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Luxor 2

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302:. There are four levels in the first stage, five in the second, and six in the third. The order of levels repeats after every third stage, however, one stage is added in this repetition. For example, levels 1–1 to 1-4 are repeated as levels 4–1 to 4-4, but level 4-5 is added. Levels 4–1 to 4-5 are repeated as levels 7–1 to 7–5, but level 7-6 is added. This is also true for the other levels, except that for the 13th and 14th stage, with five additional levels in 13th stage and four in 14th stage before entering level 14–5, the last level. 562: 526: 423:. Each stage also has a jewel or ring with a value 250 points less than the mean and another valued 250 points greater than the mean. As one advances to the next stage, the least valuable jewel/ring drops out and a new one is added in the most valuable spot. A new ring appears every three stage. Thus at the 14th and highest stage, one would expect the mean jewel to have the value 440:
power-up is collected, it either has an immediate effect, or modifies the next sphere which the player will launch, depending on type. Unique or new power-ups include:
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At the end of every round (and at times during the round) jewels, rings, and coins are freed. Every stage has coins, and coins have a value of 250 points at all stages of game play (one collects coins less for their value than because every 30 coins earns an extra life). In contrast to the behavior
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There are a total of 88 rounds of increasing difficulty, plus 13 bonus rounds which the player can play through. In "Story mode", the player earns titles/rankings as he or she progresses through the various levels. Multiple difficulty settings are available as well, with play at higher settings
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In general, 100 points are awarded for each sphere destroyed. The simple destruction of three spheres thus earns 300 points, four spheres 400, etc., but if the players arrange things such that they destroy three spheres which bring together three more spheres, the second set of spheres has a 2X
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which can be collected during play. These are earned by successfully setting off three or more explosions in a row. When this occurs, a random power-up falls down towards the player's winged scarab, but is only actually collected if the player correctly positions the scarab to catch it. Once a
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of coins, jewel and ring values increase in a simple pattern as play progresses. Jewel values were determined through game play and many screen captures to assure that values were read properly. Every stage has two types of jewel and one type of ring.
280:, he or she loses a life and is forced to restart the stage. If the player succeeds in eliminating a certain number of spheres without this occurring, new spheres cease to arrive and the level can be completed by removing those which remain. 469:
Additional power-ups are modeled after those from existing games, such as one which slows down the movement of the spheres, and one which causes the spheres to move backward for a short while.
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which they guide back and forth along the bottom of the screen. When spheres are eliminated, adjacent spheres which now form a segment of three or more or the same color will also explode in a
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multiplier. They can also arrange things such as having several chain reactions in a row with linearly increasing multipliers at every stage of the chain reaction.
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Inspecting the above list reveals a pattern, which has been verified to be consistent throughout all 14 stages of game-play. At each stage
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During gameplay, the on-screen spheres continuously move forward, pushed by additional small scarabs. If any sphere reaches the player's
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by causing three or more spheres of the same color to collide. Players do this primarily by shooting additional spheres from a winged
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The game has a story where a songstress speaks with Thoth about the adventures of a hero who stopped Set from destroying the world.
656: 43: 699: 465:- changes the player's "next sphere" into a dagger which can be used to destroy any spheres it hits for a period of time. 770: 785: 234:, which was released in 2005. The title can be played online at several different sites, and can be purchased for 790: 735: 555: 207: 760: 740: 588: 62: 50: 649: 74: 561: 525: 447:- causes a cloud effect which changes the color of all spheres it envelopes to the matching color. 780: 678: 511: 503: 246: 230: 96: 88: 17: 706: 542: 519: 491: 298: 235: 124: 67: 603:, the remake introduces blessings to help the player on his or her journey to the Temple of 537: 250: 192: 133: 604: 104: 642: 270: 729: 713: 592: 174: 157: 453:- causes a series of ten lightning blasts to strike and randomly eliminate spheres. 626: 584: 266: 221: 197: 225: 55: 318:
Below are the listed the jewels and rings in the first five stages of play:
436: 239: 129: 119: 42: 692: 277: 108: 638: 634: 596: 114: 228:. First released in 2006, it is the sequel to the original 459:- collects falling objects all across the playfield. 548: 536: 510: 498: 484: 203: 191: 143: 95: 83: 73: 61: 49: 35: 261:The game challenges the user to eliminate colored 607:. The graphics are different on every platform. 435:The title includes between 13 and 15 different 650: 249:debut was in June 2008, with its release via 8: 296:are similar to the arrangement of rounds in 389:Dark purple guitar-pick shaped jewel (1250) 376:Dark purple guitar-pick shaped jewel (1250) 360:Dark purple guitar-pick shaped jewel (1250) 746:Video games developed in the United States 657: 643: 635: 560: 524: 490: 481: 41: 32: 619: 7: 419:, the value of the "mean" jewel is 408:Gold and colored-enamel ring (1750) 395:Gold and colored-enamel ring (1750) 25: 751:Video games scored by Adam Gubman 292:The arrangement of the levels of 369:(comprising rounds 3–1 to 3–6) 350:(comprising rounds 2–1 to 2–5) 331:(comprising rounds 1–1 to 1–4) 18:Luxor: Pharaoh's Challenge 411:Amber icosahedral jewel (2000) 1: 599:in 2008. Unlike the original 405:Green octahedral jewel (1500) 392:Green octahedral jewel (1500) 379:Green octahedral jewel (1500) 335:Orange octahedral jewel (500) 220:is an action-oriented casual 817: 776:PlayStation Portable games 766:Xbox 360 Live Arcade games 576:Luxor: Pharaoh's Challenge 485:Luxor: Pharaoh's Challenge 474:Luxor: Pharaoh's Challenge 322:Jewels and Rings vs. Stage 801:Single-player video games 796:Tile-matching video games 673: 489: 472: 40: 756:Video games set in Egypt 284:yielding higher scores. 700:Quest for the Afterlife 354:Rose quartz jewel (750) 338:Rose quartz jewel (750) 589:PlayStation Portable 771:PlayStation 2 games 679:Luxor (Amun Rising) 786:Nintendo DS games 723: 722: 595:in 2007, and for 572: 571: 520:Microsoft Windows 288:Levels and stages 236:Microsoft Windows 213: 212: 125:Microsoft Windows 68:Xbox Game Studios 16:(Redirected from 808: 791:MumboJumbo games 736:2006 video games 659: 652: 645: 636: 629: 624: 565: 564: 529: 528: 494: 482: 463:Pharaoh's Dagger 373:Gold ring (1000) 357:Gold ring (1000) 341:Gold ring (1000) 251:Xbox Live Arcade 178: 162:October 10, 2007 161: 147:October 10, 2006 45: 33: 21: 816: 815: 811: 810: 809: 807: 806: 805: 726: 725: 724: 719: 669: 663: 633: 632: 625: 621: 616: 579:is a remake of 568: 559: 532: 523: 480: 477: 451:Lightning Storm 433: 425:500+250*14=4000 402: 386: 367: 348: 329: 324: 308: 290: 263:magical spheres 259: 186: 182: 173: 169: 165: 156: 152: 148: 139: 31: 30:2006 video game 28: 27:2006 video game 23: 22: 15: 12: 11: 5: 814: 812: 804: 803: 798: 793: 788: 783: 778: 773: 768: 763: 758: 753: 748: 743: 738: 728: 727: 721: 720: 718: 717: 710: 703: 696: 689: 682: 674: 671: 670: 664: 662: 661: 654: 647: 639: 631: 630: 618: 617: 615: 612: 570: 569: 567: 566: 552: 550: 546: 545: 540: 534: 533: 531: 530: 516: 514: 508: 507: 500: 496: 495: 487: 486: 478: 476: 471: 467: 466: 460: 454: 448: 432: 429: 413: 412: 409: 406: 401: 398: 397: 396: 393: 390: 385: 382: 381: 380: 377: 374: 366: 363: 362: 361: 358: 355: 347: 344: 343: 342: 339: 336: 328: 325: 323: 320: 307: 304: 289: 286: 271:chain reaction 258: 255: 211: 210: 205: 201: 200: 195: 189: 188: 181: 180: 179:April 04, 2008 170: 164: 163: 153: 145: 141: 140: 138: 137: 127: 122: 117: 112: 101: 99: 93: 92: 85: 81: 80: 77: 71: 70: 65: 59: 58: 53: 47: 46: 38: 37: 29: 26: 24: 14: 13: 10: 9: 6: 4: 3: 2: 813: 802: 799: 797: 794: 792: 789: 787: 784: 782: 779: 777: 774: 772: 769: 767: 764: 762: 761:Windows games 759: 757: 754: 752: 749: 747: 744: 742: 739: 737: 734: 733: 731: 716: 715: 711: 709: 708: 704: 702: 701: 697: 695: 694: 690: 688: 687: 683: 681: 680: 676: 675: 672: 667: 660: 655: 653: 648: 646: 641: 640: 637: 628: 623: 620: 613: 611: 608: 606: 602: 598: 594: 593:PlayStation 2 590: 586: 582: 578: 577: 563: 557: 556:Single-player 554: 553: 551: 547: 544: 541: 539: 535: 527: 521: 518: 517: 515: 513: 509: 506: 505: 501: 497: 493: 488: 483: 475: 470: 464: 461: 458: 455: 452: 449: 446: 443: 442: 441: 438: 430: 428: 426: 422: 418: 410: 407: 404: 403: 399: 394: 391: 388: 387: 383: 378: 375: 372: 371: 370: 364: 359: 356: 353: 352: 351: 345: 340: 337: 334: 333: 332: 326: 321: 319: 316: 312: 305: 303: 301: 300: 295: 287: 285: 281: 279: 274: 272: 268: 264: 256: 254: 252: 248: 243: 241: 237: 233: 232: 227: 224:developed by 223: 219: 218: 209: 208:Single-player 206: 202: 199: 196: 194: 190: 187:June 30, 2011 185: 176: 172: 171: 168: 159: 155: 154: 151: 146: 142: 135: 131: 128: 126: 123: 121: 118: 116: 113: 110: 106: 103: 102: 100: 98: 94: 91: 90: 86: 82: 78: 76: 72: 69: 66: 64: 60: 57: 54: 52: 48: 44: 39: 34: 19: 712: 705: 698: 691: 685: 684: 677: 665: 627:IGN: Luxor 2 622: 609: 600: 580: 575: 574: 573: 502: 473: 468: 462: 456: 450: 444: 434: 424: 420: 416: 414: 368: 349: 330: 317: 313: 309: 297: 293: 291: 282: 275: 262: 260: 244: 229: 216: 215: 214: 183: 166: 149: 87: 79:Scott Hansen 63:Publisher(s) 51:Developer(s) 741:MacOS games 707:5th Passage 585:Nintendo DS 512:Platform(s) 445:Color Cloud 245:The game's 222:puzzle game 97:Platform(s) 75:Designer(s) 730:Categories 614:References 479:Video game 226:MumboJumbo 56:MumboJumbo 781:Wii games 437:power-ups 431:Power-ups 421:500+250*N 583:for the 538:Genre(s) 427:points. 257:Gameplay 240:Mac OS X 193:Genre(s) 130:Xbox 360 120:Mac OS X 714:Evolved 601:Luxor 2 581:Luxor 2 549:Mode(s) 400:Stage 5 384:Stage 4 365:Stage 3 346:Stage 2 327:Stage 1 306:Scoring 294:Luxor 2 278:pyramid 247:console 217:Luxor 2 204:Mode(s) 150:Windows 144:Release 36:Luxor 2 668:series 591:, and 558:  543:Puzzle 522:  499:Series 267:scarab 198:Puzzle 109:OnLive 84:Series 666:Luxor 504:Luxor 231:Luxor 105:Cloud 89:Luxor 299:Zuma 238:and 167:XBLA 134:XBLA 605:Set 597:Wii 457:Net 184:iOS 115:iOS 732:: 587:, 273:. 253:. 242:. 175:NA 158:NA 693:3 686:2 658:e 651:t 644:v 417:N 177:: 160:: 136:) 132:( 111:) 107:( 20:)

Index

Luxor: Pharaoh's Challenge

Developer(s)
MumboJumbo
Publisher(s)
Xbox Game Studios
Designer(s)
Luxor
Platform(s)
Cloud
OnLive
iOS
Mac OS X
Microsoft Windows
Xbox 360
XBLA
NA
NA
Genre(s)
Puzzle
Single-player
puzzle game
MumboJumbo
Luxor
Microsoft Windows
Mac OS X
console
Xbox Live Arcade
scarab
chain reaction

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