Knowledge (XXG)

Luxor 2

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291:. There are four levels in the first stage, five in the second, and six in the third. The order of levels repeats after every third stage, however, one stage is added in this repetition. For example, levels 1–1 to 1-4 are repeated as levels 4–1 to 4-4, but level 4-5 is added. Levels 4–1 to 4-5 are repeated as levels 7–1 to 7–5, but level 7-6 is added. This is also true for the other levels, except that for the 13th and 14th stage, with five additional levels in 13th stage and four in 14th stage before entering level 14–5, the last level. 551: 515: 412:. Each stage also has a jewel or ring with a value 250 points less than the mean and another valued 250 points greater than the mean. As one advances to the next stage, the least valuable jewel/ring drops out and a new one is added in the most valuable spot. A new ring appears every three stage. Thus at the 14th and highest stage, one would expect the mean jewel to have the value 429:
power-up is collected, it either has an immediate effect, or modifies the next sphere which the player will launch, depending on type. Unique or new power-ups include:
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At the end of every round (and at times during the round) jewels, rings, and coins are freed. Every stage has coins, and coins have a value of 250 points at all stages of game play (one collects coins less for their value than because every 30 coins earns an extra life). In contrast to the behavior
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There are a total of 88 rounds of increasing difficulty, plus 13 bonus rounds which the player can play through. In "Story mode", the player earns titles/rankings as he or she progresses through the various levels. Multiple difficulty settings are available as well, with play at higher settings
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In general, 100 points are awarded for each sphere destroyed. The simple destruction of three spheres thus earns 300 points, four spheres 400, etc., but if the players arrange things such that they destroy three spheres which bring together three more spheres, the second set of spheres has a 2X
428:
which can be collected during play. These are earned by successfully setting off three or more explosions in a row. When this occurs, a random power-up falls down towards the player's winged scarab, but is only actually collected if the player correctly positions the scarab to catch it. Once a
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of coins, jewel and ring values increase in a simple pattern as play progresses. Jewel values were determined through game play and many screen captures to assure that values were read properly. Every stage has two types of jewel and one type of ring.
269:, he or she loses a life and is forced to restart the stage. If the player succeeds in eliminating a certain number of spheres without this occurring, new spheres cease to arrive and the level can be completed by removing those which remain. 458:
Additional power-ups are modeled after those from existing games, such as one which slows down the movement of the spheres, and one which causes the spheres to move backward for a short while.
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which they guide back and forth along the bottom of the screen. When spheres are eliminated, adjacent spheres which now form a segment of three or more or the same color will also explode in a
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multiplier. They can also arrange things such as having several chain reactions in a row with linearly increasing multipliers at every stage of the chain reaction.
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Inspecting the above list reveals a pattern, which has been verified to be consistent throughout all 14 stages of game-play. At each stage
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During gameplay, the on-screen spheres continuously move forward, pushed by additional small scarabs. If any sphere reaches the player's
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by causing three or more spheres of the same color to collide. Players do this primarily by shooting additional spheres from a winged
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The game has a story where a songstress speaks with Thoth about the adventures of a hero who stopped Set from destroying the world.
645: 32: 688: 454:- changes the player's "next sphere" into a dagger which can be used to destroy any spheres it hits for a period of time. 759: 774: 223:, which was released in 2005. The title can be played online at several different sites, and can be purchased for 779: 724: 544: 196: 749: 729: 577: 51: 39: 638: 63: 550: 514: 436:- causes a cloud effect which changes the color of all spheres it envelopes to the matching color. 769: 667: 500: 492: 235: 219: 85: 77: 695: 531: 508: 480: 287: 224: 113: 56: 592:, the remake introduces blessings to help the player on his or her journey to the Temple of 526: 239: 181: 122: 593: 93: 631: 259: 718: 702: 581: 163: 146: 442:- causes a series of ten lightning blasts to strike and randomly eliminate spheres. 615: 573: 255: 210: 186: 214: 44: 307:
Below are the listed the jewels and rings in the first five stages of play:
425: 228: 118: 108: 31: 681: 266: 97: 627: 623: 585: 103: 217:. First released in 2006, it is the sequel to the original 448:- collects falling objects all across the playfield. 537: 525: 499: 487: 473: 192: 180: 132: 84: 72: 62: 50: 38: 24: 250:The game challenges the user to eliminate colored 596:. The graphics are different on every platform. 424:The title includes between 13 and 15 different 639: 238:debut was in June 2008, with its release via 8: 285:are similar to the arrangement of rounds in 378:Dark purple guitar-pick shaped jewel (1250) 365:Dark purple guitar-pick shaped jewel (1250) 349:Dark purple guitar-pick shaped jewel (1250) 735:Video games developed in the United States 646: 632: 624: 549: 513: 479: 470: 30: 21: 608: 7: 408:, the value of the "mean" jewel is 397:Gold and colored-enamel ring (1750) 384:Gold and colored-enamel ring (1750) 14: 740:Video games scored by Adam Gubman 281:The arrangement of the levels of 358:(comprising rounds 3–1 to 3–6) 339:(comprising rounds 2–1 to 2–5) 320:(comprising rounds 1–1 to 1–4) 400:Amber icosahedral jewel (2000) 1: 588:in 2008. Unlike the original 394:Green octahedral jewel (1500) 381:Green octahedral jewel (1500) 368:Green octahedral jewel (1500) 324:Orange octahedral jewel (500) 209:is an action-oriented casual 806: 765:PlayStation Portable games 755:Xbox 360 Live Arcade games 565:Luxor: Pharaoh's Challenge 474:Luxor: Pharaoh's Challenge 463:Luxor: Pharaoh's Challenge 311:Jewels and Rings vs. Stage 790:Single-player video games 785:Tile-matching video games 662: 478: 461: 29: 745:Video games set in Egypt 273:yielding higher scores. 689:Quest for the Afterlife 343:Rose quartz jewel (750) 327:Rose quartz jewel (750) 578:PlayStation Portable 760:PlayStation 2 games 668:Luxor (Amun Rising) 775:Nintendo DS games 712: 711: 584:in 2007, and for 561: 560: 509:Microsoft Windows 277:Levels and stages 225:Microsoft Windows 202: 201: 114:Microsoft Windows 57:Xbox Game Studios 797: 780:MumboJumbo games 725:2006 video games 648: 641: 634: 625: 618: 613: 554: 553: 518: 517: 483: 471: 452:Pharaoh's Dagger 362:Gold ring (1000) 346:Gold ring (1000) 330:Gold ring (1000) 240:Xbox Live Arcade 167: 151:October 10, 2007 150: 136:October 10, 2006 34: 22: 805: 804: 800: 799: 798: 796: 795: 794: 715: 714: 713: 708: 658: 652: 622: 621: 614: 610: 605: 568:is a remake of 557: 548: 521: 512: 469: 466: 440:Lightning Storm 422: 414:500+250*14=4000 391: 375: 356: 337: 318: 313: 297: 279: 252:magical spheres 248: 175: 171: 162: 158: 154: 145: 141: 137: 128: 20: 19:2006 video game 17: 16:2006 video game 12: 11: 5: 803: 801: 793: 792: 787: 782: 777: 772: 767: 762: 757: 752: 747: 742: 737: 732: 727: 717: 716: 710: 709: 707: 706: 699: 692: 685: 678: 671: 663: 660: 659: 653: 651: 650: 643: 636: 628: 620: 619: 607: 606: 604: 601: 559: 558: 556: 555: 541: 539: 535: 534: 529: 523: 522: 520: 519: 505: 503: 497: 496: 489: 485: 484: 476: 475: 467: 465: 460: 456: 455: 449: 443: 437: 421: 418: 402: 401: 398: 395: 390: 387: 386: 385: 382: 379: 374: 371: 370: 369: 366: 363: 355: 352: 351: 350: 347: 344: 336: 333: 332: 331: 328: 325: 317: 314: 312: 309: 296: 293: 278: 275: 260:chain reaction 247: 244: 200: 199: 194: 190: 189: 184: 178: 177: 170: 169: 168:April 04, 2008 159: 153: 152: 142: 134: 130: 129: 127: 126: 116: 111: 106: 101: 90: 88: 82: 81: 74: 70: 69: 66: 60: 59: 54: 48: 47: 42: 36: 35: 27: 26: 18: 15: 13: 10: 9: 6: 4: 3: 2: 802: 791: 788: 786: 783: 781: 778: 776: 773: 771: 768: 766: 763: 761: 758: 756: 753: 751: 750:Windows games 748: 746: 743: 741: 738: 736: 733: 731: 728: 726: 723: 722: 720: 705: 704: 700: 698: 697: 693: 691: 690: 686: 684: 683: 679: 677: 676: 672: 670: 669: 665: 664: 661: 656: 649: 644: 642: 637: 635: 630: 629: 626: 617: 612: 609: 602: 600: 597: 595: 591: 587: 583: 582:PlayStation 2 579: 575: 571: 567: 566: 552: 546: 545:Single-player 543: 542: 540: 536: 533: 530: 528: 524: 516: 510: 507: 506: 504: 502: 498: 495: 494: 490: 486: 482: 477: 472: 464: 459: 453: 450: 447: 444: 441: 438: 435: 432: 431: 430: 427: 419: 417: 415: 411: 407: 399: 396: 393: 392: 388: 383: 380: 377: 376: 372: 367: 364: 361: 360: 359: 353: 348: 345: 342: 341: 340: 334: 329: 326: 323: 322: 321: 315: 310: 308: 305: 301: 294: 292: 290: 289: 284: 276: 274: 270: 268: 263: 261: 257: 253: 245: 243: 241: 237: 232: 230: 226: 222: 221: 216: 213:developed by 212: 208: 207: 198: 197:Single-player 195: 191: 188: 185: 183: 179: 176:June 30, 2011 174: 165: 161: 160: 157: 148: 144: 143: 140: 135: 131: 124: 120: 117: 115: 112: 110: 107: 105: 102: 99: 95: 92: 91: 89: 87: 83: 80: 79: 75: 71: 67: 65: 61: 58: 55: 53: 49: 46: 43: 41: 37: 33: 28: 23: 701: 694: 687: 680: 674: 673: 666: 654: 616:IGN: Luxor 2 611: 598: 589: 569: 564: 563: 562: 491: 462: 457: 451: 445: 439: 433: 423: 413: 409: 405: 403: 357: 338: 319: 306: 302: 298: 286: 282: 280: 271: 264: 251: 249: 233: 218: 205: 204: 203: 172: 155: 138: 76: 68:Scott Hansen 52:Publisher(s) 40:Developer(s) 730:MacOS games 696:5th Passage 574:Nintendo DS 501:Platform(s) 434:Color Cloud 234:The game's 211:puzzle game 86:Platform(s) 64:Designer(s) 719:Categories 603:References 468:Video game 215:MumboJumbo 45:MumboJumbo 770:Wii games 426:power-ups 420:Power-ups 410:500+250*N 572:for the 527:Genre(s) 416:points. 246:Gameplay 229:Mac OS X 182:Genre(s) 119:Xbox 360 109:Mac OS X 703:Evolved 590:Luxor 2 570:Luxor 2 538:Mode(s) 389:Stage 5 373:Stage 4 354:Stage 3 335:Stage 2 316:Stage 1 295:Scoring 283:Luxor 2 267:pyramid 236:console 206:Luxor 2 193:Mode(s) 139:Windows 133:Release 25:Luxor 2 657:series 580:, and 547:  532:Puzzle 511:  488:Series 256:scarab 187:Puzzle 98:OnLive 73:Series 655:Luxor 493:Luxor 220:Luxor 94:Cloud 78:Luxor 288:Zuma 227:and 156:XBLA 123:XBLA 594:Set 586:Wii 446:Net 173:iOS 104:iOS 721:: 576:, 262:. 242:. 231:. 164:NA 147:NA 682:3 675:2 647:e 640:t 633:v 406:N 166:: 149:: 125:) 121:( 100:) 96:(

Index


Developer(s)
MumboJumbo
Publisher(s)
Xbox Game Studios
Designer(s)
Luxor
Platform(s)
Cloud
OnLive
iOS
Mac OS X
Microsoft Windows
Xbox 360
XBLA
NA
NA
Genre(s)
Puzzle
Single-player
puzzle game
MumboJumbo
Luxor
Microsoft Windows
Mac OS X
console
Xbox Live Arcade
scarab
chain reaction
pyramid

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