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Lazy Jones

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In the hotel bar, Lazy Jones stands in front of the (rather wide) bar. The barman and the only other patron, hopelessly drunk, are both moving back and forth across the bar, at different speeds. Pressing the fire button while standing in front of both a drink and the barman at the same time earns
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Each sub-game has a time limit. In some sub-games it is possible to "die", thus ending the sub-game prematurely, while others only end after the time limit expires. But this also depends on the portrayed game version. While a "death" in the Commodore 64 may return the game character to a certain
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Each floor has six rooms, three on each side of the elevator. Each room can be entered once. Inside most rooms is a video game, which the character immediately begins playing. As well as the video games, there is the hotel
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continuously fly towards the top of the screen. The player has to grab hold of two balloons to fly upwards, to get to kiss a woman. Then they need to grab hold of one balloon to fly back down to kiss another woman. A
378:. Their plots and gameplay are very simple, and in most of them the player simply must avoid incoming enemies long enough to score many points. In some, the player must shoot enemies to score points. 316:
is the hotel interior. There, the character can use the elevator to travel freely between the three floors, but he must watch out for enemies: the current hotel manager on the top floor, the
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of the previous manager on the bottom floor, and a haunted cleaning cart on the middle floor. The enemies only walk around and do not pursue the character, but contact with them is fatal.
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series, giving it a very positive review and calling it "A pretty revolutionary concept for its day" and "The crowning achievement of the Commodore 64"
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clone. The player has to cross a street without hitting any of the cars, to get to kiss a woman. Then they cross the street back to kiss another woman.
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clone. The player must steer a continuously growing garden wall without hitting themselves, the screen boundaries, or any of the plants.
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One of the music tracks (subtune from "Star Dust" in C64, the same as "The Wall" in MSX) was sampled by German electro project
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point in the screen, in the MSX version the same death results in the premature end of the sub-game.
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When all rooms have been visited, the game starts over again, but increasingly faster each time.
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first, to make sure they worked, then converted each one of them, almost line by line, into
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The sub-games are generally simplified versions of 1970s and 1980s video games, such as
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fly down from the top of the screen and the player has to bounce them back up.
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points. The drunk patron bars the player's movement but can be jumped over.
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flies diagonally around the screen, getting in the way of the player's fork.
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and released by Terminal Software in 1984. The Spectrum version was
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descend from the skies and the player shoot them to score points.
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The sub-games that only end when the time limit runs out are
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The sub-games where it is possible to "die" prematurely are
535:: A shoot 'em up where the player can shoot spinning wafers. 477:: A shoot 'em up where the player can shoot balls of dust. 229: 217: 209: 185: 175: 163: 153: 143: 126: 49:. Unsourced material may be challenged and removed. 661:Whittaker developed each sub-game individually in 487:except this time the spaceships fly horizontally. 461:clone. The player has to rescue men trapped in a 8: 876:Video games developed in the United Kingdom 774:Commodore 64 - Angry Video Game Nerd (AVGN) 123: 552:In the MSX and Tatung Einstein versions, 435:clone where the aliens do not shoot back. 385:The fourteen video games are as follows: 109:Learn how and when to remove this message 707: 881:Video games scored by David Whittaker 781:from the original on 21 December 2021 735: 733: 7: 47:adding citations to reliable sources 288:with three floors, connected by an 405:to puncture the player's balloons. 14: 692:reviewed the game as part of his 483:: A shoot 'em up very similar to 465:without touching the cave walls. 284:. The game takes place inside a 132: 23: 34:needs additional citations for 749:. 30 June 2001. Archived from 1: 871:Video games about video games 511:and the player has to fire a 716:"David Whittaker Interview" 515:at them to score points. A 280:is a collection of fifteen 907: 815:at SpectrumComputing.co.uk 332:, a cleaning closet and a 886:Video games set in hotels 856:Single-player video games 131: 866:Terminal Software games 681:for their 1999 single " 309: 138:Commodore 64 cover art 861:Tatung Einstein games 841:Minigame compilations 695:Angry Video Game Nerd 307: 266:. It was written by 43:improve this article 688:In September 2021, 630:and the hotel bar. 608:The Hills Are Alive 481:The Hills Are Alive 312:The main screen in 836:Commodore 64 games 310: 891:ZX Spectrum games 239: 238: 159:Terminal Software 119: 118: 111: 93: 898: 831:1984 video games 790: 789: 788: 786: 769: 763: 762: 760: 758: 737: 728: 727: 725: 723: 712: 441:: A very simple 136: 124: 114: 107: 103: 100: 94: 92: 51: 27: 19: 906: 905: 901: 900: 899: 897: 896: 895: 821: 820: 799: 794: 793: 784: 782: 771: 770: 766: 756: 754: 753:on 30 June 2001 739: 738: 731: 721: 719: 714: 713: 709: 704: 675: 659: 588:99 Red Balloons 556:is replaced by 541:: A simplified 525:: A simplified 455:: A simplified 421:: A simplified 411:: A simplified 401:tries to shoot 390:99 Red Balloons 302: 274:by Simon Cobb. 268:David Whittaker 264:Tatung Einstein 204:Tatung Einstein 181:David Whittaker 170:David Whittaker 149:David Whittaker 139: 122: 121:1984 video game 115: 104: 98: 95: 52: 50: 40: 28: 17: 16:1984 video game 12: 11: 5: 904: 902: 894: 893: 888: 883: 878: 873: 868: 863: 858: 853: 848: 843: 838: 833: 823: 822: 817: 816: 808: 798: 797:External links 795: 792: 791: 764: 741:"OK COMPUTER!" 729: 706: 705: 703: 700: 674: 671: 658: 655: 653:and the bar). 550: 549: 536: 530: 520: 498: 488: 478: 472: 466: 450: 436: 433:Space Invaders 426: 416: 406: 345:Space Invaders 308:C64 screenshot 301: 298: 237: 236: 231: 227: 226: 221: 215: 214: 211: 207: 206: 189: 183: 182: 179: 173: 172: 167: 161: 160: 157: 151: 150: 147: 141: 140: 137: 129: 128: 120: 117: 116: 31: 29: 22: 15: 13: 10: 9: 6: 4: 3: 2: 903: 892: 889: 887: 884: 882: 879: 877: 874: 872: 869: 867: 864: 862: 859: 857: 854: 852: 849: 847: 844: 842: 839: 837: 834: 832: 829: 828: 826: 819: 814: 813: 809: 806: 805: 801: 800: 796: 780: 776: 775: 768: 765: 752: 748: 747: 742: 736: 734: 730: 717: 711: 708: 701: 699: 697: 696: 691: 686: 684: 683:Kernkraft 400 680: 679:Zombie Nation 672: 670: 668: 664: 656: 654: 652: 648: 644: 640: 636: 631: 629: 625: 621: 617: 613: 609: 605: 601: 597: 593: 589: 584: 582: 578: 574: 570: 565: 561: 559: 555: 547: 545: 540: 537: 534: 531: 528: 524: 521: 518: 514: 510: 509:conveyor belt 506: 502: 499: 496: 492: 489: 486: 482: 479: 476: 473: 470: 467: 464: 460: 459: 454: 451: 448: 444: 440: 437: 434: 430: 427: 424: 420: 417: 414: 410: 407: 404: 400: 395: 391: 388: 387: 386: 383: 379: 377: 376: 371: 370: 365: 364: 359: 358: 353: 352: 347: 346: 340: 337: 335: 331: 327: 321: 319: 315: 306: 299: 297: 295: 291: 287: 283: 279: 275: 273: 269: 265: 261: 257: 253: 249: 248:platform game 245: 244: 235: 234:Single-player 232: 228: 225: 222: 220: 216: 212: 208: 205: 201: 197: 193: 190: 188: 184: 180: 178: 174: 171: 168: 166: 162: 158: 156: 152: 148: 146: 142: 135: 130: 125: 113: 110: 102: 99:December 2010 91: 88: 84: 81: 77: 74: 70: 67: 63: 60: –  59: 55: 54:Find sources: 48: 44: 38: 37: 32:This article 30: 26: 21: 20: 818: 811: 803: 785:28 September 783:, retrieved 773: 767: 755:. Retrieved 751:the original 744: 720:. 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C64.COM 647:Wafers II 628:Wafers II 604:Star Dust 558:Wafers II 517:telephone 475:Star Dust 296:instead. 282:sub-games 779:archived 667:assembly 616:The Turk 581:The Wall 573:Jay Walk 554:Jay Walk 544:Breakout 523:The Wall 503:: Roast 501:The Turk 458:H.E.R.O. 419:Jay Walk 394:balloons 369:Breakout 363:H.E.R.O. 300:Gameplay 290:elevator 250:for the 224:Platform 219:Genre(s) 722:26 June 651:Wipeout 635:Outland 624:Wipeout 596:Outland 539:Wipeout 505:turkeys 485:Outland 439:Outland 423:Frogger 351:Frogger 230:Mode(s) 210:Release 83:scholar 673:Legacy 669:code. 415:clone. 403:arrows 392:: Red 334:toilet 272:ported 85:  78:  71:  64:  56:  663:BASIC 600:Scoot 577:Res Q 546:clone 527:Snake 495:Bones 469:Scoot 453:Res Q 357:Snake 318:ghost 286:hotel 246:is a 90:JSTOR 76:books 787:2021 759:2012 724:2015 579:and 513:fork 463:cave 431:: A 328:, a 262:and 213:1984 62:news 746:NME 399:bow 372:or 330:bed 326:bar 260:MSX 200:MSX 45:by 827:: 777:, 743:. 732:^ 649:, 645:, 641:, 637:, 626:, 622:, 618:, 614:, 610:, 606:, 602:, 598:, 594:, 590:, 583:. 575:, 571:, 493:: 445:. 366:, 360:, 354:, 348:, 258:, 254:, 202:, 198:, 194:, 761:. 726:. 548:. 112:) 106:( 101:) 97:( 87:· 80:· 73:· 66:· 39:.

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Lazy Jones
Developer(s)
Publisher(s)
Designer(s)
David Whittaker
Composer(s)
Platform(s)
Commodore 64
ZX Spectrum
MSX
Tatung Einstein
Genre(s)
Platform
Single-player
platform game
Commodore 64
ZX Spectrum
MSX
Tatung Einstein

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