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498:. Meretzky described this as a "fusion of the depth and detail of Infocom games with a graphical presentation that would be more in keeping with what audiences circa 1990 demanded", which led to greater sales than their former studio had. Although Legend was worried that the game's raunchy humor might upset their investors in the defense industry, they were relieved that their investors were supportive. At the same time, Bates was developing
629:
344:. However, the company's expenses for graphics were rising without a similar increase in sales, causing Random House to exit the game industry. Legend found game publishers to take over marketing and distribution so it could focus its efforts exclusively on development. While the studio's adventure titles suffered in the changing marketplace, working with game publishers allowed Legend to experiment with more
36:
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801:. The 1996 release was considered a modest commercial success, surpassing 100,000 sales in its first two months of distribution. Legend continued to report sales of 100,000–150,000 copies for their adventure games, at a time where the future of the adventure genre was in question. However, 1997 brought the commercial failure of
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Both Legend founders described this period as a "blessing and a curse", gaining higher graphical fidelity and simplified development on a single compact disc, but slowly watching their costs rise until their games were no longer commercially sustainable. In hindsight, Bates lamented the loss of the
533:
using Legend's now-established adventure game engine. While all of Legend's games featured graphics, it was possible to turn off graphics for their first few games, and play them as if they were classic text adventures. By the end of 1992, Legend were able to buy back
American Systems Corporation's
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in 1999, a first-person action game that represented a major shift from their reputation for adventure games. The game enjoyed more critical than commercial success, overshadowed by other major titles in the first-person shooter genre. Bates lamented that "it was hard to watch as adventure games
408:
The business strategy at Legend was clear. ... We were going to make high-quality text adventures for the niche audience that had been abandoned by
Infocom. We'd increase the accessibility of the games with great art and a menu-input system in the hope of drawing in a larger audience over time.
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software industry. At the time, this investment secured Legend from the rising competition due to the booming interest in CD-ROM-based games. Their relationship with Random House also encouraged them to work with more of their authors, leading to the 1995 release of
730:
fame. These games were the studio's most graphically complex thus far, but sales were not enough to offset their rising development costs. Random House decided to abandon its ventures into interactive fiction and terminated their partnership with Legend.
875:. Legend co-founder Mike Verdu left the company in 2001, deciding he was not happy in the multi-national corporate environment. Although Bates had similar feelings, he continued with the company. Epic Games was impressed with Legend's work on
460:. Bates decided to seek investment for a new game company, hoping to succeed where Infocom had declined. He told investors that the adventure genre was still viable, but it needed to evolve beyond just text. After securing funding from
735:
text interface, which removed the "magic" of having players see that the game recognized and rewarded surprising inputs. Meretzky also felt the shift towards graphics made the games easier and less literary, as well as more expensive.
788:
games had moved onto other projects, so
Accolade hired Legend to create the third game because of the team's enthusiasm for the series. As Legend was beginning to explore opportunities outside the adventure game genre,
908:
Legend pitched a few ideas to their parent company, conversing with Atari's offices in New York and
Infogrames's in France. However, none of Legend's ideas fit with the company's corporate strategy. After shipping the
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American
Systems Corporation, Legend Entertainment opened by the end of the year, choosing the name "Legend" for its connotations in storytelling. Through its lifetime, the studio operated out of
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s 1994 "Role-Playing Game of the Year" award, praising
Meretzky's comedic dialog and imagination. However, the game sold fewer than 25,000 copies and became Meretzky's last title with Legend.
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expansion, Atari shut down Legend
Entertainment on January 16, 2004. Many of the former Legend staff went on to have successful careers elsewhere in the industry. Bob Bates became the
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While the company still experienced sales growth each year, the adventure genre was being outsold by other genres. Legend shifted strategies with the rising popularity of the
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was expected to be released in late 2000. However, the game's development was fraught with challenges, and the 2003 release was met with an underwhelming reception.
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as their last graphic adventure that could still be played in a text-only mode. The studio continued to expand their game engine, adapting to the popularity of the
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the following year. These first two games earned attention for continuing the legacy of
Infocom and signaled a potential rebirth for the adventure game genre.
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as an author and developer. Founder Bob Bates worked with
Meretzky on the company's first games. Although they had experience developing an adventure
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These industry changes led to difficult competition by the mid-1990s, especially in the adventure game genre. Legend secured an investment from
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as a first-person action game. However, Legend's sales continued to dwindle, followed by the difficult development and commercial failure of
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Legend earned a reputation for comedic adventures. However, Legend's business also began to shift with rising production costs for
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acquired
Infocom in 1986. They closed the studio three years later due to rising costs, falling profits, and technical issues with
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515:, securing licensing deals for their team's favorite authors while costs were still low. One of the first major licenses was
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Initially, the studio recruited former colleagues from Infocom for their experience, including programmer Mark Poesch, and
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1958:
Vintage Games: An Insider Look at the History of Grand Theft Auto, Super Mario, and the Most Influential Games of All Time
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became less popular. But it was exciting to take our expertise in storytelling and puzzle design into a whole new genre."
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Adventure games were at their peak in the early 1990s, but the studio was facing difficult competition in the genre from
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would be Legend's final game, by which point GT Interactive had been rebranded as Infogrames, Inc., and later
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with the goal of proving there was still a market for adventure games with intricate puzzles. Legend released
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691:, who had larger budgets and greater sales. By 1995, Legend attracted a major investment from book publisher
5017:
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2295:
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566:, which signaled Legend's shift from traditional text adventures to a point-and-click interface. Programmer
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2002:
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After a difficult year for parent company GT Interactive, they were acquired by French game company
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s story and their skill with the Unreal Engine, and agreed to let Legend develop the sequel to
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in 2003. The studio was shut down in January 2004, with staff moving to other game companies.
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which expanded on Infocom's text-based adventures by adding graphics for each of the game's
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In the late 1990s, Legend began seeking new partners to sustain the company, particularly
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in 1993. As the technology of the game industry changed, Legend continued to expand its
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stake in the company, and they were selling enough games to easily sustain themselves.
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673:, where writer Steve Meretzky updated his brand of comedy. The game was nominated for
588:, the game was the first of several games built on the same graphic adventure engine.
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had strong sales that sustained the company. Legend also profited from negotiating
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Legend also earned a reputation for comedic adventures, with numerous awards for
259:
to popular book series, allowing them to create notable game adaptations such as
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3480:
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1920:
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in 1999, as the publisher had worked with both Legend and Epic. Legend released
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647:. In 1994, Legend enabled Glen Dahlgren to release his first solo project as
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227:
87:
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4188:
4167:"The Savior Syndrome: Despite Cliches, Legend Scores a Critical Sci-Fi Hit"
3897:
3597:
3568:
2900:
2864:
2810:
2758:
2707:
2352:
2245:
3988:
Honeywell, Steve (September 1994). "Super Hero League of Hoboken Review".
2111:"There's a Zork reference in The Last Jedi because Rian Johnson is a nerd"
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5222:
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4405:
3751:
3516:
3212:
3105:
3040:
3011:
2300:
2196:
2115:
2007:
1182:
942:
707:
845:, and Legend designer Glen Dahlgren impressed Sweeney with a vision for
598:. The latter game received several awards and nominations, particularly
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4372:
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1675:
946:
636:
431:
256:
239:
3344:
2883:
557:
457:
2226:"Inside the Industry: Infocom's West Coast Move Stirs Controversy",
2084:"Returning to My Gaming Roots by Revisiting Infocom Text Adventures"
2138:"Revisiting 'Zork': What We Lost in the Transition to Visual Games"
762:. This led to new opportunities for Legend, working with publisher
511:
Legend also benefitted from a strong relationship with traditional
3675:. Vol. 15, no. 106. Games Publications. pp. 49–58.
2978:
2030:"7 works of interactive fiction that every developer should study"
920:
742:
643:
Around this time, Mark Poesch joined full-time as the director of
627:
4765:
3208:"Crapshoot: Callahan's Crosstime Saloon, the Planescape of puns"
448:
4714:
4458:
816:
that was poorly marketed by Take-Two. In 1998, Legend released
3339:
1842:
930:
830:, which ultimately became their final adventure game release.
479:
at Infocom, Legend hired an outside team to develop their new
152:
3781:
Honeywell, Steve (February 1993). "Eric the Unready Review".
2331:"Inside the Industry – Legend Entertainment to Buy Back Unit"
695:, who created a new division called Random Soft to enter the
3367:"25 Most Underrated Games of All Time – Wheel of Time (PC)"
2851:. No. 130. May 1995. pp. 35, 36, 38, 40, 42, 44.
1186:
Choice Award – Fantasy Adventure Game of the Year Finalist
4710:
4062:
Honeywell, Steve (April 1995). "Mission Critical Review".
2611:
Twisty Little Passages: An Approach to Interactive Fiction
841:
was developing an engine that would eventually become the
639:
who contributed to Legend's reputation for adventure games
4401:"Terminator 3: Rise of the Machines Updated Impressions"
2655:. Legend Entertainment. January 10, 1997. Archived from
226:
titles throughout the 1990s. The company was founded by
2165:"Looking back at the Infocom era: A review of Get Lamp"
2192:"Indie history: How shareware helped build Epic Games"
570:
had gained valuable design experience from working on
487:
of their old Infocom engine. Legend's debut title was
5350:
4302:. No. 177. April 1999. pp. 90, 93, 96–105.
1800:
Game Design: The Art & Business of Creating Games
1330:– Animated Adventure Game of the Year Award Finalist
923:, Glen Dahlgren became one of the lead designers on
607:
s Adventure Game of the Year in 1993 (as a tie with
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4492:
3647:. Vol. 9, no. 2. February 1992. p. 2
3606:. Vol. 5, no. 2. March 1992. p. 37.
979:
976:
326:and developed additional book adaptations, such as
194:
172:
135:
119:
109:
101:
80:
62:
52:
42:
4081:"The Fragrant and the Foul – User's Choice Awards"
4014:. Vol. 18, no. 124. Games Publications.
3969:. Vol. 19, no. 130. Games Publications.
3807:. Vol. 17, no. 118. Games Publications.
3706:. Vol. 16, no. 112. Games Publications.
242:that shut down in 1989. Legend's first two games,
5430:Defunct video game companies of the United States
2836:
2834:
2832:
2737:"Computer Gaming World's Game of the Year Awards"
1395:– Multi-character RPG of the Year Award Finalist
592:was released in 1993, followed by the release of
4336:"Unreal II: The Awakening – Hardcore Gaming 101"
3943:Honeywell, Steve (December 1994). "Death Gate".
2782:
2780:
2680:
2678:
2676:
2674:
2580:"Adventure Games – What's New and What's Coming"
311:support, and the increased media storage of the
959:List of games developed by Legend Entertainment
859:, which led Legend to be acquired by publisher
406:
5275:Classic Text Adventure Masterpieces of Infocom
5032:Nord and Bert Couldn't Make Head or Tail of It
2057:"Classic Reload – 'Lost Treasures of Infocom'"
1360:Premier Awards – Best Adventure Game Finalist
354:. In its final years, Legend fully pivoted to
4726:
4470:
3270:"Blackstone Chronicles – Hardcore Gaming 101"
1370:– Top 100 Electronic Games of the Year Award
992:Spellcasting 101: Sorcerers Get All the Girls
937:. Mike Verdu became an executive producer at
490:Spellcasting 101: Sorcerers Get All the Girls
245:Spellcasting 101: Sorcerers Get All the Girls
8:
3476:"Legend Entertainment – Where Are They Now?"
3015:. Vol. 2, no. 12. pp. 166–175
2731:
2729:
2380:"Playing Catch-Up: Infocom's Steve Meretzky"
2339:. No. 101. December 1992. p. 116.
1250:– 11th Most Memorable Game Hero of All Time
468:, the home of American Systems Corporation.
422:Legend Entertainment was founded in 1989 by
28:
5440:Video game companies disestablished in 2004
5420:Companies based in Fairfax County, Virginia
4121:
4119:
4117:
3755:. No. 159. December 1993. p. 26.
3399:"Infogrames Gets Control of GT Interactive"
2584:The Australian Commodore & Amiga Review
5151:
4929:
4754:
4733:
4719:
4711:
4477:
4463:
4455:
3555:. No. 88. November 1991. p. 58.
1084:Spellcasting 201: The Sorcerer's Appliance
956:
34:
27:
5405:American companies disestablished in 2004
4047:. No. 64. p. 72. Archived from
3692:
3690:
3598:"Game Players Annual PC Game Awards 1991"
1916:"From the Archives: Legend Entertainment"
1566:– Best Story, Script or Writing Finalist
1425:– Role-Playing Game of the Year Finalist
1240:– 9th Funniest Computer Game of All Time
1020:– Adventure Game of the Year (Runner-up)
556:. The first project to take advantage of
5445:Video game companies established in 1989
5053:Sherlock: The Riddle of the Crown Jewels
4008:, ed. (December 1994). "The Games 100".
3963:, ed. (December 1995). "The Games 100".
3921:
3919:
3801:, ed. (December 1993). "The Games 100".
3700:, ed. (December 1992). "The Games 100".
3669:, ed. (December 1991). "The Games 100".
1679:– 10th Most Underrated Game of All Time
1634:Unreal Mission Pack I: Return to Na Pali
1260:– 7th Most Rewarding Ending of All Time
929:, and Mark Poesch became a developer at
181:American Systems Corporation (1989–1992)
5357:
3512:"Netflix Getting Into Game Development"
3440:"End of a Legend as Atari shuts studio"
2123:from the original on September 21, 2020
1789:
1765:
720:, which became notable for the role of
552:and the increased media storage of the
5410:American companies established in 1989
4368:"25 most underrated games of all time"
3855:from the original on February 28, 2021
3645:QuestBusters: The Adventurer's Journal
3469:
3467:
3419:from the original on December 19, 2013
3303:"Microsoft buys MechWarrior developer"
3206:Cobbett, Richard (November 23, 2019).
3081:from the original on February 23, 2020
2603:
2601:
2533:
2531:
2446:from the original on November 11, 2020
2427:
2150:from the original on November 11, 2020
2042:from the original on November 12, 2020
1955:Loguidice, Bill; Barton, Matt (2012).
1526:– Best Introduction of the Year Award
1496:– Adventure Game of the Year Finalist
1230:– Adventure Game of the Year Finalist
1220:– Adventure Game of the Year Finalist
1152:
941:, before becoming a vice president at
578:as a solo project. Based on the novel
446:. After the commercial success of the
430:. The duo met in the 1980s working at
358:thanks to a growing relationship with
4348:from the original on January 21, 2021
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3379:from the original on January 13, 2007
3315:from the original on October 19, 2020
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2163:Reimer, Jeremy (September 29, 2010).
2096:from the original on January 25, 2021
2015:from the original on February 6, 1997
1979:from the original on October 27, 2021
1909:
1907:
1905:
1903:
1901:
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1776:, worked on weapon models and effects
1685:
1628:
1431:
1308:
1078:
1026:
986:
635:, a veteran writer and designer from
338:, as well as original titles such as
7:
4983:The Hitchhiker's Guide to the Galaxy
3874:Schuytema, Paul C. (November 1993).
3524:from the original on August 17, 2021
3173:"An essay on the making of the CD, "
3048:from the original on January 8, 2018
2817:from the original on January 2, 2018
2325:
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2308:from the original on August 17, 2021
2294:Poole, Stephen (February 11, 2002).
2258:
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1883:
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1873:
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1850:from the original on August 17, 2021
1817:from the original on August 26, 2021
980:
5425:Defunct companies based in Virginia
4399:Shoemaker, Brad (August 26, 2003).
4334:Prekurat, Maciej (April 20, 2019).
3845:"1993 Game Bytes Games of the Year"
3725:Ellsworth, Gregg (December 1992). "
3067:Kalata, Kurt (September 11, 2018).
3005:McDonald, T. Liam (December 1995).
2931:Olafson, Peter (February 1, 2000).
2765:from the original on March 16, 2016
2378:Cifaldi, Frank (October 31, 2005).
2082:Kelly, James Floyd (May 18, 2011).
5400:2004 disestablishments in Virginia
5339:Zork: The Undiscovered Underground
4413:from the original on July 23, 2021
4296:Presents the Best Games of 1998".
3904:from the original on April 2, 2019
3578:from the original on March 4, 2016
3257:from the original on July 2, 2016.
2986:from the original on July 26, 2016
2714:from the original on April 8, 2016
2560:from the original on July 23, 2021
2496:from the original on July 23, 2021
2392:from the original on July 14, 2018
2275:from the original on March 1, 2001
2263:Jong, Philip (February 12, 2001).
2204:from the original on March 6, 2021
2177:from the original on June 12, 2021
2069:from the original on April 2, 2021
2028:Fogel, Stefanie (March 23, 2017).
1936:from the original on July 23, 2021
1737:Terminator 3: Rise of the Machines
1516:– Best Graphics of the Year Award
1415:– Top 100 Games of the Year Award
1208:– Top 100 Games of the Year Award
1125:– Top 100 Games of the Year Award
1100:– Top 100 Games of the Year Award
1072:– Top 100 Games of the Year Award
1060:– Best Illustrated Text Adventure
855:). This led to a partnership with
667:. That same year, Legend released
14:
5134:Quarterstaff: The Tomb of Setmoth
4603:John Saul's Blackstone Chronicles
4442: (archived December 21, 1996)
4376:. August 23, 2004. Archived from
3843:Erickson, Ross (April 29, 1994).
3452:from the original on July 8, 2018
3343:. August 17, 2000. Archived from
3301:Morris, Chris (January 7, 1999).
3282:from the original on July 8, 2018
3268:Kalata, Kurt (February 1, 2012).
3239:Cobbett, Richard (July 1, 2016).
3220:from the original on July 9, 2021
2787:Wilson, Johnny L. (August 1994).
2694:. November 1996. pp. 64–80.
2628:from the original on May 18, 2021
2540:"Legend Entertainment – Timeline"
2055:Musgrave, Shaun (June 22, 2017).
1836:Bates, Jason (October 14, 1998).
1604:John Saul's Blackstone Chronicles
714:. The same year, Legend released
5450:Video game development companies
5372:
5360:
4104:"1995 Game of the Year Awards".
3484:. No. 180. pp. 64–69.
2745:. October 1993. pp. 70–74.
2475:Game Design: Theory and Practice
2432:Böke, Ingmar (January 3, 2017).
2109:Boudreau, Ian (March 24, 2018).
782:. The creators of the first two
368:and an acquisition by publisher
5395:1989 establishments in Virginia
4941:Arthur: The Quest for Excalibur
4079:Pournelle, Jerry (April 1996).
3735:. No. 25. pp. 52, 55.
3438:Fahey, Rob (January 19, 2004).
3109:. November 1996. Archived from
2480:Jones & Bartlett Publishers
1714:Unreal II: eXpanded MultiPlayer
1622:– Best Adventure Game Finalist
1536:– Computer Gaming Choice Award
912:Unreal II: eXpanded MultiPlayer
793:combined aspects of adventure,
3926:"Strategy Plus Best of 1994".
3727:Spellcasting 301: Spring Break
3510:Wilde, Tyler (July 14, 2021).
3034:Soete, Tim (October 3, 1996).
2964:Nirvi, Niko (March 21, 2006).
2232:, p. 10, September 1989,
2190:Conditt, Jess (June 2, 2020).
2136:Bump, Philip (June 27, 2011).
1134:Spellcasting 301: Spring Break
739:Transformation and dissolution
727:Star Trek: The Next Generation
1:
5313:The Lost Treasures of Infocom
4889:Leather Goddesses of Phobos 2
4175:. No. 142. p. 120.
4110:. No. 65. February 1996.
3195:– via (Self-Published).
2976:– Checking the records].
2653:"Legend Entertainment Awards"
1506:– Adventure Game of the Year
1174:– Adventure Game of the Year
16:American video game developer
4259:Computer Games Strategy Plus
4165:Cirulis, Martin (May 1996).
4142:. April 1996. Archived from
4107:Computer Games Strategy Plus
4044:Computer Games Strategy Plus
3932:. No. 50. January 1995.
3929:Computer Games Strategy Plus
3832:. No. 38. January 1994.
3829:Computer Games Strategy Plus
3732:Computer Games Strategy Plus
3474:Mason, Graeme (April 2018).
2686:"150 Best Games of All Time"
2586:. September 1991. p. 69
2538:Graeme, Mason (April 2018).
1914:Mason, Graeme (April 2018).
803:Callahan's Crosstime Saloon,
303:to take advantage of higher
208:Legend Entertainment Company
29:Legend Entertainment Company
4882:Leather Goddesses of Phobos
4596:Callahan's Crosstime Saloon
4575:Superhero League of Hoboken
4252:Callahan's Crosstime Saloon
3243:Callahan's Crosstime Saloon
2472:Rouse, Richard III (2004).
2296:"Unreal II Updated Preview"
1803:. Prima Tech. p. xxv.
1772:Co-development support for
1578:Callahan's Crosstime Saloon
1379:Superhero League of Hoboken
769:Callahan's Crosstime Saloon
670:Superhero League of Hoboken
68:; 35 years ago
5466:
4068:. Vol. 4, no. 9.
4033:Yans, Cindy (March 1996).
3994:. Vol. 4, no. 2.
3949:. Vol. 4, no. 5.
3787:. Vol. 2, no. 7.
3007:"Star Control 3 – Preview"
2614:. MIT Press. p. 190.
1564:Game Developers Conference
753:Game Developers Conference
538:Point-and-click adventures
222:, best known for creating
18:
4628:Unreal: Return to Na Pali
4210:"And the Nominees Are..."
3137:"The adventure continues"
2003:"Mission Critical Review"
1838:"Legend Will Do Unreal 2"
1598:
1572:
1542:
1486:– Game of the Year Award
1467:
1462:
1455:
1388:
1383:
1376:
1323:
1318:
1311:
1167:
1162:
1155:
1041:
1036:
1029:
1006:Consumer Electronics Show
1001:
996:
989:
973:
970:
967:
964:
574:, allowing him to create
542:In 1993, Legend released
434:, a critically acclaimed
348:-oriented titles such as
33:
4642:Unreal II: The Awakening
4248:Morgana (May 31, 1997).
2970:– Kontrollin aikakirjat"
2933:"Legend Snags Unreal II"
1691:Unreal II: The Awakening
1350:– Editor's Choice Award
1008:Software Showcase Award
645:research and development
485:infringing the copyright
390:Unreal II: The Awakening
374:the 1999 game adaptation
19:Not to be confused with
5018:A Mind Forever Voyaging
3826:"The Best of 1993...".
3747:"Compute Choice Awards"
3036:"Star Control 3 Review"
2789:"The Toxic Humormonger"
2608:Montfort, Nick (2005).
2434:"Bob Bates – Interview"
1774:Black Ops Entertainment
977:Awards and nominations
751:presenting at the 2015
661:'s fantasy book series
613:). With the release of
531:a game of the same name
234:, both veterans of the
5325:Zork: Grand Inquisitor
5060:James Clavell's ShĹŤgun
4292:s 1999 Premier Awards;
3175:Belaboring the Obvious
2845:1995 Premier Awards".
2265:"Interview: Bob Bates"
1050:– PC Excellence Award
917:chief creative officer
755:
640:
411:
372:. The studio released
4543:Gateway II: Homeworld
4299:Computer Gaming World
4287:Computer Gaming World
4172:Computer Gaming World
4093:on December 20, 1996.
3881:Computer Gaming World
3552:Computer Gaming World
3407:. November 16, 1999.
2848:Computer Gaming World
2843:Computer Gaming World
2794:Computer Gaming World
2742:Computer Gaming World
2691:Computer Gaming World
2336:Computer Gaming World
2229:Computer Gaming World
2001:Yee, Bernard (1996).
1620:Computer Gaming World
1534:Computer Gaming World
1474:– Golden Triad Award
1468:Legend Entertainment
1447:Legend Entertainment
1423:Computer Gaming World
1405:– Golden Triad Award
1389:Legend Entertainment
1358:Computer Gaming World
1340:– Golden Triad Award
1324:Legend Entertainment
1300:Legend Entertainment
1279:Legend Entertainment
1269:Gateway II: Homeworld
1258:Computer Gaming World
1248:Computer Gaming World
1238:Computer Gaming World
1198:– Golden Triad Award
1172:Computer Gaming World
1168:Legend Entertainment
1144:Legend Entertainment
1119:Legend Entertainment
1094:Legend Entertainment
1042:Legend Entertainment
1017:Computer Gaming World
1002:Legend Entertainment
827:Blackstone Chronicles
746:
675:Computer Gaming World
631:
601:Computer Gaming World
383:, designed using the
356:first-person shooters
21:Legendo Entertainment
5253:Legend Entertainment
4486:Legend Entertainment
4446:Legend Entertainment
4139:Computer Game Review
4065:Computer Game Review
3991:Computer Game Review
3946:Computer Game Review
3876:"Heechee Phone Home"
3784:Computer Game Review
3641:"Best Quests of '91"
3241:"Have You Played...
3187:on November 14, 2006
3171:(December 7, 2000).
3135:(October 21, 1998).
2482:. pp. 172–192.
2269:Adventure Collective
1743:First-person shooter
1720:First-person shooter
1697:First-person shooter
1665:First-person shooter
1640:First-person shooter
1589:Take-Two Interactive
1524:Computer Game Review
1514:Computer Game Review
1504:Computer Game Review
1472:Computer Game Review
1403:Computer Game Review
1338:Computer Game Review
1195:Computer Game Review
835:first-person shooter
764:Take-Two Interactive
708:the eponymous novels
664:The Death Gate Cycle
4561:Companions of Xanth
4493:Interactive fiction
4380:on January 13, 2007
4341:Hardcore Gaming 101
4266:on November 6, 2004
4146:on October 18, 1996
4051:on October 7, 1997.
3884:. pp. 18, 20.
3544:"Games of the Year"
3375:. August 23, 2004.
3275:Hardcore Gaming 101
3113:on October 12, 1997
3101:"Accolade Rebounds"
3074:Hardcore Gaming 101
2945:on February 1, 2000
2659:on January 10, 1997
1797:Bates, Bob (2001).
1290:Companions of Xanth
1275:Interactive fiction
1164:Interactive fiction
1140:Interactive fiction
1115:Interactive fiction
1090:Interactive fiction
1038:Interactive fiction
998:Interactive fiction
961:
772:, and working with
653:, an adaptation of
615:Companions of Xanth
590:Companions of Xarth
576:Companions of Xarth
563:Companions of Xanth
466:Chantilly, Virginia
444:interactive fiction
417:, Legend co-founder
283:the eponymous novel
262:Companions of Xanth
236:interactive fiction
125:Chantilly, Virginia
30:
5011:The Lurking Horror
4553:Graphic adventures
4217:. April 15, 1997.
3404:The New York Times
3347:on August 17, 2000
3250:Rock Paper Shotgun
3181:Spiderrobinson.com
3149:on August 16, 2000
2797:. pp. 46–48.
1924:. pp. 64–71.
1348:Interactive Gaming
957:
756:
641:
581:Demons Don't Dream
483:in order to avoid
462:defense contractor
268:Demons Don't Dream
5348:
5347:
5236:
5235:
5143:
5142:
4873:Leather Goddesses
4867:
4866:
4708:
4707:
4635:The Wheel of Time
4134:s Year in Review"
3445:GamesIndustry.biz
2887:. June 22, 1995.
2879:"Business Briefs"
2621:978-0-262-63318-5
2489:978-0-7637-9811-6
1972:978-1-136-13758-7
1757:
1756:
1658:The Wheel of Time
1610:Graphic adventure
1584:Graphic adventure
1464:Graphic adventure
1443:Graphic adventure
1385:Graphic adventure
1320:Graphic adventure
1296:Graphic adventure
888:. Epic president
877:The Wheel of Time
865:The Wheel of Time
848:The Wheel of Time
837:. Game developer
818:a game adaptation
805:an adaptation of
619:Eric the Unready,
379:The Wheel of Time
205:
204:
5457:
5377:
5376:
5375:
5365:
5364:
5363:
5356:
5267:Related articles
5258:Westwood Studios
5152:
5039:Plundered Hearts
4990:Hollywood Hijinx
4930:
4758:Original trilogy
4755:
4735:
4728:
4721:
4712:
4683:Related articles
4582:Mission Critical
4536:Eric the Unready
4529:Spellcasting 301
4508:Spellcasting 201
4501:Spellcasting 101
4479:
4472:
4465:
4456:
4436:Official website
4423:
4422:
4420:
4418:
4396:
4390:
4389:
4387:
4385:
4364:
4358:
4357:
4355:
4353:
4331:
4320:
4319:
4291:
4282:
4276:
4275:
4273:
4271:
4262:. Archived from
4245:
4239:
4238:
4236:
4234:
4225:. Archived from
4206:
4200:
4199:
4197:
4195:
4162:
4156:
4155:
4153:
4151:
4133:
4123:
4112:
4111:
4101:
4095:
4094:
4089:. Archived from
4076:
4070:
4069:
4059:
4053:
4052:
4030:
4024:
4023:
4002:
3996:
3995:
3985:
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3459:
3457:
3435:
3429:
3428:
3426:
3424:
3395:
3389:
3388:
3386:
3384:
3363:
3357:
3356:
3354:
3352:
3335:"GT Buys Legend"
3331:
3325:
3324:
3322:
3320:
3298:
3292:
3291:
3289:
3287:
3265:
3259:
3258:
3236:
3230:
3229:
3227:
3225:
3203:
3197:
3196:
3194:
3192:
3183:. Archived from
3169:Robinson, Spider
3165:
3159:
3158:
3156:
3154:
3145:. Archived from
3129:
3123:
3122:
3120:
3118:
3097:
3091:
3090:
3088:
3086:
3069:"Star Control 3"
3064:
3058:
3057:
3055:
3053:
3031:
3025:
3024:
3022:
3020:
3002:
2996:
2995:
2993:
2991:
2961:
2955:
2954:
2952:
2950:
2941:. Archived from
2928:
2917:
2916:
2914:
2912:
2907:on June 27, 2018
2903:. Archived from
2875:
2869:
2868:
2838:
2827:
2826:
2824:
2822:
2784:
2775:
2774:
2772:
2770:
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2724:
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2682:
2669:
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2635:
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2605:
2596:
2595:
2593:
2591:
2576:
2570:
2569:
2567:
2565:
2535:
2506:
2505:
2503:
2501:
2478:(2nd ed.).
2469:
2456:
2455:
2453:
2451:
2439:Adventure Gamers
2429:
2402:
2401:
2399:
2397:
2375:
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2327:
2318:
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2186:
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2159:
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2132:
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2128:
2105:
2103:
2101:
2078:
2076:
2074:
2051:
2049:
2047:
2024:
2022:
2020:
1995:
1989:
1988:
1986:
1984:
1952:
1946:
1945:
1943:
1941:
1911:
1860:
1859:
1857:
1855:
1833:
1827:
1826:
1824:
1822:
1794:
1777:
1770:
1661:
1554:Action-adventure
1458:Mission Critical
1158:Eric the Unready
982:
962:
960:
926:Star Trek Online
881:
717:Mission Critical
679:
606:
595:Eric the Unready
418:
341:Mission Critical
296:Eric the Unready
210:was an American
105:January 16, 2004
76:
74:
69:
38:
31:
5465:
5464:
5460:
5459:
5458:
5456:
5455:
5454:
5385:
5384:
5383:
5373:
5371:
5361:
5359:
5351:
5349:
5344:
5299:Legends of Zork
5262:
5232:
5201:
5139:
5107:
4921:
4894:
4863:
4823:
4788:
4744:
4739:
4709:
4704:
4678:
4669:Michael Lindner
4647:
4608:
4548:
4488:
4483:
4440:Wayback Machine
4432:
4427:
4426:
4416:
4414:
4398:
4397:
4393:
4383:
4381:
4366:
4365:
4361:
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4349:
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4323:
4289:
4284:
4283:
4279:
4269:
4267:
4247:
4246:
4242:
4232:
4230:
4229:on June 5, 1997
4214:Next Generation
4208:
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4203:
4193:
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4164:
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4159:
4149:
4147:
4131:
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4027:
4004:
4003:
3999:
3987:
3986:
3982:
3959:
3958:
3954:
3942:
3941:
3937:
3925:
3924:
3917:
3907:
3905:
3873:
3872:
3868:
3858:
3856:
3851:. No. 16.
3842:
3841:
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3797:
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3779:
3775:
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3205:
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3166:
3162:
3152:
3150:
3133:Costikyan, Greg
3131:
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2097:
2081:
2072:
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2054:
2045:
2043:
2027:
2018:
2016:
2000:
1996:
1992:
1982:
1980:
1973:
1965:. p. 385.
1954:
1953:
1949:
1939:
1937:
1913:
1912:
1863:
1853:
1851:
1835:
1834:
1830:
1820:
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1811:
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1795:
1791:
1786:
1781:
1780:
1771:
1767:
1762:
1655:
958:
955:
939:Electronic Arts
892:announced that
879:
853:the book series
807:Spider Robinson
760:game publishers
741:
677:
610:Star Control II
604:
568:Michael Lindner
560:technology was
540:
529:, adapted into
521:science fiction
513:book publishers
440:adventure games
420:
413:
404:
399:
320:book publishing
190:
168:
164:Michael Lindner
138:
131:
127:
97:
72:
70:
67:
24:
17:
12:
11:
5:
5463:
5461:
5453:
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5447:
5442:
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5427:
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5382:
5381:
5369:
5346:
5345:
5343:
5342:
5335:
5328:
5321:
5316:
5309:
5306:Return to Zork
5302:
5295:
5290:
5285:
5278:
5270:
5268:
5264:
5263:
5261:
5260:
5255:
5250:
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5231:
5230:
5225:
5220:
5215:
5209:
5207:
5203:
5202:
5200:
5199:
5197:Brian Moriarty
5194:
5192:Steve Meretzky
5189:
5184:
5179:
5174:
5172:Michael Berlyn
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4933:Text adventure
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4674:Steve Meretzky
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4430:External links
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2982:(in Finnish).
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2548:. p. 66.
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861:GT Interactive
799:strategy games
791:Star Control 3
779:Star Control 3
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685:Sierra On-Line
633:Steve Meretzky
539:
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473:Steve Meretzky
405:
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370:GT Interactive
351:Star Control 3
220:computer games
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3423:September 28,
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2396:September 30,
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2014:
2010:
2009:
2004:
1999:
1998:
1994:
1991:
1978:
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1498:
1495:
1494:Strategy Plus
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151:Mike Verdu (
120:Headquarters
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5379:Video games
5293:InvisiClues
5120:Cornerstone
5102:The Witness
5095:Wishbringer
4962:Bureaucracy
4955:Border Zone
4926:Other games
4916:Stationfall
4836:Beyond Zork
4695:Boffo Games
4417:December 2,
4233:October 20,
3582:December 7,
3481:Retro Gamer
3117:October 20,
3019:October 20,
2663:December 3,
2545:Retro Gamer
2450:December 3,
2062:TouchArcade
2019:October 27,
1983:October 27,
1921:Retro Gamer
906:Atari, Inc.
839:Tim Sweeney
814:book series
747:Co-founder
481:text parser
477:game engine
381:book series
366:Tim Sweeney
301:game engine
187:(1999–2004)
185:Atari, Inc.
144:Bob Bates (
57:Video games
5389:Categories
5248:Activision
5228:Joe Ybarra
5182:Amy Briggs
5177:Marc Blank
5127:Fooblitzky
5046:Seastalker
4969:Cutthroats
4909:Planetfall
4900:Planetfall
4664:Mike Verdu
4568:Death Gate
3849:Game Bytes
3528:August 17,
3052:January 7,
2938:PC GamePro
2312:August 17,
1854:August 17,
1821:August 22,
1784:References
1702:Infogrames
1314:Death Gate
1228:Game Bytes
974:Publisher
945:and later
873:Infogrames
857:Epic Games
851:(based on
697:multimedia
650:Death Gate
545:Gateway II
454:Activision
428:Mike Verdu
415:Mike Verdu
364:developer
329:Death Gate
307:fidelity,
281:(based on
265:(based on
232:Mike Verdu
201:(archived)
137:Key people
93:Mike Verdu
47:Subsidiary
5319:Z-machine
5241:Companies
5167:Bob Bates
5081:Suspended
5067:Starcross
4850:Anthology
4843:Zork Zero
4804:Enchanter
4794:Enchanter
4700:RealSound
4659:Bob Bates
4515:Timequest
4450:MobyGames
4308:0744-6667
4223:1078-9693
4181:0744-6667
4020:0199-9788
3975:0199-9788
3908:March 28,
3890:0744-6667
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3712:0199-9788
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3142:Salon.com
3085:April 30,
2990:April 30,
2893:1932-8672
2857:0744-6667
2803:0744-6667
2769:March 25,
2751:0744-6667
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2700:0744-6667
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2385:Gamasutra
2345:0744-6667
2238:0744-6667
2035:Gamasutra
1963:CRC Press
1930:1742-3155
1615:Mindscape
1032:Timequest
935:Accenture
902:Unreal II
895:Unreal II
890:Mark Rein
822:John Saul
749:Bob Bates
706:based on
689:LucasArts
506:Timequest
501:Timequest
436:developer
424:Bob Bates
305:graphical
251:Timequest
228:Bob Bates
224:adventure
216:publisher
212:developer
146:president
114:Dissolved
88:Bob Bates
5282:Get Lamp
5223:Al Vezza
5025:Moonmist
4976:Deadline
4948:Ballyhoo
4811:Sorcerer
4782:Zork III
4589:Shannara
4411:Archived
4406:GameSpot
4384:July 15,
4346:Archived
4270:March 7,
4194:March 7,
4150:April 5,
4037:Shannara
3902:Archived
3859:March 7,
3853:Archived
3766:March 7,
3752:Compute!
3651:March 7,
3620:34042091
3573:Archived
3522:Archived
3517:PC Gamer
3495:March 7,
3450:Archived
3417:Archived
3383:July 15,
3377:Archived
3313:Archived
3280:Archived
3255:Archived
3218:Archived
3213:PC Gamer
3191:March 7,
3106:PC Gamer
3079:Archived
3046:Archived
3041:GameSpot
3012:PC Gamer
2984:Archived
2821:March 7,
2815:Archived
2763:Archived
2712:Archived
2626:Archived
2590:March 7,
2564:March 7,
2558:Archived
2494:Archived
2444:Archived
2390:Archived
2306:Archived
2301:GameSpot
2273:Archived
2208:April 2,
2202:Archived
2197:Engadget
2181:April 2,
2175:Archived
2154:April 2,
2148:Archived
2127:April 2,
2121:Archived
2116:PCGamesN
2100:April 2,
2094:Archived
2073:April 2,
2067:Archived
2046:April 2,
2040:Archived
2013:Archived
2008:GameSpot
1977:Archived
1940:March 7,
1934:Archived
1848:Archived
1815:Archived
1559:Accolade
1437:Shannara
1183:Compute!
943:Facebook
812:Callahan
774:Accolade
703:Shannara
452:series,
335:Shannara
322:company
257:licenses
81:Founders
53:Industry
5435:Infocom
5367:Company
5353:Portals
5088:Trinity
5074:Suspect
5004:Journey
4997:Infidel
4796:trilogy
4777:Zork II
4742:Infocom
4690:Infocom
4522:Gateway
4438:at the
4373:GameSpy
4316:8482876
4189:8482876
3898:8482876
3569:8482876
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3372:GameSpy
3224:July 8,
2901:8812614
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2811:8482876
2759:8482876
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2353:8482876
2246:8482876
1676:GameSpy
1109:Gateway
981:Ref(s).
947:Netflix
637:Infocom
572:Gateway
526:Gateway
432:Infocom
402:Origins
397:History
278:Gateway
240:Infocom
238:studio
195:Website
102:Defunct
71: (
63:Founded
5148:People
4772:Zork I
4652:People
4314:
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971:Genre
968:Title
885:Unreal
797:, and
795:action
558:CD-ROM
523:novel
458:MS-DOS
361:Unreal
346:action
275:) and
174:Parent
5415:Atari
5206:Other
4859:books
4828:Other
4613:Other
4290:'
4132:'
4011:Games
3966:Games
3804:Games
3703:Games
3672:Games
3576:(PDF)
3547:(PDF)
2979:Pelit
2972:[
2841:"The
2089:Wired
1760:Notes
1748:Atari
1725:Atari
1686:2003
1629:1999
1599:1998
1573:1997
1543:1996
1432:1995
1413:Games
1368:Games
1309:1994
1206:Games
1153:1993
1123:Games
1098:Games
1079:1992
1069:Games
1027:1991
987:1990
965:Year
953:Games
921:Zynga
880:'
724:, of
678:'
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550:mouse
496:rooms
309:mouse
5288:Grue
4857:Zork
4766:Zork
4750:Zork
4419:2019
4386:2007
4354:2020
4312:OCLC
4304:ISSN
4272:2021
4235:2020
4219:ISSN
4196:2021
4185:OCLC
4177:ISSN
4152:2020
4086:Byte
4016:ISSN
3971:ISSN
3910:2016
3894:OCLC
3886:ISSN
3861:2021
3809:ISSN
3768:2021
3757:ISSN
3708:ISSN
3677:ISSN
3653:2021
3627:2020
3616:OCLC
3608:ISSN
3584:2020
3565:OCLC
3557:ISSN
3530:2021
3497:2021
3486:ISSN
3458:2021
3425:2020
3409:ISSN
3385:2007
3353:2020
3321:2020
3288:2020
3226:2021
3193:2021
3155:2020
3119:2020
3087:2020
3054:2018
3021:2020
2992:2020
2951:2020
2913:2020
2897:OCLC
2889:ISSN
2861:OCLC
2853:ISSN
2823:2021
2807:OCLC
2799:ISSN
2771:2016
2755:OCLC
2747:ISSN
2720:2016
2704:OCLC
2696:ISSN
2665:2020
2634:2021
2616:ISBN
2592:2021
2566:2021
2550:ISSN
2502:2020
2484:ISBN
2452:2020
2398:2020
2360:2020
2349:OCLC
2341:ISSN
2314:2021
2281:2020
2242:OCLC
2234:ISSN
2210:2021
2183:2021
2156:2021
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2102:2021
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2021:2021
1985:2021
1967:ISBN
1942:2021
1926:ISSN
1856:2021
1823:2021
1805:ISBN
1483:Byte
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617:and
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426:and
332:and
248:and
230:and
214:and
110:Fate
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4448:at
4294:CGW
4129:CGR
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1843:IGN
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