Knowledge (XXG)

Literature (card game)

Source 📝

427:
The game can be played with 54 cards by adding the 2 jokers. The two jokers plus the four cards that are normally removed would form their own half-suit. Thus having nine half-suits makes it impossible for the two teams to tie; unless one of the sets is lost as a null set (depending on house rules;
411:
Another common strategy is the 'stalemate breaker'. If members of a team come to the conclusion that all the cards in a set are all held by their team and they can correctly attribute them, they don't declare the book immediately. This book is kept as a stalemate breaker. If at a later point in the
390:
When a whole team runs out of cards, their opponents must try to claim the remaining books. If it is the turn of one of their team members, that player must do this alone. If it is the turn of the side that ran out of cards, the player whose turn it was, chooses an opponent with cards who must then
371:
The players holding those cards then reveal them and, if George is right, his team wins the book called "Low Spades". If he is wrong because an opponent holds one of the cards, the opposing team wins the book. If his team holds the whole book, but George gets the distribution wrong because Mary has
407:
Since players can only ask for cards they do not possess in a book of which they have other cards, others can deduce the card or set of cards a player has. The best strategy is for players to divulge as much information as possible to their teammates while simultaneously giving away as little
412:
game a player in that team is on the verge of finishing a book (i.e. he knows which opponent has which card) but is cannot get a turn, the stalemate-breaker is used. A teammate, whose turn it is, can declare the stalemate breaking book and pass the turn onto the player who was stuck.
360:
A player who has collected an entire book, can lay it down, face up, and win it for the team. If a book is split between team members, a player can claim it when it is that player's turn, by saying "Claim" and declaring the cards held by each team member. For example, George says:
285:
and deals all the cards out, individually and face down, beginning with the player to the dealer's immediate left. If six play, they will each receive 8 cards; if eight play, 6 cards. When the deal is finished players pick up and look at their own cards.
408:
information as possible to their opponents. Thus good strategy consists not only of asking for cards that one needs, but in not prematurely divulging the existence of all the books one has. Players need both strategy and memory skills to win the game.
448:
A variant played by some advanced players is to allow people to ask for cards they already possess, in order to confuse opponents. This variant is not very common among most players, because it can make the game very complicated and
378:
At any stage a player may ask what the last question and answer was, but no information about earlier ones may be discussed. Players may ask how many cards another player has. They may not keep any written records about the game.
387:
A player who runs out of cards drops out of the game, unless this has arisen because that player has made a claim. In the latter case, the player may pass the turn to any teammate who still has cards.
348:
The called player must hand over the called card, face up, if held. The caller then has another turn and may ask another question of any desired opponent. If the called player does
182:
The game is played by six or eight players in two teams. Six is best and is standard in the Canadian game. Players sit in alternating order. Four 8's are removed from a standard
431:
One variant uses sets of four cards with matching numbers rather than lows and highs of suits. This would result in 13 sets each having the same face value.
375:
A player does not need to hold any of the book in order to make a claim. A won book is stacked in front of a member of the winning team.
294:
Usually, the dealer goes first. When it is a player's turn, the player may ask a question of any member of the opposing team as follows:
167: 399:
Once all the books are claimed, the winners are the team with more books than the others. If both teams have 4 books, it is a tie.
452:
When a book is declared, the team gets to choose who gets to ask next. It is used to transfer the chance to a teammate, if needed.
442:
Players may be required to announce when they have one card remaining, or announce and retire if they have no cards remaining.
589: 594: 20: 584: 131: 274: 372:
the 3 and 7 and Joseph has 5 and 6, then the book is forfeited and neither team scores for it.
439:
Players may be required to declare a book as soon as they hold all the cards of that book.
187: 87: 115: 366:
Claim! Low Spades, I have the 4 and 8, Mary has the 3, and Joseph has the 5, 6, and 7.
578: 183: 564: 544: 278: 270: 266: 526: 559: 151: 352:
have the called card, the turn ends and the called player has the next turn.
532: 435:
In addition, several house rules may be enforced, depending on the players:
424:
Other cards can be eliminated from the pack instead of the 8s e.g. 2s or 7s.
171: 127: 282: 143: 420:
Several variations exist, based on how cards are grouped into books:
298:
A specific card must be requested e.g. "I would like the 7 of Spades"
155: 68: 569: 130:
for 6 or 8 players in two teams using a shortened version of the
301:
The player must hold a card that is part of the requested book
545:"9. Canadian Fish" at bantha.org. Retrieved 29 January 2023. 428:
see below). The final amount would only consist of 8 sets.
19:"Canadian Fish" redirects here. For fishes of Canada, see 273:
are assumed to be to the left i.e. clockwise. The first
258:
The objective is to win more books than the other team.
472:
In Canadian Fish they say "Declare" instead of "Claim".
445:
A high book scores twice as many points as a low book.
109: 101: 93: 82: 74: 63: 55: 47: 39: 31: 158:in southern India and in parts of North America. 481:Presumably a forfeited book is laid to one side 455:Players may claim a book on any player's turn. 307:The player may not ask for a card already held 190:pack to leave 48 cards. There are thus eight 8: 317:Anna only has one Diamond in her hand – the 310:The player may not ask a teammate for a card 304:The player asked must hold at least one card 26: 522: 520: 518: 516: 514: 512: 510: 508: 506: 504: 502: 500: 498: 494: 465: 25: 7: 14: 166:The following rules are based on 345:J or any of the lower Diamonds. 342: 338: 334: 330: 326: 322: 318: 134:. The game is sometimes called 277:is selected at random by e.g. 247: 243: 239: 235: 231: 227: 223: 219: 215: 211: 207: 203: 1: 281:cards, highest deals. Dealer 535:. Retrieved 29 January 2023. 391:make the remaining claims. 35:Canadian Fish, Russian Fish 611: 356:Claiming and winning books 18: 570:Litaf (Literature Online) 194:of six cards each called 114: 21:List of fishes in Canada 321:J. She may ask for the 202:such as "Low Spades" ( 226:7) or "High Hearts" ( 132:standard 52-card pack 142:, after the similar 590:Canadian card games 565:Canadian Fish rules 28: 150:. It is played in 595:Indian card games 121: 120: 602: 560:Literature rules 547: 542: 536: 524: 482: 479: 473: 470: 344: 340: 336: 332: 328: 324: 320: 249: 245: 241: 237: 233: 229: 225: 221: 217: 213: 209: 205: 105:Low-Medium skill 32:Alternative name 29: 610: 609: 605: 604: 603: 601: 600: 599: 575: 574: 556: 551: 550: 543: 539: 525: 496: 491: 486: 485: 480: 476: 471: 467: 462: 418: 405: 397: 385: 358: 341:A, but not the 292: 264: 256: 188:English pattern 180: 164: 88:English pattern 24: 17: 12: 11: 5: 608: 606: 598: 597: 592: 587: 577: 576: 573: 572: 567: 562: 555: 554:External links 552: 549: 548: 537: 493: 492: 490: 487: 484: 483: 474: 464: 463: 461: 458: 457: 456: 453: 450: 446: 443: 440: 433: 432: 429: 425: 417: 414: 404: 401: 396: 393: 384: 381: 369: 368: 357: 354: 312: 311: 308: 305: 302: 299: 291: 288: 263: 260: 255: 252: 179: 176: 170:'s version at 163: 160: 119: 118: 116:Happy Families 112: 111: 107: 106: 103: 99: 98: 95: 91: 90: 86:French-suited 84: 80: 79: 76: 72: 71: 65: 61: 60: 57: 53: 52: 49: 45: 44: 41: 37: 36: 33: 15: 13: 10: 9: 6: 4: 3: 2: 607: 596: 593: 591: 588: 586: 585:Quartet group 583: 582: 580: 571: 568: 566: 563: 561: 558: 557: 553: 546: 541: 538: 534: 530: 529: 523: 521: 519: 517: 515: 513: 511: 509: 507: 505: 503: 501: 499: 495: 488: 478: 475: 469: 466: 459: 454: 451: 447: 444: 441: 438: 437: 436: 430: 426: 423: 422: 421: 415: 413: 409: 402: 400: 394: 392: 388: 382: 380: 376: 373: 367: 364: 363: 362: 355: 353: 351: 346: 316: 309: 306: 303: 300: 297: 296: 295: 289: 287: 284: 280: 276: 272: 268: 261: 259: 253: 251: 201: 197: 193: 189: 185: 184:French-suited 177: 175: 173: 169: 161: 159: 157: 153: 149: 145: 141: 140:Canadian Fish 137: 133: 129: 125: 117: 113: 110:Related games 108: 104: 100: 97:15–30 minutes 96: 92: 89: 85: 81: 77: 73: 70: 66: 62: 58: 54: 51:Quartet group 50: 46: 42: 38: 34: 30: 22: 540: 527: 477: 468: 434: 419: 410: 406: 398: 389: 386: 377: 374: 370: 365: 359: 349: 347: 314: 313: 293: 265: 257: 199: 195: 191: 181: 165: 148:Russian Fish 147: 139: 135: 123: 122: 94:Playing time 168:John McLeod 579:Categories 528:Literature 489:References 449:confusing. 416:Variations 192:half-suits 152:Tamil Nadu 124:Literature 67:Matching, 43:Exchanging 27:Literature 533:pagat.com 460:Footnotes 254:Objective 172:pagat.com 128:card game 16:Card game 403:Strategy 315:Example: 283:shuffles 186:52-card 178:Overview 395:Winning 279:drawing 144:Go Fish 56:Players 383:Ending 275:dealer 156:Kerala 102:Chance 69:memory 64:Skills 59:6 or 8 48:Family 200:books 162:Rules 146:, or 126:is a 75:Cards 337:Kor 329:10, 290:Play 271:play 269:and 267:Deal 262:Deal 250:A). 196:sets 154:and 136:Fish 83:Deck 40:Type 531:at 350:not 333:Q, 325:9, 234:10 198:or 138:or 581:: 497:^ 246:K 242:Q 238:J 230:9 222:6 218:5 214:4 210:3 206:2 174:: 78:48 343:♦ 339:♦ 335:♦ 331:♦ 327:♦ 323:♦ 319:♦ 248:♥ 244:♥ 240:♥ 236:♥ 232:♥ 228:♥ 224:♠ 220:♠ 216:♠ 212:♠ 208:♠ 204:♠ 23:.

Index

List of fishes in Canada
memory
English pattern
Happy Families
card game
standard 52-card pack
Go Fish
Tamil Nadu
Kerala
John McLeod
pagat.com
French-suited
English pattern
Deal
play
dealer
drawing
shuffles











Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.