1867:
etwa 90% am weitaus stÀrksten vertreten ... Seit dem Jahr 2001 gibt es des
Weiteren zwei Veranstalter, welche etwa einmal im Jahr so genannte GroĂ-Cons veranstalten, bei denen keine Maximalbegrenzung der Teilnehmerzahl besteht und in der Regel zwischen drei- bis siebentausend Live-Rollenspieler teilnehmen und auch Teilnehmer aus dem europĂ€ischen Ausland anzutreffen sind. (The first official LARP event in Germany most likely took place in 1994 under the name Dracon. Since then a steady rise in LARPs offered in Germany is recorded ... Also LARP events based in the fantasy genre are by far the largest here with about 90% representation ... Since the year 2001 there are two organisers who hold about once a year the so-called "big Cons" where there are no maximum limits to the number of participants and in which there are usually between three and seven thousand live action role-players including people from around Europe.)
1294:(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physical frame. Embodiment means that the physical actions of the player are regarded as those of the character. LARP participants may dress in the costume of their character and carry appropriate physical props (e.g., an 18th century militia LARP participant may wear a military uniform and carry a musket). Whereas in a RPG played by a group sitting around a table, players describe the actions of their characters (e.g., "I run to stand beside my friend"); in an equivalent situation in a LARP, a player would physically run to the appropriate point within the game space."
427:) determine the rules and setting of a LARP, and may also influence an event and act as referees while it is taking place. The GMs may also do the logistical work, or there may be other arrangers who handle details such as advertising the event, booking a venue, and financial management. Unlike the GM in a tabletop role-playing game, a LARP GM seldom has an overview of everything that is happening during play because numerous participants may be interacting at once. For this reason, a LARP GM's role is often less concerned with tightly maintaining a narrative or directly entertaining the players, and more with arranging the structure of the LARP before play begins and facilitating the players and crew to maintain the fictional environment during play.
2477:(Falk & Davenport 2004:129) "All LRP games of our definition take place within an agreed upon theme or narrative setting that provides the context for players' actions and character roles. This theme can be pretty much anything you can imagine; the possibilities are inexhaustible. To give some obvious and common examples, it may be fantasy and involve magic, heroes, and fantastic creatures, much like the game world settings of the classic tabletop role-playing games. Or, it may be realistic, based on historic events or contemporary life. Or it can be futuristic post apocalyptic environments, involving mutants and cyborgian characters dwelling in deserted cities. Or, it can be any combination of these"
337:. The activity spread internationally during the 1980s and has diversified into a wide variety of styles. Play may be very game-like or may be more concerned with dramatic or artistic expression. Events can also be designed to achieve educational or political goals. The fictional genres used vary greatly, from realistic modern or historical settings to fantastic or futuristic eras. Production values are sometimes minimal, but can involve elaborate venues and costumes. LARPs range in size from small private events lasting a few hours, to large public events with thousands of players lasting for days.
1487:(Tresca 2010:188) "Where LARPs differ most from tabletop games is in the handling of non-player characters (NPCs). The physical performance necessary to pull off a performance in a LARP makes it impractical for a single person to handle many NPC roles. As a result, there is often a cast of characters who take on the roles of other NPCs. Unlike the players, the NPCs usually know the game's plot and have some idea of the narrative. NPCs, then, are a form of pseudo-player. They play the game, their characters have somewhat more limited goals, but they are ultimately constrained by the plot."
1077:
701:, meaning they are being themselves. Some LARPs encourage players to stay consistently in character except in emergencies, while others accept players being out-of-character at times. In a LARP, it is usually assumed that players are speaking and acting in character unless otherwise noted, which is the opposite of normal practice in tabletop role-playing games. Character knowledge is usually considered to be separate from player knowledge, and acting upon information a character would not know may be viewed as cheating.
675:
399:. This is distinct from tabletop role-playing games, where character actions are described verbally. LARPs may be played in a public or private area and may last for hours or days. There is usually no audience. Players may dress as their character and carry appropriate equipment, and the environment is sometimes decorated to resemble the setting. LARPs can be one-off events or a series of events in the same setting, and events can vary in size from a handful of players to several thousand.
981:
3123:
Konzack implies counter-culture, as characterized by The Lord of the Rings and Star Trek fan culture, Live-Action Role
Playing Games (LARPs), MUDs and MOOs; he further points out that women are actively contributing to the third culture as both authors and participants, notably in LARPs, cosplay, fan fiction communities, as well as establishing the Game Grrls phenomenon and female fan networks. Conversely, mainstream gamer culture has been commoditized and commercialized...
819:
949:
1395:(Falk & Davenport 2004:131) "The LRP player, like a stage actor, is a person who under-goes a transformation into a character. The character's costume and accessories, or kit, aids this transformation ... Physical structures may be used as game locations, and sometimes even purposely constructed to enhance the game world ... Players frequently use physical artifacts as props and tools in their role-play, primarily to back up their character roles."
1138:, but also treated affectionately as a "constructive social outlet". In the Nordic countries, LARP has achieved a high level of public recognition and popularity. It is often shown in a positive light in mainstream media, with an emphasis on the dramatic and creative aspects. However, even in Norway, where LARP has greater recognition than in most other countries, it has still not achieved full recognition as a cultural activity by government bodies.
1068:. Players are given different script options and are assigned characters to play through the murder mystery; these games often occur at dedicated gaming stores where players pay to participate. The style become popularized in 2015 "when reality shows with names like 'Lying Man,' 'Dinner Party Seduction,' and later 'Who's The Murderer,' showed celebrities playing whodunits" which led to the development of jubensha clubs that run games in this style.
2459:(Young 2003:7-8) "Live combat... requires the players' abilities to perform an action. You want to hit someone with a sword? You have to actually hit the player with a prop representing a sword, usually a padded weapon. ... Simulated combat is more abstract. It uses an external method that does not rely on player ability. For example, if you want to hit the other person with a sword, you may have to make a rock-paper-scissors challenge."
794:
56:
1922:(Tychsen et al. 2006:258) "Today, LARPing is a widespread hobby, especially within the United States and Europe, and caters to at least 100,000 players worldwide ... Professional, full-time LARP sites also exist ... a small industry has grown-up supplying latex weapons, costumes, theater props, and special effects, and numerous special effects and make-up artists work in the LARP environment for training purposes."
1095:, as opposed to traditional spectator arts. Participants in a LARP cast off the role of passive observer and take on new roles that are often outside of their daily life and contrary to their culture. The arrangers of a LARP and the other participants act as co-creators of the game. This collaborative process of creating shared fictional worlds may be associated with a broader burgeoning "
1514:(Tychsen et al. 2006:256) "LARPs ... appear to have developed based on inspiration from tabletop RPGs such as Dungeons & Dragons, more or less simultaneously in North America, Europe, and Australia in the early 80s. Players from all of these continents claim to have hosted the oldest LARP, however, it appears that LARPs developed independently and with marked cultural differences."
503:
996:) have hundreds or thousands of participants who are usually split into competing character factions camped separately around a large venue. There are only a few fests in the world, all based in Europe and Canada; however, their size means that they have a significant influence on local LARP culture and design. At the other end of the size scale, some small events known as
253:
729:
294:
3310:(Fatland 2005) "The popularity of larp has recently made it a feature of 'common knowledge', so that a Swedish journalist may refer to something unrelated as 'larp-like', Finnish TV produces a teen soap opera about fantasy larpers, and a Norwegian professor of theatre history routinely ends his course by mentioning larp as the 'new theatre'."
3214:
outside observers, thus standing on the less acceptable side of the divide "between the people who do these things and the people who live these things", as phrased by one of my interviewees... The LARPers may seem, as some of my interviewees would suggest, too geeky (i.e., too freely creative and immersed in media, too focused on use-value)
448:) who fill out the setting. Crew typically receive more information about the setting and more direction from the GMs than players do. In a tabletop role-playing game, a GM usually plays all the NPCs, whereas in a LARP, each NPC is typically played by a separate crew member. Sometimes players are asked to play NPCs for periods of an event.
964:, LARP is characterised by a focus on interaction between characters that are written by the gamemasters, not using simulated weapons for combat, and an eclectic approach to genre and setting. Events in this style typically only last a few hours and require relatively little preparation by players and are sometimes played at
932:
scenarios that are only run once and those that are designed to be repeatable. While some LARPs are open to participants of all ages, others have a minimum age requirement. There are also youth LARPs, specifically intended for children and young people. Some are run through institutions such as schools, churches, or the
1455:(Tychsen et al. 2005:218) " forced to let go of the game and let it take on a life of its own outside his or her control. While based on similar principles, the requirements therefore very different in practice from GMs in PnP RPGs... The GM is generally, unless the LARP is small in terms of number of participants,
1176:, Ăsterskov Efterskole uses LARP as an educational method of teaching subjects to high school boarding students through interactivity and simulation. LARP groups are also using simulations of current and historical events and topics like refugees and the AIDS crisis to roleplay and explore these subjects.
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system forbids certain sorts of physical action, and recommends against realistic-looking weapons: "A participant should never have to run, climb, or jump over anything... Participants should never, ever use real weapons, even as props. They should be extremely cautious about anything that looks like
2225:
system forbids realistic looking weapons and contact. From the "Basic Rules" section: "#1 - No
Touching. This means none whatsoever, even with consent ... #2 - No weapons as props ... real weapons or anything that even looks like a real weapon ... are a definite no-no." (Dansky 1996:136). Similarly,
1866:
Die erste offizielle LARP-Veranstaltung in
Deutschland, fand hochstwahrscheinlich 1994 unter dem Namen Dracon statt. Seit dem ist ein stetiger Anstieg der LARP-Veranstalungen in Deutschland zu verzeichnen...Auch hierbei sind die LARP-veranstaltungen, welche im Genre des Fantasy angesiedelt sind, mit
685:
During a LARP, player actions in the real world represent character actions in an imaginary setting. Game rules, physical symbols and theatrical improvisation are used to bridge differences between the real world and the setting. For example, a rope could signify an imaginary wall. Realistic-looking
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uses LARP to teach most of its classes. Language classes can be taught by immersing students in a role-playing scenario in which they are forced to improvise speech or writing in the language they are learning. Politically-themed LARP events may attempt to awaken or shape political thinking within a
591:
which is still played internationally and is probably the most commercially successful published LARP. The first German events were in the early 1990s, with fantasy LARP in particular growing quickly there, so that since 2001, two major German events have been run annually that have between 3000 and
3213:
Many of those with whom I spoke said that they have a number of different geeky interests, but draw the line at cosplay or live-action role-playing games (LARPs), hobbies in which players might dress in costume and act as a character... too closely resemble a child's game of "let's play pretend" to
2146:(Montola, Stenros & Waern 2009) "Some pervasive larps seek to engage in active dialogue with their social environment. The purpose of such dialogue can be politically or artistically motivated. These games have a message that is aimed either at the players, at bystanders, or society as a whole."
1222:
commented that "a report on China
National Radio last month voiced fears that too many of the scripts relied on murders, violent plots and sexual content, but others see the games as a way to get young people off their smartphones and back interacting with each other in real life". In October 2021,
615:
Most LARPs are intended as games for entertainment. Enjoyable aspects can include the collaborative creation of a story, the attempt to overcome challenges in pursuit of a character's objectives, and a sense of immersion in a fictional setting. LARPs may also include other game-like aspects such as
3122:
is characterized by an adolescent male sensibility that transcends physical age and embraces highly stylized graphical violence, male fantasies of power and domination, hyper-sexualized, objectified depictions of women, and rampant racial stereotyping and discrimination ... The "Geek" described by
1229:
reported that "advertisements for script-killing are prominent in China. The fact that it is a new industry is precisely the problem in the eyes of the authorities. Since the Covid-19 case that brought 'script-killing' to national attention, the game has been getting mainstream traction, inviting
1160:
role-playing conventions. The broader academic community has recently begun to study LARP as well, both to compare it to other media and other varieties of interactive gaming, and also to evaluate it in its own right. In 2010, William
Bainbridge speculated that LARP may one day evolve into a major
1115:
culture in general has become increasingly mainstream in developed countries, LARP has often not achieved the same degree of cultural acceptability. This may be due to intolerance of the resemblance to childhood games of pretend, a perceived risk of over-identification with the characters, and the
1312:(Fatland 2005:1) "The non-Nordic reader should, however, keep in mind that there are some differences between the Nordic and Anglo-American uses of English when talking about larp. Most importantly, we treat 'larp' as a word in its own right, not an acronym (L.A.R.P.), and it is spelt lower-case."
1251:
was beginning to draft regulations for script murder games and "soliciting public opinions". The draft regulations state that "the contents of such games must not smear the traditional
Chinese culture or contain inappropriate materials involving obscenity, gambling, drugs, and other elements that
1236:
commented that
Chinese "regulators are beginning to take notice of the genre's mature content. A story published Wednesday indicates that municipal and provincial authorities have now begun regulating content and demanding that some retailers remove certain materials from sale. As a result, some
755:
to determine whether characters succeed in hitting one another in combat situations. In
Russian LARP events, weapons made of hard plastic, metal or wood are used. The alternative to using simulated weapons is to pause role-play and determine the outcome of an action symbolically, for example by
931:
LARP events have a wide variety of styles that often overlap. Simple distinctions can be made regarding the genre used, the presence of simulated weapons or abstract rules, and whether players create their own characters or have them assigned by gamemasters. There is also a distinction between
1459:
responsible for keeping the narrative flow. The GM can however oversee the progress of the game and help or influence where needed... Establishing a hierarchy of GMs and NPCs to monitor the game and ensure everyone is entertained and activated within the shared game space is a typical way of
1103:
that is in turn associated with prolonged education, high uptake of information technology and increased leisure time. In comparison to the mainstream video-game industry, which is highly commercialized and often marketed towards a male audience, LARP is less commoditized, and women actively
739:
Many LARPs have game rules that determine how characters can affect each other and the setting. The rules may be defined in a publication or created by the gamemasters. These rules may define characters' capabilities, what can be done with various objects that exist in the setting, and what
466:
LARP does not have a single point of origin, but was invented independently by groups in North
America, Europe, and Australia. These groups shared an experience with genre fiction or tabletop role-playing games, and a desire to physically experience such settings. In addition to tabletop
1018:
Nordic larp emphasises a collaborative "play to lose" strategy, keeping rules unobtrusive, and often explores emotionally complex issues. The style emerged in Finland and Scandinavia during the 1990s with a focus on "collaborative storytelling around intense human experiences".
3470:
With ubiquitous Internet connectivity, and mobile access through cellphones or PDAs, it is possible this genre could grow into a major industry, possibly integrated with traditional activities such as history-oriented tourism, nature trail hiking, or stock market
1696:
In 1982, Walt Frietag and some friends at Harvard University "invented" what they called "interactive literature."... Frietag called his group the "Harvard Society for Interactive Literature", which was shortened to "Society for Interactive Literature" the next
3401:
That Lord of the Rings-induced stereotypical image of LARP started to crumble in the 90s as LARP based on anything from science fiction to Jane Austen began to emerge, taking gameplay from forests and castles into industrial halls, idyllic villas and city
451:
Much of play consists of interactions between characters. Some LARP scenarios primarily feature interaction between PCs. Other scenarios focus on interaction between PCs and aspects of the setting, including NPCs, that are under the direction of the GMs.
661:
Because LARP involves a controlled artificial environment within which people interact, it has sometimes been used as a research tool to test theories in social fields such as economics or law. For example, LARP has been used to study the application of
1469:(Bestul 2006:26) "Finally, a person may also participate as a type of stagehand. Though not all games will require them, it is occasionally necessary to have a support staff to help coordinate events and NPCs as a stage manager or running crew might."
1252:
could go against moral standards". The regulations also include additional rules for minors such as not allowing "underage customers on school days" and that "children under the age of 14 must be accompanied by their parents or other guardians".
416:) that the players may create themselves or be given by the gamemasters. Players sometimes play the same character repeatedly at separate events, progressively developing the character and its relations with other characters and the setting.
606:
is far more commercially successful and influential than anything we have seen before even in Nordic countries â and there is a good chance it might change our perception of what live-action roleplaying games are capable of in the future".
1803:...in the pioneering freeform tournament at Canberra Games Convention '83 participating players were members of the crew of the ship 'Sarten Valador'... rather than sitting around a table... the players move about the game environment...
595:
Today, LARP is a widespread activity internationally. Games with thousands of participants are run by for-profit companies, and a small industry exists to sell costume, armour and foam weapons intended primarily for LARP. In 2023,
1205:
reported that following the easing of pandemic restrictions in China, "more than 45,000 shops" opened with "nearly 10 million active players. It is estimated that soon the Jubensha market will reach 23.89 billion Chinese Yuan".
2345:(Tychsen et al. 2005:216) "Rules in RPGs ... focus on 1) How the fictional world operates; 2) How the players interact with the fictional world and its inhabitants and; 3) How the players interact with each other and the GM."
2486:(Tychsen et al. 2006:261) "The world setting or framework for the fictional world in which the game takes place varies greatly in LARPs. Generally, these can be divided into either real-world settings or fictional settings."
1217:
The popularization of script murder games and industry growth in China has led to both national and governmental attention with the Chinese government considering formal regulation of the industry. In September 2020, the
3746:
1248:
3413:(Waern, Montola & Stenros 2009:1550) "The community is well documented through annual self-reflective books published by the annual "Nodal Point" events where theorists and practitioners meet to discuss larp"
321:
represented by real-world environments while interacting with each other in character. The outcome of player actions may be mediated by game rules or determined by consensus among players. Event arrangers called
1952:
1025:
commented that this style adds "distinct challenges, including the possibility of real emotional harm. To work out issues of how to keep players safe and push the limits of the form, the community gathers at
2258:(Tresca 2010:190) "Generally speaking, players in a larp are usually expected to be in character first and then signal their desire to speak or act out-of-character second, the reverse of a tabletop game."
1885:
1991 fand mit dem Draccon I der erste deutsche LARP-Con statt, womit unsere Zeitreise ein Ende hat. (In 1991 Draccon I, the first german LARP convention took place, which ends our journey through time.)
763:
There are also LARPs that do without rules, instead relying on players to use their common sense or feel for dramatic appropriateness to cooperatively decide what the outcome of their actions will be.
1633:, in 1981 the International Fantasy Gaming Society (IFGS) was formed, and it published a set of rules for an outdoor, fantasy role-playing game similar to the medieval-fantasy environment of D&D.
2902:
1189:
reported that in 2021 "the number of scripted murder enterprises registered in China totaled about 6,500, a more than 60 percent increase from the prior year, according to state-run media". The
2240:(Bestul 2006:28) "All of this, with the occasional exceptions, takes place in real-time, with the idea of game-time only invoked in certain situations (combat or emergencies, for example). "
1505:(Tychsen et al. 2005:216) "LARP scenarios can likewise vary from detailed scripts of each participating character, to a loose association of GM-controlled NPCs in a fictional world setting."
2811:
690:, which may be much faster or slower than the time passing for players, LARPs are different in that they usually run in real-time, with game-time only being used in special circumstances.
2550:
3697:
1153:
setting in the 1990s. Like many subcultures, LARP groups often have a common context of shared experience, language, humour, and clothing that can be regarded by some as a lifestyle.
3492:
801:
LARPs set in the modern day may explore everyday concerns, or special interests such as espionage or military activity. Such LARPs sometimes resemble an Alternate Reality Game, an
712:. Bystanders who are unaware that a game is taking place may be treated as part of the fictional setting, and in-character materials may be incorporated into the real world. This
574:, was the first recorded LARP game in the UK and influenced the fantasy LARPs that followed there. The first recorded LARP in Australia was run in 1983, using the science fiction
2367:
3757:
3553:
1064:), are murder mystery LARP games that emerged in China. Typically, script murder games can be experienced in a tabletop game format or a format which combines larping and
826:
Fantasy is one of the most common LARP genres internationally and is the genre that the largest events use. Fantasy LARPs are set in pseudo-historical worlds inspired by
771:
LARPs can have any genre, although many use themes and settings derived from genre fiction. Some LARPs borrow a setting from an established work in another medium (e.g.,
3523:
2495:(Tychsen et al. 2006:258) "Exclusively, the large LARPs with hundreds or more players are set in fantasy/medieval world settings, which is the historic genre for LARPs."
744:
between LARP events. Because referees are often not available to mediate all character actions, players are relied upon to be honest in their application of the rules.
1195:
reported that "the live action murder mystery market appears to have captured the imagination of China's urban youth before the Covid-19 pandemic emerged". During the
686:
weapon props and risky physical activity are sometimes discouraged or forbidden for safety reasons. While the fictional timeline in a tabletop RPG often progresses in
3321:
1942:
3385:
Montola, Marcus (2007). "Urban Role-Play: The Next Generation of Role-Playing in Urban Space". In von Borries, Friedrich; Walz, Steffen P; Böttger, Matthias (eds.).
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917:, a series of short events held at regular intervals, and are also popular at conventions. An international chronicle is run by White Wolf's official fan club, the
2771:
1004:
LARPs feature a small group of PCs facing a series of challenges from NPCs and are often more tightly planned and controlled by GMs than other styles of LARP.
646:
In addition to entertainment and artistic merit, LARP events may be designed for educational or political purposes. For example, the Danish secondary school
1156:
LARP has been a subject of academic research and theory. Much of this research originates from role-players, especially from the publications of the Nordic
395:
The participants in a LARP physically portray characters in a fictional setting, improvising their characters' speech and movements somewhat like actors in
4705:
4690:
4166:
2937:
1422:(Tychsen et al. 2005:216) "In order to play, the players must have a fictional setting... In essence, the GM creates the magical circle around the game."
2894:
2504:
While many of these science fiction LARPs use rules created by the event arrangers, official LARP rules have been published for the popular space opera
1602:
1440:(Tychsen et al. 2005:218) "The GM may or may not be responsible for enforcing the rules between players... The GM can also be responsible of [
4776:
3591:
461:
2468:(Tychsen et al. 2006:255) "...a LARP can be very similar to improvisational theater, with only a few guidelines for rules and a very low-powered GM."
3284:
3256:
2868:
1321:(Kilgallon et al. 2001:1) "A live action roleplaying game is a cross between a traditional 'tabletop' roleplaying game and improvisational theatre."
863:
256:
4979:
2393:(Tychsen et al. 2005:218) "In PnP RPGs and LARPs, the GMs can be responsible for creating the rules, if an existing RPG rules system is not used."
1266:
1107:
LARP is not well known in most countries and is sometimes confused with other role-playing, reenactment, costuming, or dramatic activities. While
361:. Some of these terms are still in common use; however, LARP has become the most commonly accepted term. It is sometimes written in lowercase, as
209:
2799:
2559:
1214:, script murder games are "the third most popular form of entertainment for Chinese people, after watching movies and participating in sports".
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1974:
1359:
Widing, Gabriel (2008). "We Lost Our World and Made New Ones: Live Role-Playing in Modern Times". In Markus Montola, Jaakko Stenros (ed.).
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markers. LARPs can also be set in historical eras or have semi-historical settings with mythological or fantastical aspects incorporated.
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2034:
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contexts such as festivals or art museums. The themes of avant-garde events often include politics, culture, religion, sexuality and the
4700:
3031:
3021:"Consequences of Co-Creation in Fantasy-Based Consumption Communities: Netnographic Analysis of a Live Action Role Playing Organization"
1149:-like fantasy, but it later broadened to include appreciation of other genres, especially the horror genre with the rapid uptake of the
239:
222:
85:
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Waern, Annika; Montola, Markus; Stenros, Jaakko (2009-04-08). "The three-sixty illusion: designing for immersion in pervasive games".
2408:
2356:
2249:(Waern, Montola & Stenros 2009:1550) " the players stay in character continuously (unlike American larp as reported by Lancaster)"
1199:, "Murder Mystery Game" (MMG) apps allowed people to play jubensha digitally and were "available to millions of people across" China.
3231:
2959:
2382:
While player enaction is emphasised, formal rule systems are commonly used for determination of the outcome of many character actions
2994:
Werkman, Rachel (2001). "Vampire: The Masquerade - a countercultural performance". In Lancaster, Kurt; Mikotowicz, Thomas J (eds.).
2020:
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It's to the film's credit that LARPing comes across as both completely ridiculous and as a valid, constructive social outlet
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1431:(Montola, Stenros & Waern 2009) "Runtime game mastering is the process of influencing the flow of a game in real time."
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in 1976, rudimentary live role-playing games based on the movie were run at US science fiction conventions. In 1981, the
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838:, and limited technology. Many fantasy LARPs focus on adventure or on conflict between character factions. In contrast,
2439:
2657:
2334:
Alternate reality gaming is the most widely established subgenre of pervasive gaming, but others are evolving as well.
2295:
LARPs blur the line between larp and life as the game spills onto the streets. The whole world becomes a playground...
330:
1404:(Tychsen et al. 2006:259) "Most LARPs are either scenarios (or single-shots) or campaigns (also known as chronicles)"
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2602:"According to the survey, 8% of children had participated in role-playing events in nature during the last month"
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Hyltoft, Malik (2008). "The Role-Players' School: Ăsterskov Efterskole". In Markus Montola, Jaakko Stenros (ed.).
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204:
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that crosses over with role-playing, fan, reenactment, and drama subcultures. Early LARP subculture focused on
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1478:(Tychsen et al. 2005:216) "The environment needs to be filled out with non-player controlled characters (NPCs)
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Communities have formed around the creation, play and discussion of LARP. These communities have developed a
913:, which is a set of LARP rules also published by White Wolf. World of Darkness LARPs are usually played in a
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where players are assigned characters and encouraged to roleplay freely also resemble theatre-style LARP.
709:
647:
492:
2852:
1347:
Live-Action Role-Playing Games can take place in indoor or outdoor settings, in private or public spaces.
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4989:
4644:
3642:
888:
843:
773:
581:
31:
2222:
2126:
2087:
Nordic art larp is more about exploring a particular emotion, or taking a journey into your own psyche.
1879:
Jahnke, Alex (2009), "Gelebte TrÀume - eine (Vor-)Geschichte des LARPs", in Dombrowski, Karsten (ed.),
1496:(Young 2003:11) "The focus of interaction of larp... can be player to player or player to environment."
919:
909:
586:
540:
480:
980:
652:
619:
Some LARPs stress artistic considerations such as dramatic interaction or challenging subject matter.
4912:
4862:
4831:
4656:
4476:
4411:
3983:
3675:. Lecture Notes in Computer Science. Vol. 3166. Springer Berlin / Heidelberg. pp. 127â138.
3092:
2803:
1625:
Warlocks and Warpdrive: Contemporary Fantasy Entertainments With Interactive and Virtual Environments
1191:
1166:
790:, together with rulesets, are often the principal creative asset of LARP groups and LARP publishers.
440:
183:
3883:
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controlling large fantasy LARPS. This structure is usually established before the game commences."
818:
4743:
4563:
4362:
3896:
2731:
2577:
2271:
Markus, Montola; Jaakko Stenros (2008). "Introduction". In Markus Montola, Jaakko Stenros (ed.).
1985:
1185:
827:
106:
1386:(Falk & Davenport 2004:128) "...live role-playing games are devoid of the audience concept."
704:
While most LARPs maintain a clear distinction between the real world and the fictional setting,
3865:"Live Action Role-Playing Games: Control, Communication, Storytelling, and MMORPG Similarities"
2520:
1819:
948:
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4836:
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2016:
2010:
1855:
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571:
310:
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may help the GMs to set up and maintain the environment of the LARP during play by acting as
4882:
4804:
4663:
4632:
3888:
3617:
3461:
3020:
1207:
1146:
1021:
787:
783:), while others use settings based on the real world or designed specifically for the LARP.
640:
408:
314:
178:
101:
2404:
1303:(Tychsen et al. 2006:255) "LARP ... is the commonly accepted term in the gaming community."
1237:
store owners are now curating their selection to fall in line with government regulation".
4809:
4540:
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4389:
4224:
4197:
3976:
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3227:
2970:
2589:
2070:
892:
839:
803:
793:
713:
636:
143:
55:
1684:
1413:(Tychsen et al. 2006:258) "Games range in size from a handful to more than 4,000 players"
899:
horror setting in which players usually portray secretive supernatural creatures such as
3844:
3424:
3322:"We play an important role: Role play-writers are losing the battle for cultural assets"
2432:"Larp instead of communism: history and evolution of live-action role-playing in Russia"
674:
4948:
4943:
4785:
4738:
4624:
4406:
4377:
4260:
4245:
4213:
4020:
3806:
3634:
878:
870:
835:
717:
3921:
Proceedings of the 27th international conference on Human factors in computing systems
3864:
3465:
3198:
846:. This describes a broad array of LARPs, including politically themed LARPs depicting
616:
intellectual puzzles, and sport-like aspects such as fighting with simulated weapons.
4973:
4902:
4384:
3779:
2201:
1118:
953:
896:
566:
472:
334:
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1536:
4938:
4907:
4814:
4799:
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4453:
4367:
4265:
4203:
4069:
4056:
4025:
2708:. Jaakko Stenros, Markus Montola (1st print ed.). Stockholm: Fea Livia. 2010.
1124:
1108:
883:
628:
468:
266:
1375:...the participants sustain these temporary worlds for a few hours or several days
3863:
Tychsen, Anders; Hitchens, Michael; Brolund, Thea; Kavakli, Manolya (July 2006).
3351:"Connecting Worlds. Fantasy Role-Playing Games, Ritual Acts and the Magic Circle"
1943:"Jubensha: the mix of Cluedo, Werewolf and LARP that became a Chinese phenomenon"
1852:
Live Action Role Playing. Die Entwicklung realer Kompetenzen in virtuellen Welten
1741:
1710:
697:, meaning they are actively representing their character, and when the player is
4867:
4733:
4728:
4555:
4515:
4304:
4119:
4107:
4035:
3775:
3586:
1947:
1239:
1201:
1130:
1081:
1065:
1013:
859:
842:
LARPs take place in futuristic settings with high technology and sometimes with
752:
748:
732:
663:
620:
598:
511:
484:
371:
163:
2065:
1569:
1030:, an annual meeting that is as much hardcore game jam as academic conference".
502:
4841:
4826:
4599:
4314:
4177:
4091:
4061:
3425:"Player talkâthe functions of communication in multiplayer role-playing games"
3107:
1901:
1157:
1142:
1027:
720:
where bystanders are an audience which can remain apart from the performance.
546:
323:
173:
138:
3892:
3436:
3361:
2864:
2767:
2723:
2653:
2319:
2030:
4917:
4887:
4846:
4723:
4525:
4497:
4416:
4357:
4079:
3965:
has extensive documentation of this style of playing, and of specific larps.
3843:
Tychsen, Anders; Hitchens, Michael; Brolund, Thea; Kavakli, Manolya (2005).
3619:
Cthulhu Lives!: A Descriptive Study of the H.P. Lovecraft Historical Society
2506:
2431:
1791:
985:
855:
812:
808:
679:
602:
reported that "China has developed its own LARP phenomenon in recent years.
435:
376:
4276:
2641:
728:
3387:
Space Time Play. Computer Games, Architecture and Urbanism: the Next Level
2930:"China's version of the Satanic Panic has the government regulating LARPs"
2703:
4897:
4589:
4575:
4550:
4535:
4530:
4520:
4510:
4401:
4352:
4250:
4208:
4124:
1180:
1135:
1091:
Roleplaying may be seen as part of a movement in Western culture towards
1039:
904:
847:
784:
632:
520:
507:
3582:"China plans to prohibit murder mystery games for minors on school days"
4609:
4594:
4570:
4505:
4448:
4396:
4372:
4289:
4270:
4218:
4155:
4150:
3458:
Synthesis Lectures on Information Concepts, Retrieval, and Services #13
1261:
1173:
1085:
937:
900:
525:
3728:
Rules to Live by: A Live Action Roleplaying Conflict Resolution System
3162:
293:
4958:
4482:
4324:
4319:
3999:
1824:
1230:
official concerns and possible future regulations". In October 2022,
933:
851:
375:
used in film and video to differentiate works with human actors from
3358:
Proceedings of DiGRA 2005 Conference: Changing Views--Worlds in Play
2895:"China's youth flock to murder role-playing to escape everyday life"
2853:"China's Latest Craze: Scripted Murders, With Real Tears and Piracy"
1116:
absence of mass marketing. In US films such as the 2006 documentary
3955:
4754:
4545:
4329:
4299:
4172:
4086:
3188:"The Well-Dressed Geek: Media Appropriation and Subcultural Style"
1646:
1112:
1075:
979:
947:
817:
792:
727:
673:
501:
2436:
Larp graffiti: preistoria e presente dei giochi di ruolo dal vivo
708:
LARPs mingle fiction with modern reality in a fashion similar to
4614:
4294:
4284:
2678:
1096:
524:, which was founded in 1977 in the United States and focuses on
4758:
3972:
3849:
The Second Australasian Conference on Interactive Entertainment
1881:
LARP: Hinter den Kulissen. Aufsatzsammlung zum MittelPunkt 2009
807:
game, or a military simulation using live combat with airsoft,
2800:"China youth escape reality in 'Whodunnit?' role-playing boom"
2231:
a real weapon - police get nervous." (Kilgallon et al. 2001:2)
1820:"A Brief History of Game #11: WHITE WOLF, PART ONE: 1986-1995"
1442:
747:
Some LARP rules call for the use of simulated weapons such as
27:
Form of role-playing game where participants act out the roles
3456:
Bainbridge, William Sims (2010). "Online Multiplayer Games".
326:
decide the setting and rules to be used and facilitate play.
3666:"Live Role-Playing Games: Implications for Pervasive Gaming"
3516:"Beyond Dungeons and Dragons: can role play save the world?"
3360:. Digital Games Research Association (DiGRA). Archived from
3106:. Digital Games Research Association (DiGRA). Archived from
3066:. Digital Games Research Association (DiGRA). Archived from
3019:
Baker, Andrew; Curasi, Carolyn (2008). Baker, Andrew (ed.).
3485:"At This Danish School, LARPing Is the Future of Education"
2318:. The University of Tokyo. pp. 178â185. Archived from
2015:. Dissertation. Maastricht University: Zauberfeder Verlag.
544:. IFGS was named after a fictional group in the 1981 novel
3968:
3851:. Creativity and Cognition Studios Press. pp. 215â222
592:
7000 players each and attract players from around Europe.
3698:"Knutepunkt and Nordic Live Role-playing: a crash course"
3546:"China Trying to Snuff Murder Mystery Role-Playing Games"
2642:"New Book Investigates the Wide, Wonderful World of LARP"
3923:. Conference on Human Factors in Computing Systems. ACM.
3745:
Montola, Markus; Stenros, Jaakko; Waern, Annika (2009).
329:
The first LARPs were run in the late 1970s, inspired by
3197:. Massachusetts Institute of Technology. Archived from
1290:
1288:
1286:
3747:"Philosophies and strategies of pervasive larp design"
1134:, fantasy LARP is depicted as somewhat ridiculous and
2266:
2264:
2127:"Student perceptions of interactive drama activities"
1210:
commented that, per the Chinese market research firm
2066:"Fantasy dressing up for live-action roleplay games"
1813:
1811:
1446:] hunting down cheaters or other rule breakers."
4931:
4855:
4792:
4716:
4623:
4462:
4338:
4238:
4100:
4044:
4013:
4006:
3726:Kilgallon, John; Sandy Antunes; Mike Young (2001).
3104:
Proceedings of DiGRA 2007 Conference: Situated Play
3030:. Vol. 35. Association for Consumer Research.
627:events have especially experimental approaches and
467:role-playing, LARP is rooted in childhood games of
2316:Proceedings of DiGRA 2007 Situated Play conference
3460:. Vol. 1. Morgan & Claypool. p. 3.
3135:
3133:
3131:
992:Some very large events known as fests (short for
550:, which described futuristic LARPs. In 1982, the
693:There is a distinction between when a player is
313:where the participants physically portray their
2200:. Hamilton: McMaster University. Archived from
2309:"Tangible Pleasures of Pervasive Role-Playing"
2156:Andersen, Anita Myhre; Aarebrot, Erik (2009).
940:has an especially high number of youth LARPs.
317:. The players pursue goals within a fictional
4770:
3984:
3344:
3342:
528:battles. Soon after the release of the movie
297:Players dressed in character for a LARP event
274:
8:
3423:Drachen, Anders; Smith, Jonas Heide (2008).
3324:(in Norwegian). Klassekampen. Archived from
952:A theatre-style LARP in a decorated room at
3826:The Evolution of Fantasy Role-Playing Games
3147:. In Markus Montola, Jaakko Stenros (ed.).
2967:Interacting Arts - International Issue 2005
2851:Paybarah, Azi; Niu, Isabelle (2021-10-16).
2355:Hitchens, Michael; Drachen, Anders (2009).
2194:"The Role of Detection in Rule Enforcement"
1179:In China, the script murder game industry (
1049:
887:rules. The World of Darkness, published by
30:"Larp" redirects here. For other uses, see
4777:
4763:
4755:
4010:
3991:
3977:
3969:
3431:. Vol. 6, no. 4. New York: ACM.
3093:Jacquelyn Ford Morie, Jacquelyn Ford Morie
2756:"My 4 Days in Fake Gay-Conversion Therapy"
2430:Kann, Taisia; Rozhkov, Viacheslav (2010).
1526:"Larps and their Cousins through the Ages"
281:
267:
54:
38:
3882:
2438:. Larp Symposium 2010. pp. 171â182.
2136:. Vol. 2, no. 3. pp. 1â26.
631:aspirations and are occasionally held in
538:(IFGS) started, with rules influenced by
462:History of live action role-playing games
402:Events are put on for the benefit of the
2681:. International Fantasy Gaming Society.
1629:As a likely result of the popularity of
1104:contribute as authors and participants.
1084:tournament during the Tracon 9 event in
292:
3286:Monster Camp: The Story Of Nero Seattle
3057:"Geek Culture: The 3rd Counter-Culture"
2814:from the original on September 18, 2020
2287:The third and youngest design ideal is
1677:"Theatre Style Live Roleplaying Events"
1333:Rules of Play: Game Design Fundamentals
1282:
1267:List of live action role-playing groups
834:. These settings typically have magic,
830:and fantasy role-playing games such as
196:
153:
93:
62:
46:
3801:Russo, Anthony; Heinig, Scott (1996).
2824:
2729:
2585:
2575:
2357:"The many faces of role-playing games"
1531:. In Donnis, Gade & Thorup (ed.).
1331:Salen, Katie; Zimmerman, Eric (2003).
1247:, reported in April 2023 that China's
558:(LARPA), formed as the first recorded
4444:Organization for Transformative Works
3576:
3574:
3572:
3570:
3142:"About the Community of Role-Players"
2923:
2921:
2919:
2889:
2887:
2885:
2846:
2844:
2842:
2794:
2792:
2790:
2788:
2749:
2747:
2364:International Journal of Role-Playing
1936:
1934:
1932:
1930:
1928:
7:
2905:from the original on October 5, 2021
2754:Anthony, Jason (September 1, 2022).
1183:) has continued to grow since 2015.
678:A medieval LARP venue, the Duchy of
666:to the development of criminal law.
536:International Fantasy Gaming Society
518:The earliest recorded LARP group is
430:Participants sometimes known as the
3673:Entertainment Computing â ICEC 2004
2552:Notes on designing repeatable larps
2405:"How To Become a Real Space Marine"
1721:from the original on April 19, 2022
1044:Script murder games, also known as
984:A battle with 2000 participants at
907:. This setting can be played using
854:societies and settings inspired by
760:or comparing character attributes.
556:Live Action Roleplayers Association
252:
2969:. Interacting Arts. Archived from
2521:"Interview with Robert McLaughlin"
1941:Ghorbanpour, Kamiab (2023-03-23).
1818:Appelcline, Shannon (2007-02-01).
552:Society for Interactive Literature
345:LARP has also been referred to as
25:
3756:. Knutepunkt 2009. Archived from
3754:Larp, the Universe and Everything
3707:. Knudepunkt 2005. Archived from
3466:10.2200/S00232ED1V01Y200912ICR013
2960:"Postmodernity and participation"
2615:. Knudepunkt 2005. Archived from
2558:. Knutepunkt 2009. Archived from
2403:Ed Grabianowski (June 27, 2008).
2167:. Knutepunkt 2009. Archived from
2165:Larp, the Universe and Everything
1984:. Knudepunkt 2003. Archived from
1535:. Knudepunkt 2007. Archived from
379:. Playing a LARP is often called
369:in LARP is analogous to the term
4903:Augmented reality tabletop games
3803:Star Wars Live-Action Adventures
3514:Reith-Banks, Tash (2018-03-26).
3429:Computers in Entertainment (CIE)
3091:Fron, Janine; Fullerton, Tracy;
2965:. In Haggren, Kristoffer (ed.).
2640:Gilsdorf, Ethan (May 11, 2012).
881:, sometimes using the published
497:Society for Creative Anachronism
251:
3907:from the original on 2010-06-17
3594:from the original on 2023-04-15
3556:from the original on 2023-04-14
3526:from the original on 2021-04-20
3495:from the original on 2020-01-31
3234:from the original on 2021-02-24
3037:from the original on 2021-03-02
2940:from the original on 2022-10-14
2871:from the original on 2023-05-15
2774:from the original on 2023-06-09
2685:from the original on 2021-02-28
2660:from the original on 2023-05-19
2531:from the original on 2021-02-25
2510:, see (Russo & Heinig 1996)
2442:from the original on 2021-02-24
2411:from the original on 2010-06-04
2373:from the original on 2021-06-19
2078:from the original on 2016-08-02
2037:from the original on 2021-03-08
1955:from the original on 2023-04-24
1832:from the original on 2007-05-23
1760:from the original on 2024-05-10
1746:. Routledge. pp. 194â196.
1657:from the original on 2021-06-26
1605:from the original on 2021-04-12
1249:Ministry of Culture and Tourism
639:. Such LARPs are common in the
4980:Live-action role-playing games
4878:Live action role-playing games
3635:Dansky, Richard E. (Developer)
3320:MĂŒller, Olav Brostrup (2008).
3195:Proceedings of MiT5 conference
2307:Markus, Montola (2007-09-24).
2064:Bressanin, Anna (2012-05-02).
1675:Olmstead-Dean, Gordon (1998).
18:Live action role-playing games
1:
4427:Live action role-playing game
3028:Advances in Consumer Research
2549:Harviainen, J Tuomas (2009).
2009:Bienia, Rafael (2016-04-11).
1883:, Braunschweig: Zauberfeder,
1243:, a publication owned by the
869:Horror LARPs are inspired by
797:LARP with a Victorian setting
740:characters can do during the
735:are sometimes used for combat
603:
303:live action role-playing game
3609:General and cited references
2928:Hall, Charlie (2022-10-14).
2134:Journal of Interactive Drama
1854:(in German). Tectum Verlag.
873:. Popular subgenres include
643:but also present elsewhere.
3616:Bestul, J. Michael (2006).
3186:Tocci, Jason (2007-04-29).
716:makes LARPs different from
483:, improvisational theatre,
406:, who take on roles called
383:, and one who does it is a
331:tabletop role-playing games
5011:
4256:Celebrity worship syndrome
3483:Pearl, Mike (2015-10-07).
3140:LeppÀlahti, Merja (2004).
2434:. In A. Castellani (ed.).
2366:. No. 1. p. 11.
1037:
1011:
459:
29:
4348:Amateur press association
3928:Young, Mike, ed. (2003).
3289:. Variety. Archived from
3261:. Variety. Archived from
2158:"Larp in Kamensky forest"
1784:Arcanacon I - 83 Handbook
1627:. McFarland. p. 34.
1599:John Kenneth Muir website
1595:"Logan's Run: The Series"
1562:"The Origins of Dagorhir"
4706:by date of establishment
3893:10.1177/1555412006290445
3824:Tresca, Michael (2010).
3349:Copier, Marinka (2005).
3255:Cockrell, Eddie (2006).
3095:; Pearce, Celia (2007).
2899:South China Morning Post
2808:South China Morning Post
2606:"Danish larp by numbers"
2314:. In Baba, Akira (ed.).
1973:BĂžckman, Petter (2003).
1898:"Drakon I (August 1992)"
1780:"Free Form Role-Playing"
1740:Ian Livingstone (1982).
1711:"Treasure Trap and LARP"
1623:Lancaster, Kurt (1999).
1226:South China Morning Post
1161:industry in the form of
4873:Alternate reality games
3932:. Interactivities Ink.
3730:. Interactivities Ink.
3696:Fatland, Eirik (2005).
3283:Harvey, Dennis (2007).
3226:Coffman, Jason (2008).
2125:Cheng, Michael (2007).
1850:Balzer, Myriel (2008).
1245:Chinese Communist Party
1122:, the 2007 documentary
710:alternate reality games
554:, a predecessor of the
397:improvisational theatre
4691:Professional wrestling
4422:Historical reenactment
4114:A Song of Ice and Fire
4075:Disneyland social club
4052:Anime and manga fandom
4031:Science fiction fandom
3097:"The Hegemony of Play"
3055:Konzack, Lars (2006).
2958:Larsson, Elge (2005).
2831:: CS1 maint: others (
2736:: CS1 maint: others (
2012:Role Playing Materials
1524:Morton, Brian (2007).
1128:, and the 2008 comedy
1088:
989:
957:
832:Dungeons & Dragons
823:
798:
756:rolling dice, playing
736:
682:
562:LARP group in the US.
541:Dungeons & Dragons
515:
493:historical reenactment
359:free form role-playing
355:interactive literature
298:
3643:White Wolf Publishing
2604:Morten, Gade (2005).
2192:Cantine, Tom (1996).
1975:"The Three Way Model"
1647:"History of the IFGS"
1079:
1072:Cultural significance
983:
951:
889:White Wolf Publishing
844:extraterrestrial life
821:
796:
774:The Lord of the Rings
731:
677:
582:White Wolf Publishing
505:
441:non-player characters
296:
32:Larp (disambiguation)
4893:Location-based games
4832:Ubiquitous computing
4477:Autograph collecting
3662:Davenport, Glorianna
3389:. BirkhÀuser Basel.
3230:. Film Monthly.com.
3149:Beyond Role and Play
2996:Performing the force
2804:Agence France-Presse
2407:. io9/Gawker Media.
1790:: 10. Archived from
1631:Dungeons and Dragons
1220:Agence France-Presse
1192:Agence France-Presse
1167:ubiquitous computing
1163:location-based games
1034:Script murder games
970:murder mystery games
648:Ăsterskov Efterskole
570:, formed in 1982 at
489:military simulations
477:roleplay simulations
184:Non-player character
4605:Real person fiction
4437:Harley Owners Group
4101:Production-specific
3786:. Phantasia Press.
3228:"Role Models(2008)"
1904:on January 17, 2016
1743:Dicing with Dragons
1101:developed societies
891:, is a widely used
758:rock paper scissors
670:Fiction and reality
495:groups such as the
42:Part of a series on
4744:Shipping discourse
3961:2022-02-07 at the
3064:Fun 'n' Games 2006
2857:The New York Times
2223:Mind's Eye Theatre
1778:Cowell, Nicholas.
1591:Muir, John Kenneth
1186:The New York Times
1093:participatory arts
1089:
990:
966:gaming conventions
960:Theatre-style, or
958:
910:Mind's Eye Theatre
828:fantasy literature
824:
799:
737:
683:
587:Mind's Eye Theatre
580:setting. In 1993,
516:
481:Commedia dell'arte
299:
107:Character creation
48:Role-playing games
4967:
4966:
4923:Transreality game
4837:Context awareness
4752:
4751:
4472:Anime music video
4234:
4233:
3939:978-0-9708356-8-0
3870:Games and Culture
3845:"The Game Master"
3835:978-0-7864-5895-0
3816:978-0-87431-283-6
3793:978-0-932096-09-8
3737:978-0-9708356-0-4
3682:978-3-540-22947-6
3652:978-1-56504-506-4
3639:Laws of the Night
3396:978-3-7643-8415-9
3158:978-952-91-6843-9
3005:978-0-7864-0895-5
2715:978-91-633-7856-0
2282:978-952-92-3579-7
2273:Playground Worlds
2221:For example, the
2110:978-952-92-3579-7
2101:Playground Worlds
1861:978-3-8288-9816-5
1370:978-952-92-3579-7
1361:Playground Worlds
1342:978-0-262-24045-1
1335:. The MIT Press.
1197:COVID-19 pandemic
1151:World of Darkness
875:zombie apocalypse
788:campaign settings
780:World of Darkness
572:Peckforton Castle
471:, play fighting,
419:Arrangers called
409:player characters
347:live role-playing
311:role-playing game
291:
290:
205:Campaign settings
16:(Redirected from
5002:
4883:Affective gaming
4863:Ubiquitous games
4779:
4772:
4765:
4756:
4011:
3993:
3986:
3979:
3970:
3956:Nordic Larp Wiki
3943:
3930:The Book of LARP
3924:
3915:
3913:
3912:
3886:
3859:
3857:
3856:
3839:
3820:
3797:
3771:
3769:
3768:
3762:
3751:
3741:
3722:
3720:
3719:
3713:
3702:
3692:
3690:
3689:
3670:
3656:
3630:
3628:
3627:
3603:
3602:
3600:
3599:
3578:
3565:
3564:
3562:
3561:
3542:
3536:
3535:
3533:
3531:
3511:
3505:
3504:
3502:
3500:
3480:
3474:
3473:
3453:
3447:
3446:
3444:
3443:
3420:
3414:
3411:
3405:
3404:
3382:
3376:
3375:
3373:
3372:
3366:
3355:
3346:
3337:
3336:
3334:
3333:
3317:
3311:
3308:
3302:
3301:
3299:
3298:
3280:
3274:
3273:
3271:
3270:
3252:
3246:
3245:
3240:
3239:
3223:
3217:
3216:
3210:
3209:
3203:
3192:
3183:
3177:
3176:
3174:
3173:
3167:
3161:. Archived from
3146:
3137:
3126:
3125:
3119:
3118:
3112:
3101:
3088:
3082:
3081:
3079:
3078:
3072:
3061:
3052:
3046:
3045:
3043:
3042:
3036:
3025:
3016:
3010:
3009:
2991:
2985:
2984:
2982:
2981:
2975:
2964:
2955:
2949:
2948:
2946:
2945:
2925:
2914:
2913:
2911:
2910:
2891:
2880:
2879:
2877:
2876:
2848:
2837:
2836:
2830:
2822:
2820:
2819:
2796:
2783:
2782:
2780:
2779:
2751:
2742:
2741:
2735:
2727:
2700:
2694:
2693:
2691:
2690:
2679:"About the IFGS"
2675:
2669:
2668:
2666:
2665:
2637:
2631:
2630:
2628:
2627:
2621:
2610:
2600:
2594:
2593:
2587:
2583:
2581:
2573:
2571:
2570:
2564:
2557:
2546:
2540:
2539:
2537:
2536:
2517:
2511:
2502:
2496:
2493:
2487:
2484:
2478:
2475:
2469:
2466:
2460:
2457:
2451:
2450:
2448:
2447:
2427:
2421:
2420:
2418:
2416:
2400:
2394:
2391:
2385:
2384:
2379:
2378:
2372:
2361:
2352:
2346:
2343:
2337:
2336:
2331:
2330:
2324:
2313:
2304:
2298:
2297:
2268:
2259:
2256:
2250:
2247:
2241:
2238:
2232:
2228:Rules to Live By
2219:
2213:
2212:
2210:
2209:
2189:
2183:
2182:
2180:
2179:
2173:
2162:
2153:
2147:
2144:
2138:
2137:
2131:
2121:
2115:
2114:
2096:
2090:
2089:
2084:
2083:
2061:
2055:
2054:(Fatland 2005:5)
2052:
2046:
2045:
2043:
2042:
2006:
2000:
1999:
1997:
1996:
1990:
1982:As Larp Grows Up
1979:
1970:
1964:
1963:
1961:
1960:
1938:
1923:
1920:
1914:
1913:
1911:
1909:
1900:. Archived from
1894:
1888:
1887:
1876:
1870:
1869:
1847:
1841:
1840:
1838:
1837:
1815:
1806:
1805:
1800:
1799:
1775:
1769:
1768:
1766:
1765:
1737:
1731:
1730:
1728:
1726:
1706:
1700:
1699:
1693:
1692:
1683:. Archived from
1681:LARP Writing.org
1672:
1666:
1665:
1663:
1662:
1642:
1636:
1635:
1620:
1614:
1613:
1611:
1610:
1587:
1581:
1580:
1578:
1577:
1568:. Archived from
1566:Dagorhir website
1557:
1551:
1550:
1548:
1547:
1541:
1530:
1521:
1515:
1512:
1506:
1503:
1497:
1494:
1488:
1485:
1479:
1476:
1470:
1467:
1461:
1453:
1447:
1438:
1432:
1429:
1423:
1420:
1414:
1411:
1405:
1402:
1396:
1393:
1387:
1384:
1378:
1377:
1356:
1350:
1349:
1328:
1322:
1319:
1313:
1310:
1304:
1301:
1295:
1292:
1208:Voice of America
1086:Tampere, Finland
1063:
1060:
1057:
1054:
1051:
864:post-apocalyptic
699:out-of-character
656:
641:Nordic countries
283:
276:
269:
255:
254:
179:Player character
102:Campaign setting
58:
39:
21:
5010:
5009:
5005:
5004:
5003:
5001:
5000:
4999:
4970:
4969:
4968:
4963:
4927:
4851:
4810:Performing arts
4788:
4786:Pervasive games
4783:
4753:
4748:
4712:
4696:Science fiction
4619:
4541:Fan translation
4464:
4458:
4432:Motorcycle club
4390:Supercar Season
4340:
4334:
4230:
4184:Sherlock Holmes
4096:
4045:Medium-specific
4040:
4002:
3997:
3963:Wayback Machine
3951:
3946:
3940:
3927:
3918:
3910:
3908:
3884:10.1.1.496.1896
3862:
3854:
3852:
3842:
3836:
3823:
3817:
3800:
3794:
3774:
3766:
3764:
3760:
3749:
3744:
3738:
3725:
3717:
3715:
3711:
3705:Dissecting larp
3700:
3695:
3687:
3685:
3683:
3668:
3660:Falk, Jennica;
3659:
3653:
3633:
3625:
3623:
3615:
3611:
3606:
3597:
3595:
3580:
3579:
3568:
3559:
3557:
3544:
3543:
3539:
3529:
3527:
3513:
3512:
3508:
3498:
3496:
3482:
3481:
3477:
3455:
3454:
3450:
3441:
3439:
3422:
3421:
3417:
3412:
3408:
3397:
3384:
3383:
3379:
3370:
3368:
3364:
3353:
3348:
3347:
3340:
3331:
3329:
3319:
3318:
3314:
3309:
3305:
3296:
3294:
3282:
3281:
3277:
3268:
3266:
3254:
3253:
3249:
3237:
3235:
3225:
3224:
3220:
3207:
3205:
3201:
3190:
3185:
3184:
3180:
3171:
3169:
3165:
3159:
3144:
3139:
3138:
3129:
3116:
3114:
3110:
3099:
3090:
3089:
3085:
3076:
3074:
3070:
3059:
3054:
3053:
3049:
3040:
3038:
3034:
3023:
3018:
3017:
3013:
3006:
2993:
2992:
2988:
2979:
2977:
2973:
2962:
2957:
2956:
2952:
2943:
2941:
2927:
2926:
2917:
2908:
2906:
2893:
2892:
2883:
2874:
2872:
2850:
2849:
2840:
2823:
2817:
2815:
2798:
2797:
2786:
2777:
2775:
2753:
2752:
2745:
2728:
2716:
2702:
2701:
2697:
2688:
2686:
2677:
2676:
2672:
2663:
2661:
2639:
2638:
2634:
2625:
2623:
2619:
2613:Dissecting larp
2608:
2603:
2601:
2597:
2584:
2574:
2568:
2566:
2562:
2555:
2548:
2547:
2543:
2534:
2532:
2519:
2518:
2514:
2503:
2499:
2494:
2490:
2485:
2481:
2476:
2472:
2467:
2463:
2458:
2454:
2445:
2443:
2429:
2428:
2424:
2414:
2412:
2402:
2401:
2397:
2392:
2388:
2376:
2374:
2370:
2359:
2354:
2353:
2349:
2344:
2340:
2328:
2326:
2322:
2311:
2306:
2305:
2301:
2283:
2270:
2269:
2262:
2257:
2253:
2248:
2244:
2239:
2235:
2220:
2216:
2207:
2205:
2191:
2190:
2186:
2177:
2175:
2171:
2160:
2155:
2154:
2150:
2145:
2141:
2129:
2124:
2122:
2118:
2111:
2098:
2097:
2093:
2081:
2079:
2071:BBC News Online
2063:
2062:
2058:
2053:
2049:
2040:
2038:
2023:
2008:
2007:
2003:
1994:
1992:
1988:
1977:
1972:
1971:
1967:
1958:
1956:
1940:
1939:
1926:
1921:
1917:
1907:
1905:
1896:
1895:
1891:
1878:
1877:
1873:
1862:
1849:
1848:
1844:
1835:
1833:
1828:. Skotos Tech.
1817:
1816:
1809:
1797:
1795:
1777:
1776:
1772:
1763:
1761:
1754:
1739:
1738:
1734:
1724:
1722:
1709:Conor Kostick.
1708:
1707:
1703:
1690:
1688:
1674:
1673:
1669:
1660:
1658:
1644:
1643:
1639:
1622:
1621:
1617:
1608:
1606:
1589:
1588:
1584:
1575:
1573:
1559:
1558:
1554:
1545:
1543:
1539:
1528:
1523:
1522:
1518:
1513:
1509:
1504:
1500:
1495:
1491:
1486:
1482:
1477:
1473:
1468:
1464:
1454:
1450:
1439:
1435:
1430:
1426:
1421:
1417:
1412:
1408:
1403:
1399:
1394:
1390:
1385:
1381:
1371:
1358:
1357:
1353:
1343:
1330:
1329:
1325:
1320:
1316:
1311:
1307:
1302:
1298:
1293:
1284:
1280:
1275:
1258:
1074:
1061:
1059:scripted murder
1058:
1055:
1052:
1042:
1036:
1016:
1010:
988:, Quebec (2005)
978:
946:
929:
840:science fiction
769:
726:
714:interactive art
672:
650:
637:human condition
613:
473:costume parties
464:
458:
393:
343:
309:) is a form of
287:
250:
144:Threefold model
35:
28:
23:
22:
15:
12:
11:
5:
5008:
5006:
4998:
4997:
4992:
4987:
4982:
4972:
4971:
4965:
4964:
4962:
4961:
4956:
4951:
4949:Jane McGonigal
4946:
4944:Eric Zimmerman
4941:
4935:
4933:
4929:
4928:
4926:
4925:
4920:
4915:
4913:Treasure hunts
4910:
4905:
4900:
4895:
4890:
4885:
4880:
4875:
4870:
4865:
4859:
4857:
4853:
4852:
4850:
4849:
4844:
4839:
4834:
4829:
4824:
4823:
4822:
4812:
4807:
4802:
4796:
4794:
4790:
4789:
4784:
4782:
4781:
4774:
4767:
4759:
4750:
4749:
4747:
4746:
4741:
4739:Odagiri effect
4736:
4731:
4726:
4720:
4718:
4714:
4713:
4711:
4710:
4709:
4708:
4703:
4693:
4688:
4683:
4678:
4677:
4676:
4666:
4661:
4654:
4653:
4652:
4642:
4641:
4640:
4629:
4627:
4621:
4620:
4618:
4617:
4612:
4607:
4602:
4597:
4592:
4587:
4586:
4585:
4584:
4583:
4568:
4567:
4566:
4561:
4548:
4543:
4538:
4533:
4528:
4523:
4518:
4513:
4508:
4503:
4502:
4501:
4494:
4479:
4474:
4468:
4466:
4465:and activities
4460:
4459:
4457:
4456:
4451:
4446:
4441:
4440:
4439:
4429:
4424:
4419:
4414:
4409:
4407:Fan convention
4404:
4399:
4394:
4393:
4392:
4387:
4382:
4381:
4380:
4378:Kustom Kulture
4370:
4365:
4360:
4350:
4344:
4342:
4336:
4335:
4333:
4332:
4327:
4322:
4317:
4312:
4307:
4302:
4297:
4292:
4287:
4282:
4281:
4280:
4268:
4263:
4261:Cult following
4258:
4253:
4248:
4242:
4240:
4236:
4235:
4232:
4231:
4229:
4228:
4221:
4216:
4211:
4206:
4201:
4194:
4187:
4180:
4175:
4170:
4163:
4158:
4153:
4148:
4141:
4134:
4127:
4122:
4117:
4110:
4104:
4102:
4098:
4097:
4095:
4094:
4089:
4084:
4083:
4082:
4077:
4072:
4066:Disney fandom
4064:
4059:
4054:
4048:
4046:
4042:
4041:
4039:
4038:
4033:
4028:
4023:
4021:Fantasy fandom
4017:
4015:
4008:
4004:
4003:
3998:
3996:
3995:
3988:
3981:
3973:
3967:
3966:
3950:
3949:External links
3947:
3945:
3944:
3938:
3925:
3916:
3877:(3): 252â275.
3860:
3840:
3834:
3821:
3815:
3807:West End Games
3798:
3792:
3780:Barnes, Steven
3772:
3742:
3736:
3723:
3693:
3681:
3657:
3651:
3631:
3612:
3610:
3607:
3605:
3604:
3590:. 2023-04-14.
3566:
3552:. 2021-11-07.
3537:
3506:
3475:
3448:
3415:
3406:
3395:
3377:
3338:
3312:
3303:
3275:
3247:
3218:
3178:
3157:
3151:. Ropecon ry.
3127:
3083:
3047:
3011:
3004:
2986:
2950:
2915:
2901:. 2021-10-05.
2881:
2838:
2810:. 2020-09-15.
2784:
2743:
2714:
2695:
2670:
2632:
2595:
2541:
2512:
2497:
2488:
2479:
2470:
2461:
2452:
2422:
2395:
2386:
2347:
2338:
2299:
2289:pervasive larp
2281:
2275:. Ropecon ry.
2260:
2251:
2242:
2233:
2214:
2198:Masters Thesis
2184:
2148:
2139:
2116:
2109:
2103:. Ropecon ry.
2091:
2056:
2047:
2021:
2001:
1965:
1924:
1915:
1889:
1871:
1860:
1842:
1807:
1770:
1752:
1732:
1701:
1667:
1637:
1615:
1582:
1552:
1516:
1507:
1498:
1489:
1480:
1471:
1462:
1448:
1433:
1424:
1415:
1406:
1397:
1388:
1379:
1369:
1363:. Ropecon ry.
1351:
1341:
1323:
1314:
1305:
1296:
1281:
1279:
1276:
1274:
1271:
1270:
1269:
1264:
1257:
1254:
1073:
1070:
1038:Main article:
1035:
1032:
1012:Main article:
1009:
1006:
977:
974:
945:
942:
928:
925:
879:Cthulhu Mythos
871:horror fiction
768:
765:
725:
722:
718:street theatre
671:
668:
612:
609:
460:Main article:
457:
454:
392:
389:
342:
339:
289:
288:
286:
285:
278:
271:
263:
260:
259:
247:
246:
245:
244:
243:
242:
232:
231:
230:
225:
220:
212:
207:
199:
198:
194:
193:
192:
191:
186:
181:
176:
171:
166:
158:
157:
151:
150:
149:
148:
147:
146:
141:
131:
130:
129:
127:Generic system
124:
114:
109:
104:
96:
95:
91:
90:
89:
88:
83:
78:
73:
65:
64:
60:
59:
51:
50:
44:
43:
26:
24:
14:
13:
10:
9:
6:
4:
3:
2:
5007:
4996:
4993:
4991:
4988:
4986:
4985:Combat sports
4983:
4981:
4978:
4977:
4975:
4960:
4957:
4955:
4952:
4950:
4947:
4945:
4942:
4940:
4937:
4936:
4934:
4930:
4924:
4921:
4919:
4916:
4914:
4911:
4909:
4908:Serious games
4906:
4904:
4901:
4899:
4896:
4894:
4891:
4889:
4886:
4884:
4881:
4879:
4876:
4874:
4871:
4869:
4866:
4864:
4861:
4860:
4858:
4854:
4848:
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4385:Lowrider Club
4383:
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4364:
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4339:Organizations
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4070:Disney adults
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3828:. McFarland.
3827:
3822:
3818:
3812:
3808:
3804:
3799:
3795:
3789:
3785:
3781:
3777:
3773:
3763:on 2016-03-04
3759:
3755:
3748:
3743:
3739:
3733:
3729:
3724:
3714:on 2016-03-10
3710:
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3426:
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3403:
3398:
3392:
3388:
3381:
3378:
3367:on 2006-10-10
3363:
3359:
3352:
3345:
3343:
3339:
3328:on 2016-03-11
3327:
3323:
3316:
3313:
3307:
3304:
3293:on 2009-09-05
3292:
3288:
3287:
3279:
3276:
3265:on 2009-09-05
3264:
3260:
3259:
3251:
3248:
3244:
3233:
3229:
3222:
3219:
3215:
3204:on 2016-08-24
3200:
3196:
3189:
3182:
3179:
3168:on 2010-09-11
3164:
3160:
3154:
3150:
3143:
3136:
3134:
3132:
3128:
3124:
3113:on 2021-03-05
3109:
3105:
3098:
3094:
3087:
3084:
3073:on 2007-01-22
3069:
3065:
3058:
3051:
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3033:
3029:
3022:
3015:
3012:
3007:
3001:
2998:. McFarland.
2997:
2990:
2987:
2976:on 2008-05-14
2972:
2968:
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2655:
2651:
2647:
2643:
2636:
2633:
2622:on 2007-06-10
2618:
2614:
2607:
2599:
2596:
2591:
2579:
2565:on 2016-03-05
2561:
2554:
2553:
2545:
2542:
2530:
2526:
2525:Flames Rising
2522:
2516:
2513:
2509:
2508:
2501:
2498:
2492:
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2483:
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2396:
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2383:
2369:
2365:
2358:
2351:
2348:
2342:
2339:
2335:
2325:on 2011-09-27
2321:
2317:
2310:
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2300:
2296:
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2267:
2265:
2261:
2255:
2252:
2246:
2243:
2237:
2234:
2229:
2224:
2218:
2215:
2204:on 2010-05-19
2203:
2199:
2195:
2188:
2185:
2174:on 2016-03-10
2170:
2166:
2159:
2152:
2149:
2143:
2140:
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2128:
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2112:
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2077:
2073:
2072:
2067:
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2057:
2051:
2048:
2036:
2032:
2028:
2024:
2022:9783938922620
2018:
2014:
2013:
2005:
2002:
1991:on 2011-07-19
1987:
1983:
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1827:
1826:
1821:
1814:
1812:
1808:
1804:
1794:on 2007-09-04
1793:
1789:
1785:
1781:
1774:
1771:
1759:
1755:
1753:9780710094667
1749:
1745:
1744:
1736:
1733:
1720:
1716:
1712:
1705:
1702:
1698:
1687:on 2008-06-07
1686:
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1634:
1632:
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1604:
1600:
1596:
1592:
1586:
1583:
1572:on 2007-06-29
1571:
1567:
1563:
1556:
1553:
1542:on 2009-02-05
1538:
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1137:
1133:
1132:
1127:
1126:
1121:
1120:
1114:
1110:
1105:
1102:
1099:" culture in
1098:
1094:
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1003:
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995:
987:
982:
975:
973:
971:
967:
963:
955:
954:COSI Columbus
950:
944:Theatre-style
943:
941:
939:
935:
926:
924:
922:
921:
916:
912:
911:
906:
902:
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885:
880:
876:
872:
867:
865:
861:
857:
853:
849:
845:
841:
837:
836:fantasy races
833:
829:
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810:
806:
805:
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781:
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610:
608:
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600:
593:
590:
588:
583:
579:
578:
573:
569:
568:
567:Treasure Trap
563:
561:
560:theatre-style
557:
553:
549:
548:
543:
542:
537:
533:
532:
527:
523:
522:
513:
510:fighters use
509:
504:
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490:
486:
482:
478:
474:
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463:
455:
453:
449:
447:
443:
442:
437:
433:
428:
426:
422:
417:
415:
411:
410:
405:
400:
398:
391:Play overview
390:
388:
386:
382:
378:
374:
373:
368:
364:
360:
356:
352:
348:
340:
338:
336:
335:genre fiction
332:
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308:
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295:
284:
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68:
67:
66:
61:
57:
53:
52:
49:
45:
41:
40:
37:
33:
19:
4995:Role-playing
4990:Nerd culture
4939:Blast Theory
4877:
4868:Mobile games
4815:Storytelling
4800:Role-playing
4657:
4556:
4496:
4489:
4481:
4463:Publications
4454:Stan Twitter
4426:
4412:Fandom names
4368:Import scene
4275:
4239:Demographics
4223:
4196:
4189:
4182:
4165:
4143:
4136:
4129:
4112:
4057:Bibliophilia
4026:Furry fandom
3929:
3920:
3909:. Retrieved
3874:
3868:
3853:. Retrieved
3848:
3825:
3802:
3783:
3776:Niven, Larry
3765:. Retrieved
3758:the original
3753:
3727:
3716:. Retrieved
3709:the original
3704:
3686:. Retrieved
3672:
3638:
3624:. Retrieved
3618:
3596:. Retrieved
3585:
3558:. Retrieved
3549:
3540:
3528:. Retrieved
3520:The Guardian
3519:
3509:
3497:. Retrieved
3488:
3478:
3469:
3457:
3451:
3440:. Retrieved
3428:
3418:
3409:
3400:
3386:
3380:
3369:. Retrieved
3362:the original
3357:
3330:. Retrieved
3326:the original
3315:
3306:
3295:. Retrieved
3291:the original
3285:
3278:
3267:. Retrieved
3263:the original
3257:
3250:
3242:
3236:. Retrieved
3221:
3212:
3206:. Retrieved
3199:the original
3194:
3181:
3170:. Retrieved
3163:the original
3148:
3121:
3115:. Retrieved
3108:the original
3103:
3086:
3075:. Retrieved
3068:the original
3063:
3050:
3039:. Retrieved
3027:
3014:
2995:
2989:
2978:. Retrieved
2971:the original
2966:
2953:
2942:. Retrieved
2933:
2907:. Retrieved
2898:
2873:. Retrieved
2856:
2816:. Retrieved
2776:. Retrieved
2759:
2704:
2698:
2687:. Retrieved
2673:
2662:. Retrieved
2645:
2635:
2624:. Retrieved
2617:the original
2612:
2598:
2567:. Retrieved
2560:the original
2551:
2544:
2533:. Retrieved
2524:
2515:
2505:
2500:
2491:
2482:
2473:
2464:
2455:
2444:. Retrieved
2435:
2425:
2413:. Retrieved
2398:
2389:
2381:
2375:. Retrieved
2363:
2350:
2341:
2333:
2327:. Retrieved
2320:the original
2315:
2302:
2292:
2288:
2286:
2272:
2254:
2245:
2236:
2227:
2217:
2206:. Retrieved
2202:the original
2197:
2187:
2176:. Retrieved
2169:the original
2164:
2151:
2142:
2133:
2119:
2100:
2094:
2086:
2080:. Retrieved
2069:
2059:
2050:
2039:. Retrieved
2011:
2004:
1993:. Retrieved
1986:the original
1981:
1968:
1957:. Retrieved
1946:
1918:
1906:. Retrieved
1902:the original
1892:
1884:
1880:
1874:
1865:
1851:
1845:
1834:. Retrieved
1823:
1802:
1796:. Retrieved
1792:the original
1787:
1783:
1773:
1762:. Retrieved
1742:
1735:
1723:. Retrieved
1714:
1704:
1695:
1689:. Retrieved
1685:the original
1680:
1670:
1659:. Retrieved
1651:IFGS website
1650:
1640:
1630:
1628:
1624:
1618:
1607:. Retrieved
1598:
1585:
1574:. Retrieved
1570:the original
1565:
1555:
1544:. Retrieved
1537:the original
1532:
1519:
1510:
1501:
1492:
1483:
1474:
1465:
1456:
1451:
1441:
1436:
1427:
1418:
1409:
1400:
1391:
1382:
1374:
1360:
1354:
1346:
1332:
1326:
1317:
1308:
1299:
1238:
1231:
1224:
1219:
1216:
1200:
1190:
1184:
1178:
1171:
1155:
1150:
1140:
1129:
1125:Monster Camp
1123:
1117:
1106:
1090:
1066:escape rooms
1045:
1043:
1020:
1017:
1001:
997:
993:
991:
959:
930:
918:
914:
908:
884:Cthulhu Live
882:
868:
831:
825:
822:Fantasy LARP
802:
800:
778:
772:
770:
762:
753:airsoft guns
749:foam weapons
746:
741:
738:
733:Foam weapons
705:
703:
698:
695:in character
694:
692:
687:
684:
660:
645:
629:high culture
624:
618:
614:
597:
594:
585:
575:
565:
564:
555:
551:
545:
539:
535:
529:
519:
517:
512:foam weapons
469:make believe
465:
450:
445:
439:
431:
429:
424:
420:
418:
413:
407:
403:
401:
394:
384:
380:
370:
366:
362:
358:
354:
350:
346:
344:
328:
306:
302:
300:
75:
36:
4805:Persistence
4734:Fan service
4729:Fan loyalty
4625:Conventions
4516:Fan fiction
4373:Hot rodding
4120:Beatlemania
4036:Yaoi fandom
3622:(MA thesis)
3587:China Daily
2705:Nordic larp
2586:|work=
1948:Dicebreaker
1240:China Daily
1202:Dicebreaker
1131:Role Models
1014:Nordic LARP
1008:Nordic LARP
1002:line-course
860:space opera
785:Proprietary
664:game theory
651: [
621:Avant-garde
599:Dicebreaker
531:Logan's Run
485:psychodrama
438:or playing
421:gamemasters
372:live action
367:live action
341:Terminology
324:gamemasters
257:WikiProject
214:Production
210:LARP groups
164:Actual play
155:Terminology
76:Live action
4974:Categories
4932:Developers
4918:Flash mobs
4888:Smart toys
4842:Crossmedia
4827:Gamemaster
4820:transmedia
4686:Multigenre
4645:Comic book
4600:Filk music
4341:and events
4178:Parrothead
4161:Moonwalker
4145:James Bond
4138:EarthBound
4131:Doctor Who
4092:Sports fan
4062:Cinephilia
3911:2007-11-04
3855:2008-12-03
3784:Dream Park
3767:2009-05-08
3718:2007-07-29
3688:2008-10-28
3626:2023-04-05
3598:2023-06-15
3560:2023-06-16
3442:2009-04-25
3371:2009-04-26
3332:2009-04-24
3297:2009-08-14
3269:2009-04-25
3238:2009-04-25
3208:2009-04-24
3172:2009-04-24
3117:2009-09-20
3077:2009-09-20
3041:2009-09-17
2980:2008-04-24
2944:2022-10-15
2909:2022-10-15
2875:2023-06-15
2818:2022-10-15
2778:2023-06-16
2689:2007-12-08
2664:2023-06-16
2626:2007-07-29
2569:2009-05-05
2535:2011-01-26
2446:2013-10-11
2377:2009-09-12
2329:2008-06-04
2208:2009-12-22
2178:2009-05-05
2082:2012-05-03
2041:2019-04-15
1995:2011-01-23
1959:2023-06-15
1836:2007-11-03
1798:2007-10-21
1764:2017-12-31
1691:2008-05-29
1661:2007-07-29
1609:2007-10-19
1576:2007-07-28
1560:Dagorhir.
1546:2008-05-21
1273:References
1158:Knutepunkt
1143:subculture
1028:Knutepunkt
905:werewolves
547:Dream Park
436:stagehands
315:characters
228:Publishers
174:Gamemaster
139:GNS theory
81:Video game
4898:Exergames
4847:Emergence
4724:Autograph
4658:Doujinshi
4526:Fan labor
4498:Doujinshi
4417:Game club
4358:Boy racer
4191:Star Wars
4080:Donaldism
3879:CiteSeerX
3437:1544-3574
2865:0362-4331
2768:1059-1028
2732:cite book
2724:733223799
2654:1059-1028
2588:ignored (
2578:cite book
2507:Star Wars
2293:pervasive
2031:981122410
1908:April 25,
1278:Citations
1212:iResearch
986:Bicolline
920:Camarilla
915:chronicle
866:fiction.
856:cyberpunk
848:dystopian
813:paintball
809:laser tag
706:pervasive
688:game-time
680:Bicolline
658:culture.
584:released
577:Traveller
377:animation
223:Designers
189:Statistic
169:Adventure
4793:Concepts
4590:Fanspeak
4576:Fan wiki
4551:Fan game
4536:Fan rice
4531:Fan mail
4521:Fan film
4511:Fan edit
4402:Fan club
4363:Cruising
4353:Car club
4251:Anti-fan
4225:Twilight
4198:Stargate
4167:MLP: FIM
4125:Deadhead
3959:Archived
3905:Archived
3901:12180996
3782:(1981).
3664:(2004).
3637:(1996).
3592:Archived
3554:Archived
3524:Archived
3493:Archived
3471:trading.
3402:streets.
3232:Archived
3032:Archived
2938:Archived
2903:Archived
2869:Archived
2827:cite web
2812:Archived
2772:Archived
2683:Archived
2658:Archived
2529:Archived
2527:. 2003.
2440:Archived
2409:Archived
2368:Archived
2291:. These
2076:Archived
2035:Archived
1953:Archived
1830:Archived
1758:Archived
1725:July 15,
1719:Archived
1715:Level Up
1655:Archived
1603:Archived
1533:Lifelike
1256:See also
1181:jubensha
1136:escapist
1046:jubensha
1040:Jubensha
994:festival
962:freeform
901:vampires
804:Assassin
742:downtime
633:fine art
604:Jubensha
521:Dagorhir
508:Dagorhir
240:Tabletop
122:Diceless
71:Tabletop
4954:Niantic
4610:Vidding
4595:Fanzine
4571:Fansite
4506:Fan art
4449:Railfan
4397:Cosplay
4310:Shipper
4305:Sasaeng
4290:Groupie
4219:Trekkie
4214:Tolkien
4209:Swiftie
4156:Juggalo
4151:Janeite
4007:By type
4000:Fandoms
2934:Polygon
2415:29 July
1262:Cosplay
1233:Polygon
1174:Denmark
1147:Tolkien
1053:
968:. Some
938:Denmark
895:–
852:utopian
777:or the
625:arthaus
611:Purpose
526:fantasy
514:to duel
456:History
404:players
381:larping
319:setting
218:Artists
112:History
4959:Mojang
4856:Genres
4717:Topics
4681:Horror
4669:Gaming
4557:Doujin
4490:Doujin
4483:Doujin
4325:Ultras
4320:Tifosi
4277:KemonÄ
4246:Anorak
3936:
3899:
3881:
3832:
3813:
3790:
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3530:17 May
3499:17 May
3435:
3393:
3258:Darkon
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1750:
1645:IFGS.
1367:
1339:
1165:using
1119:Darkon
1082:boffer
998:linear
956:(2007)
934:Scouts
927:Styles
767:Genres
491:, and
385:larper
365:. The
357:, and
134:Theory
117:System
94:Topics
4664:Furry
4633:Anime
4546:Fanac
4492:music
4330:Waifu
4300:Otaku
4271:Furry
4204:Shrek
4173:MST3K
4087:Gamer
4014:Genre
3897:S2CID
3761:(PDF)
3750:(PDF)
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2760:Wired
2646:Wired
2620:(PDF)
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1978:(PDF)
1697:year.
1540:(PDF)
1529:(PDF)
1113:gamer
1080:Open
1022:Wired
976:Fests
811:, or
724:Rules
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235:Games
197:Lists
86:Forum
63:Types
4701:list
4674:list
4650:list
4638:list
4615:Zine
4581:list
4559:soft
4315:Stan
4295:Nerd
4285:Geek
4108:AFOL
3954:The
3934:ISBN
3830:ISBN
3811:ISBN
3788:ISBN
3732:ISBN
3677:ISBN
3647:ISBN
3532:2019
3501:2019
3489:Vice
3433:ISSN
3391:ISBN
3153:ISBN
3000:ISBN
2861:ISSN
2833:link
2764:ISSN
2738:link
2720:OCLC
2710:ISBN
2650:ISSN
2590:help
2417:2010
2277:ISBN
2226:the
2105:ISBN
2027:OCLC
2017:ISBN
1910:2014
1856:ISBN
1748:ISBN
1727:2022
1365:ISBN
1337:ISBN
1223:the
1111:and
1097:geek
1050:lit.
903:and
897:punk
893:goth
877:and
862:and
506:Two
446:NPCs
432:crew
363:larp
333:and
307:LARP
4564:Mod
4266:Fan
3889:doi
3550:VOA
3462:doi
1457:not
1443:sic
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1109:fan
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