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Lone Survivor (video game)

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determined in order to solve the game's puzzles. Certain food types can be improved by cooking and/or combining them with others. Two-way mirrors found in the game world are used to teleport back to the survivor's apartment. Players possess a flashlight with which to navigate the game world; using the flashlight drains batteries; replacements can be found by scavenging. Mutants must be avoided or killed; a pistol must be found in order to attack mutants, but ammunition is scarce. When the pistol's magazine is empty the survivor automatically loads a new magazine, leaving him open to attack during the process. Mutants are attracted to light and noises, but the player can sneak past by hiding in the shadows. The game features a map for players to navigate with, however, the game does not pause when the game's menus or map are accessed, leaving the survivor vulnerable.
535:. By accomplishing various obscure goals throughout the game and attaining the highest possible mental score, the player can unlock a different door in the hospital, leading down to the basement. There, the nameless man must avoid legless versions of the girl in the blue dress, as they chase him through a hallway that becomes increasingly organic. Finally reaching the end, he ends up in a hospital room, with a glass of water to be taken. Upon drinking the water and going to sleep on the bed, the nameless man has a heartfelt conversation with a healthy version of the woman in blue, followed by scenes largely similar to those seen in the 'green' ending, implying that the man had finally overcome his survivor's guilt and can move on at last. 454:
outside his apartment to scavenge and explore. There are no indications that any other survivors exist except for a note which states that there are other survivors on the opposite side of the apartment building, and a man simply called "The Director". Time progresses, in the form of days, as the player saves, by the means of sleeping in the man's apartment (and experiencing strange dreams or hallucinations, by taking either blue or green pills), which appears to be the safest area in the entire game.
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judging by the deprived environment in the city and several references to war within the game). It is at least hinted that in living through survivor's guilt, the man goes through a psychotic episode and is admitted into a psychiatric ward in which he experiences the game up until that point as an insane musing - combating both the violent nature of himself (the man in blue) and his imaginings which serve to pull him away from the truth.
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resultant hallucination may result in extra supplies appearing in the survivor's backpack. Progression through the game requires exploration, which fills out the map; sometimes specific items must be located in order to proceed further. Failing to locate these items can result in resources being spent without new areas being opened up, making future attempts more difficult.
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how the player progressed through the game) at the bedside and then goes to sleep. The scenes leading to the final one are different depending on the choices that the player has made throughout the game. However, the final scene always contains a shot of the man and the girl in the blue dress having a conversation and looking out upon the city.
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The 'red' ending is an alternate outcome to the previous ending and is triggered if the player's mental score is at the absolute lowest possible. After shooting, the man's appearance changes to resemble the man in blue, after the manifestation of the similar gunshot wound on the protagonist. The game
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In the Director's Cut, assuming the player has the maximum mental health score, and does a multitude of other things throughout the game, they will get a different ending, where the character walks down a hallway in the hospital while hiding from the girl in the blue dress, who appears to be infected
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Upon arriving at the hospital, he finds a clipboard with his name on it, even though he claims he has never been a patient there. He proceeds to the room indicated on the clipboard where the door shuts and he becomes trapped. Seeing nothing else to do, he takes a blue, red or green pill (depending on
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Though their encounters are brief, the man and The Director begin to form a friendship. He also encounters multiple times the girl from his dreams, who he claims seems familiar. As he explores, a series of bizarre, seemingly paranormal events occur and it seems the man is struggling with his sanity.
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The player's interactions with the game's world and inhabitants result in different endings upon completion of the game. These are shown during the game's end credits, emphasizing how the player received that particular ending. A single playthrough of the game can last between three and eight hours.
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Available only in the Director's Cut, the 'yellow' ending is also only available on a repeat playthrough. By completing a series of specific tasks and also attaining the white ending on the previous playthrough, giving a particular item to the first NPC the player meets will unlock a "joke" ending
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In the 'blue' ending the player encounters the man who had gunshot wounds in the game's opening. The man in blue taunts and laughs at the protagonist, leading the man to shoot at him. After shooting, the man's appearance changes to resemble the man in blue, whose gunshot wound is fully healed. The
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survival horror game with retro-styled 2D graphics in which the player controls a nameless protagonist following directions provided by the character's apparent hallucinations. When exploring the game world the player will discover items, keys and food. The correct use of each item and key must be
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The Director tells him that he is going to leave the city. Determined to get past a crashed bus, the man gathers supplies so he may open the bus door. Not sure what to expect, the man is attacked by a large, screaming monster with scythe-like arms known as Mother. After a brief confrontation, the
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In the 'green' ending, it is suggested through cryptic and brief flashbacks of conversations that the woman in blue was a sister, spouse, or girlfriend to the man and that she had possibly died in some form of accident or illness (although it is implied that it could be the result of a car bomb,
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Players control a man in a surgical mask. This character is an isolated survivor of an infection which has turned his city's (and possibly the world's) population into aggressive, shambling mutants. With limited food and an increasingly fragile mental state, the player character must be guided
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The survivor's apartment serves as a hub; the player must return with food in order to survive, as well as sleep. Sleeping prevents madness and is also required to save the player's progress. It is possible to combat lack of sleep with pills; these further damage the survivor mentally but the
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Throughout the game references are made to the survivor's state of mind. It is possible to have discussions with a toy cat, or talk the main character's problems out with a real cat that can be adopted; strange characters such as a man with a box on his head are encountered. Rooms may change
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In the waking world the man is out of supplies, and is forced to explore for food, weapons, and other survivors. Following leads picked up from his radio, annotated maps, and discarded diary entries, the man explores the apartment complex infested with monsters. He finds a card with a radio
471:. The man is alone and unsure if there are any other survivors. In the opening scene, which is a dream, he meets a man with a box on his head and a girl in a blue dress. At the end of this dream, a man wearing blue with a single gunshot wound appears before the survivor wakes up. 505:
game concludes with a clear view of the devastated city, followed by a conversation between him and 'her' sitting on a hill. This ending suggests the man's possible descent into further madness, or the indifference of the main character to his problems and sanity.
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concludes with a clear view of the devastated city, just like in the 'blue' ending, followed by a conversation between him and 'her' sitting on a hill. This ending suggests the man's further psychological madness, demise during a coma or possible suicide.
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After many days spent possibly dreaming of the man in blue or the man who wears a box, and many nights spent in confrontation with a large and aggressive monster, the man is able to leave the apartment safely, and begin to explore the city.
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received positive reviews from critics, with most reviewers praising the game for its storyline and gameplay, but some reviewers criticized the game for not delivering on the psychological horror aspect. It received a score of 80.62% on
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frequency, which he uses to discover another survivor, a man who refers to himself as "The Director," who occasionally provides the man with flares, bullets, human and cat food, kitchen supplies, and electronics.
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A nameless man in a surgical mask (referred to in the game as "You") has been living in an apartment for an unspecified amount of time after a disease has turned most of the city's inhabitants into mindless
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and is crawling across the ground. It will still end with the man and the girl looking out to the city. A joke ending also exists, where the man dances at a party (which was likely a hallucination).
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monster flees and the man finds The Director mortally wounded. In their final conversation, The Director tells him that he should go to the hospital, and gives him the hospital's security code.
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appearance upon being revisited; making a wrong turn may result in a strange scene. It becomes difficult to interpret what is real to the survivor and what is hallucination.
394:. The Director's Cut came out on Microsoft Windows and OS X as a free update on 31 October 2013. In October 2014 the game was also made available for the 1400: 784: 1410: 1405: 1415: 1390: 544:
where the nameless man decides to simply dance his troubles away at the NPCs party instead of completing the game's tasks again.
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Available only in the Director's Cut, the 'white' ending is an extension of the green ending and is possible only on or after a
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developed by Jasper Byrne under the name "Superflat Games". It was originally released as a
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https://twitter.com/jasperbyrne/status/1555908969931177984
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A remake of the game, titled 27:2012 survival horror video game 1259:Grayson, Nathan (2012-04-06). 1: 1401:Post-apocalyptic video games 1232:Neigher, Eric (2012-05-03). 891:Johnson, Leif (2012-04-20). 1411:Survival horror video games 1286:Wilde, Tyler (2012-04-19). 1205:Denby, Lewis (2012-04-25). 923:Wilde, Tyler (2012-04-19). 1457: 1406:Psychological horror games 1416:Single-player video games 1391:PlayStation Network games 1178:Edge Staff (2012-04-24). 767:., and an 8.5/10 on IGN. 613: 610: 564: 561: 40: 1396:PlayStation Vita games 1288:"Lone Survivor review" 1261:"Lone Survivor Review" 1234:"Lone Survivor Review" 1207:"Lone Survivor Review" 1180:"Lone Survivor review" 1048:"Lone Survivor (WIIU)" 973:"Lone Survivor (Vita)" 925:"Lone Survivor review" 893:"Lone Survivor Review" 1376:Nintendo Switch games 1024:"Lone Survivor (PS4)" 949:"Lone Survivor (PS3)" 1000:"Lone Survivor (PC)" 469:zombie-like monsters 380:and released on the 1386:PlayStation 4 games 1381:PlayStation 3 games 607: 558: 409:Super Lone Survivor 382:PlayStation Network 300:Super Lone Survivor 1324:Video games portal 735:. You can help by 556: 533:second playthrough 1441:Curve Games games 1431:Wii U eShop games 863:Missing or empty 753: 752: 717: 716: 603: 602: 404:Limited Run Games 366:Microsoft Windows 345: 344: 253:25 September 2013 244:24 September 2013 235:24 September 2013 184:Microsoft Windows 146:Microsoft Windows 16:(Redirected from 1448: 1351:2012 video games 1337: 1336: 1334:Official website 1326: 1321: 1320: 1319: 1304: 1303: 1301: 1300: 1283: 1277: 1276: 1274: 1273: 1256: 1250: 1249: 1247: 1246: 1229: 1223: 1222: 1220: 1219: 1202: 1196: 1195: 1193: 1192: 1175: 1169: 1168: 1166: 1165: 1149: 1143: 1142: 1140: 1139: 1123: 1117: 1116: 1114: 1113: 1097: 1088: 1087: 1085: 1084: 1068: 1062: 1061: 1059: 1058: 1044: 1038: 1037: 1035: 1034: 1020: 1014: 1013: 1011: 1010: 996: 987: 986: 984: 983: 969: 963: 962: 960: 959: 945: 939: 938: 936: 935: 920: 909: 908: 906: 905: 888: 873: 872: 866: 861: 859: 851: 849: 848: 835: 829: 828: 826: 824: 809: 803: 802: 800: 798: 780: 748: 745: 727: 720: 688: 687: 686: 682: 681: 677: 676: 672: 671: 667: 666: 608: 559: 557:Aggregate scores 429:post-apocalyptic 378:PlayStation Vita 315: 313: 293: 291: 277: 268: 252: 243: 234: 214: 212: 198: 196: 162:PlayStation Vita 75:(Director's Cut) 60:(Director's Cut) 45: 33: 21: 1456: 1455: 1451: 1450: 1449: 1447: 1446: 1445: 1341: 1340: 1332: 1331: 1322: 1317: 1315: 1312: 1307: 1298: 1296: 1285: 1284: 1280: 1271: 1269: 1258: 1257: 1253: 1244: 1242: 1231: 1230: 1226: 1217: 1215: 1204: 1203: 1199: 1190: 1188: 1177: 1176: 1172: 1163: 1161: 1151: 1150: 1146: 1137: 1135: 1125: 1124: 1120: 1111: 1109: 1099: 1098: 1091: 1082: 1080: 1070: 1069: 1065: 1056: 1054: 1046: 1045: 1041: 1032: 1030: 1022: 1021: 1017: 1008: 1006: 998: 997: 990: 981: 979: 971: 970: 966: 957: 955: 947: 946: 942: 933: 931: 922: 921: 912: 903: 901: 890: 889: 876: 862: 852: 846: 844: 837: 836: 832: 822: 820: 818:Superflat Games 811: 810: 806: 796: 794: 793:. Gamer Network 782: 781: 777: 773: 763:, an 81/100 on 749: 743: 740: 733:needs expansion 718: 684: 679: 674: 669: 598: 596: 594: 582: 580: 578: 576: 554: 550: 497: 464: 451: 446: 422: 414:Nintendo Switch 354:survival horror 330:Survival horror 319: 316:31 October 2022 310: 303: 297: 294:16 October 2014 288: 281: 278:15 October 2014 272: 269:14 October 2014 263: 256: 247: 238: 229: 218: 209: 202: 193: 174:Nintendo Switch 71: 70:Superflat Games 56: 55:Superflat Games 31: 30:2012 video game 28: 23: 22: 15: 12: 11: 5: 1454: 1452: 1444: 1443: 1438: 1433: 1428: 1423: 1418: 1413: 1408: 1403: 1398: 1393: 1388: 1383: 1378: 1373: 1368: 1363: 1358: 1353: 1343: 1342: 1339: 1338: 1328: 1327: 1311: 1310:External links 1308: 1306: 1305: 1278: 1251: 1224: 1197: 1170: 1144: 1118: 1089: 1063: 1039: 1015: 988: 964: 940: 910: 874: 830: 804: 774: 772: 769: 751: 750: 730: 728: 715: 714: 711: 702: 701: 698: 690: 689: 660: 652: 651: 648: 640: 639: 636: 628: 627: 624: 616: 615: 612: 601: 600: 591: 585: 584: 573: 567: 566: 563: 552: 549: 546: 541: 540: 529: 528: 520: 519: 511: 510: 502: 501: 496: 493: 463: 460: 450: 447: 445: 442: 421: 418: 343: 342: 337: 333: 332: 327: 321: 320: 318: 317: 307: 296: 295: 285: 280: 279: 270: 260: 255: 254: 245: 236: 226: 217: 216: 206: 201: 200: 190: 181: 177: 176: 143: 137: 136: 133: 127: 126: 123: 117: 116: 113: 107: 106: 103: 97: 96: 93: 87: 86: 83: 77: 76: 68: 62: 61: 53: 47: 46: 38: 37: 29: 26: 24: 14: 13: 10: 9: 6: 4: 3: 2: 1453: 1442: 1439: 1437: 1436:Windows games 1434: 1432: 1429: 1427: 1424: 1422: 1419: 1417: 1414: 1412: 1409: 1407: 1404: 1402: 1399: 1397: 1394: 1392: 1389: 1387: 1384: 1382: 1379: 1377: 1374: 1372: 1369: 1367: 1364: 1362: 1359: 1357: 1354: 1352: 1349: 1348: 1346: 1335: 1330: 1329: 1325: 1314: 1309: 1295: 1294: 1289: 1282: 1279: 1268: 1267: 1262: 1255: 1252: 1241: 1240: 1235: 1228: 1225: 1214: 1213: 1208: 1201: 1198: 1187: 1186: 1181: 1174: 1171: 1160: 1159: 1154: 1148: 1145: 1134: 1133: 1128: 1122: 1119: 1108: 1107: 1102: 1096: 1094: 1090: 1079: 1078: 1073: 1067: 1064: 1053: 1049: 1043: 1040: 1029: 1025: 1019: 1016: 1005: 1001: 995: 993: 989: 978: 974: 968: 965: 954: 950: 944: 941: 930: 926: 919: 917: 915: 911: 900: 899: 894: 887: 885: 883: 881: 879: 875: 870: 857: 843: 840: 834: 831: 819: 815: 808: 805: 792: 791: 786: 779: 776: 770: 768: 766: 762: 757: 756:Lone Survivor 747: 744:December 2014 738: 734: 731:This section 729: 726: 722: 721: 712: 710: 708: 704: 703: 699: 697: 696: 692: 691: 661: 659: 658: 654: 653: 649: 647: 646: 642: 641: 637: 635: 634: 630: 629: 625: 623: 622: 618: 617: 606:Review scores 599:(WIIU) 76/100 597:(Vita) 81/100 592: 590: 587: 586: 583:(WIIU) 76.25% 577:(Vita) 81.36% 574: 572: 569: 568: 547: 545: 539:Yellow Ending 538: 537: 536: 534: 526: 525: 524: 517: 516: 515: 508: 507: 506: 499: 498: 494: 492: 488: 484: 480: 476: 472: 470: 461: 459: 455: 448: 443: 441: 437: 433: 430: 426: 425:Lone Survivor 419: 417: 415: 412:released for 411: 410: 405: 401: 397: 396:PlayStation 4 393: 392:Curve Studios 389: 388: 383: 379: 375: 374:PlayStation 3 371: 367: 363: 359: 355: 351: 350: 349:Lone Survivor 341: 340:Single-player 338: 334: 331: 328: 326: 322: 309: 308: 306: 302: 301: 287: 286: 284: 275: 271: 266: 262: 261: 259: 258:PlayStation 4 250: 246: 241: 237: 232: 228: 227: 225: 221: 220:PlayStation 3 208: 207: 205: 199:27 March 2012 192: 191: 189: 185: 182: 178: 175: 171: 167: 166:PlayStation 4 163: 159: 158:PlayStation 3 155: 151: 147: 144: 142: 138: 134: 132: 128: 124: 122: 118: 114: 112: 111:Programmer(s) 108: 104: 102: 98: 94: 92: 88: 84: 82: 78: 74: 73:Curve Digital 69: 67: 63: 59: 58:Curve Studios 54: 52: 48: 44: 39: 36:Lone Survivor 34: 19: 1297:. 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Retrieved 788: 778: 761:GameRankings 755: 754: 741: 737:adding to it 732: 706: 693: 655: 643: 631: 619: 593:(PS3) 84/100 581:(PS4) 80.00% 575:(PS3) 82.50% 571:GameRankings 542: 530: 527:White Ending 521: 518:Green Ending 512: 503: 489: 485: 481: 477: 473: 465: 456: 452: 438: 434: 424: 423: 408: 407: 386: 385: 348: 347: 346: 304: 299: 298: 282: 257: 223: 219: 203: 187: 183: 135:Jasper Byrne 125:Jasper Byrne 115:Jasper Byrne 105:Jasper Byrne 95:Jasper Byrne 85:Jasper Byrne 66:Publisher(s) 51:Developer(s) 1426:Wii U games 1371:MacOS games 1366:Linux games 1361:Indie games 1356:Flash games 1185:Edge Online 611:Publication 595:(PC) 81/100 579:(PC) 80.62% 500:Blue Ending 384:in 2013 as 215:7 June 2013 141:Platform(s) 131:Composer(s) 101:Designer(s) 91:Producer(s) 81:Director(s) 1345:Categories 1299:2012-12-05 1272:2012-12-05 1245:2012-12-05 1218:2012-12-05 1191:2012-12-05 1164:2014-12-30 1158:Metacritic 1138:2014-12-30 1132:Metacritic 1112:2014-12-30 1106:Metacritic 1083:2014-12-30 1077:Metacritic 1057:2017-05-26 1033:2014-12-30 1009:2012-11-21 982:2014-12-30 958:2014-12-30 934:2012-04-22 904:2012-12-05 847:2022-08-10 823:21 October 771:References 765:Metacritic 589:Metacritic 562:Aggregator 509:Red Ending 362:Flash game 358:indie game 1212:Eurogamer 790:Eurogamer 633:Eurogamer 553:Reception 548:Reception 121:Artist(s) 1293:PC Gamer 1239:GameSpot 929:PC Gamer 856:cite web 707:PC Gamer 645:GameSpot 444:Synopsis 420:Gameplay 325:Genre(s) 1266:GameSpy 839:Twitter 657:GameSpy 495:Endings 449:Setting 336:Mode(s) 224:PS Vita 180:Release 713:79/100 700:8.5/10 650:8.5/10 614:Score 565:Score 427:is a 400:Wii U 352:is a 283:Wii U 204:Linux 170:Wii U 154:Linux 869:help 825:2013 799:2013 709:(US) 638:8/10 626:7/10 621:Edge 462:Plot 398:and 376:and 370:OS X 368:and 364:for 356:and 188:OS X 150:OS X 898:IGN 739:. 695:IGN 390:by 274:PAL 1347:: 1290:. 1263:. 1236:. 1209:. 1182:. 1155:. 1129:. 1103:. 1092:^ 1074:. 1050:. 1026:. 1002:. 991:^ 975:. 951:. 927:. 913:^ 895:. 877:^ 860:: 858:}} 854:{{ 816:. 787:. 312:WW 290:WW 265:NA 249:EU 240:AU 231:NA 222:, 211:WW 195:WW 186:, 172:, 168:, 164:, 160:, 156:, 152:, 148:, 1302:. 1275:. 1248:. 1221:. 1194:. 1167:. 1141:. 1115:. 1086:. 1060:. 1036:. 1012:. 985:. 961:. 937:. 907:. 871:) 867:( 850:. 827:. 801:. 746:) 742:( 314:: 292:: 276:: 267:: 251:: 242:: 233:: 213:: 197:: 20:)

Index

Lone Survivor: The Director's Cut

Developer(s)
Curve Studios
Publisher(s)
Curve Digital
Director(s)
Producer(s)
Designer(s)
Programmer(s)
Artist(s)
Composer(s)
Platform(s)
Microsoft Windows
OS X
Linux
PlayStation 3
PlayStation Vita
PlayStation 4
Wii U
Nintendo Switch
NA
AU
EU
NA
PAL
Genre(s)
Survival horror
Single-player
survival horror

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