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intermittently, sometimes to achieve goals but often to suggest actions that will kill the player character (such as falling into a pit full of spikes). Players are sometimes, but not always, congratulated when following these instructions, while disobeying the narrator results in a barrage of insults. Both the player character and environment are in stark black and white, with a colourful motif appearing if the character disobeys the narrator's instructions, or the visuals becoming more detailed but still in monochrome if the character decides to be compliant.
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were of dominance and power, since to provide a fuller answer would "defy the point of the game". His intentions in making the game were to get people to think about the games they were playing—a direction he found much of the video game industry shying away from. The confrontational aspect of the
150:, the game was built over the course of about half a year in Ocias' spare time. Released online on 14 June 2010 onto various game hosting websites, it has garnered sizeable praise and scrutiny since its release, with critics finding the game to be thought-provoking while having poor controls.
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A narrator first asks players, "are you a man, or a woman?" Players who select "man" are instead told they are a "girl". Similarly, players who select "woman" are called a "boy". Navigation is by arrow keys, which also control the ability to jump and duck. The narrator instructs players
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were used during development, Ocias expressed that he wished that he had during the end of production. Research was taken into achieving "certain little fiddly things," Ocias explained, such as generating the text elements and instructing Flash to read his
223:, as showing "greater depth" to video games as well as experimentation and research. Ocias ultimately stated that while he dislikes "force-feeding" players, he would try to take a different approach both mechanically and thematically for his next game.
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called the controls "a little wonky", but concluded that it was "definitely worth giving a go". Tim W. of the same website ranked the game second place of the top 10 browser platformers of 2010. Rose later published in his book
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dubbed it "great high-brow lunchtime gaming" that exploits the paradox of video games being supposedly a better medium than music and films, despite most gamers being compliant by design. Writing for
246:, as well as Ocias's official website, on 14 June 2010. Since its release, the game has received sizeable praise and scrutiny from players, with some responding reminiscently over it. Duncan Geere of
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before settling on the platform genre. Ocias worked on the game intermittently in his spare time, using his "bit of self-taught programming knowledge" to code it. Although no
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called the experience of playing the game challenging of the "assumptions people may hold about the respective weight of narrative and play mechanics". Kris Ligman of
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that the game is worth playing twice to see the alternative endings based on the player's decisions. Writing for the official website of
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mechanic; and secondly to absorb the awareness of people online. Expanding upon his inspirations, Ocias cited individual games such as
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called the controls frustrating and "only just playable", but disregarded this as "all it needs in order to work". Chris
Priestman of
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found the game provoking of "gut reactions" and noted a sexual undercurrent throughout it. Referred to by Gillen, Michael Rose of
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was built over the course of about half a year, transforming from the exploration genre to a mining- and building-based
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A colourful motif appears throughout the environment if the character disobeys the narrator's instructions.
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game was motivated by two aspects: primarily to use "the resource of emotions" invoked by its
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relationship and a "fantastic case" of the medium "pushing the margins of human emotion".
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Experimental Games: Critique, Play, and Design in the Age of
Gamification
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and control "really quite excellent". A review in the
Italian magazine
464:"Interview: Loved's Ocias Seeks Depth, Player Confrontation Exclusive"
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428:(Illustrated ed.). New York: A K Peters/CRC Press. p. 213.
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327:"Find out how far you'll go in the kinky power play sim Loved"
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561:[A guide for recognizing independent video games].
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named it one of their top 16 favourite independent games.
363:"A Crazy Little Thing - Exploring Love in Video Games"
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592:"'Loved': Identity, Subjugation, and Confrontation"
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559:"Guida per riconoscere i videogiochi indipendenti"
662:. Archived from the original on 23 August 2014
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621:. Archived from the original on 20 March 2015
8:
615:"Browser Game Pick: Loved (Alexander Ocias)"
142:developed by Alexander Ocias, an Australian
565:(in Italian). June–August 2012. p. 45.
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1003:The Ultimate Showdown of Ultimate Destiny
269:In interviewing Ocias, Justin Kranzl of
656:"Feature: Top Browser Platformers 2010"
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194:According to Ocias, the main themes of
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602:from the original on 25 November 2014.
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16:2010 browser-based platform video game
529:"It Is Better To Have Loved And Lost"
508:from the original on 21 December 2014
361:Vincent, Brittany (9 February 2012).
325:Priestman, Chris (27 February 2014).
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1254:Video games developed in Australia
498:"'Loved': The game that hates you"
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539:from the original on 6 March 2015
793:Kaboom: The Suicide Bombing Game
527:Gillen, Kieron (15 June 2010).
215:, along with companies such as
942:All your base are belong to us
613:Rose, Michael (15 June 2010).
496:Geere, Duncan (15 June 2010).
462:Kranzl, Justin (2 July 2010).
1:
590:Ligman, Kris (18 July 2010).
426:250 Indie Games You Must Play
296:250 Indie Games You Must Play
889:Super Mario Bros. Crossover
654:W., Tim (10 January 2011).
398:University of Chicago Press
1270:
660:IndieGames.com: The Weblog
575:: CS1 maint: url-status (
20:
1249:Single-player video games
1026:Saturday Morning Watchmen
932:Films/series that debuted
897:The Scale of the Universe
680:: CS1 maint: unfit URL (
639:: CS1 maint: unfit URL (
212:Deus Ex: Human Revolution
42:
392:Jagoda, Patrick (2020).
21:Not to be confused with
304:dominant and submissive
146:and artist. Written in
1239:Monochrome video games
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27:Love (2010 video game)
23:Love (2008 video game)
905:Abobo's Big Adventure
227:Release and reception
161:
921:Friday Night Funkin'
255:Rock, Paper, Shotgun
1010:Charlie the Unicorn
474:on 14 November 2013
424:Rose, Mike (2011).
140:platform video game
1034:Ollie & Scoops
965:Neurotically Yours
767:Games that debuted
533:Rock Paper Shotgun
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1045:Associated people
801:Super Smash Flash
234:was published as
206:The Last Guardian
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49:Promotional image
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1171:Related articles
881:The Room Tribute
817:Flash Element TD
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66:Publisher(s)
56:Developer(s)
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1244:Platformers
1234:Indie games
1224:Flash games
1188:Adobe Flash
1147:Dan Paladin
1132:Chris Niosi
1117:Arin Hanson
1097:Max Gilardi
1087:David Firth
1072:John Cooney
1052:Alan Becker
960:(2001–2003)
952:(2001–2002)
809:Fancy Pants
331:Kill Screen
284:Kill Screen
171:Development
148:Adobe Flash
88:Platform(s)
81:Adobe Flash
1208:Categories
1112:Zach Hadel
1082:James Farr
1057:Brad Borne
841:Raid Gaza!
760:Newgrounds
724:Newgrounds
713:Kongregate
596:PopMatters
310:References
278:PopMatters
244:Kongregate
240:Newgrounds
1107:Edd Gould
988:Numa Numa
980:Eddsworld
949:Xiao Xiao
571:cite news
468:Gamaustra
272:Gamasutra
260:free will
189:tile maps
184:libraries
1092:Tom Fulp
1005:" (2005)
990:" (2004)
975:" (2003)
944:" (2001)
676:cite web
666:2 August
635:cite web
600:Archived
537:Archived
506:Archived
377:2 August
236:freeware
154:Gameplay
113:Platform
108:Genre(s)
1018:Minushi
973:Badgers
625:28 July
543:28 July
512:28 July
478:28 July
341:28 July
119:Mode(s)
99:Release
93:Browser
1162:TomSka
1029:(2009)
1021:(2007)
1013:(2005)
916:(2012)
913:Dys4ia
908:(2012)
892:(2010)
884:(2010)
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865:Spewer
860:(2009)
852:(2009)
849:Aether
844:(2009)
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828:(2007)
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788:(2002)
780:(1999)
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76:Engine
1122:Jazza
924:(TBA)
873:Loved
719:Loved
708:Loved
502:Wired
249:Wired
238:onto
232:Loved
196:Loved
176:Loved
135:is a
132:Loved
38:Loved
682:link
668:2014
641:link
627:2014
577:link
563:Dude
545:2014
514:2014
480:2014
430:ISBN
402:ISBN
379:2014
367:G4tv
343:2014
264:Dude
242:and
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