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longer microgame without a set time limit. When playing a stage for the first time, players are simply required to clear enough microgames and defeat the boss stage without running out of lives, which unlocks the next stage or set of stages. If a stage has already been cleared once, players will instead play for a high score, seeing how many microgames they can clear before running out of lives. Players can regain one of their lost lives by defeating boss battles, but the difficulty and speed of the microgames further increase the longer the player manages to survive. In addition to the main stages, players can unlock various minigames by clearing certain unlock conditions in-game. These games include high score challenges such as a jump rope minigame, competitive games which can be played with two players using the same system, and Wario-fied versions of
895:, was released in Japan on December 24, 2008, in Europe and Australasia on April 3, 2009, and in North America on April 27 during the same year. The game plays the same as in its original title. There are three modes β the first is Endless, which places the player in a randomly generated course, requiring him or her to guide a paper airplane through it as it descends, attempting to get as far down as possible; Time Attack, which places the player in pre-created tracks, requiring them to get down to a certain point as fast as possible; and Race Mode, a two-player competition that is played on one DSi, with one player using the d-pad and the other using the face buttons. There are a total of eight courses in the game.
923:
how much the player can move Pyoro. If the player eats a differently colored bean, it will restore one of the blocks, and eating a flashing bean restores many, if not all, lost blocks and destroys all on-screen beans. The further Pyoro's tongue is extended, the more points are awarded. If a seed lands on Pyoro, the game ends. In the second game, the player must shoot seeds at the falling beans. More points are awarded when two or more are taken out at the same time.
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from the original GBA version. Both play mostly the same as the original versions, although the play area is now wider. The first requires the player to eat falling beans by shooting Pyoro's tongue in an upward diagonal direction. If a bean lands on the ground, it destroys part of the floor, limiting
549:
without telling their manager at the time. The people came up with the idea of using Wario as its mascot since they could not think of anyone else who would best be suited for the game. According to Yoshio
Sakamoto, Wario was chosen as the game's protagonist as he "is always doing stupid things and
433:
and his companions, each centered around themes such as sports, nature and classic
Nintendo games, as well as remix stages that feature microgames from previous stages. In each stage, microgames appear consecutively, presenting the player with a simple prompt with which to clear the microgame with.
538:
in order to come up with microgame ideas; whenever someone had an idea for a microgame, they would write it down on a note and stick it to the director's table. The game became well known around the department, as other members not actively working on the game contributed ideas of their own in the
438:
will be deducted, with the stage ending once the player runs out of lives. As the player keeps playing, the game speeds up, making microgames' time limits shorter and forcing the player to complete them faster. At the end of a set number of microgames, the player must complete a "boss stage"; a
556:
put a lot of thought into how best to market the game. He wanted to show how its unusual playing style made it distinct from other games, in the way it could be simply picked up and enjoyed. Miyamoto gave the staff the approval to use the slogan "More! Shorter! Faster!" (ζε€ ζη ζι
405:
539:
hopes that the development team would be receptive. Microgames that were too obscene or "too
Japanese" were cut to make sure all people playing could understand the game. As individual programmers coded individual microgames, each microgame has a vastly different visual style.
852:, as a more multiplayer focused game than the original. The game features all of the same microgames as the Game Boy Advance version, but the microgames are set up in competitive environments for two to four players rather than an environment for one player.
804:
ranked the game #40 on its list of "The 100 Best Games To Play Today", stating "almost every minigame is a masterclass in how to instantly captivate with clear goals and a captivating alchemy of sound, image and control". The game was ranked 138th in
50:
1661:
781:, it was awarded the Editor's Choice Award, "Game Boy Advance Game of the Month" prize and was nominated for its "Best and Worst" of 2003 in the "Most Innovative Game" category.
2266:
792:
gave it a 9.1 out of 10 and praised the game for its portability, being able to play it in "short bursts" and being able to return to it again and again. Craig Harris from
2316:
561:), which prominently appeared on the Japanese box art, surpassing the actual game logo in terms of size. It was not used for Western packaging, which instead depicted the
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In 2023, the game was re-released on the
Nintendo Switch as part of the Game Boy Advance collection available through the Nintendo Switch Online Expansion Pack.
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Ambassadors, who were early adopters that purchased and registered their 3DS systems prior to the console's first major price cut in their home markets.
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was a mode called "Sound Bomber", where the player completes rapid consecutive "microgames". This concept would be reused and fleshed out for the first
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given to the player consecutively and with increasing speed per each game complete. The game's concept was inspired by the "Sound Bomber" mode of
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Award at the
Edinburgh International Games Festival in 2004 by a panel of videogames industry members, academics, and journalists.
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said that the sheer number of minigames, its simplicity, and replay value made the game original and great, and gave it a 9.0.
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s Editor's Choice Award and Most
Innovative Game Award of 2003, among other awards. It is also revered as one of the
1720:
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816:
327:
2256:
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545:, as the game is known in Japan, was originally made secretly by a number of developers on the development team
302:. The game was produced by Takehiro Izushi and directed by Hirofumi Matsuoka. Matsuoka was also the director of
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series of video games, which all have the same formula of gameplay as the debut title, with the exception of
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2014:
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2200:
1949:
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118:
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515:; a game where players could create and animate fully polygonal three-dimensional models. A feature of
310:
was released in 2003; in Japan in March, in North
America and Europe in May and in Australia in June.
1040:
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2007:
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has won numerous awards and received critical acclaim. It was voted the winner of the
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cast rather than just a portion of Wario's face as seen on the
Japanese counterpart.
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Failing a microgame, either by losing the game or running out of time, one of four
421:'s core gameplay principles revolve around the concept of "microgames", fast-paced
389:
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296:. The music and sound effects (including Wario's voice clips) were recycled from
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Creative
Commons Attribution-Share Alike 3.0 (Unported) (CC-BY-SA 3.0) license
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on April 3, 2014, in Japan and April 10 in North
America and Europe.
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The microgame "The Legend of Zelda" from 9-Volt's stage, referencing
190:
1668:. No. 200. United States: EGM Media. February 2006. p. 78
1602:"GameSpot's Best and Worst of 2003 β Most Innovative Game Nominees"
1894:
947:
430:
403:
385:
330:. The game went on to receive a multiplayer-focused remake called
181:
370:, respectively. In addition, some of the microgames featured in
350:. "Pyoro" and "Paper Plane", two bonus minigames that appear in
1848:
1844:
1400:
794:
665:
1265:"WarioWare, Inc.: Mega Microgame$ ! Review (3DS eShop / GBA)"
282:, the game is about rapid completion of "microgames", short
820:
ranked the game 78th on a list of greatest Nintendo games.
429:
features over 210 microgames across nine stages hosted by
814:
s "The Greatest 200 Video Games of Their Time" in 2006.
1486:"Wario Ware, Inc: Mega Microgames Game Informer Review"
1328:
Nintendo Research & Development 1 (21 March 2003).
939:
and nine other Game Boy Advance games were released to
425:
that must be completed within a demanding time limit.
27:"WarioWare, Inc." redirects here. For the series, see
1810:
2171:
2123:
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1975:
1903:
1070:at the Super Mario Wiki, which is released under a
527:bear heavy resemblance to some microgames found in
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93:
83:
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42:
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784:Reviewers wrote enthusiastically about the game.
380:. The game has also been re-released through the
414:. 9-Volt's stage's theme is "Nintendo Classics".
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1224:
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1290:
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1152:
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1148:
1089:"WarioWare Inc. Mega Microgame$ impressions"
683:
523:title. In addition, many of the minigames in
354:, were reworked into two full titles for the
8:
1662:"The Greatest 200 Video Games of Their Time"
1421:: CS1 maint: multiple names: authors list (
1190:
1188:
1186:
1116:
1114:
602:
499:s inception began during the development of
2267:Nintendo Research & Development 1 games
1751:"Game Boy Advance β Nintendo Switch Online"
1342:: CS1 maint: numeric names: authors list (
1867:
1853:
1845:
1425:) CS1 maint: numeric names: authors list (
860:Two unlockable minigames from this title,
601:
576:
48:
39:
2317:Multiplayer and single-player video games
1161:"WarioWare, Inc.: Mega Microgame$ (GBA)"
485:were later re-tooled into microgames for
1474:. Vol. 169. June 2003. p. 135.
1231:"WarioWare Inc.: Mega MicroGames Review"
1817:
1079:
965:
394:Nintendo Switch Online + Expansion Pack
2297:Virtual Console games for Nintendo 3DS
1731:from the original on 16 September 2018
1719:Sinclair, Brendan (16 December 2011).
1414:
1335:
374:also return in the ninth installment,
1516:from the original on 13 December 2006
1470:"WarioWare, Inc.: Mega Microgame$ ".
1377:from the original on 26 December 2019
1066:Text in this article was copied from
889:, known in Europe and Australasia as
7:
1441:"WarioWare, Inc.: Mega Microgame$ !"
927:does not have any additional modes.
606:
581:
1721:"3DS Ambassador GBA games released"
1510:"GameBoy mini-games take top prize"
946:The game was later released on the
572:
317:received critical acclaim, winning
2180:Super Mario Land 2: 6 Golden Coins
1632:"The 100 Best Games To Play Today"
1608:. 26 December 2003. Archived from
1197:"Wario Ware, Inc: Mega Microgames"
1123:"WarioWare Inc.: Mega MicroGame$ "
1068:WarioWare, Inc.: Mega Microgame$ !
850:WarioWare, Inc.: Mega Party Games!
837:WarioWare, Inc.: Mega Party Games!
830:WarioWare, Inc.: Mega Party Games!
685:
333:WarioWare, Inc.: Mega Party Games!
25:
1582:from the original on 14 June 2021
1330:WarioWare, Inc.: Mega Microgames!
1275:from the original on 19 July 2018
1241:from the original on 6 April 2016
1133:from the original on 29 July 2018
1099:from the original on 14 June 2021
487:WarioWare, Inc.: Mega Microgames!
315:WarioWare, Inc.: Mega Microgames!
250:WarioWare, Inc.: Mega Microgames!
43:WarioWare, Inc.: Mega Microgames!
2229:
2228:
1966:
1832:
1820:
1785:WarioWare, Inc: Mega Microgames!
1451:from the original on 25 May 2018
1309:from the original on 3 June 2020
1207:from the original on 21 May 2018
1159:Turner, Benjamin (25 May 2003).
1061:
729:
724:
719:
714:
709:
704:
699:
694:
689:
684:
474:
463:
340:. The game went on to spawn the
2302:Virtual Console games for Wii U
1263:Walker, Joe (12 January 2012).
1229:Gerstmann, Jeff (27 May 2003).
1087:GameSpot Staff (9 April 2003).
256:WarioWare, Inc.: Minigame Mania
2282:Video games developed in Japan
1915:Wario Land: Super Mario Land 3
1638:. 9 March 2009. Archived from
876:digital distribution service.
481:Many of the games featured in
1:
2287:Video games about video games
1367:"Nintendo R&D1 Interview"
1332:(Game Boy Advance). Nintendo.
1297:Bramwell, Tom (30 May 2005).
1195:Harris, Craig (22 May 2003).
1121:Sklens, Mike (22 June 2003).
868:, have been released for the
2277:Nintendo Switch Online games
1548:s Month in Review: May 2003"
1512:. BBC News. 14 August 2004.
1409:Mario Artist: Polygon Studio
502:Mario Artist: Polygon Studio
483:Mario Artist: Polygon Studio
388:, the Ambassador Program on
289:Mario Artist: Polygon Studio
263:, is a minigame compilation
1045:
1020:
993:
267:developed and published by
2343:
908:, known in PAL regions as
834:
817:Official Nintendo Magazine
534:The development team used
328:greatest games of all time
26:
2224:
2114:Wario: Master of Disguise
1964:
1885:
1666:Electronic Gaming Monthly
1036:
1011:
984:
808:Electronic Gaming Monthly
610:
607:
585:
582:
275:. The debut title in the
47:
511:being developed for the
2272:Video games set in 2003
1755:Nintendo of Europe GmbH
1572:"Editor's Choice Games"
824:Remakes and re-releases
455:Development and release
2262:Game Boy Advance games
1922:Virtual Boy Wario Land
1803:Japanese web site for
1795:Japanese web site for
415:
54:North American box art
2327:Minigame compilations
2292:Virtual Console games
2201:Rhythm Heaven Megamix
1950:Wario Land: Shake It!
1127:Nintendo World Report
752:Nintendo World Report
407:
1700:on February 23, 2009
1642:on 26 September 2012
886:Paper Airplane Chase
880:Paper Airplane Chase
559:Saita Saitan Saisoku
550:is really idiotic".
367:Paper Airplane Chase
18:Paper Airplane Chase
2148:Intelligent Systems
1612:on 26 December 2003
844:was remade for the
604:
579:
411:The Legend of Zelda
972:Known in Japan as
935:In December 2011,
577:
416:
313:Upon its release,
2312:Party video games
2244:
2243:
2194:Super Smash Bros.
2075:Mario & Wario
1994:Mega Party Games!
1560:on April 8, 2004.
1299:"Wario Ware, Inc"
760:
759:
600:
599:
547:Nintendo R&D1
505:, a successor to
246:
245:
113:Ryutaro Takahashi
89:Hirofumi Matsuoka
66:Nintendo R&D1
16:(Redirected from
2334:
2257:2003 video games
2232:
2231:
2050:Get It Together!
2036:Game & Wario
1987:Mega Microgames!
1970:
1869:
1862:
1855:
1846:
1837:
1836:
1835:
1825:
1824:
1823:
1816:
1797:Bird & Beans
1778:Official website
1765:
1764:
1762:
1761:
1747:
1741:
1740:
1738:
1736:
1716:
1710:
1709:
1707:
1705:
1696:. Archived from
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1678:
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1622:
1621:
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1556:. Archived from
1547:
1539:(June 1, 2003).
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1500:
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1494:. Archived from
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1373:. 7 April 2006.
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1167:. Archived from
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937:Mega Microgames!
925:Bird & Beans
914:, features both
905:Bird & Beans
899:Bird & Beans
842:Mega Microgames!
813:
764:Mega Microgames!
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554:Shigeru Miyamoto
529:Mega Microgames!
478:
467:
427:Mega Microgames!
372:Mega Microgames!
361:Bird & Beans
352:Mega Microgames!
347:Game & Wario
325:
308:Mega Microgames!
273:Game Boy Advance
212:
203:
194:
185:
168:Game Boy Advance
52:
40:
21:
2342:
2341:
2337:
2336:
2335:
2333:
2332:
2331:
2247:
2246:
2245:
2240:
2220:
2167:
2141:Yoshio Sakamoto
2136:Hiroji Kiyotake
2119:
2087:
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1971:
1962:
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1811:
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1535:The Editors of
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1508:
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1371:Kiziko Archives
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1002:
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951:Virtual Console
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931:Virtual Console
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833:
826:
811:
761:
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690:
578:Aggregate score
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571:
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491:
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479:
470:
469:
468:
457:
402:
382:Virtual Console
323:
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180:
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143:Ryoji Yoshitomi
123:Kazuyoshi Osawa
112:
110:
99:Takehiro Izushi
55:
38:
37:2003 video game
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34:2003 video game
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1772:External links
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1711:
1679:
1653:
1623:
1593:
1563:
1527:
1501:
1498:on 2003-12-13.
1477:
1472:Nintendo Power
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1388:
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1218:
1182:
1171:on 27 May 2003
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2199:
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2187:Dr. Mario 64
2185:
2178:
2112:
2105:
2098:
2080:
2073:
2067:Puzzle games
2055:
2048:
2041:
2034:
2027:
2020:
2015:Smooth Moves
2013:
2006:
1999:
1992:
1986:
1985:
1976:
1948:
1943:Wario Land 4
1941:
1936:Wario Land 3
1934:
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1796:
1784:
1758:. Retrieved
1754:
1745:
1733:. Retrieved
1724:
1714:
1704:September 9,
1702:. Retrieved
1698:the original
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1682:
1672:February 23,
1670:. Retrieved
1665:
1656:
1644:. Retrieved
1640:the original
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1626:
1614:. Retrieved
1610:the original
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1596:
1584:. Retrieved
1575:
1566:
1558:the original
1551:
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1536:
1530:
1518:. Retrieved
1504:
1496:the original
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1465:
1453:. Retrieved
1444:
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1401:data missing
1398:
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1379:. Retrieved
1370:
1329:
1323:
1311:. Retrieved
1302:
1277:. Retrieved
1268:
1243:. Retrieved
1234:
1209:. Retrieved
1200:
1173:. Retrieved
1169:the original
1164:
1135:. Retrieved
1126:
1101:. Retrieved
1092:
1082:
1046:Tori to Mame
1028:
1003:
974:
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945:
941:Nintendo 3DS
936:
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924:
919:
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870:Nintendo DSi
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390:Nintendo 3DS
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299:Wario Land 4
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213:June 6, 2003
204:May 26, 2003
195:May 23, 2003
153:
73:Publisher(s)
61:Developer(s)
2208:Pizza Tower
2107:Wario World
2100:Wario Blast
1839:Video games
1805:Paper Plane
1520:14 December
1021:Kami HikΕki
892:Paper Plane
862:Paper Plane
608:Publication
508:Mario Paint
392:and on the
358:service as
253:, known as
241:multiplayer
163:Platform(s)
139:Composer(s)
133:Ko Takeuchi
109:Ko Takeuchi
105:Designer(s)
95:Producer(s)
85:Director(s)
2251:Categories
2215:Antonblast
2158:Suzak Inc.
2124:Developers
1905:Wario Land
1760:2023-02-24
1445:Metacritic
1056:References
985:γ‘γ€γ γ€γ³ γ―γͺγͺ
592:Metacritic
583:Aggregator
497:WarioWare'
265:video game
261:PAL region
2307:WarioWare
2153:Good-Feel
2092:Spin-offs
1977:WarioWare
1956:marketing
1895:Character
1790:MobyGames
1417:cite book
1338:cite book
1313:12 August
1303:Eurogamer
1175:12 August
1137:12 August
618:Eurogamer
574:Reception
569:Reception
563:WarioWare
521:WarioWare
442:Dr. Mario
423:minigames
419:WarioWare
342:WarioWare
284:minigames
278:WarioWare
129:Artist(s)
29:WarioWare
2235:Category
2163:Treasure
2131:Nintendo
2057:Move It!
2022:Snapped!
2008:Touched!
2001:Twisted!
1729:Archived
1725:GameSpot
1606:GameSpot
1580:Archived
1578:. 2003.
1576:GameSpot
1553:GameSpot
1543:GameSpot
1537:GameSpot
1514:Archived
1449:Archived
1375:Archived
1307:Archived
1273:Archived
1239:Archived
1235:GameSpot
1205:Archived
1131:Archived
1097:Archived
1093:GameSpot
1033:Japanese
1008:Japanese
981:Japanese
846:GameCube
790:GameSpot
778:GameSpot
642:GameSpot
400:Gameplay
338:GameCube
320:GameSpot
292:for the
271:for the
269:Nintendo
222:Genre(s)
111:Goro Abe
78:Nintendo
2172:Related
1813:Portals
1735:13 June
1646:25 June
1616:25 June
1586:25 June
1455:13 June
1381:13 June
1279:25 June
1245:13 June
1211:25 June
1165:GameSpy
1103:13 June
1041:Hepburn
1016:Hepburn
989:Hepburn
920:Pyoro 2
874:DSiWare
856:DSiWare
654:GameSpy
448:Sheriff
356:DSiWare
336:on the
259:in the
233:Mode(s)
174:Release
2029:D.I.Y.
1979:series
1907:series
1880:series
756:9.5/10
659:95/100
647:9.1/10
635:7.5/10
596:89/100
280:series
227:Action
150:Series
1877:Wario
1827:2000s
1546:'
1405:]
1397:[
1012:η΄γγ³γΌγ
960:Notes
948:Wii U
916:Pyoro
911:Pyoro
866:Pyoro
812:'
788:from
746:4.6/5
611:Score
586:Score
436:lives
431:Wario
386:Wii U
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155:Wario
2043:Gold
1737:2018
1706:2022
1674:2021
1648:2018
1636:Edge
1618:2018
1588:2018
1522:2006
1457:2018
1427:link
1423:link
1383:2018
1344:link
1315:2018
1281:2018
1247:2018
1213:2018
1177:2018
1139:2018
1105:2018
1037:ι³₯γ¨γγ‘
918:and
864:and
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