591:, came up with an idea of a character with a hangman's hood; Ste doodled it in a small margin of the layout. The detachable limbs were also conceived in the sketch, as below the character was an arrow pointing to a pile of his parts. John then thought of a game where the player had to capture all jumping fleas in a land, which the two decided to have the hangman be the playable character. Plok's name was then spontaneously coined when John was placing letters from a cassette tape cover on his computer mouse; his full name was "Plok the Exploding Man" to describe his separable design. After more motivation from John, Ste moved to clear sheets of paper to do more sketches, where the character's colors, poses, size (32x40) and "extreme expressions" involving an opening mouth were conceived.
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grandfather's search for an amulet 50 years ago. In the dream, the player plays as
Grandpappy Plok as he sails from Akrillic to Legacy Island, and shares the same experience as what his grandson is doing now, traveling through bizarre obstacles, discovering artifacts (including Rockyfella), and dealing with the same Bobbin Brothers as well as their third brother Irving. Having defeated them, Grandpappy finally dug up an amulet and sailed back to Akrillic victoriously. Back to the present day, Plok wakes up and discovers that the amulet is located at the bottom of the statue. Plok's mission on getting his island back continues, now with the ability to "charge" a buzzsaw jump ability by sacrificing the shells he has collected.
844:, the Razz Board hardware stored pixels as bytes, with the first six bits determining color, the seventh bit setting its vertical position relative to its predecessor, and the eighth its horizontal. For instance, using a bitmap system to create a 32-pixel line requires a grid of 1,024 pixels (32x32) with 992 of them transparent, while making the same line took only 32 bytes in Razz Board. This meant sprites weren't restrained to perfectly square sizes, which Ste took advantage of when creating the text font although setting an arbitrary limit of 22x29. For the SNES game, Brooke designed two new fonts for 16x16 and 8x8 bitmap grids: one based on Ste's font for
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coded to move and rotate instead of creating multiple frames. Ste also had Plok's boots and gloves be gigantic in order for his detachable-limb design to work to its full potential. The fleas, although animated traditionally with frames, were only two legs to make animating extreme poses simpler and for the sprite to not be too busy. Ste reported "5 or 6" frames for all of the fleas' movements. For the SNES console, Brooke altered the design of Plok and the fleas only slightly, but Plok's animation method was transformed; the SNES has the traditional bitmap method of executing pixels, thus he was animated frame-by-frame by Brooke.
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eight stages which were originally for Cotton Island were moved later as the
Grandpappy Plok dream stages, with eight new easier Cotton Island stages created. According to Buckley, dream levels were conceived to vary the pacing, particularly with the Amulet. Kong also reported one of the publishers wanted the first level's difficulty decreased, so the staff decreased the bouncing sprouts' hit points from two to one; however, in the tutorial segment of the final game, the sprouts take two hits as Plok fires an extra arm. While Software Creations did have collectible continues (named "Plokontinues") for
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points; and
Rockyfella, the spirit of the island's soil residing under in the mountains of the island's southeast who is vengeful against Plok for the flagpoles he dug in the ground. After clearing out all the enemies on the island, Plok journeys into the source of the fleas, the Fleapit, where he uses various weapon vehicles. He faces off with the leader of the fleas who hatched them, the Flea Queen, using a high-tech "secret Super-Vehicle" armed with bug spray to defeat her. After the showdown, he returns home to sleep on his green chair.
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348:(two arms and two legs) at will to damage enemies as projectiles from his arms and feet. While a limb instantly returns to Plok's body if it hits an enemy, it takes longer if it does not collide with anything. Limbs can also fire through certain barriers like rock pillars. The only limitation is that he cannot shoot limbs while somersaulting. In later levels, some puzzles involve having to "sacrifice" one of Plok's limbs to activate scenery-changing targets. Once a limb hits a switch, it is placed on a
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2146:, Ben Bertoli wrote it was "influential for portraying a world, named Akrill, based on craft supplies and cloth, a concept that Nintendo itself has come to rely on for many games. The game also provided players with power-ups and vehicles, such as flamethrowers and jetpacks, the likes of which had not been seen in a single game." Sepia-toned flashback stages also made up a chunk of
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291:'s 'Razz Board' hardware. It was cancelled in 1990 following the closure of Zippo Games, but was revived as a SNES game developed at Software Creations after the Pickfords were promoted to higher positions, with Ste becoming an art director and John a producer. Software Creations self-funded the game with the Pickfords owning
1994:. FI appreciated the detail, such as Plok's breathing animation when standing still and the many "little coloured flowers everywhere, looking like real flower power stuff." The music was highlighted (by one critic as the game's best aspect) and noted for pushing the hardware limitations, and sound effects were praised.
603:, but never a "real" arcade title. As a result, the Pickfords made a deal with Rare to use the hardware to produce their dream game as well as to own the game property and receive a big chunk of revenue from board sales; however, the deal also made all of the funding up to the brothers. The project was named
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in Japan. Players portray the hood-headed titular protagonist, the king of the island
Akrillic who is protecting it from fleas spawned by the Flea Queen, who is under the island's ground, as well as other bosses trying to overthrow Plok's power. His versatility lies in his four separable limbs, which
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coin-op, which may have influenced them to produce games like it; there are no other reports verifying this. Although selling decently over a long period, none of the revenue went to the
Pickfords, and Ste suggested the saturation hindered its commercial performance significantly; this plus Software
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Ste, using magic markers, created artwork for future sequels and merchandise, such as style guides of the characters and illustrations of scenes. The
Pickfords planned sequels to involve Plok searching for the fleas' home, introduce a setting named Tower Island, and make Plok's comfy chair (which he
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Plok then heads into various locations around the island while facing other creatures trying to overthrow
Akrillic: Penkinos, a group of inflatable, floating magicians of mysterious origin living in the North of the island; Womack, a spider living in the island's center with its long legs being weak
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Although successfully defeating the
Bobbins Brothers and getting his big square flag back, Plok sails back to Akrillic to find the island has been infested and overtaken by "fleas", two-legged blue insects that hatch from eggs and hop around; Plok learns that the theft of his large flag was simply a
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John's first plan for taking the most advantage of the Razz Board was with how Plok was animated; since he had separable limbs, all of his six parts were independently-moving static sprites. The separated limbs of Plok made him easy to animate and took less graphical data, as static parts could be
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Although
Pickfords allowed Buckley and Brooke to offer many contributions, development was not without conflict, the biggest argument occurring late in development regarding difficulty; while Buckley and Brooks felt it was proper, the Pickfords found it overbearing. To settle the dispute, the first
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Partway through the game, Plok places the big square flag back where it belongs outside his home, and then takes a break as he sits on a foot of the statue of his grandfather, Grandpappy Plok, wishing he had found an amulet to help him deal with the fleas. He takes a nap and has an odd dream of his
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in the fictional archipelago of
Polyesta. Plok wakes up one morning and notices his big square flag on the pole on his house's rooftop has been stolen, and goes out searching for it. He spots the flag on Cotton Island from far away and sails to it to find the flag. Plok mistakes some imposter flags
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received partway through the game. The amulet converts shells into power for Plok's secondary attack. There are also "Magic Fruits" that can heal Plok's health; the more he punches a fruit, the bigger it gets and more health he receives. Less frequent are bigger "Golden Fruits" that increase Plok's
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was positively received by critics, who praised its innovative ideas, variety, presentation, versatile playable character, and level design; however, some expressed skepticism of it being the same cutesy colorful platform title as many others, and the Pickfords attributed its underwhelming sales to
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was the Pickfords' first game where Ste created concept art, to be more professional and adapt to an increase in presentation to buyers in the industry; according to Ste, this changed the process of green-lighting a game just by starting programming: "Everyone in the industry was self taught, and
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as distinguished in the genre, noting innovative aspects such as the costume and weapon power-ups and limb mechanics. Reviews also enjoyed its humor, such as with Plok's limbless movements, his power-ups, and nonsensical story; Humphreys felt it would help the game be enjoyed by even the biggest
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and Geoff Follin, developing the music and sound; Kevin Edwards and Stephen Ruddy as compressors; Dan Whitworth creating additional graphics; and an 18-year-old Chun Wah Kong joining in spring 1993 as a tester. Software Creations, for some of their games, hired animators recently laid-off from a
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detractors of kid-friendly platformers. The hero was applauded for being charming, more lovable than other mascots of its kind, and versatile, particularly with his limbs and his costume and weapon power-ups. Trenton Webb found the limb mechanic "quite fun to mess around with uselessly," and an
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The player encounters several different enemies, such as the aforementioned fleas. For fleas, for the player to complete the level, Plok must destroy every single one of them in every level (with the exceptions of Cotton Island, Legacy Island, and Fleapit), where the last one drops a flag which
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comics; "Ninja Plok" which armed him with an endless amount of throwing stars; and "Super Plok," a superhero with flying abilities. Plok also had the "smart bomb," an ability where he enraged himself to the point of exploding and wiping out all enemies on the screen (as well as his own limbs).
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energy to its fullest. In some levels, some fruits can either send Plok to a timed bonus stage where he must reach a goal or a strange room where he must collect all the shells to progress. Completing these will have Plok warp to the next level with some of them being able to skip boss fights.
2095:. From there, the webcomic takes place 20 years after the game as it features new characters and some returning ones like Rockyfella. The comic sometimes used pop-culture references from other games and other media, in-jokes reference and commentaries on the game's development and its future.
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version was planned using a Software Creations worker's software for automatically converting SNES titles into Mega Drive games; 80% of the code was automatically converted, according to Ste, with the other 20% requiring hands-on work. Ultimately, however, despite Webb announcing the port's
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footage of the game, including Plok attacking fleas with his limbs and skid-ing down slanted platforms. Brooke conceived triggering parts of the scenery with limbs, reasoning they "looked a bit rough" when constantly looping; however, carrying it out was difficult due to affecting the
4404:"Announcing RR-003 the Official SNES soundtrack to PLOK! This will be a preorder item available on Record Store Day (April 18) on our website. http://Respawnedrecords.com Officially licensed with Zee-3 Limited we are happy to bring Plok to vinyl! #vinyl #gaming #music #blessed #snes"
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in Europe, while Tradewest and Activision publishing it in North America and Japan, respectively. While Nintendo's reasons for this remain undisclosed, Ste believes that Miyamoto found it, particularly its mini-race levels, too similar to the then in-development first-party title
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hardware he designed named the Razz Board. In addition to being impressed by the hardware's innovative graphics system, the Pickfords also saw an opportunity to make a "real arcade game" like the ones in their youth; they previously worked on an Amiga-based coin-op system for
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and causing Plok's movements to be jolty. He came up with the limb-holding coat hangers two weeks later. The vehicles were left for the final stages, as incorporating them into earlier levels would've taken too much work to "balance" them with those stages' other aspects.
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for his own, including a pair of underpants and a striped scarf, becoming irritated in the process. Plok encounters the two giant creatures who are responsible for placing the fake flags, the Bobbins Brothers, whom Plok's grandpappy had warned him about, and fights them.
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was compared to many other games of its kind, and even the most favorable reviewers expressed skepticism about playing another average colorful cutesy platform game. Some critics ultimately thought it was and criticized its lack of depth. A frequent comparison was with
536:(NES) titles, which the console had yet to gain steam in the United Kingdom; despite finding the 8-bit system "horribly overpriced and terribly underpowered", the Pickfords took the offer due to financial necessity and their love of the works of Rare founders
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While the brothers and Hay considered many consoles, such as the NES, Super NES, and Game Boy, only a Super NES title came into fruition. Development once again involved self-funding, albeit on the part of Software Creations instead of just the Pickfords.
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s difficulty was also highlighted, mostly attributed to lack of a password system, save feature, and requirement for continues to be earned. Other contributors to the challenge included long stage lengths and sudden obstacles such as rolling logs. One
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there were no standards or expectations of how a new game should progress. I remember it being a struggle to justify spending work time drawing pretty pictures which wouldn't actually contribute to the game." Ste added shades to the concept art using
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as typical of other kid-friendly platform games, although "a bit manic, deceptively bombastic, and diverse in tone". Ste reported Geoff doing around 75% of the work and being far more open for discussion with the team, and Tim being more "elusive".
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was cancelled half-completed in 1990 as a result of Zippo Games closing and funds running out; Ste admitted in 2014 a desire to produce a coin-op caused improper business decisions, such as rejecting more financially-rewarding console work.
4373:"It's been 25 years since the release of the SNES classic "Plok", and yet the soundtrack remains as relevant today as it was then, if not more so. We're proud to bring you the 1st ever official release of that very soundtrack on July 27th"
333:" are earned if four P-L-O-K tokens are collected, and a token is garnered if a level is finished without dying; if a Game Over occurs, the player will restart with a score of 0, three lives, and at the place the Plokontinue was received.
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s FI derogatorily labeled the titular character as "a puny version" of the Sega franchise's blue hedgehog, criticizing his weird design and calling it names such as "hot pink reddy coloured duck penguin thing" and "freaky pork chop."
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s Jonathan Davies felt it kept adding new concepts as the game went on, and praised some of them, such as patterns of item placements directing the player to off-camera platforms and bouncing off water instead of drowning to death.
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s instruments: single-sample guitar chords (0:00–0:05; title theme), simple-waveform "lead" instruments like harmonicas (0:05–0:11; title theme) and guitars (0:11–0:21; "A Line in the Sand"), and a breathing noise (0:21–0:29; boss
780:(2002): "QA is great grounding for designers. It makes you think critically about how players approach your level; how to reward curiosity if the player wanders off the beaten track; how different approaches could break the game."
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Manchester studio, and Whitworth was no exception; he animated the title screen (where Plok plays a harmonica to the theme song) while Ste was on a two-week holiday, and Whitworth's work was enthusiastically-received by the staff.
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games on the console as required by the Stamper brothers, gained them an appreciation for the console and changed their development focus from being on technical finesse to the player's experience, which is what they had for
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and that he would make it the second-greatest in the genre above Sonic but below Mario. Tony Harman, product acquisitions and development manager at Nintendo of America, also attended the studio to play
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was the Pickford brothers' first experience as project managers, as well as the first time they collaborated with other developers to turn their ideas into a finished product. Buckley later admitted to
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stage, where it was being programmed for the Razz Board. The hardware had an unusual system that executed higher-depth graphics and performed better with fewer data. Unlike other hardwares that used
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is limited to two "Permanent Continue Positions" after the completion of the Bobbins Brothers and Rockyfella boss fights which the player can return to even after the game is reset, and there is no
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The cartoony graphics were praised as colorful, surreal, adorable, and featuring "vivid backgrounds"; one reviewer called them some of the best on the Super Nintendo, while another compared it to
1351:(1993) included templates of body part stamps to animate Plok and the flea enemies, and a background painting based on one of the Cotton Island levels. In the United Kingdom, Nintendo released a
1217:(18 April) 2020 by Respawned Records; Respawned's release had official song titles, liner notes, and artwork by the Pickfords, and both 180gram vinyls colored red and yellow. Rare composer
639:. Rare and Zippo Games' relationship worsened; Zippo never completed a Game Boy product as instructed and was bought out by Rare in 1990 to be renamed Rare Manchester, which was shut down.
3568:"When we were doing Plok, before the SNES game it was going to be a coin-op. We got Chris Sievey (Frank Sidebottom) to agree to do the voice of Plok for us. Such a shame it never happened"
620:(2009) in that the player had to catch one of several flying footballs to score a touchdown in the middle of a level; he reported the product being only a little more "primitive" than
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ownership for the Plok character, common in other media economies but rare in the video games industry; and planned a franchise out of it, such as sequels, ports, and merchandise. A
359:-like jump that not only gives him increased speed as items but also dispatches enemies at the highest damage possible. Plok can pick up shells, which award extra lives and serve as
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was published by the two other franchises. Nintendo's UK print ad depicted a faux desktop screenshot with an image of an angry old lady in the house as the wallpaper; the only
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were noted by retrospective journalists to be in more popular platformers released in later years. Games starring characters with floating body parts used as weapons, such as
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2023:) a more crucial part of the gameplay. The Pickfords also drew concepts for toys used for pitches of the SNES game, such as a doll where limbs were joined and detached with
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Some print advertising was criticized in later years by Ste for not showing enough of the game itself. Tradewest's US print advertisement depicted the top half taken up by
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to color concept art; it was used not only for the game but also for other titles and products of a potential franchise and as illustrations for the instruction manual.
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s team consisted of the two brothers as producers, art directors, and designers; John Buckley as programmer; Lyndon Brooke as graphic artist; another set of brothers,
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the best Nintendo release of 1993 as well as another classic by the company, the best platform game of the year, and one of the all-time best in the genre. However,
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848:, in turn based on his lettering in concept drawings, and another for the silent movie-esque screens in the Legacy Island levels. Software Creations' leader and
544:. Zippo Games was the only company to have been consulted by Rare for NES work. Despite initial skepticism against the NES, the Pickfords' experience working on
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was ranked the 26th all-time best SNES title (which also named it the best platformer produced in the United Kingdom) in 1996, the 19th best platform game by
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prints. The color scheme was formulated originally for an 8-bit arcade title; to achieve a "natural" look, colors were scrunched into extreme areas of the
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to voice Plok, contacting him in 1990 via the number on the name of one of his songs, "969 1909." He encountered Sievey in his Frank Sidebottom costume at
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that is usually next to the target. Some targets also require certain limbs. Once Plok is limbless, he moves by bouncing and becomes harder to control.
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four weeks within its development, and told Kay Miyamoto was amazed by the game's audio to the point of analyzing it. However, Nintendo only published
881:. When the project turned into a 16-bit SNES game, the color scheme (although generally the same) was more detailed with a wider palette, and Ste used
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as an easy method to a businesslike aesthetic. Ste drew the illustrations in black and white, due to being focused more on shape than on color and
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788:, it did not produce a save battery due to being too costly, and passwords were scrapped out of fear gaming magazines would spread them around.
329:: "Normal" which features the entire game, and "Child's Play" which omits the harder stages and decreases the speed and hit points of enemies. "
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disclosed getting lost in levels and unable to look for targets and fleas required to complete levels. While some reviewers approved how hard
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5280:"VIDEO GAMES: Planet Leyland: Buzz Aldrin lands an Austin Allegro in deepest Sub-Terrania? Rupert Goodwins makes sense of the new releases"
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The soundtrack has been released to physical formats twice, on July 27, 2019, to cassette by CANVAS Ltd. and as a limited-edition 500-copy
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decoy to lure him away from Akrillic. Plok travels through Akrillic, defeating every single flea on the surface to reclaim his island.
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was, others disliked not being able to save or use passwords, reasoning it was annoying to replay earlier stages over and over again.
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the developer tried to persuade Nintendo to publish it; reception from the corporation's Japan and American branches was positive.
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912:(although Womack went through a massive redesign by Brooke that Ste appreciated) while the Penkinos were originally-conceived for
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being his most "proud" work. and Kong admittined that his experience as the game's tester prepared him for being lead designer on
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When it came to NES and SNES titles, Software Creations was notable for pushing the limits of a hardware's sound, including with
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As development went on, Rare was profiting mostly from selling NES titles, making them less focused on Razz Board games such as
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However, other print advertisements were much more true to the game, such as Tradewest's series of comic book panel ads named
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520:, workers at Zippo Games which was owned by John and their friend Steve Hughes, were struggling to complete games for 16-bit
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the third-best platform game when the game was still in development, and expressed desire to make it the second-best above
721:(1990). The Pickfords were eventually promoted to higher positions, with Ste becoming an art director and John a producer.
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s review was mainly by Steve Polak that rated it 86%, it featured a second opinion from another critic that scored it 55%.
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2672:: Aha! So it's you Bobbins Brothers who are behind all these shenanigans! My grandpappy warned me about you... /
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s primary demographic at gamers six-to-fourteen years old. Although published by Tradewest in the United States,
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can be used to shoot at targets and enemies, and several power-ups scattered throughout its colorful stages as "
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2751:: If only grandpappy found that lost amulet / that would help me sort out these pesky fleas / z..zz...zzz /
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executive producer Mike Webb reported compressing 50% on the game's 16-megabit graphics data (equivalent to
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2730:: I've been duped! All my flags have been stolen while I was on Cotton Island and replaced by flea flags!
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s development, saw the beginning of a saturation of colorful platform games starring cute mascots, like
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journalist called it one of the most "surreal" games in the September 1993 line-up. Tradewest presented
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2994:: Wow! With this magic amulet I can turn shells into Plok power. The fleas won't know what's hit them!
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A 30-second sample of "A Line in the Sand" (also referred to as "Beach"), involving a change in both
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as a "a colorful new action title with a lead character that hurls his arms and legs at attackers."
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was only half-finished, he wrote a letter to Hay claiming it was the third-best platform game below
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2923:: Why it's my arch foes the Bobbins Brothers!.. I'll wager that they're behind this tomfoolery /
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2755:: In the very same place fifty years ago grandpappy Plok has also looking for the lost amulet...
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journalist reported being confused what action to do next in some stages, and another from
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2927:: Looking for something old timer?... have you lost something?... yeah, like an amulet? /
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2136:(1995), were released shortly afterwards and garnered much wider exposure. When listing
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writer called Tradewest "one of the most impressive third party line-up," highlighting
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Semrad, Ed; Carpenter, Danyon; Alessi, Martin; Sushi-X; Weigand, Mike (October 1993).
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After the formation of these ideas, Chris Stamper went to Zippo Games to introduce a
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4899:
3511:
3129:: Akrillic will be mine once again if I can just knock some sense into Rockyfella..
2148:
1387:, the bottom half a picture of the Plok character; the only info revealed was that
1303:
1210:
1165:
882:
806:
655:
576:
436:
384:
296:
44:
6479:
2015:
completion in an April 1994 interview, it was never released for unknown reasons.
1395:
visual depicted was its box art, placed in the bottom right and very small-sized.
1090:
2604:(Super Nintendo Entertainment System). Level/area: Cotton Island Rickety Bridge.
1052:
990:
375:" temporarily upgrades Plok into a character from his favourite movies, such as "
6850:
6177:
6002:
2876:(Super Nintendo Entertainment System). Level/area: Legacy Island Swiftly Peaks.
2625:(Super Nintendo Entertainment System). Level/area: Cotton Island Crazy Cradles.
2104:
1383:
1347:
1193:
1020:
952:
s code had been lost; thus, Buckley started programming based on what he saw in
927:, although the set of power-ups changed with only the helicopter carrying over;
400:
392:
6438:
2855:(Super Nintendo Entertainment System). Level/area: Legacy Island Sponge Rocks.
2692:(Super Nintendo Entertainment System). Level/area: Cotton Island Bobbins Bros.
2293:
572:
6277:
6211:
6090:
3687:
3271:
2947:(Super Nintendo Entertainment System). Level/area: Legacy Island Bobbin Bros.
2771:(Super Nintendo Entertainment System). Level/area: Legacy Island Crouch Hill.
2085:
2011:
1955:
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1185:
1157:
1142:
1077:
874:
751:
428:
360:
334:
258:
150:
81:
6346:
2813:(Super Nintendo Entertainment System). Level/area: Legacy Island Fool's Gap.
2646:(Super Nintendo Entertainment System). Level/area: Cotton Island Blind Leap.
2195:
three 4/5 scores for graphics, control and fun factor, and a 4.5/5 for sound.
1833:
1160:
influences; "A Line in the Sand", for instance, was inspired by the works of
6658:
6640:
6461:
6254:
5921:
4272:
4270:
4268:
3733:
3731:
3729:
2897:(Super Nintendo Entertainment System). Level/area: Legacy Island Log Trail.
2792:(Super Nintendo Entertainment System). Level/area: Legacy Island Mace Cove.
2583:(Super Nintendo Entertainment System). Level/area: Cotton Island Log Falls.
1869:
1410:
1169:
1117:
870:
866:
818:
767:
420:
250:
92:
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4786:
3472:
3470:
3468:
3466:
3464:
3462:
3460:
3458:
3456:
3283:
3281:
3103:(Super Nintendo Entertainment System). Level/area: Akrillic Womack Spider.
1857:
705:(SNES). Hay hired the Pickfords right away to use it to design and program
579:
as Frank Sidebottom in 2006. He planned to voice the playable character of
3046:(Super Nintendo Entertainment System). Level/area: Akrillic The Penkinos.
2968:(Super Nintendo Entertainment System). Level/area: Akrillic Plok's House.
2834:(Super Nintendo Entertainment System). Level/area: Legacy Island Zig Zag.
2746:(Super Nintendo Entertainment System). Level/area: Akrillic Plok's House.
2562:(Super Nintendo Entertainment System). Level/area: Cotton Island Columns.
6814:
6747:
6702:
2541:(Super Nintendo Entertainment System). Level/area: Cotton Island Bridge.
2092:
1911:
1558:
1352:
1189:
632:
521:
412:
372:
338:
263:
254:
103:
4221:
4219:
3145:(Super Nintendo Entertainment System). Level/area: Akrillic Rockyfella.
2676:: You'll never get your flag back Plok!... We'll stamp you out for good!
2520:(Super Nintendo Entertainment System). Level/area: Cotton Island Beach.
2237:
2235:
2233:
1953:
s gameplay and eulogized its playability, perfect control, and variety.
1909:(1991), particularly in its "sugary" tone and Plok's speed ball attack;
1145:
and Geoff Follin, began halfway into development. It was categorized by
6873:
6196:
6155:
6133:
4781:
4479:
4419:
4388:
3583:
2028:
1546:
1462:
932:
416:
408:
356:
2918:(Super Nintendo Entertainment System). Level/area: Legacy Island map.
2667:(Super Nintendo Entertainment System). Level/area: Cotton Island map.
919:
The "floating" limb movements were coded in John's first prototype of
6323:
6057:
4533:"The SNES Exclusive 'Plok' Almost Got A Sega Mega Drive/Genesis Port"
3087:: Hmm.. I think I'll pay a visit to that trouble causer Womack spider
2142:
2132:
2062:
Creations constantly changing publishers between projects rendered a
2024:
1973:
1937:
writer The Elf called his vehicle power-ups "fantastic and fun," and
1723:
837:
685:
was the first non-Japanese company to have a development kit for the
452:
396:
364:
187:
98:
5947:
2952:: My long lost amulet! / This time I'll put it somewhere real safe..
1943:
magazine Jason Humphreys claimed the cowboy power-up his favourite.
1306:
was going to be released, but it was cancelled for unknown reasons.
17:
2697:: Ha! Haaaa! What a piece of cake / Grandpappy would be proud of me
512:, which changed the Pickfords' mindset on how they developed games.
415:
with a water cannon, an "off-road truck" with a rocket launcher, a
6831:(in German). Vol. 6, no. 1. January 1994. pp. 56–59
2179:
different ratings: two scored it 8/10, one 7/10, and another 9/10.
2140:
on a list of "The Most Unappreciated Platformers of the '90s" for
2047:
1933:
critic called it "catchy" with "plenty of situations to test it."
1243:
905:
805:
673:
662:
venue, and offered to work for free; however, a short time later,
571:
549:
525:
480:
313:
196:
76:
3166:(Super Nintendo Entertainment System). Level/area: Akrillic map.
3124:(Super Nintendo Entertainment System). Level/area: Akrillic map.
3082:(Super Nintendo Entertainment System). Level/area: Akrillic map.
3025:(Super Nintendo Entertainment System). Level/area: Akrillic map.
2989:(Super Nintendo Entertainment System). Level/area: Akrillic map.
2725:(Super Nintendo Entertainment System). Level/area: Akrillic map.
791:
Kong recalled most of the game was completed close to the end of
2053:
1172:. Tim Follin composed the title song out of a guitar-played two-
817:
s development, Ste created his black-and-white concept art with
424:
4850:
4848:
4846:
3030:: While I'm at it, it's high time I sorted out those Penkinos..
904:
include Armstrong, a "mini-version" of Rockyfella; and Suki, a
287:; they worked on it while at Zippo Games and programmed it for
2377:
2375:
2373:
2371:
2006:
being commercially successful. The Pickford brothers garnered
953:
631:. In 1989, Rare, the first company outside of Japan to have a
443:
levitates to its flag pole and allows the player to progress.
4969:
4967:
4965:
2973:: z.zz..zzz / Hey! / What's this? / Grandpappy's lost amulet!
7037:
The Plok Archive, part of the Pickford Bros.'s official site
4314:
4312:
4206:
4204:
4202:
4200:
4109:
4107:
3716:
3714:
3712:
3710:
3708:
3655:
3653:
3651:
3649:
1408:
was first announced in June 1993; upon its announcement, an
972:
5234:
5232:
4923:
4921:
4919:
4917:
355:
Plok's secondary attack takes the form of "Speed Blade," a
3636:
3634:
3061:
3059:
3004:
3002:
2463:
2461:
2459:
2446:
2444:
2419:
2417:
2404:
2402:
693:
After leaving Zippo, John phoned Richard Hay, the head of
4871:
4869:
4867:
4865:
4863:
3171:: Now to the source of all this trouble..... The Fleapit!
2358:
2356:
2354:
1271:
expressed a strong interest in working on the game; when
5039:
5037:
4464:"Plok was amazing!!! Great game and fabulous soundtrack"
3832:
3830:
2329:
2327:
1196:. A breathing sample in the boss theme was also used in
5638:
5636:
5058:
5056:
5054:
5052:
2120:
in its 2013 edition. Video game elements introduced in
4886:
4884:
4833:
4831:
4291:
3546:
3544:
3542:
3540:
3538:
3536:
3534:
3532:
666:
was cancelled, and Sievey never voiced the character.
407:. Presents in the Fleapit yield high-tech, futuristic
6929:. Vol. 6, no. 9. September 1993. p. 11
6683:(in Spanish). No. 30. March 1994. pp. 60–63
6577:(in Spanish). No. 17. April 1994. pp. 56–57
6028:. 1001 Before You Die. 7 October 2013. Archived from
3950:
3948:
299:, but the reissue was cancelled for unknown reasons.
6949:. Vol. 6, no. 10. October 1993. p. 77
6228:
Brueggemann, Karl; Brueggemann, Will (3 June 2018).
5737:
harvnb error: no target: CITEREFNintendo_Power1993 (
3108:: I don't think I'll have any more trouble from him!
1314:
The Pickfords, despite owning the IP and developing
1156:
continues the Follin brothers' incorporation of old
6156:
GamesTM: Jump! The Greatest Platformers Of All Time
4643:
3261:
3259:
3257:
3255:
3253:
3251:
3249:
3247:
3245:
3243:
3241:
3239:
3237:
3235:
2088:which features a special guest appearance by Plok.
1318:, were never consulted on promotion. Tradewest set
1231:to be inspired by the Follin brothers' soundtrack.
275:s history began in the late 1980s as a self-funded
220:
208:
170:
158:
144:
134:
124:
112:
66:
54:
37:
3233:
3231:
3229:
3227:
3225:
3223:
3221:
3219:
3217:
3215:
1108:"A Line in the Sand" was inspired by the works of
945:By the start of the development of the SNES game,
840:grids that encode colors and transparency through
6137:. Vol. 2, no. 5. April 1994. p. 12
4346:. Tim and Geoff Follin. CANVAS Ltd. 2019. CNV003.
6053:"The Most Unappreciated Platformers Of The '90s"
2027:. During marketing, a Plok model was created in
1998:Commercial performance and plans for a franchise
1444:Contemporaneous and retrospective reviews (SNES)
724:On the side, the Pickfords continued working on
587:John, while Ste was drawing the shop screen for
5493:harvnb error: no target: CITEREFHobbyConsolas (
5334:
5273:
5271:
5160:
4628:
4613:
4356:: CS1 maint: others in cite AV media (notes) (
697:, the first company outside of Japan to have a
614:in a 2014 interview, comparing its gameplay to
528:computers, many getting canceled. They learned
7099:Super Nintendo Entertainment System-only games
6513:. Vol. 53. October 1993. pp. 100–105
5729:
4330:
3849:
3847:
3845:
3751:
3749:
3505:
3503:
3313:
3311:
1468:
654:s development, the brothers obtained comedian
6535:. No. 36. September 1995. pp. 92–95
5771:
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4557:
4555:
4553:
4431:
4429:
2381:
2117:1001 Video Games You Must Play Before You Die
1764:
1632:
8:
6622:. Vol. 53. October 1993. pp. 30–34
3274:and Geoff Follin. Respawned Records. RR-003.
1203:Spider-Man and the X-Men in Arcade's Revenge
7114:Video games developed in the United Kingdom
6943:"Tradewest Presents The Adventures of Plok"
6923:"Tradewest Presents The Adventures of Plok"
4655:
4495:"Interview with David Wise (December 2010)"
4318:
4303:
4210:
4113:
3895:
3893:
3891:
3720:
3659:
3346:
3344:
3342:
3340:
3302:
2294:"Plok (SNES / Super Nintendo) Game Profile"
670:1990–1993: From Zippo to Software Creations
6823:"Super Mario: Verloren In Der Zeit Teil 3"
6797:. Vol. 6, no. 10. pp. 32–44
6728:. No. 4. January 1994. pp. 44–45
6527:"NU 64: Software Creations Do Their Thing"
5980:
5623:
5361:
5341:
4973:
3150:: I don't know what all the fuss was about
1446:
1164:, and its guitar solo being influenced by
451:As king, Plok dwells on Akrillic, a large
295:rights. The game was to be ported for the
43:
34:
7094:Super Nintendo Entertainment System games
6898:(in Spanish). No. 24. pp. 72–78
6350:(in Italian). No. 25. pp. 86–87
6301:Video Games: The Ultimate Gaming Magazine
6094:. No. 42. April 1996. pp. 28–41
6026:"1001 Video Games to Play Before You Die"
5917:"Playing Catch Up: Ste and John Pickford"
5670:
5627:
5551:
5515:
5486:
5427:
5330:
5238:
5175:
4984:
4982:
4927:
4819:
3640:
3206:
3194:
3182:
3065:
3051:: Now they know who's king of this island
3008:
2708:
2503:
2491:
2479:
2467:
2450:
2435:
2423:
2408:
2393:
2362:
2345:
2333:
2318:
306:market saturation of mascot platformers.
2066:franchise impossible for several years.
1192:, with the guitar's wave identical to a
249:(SNES). It was released in late 1993 by
5795:
5751:
5682:
5666:
5658:
5607:
5555:
5531:
5511:
5459:
5443:
5431:
5415:
5353:
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5211:
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4875:
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4276:
3879:
3836:
3737:
3671:
3622:
3491:
3476:
3287:
2229:
2161:
1749:VideoGames & Computer Entertainment
1263:Software Creations was so confident in
6129:"An Interview with Software Creations"
5654:
5579:
5043:
4989:van Duyn, Marcel (22 September 2010).
4349:
1402:with Plok's origins at the storyline.
1075:
736:to Hay, pitching it under a new name:
6877:. Vol. 1, no. 9. p. 74
6644:. No. 12. June 1993. p. 11.
6107:Amann, Hans-Joachim (December 1993).
5998:"Mine bedste platformspil-oplevelser"
5968:
5767:
5755:
5686:
5642:
5455:
5262:
5187:
5136:
5074:
5062:
4518:
3550:
3162:Software Creations (September 1993).
3141:Software Creations (September 1993).
3120:Software Creations (September 1993).
3099:Software Creations (September 1993).
3078:Software Creations (September 1993).
3042:Software Creations (September 1993).
3021:Software Creations (September 1993).
2985:Software Creations (September 1993).
2964:Software Creations (September 1993).
2943:Software Creations (September 1993).
2914:Software Creations (September 1993).
2893:Software Creations (September 1993).
2872:Software Creations (September 1993).
2851:Software Creations (September 1993).
2830:Software Creations (September 1993).
2809:Software Creations (September 1993).
2788:Software Creations (September 1993).
2767:Software Creations (September 1993).
2742:Software Creations (September 1993).
2721:Software Creations (September 1993).
2688:Software Creations (September 1993).
2663:Software Creations (September 1993).
2642:Software Creations (September 1993).
2621:Software Creations (September 1993).
2600:Software Creations (September 1993).
2579:Software Creations (September 1993).
2558:Software Creations (September 1993).
2537:Software Creations (September 1993).
2516:Software Creations (September 1993).
832:s visuals were formulated during its
383:, "Vigilante Plok" which makes him a
7:
7124:Video games set on fictional islands
6911:Tim; Paul (November 1993). "Plok!".
6593:Nintendo Player's Guide: Mario Paint
6555:(in French). April 1994. p. 144
6174:"Bubbles, Baseball and Buzz Saws..."
5915:Wallis, Alistair (7 December 2006).
5783:
5702:
5690:
5611:
5563:
5539:
5478:
5399:
5148:
5086:
4890:
4837:
4807:
4718:
4711:
2241:
2091:The Pickfords later launched a Plok
1894:Upon release, some critics declared
1451:
6194:Bro' Buzz (November 1993). "Plok".
5591:
5559:
5507:
5482:
5098:
4439:. Respawned Records. Archived from
4402:Respawned Records (6 March 2020).
4225:
2860:: So that's where the left one went
2002:John Pickford and Kay had faith in
1470:
1442:
1296:Super Mario World 2: Yoshi's Island
703:Super Nintendo Entertainment System
687:Super Nintendo Entertainment System
435:with plasma cannons, and a pair of
247:Super Nintendo Entertainment System
165:Super Nintendo Entertainment System
6675:"Plok: La Bandera de la Discordia"
6271:Davies, Jonathan (December 1993).
5889:Pickford, Ste (23 February 2015).
5278:Goodwins, Rupert (25 April 1994).
4588:Pickford, Ste (29 November 2018).
4292:Brueggemann & Brueggemann 2018
3510:Pickford, Ste (27 November 2018).
1766:
1634:
1076:Problems playing these files? See
25:
6051:Bertoil, Ben (26 February 2015).
5996:Blichfeldt, Thomas (4 May 2014).
5863:Pickford, Ste (17 October 2004).
5837:Pickford, Ste (17 October 2004).
5811:Pickford, Ste (17 October 2004).
5111:Riley, Adam (27 September 2003).
4686:Pickford, Ste (10 October 2013).
4562:Pickford, Ste (10 October 2013).
4493:Bergeaud, David (December 2010).
4253:from the original on 3 April 2019
4241:Andrews, Nate (10 January 2012).
4178:Pickford, Ste (14 October 2004).
4152:Pickford, Ste (14 October 2004).
4126:Pickford, Ste (14 October 2004).
4085:Pickford, Ste (17 October 2004).
3981:Pickford, Ste (14 October 2004).
3955:Pickford, Ste (14 October 2004).
3926:Pickford, Ste (14 October 2004).
3900:Pickford, Ste (17 October 2004).
3854:Pickford, Ste (14 October 2004).
3382:Pickford, Ste (14 October 2004).
3351:Pickford, Ste (14 October 2004).
7119:Video games scored by Tim Follin
6205:Brookes, Jason (November 1992).
4688:"Plok US print advert #1 – SNES"
4033:Pickford, Ste (7 October 2009).
3808:Pickford, Ste (25 August 2009).
3782:Pickford, Ste (24 August 2009).
3756:Pickford, Ste (10 August 2009).
2074:In 2009, North American company
2019:sleeps on in the end credits of
1922:However, other reviewers opined
1810:
1805:
1800:
1795:
1790:
1785:
1780:
1775:
1770:
1765:
1678:
1673:
1668:
1663:
1658:
1653:
1648:
1643:
1638:
1633:
1489:
1484:
1479:
1474:
1469:
1098:
1089:
1050:
988:
344:Plok can launch any of his four
318:The first level of Cotton Island
6986:; Switch, Rob (1 August 2018).
6962:Webb, Trenton (December 1993).
6844:Szczepaniak, John (June 2020).
6764:Schneider, Ulf (January 1994).
6409:Humphreys, Andrew (July 1994).
6207:"Interview: Software Creations"
5865:"Plok goes to the Sleepy Chair"
2084:, a horizontal shooter for the
7006:Yates, Laurie (October 1993).
6917:. No. 14. pp. 92–94.
6854:. No. 208. pp. 54–59
6741:Sandrie; Ulf (December 1993).
6696:Polak, Steve; FI (June 1994).
6363:Hickman, Sam (December 1993).
6181:. No. 122. pp. 74–79
5113:"Plok (Super Nintendo) Review"
4007:Pickford, Ste (10 June 2009).
3597:Pickford, Ste (22 June 2010).
2651:: This has gone beyond a joke!
1946:Some critics were addicted to
1339:, and a two-page section in a
1329:still received promotion from
532:was looking for developers of
387:-equipped character a la the "
1:
6970:. No. 14. pp. 54–55
6465:. No. 20. pp. 30–31
6373:. No. 13. pp. 62–63
6281:. No. 14. pp. 48–49
6258:. No. 18. pp. 62–63
6172:Bevan, Mike (December 2013).
4756:. September 1993. p. 100
4564:"Plok UK print advert – SNES"
4531:Yarwood, Jack (12 May 2023).
4371:CANVAS Ltd. (24 July 2019).
1221:has expressed admiration for
821:to make it look professional.
534:Nintendo Entertainment System
510:Nintendo Entertainment System
7074:Cancelled Sega Genesis games
6706:. No. 1. pp. 54–55
6419:. No. 8. pp. 48–49
4462:Wise, David (12 May 2020).
4059:Pickford, Ste (5 May 2005).
3434:Pickford, Ste (5 May 2005).
3408:Pickford, Ste (5 May 2005).
3318:Pickford, Ste (5 May 2005).
3266:Pickford, Ste (March 2020).
2588:: Gr!! This is making me mad
2175:s review, four critics gave
477:1988: Rare hires Zippo Games
241:developed by British studio
6811:Super Mario All Stars Video
6386:Hink, Antie (August 1994).
6340:Fury, Red (February 1994).
6294:Eddy, Andy (October 1993).
6200:. No. 52. p. 108.
6115:(in German). pp. 70–71
2108:in 2014, and was listed in
2031:for a promotional photo of
1357:Super Mario All-Stars Video
7145:
6491:. No. 151. p. 48
6455:Jones, Neil (April 1994).
4940:Cracramon (4 March 2011).
4437:"PLOK Official Soundtrack"
4331:Weinbach & Switch 2018
3599:"Goodbye Frank Sidebottom"
2567:: I've been diddled again!
2525:: Hey! This isn't my flag!
1690:Official Nintendo Magazine
1141:s soundtrack, composed by
732:, the Pickfords showcased
7129:Single-player video games
7109:Video games about insects
6988:"Episode 203: Tim Follin"
6947:Electronic Gaming Monthly
6927:Electronic Gaming Monthly
6794:Electronic Gaming Monthly
6327:. No. 24. p. 48
6304:. No. 57. p. 56
6230:"Episode 321: Tim Follin"
6151:"Behind the Scenes: Plok"
6086:"All-time Top SNES Games"
2609:: Hey! I recognize those!
2170:Electronic Gaming Monthly
1930:Electronic Gaming Monthly
1535:Electronic Gaming Monthly
1455:
1452:
1420:Consumer Electronics Show
873:technology only allowing
42:
7089:Software Creations games
6914:Nintendo System Magazine
6867:Talko (September 1993).
6774:(in German). p. 126
6751:(in German). p. 106
6532:Nintendo Magazine System
6488:Computer and Video Games
6478:Lord, Gary (June 1994).
6442:(in German). p. 104
6393:Aktueller Software Markt
6215:. No. 1. p. 18
4644:Nintendo of America 1993
4590:"Plok SNES flyer – back"
4499:Square Enix Music Online
1523:Computer and Video Games
1501:Aktueller Software Markt
711:(1993), a sequel to the
617:Excitebots: Trick Racing
583:before it was cancelled.
411:with weapons, such as a
379:" which equips him with
49:North American cover art
7042:6 February 2018 at the
6651:Plok Instruction Manual
6396:(in German). p. 51
6317:Frank (December 1993).
4243:"Super Follin Brothers"
4087:"Womack surprises Plok"
2038:However, 1992, late in
1439:Contemporaneous reviews
1342:Nintendo Player's Guide
1225:, claiming his work on
516:In the summer of 1988,
6890:The Elf (April 1994).
6600:. 1993. pp. 58–59
6248:Dave (February 1994).
5946:. Zaku. Archived from
5624:Sandrie & Ulf 1993
5362:Sandrie & Ulf 1993
5342:Sandrie & Ulf 1993
4974:Sandrie & Ulf 1993
4035:"Plok art – Armstrong"
4009:"Plok SNES sprites #1"
1400:The Adventures of Plok
1260:
977:
822:
690:
584:
542:Ultimate Play the Game
513:
399:Plok" equipped with a
319:
6992:The Legacy Music Hour
6661:. 1993. pp. 1–29
6159:. 2014. pp. 6–11
4247:Nintendo World Report
2274:on September 29, 2003
1247:
1147:Nintendo World Report
976:
858:) to eight megabits.
809:
677:
610:Ste vaguely recalled
575:
548:, as well as playing
538:Tim and Chris Stamper
518:Ste and John Pickford
494:Ste and John Pickford
490:Tim and Chris Stamper
484:
317:
293:intellectual property
281:Ste and John Pickford
119:Ste and John Pickford
7049:Plok at Gamespot.com
6846:"The Making of Plok"
6432:Jan (January 1994).
6250:"Made in Manchester"
5891:"3D Plok from 1994?"
4991:"Plok Review (SNES)"
4619:, pp. 101, 105.
984:"A Line in the Sand"
540:'s previous company
6598:Nintendo of America
5685:, pp. 75, 77;
5659:Polak & FI 1994
5532:Polak & FI 1994
5460:Polak & FI 1994
5432:Polak & FI 1994
5354:Polak & FI 1994
5315:Polak & FI 1994
5292:on 16 February 2021
5251:Tim & Paul 1993
5017:Tim & Paul 1993
4876:Polak & FI 1994
4789:on 16 November 2014
4775:Alan Weiss, Brett.
3983:"Those Pesky Fleas"
3566:(5 November 2018).
2630:: Oh! Ohh!! Ohhh!!!
2300:. 19 September 2010
2265:Nintendo of America
2114:editor Tony Mott's
1449:
1418:at the summer 1993
1331:Nintendo of America
1251:in 2015. He called
1228:Donkey Kong Country
959:collision detection
893:Concepts and design
492:in 2015. They made
6234:Super Marcato Bros
5722:Semrad et al. 1993
5663:Semrad et al. 1993
5596:Semrad et al. 1993
5554:, pp. 48–49;
5536:Semrad et al. 1993
5404:Semrad et al. 1993
5381:Semrad et al. 1993
5358:Semrad et al. 1993
5327:Semrad et al. 1993
5311:Semrad et al. 1993
5214:, pp. 72, 78.
4942:"Test : Plok"
4855:Semrad et al. 1993
4333:, 1:29:59–1:32:40.
3363:on 6 February 2018
2797:: Hurumph !!!
2546:: What's going on?
2438:, pp. 17, 20.
2076:Super Fighter Team
2033:Software Creations
1906:Sonic the Hedgehog
1447:
1359:(1993); hosted by
1261:
978:
900:characters not in
823:
695:Software Creations
691:
683:Software Creations
585:
514:
427:, a bomb-dropping
320:
253:in North America,
243:Software Creations
61:Software Creations
4673:, pp. 58–59.
4646:, pp. 58–59.
4634:, pp. 30–34.
4521:, pp. 78–79.
4306:, pp. 58–59.
3384:"Plok Body Parts"
2931:: Shut Up Irving!
2482:, pp. 22–25.
2348:, pp. 4, 16.
2258:"Super NES Games"
1891:
1890:
1174:chord progression
1055:
993:
855:Street Fighter II
423:with grenades, a
230:
229:
16:(Redirected from
7136:
7069:Activision games
7064:1993 video games
7024:
7022:
7020:
7013:Electronic Games
7002:
7000:
6998:
6979:
6977:
6975:
6958:
6956:
6954:
6938:
6936:
6934:
6918:
6907:
6905:
6903:
6886:
6884:
6882:
6863:
6861:
6859:
6840:
6838:
6836:
6818:
6806:
6804:
6802:
6783:
6781:
6779:
6760:
6758:
6756:
6737:
6735:
6733:
6715:
6713:
6711:
6692:
6690:
6688:
6670:
6668:
6666:
6656:
6645:
6631:
6629:
6627:
6609:
6607:
6605:
6586:
6584:
6582:
6564:
6562:
6560:
6544:
6542:
6540:
6522:
6520:
6518:
6500:
6498:
6496:
6484:
6474:
6472:
6470:
6451:
6449:
6447:
6428:
6426:
6424:
6405:
6403:
6401:
6382:
6380:
6378:
6359:
6357:
6355:
6336:
6334:
6332:
6313:
6311:
6309:
6290:
6288:
6286:
6267:
6265:
6263:
6244:
6242:
6240:
6224:
6222:
6220:
6201:
6190:
6188:
6186:
6168:
6166:
6164:
6146:
6144:
6142:
6124:
6122:
6120:
6103:
6101:
6099:
6070:
6069:
6067:
6065:
6048:
6042:
6041:
6039:
6037:
6022:
6016:
6015:
6013:
6011:
5993:
5987:
5978:
5972:
5966:
5960:
5959:
5957:
5955:
5940:
5934:
5933:
5931:
5929:
5912:
5906:
5905:
5903:
5901:
5886:
5880:
5879:
5877:
5875:
5860:
5854:
5853:
5851:
5849:
5834:
5828:
5827:
5825:
5823:
5808:
5802:
5793:
5787:
5781:
5775:
5765:
5759:
5749:
5743:
5742:
5719:
5713:
5700:
5694:
5680:
5674:
5652:
5646:
5640:
5631:
5621:
5615:
5605:
5599:
5589:
5583:
5573:
5567:
5549:
5543:
5529:
5523:
5505:
5499:
5498:
5476:
5470:
5453:
5447:
5441:
5435:
5425:
5419:
5413:
5407:
5397:
5391:
5378:
5372:
5351:
5345:
5324:
5318:
5308:
5302:
5301:
5299:
5297:
5288:. Archived from
5275:
5266:
5260:
5254:
5248:
5242:
5236:
5227:
5221:
5215:
5209:
5203:
5197:
5191:
5185:
5179:
5173:
5167:
5158:
5152:
5146:
5140:
5134:
5128:
5127:
5125:
5123:
5108:
5102:
5096:
5090:
5084:
5078:
5072:
5066:
5060:
5047:
5041:
5032:
5026:
5020:
5014:
5008:
5007:
5005:
5003:
4986:
4977:
4971:
4960:
4959:
4957:
4955:
4937:
4931:
4925:
4912:
4903:
4894:
4888:
4879:
4873:
4858:
4852:
4841:
4835:
4826:
4817:
4811:
4805:
4799:
4798:
4796:
4794:
4785:. Archived from
4772:
4766:
4765:
4763:
4761:
4746:
4740:
4731:
4725:
4709:
4703:
4702:
4700:
4698:
4683:
4674:
4665:
4659:
4656:Nintendo UK 1993
4653:
4647:
4641:
4635:
4626:
4620:
4611:
4605:
4604:
4602:
4600:
4585:
4579:
4578:
4576:
4574:
4559:
4548:
4547:
4545:
4543:
4528:
4522:
4516:
4510:
4509:
4507:
4505:
4490:
4484:
4483:
4477:
4475:
4459:
4453:
4452:
4450:
4448:
4433:
4424:
4423:
4417:
4415:
4399:
4393:
4392:
4386:
4384:
4368:
4362:
4361:
4355:
4347:
4340:
4334:
4328:
4322:
4319:Szczepaniak 2020
4316:
4307:
4304:Szczepaniak 2020
4301:
4295:
4289:
4283:
4274:
4263:
4262:
4260:
4258:
4238:
4232:
4223:
4214:
4211:Szczepaniak 2020
4208:
4195:
4194:
4192:
4190:
4175:
4169:
4168:
4166:
4164:
4149:
4143:
4142:
4140:
4138:
4123:
4117:
4114:Szczepaniak 2020
4111:
4102:
4101:
4099:
4097:
4082:
4076:
4075:
4073:
4071:
4056:
4050:
4049:
4047:
4045:
4030:
4024:
4023:
4021:
4019:
4004:
3998:
3997:
3995:
3993:
3978:
3972:
3971:
3969:
3967:
3952:
3943:
3942:
3940:
3938:
3923:
3917:
3916:
3914:
3912:
3897:
3886:
3877:
3871:
3870:
3868:
3866:
3851:
3840:
3834:
3825:
3824:
3822:
3820:
3805:
3799:
3798:
3796:
3794:
3779:
3773:
3772:
3770:
3768:
3758:"Font – Fleapit"
3753:
3744:
3735:
3724:
3721:Szczepaniak 2020
3718:
3703:
3702:
3700:
3698:
3684:
3678:
3677:, pp. 9–10.
3669:
3663:
3660:Szczepaniak 2020
3657:
3644:
3638:
3629:
3620:
3614:
3613:
3611:
3609:
3594:
3588:
3587:
3581:
3579:
3560:
3554:
3548:
3527:
3526:
3524:
3522:
3507:
3498:
3497:, pp. 6, 8.
3489:
3483:
3474:
3451:
3450:
3448:
3446:
3436:"Plok sketch #3"
3431:
3425:
3424:
3422:
3420:
3410:"Plok sketch #2"
3405:
3399:
3398:
3396:
3394:
3379:
3373:
3372:
3370:
3368:
3359:. Archived from
3348:
3335:
3334:
3332:
3330:
3320:"Plok sketch #1"
3315:
3306:
3303:Szczepaniak 2020
3300:
3294:
3285:
3276:
3275:
3263:
3210:
3204:
3198:
3192:
3186:
3180:
3174:
3173:
3159:
3153:
3152:
3138:
3132:
3131:
3117:
3111:
3110:
3096:
3090:
3089:
3075:
3069:
3063:
3054:
3053:
3039:
3033:
3032:
3018:
3012:
3006:
2997:
2996:
2982:
2976:
2975:
2961:
2955:
2954:
2940:
2934:
2933:
2929:Bobbins Brothers
2911:
2905:
2904:
2890:
2884:
2883:
2869:
2863:
2862:
2848:
2842:
2841:
2839:: That was heavy
2827:
2821:
2820:
2806:
2800:
2799:
2785:
2779:
2778:
2776:: Bah! It's you!
2764:
2758:
2757:
2739:
2733:
2732:
2718:
2712:
2706:
2700:
2699:
2685:
2679:
2678:
2674:Bobbins Brothers
2660:
2654:
2653:
2639:
2633:
2632:
2618:
2612:
2611:
2597:
2591:
2590:
2576:
2570:
2569:
2555:
2549:
2548:
2534:
2528:
2527:
2513:
2507:
2501:
2495:
2489:
2483:
2477:
2471:
2465:
2454:
2448:
2439:
2433:
2427:
2421:
2412:
2406:
2397:
2391:
2385:
2379:
2366:
2360:
2349:
2343:
2337:
2331:
2322:
2316:
2310:
2309:
2307:
2305:
2290:
2284:
2283:
2281:
2279:
2273:
2267:. Archived from
2262:
2254:
2248:
2239:
2212:
2210:
2202:
2196:
2186:
2180:
2174:
2166:
2098:In later years,
2044:
1969:
1961:
1952:
1917:
1822:Electronic Games
1815:
1814:
1813:
1809:
1808:
1804:
1803:
1799:
1798:
1794:
1793:
1789:
1788:
1784:
1783:
1779:
1778:
1774:
1773:
1769:
1768:
1683:
1682:
1681:
1677:
1676:
1672:
1671:
1667:
1666:
1662:
1661:
1657:
1656:
1652:
1651:
1647:
1646:
1642:
1641:
1637:
1636:
1494:
1493:
1492:
1488:
1487:
1483:
1482:
1478:
1477:
1473:
1472:
1450:
1324:
1269:Shigeru Miyamoto
1249:Shigeru Miyamoto
1215:Record Store Day
1140:
1102:
1093:
1066:
1057:
1056:
1034:
1033:
1032:
1031:
1017:
1016:
1015:
1014:
995:
994:
975:
951:
831:
816:
802:Graphics and art
797:
749:
653:
405:rocket launchers
327:difficulty modes
274:
201:10 December 1993
200:
191:
182:
102:
91:
80:
47:
35:
21:
7144:
7143:
7139:
7138:
7137:
7135:
7134:
7133:
7104:Tradewest games
7054:
7053:
7044:Wayback Machine
7033:
7028:
7027:
7018:
7016:
7005:
6996:
6994:
6984:Weinbach, Brent
6982:
6973:
6971:
6961:
6952:
6950:
6941:
6932:
6930:
6921:
6910:
6901:
6899:
6889:
6880:
6878:
6866:
6857:
6855:
6843:
6834:
6832:
6821:
6809:
6800:
6798:
6786:
6777:
6775:
6763:
6754:
6752:
6740:
6731:
6729:
6720:"Release Dates"
6718:
6709:
6707:
6695:
6686:
6684:
6673:
6664:
6662:
6654:
6648:
6634:
6625:
6623:
6612:
6603:
6601:
6589:
6580:
6578:
6574:Nintendo Acción
6567:
6558:
6556:
6547:
6538:
6536:
6525:
6516:
6514:
6503:
6494:
6492:
6482:
6477:
6468:
6466:
6454:
6445:
6443:
6431:
6422:
6420:
6408:
6399:
6397:
6385:
6376:
6374:
6362:
6353:
6351:
6339:
6330:
6328:
6316:
6307:
6305:
6293:
6284:
6282:
6270:
6261:
6259:
6247:
6238:
6236:
6227:
6218:
6216:
6204:
6193:
6184:
6182:
6171:
6162:
6160:
6149:
6140:
6138:
6127:
6118:
6116:
6106:
6097:
6095:
6084:
6079:
6074:
6073:
6063:
6061:
6050:
6049:
6045:
6035:
6033:
6032:on 13 July 2014
6024:
6023:
6019:
6009:
6007:
5995:
5994:
5990:
5979:
5975:
5967:
5963:
5953:
5951:
5950:on 22 June 2013
5942:
5941:
5937:
5927:
5925:
5914:
5913:
5909:
5899:
5897:
5888:
5887:
5883:
5873:
5871:
5862:
5861:
5857:
5847:
5845:
5836:
5835:
5831:
5821:
5819:
5810:
5809:
5805:
5794:
5790:
5782:
5778:
5766:
5762:
5750:
5746:
5736:
5728:, p. 108;
5720:
5716:
5701:
5697:
5681:
5677:
5653:
5649:
5641:
5634:
5626:, p. 106;
5622:
5618:
5606:
5602:
5594:, p. 104;
5590:
5586:
5578:, p. 108;
5574:
5570:
5562:, p. 104;
5550:
5546:
5530:
5526:
5510:, p. 104;
5506:
5502:
5492:
5485:, p. 104;
5477:
5473:
5454:
5450:
5442:
5438:
5426:
5422:
5414:
5410:
5398:
5394:
5379:
5375:
5364:, p. 106;
5352:
5348:
5325:
5321:
5309:
5305:
5295:
5293:
5285:The Independent
5277:
5276:
5269:
5261:
5257:
5249:
5245:
5237:
5230:
5222:
5218:
5210:
5206:
5198:
5194:
5186:
5182:
5174:
5170:
5162:Nintendo Acción
5159:
5155:
5147:
5143:
5135:
5131:
5121:
5119:
5110:
5109:
5105:
5097:
5093:
5085:
5081:
5073:
5069:
5061:
5050:
5042:
5035:
5027:
5023:
5015:
5011:
5001:
4999:
4988:
4987:
4980:
4972:
4963:
4953:
4951:
4939:
4938:
4934:
4926:
4915:
4904:
4897:
4889:
4882:
4874:
4861:
4853:
4844:
4836:
4829:
4818:
4814:
4806:
4802:
4792:
4790:
4774:
4773:
4769:
4759:
4757:
4748:
4747:
4743:
4732:
4728:
4710:
4706:
4696:
4694:
4685:
4684:
4677:
4666:
4662:
4654:
4650:
4642:
4638:
4627:
4623:
4612:
4608:
4598:
4596:
4587:
4586:
4582:
4572:
4570:
4561:
4560:
4551:
4541:
4539:
4530:
4529:
4525:
4517:
4513:
4503:
4501:
4492:
4491:
4487:
4473:
4471:
4461:
4460:
4456:
4446:
4444:
4443:on 14 July 2020
4435:
4434:
4427:
4413:
4411:
4401:
4400:
4396:
4382:
4380:
4370:
4369:
4365:
4348:
4342:
4341:
4337:
4329:
4325:
4317:
4310:
4302:
4298:
4290:
4286:
4275:
4266:
4256:
4254:
4240:
4239:
4235:
4224:
4217:
4209:
4198:
4188:
4186:
4177:
4176:
4172:
4162:
4160:
4151:
4150:
4146:
4136:
4134:
4125:
4124:
4120:
4112:
4105:
4095:
4093:
4084:
4083:
4079:
4069:
4067:
4058:
4057:
4053:
4043:
4041:
4032:
4031:
4027:
4017:
4015:
4006:
4005:
4001:
3991:
3989:
3980:
3979:
3975:
3965:
3963:
3954:
3953:
3946:
3936:
3934:
3928:"Lemme At 'Em!"
3925:
3924:
3920:
3910:
3908:
3899:
3898:
3889:
3885:, pp. 8–9.
3878:
3874:
3864:
3862:
3853:
3852:
3843:
3835:
3828:
3818:
3816:
3807:
3806:
3802:
3792:
3790:
3781:
3780:
3776:
3766:
3764:
3755:
3754:
3747:
3736:
3727:
3719:
3706:
3696:
3694:
3686:
3685:
3681:
3670:
3666:
3658:
3647:
3639:
3632:
3621:
3617:
3607:
3605:
3596:
3595:
3591:
3577:
3575:
3562:
3561:
3557:
3549:
3530:
3520:
3518:
3512:"Milton's room"
3509:
3508:
3501:
3490:
3486:
3475:
3454:
3444:
3442:
3433:
3432:
3428:
3418:
3416:
3407:
3406:
3402:
3392:
3390:
3381:
3380:
3376:
3366:
3364:
3350:
3349:
3338:
3328:
3326:
3317:
3316:
3309:
3301:
3297:
3286:
3279:
3265:
3264:
3213:
3205:
3201:
3193:
3189:
3181:
3177:
3161:
3160:
3156:
3140:
3139:
3135:
3119:
3118:
3114:
3098:
3097:
3093:
3077:
3076:
3072:
3064:
3057:
3041:
3040:
3036:
3020:
3019:
3015:
3007:
3000:
2984:
2983:
2979:
2963:
2962:
2958:
2950:Grandpappy Plok
2942:
2941:
2937:
2921:Grandpappy Plok
2913:
2912:
2908:
2900:Grandpappy Plok
2892:
2891:
2887:
2879:Grandpappy Plok
2871:
2870:
2866:
2858:Grandpappy Plok
2850:
2849:
2845:
2837:Grandpappy Plok
2829:
2828:
2824:
2816:Grandpappy Plok
2808:
2807:
2803:
2795:Grandpappy Plok
2787:
2786:
2782:
2774:Grandpappy Plok
2766:
2765:
2761:
2741:
2740:
2736:
2720:
2719:
2715:
2711:, pp. 8–9.
2707:
2703:
2687:
2686:
2682:
2662:
2661:
2657:
2641:
2640:
2636:
2620:
2619:
2615:
2599:
2598:
2594:
2578:
2577:
2573:
2557:
2556:
2552:
2536:
2535:
2531:
2515:
2514:
2510:
2502:
2498:
2490:
2486:
2478:
2474:
2466:
2457:
2449:
2442:
2434:
2430:
2422:
2415:
2407:
2400:
2392:
2388:
2380:
2369:
2361:
2352:
2344:
2340:
2332:
2325:
2317:
2313:
2303:
2301:
2292:
2291:
2287:
2277:
2275:
2271:
2260:
2256:
2255:
2251:
2240:
2231:
2226:
2221:
2216:
2215:
2208:
2203:
2199:
2187:
2183:
2172:
2167:
2163:
2158:
2127:Dynamite Headdy
2072:
2042:
2000:
1967:
1959:
1950:
1915:
1892:
1846:Nintendo Acción
1811:
1806:
1801:
1796:
1791:
1786:
1781:
1776:
1771:
1730:
1679:
1674:
1669:
1664:
1659:
1654:
1649:
1644:
1639:
1490:
1485:
1480:
1475:
1445:
1441:
1436:
1322:
1312:
1302:A port for the
1242:
1237:
1138:
1128:
1127:
1126:
1125:
1105:
1104:
1103:
1095:
1094:
1083:
1082:
1074:
1072:
1071:
1070:
1069:
1064:
1058:
1051:
1048:
1042:
1041:
1040:
1030:
1025:
1024:
1023:
1022:
1021:
1013:
1008:
1007:
1006:
1005:
1004:
996:
989:
986:
979:
973:
968:
949:
895:
879:RGB color wheel
829:
814:
804:
795:
747:
699:development kit
672:
651:
570:
479:
474:
449:
419:with lasers, a
312:
272:
257:in Europe, and
204:
195:
192:1 December 1993
186:
177:
153:
108:
97:
86:
75:
50:
33:
32:1993 video game
28:
27:1993 video game
23:
22:
15:
12:
11:
5:
7142:
7140:
7132:
7131:
7126:
7121:
7116:
7111:
7106:
7101:
7096:
7091:
7086:
7081:
7079:Nintendo games
7076:
7071:
7066:
7056:
7055:
7052:
7051:
7046:
7032:
7031:External links
7029:
7026:
7025:
7003:
6980:
6959:
6939:
6919:
6908:
6887:
6864:
6841:
6819:
6807:
6784:
6761:
6738:
6716:
6693:
6671:
6646:
6632:
6619:Nintendo Power
6610:
6587:
6565:
6545:
6523:
6510:Nintendo Power
6501:
6475:
6452:
6429:
6406:
6383:
6360:
6337:
6314:
6291:
6268:
6245:
6225:
6202:
6191:
6169:
6147:
6125:
6104:
6081:
6080:
6078:
6075:
6072:
6071:
6043:
6017:
5988:
5973:
5961:
5935:
5907:
5881:
5855:
5839:"Tower Island"
5829:
5813:"The Fleapits"
5803:
5788:
5776:
5772:Bro' Buzz 1993
5770:, p. 48;
5760:
5754:, p. 77;
5744:
5731:Nintendo Power
5726:Bro' Buzz 1993
5724:, p. 38;
5714:
5705:, p. 48;
5695:
5689:, p. 48;
5675:
5671:Humphreys 1994
5669:, p. 75;
5665:, p. 38;
5661:, p. 55;
5657:, p. 49;
5647:
5632:
5628:Humphreys 1994
5616:
5610:, p. 78;
5600:
5584:
5576:Bro' Buzz 1993
5568:
5558:, p. 78;
5552:Humphreys 1994
5544:
5538:, p. 38;
5534:, p. 55;
5524:
5520:Bro' Buzz 1993
5518:, p. 49;
5516:Humphreys 1994
5514:, p. 78;
5500:
5481:, p. 48;
5471:
5462:, p. 55;
5458:, p. 74;
5448:
5436:
5430:, p. 49;
5428:Humphreys 1994
5420:
5408:
5402:, p. 51;
5392:
5383:, p. 38;
5373:
5360:, p. 38;
5356:, p. 55;
5346:
5340:, p. 101;
5336:Nintendo Power
5333:, p. 49;
5331:Humphreys 1994
5329:, p. 38;
5319:
5313:, p. 38;
5303:
5267:
5255:
5243:
5239:Humphreys 1994
5228:
5216:
5204:
5192:
5180:
5178:, p. 126.
5176:Schneider 1994
5168:
5153:
5141:
5129:
5103:
5101:, p. 104.
5091:
5079:
5067:
5048:
5033:
5021:
5009:
4978:
4976:, p. 106.
4961:
4932:
4928:Humphreys 1994
4913:
4895:
4880:
4859:
4842:
4827:
4825:, p. 144.
4812:
4800:
4767:
4741:
4726:
4717:, p. 11;
4704:
4675:
4660:
4648:
4636:
4630:Nintendo Power
4621:
4615:Nintendo Power
4606:
4580:
4549:
4537:Time Extension
4523:
4511:
4485:
4454:
4425:
4394:
4363:
4335:
4323:
4308:
4296:
4294:, 53:50–54:32.
4284:
4264:
4233:
4215:
4196:
4170:
4144:
4118:
4103:
4077:
4051:
4025:
3999:
3973:
3944:
3918:
3887:
3872:
3856:"Fleapit work"
3841:
3826:
3810:"Plok font #2"
3800:
3784:"Plok font #1"
3774:
3745:
3725:
3704:
3688:"John Buckley"
3679:
3664:
3645:
3641:Tradewest 1993
3630:
3615:
3589:
3564:Pickford, Ste
3555:
3528:
3499:
3484:
3452:
3426:
3400:
3374:
3353:"Plok Archive"
3336:
3307:
3295:
3277:
3211:
3207:Tradewest 1993
3199:
3195:Tradewest 1993
3187:
3183:Tradewest 1993
3175:
3154:
3133:
3112:
3091:
3070:
3066:Tradewest 1993
3055:
3034:
3013:
3009:Tradewest 1993
2998:
2977:
2956:
2935:
2906:
2885:
2864:
2843:
2822:
2818:: Bah! Hambug!
2801:
2780:
2759:
2753:On-screen text
2734:
2713:
2709:Tradewest 1993
2701:
2680:
2655:
2634:
2613:
2592:
2571:
2550:
2529:
2508:
2504:Tradewest 1993
2496:
2492:Tradewest 1993
2484:
2480:Tradewest 1993
2472:
2468:Tradewest 1993
2455:
2451:Tradewest 1993
2440:
2436:Tradewest 1993
2428:
2424:Tradewest 1993
2413:
2409:Tradewest 1993
2398:
2394:Tradewest 1993
2386:
2384:, p. 108.
2382:Bro' Buzz 1993
2367:
2363:Tradewest 1993
2350:
2346:Tradewest 1993
2338:
2334:Tradewest 1993
2323:
2319:Tradewest 1993
2311:
2285:
2249:
2228:
2227:
2225:
2222:
2220:
2217:
2214:
2213:
2197:
2181:
2160:
2159:
2157:
2154:
2071:
2068:
1999:
1996:
1889:
1888:
1885:
1877:
1876:
1873:
1865:
1864:
1861:
1853:
1852:
1849:
1841:
1840:
1837:
1829:
1828:
1825:
1817:
1816:
1762:
1756:
1755:
1752:
1744:
1743:
1740:
1733:
1732:
1727:
1719:
1718:
1715:
1707:
1706:
1703:
1697:
1696:
1693:
1685:
1684:
1630:
1622:
1621:
1618:
1612:
1611:
1608:
1600:
1599:
1596:
1588:
1587:
1584:
1576:
1575:
1572:
1566:
1565:
1562:
1554:
1553:
1550:
1542:
1541:
1538:
1530:
1529:
1526:
1518:
1517:
1514:
1508:
1507:
1504:
1496:
1495:
1466:
1458:
1457:
1454:
1443:
1440:
1437:
1435:
1432:
1336:Nintendo Power
1311:
1308:
1241:
1238:
1236:
1233:
1107:
1106:
1097:
1096:
1088:
1087:
1086:
1085:
1084:
1073:
1059:
1049:
1044:
1043:
1026:
1009:
1000:time signature
997:
987:
982:
981:
980:
971:
970:
969:
967:
964:
894:
891:
842:binary numbers
803:
800:
671:
668:
569:
563:
478:
475:
473:
470:
448:
445:
389:Ploxterminator
363:for a special
311:
308:
228:
227:
222:
218:
217:
212:
206:
205:
203:
202:
193:
184:
183:September 1993
174:
172:
168:
167:
162:
156:
155:
148:
142:
141:
138:
132:
131:
128:
122:
121:
116:
110:
109:
107:
106:
95:
84:
72:
70:
64:
63:
58:
52:
51:
48:
40:
39:
31:
26:
24:
14:
13:
10:
9:
6:
4:
3:
2:
7141:
7130:
7127:
7125:
7122:
7120:
7117:
7115:
7112:
7110:
7107:
7105:
7102:
7100:
7097:
7095:
7092:
7090:
7087:
7085:
7082:
7080:
7077:
7075:
7072:
7070:
7067:
7065:
7062:
7061:
7059:
7050:
7047:
7045:
7041:
7038:
7035:
7034:
7030:
7015:
7014:
7009:
7004:
6993:
6989:
6985:
6981:
6969:
6965:
6960:
6948:
6944:
6940:
6928:
6924:
6920:
6916:
6915:
6909:
6897:
6893:
6888:
6876:
6875:
6870:
6865:
6853:
6852:
6847:
6842:
6830:
6829:
6828:Club Nintendo
6824:
6820:
6816:
6812:
6808:
6796:
6795:
6790:
6789:"Review Crew"
6785:
6773:
6772:
6767:
6762:
6750:
6749:
6744:
6739:
6727:
6726:
6721:
6717:
6705:
6704:
6699:
6694:
6682:
6681:
6680:HobbyConsolas
6676:
6672:
6660:
6653:
6652:
6647:
6643:
6642:
6637:
6633:
6621:
6620:
6615:
6611:
6599:
6595:
6594:
6588:
6576:
6575:
6570:
6566:
6554:
6550:
6546:
6534:
6533:
6528:
6524:
6512:
6511:
6506:
6505:"Now Playing"
6502:
6490:
6489:
6481:
6476:
6464:
6463:
6458:
6453:
6441:
6440:
6435:
6430:
6418:
6417:
6412:
6407:
6395:
6394:
6389:
6384:
6372:
6371:
6366:
6361:
6349:
6348:
6343:
6338:
6326:
6325:
6320:
6315:
6303:
6302:
6297:
6292:
6280:
6279:
6274:
6269:
6257:
6256:
6251:
6246:
6235:
6231:
6226:
6214:
6213:
6208:
6203:
6199:
6198:
6192:
6180:
6179:
6175:
6170:
6158:
6157:
6152:
6148:
6136:
6135:
6130:
6126:
6114:
6110:
6105:
6093:
6092:
6087:
6083:
6082:
6076:
6060:
6059:
6054:
6047:
6044:
6031:
6027:
6021:
6018:
6005:
6004:
5999:
5992:
5989:
5986:, p. 26.
5985:
5983:
5977:
5974:
5971:, p. 77.
5970:
5965:
5962:
5949:
5945:
5939:
5936:
5924:
5923:
5918:
5911:
5908:
5896:
5892:
5885:
5882:
5870:
5866:
5859:
5856:
5844:
5840:
5833:
5830:
5818:
5814:
5807:
5804:
5801:, p. 12.
5800:
5798:
5792:
5789:
5786:, p. 63.
5785:
5780:
5777:
5774:, p. 108
5773:
5769:
5764:
5761:
5757:
5753:
5748:
5745:
5740:
5735:, p. 101
5734:
5732:
5727:
5723:
5718:
5715:
5711:
5709:
5708:HobbyConsolas
5704:
5699:
5696:
5692:
5688:
5684:
5679:
5676:
5672:
5668:
5664:
5660:
5656:
5651:
5648:
5645:, p. 74.
5644:
5639:
5637:
5633:
5629:
5625:
5620:
5617:
5613:
5609:
5604:
5601:
5597:
5593:
5588:
5585:
5581:
5577:
5572:
5569:
5565:
5561:
5557:
5553:
5548:
5545:
5541:
5537:
5533:
5528:
5525:
5522:, p. 108
5521:
5517:
5513:
5509:
5504:
5501:
5496:
5490:
5489:
5488:HobbyConsolas
5484:
5480:
5475:
5472:
5468:
5466:
5465:HobbyConsolas
5461:
5457:
5452:
5449:
5446:, p. 77.
5445:
5440:
5437:
5433:
5429:
5424:
5421:
5418:, p. 72.
5417:
5412:
5409:
5405:
5401:
5396:
5393:
5389:
5387:
5386:HobbyConsolas
5382:
5377:
5374:
5370:
5368:
5367:HobbyConsolas
5363:
5359:
5355:
5350:
5347:
5344:, p. 106
5343:
5339:
5337:
5332:
5328:
5323:
5320:
5316:
5312:
5307:
5304:
5291:
5287:
5286:
5281:
5274:
5272:
5268:
5265:, p. 49.
5264:
5259:
5256:
5253:, p. 92.
5252:
5247:
5244:
5241:, p. 48.
5240:
5235:
5233:
5229:
5226:, p. 75.
5225:
5220:
5217:
5213:
5208:
5205:
5202:, p. 63.
5201:
5196:
5193:
5190:, p. 31.
5189:
5184:
5181:
5177:
5172:
5169:
5166:, p. 57.
5165:
5163:
5157:
5154:
5151:, p. 87.
5150:
5145:
5142:
5139:, p. 59.
5138:
5133:
5130:
5118:
5114:
5107:
5104:
5100:
5095:
5092:
5089:, p. 56.
5088:
5083:
5080:
5077:, p. 71.
5076:
5071:
5068:
5065:, p. 48.
5064:
5059:
5057:
5055:
5053:
5049:
5046:, p. 49.
5045:
5040:
5038:
5034:
5031:, p. 78.
5030:
5025:
5022:
5019:, p. 94.
5018:
5013:
5010:
4998:
4997:
4996:Nintendo Life
4992:
4985:
4983:
4979:
4975:
4970:
4968:
4966:
4962:
4949:
4948:
4947:Jeuxvideo.com
4943:
4936:
4933:
4930:, p. 49.
4929:
4924:
4922:
4920:
4918:
4914:
4911:, p. 63.
4910:
4908:
4907:HobbyConsolas
4902:
4900:
4896:
4893:, p. 55.
4892:
4887:
4885:
4881:
4878:, p. 55.
4877:
4872:
4870:
4868:
4866:
4864:
4860:
4857:, p. 38.
4856:
4851:
4849:
4847:
4843:
4840:, p. 48.
4839:
4834:
4832:
4828:
4824:
4822:
4816:
4813:
4810:, p. 51.
4809:
4804:
4801:
4788:
4784:
4783:
4778:
4771:
4768:
4755:
4751:
4745:
4742:
4739:, p. 11.
4738:
4736:
4730:
4727:
4723:
4721:
4716:
4714:
4708:
4705:
4693:
4689:
4682:
4680:
4676:
4672:
4670:
4669:Club Nintendo
4664:
4661:
4657:
4652:
4649:
4645:
4640:
4637:
4633:
4631:
4625:
4622:
4618:
4616:
4610:
4607:
4595:
4591:
4584:
4581:
4569:
4565:
4558:
4556:
4554:
4550:
4538:
4534:
4527:
4524:
4520:
4515:
4512:
4500:
4496:
4489:
4486:
4481:
4469:
4465:
4458:
4455:
4442:
4438:
4432:
4430:
4426:
4421:
4409:
4405:
4398:
4395:
4390:
4378:
4374:
4367:
4364:
4359:
4353:
4352:cite AV media
4345:
4339:
4336:
4332:
4327:
4324:
4321:, p. 59.
4320:
4315:
4313:
4309:
4305:
4300:
4297:
4293:
4288:
4285:
4282:, p. 11.
4281:
4279:
4273:
4271:
4269:
4265:
4252:
4248:
4244:
4237:
4234:
4231:, p. 93.
4230:
4228:
4222:
4220:
4216:
4213:, p. 56.
4212:
4207:
4205:
4203:
4201:
4197:
4185:
4181:
4174:
4171:
4159:
4155:
4148:
4145:
4133:
4129:
4122:
4119:
4116:, p. 58.
4115:
4110:
4108:
4104:
4092:
4088:
4081:
4078:
4066:
4062:
4061:"Suki sketch"
4055:
4052:
4040:
4036:
4029:
4026:
4014:
4010:
4003:
4000:
3988:
3984:
3977:
3974:
3962:
3958:
3951:
3949:
3945:
3933:
3929:
3922:
3919:
3907:
3903:
3896:
3894:
3892:
3888:
3884:
3882:
3876:
3873:
3861:
3857:
3850:
3848:
3846:
3842:
3839:, p. 18.
3838:
3833:
3831:
3827:
3815:
3811:
3804:
3801:
3789:
3785:
3778:
3775:
3763:
3759:
3752:
3750:
3746:
3743:, p. 10.
3742:
3740:
3734:
3732:
3730:
3726:
3723:, p. 57.
3722:
3717:
3715:
3713:
3711:
3709:
3705:
3693:
3689:
3683:
3680:
3676:
3674:
3668:
3665:
3662:, p. 55.
3661:
3656:
3654:
3652:
3650:
3646:
3643:, p. 28.
3642:
3637:
3635:
3631:
3627:
3625:
3619:
3616:
3604:
3600:
3593:
3590:
3585:
3573:
3569:
3565:
3559:
3556:
3553:, p. 78.
3552:
3547:
3545:
3543:
3541:
3539:
3537:
3535:
3533:
3529:
3517:
3513:
3506:
3504:
3500:
3496:
3494:
3488:
3485:
3481:
3479:
3473:
3471:
3469:
3467:
3465:
3463:
3461:
3459:
3457:
3453:
3441:
3437:
3430:
3427:
3415:
3411:
3404:
3401:
3389:
3385:
3378:
3375:
3362:
3358:
3354:
3347:
3345:
3343:
3341:
3337:
3325:
3321:
3314:
3312:
3308:
3305:, p. 54.
3304:
3299:
3296:
3292:
3290:
3284:
3282:
3278:
3273:
3269:
3262:
3260:
3258:
3256:
3254:
3252:
3250:
3248:
3246:
3244:
3242:
3240:
3238:
3236:
3234:
3232:
3230:
3228:
3226:
3224:
3222:
3220:
3218:
3216:
3212:
3209:, p. 25.
3208:
3203:
3200:
3196:
3191:
3188:
3185:, p. 22.
3184:
3179:
3176:
3172:
3170:
3165:
3158:
3155:
3151:
3149:
3144:
3137:
3134:
3130:
3128:
3123:
3116:
3113:
3109:
3107:
3102:
3095:
3092:
3088:
3086:
3081:
3074:
3071:
3068:, p. 14.
3067:
3062:
3060:
3056:
3052:
3050:
3045:
3038:
3035:
3031:
3029:
3024:
3017:
3014:
3011:, p. 13.
3010:
3005:
3003:
2999:
2995:
2993:
2988:
2981:
2978:
2974:
2972:
2967:
2960:
2957:
2953:
2951:
2946:
2939:
2936:
2932:
2930:
2926:
2922:
2917:
2910:
2907:
2903:
2902:: What sauce!
2901:
2896:
2889:
2886:
2882:
2880:
2875:
2868:
2865:
2861:
2859:
2854:
2847:
2844:
2840:
2838:
2833:
2826:
2823:
2819:
2817:
2812:
2805:
2802:
2798:
2796:
2791:
2784:
2781:
2777:
2775:
2770:
2763:
2760:
2756:
2754:
2750:
2745:
2738:
2735:
2731:
2729:
2724:
2717:
2714:
2710:
2705:
2702:
2698:
2696:
2691:
2684:
2681:
2677:
2675:
2671:
2666:
2659:
2656:
2652:
2650:
2645:
2638:
2635:
2631:
2629:
2624:
2617:
2614:
2610:
2608:
2603:
2596:
2593:
2589:
2587:
2582:
2575:
2572:
2568:
2566:
2561:
2554:
2551:
2547:
2545:
2540:
2533:
2530:
2526:
2524:
2519:
2512:
2509:
2505:
2500:
2497:
2493:
2488:
2485:
2481:
2476:
2473:
2470:, p. 21.
2469:
2464:
2462:
2460:
2456:
2453:, p. 20.
2452:
2447:
2445:
2441:
2437:
2432:
2429:
2426:, p. 18.
2425:
2420:
2418:
2414:
2411:, p. 17.
2410:
2405:
2403:
2399:
2396:, p. 16.
2395:
2390:
2387:
2383:
2378:
2376:
2374:
2372:
2368:
2365:, p. 27.
2364:
2359:
2357:
2355:
2351:
2347:
2342:
2339:
2335:
2330:
2328:
2324:
2320:
2315:
2312:
2299:
2298:Nintendo Life
2295:
2289:
2286:
2270:
2266:
2259:
2253:
2250:
2247:, p. 44.
2246:
2244:
2238:
2236:
2234:
2230:
2223:
2218:
2207:
2201:
2198:
2194:
2190:
2185:
2182:
2178:
2171:
2165:
2162:
2155:
2153:
2151:
2150:
2145:
2144:
2139:
2135:
2134:
2129:
2128:
2123:
2119:
2118:
2113:
2112:
2107:
2106:
2101:
2096:
2094:
2089:
2087:
2083:
2082:
2077:
2069:
2067:
2065:
2060:
2056:
2055:
2050:
2049:
2041:
2036:
2034:
2030:
2026:
2022:
2016:
2013:
2009:
2005:
1997:
1995:
1993:
1988:
1986:
1982:
1981:
1980:HobbyConsolas
1976:
1975:
1966:
1958:
1957:
1949:
1944:
1942:
1941:
1936:
1932:
1931:
1925:
1920:
1914:
1913:
1908:
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1879:
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1758:
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1753:
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1746:
1745:
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1738:
1735:
1734:
1731:5/6 (Germany)
1728:
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1721:
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1716:
1714:
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1709:
1708:
1704:
1702:
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1631:
1629:
1628:
1627:Nintendo Life
1624:
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1614:
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1609:
1607:
1606:
1605:Jeuxvideo.com
1602:
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1583:
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1581:HobbyConsolas
1578:
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1509:
1505:
1503:
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1498:
1497:
1467:
1465:
1464:
1460:
1459:
1448:Review scores
1438:
1433:
1431:
1429:
1425:
1421:
1417:
1413:
1412:
1407:
1403:
1401:
1396:
1394:
1390:
1386:
1385:
1380:
1379:
1378:Double Dragon
1373:
1371:
1370:
1369:Club Nintendo
1366:
1362:
1361:Craig Charles
1358:
1354:
1350:
1349:
1344:
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1204:
1199:
1195:
1191:
1187:
1183:
1182:rock and roll
1179:
1175:
1171:
1167:
1163:
1162:Stevie Wonder
1159:
1155:
1151:
1148:
1144:
1137:
1133:
1123:
1119:
1116:in 1973) and
1115:
1111:
1110:Stevie Wonder
1101:
1092:
1081:
1079:
1063:
1047:
1039:
1035:
1029:
1018:
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1001:
985:
965:
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948:
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934:
930:
926:
922:
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903:
899:
892:
890:
886:
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883:magic markers
880:
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863:
859:
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856:
851:
847:
843:
839:
835:
828:
820:
813:
808:
801:
799:
794:
789:
787:
781:
779:
778:
773:
772:PlayStation 2
769:
765:
760:
756:
753:
746:
742:
739:
735:
731:
727:
722:
720:
719:
714:
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709:
704:
700:
696:
688:
684:
680:
676:
669:
667:
665:
661:
657:
650:
645:
642:
638:
634:
630:
625:
623:
619:
618:
613:
608:
606:
602:
597:
592:
590:
582:
578:
574:
568:
564:
562:
560:
555:
551:
547:
543:
539:
535:
531:
527:
523:
519:
511:
508:games on the
507:
506:
501:
500:
495:
491:
487:
483:
476:
471:
469:
465:
461:
457:
454:
446:
444:
440:
438:
434:
433:flying saucer
430:
426:
422:
418:
414:
410:
406:
402:
398:
394:
390:
386:
382:
381:boxing gloves
378:
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353:
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342:
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328:
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316:
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298:
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286:
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278:
271:
267:
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260:
256:
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244:
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239:platform game
236:
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226:
225:Single-player
223:
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207:
198:
194:
189:
185:
180:
176:
175:
173:
169:
166:
163:
161:
157:
152:
149:
147:
143:
140:Lyndon Brooke
139:
137:
133:
129:
127:
126:Programmer(s)
123:
120:
117:
115:
111:
105:
100:
96:
94:
89:
85:
83:
78:
74:
73:
71:
69:
65:
62:
59:
57:
53:
46:
41:
36:
30:
19:
7017:. Retrieved
7011:
6995:. Retrieved
6991:
6972:. Retrieved
6967:
6951:. Retrieved
6946:
6931:. Retrieved
6926:
6912:
6900:. Retrieved
6895:
6879:. Retrieved
6872:
6856:. Retrieved
6849:
6833:. Retrieved
6826:
6810:
6799:. Retrieved
6792:
6776:. Retrieved
6769:
6753:. Retrieved
6746:
6730:. Retrieved
6723:
6708:. Retrieved
6701:
6685:. Retrieved
6678:
6663:. Retrieved
6650:
6639:
6624:. Retrieved
6617:
6602:. Retrieved
6592:
6579:. Retrieved
6572:
6557:. Retrieved
6552:
6537:. Retrieved
6530:
6515:. Retrieved
6508:
6493:. Retrieved
6486:
6467:. Retrieved
6462:Super Action
6460:
6444:. Retrieved
6437:
6421:. Retrieved
6414:
6398:. Retrieved
6391:
6375:. Retrieved
6368:
6352:. Retrieved
6345:
6329:. Retrieved
6322:
6306:. Retrieved
6299:
6283:. Retrieved
6276:
6260:. Retrieved
6255:Super Action
6253:
6237:. Retrieved
6233:
6217:. Retrieved
6210:
6195:
6183:. Retrieved
6176:
6161:. Retrieved
6154:
6139:. Retrieved
6132:
6117:. Retrieved
6112:
6096:. Retrieved
6089:
6062:. Retrieved
6056:
6046:
6034:. Retrieved
6030:the original
6020:
6008:. Retrieved
6001:
5991:
5981:
5976:
5964:
5952:. Retrieved
5948:the original
5938:
5926:. Retrieved
5920:
5910:
5898:. Retrieved
5894:
5884:
5872:. Retrieved
5868:
5858:
5846:. Retrieved
5842:
5832:
5820:. Retrieved
5816:
5806:
5796:
5791:
5779:
5763:
5758:, p. 74
5752:The Elf 1994
5747:
5730:
5717:
5712:, p. 61
5707:
5698:
5693:, p. 48
5683:The Elf 1994
5678:
5673:, p. 49
5667:The Elf 1994
5650:
5630:, p. 49
5619:
5614:, p. 51
5608:The Elf 1994
5603:
5598:, p. 38
5587:
5582:, p. 49
5571:
5566:, p. 51
5556:The Elf 1994
5547:
5542:, p. 51
5527:
5512:The Elf 1994
5503:
5491:, p. 63
5487:
5474:
5469:, p. 63
5464:
5451:
5444:The Elf 1994
5439:
5434:, p. 55
5423:
5416:The Elf 1994
5411:
5406:, p. 38
5395:
5390:, p. 61
5385:
5376:
5371:, p. 61
5366:
5349:
5335:
5322:
5317:, p. 55
5306:
5294:. Retrieved
5290:the original
5283:
5258:
5246:
5224:The Elf 1994
5219:
5212:The Elf 1994
5207:
5200:Hickman 1993
5195:
5183:
5171:
5161:
5156:
5144:
5132:
5120:. Retrieved
5116:
5106:
5094:
5082:
5070:
5029:The Elf 1994
5024:
5012:
5000:. Retrieved
4994:
4952:. Retrieved
4945:
4935:
4906:
4820:
4815:
4803:
4791:. Retrieved
4787:the original
4780:
4770:
4758:. Retrieved
4753:
4750:"Summer CES"
4744:
4734:
4729:
4724:, p. 77
4719:
4712:
4707:
4695:. Retrieved
4691:
4668:
4663:
4658:, 8:36–8:55.
4651:
4639:
4629:
4624:
4614:
4609:
4597:. Retrieved
4593:
4583:
4571:. Retrieved
4567:
4540:. Retrieved
4536:
4526:
4514:
4502:. Retrieved
4498:
4488:
4478:– via
4472:. Retrieved
4457:
4445:. Retrieved
4441:the original
4418:– via
4412:. Retrieved
4397:
4387:– via
4381:. Retrieved
4366:
4343:
4338:
4326:
4299:
4287:
4277:
4255:. Retrieved
4246:
4236:
4226:
4187:. Retrieved
4183:
4180:"Super Plok"
4173:
4161:. Retrieved
4157:
4154:"Ninja Plok"
4147:
4135:. Retrieved
4131:
4121:
4094:. Retrieved
4090:
4080:
4068:. Retrieved
4064:
4054:
4042:. Retrieved
4038:
4028:
4016:. Retrieved
4012:
4002:
3990:. Retrieved
3986:
3976:
3964:. Retrieved
3960:
3935:. Retrieved
3931:
3921:
3909:. Retrieved
3905:
3880:
3875:
3863:. Retrieved
3859:
3837:Brookes 1992
3817:. Retrieved
3813:
3803:
3791:. Retrieved
3787:
3777:
3765:. Retrieved
3761:
3738:
3695:. Retrieved
3691:
3682:
3672:
3667:
3628:, p. 6.
3623:
3618:
3606:. Retrieved
3602:
3592:
3582:– via
3576:. Retrieved
3558:
3519:. Retrieved
3515:
3492:
3487:
3482:, p. 8.
3477:
3443:. Retrieved
3439:
3429:
3417:. Retrieved
3413:
3403:
3391:. Retrieved
3387:
3377:
3365:. Retrieved
3361:the original
3356:
3327:. Retrieved
3323:
3298:
3293:, p. 9.
3288:
3267:
3202:
3197:, p. 8.
3190:
3178:
3168:
3167:
3163:
3157:
3147:
3146:
3142:
3136:
3126:
3125:
3121:
3115:
3105:
3104:
3100:
3094:
3084:
3083:
3079:
3073:
3048:
3047:
3043:
3037:
3027:
3026:
3022:
3016:
2991:
2990:
2986:
2980:
2970:
2969:
2965:
2959:
2949:
2948:
2944:
2938:
2928:
2924:
2920:
2919:
2915:
2909:
2899:
2898:
2894:
2888:
2878:
2877:
2873:
2867:
2857:
2856:
2852:
2846:
2836:
2835:
2831:
2825:
2815:
2814:
2810:
2804:
2794:
2793:
2789:
2783:
2773:
2772:
2768:
2762:
2752:
2748:
2747:
2743:
2737:
2727:
2726:
2722:
2716:
2704:
2694:
2693:
2689:
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2669:
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2664:
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2648:
2647:
2643:
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2605:
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2595:
2585:
2584:
2580:
2574:
2564:
2563:
2559:
2553:
2543:
2542:
2538:
2532:
2522:
2521:
2517:
2511:
2506:, p. 3.
2499:
2494:, p. 2.
2487:
2475:
2431:
2389:
2341:
2336:, p. 6.
2321:, p. 5.
2314:
2302:. Retrieved
2297:
2288:
2276:. Retrieved
2269:the original
2252:
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2205:
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2169:
2164:
2149:Mickey Mania
2147:
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1870:Super Action
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1304:Sega Genesis
1301:
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1211:double vinyl
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871:photocopying
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656:Chris Sievey
648:
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577:Chris Sievey
566:
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458:
450:
441:
439:pogo shoes.
385:flamethrower
370:
354:
343:
331:Plokontinues
322:
321:
302:
301:
297:Sega Genesis
284:
269:
268:
233:
232:
231:
154:Geoff Follin
130:John Buckley
68:Publisher(s)
56:Developer(s)
29:
7084:Platformers
7019:26 February
6997:19 February
6974:16 February
6953:25 February
6933:25 February
6902:16 February
6896:Superjuegos
6881:16 February
6858:16 February
6851:Retro Gamer
6835:24 February
6815:Nintendo UK
6801:16 February
6778:26 February
6755:16 February
6732:16 February
6710:16 February
6687:16 February
6665:16 February
6626:21 February
6604:21 February
6581:26 February
6559:16 February
6539:25 February
6517:16 February
6495:18 February
6469:26 February
6446:16 February
6439:Video Games
6423:16 February
6400:16 February
6377:25 February
6354:25 February
6331:16 February
6308:3 September
6285:19 February
6262:18 February
6239:25 February
6219:19 February
6185:16 February
6178:Retro Gamer
6163:16 February
6141:23 February
6119:26 February
6098:19 February
6077:Works cited
6064:21 February
6010:21 February
6006:(in Danish)
6003:Gamereactor
5928:23 February
5900:23 February
5874:23 February
5848:23 February
5822:23 February
5655:Davies 1993
5580:Davies 1993
5296:16 February
5122:25 February
5044:Davies 1993
4954:16 February
4950:(in French)
4793:16 February
4760:16 February
4697:21 February
4599:21 February
4573:21 February
4504:20 February
4474:20 February
4447:25 February
4414:24 February
4383:24 February
4189:21 February
4163:20 February
4137:20 February
4128:"Robo Plok"
4096:20 February
4070:20 February
4044:20 February
4018:20 February
3992:21 February
3966:21 February
3957:"Flea Hurt"
3937:21 February
3911:21 February
3902:"Plok work"
3865:20 February
3819:20 February
3793:20 February
3767:20 February
3697:21 February
3608:24 February
3578:17 February
3521:23 February
3445:21 February
3419:21 February
3393:21 February
3329:21 February
2881:: Gadzooks!
2304:16 February
2278:October 25,
2130:(1994) and
2105:Gamereactor
2029:3D Studio 4
1935:Superjuegos
1737:Video Games
1701:Superjuegos
1453:Publication
1384:Battletoads
1348:Mario Paint
798:s testing.
777:The Getaway
601:World Darts
565:1988–1989:
472:Development
401:blunderbuss
393:Deerstalker
279:project by
160:Platform(s)
146:Composer(s)
114:Designer(s)
7058:Categories
6347:Game Power
6278:Super Play
6212:Super Play
6091:Super Play
5982:Super Play
5969:Bevan 2013
5954:16 October
5768:Frank 1993
5756:Talko 1993
5687:Frank 1993
5643:Talko 1993
5456:Talko 1993
5263:Frank 1993
5188:Jones 1994
5137:Yates 1993
5075:Amann 1993
5063:Frank 1993
5002:10 January
4542:6 February
4519:Bevan 2013
3551:Bevan 2013
3367:10 January
3272:Tim Follin
2219:References
2086:Atari Lynx
2012:Mega Drive
1956:Super Play
1834:Game Power
1712:Super Play
1512:Consoles +
1240:Publishing
1219:David Wise
1186:The Champs
1168:guitarist
1158:rock music
1078:media help
875:monochrome
681:developer
429:helicopter
395:-wearing "
361:ammunition
259:Activision
151:Tim Follin
82:Activision
6771:Play Time
6659:Tradewest
6553:Consoles+
6370:Super Pro
5922:Gamasutra
5784:Dave 1994
5703:Lord 1994
5691:Lord 1994
5612:Hink 1994
5564:Hink 1994
5540:Hink 1994
5479:Lord 1994
5400:Hink 1994
5149:Fury 1994
5087:Eddy 1993
4891:Webb 1993
4838:Lord 1994
4821:Consoles+
4808:Hink 1994
3270:(notes).
2224:Citations
2078:released
1882:Super Pro
1858:Play Time
1434:Reception
1345:book for
1310:Promotion
1190:waveforms
1170:Brian May
1124:in 1979).
1118:Brian May
935:from the
867:Letratone
819:Letratone
768:Team Soho
589:Ironsword
546:Ironsword
488:founders
421:motorbike
341:feature.
251:Tradewest
136:Artist(s)
93:Tradewest
7040:Archived
6968:GameZone
6748:Mega Fun
6703:GameStar
6590:"Plok".
5592:Jan 1994
5560:Jan 1994
5508:Jan 1994
5483:Jan 1994
5099:Jan 1994
4251:Archived
2206:GameStar
2152:(1994).
2093:webcomic
1912:GameStar
1729:80% (UK)
1616:Mega Fun
1570:GameZone
1559:GameStar
1353:VHS tape
1206:(1992).
1134:Work on
1060:Some of
825:Many of
718:Solstice
701:for the
660:The Ritz
647:Late in
633:Game Boy
522:Atari ST
413:unicycle
409:vehicles
373:Presents
339:password
325:has two
310:Gameplay
264:presents
255:Nintendo
245:for the
215:Platform
210:Genre(s)
104:Nintendo
6874:GameFan
6869:"Plok!"
6817:. 1993.
6813:(VHS).
6698:"Plok!"
6641:N-Force
6411:"Plok!"
6388:"Plok!"
6296:"Plok!"
6273:"Plok!"
6197:GamePro
6134:GameFan
6036:13 July
5797:GameFan
4782:AllGame
4754:GameFan
4735:N-Force
4480:Twitter
4420:Twitter
4389:Twitter
4278:GamesTM
4257:3 April
3881:GamesTM
3739:GamesTM
3692:C64.com
3673:GamesTM
3624:GamesTM
3584:Twitter
3493:GamesTM
3478:GamesTM
3289:GamesTM
2189:GamePro
2059:Fleapit
1992:Equinox
1552:4.125/5
1547:GamePro
1463:AllGame
1424:GameFan
1411:N-Force
1235:Release
1198:Equinox
1178:Tequila
1046:Samples
947:Fleapit
938:2000 AD
933:Ro-Jaws
929:Fleapit
925:Fleapit
921:Fleapit
910:Fleapit
898:Fleapit
862:Fleapit
846:Fleapit
834:Fleapit
812:Fleapit
810:During
793:Equinox
734:Fleapit
730:Equinox
726:Fleapit
708:Equinox
664:Fleapit
649:Fleapit
641:Fleapit
637:Fleapit
629:Fleapit
612:Fleapit
605:Fleapit
596:coin-op
581:Fleapit
567:Fleapit
417:jetpack
391:," the
357:buzzsaw
285:Fleapit
277:coin-op
221:Mode(s)
171:Release
7008:"Plok"
6964:"Plok"
6892:"Plok"
6766:"Plok"
6743:"Plok"
6636:"Plok"
6614:"Plok"
6569:"Plok"
6549:"Plok"
6480:"Plok"
6457:"Plok"
6434:"Plok"
6365:"Plok"
6342:"Plok"
6324:Total!
6319:"Plok"
6113:Total!
6109:"Plok"
6058:Kotaku
5944:"Pics"
5117:Cubed3
4777:"Plok"
2925:Irving
2204:While
2143:Kotaku
2133:Rayman
2070:Legacy
2025:velcro
1974:Total!
1887:87/100
1863:80/100
1851:82/100
1839:87/100
1760:Cubed3
1724:Total!
1705:94/100
1695:81/100
1586:88/100
1574:60/100
1528:80/100
1194:square
1184:group
1068:theme)
1036:) and
1002:(from
838:bitmap
774:title
715:title
453:island
437:spring
397:Squire
377:Plocky
365:amulet
350:hanger
335:Saving
283:named
6655:(PDF)
6483:(PDF)
6416:Hyper
5895:Zee-3
5869:Zee-3
5843:Zee-3
5817:Zee-3
5338:1993a
4722:1993b
4715:1993a
4692:Zee-3
4632:1993b
4617:1993a
4594:Zee-3
4568:Zee-3
4468:Tweet
4408:Tweet
4377:Tweet
4184:Zee-3
4158:Zee-3
4132:Zee-3
4091:Zee-3
4065:Zee-3
4039:Zee-3
4013:Zee-3
3987:Zee-3
3961:Zee-3
3932:Zee-3
3906:Zee-3
3860:Zee-3
3814:Zee-3
3788:Zee-3
3762:Zee-3
3603:Zee-3
3572:Tweet
3516:Zee-3
3440:Zee-3
3414:Zee-3
3388:Zee-3
3357:Zee-3
3324:Zee-3
3268:Plok!
3164:Plok!
3143:Plok!
3122:Plok!
3101:Plok!
3080:Plok!
3044:Plok!
3023:Plok!
2987:Plok!
2966:Plok!
2945:Plok!
2916:Plok!
2895:Plok!
2874:Plok!
2853:Plok!
2832:Plok!
2811:Plok!
2790:Plok!
2769:Plok!
2744:Plok!
2723:Plok!
2690:Plok!
2665:Plok!
2644:Plok!
2623:Plok!
2602:Plok!
2581:Plok!
2560:Plok!
2539:Plok!
2518:Plok!
2272:(PDF)
2261:(PDF)
2209:'
2193:Plok!
2191:gave
2177:Plok!
2173:'
2156:Notes
2138:Plok!
2122:Plok!
2064:Plok!
2048:Bubsy
2043:'
2040:Plok!
2021:Plok!
2004:Plok!
1968:'
1965:Plok!
1960:'
1951:'
1948:Plok!
1940:Hyper
1916:'
1900:Plok!
1896:Plok!
1610:15/20
1593:Hyper
1506:10/12
1456:Score
1428:Plok!
1416:Plok!
1406:Plok!
1393:Plok!
1389:Plok!
1365:Plok!
1327:Plok!
1323:'
1320:Plok!
1316:Plok!
1290:Plok!
1286:Plok!
1281:Mario
1277:Sonic
1273:Plok!
1265:Plok!
1257:Sonic
1253:Plok!
1223:Plok!
1180:" by
1166:Queen
1154:Plok!
1139:'
1136:Plok!
1132:Plok!
1122:right
1065:'
1062:Plok!
1038:tempo
966:Audio
950:'
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850:Plok!
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759:Plok!
748:'
745:Plok!
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679:Plok!
652:'
622:Plok!
559:Plok!
554:Zelda
550:Mario
526:Amiga
505:Zelda
499:Mario
496:play
346:limbs
323:Plok!
303:Plok!
273:'
270:Plok!
237:is a
234:Plok!
38:Plok!
7021:2021
6999:2021
6976:2021
6955:2021
6935:2021
6904:2021
6883:2021
6860:2021
6837:2021
6803:2021
6780:2021
6757:2021
6734:2021
6725:Edge
6712:2021
6689:2021
6667:2021
6628:2021
6606:2021
6583:2021
6561:2021
6541:2021
6519:2021
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6425:2021
6402:2021
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6264:2021
6241:2021
6221:2021
6187:2021
6165:2021
6143:2021
6121:2021
6100:2021
6066:2021
6038:2014
6012:2021
5984:1996
5956:2013
5930:2021
5902:2021
5876:2021
5850:2021
5824:2021
5799:1994
5739:help
5733:1993
5710:1994
5495:help
5467:1994
5388:1994
5369:1994
5298:2021
5164:1994
5124:2021
5004:2021
4956:2021
4909:1994
4823:1994
4795:2021
4762:2021
4737:1993
4699:2021
4671:1994
4601:2021
4575:2021
4544:2024
4506:2021
4476:2021
4449:2021
4416:2021
4385:2021
4358:link
4344:Plok
4280:2014
4259:2019
4229:1995
4191:2021
4165:2021
4139:2021
4098:2021
4072:2021
4046:2021
4020:2021
3994:2021
3968:2021
3939:2021
3913:2021
3883:2014
3867:2021
3821:2021
3795:2021
3769:2021
3741:2014
3699:2021
3675:2014
3626:2014
3610:2021
3580:2021
3523:2021
3495:2014
3480:2014
3447:2021
3421:2021
3395:2021
3369:2021
3331:2021
3291:2014
3169:Plok
3148:Plok
3127:Plok
3106:Plok
3085:Plok
3049:Plok
3028:Plok
2992:Plok
2971:Plok
2749:Plok
2728:Plok
2695:Plok
2670:Plok
2649:Plok
2628:Plok
2607:Plok
2586:Plok
2565:Plok
2544:Plok
2523:Plok
2306:2021
2280:2015
2245:1994
2243:Edge
2111:Edge
2100:Plok
2081:Zaku
2054:Zool
2051:and
1985:Plok
1924:Plok
1754:9/10
1739:(DE)
1540:8/10
1422:; a
1381:and
1279:and
1200:and
1176:of "
1114:left
552:and
530:Rare
524:and
502:and
486:Rare
447:Plot
431:, a
425:tank
289:Rare
18:Plok
4720:EGM
4713:EGM
4227:NMS
2168:In
1875:80%
1827:81%
1742:76%
1717:90%
1620:80%
1598:84%
1564:70%
1516:70%
1213:on
1143:Tim
1019:to
954:VHS
770:'s
752:Tim
713:NES
266:."
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