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Prey (2006 video game)

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505:. The game begins with Tommy in a bar owned by his girlfriend, Jen. Tired of life on the reservation, Tommy tries to convince Jen to leave it with him, but she refuses. After a fight between the two, a fight erupts when two men at the bar will not leave. The building is lifted up by some kind of force into a green light above. Tommy, Jen, Tommy's grandfather Enisi, and other captives are transported to a massive alien starship called the Sphere. Tommy is freed in an explosion set off by a mysterious stranger, who, despite being a cybernetic being like most of the Sphere's inhabitants, appears to be working against the Sphere. 537:
new Mother. After Tommy defeats her, the Mother begs Tommy to take her place, acquiring god-like powers in the process, or else the Sphere will perish. While tempted, Enisi's spirit contacts Tommy, reminding him of his humanity and duty. Tommy heeds his grandfather's advice and drives the Sphere into the Sun, and ends up in the Land of the Ancients once more to see Enisi and Jen. Tommy returns to Earth, knowing that he will see them both again when it is his time to live in the Land of the Ancients.
433:, the player cannot create portals directly without the use of mods, and portals remain fixed in space. The game also features variable gravity. Special paths allow the player to walk along them, remaining upright regardless of orientation, though should the player fall or voluntarily jump off the path, gravity will reassert itself. Small planetoids inside The Sphere can also exhibit their own gravity fields, allowing the player to walk completely around the outside of it. 3198: 968: 2704: 2716: 408: 746: 618:. The alien abduction theme from Hall's work was retained, but now the game was to be set on a massive, ring-shaped artificial world called "Trocara", inhabited by four different alien races, one of them called "the Keepers". The player would take the role of a Native American hero, called Talon Brave. 822:
Domasi (Tommy) Tawodi's background was chosen due to the amount of mythology in Cherokee oral tradition, which 3D Realms had planned to use for a number of games. When it was first revealed that the game's protagonist would be a Native American, the response was mixed due to concerns that he would be
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Rumors of this new project leaked out to the public in 2002, through the website Evil Avatar, but were at that time denied in the 3D Realms forums by Joe Siegler. It was not until 2005, when the cryptic clue "Keep your eyes open for the unveiling of our next game very soon." appeared on the 3D Realms
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Tommy finds that the Keepers and their drones are controlled by the Mother (voiced by Tyne Turner), who communicates telepathically with him throughout the game. She reveals to Tommy that she was once human, too, and fought the previous Mother of the Sphere, who persuaded her to take its place as the
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The game was the first in the genre to make use of moveable portal technology, a feature that allowed rips in space to be created, moved and reshaped in real time. This was to be a core feature of the gameplay, along with heavily destructible environments. It was also thought at the time this engine
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had been in development in one form or another since 1995, and has had several major revisions. While the general approach to gameplay, including the use of portals, remained in the game, the story and setting changed several times. The game received generally positive reviews, with critics praising
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Six months later, Tommy has rebuilt the bar. The official story of the bar's disappearance is that the original building and the people within it at the time of its disappearance vanished due to an unknown natural phenomenon. Elhuit arrives in the bar and explains to Tommy that she and other Hidden
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is depleted, he is resurrected after a brief period during which his spirit can increase the health the revived body will have. Two vehicles make an appearance; one is a flying vehicle used frequently for travel and attacking (as well as puzzle solving), and one is only used for a short period near
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The game was developed with a 30 person team. In 2001, 3D Realms began development on a new version of the title. This time, with the advantage of the necessary portal technology already being a stable and functional component of all modern game engines, 3D Realms was able to license the necessary
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Tommy finds Jen, whose torso has been surgically attached to a reptile-like creature that attempts to kill Tommy. Because Jen cannot control the beast she is attached to, Tommy is reluctantly forced to kill it, in the process also mercy-killing Jen. Tommy learns that the Sphere is an organic alien
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has subsequently been canceled. Pete Hines stated as follows, "it was a game we believed in, but we never felt that it got to where it needed to be – we never saw a path to success if we finished it. It wasn't up to our quality standard, and we decided to cancel it. It's no longer in development.
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was to create the game's soundtrack. 3D Realms posted on their website in 1997 that they received a sample of the soundtrack from KMFDM and highly praised the music, described as "ambient industrial". On December 19, 1997, 3D Realms also released two KMFDM songs in MP3 format (that are not on the
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genre. There are few opportunities for us to appear outside that paradigm, and when we do it is often equally narrow in focus ... The writers were always open to my comments — which I freely offered — and took my notes seriously, in nearly all instances changing dialogue or thematic
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revealed that the game uses a heavily modified version of id Tech 4 capable of rendering "huge cavernous spaces as well as more traditional passages". The game also supports the dynamic portals that were seen in the 1997/1998 video clips, which are used by friends and foes alike. It also has the
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According to Gerritsen ... "When we announced that our main character was American Indian, some people automatically assumed that we'd portray him in a comic-book fashion. Others derided us because they didn't feel that they could identify with an American Indian; it didn't fit in with their
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with the player in control of the protagonist Tommy as he explores the gigantic extraterrestrial craft Sphere and fights its inhabitants aboard. During the game, the player will collect a number of alien weapons, some comparable to typical first-person shooter archetypes, others more alien in
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ability to change gravity in many parts of the game, via small items that need to be shot to become active, which is used to solve many puzzles throughout the game. Various landscapes in the game (large rocks, for example) have their own gravity that overrides the normal gravity in the game.
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The player can detach Tommy's spirit from his body, allowing the spirit to roam freely for a short time. The spirit has limited interaction with the environment, though it is able to activate control panels and can use a spirit bow to strike at foes. The spirit force is often used to solve
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Domasi "Tommy" Tawodi as he, his girlfriend, and grandfather are abducted aboard an alien spaceship known as The Sphere as it consumes material, both inanimate and living, from Earth in order to sustain itself. Tommy's Cherokee heritage allows him to let his spirit roam freely at times and
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That wasn't an easy decision, but it's one that won't surprise many folks given that we hadn't been talking about it. Human Head Studios is no longer working on it. It's a franchise we still believe we can do something with β€” we just need to see what that something is."
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ship with the main goal of maintaining itself by preying on various alien races. The Sphere houses many of these alien races, which have become mindless drones in servitude of the Sphere. The Keepers of the Sphere, who appear to be responsible for its creation,
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and travels to an afterlife known as the Land of The Ancients, where his grandfather bestows spiritual powers upon him. Tommy gains the ability to separate from his body to pass through obstacles, come back to life after being killed, and aid from his
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3D Realms CEO Scott Miller says ... "The lead character, Tommy Tawodi, is Cherokee, in part because there was a lot of research material, and also because they have many myths and stories that we thought could be useful over the course of many games
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The game's engine introduces two unique aspects to exploration. Portals in the game can transport the player from one area to another instantly; portals can be looked and shot through and can also be traveled in reverse. Unlike the later game
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on April 26, 2005. On April 28, 2006, a July 10 release date was announced (although 3D Realms claims that is not the formal release date since it did not come from them or Human Head). On May 19, 2006, 3D Realms announced that a demo of
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was able to capture exclusive footage of the game's private behind-closed-doors demo at both of the game's E3 showings. The public perception was very positive, the game looked impressive, and 3D Realms' name, fresh from the success of
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figurines (Hunter and Tommy), "The Art of Prey" booklet, and a free soundtrack download from DirectSong. A third (Mutate) pewter figurine was available separately for purchase to complete the collection of three pewter figurines.
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escaped through a portal just before Tommy destroyed the Sphere, and tells Tommy that powerful beings elsewhere wish to meet him. Tommy steps through a portal made by Elhuit as the words "Prey will continue ..." appear on-screen.
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too fell apart. Later, on an Internet discussion board head engineer William Scarboro would comment that "in hindsight, portal tricks such as these should be used as tricks, not as an engine paradigm."
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has a long and storied development history that spans over a decade, starting in 1995. It went through several iterations of the game design and software technology before its eventual release in 2006.
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has got everything anyone could want from a sci-fi shooter and more." However, there was criticism directed at the multiplayer component, especially the fact that it only had two game modes.
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type; etcetera — or, most commonly, as a historical figure, typically from a Plains culture. In fact, the overwhelming majority of roles written for native actors are in the
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shipped in a Limited Collector's Edition for both PC and Xbox 360. It came with an embossed collector's tin, an upgrade to one DVD-ROM (as opposed to three CD-ROMs), two
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as the first of a number of games to be running on unique, cutting edge game engine technology, developed in house. In this sense the project played the same role as
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opined that the multiplayer "could have been much better if only there were more than two modes a couple of maps small enough to play with less than five players."
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would be released on June 22, 2006β€”the PC demo was released on this date, but the Xbox 360 demo was delayed until June 30. On June 28, it was announced that
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was a commercial success, selling more than one million copies in the first two months of its release and leading to the abortive development of its sequel
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was in development. On March 17, 2008, Miller's brand-management group Radar Group was launched, along with the announcement that it was managing
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At this point, 3D Realms brought on Paul Schuytema to begin the next phase in the game's development. The new team would go on to create a new
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as a game was to go through many different forms during this first development period. A rapid succession of different designs was outlined by
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soundtrack was released in two volumes (nearly two hours of the game's three-hour score). The end credits feature the song "Take Me Home" by
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in November 1998. Development of the game itself was not part of this effort, Yu was working by herself on the game engine exclusively.
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announced that the game was a commercial success on both PC and Xbox 360 with combined 1 million copies sold worldwide to date.
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magazine called them "incredible". GamerFeed lauded the gameplay system, calling it "nothing short of amazing", and concluding that "
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announced a Mac port, which was shipped on January 15, 2007. On October 24, 2008, a Linux client for the Prey demo was released by
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The bar that the game begins in is interactive, with usable restroom facilities, a TV with various channels (including a clip from
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environmental puzzles within the game as well as to locate paths that are not visible to mortal eyes. Although Tommy dies when his
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a stereotyped caricature, and that players would have difficulty identifying with a Native American character. Tommy is voiced by
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typically relegates our different indigenous cultures either into a single pan-Indian construct of some type — radical
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The title was put on indefinite hold (although never formally canceled, contrary to popular opinion). On March 8, 2000,
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Eventually, the team would come full circle after the 2019 closure of Human Head Studios shortly after the release of
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on June 28, 2006, and was released in North America on July 11, 2006, and on July 14, 2006, in Europe and Australia.
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site was launched, confirming the game's existence, and hinting that more would be revealed in the June issue of
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distribution system, which went out of business months after the game's launch. Following the demise of Triton,
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had officially gone gold. A playable single and multiplayer demo of the game was released on June 22, 2006, for
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in the game which allow the player to choose from a small selection of licensed songs. In addition, radio host
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A screenshot from the final build of the game showing the main character "Domasi Tawodi" a.k.a. "Tommy"
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Seemingly insurmountable technical problems ground development to a near-halt, and this version of
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was never released. Demonstrations of these features drew widespread acclaim at the 1997 and 1998
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Tommy witnesses Enisi's brutal death in an alien device. While attempting to find Jen, he has a
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was not only in development, but that it would be shown at E3. Soon afterwards, the official
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its graphics and gameplay but criticizing its multiplayer component for a lack of content.
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disbanded, 3D Realms attempted again to revive the project by bringing on tech programmer
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Shortly after the game's release, 3D Realms' Scott Miller confirmed that a sequel named
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A screenshot from the 1997 build of the game showing the main character "Talon Brave"
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website that the previous rumors were confirmed in any way. This was followed by a
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file of a third KMFDM song: "Missing Time", which was going to be part of the
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their 2006 "Best Action Game" and "Best Multiplayer Game" awards. During the
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was commissioned to develop the game using the previous designs as a base.
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which is a side project of KMFDM members during their temporary break-up).
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with most of the staff moving on to Bethesda-managed Roundhouse Studios.
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technology instead of having to develop it. 3D Realms chose the
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I was impressed with the way conceived of and wrote Tommy ...
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On December 24, 2022, an early, playable 1995 prototype of
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In 1995, the first incarnation of the game was announced.
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Michael Sheyahshe (January 2008). "Native Resolution".
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Michael Sheyahshe (January 2008). "Native Resolution".
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Michael Sheyahshe (January 2008). "Native Resolution".
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In 2009, the rights to the franchise were acquired by
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The soundtrack was composed by award-winning composer
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lends his voice to several fictional segments of his
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For the first-person shooter by Arkane Studios, see
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April 26, 2005. Archived from 1208:developed by MachineWorks, and published by 1029: 877:was the only major title to utilize the new 465:), several video casino machines (including 2291:. Dukenukem.typepad.com. October 21, 2006. 2265:. Videogamesblogger.com. October 25, 2006. 3745:Video games developed in the United States 3396: 3211: 3128: 2911: 2890: 2876: 2868: 2749: 2735: 2727: 2362:Academy of Interactive Arts & Sciences 1900:"Updated Australian release list, 3/07/06" 1679:"Scott Miller talks about other franchise" 1465:. Legacy.3drealms.com. November 20, 1998. 1165:Academy of Interactive Arts & Sciences 1161:10th Annual Interactive Achievement Awards 1028: 1001: 648:exhibitions β€“ the television program 36: 27: 3710:Multiplayer and single-player video games 2479:"ZeniMax Media Acquires Rights To 'Prey'" 1239:vice-president Pete Hines confirmed that 697:(an early Prey site with a section about 671:soundtrack), "Inane" and "Megalomaniac". 2031: 2029: 2027: 2025: 1858:Games for Windows: The Official Magazine 1837:Games for Windows: The Official Magazine 1816:Games for Windows: The Official Magazine 1380: 1378: 1146:list of The Top 10 Video Game Openings. 709:soundtrack but was featured in the film 3735:Video games about extraterrestrial life 2699: 2642:"Prey Prototype From 1995 Leaks Online" 2425:from the original on September 20, 2009 2269:from the original on September 27, 2007 1794:from the original on September 29, 2007 1491:. Legacy.3drealms.com. April 29, 1999. 1318: 1294: 758:article by Chris Morris, claiming that 682:Shortly after the Schuytema variant of 2654:from the original on December 31, 2022 2588:from the original on November 13, 2019 2458:from the original on December 22, 2012 2389:. Edge. August 9, 2006. Archived from 2295:from the original on February 22, 2011 2089:from the original on November 19, 2018 2010:from the original on December 10, 2008 1758:"2K GAMES AND 3D REALMS ANNOUNCE PREY" 1732:"Sneak peek: New Xbox, New Lara Croft" 1607:from the original on February 25, 2012 1515:"Official position about Prey in 2000" 1495:from the original on November 10, 2014 1469:from the original on November 10, 2014 1363:from the original on December 13, 2021 597:), who was at that time fresh off the 2446:"Exclusive: Prey for iPhone Revealed" 2190:from the original on October 28, 2016 2153:from the original on October 23, 2016 1705:"Shadow Warrior Source Code Released" 1580:from the original on December 4, 2021 1521:from the original on October 13, 2007 1251:press conference, Bethesda announced 1171:for "Computer Game of the Year" and " 7: 3730:Video games about ancient astronauts 2621:from the original on January 4, 2023 2210:"Prey - PC - Review | GameZone" 1984:from the original on October 1, 2016 1547:from the original on August 26, 2007 1173:First-Person Action Game of the Year 1033: 1006: 2555:from the original on March 27, 2019 2444:Buchanan, Levi (February 9, 2009). 2342:from the original on June 17, 2007. 2313:"The Top Ten Video Game Openings," 2289:"Game Matters: Casting a wider net" 1599:Hietalahti, Juuso (June 13, 2006). 1337:from the original on March 13, 2014 997: 928:and his brother, Julian Soule. The 344:uses a heavily modified version of 3755:Video games scored by Jeremy Soule 2243:from the original on June 15, 2011 2053:from the original on June 17, 2018 1980:. Phoronix.com. October 23, 2008. 1711:from the original on March 3, 2016 1685:from the original on July 29, 2014 1681:. Joe Siegler. February 29, 2004. 1659:from the original on July 29, 2014 1633:from the original on July 29, 2014 1261:, for release in 2017 on Windows, 851:protester type; slick, corporate, 732:game engine from id Software, and 14: 3675:Video games about alien invasions 3670:Video games about alien abduction 2477:Bailey, Kat (September 8, 2009). 2135:Gerstmann, Jeff (July 10, 2006). 2006:. Icculus.org. December 7, 2008. 1898:Jastrzab, Jeremy (July 3, 2006). 1873:"2K Announces Prey has Gone Gold" 1738:from the original on July 3, 2020 1707:. 3D Realms News. April 1, 2005. 1416:from the original on May 12, 2009 1398:. September 1997. pp. 70–72. 485:Domasi "Tommy" Tawodi (voiced by 3196: 2714: 2702: 1566:Conklin, Aaron (June 30, 2006). 966: 2574:Ivan, Tom (November 13, 2019). 2541:Biery, Thomas (July 27, 2016). 2418:. Radar Group. March 17, 2008. 2383:"Next-Gen People: Scott Miller" 2235:Dan Stapleton (June 24, 2012). 2172:MCNAMARA, Tom (July 10, 2006). 1730:Morris, Chris (April 6, 2005). 1541:"MK Magazine Interviews: KMFDM" 1227:and id Software parent company 1131:In October 2006, 3D Realms CEO 411:A puzzle featuring wall-walking 355:The game's story is focused on 1655:. Joe Siegler. June 16, 2003. 1629:. Joe Siegler. March 4, 2003. 1410:"Prey News Archives:June 1998" 1231:. On October 30, 2014, during 1: 3378:Rockstar Advanced Game Engine 1435:torquemada (March 25, 1999). 853:anglicized casino businessman 362:come back to life after dying 2125:, August 2006 issue, page 80 2037:"Prey (2006) for PC Reviews" 1285:was leaked to the Internet. 348:to use portals and variable 3760:Video games set in Oklahoma 3715:Science fiction video games 3685:Cherokee in popular culture 2607:hogsy (December 24, 2022). 2073:"Prey for Xbox 360 Reviews" 523:plant life on other planets 499:Native American reservation 3796: 3725:Take-Two Interactive games 1875:. GameZone. Archived from 885:moved to distribution via 15: 3194: 2764: 1463:"3D Realms Press Release" 1037: 1034: 1010: 1007: 35: 3780:Human Head Studios games 3500:Word Streak with Friends 2317:187 (November 2008): 38. 1441:comp.graphics.algorithms 715:instead (under the name 316:video game developed by 3609:Gathering of Developers 2413:"Radar Group Announced" 1573:Wisconsin State Journal 1568:"Bloodthirsrty mutants" 827:, and Jen is voiced by 809:The June 2005 issue of 662:German industrial band 659:was a mark of quality. 1843:personal experiences." 1489:"3D Realms News Story" 1301:Ported to Xbox 360 by 934:After Midnight Project 908:On November 29, 2006, 862: 839:to a film production: 750: 626: 533: 412: 391:, who released a game 18:Prey (2017 video game) 3690:First-person shooters 2581:Video Games Chronicle 804:Xbox Live Marketplace 748: 624: 531: 510:near-death experience 442:the end of the game. 410: 320:, under contract for 3614:Global Star Software 3588:List of acquisitions 3472:Empires & Allies 3247:Rockstar New England 2899:Take-Two Interactive 2338:. February 2, 2007. 1936:on November 19, 2008 1930:"Prey coming to Mac" 1879:on February 17, 2007 1603:. GameProducer.Net. 1212:in cooperation with 1203:first-person shooter 951:-themed radio show, 497:soldier living on a 493:mechanic and former 451:), a fully playable 420:first-person shooter 314:first-person shooter 286:First-person shooter 2709:Speculative fiction 1139:is ranked third on 1031: 1004: 457:-style game called 324:, and published by 3629:Take-Two Licensing 3604:Double Take Comics 3507:Words with Friends 3451:Chess with Friends 3434:Zynga with Friends 3283:Rockstar Vancouver 3278:Dhruva Interactive 3257:Rockstar San Diego 3005:Frog City Software 2779:Bethesda Softworks 2769:Human Head Studios 2393:on August 15, 2011 1517:. August 2, 2000. 1237:Bethesda Softworks 1225:Bethesda Softworks 1002: 978:. You can help by 939:There are several 806:on June 30, 2006. 751: 740:Human Head Studios 637:Duke Nukem Forever 630:would be used for 627: 565:was envisioned by 534: 495:United States Army 413: 389:Bethesda Softworks 318:Human Head Studios 51:Human Head Studios 3642: 3641: 3624:Jack of All Games 3556:Ghost Story Games 3544: 3543: 3486:Gems with Friends 3424:Small Giant Games 3386: 3385: 3192: 3191: 3188: 3187: 2865: 2864: 2510:Gamer Headlines. 2328:"The 13th Annual 1386:"NG Alphas: Prey" 1102: 1101: 1027: 1026: 996: 995: 953:Coast to Coast AM 829:Crystle Lightning 800:Microsoft Windows 600:Rise of the Triad 305: 304: 174:Microsoft Windows 3787: 3655:2006 video games 3566:Private Division 3397: 3314:Grand Theft Auto 3262:Rockstar Toronto 3237:Rockstar Lincoln 3212: 3200: 3199: 3129: 3015:Irrational Games 2949:Gearbox Software 2912: 2892: 2885: 2878: 2869: 2849:Cherokee culture 2751: 2744: 2737: 2728: 2719: 2718: 2717: 2707: 2706: 2698: 2677:Official website 2664: 2663: 2661: 2659: 2637: 2631: 2630: 2628: 2626: 2604: 2598: 2597: 2595: 2593: 2571: 2565: 2564: 2562: 2560: 2538: 2532: 2531: 2529: 2527: 2518:. Archived from 2507: 2501: 2500: 2498: 2496: 2491:on July 16, 2012 2487:. Archived from 2474: 2468: 2467: 2465: 2463: 2441: 2435: 2434: 2432: 2430: 2424: 2417: 2409: 2403: 2402: 2400: 2398: 2379: 2373: 2372: 2370: 2368: 2350: 2344: 2343: 2324: 2318: 2311: 2305: 2304: 2302: 2300: 2285: 2279: 2278: 2276: 2274: 2259: 2253: 2252: 2250: 2248: 2232: 2226: 2225: 2223: 2221: 2216:on June 17, 2011 2206: 2200: 2199: 2197: 2195: 2169: 2163: 2162: 2160: 2158: 2132: 2126: 2120: 2114: 2113: 2105: 2099: 2098: 2096: 2094: 2069: 2063: 2062: 2060: 2058: 2033: 2020: 2019: 2017: 2015: 2000: 1994: 1993: 1991: 1989: 1974: 1968: 1967: 1965: 1963: 1952: 1946: 1945: 1943: 1941: 1926: 1920: 1919: 1917: 1915: 1906:. Archived from 1895: 1889: 1888: 1886: 1884: 1869: 1863: 1862: 1852: 1846: 1845: 1831: 1825: 1824: 1810: 1804: 1803: 1801: 1799: 1784:"Prey goes gold" 1780: 1774: 1773: 1771: 1769: 1754: 1748: 1747: 1745: 1743: 1734:. CNNMoney.com. 1727: 1721: 1720: 1718: 1716: 1701: 1695: 1694: 1692: 1690: 1675: 1669: 1668: 1666: 1664: 1649: 1643: 1642: 1640: 1638: 1623: 1617: 1616: 1614: 1612: 1596: 1590: 1589: 1587: 1585: 1563: 1557: 1556: 1554: 1552: 1537: 1531: 1530: 1528: 1526: 1511: 1505: 1504: 1502: 1500: 1485: 1479: 1478: 1476: 1474: 1459: 1453: 1452: 1450: 1448: 1437:"Portal Engines" 1432: 1426: 1425: 1423: 1421: 1406: 1400: 1399: 1382: 1373: 1372: 1370: 1368: 1353: 1347: 1346: 1344: 1342: 1327:"Prey Mobile 3D" 1323: 1306: 1299: 1145: 1032: 1005: 991: 988: 970: 963: 825:Michael Greyeyes 818:Cherokee culture 723:Final production 712:Heavy Metal 2000 634:(the game after 487:Michael Greyeyes 393:of the same name 383:. The rights to 272:December 7, 2008 271: 256:January 15, 2007 255: 239: 226: 91:George Broussard 40: 28: 3795: 3794: 3790: 3789: 3788: 3786: 3785: 3784: 3695:Id Tech 4 games 3665:3D Realms games 3645: 3644: 3643: 3638: 3592: 3540: 3519: 3438: 3400:Current studios 3382: 3366: 3292: 3288:Rockstar Vienna 3266: 3242:Rockstar London 3222:Rockstar Dundee 3215:Current studios 3201: 3197: 3184: 3127: 3029: 3020:PopTop Software 2968: 2964:Visual Concepts 2927:Cat Daddy Games 2915:Current studios 2901: 2896: 2866: 2861: 2837: 2833:Chris Rhinehart 2816: 2783: 2760: 2755: 2725: 2715: 2713: 2701: 2693: 2673: 2668: 2667: 2657: 2655: 2639: 2638: 2634: 2624: 2622: 2606: 2605: 2601: 2591: 2589: 2573: 2572: 2568: 2558: 2556: 2540: 2539: 2535: 2525: 2523: 2516:Gamer Headlines 2509: 2508: 2504: 2494: 2492: 2476: 2475: 2471: 2461: 2459: 2443: 2442: 2438: 2428: 2426: 2422: 2415: 2411: 2410: 2406: 2396: 2394: 2381: 2380: 2376: 2366: 2364: 2358:interactive.org 2352: 2351: 2347: 2326: 2325: 2321: 2312: 2308: 2298: 2296: 2287: 2286: 2282: 2272: 2270: 2261: 2260: 2256: 2246: 2244: 2234: 2233: 2229: 2219: 2217: 2208: 2207: 2203: 2193: 2191: 2171: 2170: 2166: 2156: 2154: 2147:CBS Interactive 2134: 2133: 2129: 2121: 2117: 2107: 2106: 2102: 2092: 2090: 2083:CBS Interactive 2071: 2070: 2066: 2056: 2054: 2047:CBS Interactive 2035: 2034: 2023: 2013: 2011: 2002: 2001: 1997: 1987: 1985: 1976: 1975: 1971: 1961: 1959: 1954: 1953: 1949: 1939: 1937: 1928: 1927: 1923: 1913: 1911: 1910:on July 9, 2006 1897: 1896: 1892: 1882: 1880: 1871: 1870: 1866: 1854: 1853: 1849: 1833: 1832: 1828: 1812: 1811: 1807: 1797: 1795: 1782: 1781: 1777: 1767: 1765: 1764:on July 9, 2008 1756: 1755: 1751: 1741: 1739: 1729: 1728: 1724: 1714: 1712: 1703: 1702: 1698: 1688: 1686: 1677: 1676: 1672: 1662: 1660: 1651: 1650: 1646: 1636: 1634: 1625: 1624: 1620: 1610: 1608: 1598: 1597: 1593: 1583: 1581: 1565: 1564: 1560: 1550: 1548: 1543:. MK-Magazine. 1539: 1538: 1534: 1524: 1522: 1513: 1512: 1508: 1498: 1496: 1487: 1486: 1482: 1472: 1470: 1461: 1460: 1456: 1446: 1444: 1443:. Google Groups 1434: 1433: 1429: 1419: 1417: 1408: 1407: 1403: 1394:. No. 33. 1391:Next Generation 1384: 1383: 1376: 1366: 1364: 1355: 1354: 1350: 1340: 1338: 1325: 1324: 1320: 1315: 1310: 1309: 1300: 1296: 1291: 1210:Hands-On Mobile 1181: 1149:The editors of 1143: 1103: 1022: 1003:Aggregate score 1000: 992: 986: 983: 976:needs expansion 961: 922: 906: 867: 831:, who are both 820: 725: 605:Apogee Software 589:(previously of 559: 547: 483: 405: 395:, developed by 275: 266: 259: 250: 243: 230: 221: 203: 136: 89: 75:Chris Rhinehart 26: 25:2006 video game 21: 12: 11: 5: 3793: 3791: 3783: 3782: 3777: 3772: 3770:Xbox 360 games 3767: 3762: 3757: 3752: 3747: 3742: 3737: 3732: 3727: 3722: 3717: 3712: 3707: 3702: 3697: 3692: 3687: 3682: 3677: 3672: 3667: 3662: 3657: 3647: 3646: 3640: 3639: 3637: 3636: 3631: 3626: 3621: 3616: 3611: 3606: 3600: 3598: 3594: 3593: 3591: 3590: 3585: 3580: 3575: 3574: 3573: 3563: 3558: 3552: 3550: 3546: 3545: 3542: 3541: 3539: 3538: 3533: 3527: 3525: 3521: 3520: 3518: 3517: 3510: 3503: 3496: 3489: 3482: 3475: 3468: 3461: 3454: 3446: 3444: 3440: 3439: 3437: 3436: 3431: 3426: 3421: 3416: 3415: 3414: 3403: 3401: 3394: 3388: 3387: 3384: 3383: 3381: 3380: 3374: 3372: 3368: 3367: 3365: 3364: 3357: 3349: 3341: 3333: 3325: 3318: 3310: 3302: 3300: 3294: 3293: 3291: 3290: 3285: 3280: 3274: 3272: 3271:Former studios 3268: 3267: 3265: 3264: 3259: 3254: 3252:Rockstar North 3249: 3244: 3239: 3234: 3232:Rockstar Leeds 3229: 3227:Rockstar India 3224: 3218: 3216: 3209: 3207:Rockstar Games 3203: 3202: 3195: 3193: 3190: 3189: 3186: 3185: 3183: 3182: 3174: 3167: 3159: 3158: 3157: 3144: 3135: 3133: 3126: 3125: 3117: 3109: 3101: 3094: 3086: 3079: 3072: 3064: 3056: 3048: 3039: 3037: 3031: 3030: 3028: 3027: 3022: 3017: 3012: 3007: 3002: 2997: 2995:2K Los Angeles 2992: 2987: 2982: 2976: 2974: 2973:Former studios 2970: 2969: 2967: 2966: 2961: 2956: 2951: 2946: 2945: 2944: 2934: 2929: 2924: 2918: 2916: 2909: 2903: 2902: 2897: 2895: 2894: 2887: 2880: 2872: 2863: 2862: 2860: 2859: 2851: 2845: 2843: 2839: 2838: 2836: 2835: 2830: 2824: 2822: 2818: 2817: 2815: 2814: 2807: 2800: 2791: 2789: 2785: 2784: 2782: 2781: 2776: 2771: 2765: 2762: 2761: 2756: 2754: 2753: 2746: 2739: 2731: 2724: 2723: 2711: 2691: 2690: 2679: 2672: 2671:External links 2669: 2666: 2665: 2650:. Valnet Inc. 2632: 2599: 2566: 2533: 2522:on May 1, 2015 2502: 2469: 2436: 2404: 2374: 2345: 2319: 2306: 2280: 2254: 2239:. GamesRadar. 2227: 2201: 2164: 2127: 2115: 2100: 2064: 2021: 1995: 1969: 1947: 1921: 1890: 1864: 1847: 1826: 1805: 1775: 1749: 1722: 1696: 1670: 1653:"Prey lives!?" 1644: 1618: 1591: 1576:. p. 20. 1558: 1532: 1506: 1480: 1454: 1427: 1412:. Lon Matero. 1401: 1374: 1348: 1317: 1316: 1314: 1311: 1308: 1307: 1293: 1292: 1290: 1287: 1259:Arkane Studios 1180: 1177: 1100: 1099: 1096: 1088: 1087: 1084: 1076: 1075: 1072: 1064: 1063: 1060: 1052: 1051: 1048: 1040: 1039: 1036: 1025: 1024: 1019: 1013: 1012: 1009: 998: 994: 993: 973: 971: 960: 957: 921: 918: 914:Ryan C. Gordon 905: 902: 866: 863: 819: 816: 724: 721: 558: 555: 546: 543: 482: 479: 448:Duck and Cover 404: 401: 397:Arkane Studios 303: 302: 293: 289: 288: 283: 277: 276: 274: 273: 263: 258: 257: 247: 242: 241: 228: 218: 209: 205: 204: 202: 201: 196: 191: 186: 181: 176: 170: 168: 162: 161: 156: 150: 149: 144: 138: 137: 135: 134: 129: 126: 122: 120: 114: 113: 110: 104: 103: 102:Paul MacArthur 100: 94: 93: 84: 78: 77: 72: 66: 65: 60: 54: 53: 48: 42: 41: 33: 32: 24: 13: 10: 9: 6: 4: 3: 2: 3792: 3781: 3778: 3776: 3773: 3771: 3768: 3766: 3765:Windows games 3763: 3761: 3758: 3756: 3753: 3751: 3748: 3746: 3743: 3741: 3738: 3736: 3733: 3731: 3728: 3726: 3723: 3721: 3720:Symbian games 3718: 3716: 3713: 3711: 3708: 3706: 3703: 3701: 3698: 3696: 3693: 3691: 3688: 3686: 3683: 3681: 3678: 3676: 3673: 3671: 3668: 3666: 3663: 3661: 3658: 3656: 3653: 3652: 3650: 3635: 3632: 3630: 3627: 3625: 3622: 3620: 3617: 3615: 3612: 3610: 3607: 3605: 3602: 3601: 3599: 3597:Former labels 3595: 3589: 3586: 3584: 3583:List of games 3581: 3579: 3576: 3572: 3569: 3568: 3567: 3564: 3562: 3559: 3557: 3554: 3553: 3551: 3547: 3537: 3534: 3532: 3529: 3528: 3526: 3522: 3516: 3515: 3511: 3509: 3508: 3504: 3502: 3501: 3497: 3495: 3494: 3490: 3488: 3487: 3483: 3481: 3480: 3476: 3474: 3473: 3469: 3467: 3466: 3462: 3460: 3459: 3455: 3453: 3452: 3448: 3447: 3445: 3443:Notable games 3441: 3435: 3432: 3430: 3427: 3425: 3422: 3420: 3417: 3413: 3410: 3409: 3408: 3407:NaturalMotion 3405: 3404: 3402: 3398: 3395: 3393: 3389: 3379: 3376: 3375: 3373: 3369: 3363: 3362: 3358: 3356: 3354: 3350: 3348: 3346: 3345:Midnight Club 3342: 3340: 3338: 3334: 3332: 3330: 3326: 3324: 3323: 3319: 3317: 3315: 3311: 3309: 3308: 3304: 3303: 3301: 3299: 3298:Notable games 3295: 3289: 3286: 3284: 3281: 3279: 3276: 3275: 3273: 3269: 3263: 3260: 3258: 3255: 3253: 3250: 3248: 3245: 3243: 3240: 3238: 3235: 3233: 3230: 3228: 3225: 3223: 3220: 3219: 3217: 3213: 3210: 3208: 3204: 3181: 3179: 3175: 3173: 3172: 3168: 3166: 3164: 3160: 3156: 3155:NBA 2K League 3153: 3152: 3151: 3149: 3145: 3143: 3141: 3137: 3136: 3134: 3130: 3124: 3122: 3118: 3116: 3114: 3110: 3108: 3106: 3102: 3100: 3099: 3095: 3093: 3091: 3087: 3085: 3084: 3083:Lego 2K Drive 3080: 3078: 3077: 3073: 3071: 3069: 3065: 3063: 3061: 3057: 3055: 3053: 3049: 3047: 3045: 3041: 3040: 3038: 3036: 3035:Notable games 3032: 3026: 3023: 3021: 3018: 3016: 3013: 3011: 3008: 3006: 3003: 3001: 2998: 2996: 2993: 2991: 2988: 2986: 2983: 2981: 2978: 2977: 2975: 2971: 2965: 2962: 2960: 2957: 2955: 2952: 2950: 2947: 2943: 2940: 2939: 2938: 2937:Firaxis Games 2935: 2933: 2932:Cloud Chamber 2930: 2928: 2925: 2923: 2920: 2919: 2917: 2913: 2910: 2908: 2904: 2900: 2893: 2888: 2886: 2881: 2879: 2874: 2873: 2870: 2857: 2856: 2852: 2850: 2847: 2846: 2844: 2840: 2834: 2831: 2829: 2826: 2825: 2823: 2819: 2813: 2812: 2811:Prey Invasion 2808: 2806: 2805: 2801: 2798: 2797: 2793: 2792: 2790: 2786: 2780: 2777: 2775: 2772: 2770: 2767: 2766: 2763: 2759: 2752: 2747: 2745: 2740: 2738: 2733: 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1129: 1127: 1123: 1119: 1115: 1111: 1107: 1097: 1095: 1094: 1090: 1089: 1085: 1083: 1082: 1078: 1077: 1073: 1071: 1070: 1066: 1065: 1061: 1059: 1058: 1057:Game Informer 1054: 1053: 1049: 1047: 1046: 1042: 1041: 1030:Review scores 1020: 1018: 1015: 1014: 990: 981: 977: 974:This section 972: 969: 965: 964: 958: 956: 954: 950: 946: 942: 937: 935: 931: 927: 919: 917: 915: 911: 903: 901: 898: 894: 890: 888: 884: 880: 876: 872: 864: 861: 858: 854: 850: 846: 840: 838: 834: 830: 826: 817: 815: 812: 807: 805: 801: 797: 793: 788: 784: 780: 778: 774: 773: 768: 765: 761: 757: 747: 743: 741: 737: 736: 731: 722: 720: 718: 714: 713: 708: 704: 701:) released a 700: 696: 691: 689: 685: 680: 677: 672: 670: 665: 660: 658: 657: 656:Duke Nukem 3D 651: 647: 643: 639: 638: 633: 623: 619: 617: 612: 610: 606: 602: 601: 596: 593:and later of 592: 588: 584: 580: 578: 574: 573: 568: 564: 556: 554: 551: 544: 542: 538: 530: 526: 524: 518: 516: 511: 506: 504: 500: 496: 492: 488: 480: 478: 476: 472: 468: 464: 460: 456: 455: 450: 449: 443: 440: 434: 432: 431: 424: 421: 417: 409: 402: 400: 398: 394: 390: 387:passed on to 386: 382: 381: 376: 372: 369: 365: 363: 358: 353: 351: 347: 343: 339: 335: 331: 327: 323: 319: 315: 311: 310: 301: 297: 296:Single-player 294: 290: 287: 284: 282: 278: 269: 265: 264: 262: 253: 249: 248: 246: 240:July 14, 2006 237: 233: 229: 227:July 11, 2006 224: 220: 219: 217: 213: 210: 206: 200: 197: 195: 192: 190: 187: 185: 182: 180: 177: 175: 172: 171: 169: 167: 163: 160: 157: 155: 151: 148: 145: 143: 139: 133: 130: 127: 125:David Freeman 124: 123: 121: 119: 115: 111: 109: 105: 101: 99: 98:Programmer(s) 95: 92: 88: 87:Tim Gerritsen 85: 83: 79: 76: 73: 71: 67: 64: 61: 59: 55: 52: 49: 47: 43: 39: 34: 29: 23: 19: 3619:Gotham Games 3512: 3505: 3498: 3493:Hit It Rich! 3491: 3484: 3477: 3470: 3463: 3456: 3449: 3429:Zynga Eugene 3361:The Warriors 3359: 3352: 3344: 3336: 3328: 3320: 3313: 3305: 3177: 3169: 3162: 3147: 3139: 3120: 3113:The Darkness 3112: 3104: 3097: 3096: 3089: 3081: 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Index

Prey (2017 video game)
Cover art
Developer(s)
Human Head Studios
Publisher(s)
2K Games
Director(s)
Chris Rhinehart
Producer(s)
Tim Gerritsen
George Broussard
Programmer(s)
Artist(s)
Writer(s)
Gary Whitta
Composer(s)
Jeremy Soule
Engine
id Tech 4
Platform(s)
Microsoft Windows
Xbox 360
Mac OS X
Symbian
Linux
Zeebo
NA
EU
AU
NA

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