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and had a few extensions to the original. The adventures made in WinPAW could only be played using the MS Windows runtime. In 2009, InPAWS was released in its first version. It allows to extract PAW adventures, edit them or create from scratch and write back a database for PAW for either
Amstrad CPC
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To ensure that as much text as possible can be used, PAWS compresses the descriptions by replacing the most common letters combinations by tokens, using characters greater than 127 (the ones that, in the
Spectrum, are used for storing the BASIC tokens).
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in several ways. In particular, its textual input parser was more sophisticated, meaning inputs were no longer confined to the two-word telegraphic
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with graphic illustrations. It was written by Tim
Gilberts, Graeme Yeandle and Phil Wade, based on Yeandle's earlier system called
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In 2001, WinPAW was written by
Douglas Harter. It could read adventures written in PAW, but ran under
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or ZX Spectrum. Thus, it also allows PAW adventures to be ported between the systems.
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in 1987 and quickly gained a loyal following. PAW improved over
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The PAW Reservoir by Nacho A. Llorente *deleted by author*
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Graeme
Yeandle also released an updated version of the
149:(e.g. "GO WEST; TAKE LAMP") style. PAW also supported
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286:Spectrum Computing: Professional Adventure Writer
298:The Professional Adventure Writer in tobobobo]
250:. Gilsoft International Ltd. 1987. p. 66.
232:. No. 40. pp. 54, 55. Archived from
248:The Professional Writing System: Introduction
124:) is a program that allows the user to write
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36:Start-up screen of PAW (ZX Spectrum version)
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169:. Over 400 games were written using PAW.
103:Construction kit, game creation, utility
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59:Tim Gilberts, Graeme Yeandle, Phil Wade
381:- compiler/extractor for Gilsoft's PAW
122:Professional Adventure Writing System
7:
348:Graeme Yeandle's Text Adventure Page
343:Graeme Yeandle's Text Adventure Page
262:"Your Sinclair Issue 18, June 1987"
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410:Video game development software
226:"Professional Adventure Writer"
16:Text adventure construction kit
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360:Professional Adventure Writer
334:Professional Adventure Writer
110:Professional Adventure Writer
25:Professional Adventure Writer
224:Brewster, Derek (May 1987).
405:Interactive fiction engines
85:; 37 years ago
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369:- PAW ported to MS Windows
363:at SpectrumComputing.co.uk
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126:textual adventure games
309:WinPAW version history
137:PAW was published by
415:ZX Spectrum software
375:- PAW in JavaScript
194:PC Adventure Writer
188:version of PAW for
157:. However, unlike
116:(sometimes called
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264:. Archived from
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19:1987 video game
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328:External links
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236:on 2017-09-17.
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270:. Retrieved
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167:Commodore 64
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43:Publisher(s)
155:ZX Spectrum
74:Amstrad CPC
70:ZX Spectrum
65:Platform(s)
55:Designer(s)
389:Categories
272:2016-09-05
200:References
178:MS-Windows
163:BBC Micro
159:The Quill
147:verb noun
143:The Quill
131:The Quill
213:Crash 50
99:Genre(s)
165:or the
139:Gilsoft
88: (
80:Release
48:Gilsoft
379:InPAWS
373:ngPAWS
367:WinPAW
338:Curlie
319:InPAWS
190:MS-DOS
230:Crash
186:CP/M
151:NPCs
120:for
118:PAWS
90:1987
83:1987
336:at
114:PAW
112:or
391::
228:.
196:.
134:.
72:,
355:.
275:.
92:)
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