Knowledge (XXG)

Quest for Glory

Source πŸ“

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door is closed, instead of lockpicking or casting an open spell, the fighter can simply knock down the door. The magic user and the thief are both non-confrontational characters, as they lack the close range ability of the fighter, but are better able to attack from a distance, using daggers or spells. An example of these separate paths can be seen early in the first game. A gold ring belonging to the healer rests in a nest on top of a tree; fighters might make it fall by hurling rocks, thieves may want to climb the tree, while a magic user can simply cast the fetch spell to retrieve the nest, and then, while the fighter and magic user return the ring for a reward, the thief can choose between returning or selling the same ring in the
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the skill; climbing a tree eventually increases the skill value in climb, running increases vitality, and so on. There are also complementing skills which are tied to specific classes; parry (the ability to block a blow with the sword), for instance, is mainly used by fighters and paladins, lock picking and sneaking are defaults with the thief, and the ability to cast magic spells is usually associated with magic user.
311:, including a number of allusions to other Sierra games. For example, if a player types "pick nose" in the first game, (or clicks the lockpick icon on the player in the new version), if their lock-picking skill is high enough, the game responds: "Success! You now have an open nose". If the skill is too low, the player could insert the lock pick too far, killing himself. Another example is Dr. Cranium, an allusion to 1000:"One of the unifying themes," explained Corey, "is the growth of your character, going from being an adolescent Hero in the first game to being a young man in the second. You're strong and confident..." "The third game," continued Lori, "was to show you as a master of your profession, with the fourth depicting you at the mature peak of your powers." 480:(which is not available for those not possessing the "thieving" skills). It is also possible to build, over the course of several games, a character that has points in every skill in the game, and can therefore perform nearly every task. However, certain tasks are presented only to characters of a specific class. 958:"When we developed the concept for the series," explained Corey, "we wanted some unifying themes for the story. We worked with the four seasons, the four basic elements – Earth, Air, Fire, and Water – and the four cardinal points of the compass. We planned to create four games to follow these elements. 1012:– the Hero enters the summer of his experience, facing more difficult challenges with more highly developed skills. While the episode is more serious and dangerous than its predecessor, it retains the enchanting mixture of fantasy, challenge, and humor that made the first game a hit with so many fans. 1049:
is the bridge," she continues. "You start with people you know to help you along in the beginning. But when push comes to shove, you're the one who's on his own, who has to solve the ultimate mystery. As you go along, just when you think you're all alone, your allies come back to you, but you have to
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In the first episode, the player is a new graduate of the Famous Adventurer's Correspondence School, ready to venture out into the springtime of his career and build a reputation. It's a light-hearted, exhilarating journey into the unknown that can be replayed three times with three distinct outlooks
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Erasmus introduces the player character, the Hero, to the Greece-like kingdom of Silmaria, whose king was recently assassinated. Thus, the traditional Rites of Rulership are due to commence, and the victor will be crowned king. The Hero enters the contest with the assistance of Erasmus, Rakeesh, and
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The concept of seasons in the games represents the maturation of the Hero as he moves from story to story. It's a critical component in a series that – from the very beginning – was designed to be a defined quartet of stories, representing an overall saga with a distinct beginning, middle, and end.
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Drawn without warning from his victory in Fricana, the Hero arrives without equipment or explanation in the middle of the hazardous Dark One Caves in the distant land of Mordavia. While struggling to survive in this land plagued with undead, the Hero must prevent a dark power from summoning eternal
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Tarna is on the brink of war; the Simbani, the tribe of Uhura, are ready to do battle with the Leopardmen. Each tribe has stolen a sacred relic from the other, and both refuse to return it until the other side does. The Hero must prevent the war then thwart a demon who may be loosed upon the world.
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General attributes influence all characters' classes and how they interact with objects and other people in the game; high values in strength allows movement of heavier objects and communication helps with bargaining goods with sellers. These attributes are changed by performing actions related to
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Each career path has its own strengths and weaknesses, and scenarios unique to the class because of the skills associated with it. Each class also has its own distinct way to solve various in-game puzzles, which encourage replay: some puzzles have up to four different solutions. For instance, if a
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series to be among the best in the genre, and the series is lauded for its non-linearity. The games are notable for blending the mechanics of adventure video games and roleplaying video games, their unique tone which combines pathos and humour, and the game systems which were ahead of their time,
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The series consisted of five games, each of which followed directly upon the events of the last. New games frequently referred to previous entries in the series, often in the form of cameos by recurring characters. The objective of the series is to transform the player character from an average
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Vital statistics are depleted by performing some actions. Health, (determined by strength and vitality), determines the hit points of the character, which decreases when the character is attacked or harms himself. Stamina (based on agility and vitality) limits the number of actions (exercise,
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also features special kinds of equipment which lower some stats while raising others. At the beginning of each game, the player may assign points to certain attributes, and certain classes only have specific attributes enabled, although skills can be added for an extra cost.
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Hybrids by their gameplay and themes, the games feature serious stories leavened with humor throughout. There are real dangers to face, and true heroic feats to perform, but silly details and overtones creep in (when the drama of adventuring does not force them out). Cheap
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Each character class features special abilities unique to that class, as well as a shared set of attributes which can be developed by performing tasks and completing quests. In general, for a particular game the maximum value which can be reached for an ability is 100*.
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Puzzle and Experience points only show the development of the player and his progress in the game, though in the first game also affects the kind of random encounters a player faces, as some monsters only appear after a certain level of experience is reached.
368:. Characters from every game and genre in the series reappear in the fourth and fifth games. In addition to deviating from the player's expectations of the culture represented in each game, the series also includes a number of intentional 2611: 501:
fighting, running, etc.) the character is able to perform before needing rest or risking injury. Mana is only required by characters with skill in magic, and is calculated according to the character's intelligence and magic attributes.
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credits the games' hybrid adventure and roleplaying systems for the series' success. "The binary succeed/fail form of adventure game puzzles tended to either make those games too easy or too hard," he wrote, "But most puzzles in
472:, where the character loses all of his belongings, including the weapons, before the game begins). A character imported into a later game in the series from any other game can be assigned any character class, including Paladin. 727:
many old friends from previous entries in the series. The Hero competes against competitors, including the Silmarian guard Kokeeno Pookameeso, the warlord Magnum Opus, the hulking Gort, and the warrior Elsa Von Spielburg.
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has cursed the land and the baron who tried to drive her off. His children have disappeared, while the land is ravaged by monsters and brigands. The Valley of Spielburg is in need of a Hero able to solve these problems.
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by performing honorable actions, changing his class and abilities, and receiving a unique sword. This applies when the character is exported into later games. Any character that finishes any game in the series (except
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and African-themed characters who reappear in the third game based on African folklore and Egyptian mythology, and also features some elements inspired by American culture, including references to the film
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The game also was revolutionary in its character import system. This allowed players to import their individual character, including the skills and wealth they had acquired, from one game to the next.
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Along with the Hero, several recurring characters appear and re-appear throughout the series including: Rakeesh Sah Tarna, Baba Yaga, Abdullah Doo, Elsa von Spielburg, the evil Ad Avis, and others.
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has a glitch which allows one to import characters from the same game), keeping the character's statistics and parts of its inventory. If the character received the paladin sword, he would keep the
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takes place in the land of Shapeir, in the world of Gloriana. Directly following from the events of the first game, the newly proclaimed Hero of Spielburg travels by flying carpet with his friends
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such as day-night cycles, non-playable characters which adhered to their own schedules within the games, and character improvement through both skill practice and point investiture. The website
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involved some kind of skill check for your hero. This meant that you could succeed at most challenges by practicing or exploring, instead of getting stuck on bizarre item-combination puzzles".
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to the desert city of Shapeir. The city is threatened by magical elementals, while the Emir Arus al-Din of Shapeir's sister city Raseir is missing and his city fallen under tyranny.
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The gameplay standards established in earlier Sierra adventure games are enhanced by the player's ability to choose the character's career path from among the three traditional
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was designed, it was thought that it would be too difficult for the hero to go straight from Shapeir to Mordavia and defeat the Dark One. To solve the problem, a new game,
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you had a lot of friends to help you. You always had a place to go back to rest. You always had a place of safety until the very end of the game. Once you get into
2996: 1894: 1833: 1705: 1504: 2100: 2654: 2625: 2016: 1224: 2073: 1023:, the most compelling was the feeling that the Hero character simply hadn't matured enough to face the very grim challenges awaiting him in Transylvania. 2761: 1474: 2704: 2265: 837: 604: 536: 447:. Further variation is added by the ability to customize the Hero's abilities, including the option of selecting skills normally reserved for another 164: 2942: 1285: 329: 3339: 689:
and her son Simba to his homeland, the town of Tarna in a jungle and savannah country called Fricana that resembles central African ecosystems.
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allows stat bonuses which can push an attribute over the maximum and lets certain classes raise certain attributes beyond the normal limits.
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The games have recurring story elements. For example, most installments in the series require the player to create a dispel potion.
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The first four games are hybrid adventure/role playing video games with real-time combat, while the fifth game switches to the
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Vintage Games: An Insider Look at the History of Grand Theft Auto, Super Mario, and the Most Influential Games of All Time
747:) are included in the manual and on CD, while game saves are included in the save folder of the CD and the VGA version of 1622: 1427: 1395: 1314: 3084: 3050: 2342: 1115: 1089: 933:, was inserted into the canon, resulting in a renumbering of the series. Evidence for this can be found in the end of 610: 2935: 2928: 1882: 1821: 988:, the husband-and-wife team realized a fifth chapter would have to be added to bridge the games. That chapter became 1738: 1701: 1500: 3148: 2976: 2847: 2840: 2096: 3183: 3162: 3141: 2675: 2004: 655: 452: 1216: 3344: 3334: 2069: 440: 421: 3023: 1464: 1031:
is going to be a very difficult game. You'll have very tough opposition from the very beginning of the game."
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The fictional world in which the Quest for Glory series takes place includes the town of Spielburg (based on
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that includes all five games in the series (including the EGA version and VGA remake of QFG1).
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blog have characterised the game as a precursor to modern day RPGs. Fraser Brown of the
258:. This decision meant that all future games in the series (as well as newer releases of 2744: 2561: 2547: 2426: 2168: 333: 242: 195: 145: 99: 66: 976:, set in Transylvania – the East – and in the Fall, using Air as the central element." 965:– is springtime and Earth and set in medieval Germany in the North. The second game – 3328: 3313: 3288: 2575: 2568: 2540: 2412: 1311:"RPG Codex Interview: Corey Cole on Quest for Glory and Hero-U (Now on Kickstarter!)" 654:
is the only game in the series not to have originated or have been remade beyond the
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Each game draws its inspiration from a different culture and mythology: (in order,
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specifically to assist with adventure game development. The series combines humor,
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blog considers the games: "one of the greatest adventure series of all time".
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Each game varies somewhat from the tradition it is derived from; for example,
325: 245: 2143: 3263: 3253: 3155: 2816: 2320: 2315: 2310: 1059: 1055: 969:– was the element of Fire, in the summer, and set in the South, in Arabia." 801: 789: 356: 290: 207: 203: 123: 119: 2122: 792:, consisting of four games, with the following themes and cycles: the four 2216: 1733: 1728: 1171:"Sierra On-Line's Quest for Glory III Blends Role Playing with Adventure" 404: 141: 27: 241:
successfully trademarked an electronic version of their unrelated joint
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and a fanged vampiric moon is shown, to hint at the next game's theme.
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Of all the reasons Lori and Corey found for creating a bridge between
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to Sierra as a "rich, narrative-driven, role-playing experience".
137: 1649:"Oh My Goodness, Quest For Glory's Creators Are Making New Games" 460:, the last in the series) can be exported to a more recent game ( 2043: 1982: 1921: 1860: 1799: 360: 279: 2358: 2220: 685:
the Paladin brings the Hero (and Prince of Shapeir) along with
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elements, themes and characters borrowed from various legends,
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III: Passionate Patti in Pursuit of the Pulsating Pectorals
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Games vs. Hardware. The History of PC video games: The 80's
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Games vs. Hardware. The History of PC video games: The 80's
1248:"Quest For Glory Creators Turn To Kickstarter For Hero-U" 946:
The developers discussed this in the Fall 1992 issue of
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Hero's Quest/Quest for Glory: So You Want to Be a Hero
1097:, especially Egypt), the hamlet of Mordavia (based on 1087:), the desert city of Shapeir (based on the Arabia of 972:"The original third chapter," added Lori, "was to be 254:, which forced Sierra to change the series' title to 3114:
The Bizarre Adventures of Woodruff and the Schnibble
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In 807:This is what the creators originally had in mind: 2619:5: Passionate Patti Does a Little Undercover Work 1027:"In terms of role-playing aspects," said Corey, " 2097:"Get All The Quest For Glory Games From GOG.com" 1191:Ctrl-Alt-Play: Essays on Control in Video Gaming 1142:Loguidice, Bill; Barton, Matt (21 August 2012). 939:: the player is told that the next game will be 662:released a VGA fan remake of the game using the 1025: 998: 956: 617:The original game was released in 1989 while a 2370: 2232: 2070:"Quest for Glory: Worthwhile after 25 years?" 1795:"Quest for Glory I: So You Want to Be a Hero" 8: 293:is particularly frequent, to the point that 2769:3: Blood of the Sacred, Blood of the Damned 1501:"Quest for Glory again courtesy of GOG.com" 1392:"Quest for Glory: So You Want To Be A Hero" 743:; game copy protection codes (a feature of 2917: 2784: 2605:Looking for Love (in Several Wrong Places) 2377: 2363: 2355: 2239: 2225: 2217: 512: 46: 37: 1978:"Quest for Glory IV: Shadows of Darkness" 1763:Quest for Glory: So You Want To Be A Hero 1586: 1584: 1582: 838:Quest for Glory: So You Want to Be a Hero 605:Quest for Glory: So You Want to Be a Hero 598:Quest for Glory: So You Want to Be a Hero 165:Quest for Glory: So You Want to Be a Hero 3350:Video game franchises introduced in 1989 2943:Winnie the Pooh in the Hundred Acre Wood 2063: 2061: 1494: 1492: 1459: 1457: 1455: 1453: 1451: 1449: 809: 1946:Quest for Glory IV: Shadows of Darkness 1465:"Best games of July 2014 - The Besties" 1421: 1419: 1417: 1415: 1413: 1282:"Revisiting Quest for Glory I & II" 1134: 984:and cranking up the design process for 2185: 2174: 1642: 1640: 1625:from the original on 24 September 2015 1541:from the original on 24 September 2015 1528: 1526: 1524: 1522: 1507:from the original on 24 September 2015 1317:from the original on 24 September 2015 1254:from the original on 24 September 2015 1169:Rubenking, Neil J. (12 January 1993). 1093:), the jungle city of Tarna (based on 1050:face the final challenge by yourself." 800:, the four seasons and four different 1727:Silverman, Matt (17 September 2012). 1655:from the original on 3 September 2015 1334: 1332: 1305: 1303: 1275: 1273: 1271: 1269: 1246:Rosenberg, Adam (18 September 2012). 7: 2287:Quest for Glory: Shadows of Darkness 2019:from the original on 8 December 2014 1958:from the original on 8 December 2014 1897:from the original on 8 December 2014 1836:from the original on 8 December 2014 1775:from the original on 8 December 2014 1647:Plunkett, Luke (18 September 2012). 1280:Andreadis, Kosta (2 November 2014). 1217:"Gaming Made Me: Quest for Glory IV" 880:Quest for Glory: Shadows of Darkness 705:Quest for Glory: Shadows of Darkness 698:Quest for Glory: Shadows of Darkness 202:video games, which were designed by 3121:Freddy Pharkas: Frontier Pharmacist 2076:from the original on 22 August 2015 1917:"Quest for Glory III: Wages of War" 1856:"Quest for Glory II: Trial by Fire" 1741:from the original on 16 August 2015 1477:from the original on 23 August 2015 1288:from the original on 17 August 2015 1227:from the original on 23 August 2015 954:magazine, and an online chat room: 788:Originally, the series was to be a 2068:Slaughter, Ash (15 January 2014). 1682:from the original on 21 April 2015 1434:from the original on 1 August 2015 1215:Cobbett, Richard (19 March 2011). 237:failed to trademark the name. The 14: 2280:Quest for Glory III: Wages of War 2273:Quest for Glory II: Trial by Fire 2103:from the original on 4 March 2016 1885:Quest for Glory III: Wages of War 1824:Quest for Glory II: Trial By Fire 1708:from the original on 4 March 2016 1599:from the original on 29 July 2015 1567:from the original on 21 July 2015 1428:"Game Design Essentials: 20 RPGs" 1398:from the original on 28 July 2015 859:Quest for Glory II: Trial by Fire 755:Quest for Glory Collection Series 678:Quest for Glory III: Wages of War 671:Quest for Glory III: Wages of War 638:Quest for Glory II: Trial by Fire 633:Quest for Glory II: Trial by Fire 626:Quest for Glory II: Trial by Fire 282:by completing non-linear quests. 229:The series was originally titled 2205: 2123:"Quest for Glory 1-5 on GOG.com" 2039:"Quest for Glory V: Dragon Fire" 1674:BΓΆke, Ingmar (9 November 2012). 771:(2012), a digital collection on 2900:Slater & Charlie Go Camping 658:graphics engine by Sierra, but 3340:Activision Blizzard franchises 2294:Quest for Glory V: Dragon Fire 2144:"Quest for Glory 1-5 on Steam" 2095:Hamilton, Kirk (11 May 2012). 2007:Quest for Glory V: Dragon Fire 1535:"The glory of Quest For Glory" 901:Quest for Glory V: Dragon Fire 722:Quest for Glory V: Dragon Fire 715:Quest for Glory V: Dragon Fire 307:The games include a number of 179:Quest for Glory V: Dragon Fire 1: 2875:Lost Secret of the Rainforest 2655:In Pursuit of the Death Angel 2434:Ulysses and the Golden Fleece 2385:Adventure games developed by 1499:Brown, Fraser (11 May 2012). 621:remake was released in 1992. 1591:Kalata, Kurt (19 May 2012). 1426:Harris, John (2 July 2009). 1366:Purcaru, Bogdan Ian (2014). 980:Somewhere between finishing 2893:Pepper's Adventures in Time 2343:Hero-U: Rogue to Redemption 1116:Hero-U: Rogue to Redemption 1090:One Thousand and One Nights 765:demo and sample soundtrack. 372:, such as the pizza-loving 3366: 3149:Lighthouse: The Dark Being 2848:The Time Warp of Dr. Brain 2841:The Lost Mind of Dr. Brain 2598:Land of the Lounge Lizards 719: 702: 675: 666:engine on 24 August 2008. 630: 602: 25: 18: 1188:Wysocki, Matthew (2013). 1101:) and Silmaria (based on 737:Quest for Glory Anthology 710:darkness into the world. 582: 570: 558: 546: 534: 527: 524: 403:Rowan Kaizer of the blog 383:enthusiasts consider the 53:Quest for Glory Anthology 45: 3004:Conquests of the Longbow 2936:Mickey's Space Adventure 2929:Donald Duck's Playground 2705:So You Want to Be a Hero 2626:6: Shape Up or Slip Out! 1561:"Quest for Glory series" 1008:In the second chapter – 963:So You Want to be a Hero 757:(1997), a re-release of 19:Not to be confused with 2834:The Island of Dr. Brain 2780:Sierra Discovery Series 2420:Wizard and the Princess 1177:. USA: Ziff Davis, Inc. 514:Aggregate review scores 314:The Castle of Dr. Brain 1372:. Purcaru Ian Bogdan. 1064: 1002: 978: 317:, in the fourth game. 239:Milton Bradley Company 194:is a series of hybrid 3031:The Dagger of Amon Ra 3024:The Colonel's Bequest 2798:Mixed-Up Mother Goose 1339:Barton, Matt (2014). 664:Adventure Game Studio 518:As of 10 August 2014. 262:) used the new name. 3085:II: Harvest of Souls 2997:Conquests of Camelot 2868:The Search for Cetus 2805:Mixed-Up Fairy Tales 2387:Sierra Entertainment 2326:Sierra Entertainment 2165:Interaction Magazine 1621:. 9 September 2013. 1221:Rock, Paper, Shotgun 376:in the later games. 2827:Castle of Dr. Brain 2755:Sins of the Fathers 2726:Shadows of Darkness 1313:. 19 October 2012. 1040:Shadows of Darkness 1029:Shadows of Darkness 1021:Shadows of Darkness 1005:at puzzle-solving. 986:Shadows of Darkness 974:Shadows of Darkness 941:Shadows of Darkness 924:Shadows of Darkness 794:cardinal directions 769:Quest for Glory 1–5 561:Quest for Glory III 521: 470:Shadows of Darkness 462:Shadows of Darkness 350:Greco-Mediterranean 3191:Softporn Adventure 3099:Stand-alone titles 2950:The Black Cauldron 2588:Leisure Suit Larry 961:"The first game – 798:classical elements 745:Quest for Glory IV 652:Quest for Glory II 573:Quest for Glory IV 549:Quest for Glory II 513: 270:Lori Cole pitched 3322: 3321: 3094: 3093: 3058:A Puzzle of Flesh 2909: 2908: 2719:III: Wages of War 2712:II: Trial by Fire 2662:II: The Vengeance 2396:Hi-Res Adventures 2352: 2351: 2184:Missing or empty 1702:"Quest for Glory" 1593:"Quest for Glory" 1473:. 6 August 2014. 1095:African mythology 919: 918: 749:Quest for Glory I 646:Shameen and Shema 594: 593: 585:Quest for Glory V 520: 490:Quest for Glory V 486:Quest for Glory V 429:role-playing game 187: 186: 35:Video game series 16:Video game series 3357: 3229:Roberta Williams 3135:The Last Dynasty 3107:Codename: ICEMAN 2977:2: San Francisco 2918: 2785: 2762:The Beast Within 2669:III: The Kindred 2519:Mask of Eternity 2448:The Dark Crystal 2406:Mission Asteroid 2379: 2372: 2365: 2356: 2241: 2234: 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folklore 295:the second game 272:Quest for Glory 268: 256:Quest for Glory 191:Quest for Glory 182: 168: 56: 41:Quest for Glory 36: 31: 24: 17: 12: 11: 5: 3363: 3361: 3353: 3352: 3347: 3342: 3337: 3327: 3326: 3320: 3319: 3317: 3316: 3311: 3306: 3301: 3299:Daryl F. Gates 3296: 3291: 3286: 3281: 3276: 3271: 3266: 3261: 3256: 3251: 3246: 3241: 3236: 3231: 3225: 3223: 3219: 3218: 3216: 3215: 3208: 3201: 3194: 3187: 3180: 3173: 3166: 3159: 3152: 3145: 3138: 3131: 3124: 3117: 3110: 3102: 3100: 3096: 3095: 3092: 3091: 3089: 3088: 3081: 3073: 3071: 3065: 3064: 3062: 3061: 3054: 3051:Phantasmagoria 3046: 3044: 3042:Phantasmagoria 3038: 3037: 3035: 3034: 3027: 3019: 3017: 3011: 3010: 3008: 3007: 3000: 2992: 2990: 2984: 2983: 2981: 2980: 2973: 2965: 2963: 2957: 2956: 2954: 2953: 2946: 2939: 2932: 2924: 2922: 2915: 2911: 2910: 2907: 2906: 2904: 2903: 2896: 2888: 2886: 2882: 2881: 2879: 2878: 2871: 2863: 2861: 2855: 2854: 2852: 2851: 2844: 2837: 2830: 2822: 2820: 2812: 2811: 2809: 2808: 2801: 2793: 2791: 2782: 2776: 2775: 2773: 2772: 2765: 2758: 2750: 2748: 2745:Gabriel Knight 2740: 2739: 2737: 2736: 2733:V: Dragon Fire 2729: 2722: 2715: 2708: 2700: 2698: 2690: 2689: 2687: 2686: 2679: 2672: 2665: 2658: 2650: 2648: 2640: 2639: 2637: 2636: 2633:Love for Sail! 2629: 2622: 2615: 2608: 2601: 2593: 2591: 2583: 2582: 2580: 2579: 2572: 2565: 2558: 2551: 2544: 2536: 2534: 2526: 2525: 2523: 2522: 2515: 2508: 2501: 2494: 2487: 2480: 2473: 2465: 2463: 2455: 2454: 2452: 2451: 2444: 2437: 2430: 2427:Cranston Manor 2423: 2416: 2409: 2401: 2399: 2391: 2390: 2384: 2382: 2381: 2374: 2367: 2359: 2350: 2349: 2347: 2346: 2338: 2336: 2332: 2331: 2329: 2328: 2323: 2318: 2313: 2307: 2305: 2301: 2300: 2298: 2297: 2290: 2283: 2276: 2269: 2261: 2259: 2255: 2254: 2246: 2244: 2243: 2236: 2229: 2221: 2215: 2214: 2201: 2200:External links 2198: 2196: 2195: 2169:Sierra On-Line 2156: 2135: 2114: 2087: 2057: 2030: 1996: 1969: 1935: 1908: 1874: 1847: 1813: 1786: 1752: 1719: 1693: 1666: 1636: 1610: 1578: 1552: 1518: 1488: 1445: 1409: 1383: 1358: 1351: 1328: 1299: 1265: 1238: 1207: 1200: 1180: 1161: 1154: 1133: 1131: 1128: 1127: 1126: 1119: 1110: 1107: 1076: 1073: 1068: 1065: 1052: 921:However, when 917: 916: 913: 910: 907: 904: 896: 895: 892: 889: 886: 883: 875: 874: 871: 868: 865: 862: 854: 853: 850: 847: 844: 841: 833: 832: 827: 824: 819: 814: 785: 782: 781: 780: 766: 752: 732: 729: 720:Main article: 717: 712: 703:Main article: 700: 695: 676:Main article: 673: 668: 631:Main article: 628: 623: 603:Main article: 600: 595: 592: 591: 588: 580: 579: 576: 568: 567: 564: 556: 555: 552: 544: 543: 540: 532: 531: 526: 510: 507: 478:thieves' guild 417: 414: 374:mad scientists 348:; and finally 334:Arabian Nights 330:Middle Eastern 267: 264: 260:Hero's Quest I 243:Games Workshop 185: 184: 175: 174:Latest release 171: 170: 161: 157: 156: 146:Classic Mac OS 131: 127: 126: 117: 113: 112: 111:Sierra On-Line 109: 103: 102: 100:Sierra On-Line 97: 91: 90: 64: 58: 57: 51: 43: 42: 34: 15: 13: 10: 9: 6: 4: 3: 2: 3362: 3351: 3348: 3346: 3343: 3341: 3338: 3336: 3333: 3332: 3330: 3315: 3314:Chance Thomas 3312: 3310: 3307: 3305: 3302: 3300: 3297: 3295: 3292: 3290: 3289:Aubrey Hodges 3287: 3285: 3282: 3280: 3277: 3275: 3272: 3270: 3267: 3265: 3262: 3260: 3257: 3255: 3252: 3250: 3247: 3245: 3242: 3240: 3237: 3235: 3232: 3230: 3227: 3226: 3224: 3220: 3214: 3213: 3209: 3207: 3206: 3202: 3200: 3199: 3195: 3193: 3192: 3188: 3186: 3185: 3181: 3179: 3178: 3174: 3172: 3171: 3167: 3165: 3164: 3160: 3158: 3157: 3153: 3151: 3150: 3146: 3144: 3143: 3139: 3137: 3136: 3132: 3130: 3129: 3125: 3123: 3122: 3118: 3116: 3115: 3111: 3109: 3108: 3104: 3103: 3101: 3097: 3087: 3086: 3082: 3080: 3079: 3075: 3074: 3072: 3070: 3066: 3060: 3059: 3055: 3053: 3052: 3048: 3047: 3045: 3043: 3039: 3033: 3032: 3028: 3026: 3025: 3021: 3020: 3018: 3016: 3012: 3006: 3005: 3001: 2999: 2998: 2994: 2993: 2991: 2989: 2985: 2979: 2978: 2974: 2972: 2971: 2967: 2966: 2964: 2962: 2958: 2952: 2951: 2947: 2945: 2944: 2940: 2938: 2937: 2933: 2931: 2930: 2926: 2925: 2923: 2919: 2916: 2912: 2902: 2901: 2897: 2895: 2894: 2890: 2889: 2887: 2883: 2877: 2876: 2872: 2870: 2869: 2865: 2864: 2862: 2860: 2856: 2850: 2849: 2845: 2843: 2842: 2838: 2836: 2835: 2831: 2829: 2828: 2824: 2823: 2821: 2819: 2818: 2813: 2807: 2806: 2802: 2800: 2799: 2795: 2794: 2792: 2790: 2786: 2783: 2781: 2777: 2771: 2770: 2766: 2764: 2763: 2759: 2757: 2756: 2752: 2751: 2749: 2747: 2746: 2741: 2735: 2734: 2730: 2728: 2727: 2723: 2721: 2720: 2716: 2714: 2713: 2709: 2707: 2706: 2702: 2701: 2699: 2697: 2696: 2691: 2685: 2684: 2680: 2678: 2677: 2673: 2671: 2670: 2666: 2664: 2663: 2659: 2657: 2656: 2652: 2651: 2649: 2647: 2646: 2641: 2635: 2634: 2630: 2628: 2627: 2623: 2621: 2620: 2616: 2614: 2613: 2609: 2607: 2606: 2602: 2600: 2599: 2595: 2594: 2592: 2590: 2589: 2584: 2578: 2577: 2573: 2571: 2570: 2566: 2564: 2563: 2559: 2557: 2556: 2552: 2550: 2549: 2545: 2543: 2542: 2538: 2537: 2535: 2533: 2532: 2527: 2521: 2520: 2516: 2514: 2513: 2509: 2507: 2506: 2502: 2500: 2499: 2495: 2493: 2492: 2488: 2486: 2485: 2481: 2479: 2478: 2474: 2472: 2471: 2467: 2466: 2464: 2462: 2461: 2456: 2450: 2449: 2445: 2443: 2442: 2438: 2436: 2435: 2431: 2429: 2428: 2424: 2422: 2421: 2417: 2415: 2414: 2413:Mystery House 2410: 2408: 2407: 2403: 2402: 2400: 2398: 2397: 2392: 2388: 2380: 2375: 2373: 2368: 2366: 2361: 2360: 2357: 2345: 2344: 2340: 2339: 2337: 2333: 2327: 2324: 2322: 2319: 2317: 2314: 2312: 2309: 2308: 2306: 2302: 2296: 2295: 2291: 2289: 2288: 2284: 2282: 2281: 2277: 2275: 2274: 2270: 2268: 2267: 2263: 2262: 2260: 2256: 2251: 2250: 2242: 2237: 2235: 2230: 2228: 2223: 2222: 2219: 2212: 2208: 2204: 2203: 2199: 2191: 2178: 2170: 2166: 2160: 2157: 2145: 2139: 2136: 2124: 2118: 2115: 2102: 2098: 2091: 2088: 2075: 2071: 2064: 2062: 2058: 2046: 2045: 2040: 2034: 2031: 2018: 2014: 2010: 2008: 2000: 1997: 1985: 1984: 1979: 1973: 1970: 1957: 1953: 1949: 1947: 1939: 1936: 1924: 1923: 1918: 1912: 1909: 1896: 1892: 1888: 1886: 1878: 1875: 1863: 1862: 1857: 1851: 1848: 1835: 1831: 1827: 1825: 1817: 1814: 1802: 1801: 1796: 1790: 1787: 1774: 1770: 1766: 1764: 1756: 1753: 1740: 1736: 1735: 1730: 1723: 1720: 1707: 1703: 1697: 1694: 1681: 1677: 1670: 1667: 1654: 1650: 1643: 1641: 1637: 1624: 1620: 1614: 1611: 1598: 1594: 1587: 1585: 1583: 1579: 1566: 1562: 1556: 1553: 1540: 1536: 1529: 1527: 1525: 1523: 1519: 1506: 1502: 1495: 1493: 1489: 1476: 1472: 1471: 1466: 1460: 1458: 1456: 1454: 1452: 1450: 1446: 1433: 1429: 1422: 1420: 1418: 1416: 1414: 1410: 1397: 1393: 1387: 1384: 1379: 1375: 1371: 1370: 1362: 1359: 1354: 1352:9781439865248 1348: 1345:. 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Index

Quests for Glory
Mordovia

Genre(s)
Adventure
role-playing
action/RPG
Developer(s)
Sierra On-Line
Publisher(s)
Corey Cole
Lori Ann Cole
MS-DOS
Amiga
Atari ST
Classic Mac OS
NEC PC-9801
Windows
Quest for Glory: So You Want to Be a Hero
Quest for Glory V: Dragon Fire
adventure
role-playing
Corey
Lori Ann Cole
Sierra
puzzle
puns
Sierra
Sierra
Milton Bradley Company

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