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Racing game

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5104: 114:, or traffic vehicles is usually much more exaggerated than simulation racers as well. For the most part, arcade-style racers simply remove the precision and rigor required from the simulation experience and focus strictly on the racing element itself. They often license real cars and leagues, but are equally open to more exotic settings and vehicles. Races take place on highways, windy roads, or in cities; they can be multiple-lap circuits or point-to-point sprints, with one or multiple paths sometimes with checkpoints, or other types of competition, like 1702:, such as its portrayal of the relationship between the four contact patches and the pavement, as well as the loss of grip when making a high-speed turn, forcing the player to adopt a proper racing line and believable throttle-to-brake interaction. It includes a garage facility to allow players to enact modifications to their vehicle, including adjustments to the tires, shocks and wings. The damage modelling, while not accurate by today's standards, was capable of producing some spectacular and entertaining 102:-style racing games put fun and a fast-paced experience above all else, as cars usually compete in unique ways. A key feature of arcade-style racers that specifically distinguishes them from simulation racers is their far more liberal physics. Whereas in real racing (and subsequently, the simulation equivalents) the driver must reduce their speed significantly to take most turns, arcade-style racing games generally encourage the player to "powerslide" the car to allow the player to keep up their speed by 363: 480: 389:. They often license real cars or racing leagues, but will sometimes use fantasy cars built to resemble real ones if unable to acquire an official license for them. Vehicular behavior physics are a key factor in the experience. The rigors of being a professional race driver are usually also included (such as having to deal with a car's tire condition and fuel level). Proper cornering technique and precision racing maneuvers (such as 1393:, released for the BBC Microcomputer. The game offered an unofficial (and hence with no official team or driver names associated with the series) recreation of British Formula 3. The hardware capabilities limited the depth of the simulation and restricted it (initially) to one track, but it offered a semi-realistic driving experience with more detail than most other racing games at the time. 1551: 78: 1969:. The game allowed the player to drive anywhere around virtual recreations of London and New York. Instead of using enclosed tracks for races, the game uses various checkpoints on the free roam map as the pathway of the race, giving the player the option to take various shortcuts or any other route to the checkpoints of the race. In 2001 1690:, designed by David Kaemmer and Omar Khudari. The game is generally regarded as the first true auto racing simulation on a personal computer. Accurately replicating the 1989 Indianapolis 500 grid, it offered advanced 3D graphics for its time, setup options, car failures and handling. Unlike most other racing games at the time, 1477:
choice of which route to take through the game and the choice of soundtrack to listen to while driving, represented as radio stations. The game has up to five endings depending on the route taken, and each one was an ending sequence rather than a simple "Congratulations" as was common in game endings
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had the idea for a driving video game in the early 1970s. When he was a college student, he worked at an arcade where he became familiar with EM driving games, watching customers play and helping to maintain the machinery, while learning how it worked and developing his understanding of how the game
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perspective on a screen, resembling a windscreen view. The gameplay involved players driving down a circular road while dodging cars to avoid crashing, and it resembled a prototypical arcade racing video game, with an upright cabinet, yellow marquee, three-digit scoring, coin box, steering wheel and
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that simulate the look and feel of driving or riding a vehicle. For example, a motorbike that the player sits on and moves around to control the on-screen action, or a car-like cabinet (with seats, steering wheel, pedals and gear stick) that moves around in sync with the on-screen action. This has
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to produce a game that was above and beyond the arcade market standard of its time, laying the foundations for subsequent 3D racing games. It improved on earlier 3D racing games with more complex 3D models and backdrops, higher frame rate, and switchable camera angles including chase-cam and
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Some of these racing simulators are customizable, as game fans have decoded the tracks, cars, and executable files. Internet communities have grown around the simulators regarded as the most realistic and many websites host internet championships. Some of these racing simulators consist of
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By 1997, the typical PC was capable of matching an arcade machine in terms of graphical quality, mainly due to the introduction of first generation 3D accelerators such as 3DFX Voodoo. The faster CPUs were capable of simulating increasingly realistic physics, car control, and graphics.
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series. The game was slower than other racing games of the time due to hardware limitations, prompting the developers to use a go-kart theme for the game. Since then, over 50 kart racing games have been released, featuring characters ranging from
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series, but this kind of game mechanic also appears in standard, car-based racing games as well. Weapons can range from projectile attacks to traps as well as non-combative items like speed boosts. Weapon-based racing games include games such as
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During the early-to-mid-1990s, Sega and Namco largely had a monopoly on high-end arcade racing games with realistic 3D visuals. In 1996, a number of competitors attempted to challenge their dominance in the field, including Atari Games with
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the same year. The gameplay is viewed from the perspective of the driver's viewpoint, which is displayed on the screen using a projector system. It was Japan's highest-grossing arcade game for two years in a row, in 1976 and 1977.
285:. Some arcade-style racing games increase the competition between racers by adding weapons that can be used against opponents to slow them down or otherwise impede their progress so they can be passed. This is a staple feature in 1948:, with almost the same gameplay (pick up patient, drop off at hospital, as fast as possible). Games are becoming more and more realistic visually. Some arcade games are now featuring 3 screens to provide a surround view. 1325:, for "the first time in the amusement parlors, a first-person racing game gives a higher reward for passing cars and finishing among the leaders rather than just for keeping all four wheels on the road". According to 4000: 1725:
boasted detail that was unparalleled for a computer game at the time as well as a full recreation of the drivers, cars and circuits of the 1991 Formula One World Championship. However, the U.S. version (known as
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footage, awarding the player points for making correct decisions as the footage is played. These early EM driving games consisted of only the player vehicle on the road, with no rival cars to race against.
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in North America, cemented the genre in place for decades to come and inspired a horde of other racing games". It sold over 21,000 arcade cabinets in the US by 1983, and again became the highest-grossing
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Although these racing simulators are specifically built for people with a high grade of driving skill, it is not uncommon to find aids that can be enabled from the game menu. The most common aids are
1285:, developed by Namco and released by Atari in North America, was released in 1982. It is considered "arguably the most important racing game ever made." It was an evolution of Namco's earlier racing 1920:, a kart racing game featuring the characters from Crash Bandicoot. It was praised for its controls and courses. Crash Bandicoot and its racing series has continued, with the most recent game being 492:
Kart racing games have simplified driving mechanics while adding obstacles, unusual track designs and various action elements. Kart racers are also known to cast characters known from various
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Sound plays a crucial role in player feedback in racing games, with the engine and tire sounds communicating what is physically happening to the car. The three main elements of car audio are
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for the PC allows the player to explore a simplified version of the city of Chicago using a variety of vehicles and any path that they desire. In the arcade world, Sega introduced
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in 1969. It had a circular racetrack with rival cars painted on individual rotating discs illuminated by a lamp, which produced colorful graphics projected using mirrors to give a
1730:) was not granted an official license by the FIA, so teams and drivers were renamed (though all could be changed back to their real names using the Driver/Team selection menu): 1583:, another arcade driving game that used 3D polygon graphics. It uses force feedback, where the wheel fights the player during aggressive turns, and a crash replay camera view. 979:, where the player moves a dot around a race track that is outlined by an overlay placed on the television screen. It required the use of physical items to play, including a 1438: 4065: 2987: 3516: 1231:(1976) was widely criticized in the media for its violent content, which only served to substantially increase its popularity. Sega released a two-player version of 419:
and deformation to let the player know the limit of grip. The best sounding games effectively integrate the sound model with the vehicle and tire simulation models.
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since the 1980s. However, this can typically only be found in arcade racing games for amusement arcades, rather than arcade-style racing games for home systems.
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racing game where you are a taxi driver that needed to get the client to the destination in the shortest amount of time. A similar game also from Sega is
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was introduced in 1998 to the PC world, and was a successful semi-simulation of the world of rally driving, previously only available in the less serious
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at the time. It became Sega's best-selling arcade cabinet of the 1980s, with over 30,000 arcade cabinets sold worldwide. The same year, Durell released
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with black and white graphics and controlled with a two-way joystick. The following year, Atari released the first driving video game in the arcades,
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involved driving a car down an endlessly scrolling road while having to dodge cars, which formed the basis for Taito's 1974 racing video game
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has since become the second-most successful racing game franchise of all time, selling over 80 million units worldwide as of April 2018.
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series (Known collectively as GPX to its fanbase), produced what is considered the first attempt at a racing simulator on a home system,
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was the first video game to be based on a real racing circuit, and the first with a qualifying lap, where the player needs to complete a
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that employ racing games elements: for example, racing has been featured as a game mode in popular vehicular combat franchises such as
3730: 2360: 1836: 1782: 5776: 1955:) introduced the first free-roaming, or the former "free form", racing game on video game consoles and handheld game consoles with 4771: 1686: 5908: 5506: 5431: 5151: 4628: 2523: 1922: 4289: 4260: 4069: 4022: 2991: 4882: 4726: 2105: 1845: 1101:, a racing game historically significant as "the first game to feature a scrolling playfield" in multiple directions. Sega's 4745:"Gran Turismo's creator takes a fifth stab at a perfect racing game | GamesBeat | Games | by Dean Takahashi" 3554: 3524: 2215: 1107:(1979) was one of the most successful traditional 2D racing games, becoming the most popular arcade driving game in the US 5704: 5426: 5201: 4603: 3966: 3904:
Vintage Games: An Insider Look at the History of Grand Theft Auto, Super Mario, and the Most Influential Games of All Time
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Vintage games: an insider look at the history of Grand Theft Auto, Super Mario, and the most influential games of all time
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where players control spaceships that race against opposing ships, while avoiding comets and meteors. It is a competitive
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business operates. When he founded Atari, Bushnell had originally planned to develop a driving video game, influenced by
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was the first racing game to feature both playable cars and playable motorcycles. Namco released a sort of sequel to
411:, exhaust, and internal engine sounds. Recorded samples of those elements are implemented in-game by methods such as 5103: 3269: 2200: 5974: 5728: 5528: 5368: 5293: 4657: 3086: 2946: 2095: 1703: 1610:), it was able to combine the best features of games at the time, along with multiplayer machine linking and clean 1467:
Suzuki's team at Sega followed it with hydraulic motion simulator cockpit cabinets for later racing games, notably
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They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industry, Vol. I: 1971-1982
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They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industry, Vol. I: 1971-1982
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to the arcade and later released an upgrade called Wangan Midnight R. Wangan Midnight R was also ported to the
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for release in North America and was influential on later racing games. Midway also released another version,
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The earliest rudimentary racing video game to be released dates back to 1972, with the release of the first
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emerged in the 1990s as a popular sub-genre of the latter. Racing games may also fall under the category of
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properties and the car's handling changing accordingly, making it an important milestone in the genre.
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Classic Home Video Games, 1989-1990: A Complete Guide to Sega Genesis, Neo Geo and TurboGrafx-16 Games
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established the conventions of the genre and its success inspired numerous imitators. According to
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sold over 10,000 cabinets in North America, becoming one of the biggest arcade hits of the 1960s.
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sold 10,000 cabinets in the United States. Its use of vertical scrolling was adopted by Atari's
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in the United States, and one of the year's highest-grossing arcade games in Japan and London.
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focused more on the items used. Atari didn't join the 3D craze until 1997, when it introduced
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on screen, though its gameplay had limited interaction, requiring the player to match their
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on their 1970 Christmas special, broadcast on Christmas Eve, 1970. The game was written by
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fame), in which the player drives down a straight track dodging other cars. The game used
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first-person views. IGN considers it the third most influential racing game of all time.
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Simulation style racing games strive to convincingly replicate the handling of a real
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There is a wide gamut of driving games ranging from simple action-arcade racers like
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produced their first attempt at a racing simulator in 1989, the critically acclaimed
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in 1992. While not the first arcade racing game with 3D graphics (it was predated by
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races. While not the first third-person racing video game (it was predated by Sega's
1281: 624: 614:(1984) featured animated racing, using animated laserdisc video for the backgrounds. 501: 493: 443: 390: 332: 304: 251: 236: 225: 174: 118:, jumping, or testing driving skills. Popular arcade-style racing franchises include 4636: 1211:
to vibrate during a collision with another vehicle. In Spring 1976, the arcade game
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needs to either reverse, rev up your engines to Rocket Start, or rescue players.
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Since the mid-1980s, it became a trend for arcade racing games to use hydraulic
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was a leading publisher of 1990s simulation racing games, including titles like
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board, screen overlay, car tokens and pit stop cards. In 1973, Atari released
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in 1992 became the new champion of sim racing, until the release of Papyrus'
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Vintage Games 2.0: An Insider Look at the Most Influential Games of All Time
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adapted these British arcade driving games into the electro-mechanical game
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This article is about the video game genre. For the type of board game, see
4855:"'Gran Turismo' Franchise Sales Surpasses 80 Million – Gran Turismo® Sport" 4344: 4288:(in Japanese). No. 300. Amusement Press. 15 January 1987. p. 16. 3443: 2780: 4806:"'Gran Turismo' Franchise Sales Surpasses 80 Million – Gran Turismo Sport" 1550: 5924: 5876: 5822: 5748: 5738: 5617: 5330: 4632: 4576: 4161: 4030: 3689: 3411: 2192: 1908: 1813: 1768: 1744: 1542:
will help you out to know the rules and rescue racers from falling down.
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racing. Here it has items to affect players from racing and the referee,
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The video game explosion: a history from PONG to Playstation and beyond
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The Video Game Explosion: A History from PONG to Playstation and Beyond
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was also the first to feature driving on different surfaces (including
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EM driving games later evolved in Japan, with Kasco's 1968 racing game
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History of Digital Games: Developments in Art, Design and Interaction
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History of Digital Games: Developments in Art, Design and Interaction
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series subsequently made the transition to 3D polygon graphics with
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In the arcades, futuristic racing games date back to the 1980s. The
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Futuristic racing games are a type of racing game where players use
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experience than other racing games and usually offer modes in which
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and required two data centre operators to input the instructions.
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as the drivers of "wacky" vehicles. Kart racing games are a more
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and race them on the streets. The most widely known ones are the
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Power-up: how Japanese video games gave the world an extra life
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Classic Home Video Games, 1972-1984: A Complete Reference Guide
2859:"Arcade Game Flyers: Indy 500, Kansai Seiki International (AU)" 2806:"Did You Know... Game & Pop Culture Fun Facts & Trivia" 1379:
racing game with branching paths and up to 32 possible routes.
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One of the last successful electro-mechanical arcade games was
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McGuire, Morgan; Jenkins, Odest Chadwicke (23 December 2008).
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One of the last successful pseudo-3D arcade racers was Sega's
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technology and was also one of the first arcade games to use
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released by Kasco (Kansai Seiki Seisakusho Co.) that used
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On home consoles, futuristic racing games were defined by
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Lemelson Center for the Study of Invention and Innovation
4487:[4th Gamest Awards – Income Category: Best 10]. 4467:[3rd Gamest Awards – Income Category: Best 10]. 3320:"Interview: 'Space Invaders' creator Tomohiro Nishikado" 4493:(in Japanese). Vol. 54. February 1991. p. 24. 4473:(in Japanese). Vol. 41. February 1990. p. 79. 2689:
Attract Mode: The Rise and Fall of Coin-Op Arcade Games
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featuring 3D animated race car driving. The same year,
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similar to what arcade video games would later use. A
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view. Considered the first "scandalous" arcade game,
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The basis for racing video games were arcade driving
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in 1976, the kart racing subgenre was popularized by
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Gamers at Work: Stories Behind the Games People Play
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been especially common for arcade racing games from
5917: 5833: 5797: 5759: 5653: 5646: 5571: 5487: 5462: 5412: 5377: 5349: 5311: 5302: 5240: 5210: 5180: 5137: 5111: 5038: 5015: 4950: 4927: 4918: 4365:Thorpe, Nick (June 2016). "The History of OutRun". 1624:. Its 3D polygon graphics stood out for the use of 224:During the mid-late 2000s there was a trend of new 4557:. Advanced Computer Entertainment. 1 October 1989. 2582:Creating Games: Mechanics, Content, and Technology 2191:Anton Woldhek and Damian Kastbauer (May 1, 2012). 2130:"Sega's Wonderful Simulation Games Over The Years" 1188:(released August 1976). It was then re-branded as 4689:, Guinness World Records, February 2009, p.  3488:The Sega Arcade Revolution, A History in 62 Games 2163:The Sega Arcade Revolution: A History in 62 Games 1260:calls "very impressive and ahead of their time". 393:) are given priority in simulation racing games. 1433:was a Grand Prix style motorbike racer. It used 1349:, introduced in July 1983, was the first racing 826:sold over 2,000 arcade cabinets in Japan, while 508:can shoot projectiles at one another or collect 56:and more fantastical arcade-style racing games. 4512:The history of Mario Kart: a race through time… 2216:"Vroom Vroom: A Study of Sound in Racing Games" 1524:in Japan, and again the third highest-grossing 4502: 4500: 4400:. No. 22. EMAP. August 1994. p. 92. 3466:"Industry News: New Equipment, Formula 1 Race" 2388:Level Up! The Guide to Great Video Game Design 2124: 2122: 2120: 4883: 4459: 4457: 1751:alongside the usual competitive multiplayer. 857:in 1976, and distributed in North America by 834:'s similar 1970 rear-projection driving game 685:featured 3D polygon graphics and spawned the 652:and allowed players to blast other vehicles. 531:elements date back to earlier titles such as 8: 4766: 4764: 4686:Guinness World Records Gamer's Edition, 2009 4152: 4150: 3896: 3894: 3553:. October 8, 2010. p. 3. Archived from 3523:. October 8, 2010. p. 2. Archived from 2936: 2934: 2932: 1546:1988–1994: Transition to 3D polygon graphics 4725:. No. 89. December 1996. p. 144. 4278:"Game Machine's Best Hit Games 25: '86 下半期" 4249:"Game Machine's Best Hit Games 25: '86 上半期" 2883: 2881: 2879: 2703: 2701: 2699: 2421:Super Mario: How Nintendo Conquered America 1670:1989–1995: Emergence of sim racing subgenre 1295:(1976), whose designer Sho Osugi worked on 732:(EM games). The earliest mechanical racing 714:1941–1976: Electro-mechanical driving games 36:Electro-mechanical game § Racing games 34:. For electro-mechanical racing games, see 5650: 5308: 4924: 4890: 4876: 4868: 4514:. Nintendo Australia. 2014. Archived from 3591: 3589: 3108:; Weaver, Christopher (17 November 2017). 2681: 2679: 2155: 2153: 2151: 1642:, which featured 3D polygon graphics with 1636:war of driving games. Sega later released 1270:in 1981, was the first racing game to use 1133:in multiple directions, both vertical and 853:, a racing game developed and released by 780:in 1958. Capitol Projector's 1954 machine 634:style sci-fi vehicles, space settings and 3379:Bill Loguidice & Matt Barton (2009), 3344: 3342: 2976:[Best 1 of the 5 years surveyed] 1239:in January 1977. 1979 saw the release of 942:1972–1988: Top-down 2D racing video games 4629:"The History of Papyrus Racing – Page 3" 4182:"The Disappearance of Yu Suzuki: Part 1" 4158:"The History of Papyrus Racing – Page 2" 3094:. November 1996. pp. 211–229 (213). 2735: 2733: 2647: 2645: 2643: 2641: 2639: 2637: 2635: 2227:. Vol. 19, no. 5. p. 54. 1573:. It became the second highest-grossing 1501:games. In the same year, Atari produced 1429:replica to control the in-game actions. 1152: 918:racing game played between TV presenter 516:, lacking anything along the lines of a 488:, an example of a kart racing video game 205:Conversely, many arcade racing games in 3868: 3866: 3864: 3260: 3258: 2321: 2319: 2116: 1194:in the US, as a tie-in for the popular 1149:1976–1992: Pseudo-3D racing video games 866:is believed to have been influenced by 665:(1990) for the SNES, which spawned the 4034:. November 10, 1984. pp. 31, 33. 3961: 3959: 3901:Loguidice, Bill; Barton, Matt (2009), 3064:"Ex-champion rallies, loses on points" 3010:Introduction to Pac-Man's Game Science 2391:. John Wiley & Sons. p. 502. 1734:became "Carlos Sanchez", for example. 48:in which the player participates in a 4824:"Top 25 Racing Games... Ever! Part 1" 4732:from the original on 6 February 2016. 4658:"Top 25 Racing Games... Ever! Part 2" 4573:15 Most Influential Games of All Time 4295:from the original on 2 November 2019. 4266:from the original on 31 January 2020. 4075:from the original on 31 January 2020. 4041:from the original on August 15, 2020. 2997:from the original on 1 February 2020. 2888:Smith, Alexander (19 November 2019). 2652:Smith, Alexander (19 November 2019). 1528:in Japan. In 1992, Nintendo released 1425:where the player sits on and moves a 1115:arcade charts through 1987. In 1980, 7: 3547:"Gaming's most important evolutions" 3517:"Gaming's most important evolutions" 2686:Lendino, Jamie (27 September 2020). 2285: 2283: 1520:. It was the third highest-grossing 754:International Mutoscope Reel Company 752:in the 1930s. In the United States, 4832:. 16 September 2009. Archived from 3754:Plunkett, Luke (28 February 2012). 3710:"Sexton Star of MOA Seminar: Video" 2270:"Top 5 Best Racing Simulator Games" 2268:McEachern, Sam (December 9, 2018). 2017:to ultra-realistic simulators like 1125:was one of the first games to have 553:Super Nintendo Entertainment System 3875:"IGN Presents the History of SEGA" 3442:. 14 November 2014. Archived from 3132:from the original on 23 April 2021 2708:Williams, Andrew (16 March 2017). 2692:. Steel Gear Press. pp. 18–9. 2610:Williams, Andrew (16 March 2017). 2451:Weiss, Brett (21 September 2016). 1983:by Genki as just Wangan Midnight. 1783:San Francisco Rush: Extreme Racing 1577:in Japan. In 1989, Atari released 25: 4772:"The Greatest Games of All Time: 4666:. 21 September 2009. pp. 5–6 4604:"Throwback Thursday: Ridge Racer" 4190:. 2010. p. 2. Archived from 3781:Kohler, Chris (30 October 2007). 3200:"The Grandfather of Racing Games" 3151:Weiss, Brett (20 December 2011). 2748:Classic Videogame Station Odyssey 2296:. Cengage Learning. p. 192. 1775:1996–present: Modern racing games 5102: 4602:McFerran, Damien (28 May 2015). 3274:. Rolenta Press. pp. 10–3. 3008:Iwatani, Toru (September 2005). 2954:from the original on 14 May 2019 2816:. April–May 2017. pp. 26–7. 2234:from the original on 2021-08-11. 2203:from the original on 2012-05-31. 1694:attempted to simulate realistic 1687:Indianapolis 500: The Simulation 1411:'s team at Sega (later known as 810:for release in North America as 794:to project pre-recorded driving 3657:"Video Game Flyers: Fonz, Sega" 3244:from the original on 2016-08-18 3212:from the original on 2016-03-05 2754:from the original on 2003-06-22 1923:Crash Team Racing: Nitro Fueled 1860:where players had to undertake 1559:(1994) twin-seat arcade cabinet 1534:, but it was known that it was 958:, but they ended up developing 934:-employee, Ray Bradshaw, using 772:over a road painted on a metal 255:series, certain entries in the 4419:Faylor, Chris (May 21, 2008). 4068:1 September 1983. p. 30. 3474:. January 9, 1982. p. 40. 3082:"The Great Videogame Swindle?" 2950:(in Japanese). 25 April 2019. 2245:Nichols, David (May 1, 2012). 2214:Kastbauer, Damian (May 2012). 2106:List of vehicular combat games 1986:In 2003, Rockstar San Diego's 1119:'s overhead-view driving game 1: 4743:Dean Takahashi (2010-01-14). 4569:"Virtua Racing—Arcade (1992)" 4450:. September 1989. p. 85. 4064:(in Japanese). No. 219. 3991:Fujihara, Mary (1983-11-02). 3232:"The History of Racing Games" 3208:. Gamer Network. 2015-07-24. 2990:15 February 1981. p. 1. 2986:(in Japanese). No. 159. 2827:Ramsay, Morgan (2012-06-08). 2743:(キャスコの時代 ~元・関西製作所スタッフインタビュー~) 2482:Gorzelany, Jim (April 1984). 2359:Adedeji, Shola (2012-06-14). 2326:Gregory, Jason (2009-06-09). 2247:"Racing Games: A Sound Study" 2160:Horowitz, Ken (6 July 2018). 1357:with live-action footage and 1176:, which was re-worked into a 1162:(1976) upright arcade cabinet 1074:became a hit in Japan, while 760:(1941), which had an upright 736:dates back to 1900, when the 3271:Videogames: In the Beginning 2385:Rogers, Scott (2014-04-11). 2363:. Gamelitist. Archived from 1998:Wangan Midnight Maximum Tune 1958:Midnight Club: Street Racing 1951:In 2000, Angel Studios (now 1516:(1989), a simulation of the 1460:became the highest-grossing 975:. It included a game called 246:Midnight Club 3: DUB Edition 4465:"第3回 ゲーメスト大賞 – インカム部門ベスト10" 3873:Fahs, Travis (2009-04-21). 3349:Barton, Matt (8 May 2019). 2522:Roberts, Mike (June 1985). 1403:. The trend was sparked by 1307:before they can compete in 1145:car's location on the map. 1070:, with a sit-down cabinet. 902:1970: Mainframe racing game 86:arcade racing games at the 5991: 5100: 4485:"第4回ゲーメスト大賞 – インカム部門ベスト10" 3932:"Coin-Op Game of the Year" 2947:Bandai Namco Entertainment 2293:AI Game Engine Programming 2096:List of racing video games 1826:and has an action so that 1673: 1445:" technology that allowed 1383:, who later developed the 1277:with full-color graphics. 717: 555:(SNES), which spawned the 472: 372:NASCAR Racing 1999 Edition 355: 29: 4910:List of video game genres 4905: 4722:Electronic Gaming Monthly 4543:Killer List of Videogames 4332:Killer List of Videogames 4219:Killer List of Videogames 4143:Killer List of Videogames 4126:Killer List of Videogames 4109:Killer List of Videogames 4092:Killer List of Videogames 3857:Killer List of Videogames 3840:Killer List of Videogames 3665:Killer List of Videogames 3645:Killer List of Videogames 3628:Killer List of Videogames 3582:Killer List of Videogames 3404:Wolf, Mark J. P. (2008). 3230:Macy, Seth (2015-03-27). 3188:Killer List of Videogames 3033:Killer List of Videogames 2925:Killer List of Videogames 2764:Translation available at 2558:Future Publishing Limited 2511:Killer List of Videogames 2418:Ryan, Jeff (2011-08-04). 2332:. CRC Press. p. 19. 1914:The year 1999 introduced 1816:created a 3D game called 1258:Killer List of Videogames 1170:released the arcade game 498:cartoon television series 209:frequently use hydraulic 110:with other racers, track 5202:Digital collectible card 4447:Computer and Video Games 3684:Mark J. P. Wolf (2008), 3661:The Arcade Flyer Archive 3049:www.missing-episodes.com 2863:The Arcade Flyer Archive 2742: 2329:Game Engine Architecture 1945:Emergency Call Ambulance 1618:In 1993, Namco released 1563:In 1988, Namco released 1287:electro-mechanical games 1044:electro-mechanical games 1042:, inspired by two older 806:, which was licensed by 730:electro-mechanical games 5287:Roguelike deck-building 5195:Roguelike deck-building 4307:"1986 Top Ten Coin-Ops" 3493:McFarland & Company 3159:McFarland & Company 3123:Smithsonian Institution 2716:. pp. 20–5, 63–5. 2459:McFarland & Company 2361:"The Kart Racing Genre" 2168:McFarland & Company 2101:Vehicle simulation game 2091:Formula One video games 1889:Sega Rally Championship 1740:Sega Rally Championship 724:History of arcade games 720:Electro-mechanical game 4579:. 2001. Archived from 4444:"C+VG Arcade Action". 3944:(23): 77. January 1984 3823:. 2002. pp. 33–6. 3611:. 2002. pp. 30–2. 3485:Horowitz, Ken (2018). 3436:"Super Bug – Overview" 2290:Schwab, Brian (2009). 1961:which released on the 1723:Formula One Grand Prix 1712:Formula One Grand Prix 1646:. The following year, 1560: 1163: 768:was used to control a 489: 382: 328:Vehicular combat games 95: 5529:Tactical role-playing 5294:Tactical role-playing 4347:. Hardcore Gaming 101 4066:Amusement Press, Inc. 3762:. Gizmodo Media Group 3294:Chris Kohler (2005), 2988:Amusement Press, Inc. 2750:(in Japanese). 2001. 1849:was released for the 1632:. And thus began the 1553: 1209:motorcycle handlebars 1156: 922:and British two-time 790:simulation that used 718:Further information: 482: 365: 181:Project Gotham Racing 80: 5909:Vertically scrolling 4518:on December 20, 2016 3068:Data Processing News 2524:"Coin-Op Connection" 2193:"#18 – Racing Games" 2077:, and iPad 3D racer 2029:Virtual Grand Prix 3 1749:cooperative gameplay 1747:racing and featured 1721:the following year. 1682:Papyrus Design Group 90:department store in 5539:Turn-based strategy 5444:Submarine simulator 5250:Action role-playing 5157:Interactive fiction 3993:"Inter Office Memo" 3813:Sega Arcade History 3729:Torchinsky, Jason. 3601:Sega Arcade History 3446:on 14 November 2014 3125:. pp. 33, 45. 2662:. pp. 119–20. 2006:Mario Kart 8 Deluxe 1575:arcade game of 1989 1571:3D polygon graphics 1526:arcade game of 1990 1522:arcade game of 1989 1497:, one of the first 1462:arcade game of 1986 1340:arcade game of 1984 1256:racing game, which 1207:, which caused the 1011:, which sold 5,000 910:television program 822:accelerator pedal. 650:3D polygon graphics 311:Grip: Combat Racing 73:Arcade-style racing 5970:Racing video games 5940:Video game modding 5882:Nonlinear gameplay 5544:Turn-based tactics 5512:Real-time strategy 4508:"Super Mario Kart" 4397:Mean Machines Sega 4375:. pp. 20–29. 3911:, pp. 195–6, 3495:. pp. 27–29. 3045:"Tomorrow's World" 2560:. 20 December 2013 2484:"Going Full Cycle" 2197:Game Audio Podcast 2020:Grand Prix Legends 1953:Rockstar San Diego 1837:San Francisco Rush 1653:The Need for Speed 1561: 1166:In February 1976, 1164: 1058:was re-branded as 1040:vertical scrolling 1030:Tomohiro Nishikado 969:video game console 916:mainframe computer 628:style racing with 584:vehicles, such as 490: 413:granular synthesis 383: 378:Grand Prix Legends 96: 88:Veljekset Keskinen 62:sports video games 54:racing simulations 50:racing competition 5975:Video game genres 5957: 5956: 5953: 5952: 5945:Video game remake 5853:Emergent gameplay 5524:Real-time tactics 5483: 5482: 5422:Flight simulation 5152:Graphic adventure 5098: 5097: 4899:Video game genres 4700:978-1-904994-45-9 4373:Future Publishing 3918:978-0-240-81146-8 3698:978-0-313-33868-7 3502:978-1-4766-3196-7 3421:978-0-313-33868-7 3393:978-0-240-81146-8 3366:978-1-000-00092-4 3308:978-0-7440-0424-3 3281:978-0-9643848-1-1 3168:978-0-7864-8755-4 2905:978-0-429-75261-2 2844:978-1-4302-3352-7 2723:978-1-317-50381-1 2669:978-0-429-75261-2 2625:978-1-317-50381-1 2596:978-1-56881-305-9 2468:978-1-4766-6794-2 2431:978-1-101-51763-5 2398:978-1-118-87721-0 2339:978-1-4398-7918-4 2303:978-1-58450-628-7 2177:978-1-4766-3196-7 2170:. pp. 96–9. 1994:Wangan Midnight R 1917:Crash Team Racing 1884:Colin McRae Rally 1767:) with different 1644:texture filtering 1518:Monaco Grand Prix 1423:racing video game 1251:three-dimensional 1137:. It also uses a 991:arcade video game 884:full motion video 750:amusement arcades 576:Futuristic racing 506:player characters 352:Simulation racing 339:Destruction Derby 326:. There are also 287:kart racing games 207:amusement arcades 94:, Finland in 2017 58:Kart racing games 18:Racing video-game 16:(Redirected from 5982: 5935:Video game clone 5651: 5647:Related concepts 5454:Vehicular combat 5309: 5182:Digital tabletop 5162:Interactive film 5122:Grand Theft Auto 5113:Action-adventure 5106: 5063:Platform fighter 4942:Platform fighter 4925: 4892: 4885: 4878: 4869: 4863: 4862: 4859:gran-turismo.com 4851: 4845: 4844: 4842: 4841: 4820: 4814: 4813: 4810:gran-turismo.com 4802: 4796: 4795: 4793: 4791: 4782:. Archived from 4768: 4759: 4758: 4756: 4755: 4740: 4734: 4733: 4731: 4718: 4710: 4704: 4703: 4681: 4675: 4674: 4672: 4671: 4654: 4648: 4647: 4645: 4644: 4635:. Archived from 4625: 4619: 4618: 4616: 4614: 4599: 4593: 4592: 4590: 4588: 4583:on 20 March 2013 4565: 4559: 4558: 4551: 4545: 4534: 4528: 4527: 4525: 4523: 4504: 4495: 4494: 4481: 4475: 4474: 4461: 4452: 4451: 4441: 4435: 4434: 4432: 4431: 4416: 4410: 4409: 4391: 4385: 4384: 4371:. No. 156. 4362: 4356: 4355: 4353: 4352: 4340: 4334: 4323: 4317: 4316: 4303: 4297: 4296: 4294: 4283: 4274: 4268: 4267: 4265: 4254: 4245: 4239: 4238: 4231:"Top 20 of 1986" 4227: 4221: 4210: 4204: 4203: 4201: 4199: 4178: 4172: 4171: 4169: 4168: 4154: 4145: 4138:Battle-Road, The 4134: 4128: 4117: 4111: 4100: 4094: 4087:Laser Grand Prix 4083: 4077: 4076: 4074: 4057: 4049: 4043: 4042: 4040: 4027: 4019: 4013: 4012: 4010: 4008: 3999:. Archived from 3988: 3982: 3981: 3979: 3978: 3963: 3954: 3953: 3951: 3949: 3937:Electronic Games 3928: 3922: 3921: 3898: 3889: 3888: 3886: 3885: 3870: 3859: 3848: 3842: 3835:Twin Course T.T. 3831: 3825: 3824: 3805: 3799: 3798: 3796: 3794: 3778: 3772: 3771: 3769: 3767: 3751: 3745: 3744: 3742: 3741: 3726: 3720: 3719: 3706: 3700: 3682: 3676: 3675: 3673: 3671: 3653: 3647: 3636: 3630: 3619: 3613: 3612: 3593: 3584: 3573: 3567: 3566: 3564: 3562: 3543: 3537: 3536: 3534: 3532: 3527:on June 15, 2011 3513: 3507: 3506: 3482: 3476: 3475: 3462: 3456: 3455: 3453: 3451: 3432: 3426: 3425: 3401: 3395: 3377: 3371: 3370: 3346: 3337: 3336: 3334: 3333: 3316: 3310: 3292: 3286: 3285: 3262: 3253: 3252: 3250: 3249: 3227: 3221: 3220: 3218: 3217: 3196: 3190: 3179: 3173: 3172: 3148: 3142: 3141: 3139: 3137: 3131: 3114: 3102: 3096: 3095: 3078: 3072: 3071: 3062:Unknown (1970). 3059: 3053: 3052: 3041: 3035: 3024: 3018: 3017: 3005: 2999: 2998: 2996: 2979: 2970: 2964: 2963: 2961: 2959: 2938: 2927: 2916: 2910: 2909: 2885: 2874: 2873: 2871: 2869: 2855: 2849: 2848: 2824: 2818: 2817: 2802: 2796: 2795: 2793: 2791: 2777: 2771: 2763: 2761: 2759: 2737: 2728: 2727: 2705: 2694: 2693: 2683: 2674: 2673: 2649: 2630: 2629: 2607: 2601: 2600: 2576: 2570: 2569: 2567: 2565: 2544: 2538: 2537: 2536:. pp. 18–9. 2519: 2513: 2502: 2496: 2495: 2479: 2473: 2472: 2448: 2442: 2441: 2439: 2438: 2415: 2409: 2408: 2406: 2405: 2382: 2376: 2375: 2373: 2372: 2356: 2350: 2349: 2347: 2346: 2323: 2314: 2313: 2311: 2310: 2287: 2278: 2277: 2265: 2259: 2258: 2253:. Archived from 2251:Track Time Audio 2242: 2236: 2235: 2233: 2220: 2211: 2205: 2204: 2188: 2182: 2181: 2157: 2146: 2145: 2143: 2141: 2126: 1989:Midnight Club II 1967:Game Boy Advance 1866:driving licenses 1824:Super Mario Kart 1692:Indianapolis 500 1680:The now defunct 1531:Super Mario Kart 1398:motion simulator 1347:Laser Grand Prix 1331:highest-grossing 1322:Electronic Games 1237:Twin Course T.T. 1184:, also known as 1127:background music 973:Magnavox Odyssey 964:(1972) instead. 912:Tomorrow's World 622:(1985) combined 594:vehicular combat 551:in 1992 for the 548:Super Mario Kart 475:Kart racing game 426:Forza Motorsport 402:anti-lock brakes 398:traction control 228:; imitating the 211:motion simulator 116:demolition derby 106:through a turn. 46:video game genre 27:Video game genre 21: 5990: 5989: 5985: 5984: 5983: 5981: 5980: 5979: 5960: 5959: 5958: 5949: 5913: 5904:Twitch gameplay 5829: 5793: 5755: 5642: 5594:Survival horror 5567: 5517:Time management 5479: 5458: 5449:Train simulator 5408: 5373: 5345: 5298: 5236: 5206: 5176: 5133: 5107: 5094: 5034: 5030:Survival horror 5011: 4946: 4914: 4901: 4896: 4866: 4853: 4852: 4848: 4839: 4837: 4822: 4821: 4817: 4804: 4803: 4799: 4789: 4787: 4786:on May 28, 2010 4770: 4769: 4762: 4753: 4751: 4749:Venturebeat.com 4742: 4741: 4737: 4729: 4716: 4712: 4711: 4707: 4701: 4683: 4682: 4678: 4669: 4667: 4656: 4655: 4651: 4642: 4640: 4627: 4626: 4622: 4612: 4610: 4601: 4600: 4596: 4586: 4584: 4567: 4566: 4562: 4553: 4552: 4548: 4535: 4531: 4521: 4519: 4506: 4505: 4498: 4483: 4482: 4478: 4463: 4462: 4455: 4443: 4442: 4438: 4429: 4427: 4418: 4417: 4413: 4393: 4392: 4388: 4364: 4363: 4359: 4350: 4348: 4342: 4341: 4337: 4324: 4320: 4305: 4304: 4300: 4292: 4281: 4276: 4275: 4271: 4263: 4252: 4247: 4246: 4242: 4229: 4228: 4224: 4211: 4207: 4197: 4195: 4180: 4179: 4175: 4166: 4164: 4156: 4155: 4148: 4135: 4131: 4118: 4114: 4101: 4097: 4084: 4080: 4072: 4055: 4051: 4050: 4046: 4038: 4025: 4021: 4020: 4016: 4006: 4004: 3990: 3989: 3985: 3976: 3974: 3965: 3964: 3957: 3947: 3945: 3930: 3929: 3925: 3919: 3900: 3899: 3892: 3883: 3881: 3872: 3871: 3862: 3849: 3845: 3832: 3828: 3819:(in Japanese). 3807: 3806: 3802: 3792: 3790: 3780: 3779: 3775: 3765: 3763: 3753: 3752: 3748: 3739: 3737: 3728: 3727: 3723: 3708: 3707: 3703: 3683: 3679: 3669: 3667: 3655: 3654: 3650: 3637: 3633: 3620: 3616: 3607:(in Japanese). 3595: 3594: 3587: 3574: 3570: 3560: 3558: 3545: 3544: 3540: 3530: 3528: 3515: 3514: 3510: 3503: 3484: 3483: 3479: 3464: 3463: 3459: 3449: 3447: 3434: 3433: 3429: 3422: 3403: 3402: 3398: 3378: 3374: 3367: 3348: 3347: 3340: 3331: 3329: 3318: 3317: 3313: 3293: 3289: 3282: 3264: 3263: 3256: 3247: 3245: 3229: 3228: 3224: 3215: 3213: 3198: 3197: 3193: 3180: 3176: 3169: 3161:. p. 253. 3150: 3149: 3145: 3135: 3133: 3129: 3112: 3106:Bushnell, Nolan 3104: 3103: 3099: 3090:. No. 23. 3087:Next Generation 3080: 3079: 3075: 3061: 3060: 3056: 3043: 3042: 3038: 3025: 3021: 3007: 3006: 3002: 2994: 2977: 2972: 2971: 2967: 2957: 2955: 2940: 2939: 2930: 2917: 2913: 2906: 2898:. p. 194. 2887: 2886: 2877: 2867: 2865: 2857: 2856: 2852: 2845: 2826: 2825: 2821: 2804: 2803: 2799: 2789: 2787: 2779: 2778: 2774: 2757: 2755: 2744: 2739: 2738: 2731: 2724: 2707: 2706: 2697: 2685: 2684: 2677: 2670: 2651: 2650: 2633: 2626: 2609: 2608: 2604: 2597: 2578: 2577: 2573: 2563: 2561: 2546: 2545: 2541: 2521: 2520: 2516: 2503: 2499: 2481: 2480: 2476: 2469: 2461:. p. 315. 2450: 2449: 2445: 2436: 2434: 2432: 2417: 2416: 2412: 2403: 2401: 2399: 2384: 2383: 2379: 2370: 2368: 2358: 2357: 2353: 2344: 2342: 2340: 2325: 2324: 2317: 2308: 2306: 2304: 2289: 2288: 2281: 2267: 2266: 2262: 2244: 2243: 2239: 2231: 2218: 2213: 2212: 2208: 2190: 2189: 2185: 2178: 2159: 2158: 2149: 2139: 2137: 2128: 2127: 2118: 2114: 2087: 2015:Nicktoon Racers 2011:Nintendo Switch 1976:Wangan Midnight 1929:Midtown Madness 1777: 1678: 1672: 1648:Electronic Arts 1630:texture mapping 1626:Gouraud shading 1548: 1513:Super Monaco GP 1499:stereoscopic 3D 1439:16-bit graphics 1401:arcade cabinets 1372:The Battle-Road 1205:haptic feedback 1151: 1013:arcade cabinets 995:two-player game 944: 926:world champion 904: 896:LaserDisc games 726: 716: 711: 701:(1998) for the 601:laserdisc games 590:sci-fi vehicles 582:science fiction 578: 477: 471: 465:and many more. 462:Automobilista 2 360: 354: 237:sports compacts 214:arcade cabinets 75: 70: 39: 28: 23: 22: 15: 12: 11: 5: 5988: 5986: 5978: 5977: 5972: 5962: 5961: 5955: 5954: 5951: 5950: 5948: 5947: 5942: 5937: 5932: 5927: 5921: 5919: 5915: 5914: 5912: 5911: 5906: 5901: 5899:Side-scrolling 5896: 5895: 5894: 5889: 5879: 5874: 5867: 5860: 5855: 5850: 5849: 5848: 5837: 5835: 5831: 5830: 5828: 5827: 5826: 5825: 5820: 5807: 5801: 5799: 5795: 5794: 5792: 5791: 5786: 5785: 5784: 5779: 5774: 5763: 5761: 5757: 5756: 5754: 5753: 5752: 5751: 5746: 5744:Climate change 5741: 5731: 5726: 5721: 5716: 5715: 5714: 5702: 5695: 5690: 5685: 5680: 5675: 5670: 5663: 5657: 5655: 5648: 5644: 5643: 5641: 5640: 5635: 5630: 5625: 5620: 5615: 5614: 5613: 5603: 5598: 5597: 5596: 5586: 5581: 5575: 5573: 5569: 5568: 5566: 5565: 5564: 5563: 5561:Grand strategy 5553: 5552: 5551: 5541: 5536: 5531: 5526: 5521: 5520: 5519: 5509: 5504: 5499: 5493: 5491: 5485: 5484: 5481: 5480: 5478: 5477: 5472: 5466: 5464: 5460: 5459: 5457: 5456: 5451: 5446: 5441: 5440: 5439: 5434: 5429: 5418: 5416: 5410: 5409: 5407: 5406: 5405: 5404: 5399: 5389: 5383: 5381: 5375: 5374: 5372: 5371: 5366: 5361: 5355: 5353: 5347: 5346: 5344: 5343: 5338: 5333: 5328: 5323: 5317: 5315: 5306: 5300: 5299: 5297: 5296: 5291: 5290: 5289: 5279: 5277:Monster-taming 5274: 5269: 5264: 5263: 5262: 5257: 5255:Looter shooter 5246: 5244: 5238: 5237: 5235: 5234: 5229: 5222: 5216: 5214: 5208: 5207: 5205: 5204: 5199: 5198: 5197: 5186: 5184: 5178: 5177: 5175: 5174: 5169: 5164: 5159: 5154: 5149: 5143: 5141: 5135: 5134: 5132: 5131: 5126: 5117: 5115: 5109: 5108: 5101: 5099: 5096: 5095: 5093: 5092: 5087: 5082: 5081: 5080: 5067: 5066: 5065: 5055: 5054: 5053: 5051:Hack and slash 5042: 5040: 5036: 5035: 5033: 5032: 5027: 5021: 5019: 5013: 5012: 5010: 5009: 5004: 4999: 4998: 4997: 4992: 4987: 4977: 4972: 4967: 4962: 4956: 4954: 4948: 4947: 4945: 4944: 4939: 4937:Endless runner 4933: 4931: 4922: 4916: 4915: 4913: 4912: 4906: 4903: 4902: 4897: 4895: 4894: 4887: 4880: 4872: 4865: 4864: 4846: 4836:on 23 May 2016 4815: 4797: 4760: 4735: 4705: 4699: 4676: 4649: 4620: 4594: 4560: 4546: 4529: 4496: 4476: 4453: 4436: 4411: 4386: 4357: 4343:Gazza, Brian. 4335: 4318: 4298: 4269: 4240: 4222: 4205: 4173: 4146: 4129: 4112: 4095: 4078: 4044: 4014: 3983: 3955: 3923: 3917: 3890: 3860: 3843: 3826: 3800: 3773: 3746: 3721: 3701: 3677: 3648: 3631: 3614: 3585: 3568: 3538: 3508: 3501: 3477: 3457: 3427: 3420: 3414:. p. 37. 3396: 3372: 3365: 3359:. p. 73. 3338: 3311: 3287: 3280: 3266:Baer, Ralph H. 3254: 3222: 3191: 3174: 3167: 3143: 3097: 3073: 3054: 3036: 3019: 3000: 2974:"調査対象5年間のベスト1" 2965: 2928: 2911: 2904: 2875: 2850: 2843: 2837:. p. 24. 2819: 2797: 2785:Pinball Repair 2772: 2729: 2722: 2695: 2675: 2668: 2631: 2624: 2602: 2595: 2571: 2539: 2532:. No. 3. 2529:Computer Gamer 2514: 2506:Cosmos Circuit 2497: 2474: 2467: 2443: 2430: 2410: 2397: 2377: 2351: 2338: 2315: 2302: 2279: 2260: 2257:on 2019-03-05. 2237: 2224:Game Developer 2206: 2183: 2176: 2147: 2115: 2113: 2110: 2109: 2108: 2103: 2098: 2093: 2086: 2083: 2070:X Motor Racing 2034:Live for Speed 1822:, a sequel to 1776: 1773: 1718:IndyCar Racing 1671: 1668: 1586:Sega produced 1547: 1544: 1450:sprite-scaling 1435:force feedback 1381:Geoff Crammond 1377:vehicle combat 1351:laserdisc game 1266:, released by 1150: 1147: 1141:, to show the 1129:, and allowed 1035:Space Invaders 1018:In late 1974, 951:Nolan Bushnell 943: 940: 920:Raymond Baxter 903: 900: 888:steering wheel 766:steering wheel 762:arcade cabinet 715: 712: 710: 707: 620:Splendor Blast 611:Cosmos Circuit 577: 574: 494:platform games 473:Main article: 470: 467: 367:Sierra On-Line 356:Main article: 353: 350: 258:Need for Speed 145:Need for Speed 74: 71: 69: 66: 26: 24: 14: 13: 10: 9: 6: 4: 3: 2: 5987: 5976: 5973: 5971: 5968: 5967: 5965: 5946: 5943: 5941: 5938: 5936: 5933: 5931: 5928: 5926: 5923: 5922: 5920: 5916: 5910: 5907: 5905: 5902: 5900: 5897: 5893: 5890: 5888: 5885: 5884: 5883: 5880: 5878: 5875: 5873: 5872: 5868: 5866: 5865: 5861: 5859: 5856: 5854: 5851: 5847: 5844: 5843: 5842: 5839: 5838: 5836: 5832: 5824: 5821: 5819: 5817: 5813: 5812: 5811: 5808: 5806: 5803: 5802: 5800: 5796: 5790: 5789:Single-player 5787: 5783: 5780: 5778: 5775: 5773: 5770: 5769: 5768: 5765: 5764: 5762: 5758: 5750: 5747: 5745: 5742: 5740: 5737: 5736: 5735: 5732: 5730: 5727: 5725: 5722: 5720: 5717: 5713: 5712: 5708: 5707: 5706: 5703: 5701: 5700: 5696: 5694: 5691: 5689: 5686: 5684: 5681: 5679: 5676: 5674: 5671: 5669: 5668: 5664: 5662: 5659: 5658: 5656: 5652: 5649: 5645: 5639: 5636: 5634: 5631: 5629: 5626: 5624: 5621: 5619: 5616: 5612: 5609: 5608: 5607: 5604: 5602: 5599: 5595: 5592: 5591: 5590: 5587: 5585: 5582: 5580: 5577: 5576: 5574: 5570: 5562: 5559: 5558: 5557: 5554: 5550: 5547: 5546: 5545: 5542: 5540: 5537: 5535: 5534:Tower defense 5532: 5530: 5527: 5525: 5522: 5518: 5515: 5514: 5513: 5510: 5508: 5505: 5503: 5500: 5498: 5495: 5494: 5492: 5490: 5486: 5476: 5475:Immersive sim 5473: 5471: 5468: 5467: 5465: 5461: 5455: 5452: 5450: 5447: 5445: 5442: 5438: 5435: 5433: 5430: 5428: 5425: 5424: 5423: 5420: 5419: 5417: 5415: 5411: 5403: 5400: 5398: 5395: 5394: 5393: 5390: 5388: 5385: 5384: 5382: 5380: 5376: 5370: 5367: 5365: 5364:City-building 5362: 5360: 5357: 5356: 5354: 5352: 5348: 5342: 5339: 5337: 5334: 5332: 5329: 5327: 5324: 5322: 5319: 5318: 5316: 5314: 5310: 5307: 5305: 5301: 5295: 5292: 5288: 5285: 5284: 5283: 5280: 5278: 5275: 5273: 5270: 5268: 5267:Dungeon crawl 5265: 5261: 5258: 5256: 5253: 5252: 5251: 5248: 5247: 5245: 5243: 5239: 5233: 5232:Tile-matching 5230: 5228: 5227: 5223: 5221: 5220:Hidden object 5218: 5217: 5215: 5213: 5209: 5203: 5200: 5196: 5193: 5192: 5191: 5190:Deck-building 5188: 5187: 5185: 5183: 5179: 5173: 5170: 5168: 5165: 5163: 5160: 5158: 5155: 5153: 5150: 5148: 5145: 5144: 5142: 5140: 5136: 5130: 5127: 5125: 5123: 5119: 5118: 5116: 5114: 5110: 5105: 5091: 5088: 5086: 5083: 5079: 5077: 5073: 5072: 5071: 5068: 5064: 5061: 5060: 5059: 5056: 5052: 5049: 5048: 5047: 5044: 5043: 5041: 5037: 5031: 5028: 5026: 5025:Battle royale 5023: 5022: 5020: 5018: 5014: 5008: 5005: 5003: 5000: 4996: 4993: 4991: 4988: 4986: 4983: 4982: 4981: 4978: 4976: 4973: 4971: 4968: 4966: 4963: 4961: 4958: 4957: 4955: 4953: 4949: 4943: 4940: 4938: 4935: 4934: 4932: 4930: 4926: 4923: 4921: 4917: 4911: 4908: 4907: 4904: 4900: 4893: 4888: 4886: 4881: 4879: 4874: 4873: 4870: 4860: 4856: 4850: 4847: 4835: 4831: 4830: 4825: 4819: 4816: 4811: 4807: 4801: 4798: 4785: 4781: 4777: 4775: 4767: 4765: 4761: 4750: 4746: 4739: 4736: 4728: 4724: 4723: 4715: 4709: 4706: 4702: 4696: 4692: 4688: 4687: 4680: 4677: 4665: 4664: 4659: 4653: 4650: 4639:on 2012-07-08 4638: 4634: 4630: 4624: 4621: 4609: 4605: 4598: 4595: 4582: 4578: 4574: 4570: 4564: 4561: 4556: 4555:"Winning Run" 4550: 4547: 4544: 4540: 4539: 4533: 4530: 4517: 4513: 4509: 4503: 4501: 4497: 4492: 4491: 4486: 4480: 4477: 4472: 4471: 4466: 4460: 4458: 4454: 4449: 4448: 4440: 4437: 4426: 4425:Shacknews.com 4422: 4415: 4412: 4407: 4403: 4399: 4398: 4390: 4387: 4382: 4378: 4374: 4370: 4369: 4361: 4358: 4346: 4339: 4336: 4333: 4329: 4328: 4322: 4319: 4314: 4313: 4312:Sinclair User 4308: 4302: 4299: 4291: 4287: 4279: 4273: 4270: 4262: 4258: 4250: 4244: 4241: 4236: 4232: 4226: 4223: 4220: 4216: 4215: 4209: 4206: 4194:on 2016-06-02 4193: 4189: 4188: 4183: 4177: 4174: 4163: 4159: 4153: 4151: 4147: 4144: 4140: 4139: 4133: 4130: 4127: 4123: 4122: 4116: 4113: 4110: 4106: 4105: 4099: 4096: 4093: 4089: 4088: 4082: 4079: 4071: 4067: 4063: 4062: 4054: 4048: 4045: 4037: 4033: 4032: 4024: 4018: 4015: 4003:on 2015-07-05 4002: 3998: 3994: 3987: 3984: 3972: 3968: 3962: 3960: 3956: 3943: 3939: 3938: 3933: 3927: 3924: 3920: 3914: 3910: 3906: 3905: 3897: 3895: 3891: 3880: 3876: 3869: 3867: 3865: 3861: 3858: 3854: 3853: 3847: 3844: 3841: 3837: 3836: 3830: 3827: 3822: 3818: 3814: 3810: 3804: 3801: 3788: 3784: 3777: 3774: 3761: 3757: 3750: 3747: 3736: 3732: 3725: 3722: 3717: 3716: 3711: 3705: 3702: 3699: 3695: 3691: 3687: 3681: 3678: 3666: 3662: 3658: 3652: 3649: 3646: 3642: 3641: 3635: 3632: 3629: 3625: 3624: 3618: 3615: 3610: 3606: 3602: 3598: 3592: 3590: 3586: 3583: 3579: 3578: 3572: 3569: 3557:on 2011-06-15 3556: 3552: 3548: 3542: 3539: 3526: 3522: 3518: 3512: 3509: 3504: 3498: 3494: 3490: 3489: 3481: 3478: 3473: 3472: 3467: 3461: 3458: 3445: 3441: 3437: 3431: 3428: 3423: 3417: 3413: 3409: 3408: 3400: 3397: 3394: 3390: 3386: 3382: 3376: 3373: 3368: 3362: 3358: 3354: 3353: 3345: 3343: 3339: 3328:. May 6, 2009 3327: 3326: 3321: 3315: 3312: 3309: 3305: 3301: 3297: 3291: 3288: 3283: 3277: 3273: 3272: 3267: 3261: 3259: 3255: 3243: 3239: 3238: 3233: 3226: 3223: 3211: 3207: 3206: 3201: 3195: 3192: 3189: 3185: 3184: 3178: 3175: 3170: 3164: 3160: 3156: 3155: 3147: 3144: 3128: 3124: 3120: 3119: 3111: 3107: 3101: 3098: 3093: 3092:Imagine Media 3089: 3088: 3083: 3077: 3074: 3069: 3065: 3058: 3055: 3050: 3046: 3040: 3037: 3034: 3030: 3029: 3023: 3020: 3016:. p. 33. 3015: 3011: 3004: 3001: 2993: 2989: 2985: 2984: 2975: 2969: 2966: 2953: 2949: 2948: 2943: 2937: 2935: 2933: 2929: 2926: 2922: 2921: 2915: 2912: 2907: 2901: 2897: 2893: 2892: 2884: 2882: 2880: 2876: 2864: 2860: 2854: 2851: 2846: 2840: 2836: 2832: 2831: 2823: 2820: 2815: 2811: 2810:Live Magazine 2807: 2801: 2798: 2786: 2782: 2776: 2773: 2769: 2768: 2753: 2749: 2745: 2736: 2734: 2730: 2725: 2719: 2715: 2711: 2704: 2702: 2700: 2696: 2691: 2690: 2682: 2680: 2676: 2671: 2665: 2661: 2657: 2656: 2648: 2646: 2644: 2642: 2640: 2638: 2636: 2632: 2627: 2621: 2618:. p. 6. 2617: 2613: 2606: 2603: 2598: 2592: 2588: 2584: 2583: 2575: 2572: 2559: 2555: 2554: 2549: 2548:"STUN Runner" 2543: 2540: 2535: 2531: 2530: 2525: 2518: 2515: 2512: 2508: 2507: 2501: 2498: 2493: 2489: 2485: 2478: 2475: 2470: 2464: 2460: 2456: 2455: 2447: 2444: 2433: 2427: 2423: 2422: 2414: 2411: 2400: 2394: 2390: 2389: 2381: 2378: 2367:on 2014-12-11 2366: 2362: 2355: 2352: 2341: 2335: 2331: 2330: 2322: 2320: 2316: 2305: 2299: 2295: 2294: 2286: 2284: 2280: 2275: 2271: 2264: 2261: 2256: 2252: 2248: 2241: 2238: 2230: 2226: 2225: 2217: 2210: 2207: 2202: 2198: 2194: 2187: 2184: 2179: 2173: 2169: 2165: 2164: 2156: 2154: 2152: 2148: 2136:. 6 June 2013 2135: 2134:Arcade Heroes 2131: 2125: 2123: 2121: 2117: 2111: 2107: 2104: 2102: 2099: 2097: 2094: 2092: 2089: 2088: 2084: 2082: 2080: 2076: 2072: 2071: 2066: 2065: 2060: 2059: 2054: 2053: 2048: 2047: 2046:Assetto Corsa 2042: 2041: 2036: 2035: 2030: 2026: 2022: 2021: 2016: 2012: 2008: 2007: 2001: 1999: 1995: 1991: 1990: 1984: 1982: 1981:PlayStation 2 1978: 1977: 1972: 1968: 1964: 1963:PlayStation 2 1960: 1959: 1954: 1949: 1947: 1946: 1941: 1937: 1936: 1931: 1930: 1925: 1924: 1919: 1918: 1912: 1910: 1906: 1902: 1901: 1900:Daytona USA 2 1896: 1895: 1890: 1886: 1885: 1880: 1876: 1874: 1872: 1867: 1863: 1862:driving tests 1859: 1856: 1852: 1848: 1847: 1841: 1839: 1838: 1833: 1832:Mario Kart 64 1829: 1825: 1821: 1820: 1819:Mario Kart 64 1815: 1811: 1810: 1805: 1801: 1797: 1793: 1789: 1785: 1784: 1774: 1772: 1770: 1766: 1762: 1758: 1754: 1750: 1746: 1742: 1741: 1735: 1733: 1729: 1728:World Circuit 1724: 1720: 1719: 1714: 1713: 1707: 1705: 1701: 1697: 1693: 1689: 1688: 1683: 1677: 1669: 1667: 1665: 1664: 1659: 1655: 1654: 1649: 1645: 1641: 1640: 1635: 1631: 1627: 1623: 1622: 1616: 1613: 1609: 1608: 1603: 1602: 1597: 1596: 1591: 1590: 1589:Virtua Racing 1584: 1582: 1581: 1576: 1572: 1569:, which used 1568: 1567: 1558: 1557: 1552: 1545: 1543: 1541: 1537: 1533: 1532: 1527: 1523: 1519: 1515: 1514: 1508: 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Index

Racing video-game
Race game
Electro-mechanical game § Racing games
video game genre
racing competition
racing simulations
Kart racing games
sports video games

Sega Rally
Veljekset Keskinen
Tuuri
arcade
drifting
Collisions
obstacles
demolition derby
Battle Gear
Out Run
Ridge Racer
Daytona USA
Need for Speed
Sega Rally
Cruis'n
Burnout
Rush
Midnight Club
Project Gotham Racing
TrackMania
MotorStorm

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