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620:. In some cases, the player may simply be an observer with no direct control but can influence the environment of the artificial lives, such as by creating and furnishing a house and creating situations for those characters to interact. These games are part of a subcategory of artificial life game sometimes called a virtual dollhouse.
636:
with all such characters. Several of these fall into the subgenre of farming simulations, where the player-character runs a farm in a rural setting, growing crops and raising livestock to make money to keep their farm going while working to improve relations with the local townspeople. Such games include the
921:(1998β2002, Creature Labs) β an early 'artificial-life' program, the Creatures franchise features creatures called 'Norns', each of which has its own 'digital DNA' that later generations can inherit. The Norns are semi-autonomous, but must be trained to interact with their environment to avoid starvation.
472:
Digital pets are a subgenre of artificial life game where players train, maintain, and watch a simulated animal. The pets can be simulations of real animals, or fantasy pets. Unlike genetic artificial life games that focus on larger populations of organisms, digital pet games usually allow players to
517:
Some artificial life games allow players to manage a population of creatures over several generations, and try to achieve goals for the population as a whole. These games have been called genetic artificial life games, or biological simulations. Players are able to crossbreed creatures, which have a
476:
Digital pets are usually designed to be cute, and act out a range of emotions and behaviors that tell the player how to influence the pet. "This quality of rich intelligence distinguishes artificial pets from other kinds of A-life, in which individuals have simple rules but the population as a whole
635:
In other games, the player takes a more active role as one character living alongside other artificial ones, engaging in similar life pursuits as to make money or sustain their character while engaging in social interactions with the other characters, typically seeking to gain beneficial relations
658:
are related to this type of game, but generally where the play-character is seeking a romantic relationship with one or more computer-controlled characters, with such titles often aimed at more mature audiences compared to the typical social simulation game. Dating sims may be more driven by
965:(2000, ASCII Entertainment) β a role playing game; the player assumes the role of a creature which gradually changes its body and improves its abilities, but this is done by means of more varied achievements, often involving social interactions with other creatures.
484:
Game designers try to sustain the player's attention by mixing common behaviors with more rare ones, so the player is motivated to keep playing until they see them. Otherwise, these games often lack a victory condition or challenge, and can be classified as
522:
or descriptors that define the creature's characteristics. Some games also introduce mutations due to random or environmental factors, which can benefit the population as creatures reproduce. These creatures typically have a short life-span, such as the
1169:, a raising sim which the player have to raise an adoptive daughter until she reaches adulthood. The final result varies from a ruling queen to an ordinary housewife, or even a prostitute if the player looks after her poorly
323:
in which the player lives or controls one or more virtual characters (human or otherwise). Such a game can revolve around "individuals and relationships, or it could be a simulation of an ecosystem". Other terms include
1177:β an educational life simulator by Educational Simulations where the player is randomly "born" somewhere in the world and often must deal with third-world difficulties such as disease, malnutrition, and civil war.
536:
Another group of biological simulation games seek to simulate the life of an individual animal whose role the player assumes (rather than simulating an entire ecosystem controlled by the player). These include
473:
interact with one or a few pets at once. In contrast to artificial life games, digital pets do not usually reproduce or die, although there are exceptions where pets will run away if ignored or mistreated.
344:
Life simulation games are about "maintaining and growing a virtual life", where players are given the power to control the lives of autonomous people or creatures. Artificial life games are related to
481:". Players are able to tease, groom, and teach the pet, and so they must be able to learn behaviors from the player. However, these behaviors are typically "preprogrammed and are not truly emergent".
388:
game that allowed players to type requests to characters living in a virtual house. The game is cited as a little-known forerunner of virtual-life simulator games to follow. One of the earliest
564:
In addition, a large number of games have loose biological or evolutionary themes but do not attempt to reflect closely the reality of either biology or evolution: these include, within the "
533:
shape their population, but can also interact with the population by breeding certain individuals together, by modifying the environment, or by introducing new creatures from their design.
352:. But "because they're intended for entertainment rather than research, commercial A-life games implement only a subset of what A-life research investigates." This broad genre includes
1697:
949:(1992, Enix) β an arcade game which portrays an evolving organism across different stages. "Evolutionary points" are earned by eating other creatures and are used to evolve.
1854:
303:
1148:
913:, in which the player guides a clan of primates in their open – but hostile – environment, while overseeing their evolutionary course.
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that focus on one or several animals. It also includes genetic artificial life games, where players manage populations of creatures over several generations.
1901:
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Ringo, Tad. 1993. On the cutting edge of technology. Sams Pub.. "In SimLife, a biological simulation, you custom design the environment and life- forms"
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dating sim and general life simulation game where the player must manage the player's daily activities, such as studying, exercise, and employment.
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732:β virtual evolution vivarium, with focus on scientifically accurate genetics and enclosed ecosystem simulation, made by Koksny
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became "the first full-blown commercial entertainment application of
Artificial Life and genetic algorithms". By 2000,
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was released, in which the player develops an alien species from the microbial tide pool into an interstellar empire.
993:. The first and second stages are biology-themed, although the second stage also has more role playing game elements.
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series where organisms can survive from half an hour to well over seven hours. Players are able to watch forces of
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Interactive
Storytelling for Video Games: a Player-centered Approach to Creating Memorable Characters and Stories
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simulates a planet which the player populates with creatures that compete for limited supplies of food.
509:. Other pet life simulation games include online show dog raising games, and show horse raising games.
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2018:
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580:, and within the arcade/RPG variety, a multitude of entertainment software products including
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is the most notable example of this type of game, and was itself influenced by the 1985 game
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game that simulates the raising of a talking fish that develops into a frog-like creature.
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1278:β a social RPG released only in Japan, created by the same designer as Lack of Love and
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and became the most successful artificial life game created to date. In 2007, the game
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Some games take biology or evolution as a theme, rather than attempting to simulate.
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from 1970. But one of the first commercially viable artificial life games was
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1028:. It has also been dubbed as a "communication game" by the company as had
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505:. There are also numerous online pet-raising/virtual pet games, such as
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1348:
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1084:, farming simulator, role-playing game, and dating sim rolled into one.
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and guiding a planet through its geological and biological development.
789:β simulates the life of non-avian dinosaurs in the Hell Creek formation
506:
1166:
820:
616:
Social simulation games explore social interactions between multiple
1879:
851:β another Maxis game which experiments with genetics and ecosystems.
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computer that same year, though dating sim elements can be found in
1185:β life simulator in prehistoric setting in development by Soda Den.
973:(2000, Vivarium) β a virtual pet video game for the Sega Dreamcast.
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2722:
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Artificial life games and life simulations find their origins in
953:
816:β simulates the life of a lynx family, made by Might and Delight
519:
421:
403:
1883:
1639:
670:
1829:"NTSC-uk review > Nintendo GameCube > Animal Crossing"
2508:
1193:β One of the earliest dating sims, released for the 16-bit
1333:β a life simulation about balancing love with high finance
884:β simulates the life of a wolf, made by Sanctuary Woods.
1048:β a multi-user virtual community by Lockwood Publishing
699:
356:
which focus on managing tribal worshipers, as well as
1744:. Klug, Chris. Burlington, MA: Focal Press. pp.
797:β an early game which also teaches about food chains.
1071:β An artificial-intelligence-based interactive story
957:(2006, Jenova Chen) β a Flash game similar to E.V.O.
828:
game that allows the player to assume control of an
663:
gameplay elements than typical simulation gameplay.
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1341:β an upcoming indie life simulation game for the PC
781:β simulates a post-human, post-industrial ecosystem
419:programming improved, true AI virtual pets such as
1347:β an upcoming life simulation game, developed by
805:β simulates the life of a badger family, made by
30:"Life sim" redirects here. For the producer, see
1688:"We're in the golden era of farming simulators"
1603:
1601:
1442:Andrew Rollings and Ernest Adams on Game Design
1400:
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1396:
1394:
1392:
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1149:My Life My Love: Boku no Yume: Watashi no Negai
981:(1999, UFO Interactive Games) β an action game.
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1289:β a social simulation created and designed by
1895:
1501:
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896:Loosely biology- and evolution-inspired games
740:series, by Creature Labs/Gameware Development
297:
8:
1855:"Shenmue Reaches Milestone 15th Anniversary"
1671:. Eurogamer. 26 October 2007. Archived from
1104:), which become a idol multimedia franchise.
1778:"A Look at Complex Ecosystem of Rain World"
1636:"A chat about the "The Sims" and "SimCity""
1445:. New Riders Publishing. pp. 477β487.
2662:
2320:
1936:
1902:
1888:
1880:
1488:Kidd, Graham (August 1996). "Get A-Life".
304:
290:
48:
1317:video game series that simulates life in
1686:Carpenter, Nicole (September 13, 2022),
989:(2008, Electronic Arts) β a multi-genre
702:by adding descriptive text and removing
1700:from the original on September 14, 2022
1581:. AAAI Technical Report. Archived from
1471:"Unsung Heroes: Little Computer People"
1439:Rollings, Andrew; Ernest Adams (2003).
1405:Rollings, Andrew; Ernest Adams (2006).
1360:
1116:is one of the earliest life simulators.
571:Evolution: The Game of Intelligent Life
431:began to appear. Around the same time,
261:List of business simulation video games
65:
83:Construction and management simulation
1853:Peeples, Jeremy (December 29, 2014).
1152:β a life simulation for the Japanese
839:β another Maxis game that deals with
276:List of space flight simulation games
7:
1286:New York Nights: Success in the City
1719:"GameSpy: Top 25 Games of All Time"
918:Creatures (artificial life program)
909:(2019, Panache Digital Games) β a
27:Subgenre of simulation video games
25:
926:Cubivore: Survival of the Fittest
766:, simple educational games about
266:List of city-building video games
2114:
1807:"Star Wars: The Gungan Frontier"
1610:"More Sex(es) in Computer Games"
906:Ancestors: The Humankind Odyssey
675:
52:
1788:from the original on 2023-01-27
1665:"Little Computer People Review"
1559:from the original on 2016-03-04
1411:. Prentice Hall. Archived from
874:Star Wars: The Gungan Frontier
752:; simulates the life of a lion
495:have been implemented for the
398:, was released for the 16-bit
1:
1024:β a life simulator series by
1263:The Virtual Villagers series
443:refined the formula seen in
1612:. Gamasutra. Archived from
1608:Ernest Adams (2003-04-01).
1408:Fundamentals of Game Design
1293:released for mobile phones.
1096:raising sim game series by
3003:
2112:
1579:"AI Beyond Computer Games"
1473:. GameSpot. Archived from
1102:Bandai Namco Entertainment
605:
599:
465:
29:
1922:List of video game genres
1917:
1736:Lebowitz, Josiah (2011).
1721:. GameSpy. Archived from
794:Science Horizons Survival
2214:Digital collectible card
1275:Moon RPG Remix Adventure
1197:computer that same year.
88:Business simulation game
2299:Roguelike deck-building
2207:Roguelike deck-building
1082:Marvelous Entertainment
978:Seventh Cross Evolution
946:E.V.O.: Search for Eden
704:less pertinent examples
417:artificial intelligence
205:Combat flight simulator
1133:Little Computer People
1109:Jones in the Fast Lane
929:(2002, Nintendo) β an
724:Biological simulations
629:Little Computer People
602:Social simulation game
555:, and the more modest
513:Biological simulations
445:Little Computer People
381:Little Computer People
321:simulation video games
210:Space flight simulator
183:Sports management game
115:Social simulation game
67:Simulation video games
46:
2982:Life simulation games
2541:Tactical role-playing
2306:Tactical role-playing
1577:Andrew Stern (1999).
1547:"Team Pixelboy Demos"
1254:β (1995), a Japanese
1217:(2000), and sequels,
415:In the mid-1990s, as
375:Conway's Game of Life
317:Life simulation games
239:Vehicular combat game
98:Government simulation
40:
2921:Vertically scrolling
1524:Tenshi-Tachi no Gogo
1114:Sierra Entertainment
1063:β by Media Republic.
962:L.O.L.: Lack of Love
589:EVO: Search for Eden
561:educational series.
372:research, including
326:artificial life game
105:Life simulation game
2551:Turn-based strategy
2456:Submarine simulator
2262:Action role-playing
2169:Interactive fiction
1506:Tenshitachi no Gogo
1190:Tenshitachi no gogo
700:improve the article
479:emergent properties
395:Tenshitachi no gogo
330:simulated life game
319:form a subgenre of
229:Submarine simulator
195:Vehicle simulations
61:Part of a series on
2952:Video game modding
2894:Nonlinear gameplay
2556:Turn-based tactics
2524:Real-time strategy
998:Social simulations
220:Space trading game
190:Fishing video game
93:City-building game
47:
2987:Video game genres
2969:
2968:
2965:
2964:
2957:Video game remake
2865:Emergent gameplay
2536:Real-time tactics
2495:
2494:
2434:Flight simulation
2164:Graphic adventure
2110:
2109:
1911:Video game genres
1325:in the year 1986.
1053:Castaway Paradise
807:Might and Delight
721:
720:
596:Social simulation
531:natural selection
314:
313:
271:List of god games
215:Space combat game
200:Flight simulation
16:(Redirected from
2994:
2947:Video game clone
2663:
2659:Related concepts
2466:Vehicular combat
2321:
2194:Digital tabletop
2174:Interactive film
2134:Grand Theft Auto
2125:Action-adventure
2118:
2075:Platform fighter
1954:Platform fighter
1937:
1904:
1897:
1890:
1881:
1875:
1874:
1872:
1870:
1861:. Archived from
1850:
1844:
1843:
1841:
1840:
1831:. Archived from
1825:
1819:
1818:
1813:. Archived from
1803:
1797:
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1774:
1768:
1767:
1743:
1733:
1727:
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1715:
1709:
1708:
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1677:
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1654:
1652:
1651:
1642:. Archived from
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1605:
1596:
1593:
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1574:
1568:
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1512:
1503:
1494:
1493:
1490:Computer Shopper
1485:
1479:
1478:
1467:
1461:
1460:
1455:. Archived from
1436:
1417:
1416:
1402:
1268:Last Day of Work
1077:Story of Seasons
1034:Doshin the Giant
1008:β a personality
931:action adventure
763:Odell Down Under
748:β the sequel to
716:
713:
707:
679:
678:
671:
639:Story of Seasons
618:artificial lives
489:. Games such as
346:computer science
306:
299:
292:
56:
49:
45:virtual pet game
21:
3002:
3001:
2997:
2996:
2995:
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2972:
2971:
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2961:
2925:
2916:Twitch gameplay
2841:
2805:
2767:
2654:
2606:Survival horror
2579:
2529:Time management
2491:
2470:
2461:Train simulator
2420:
2385:
2357:
2310:
2248:
2218:
2188:
2145:
2119:
2106:
2046:
2042:Survival horror
2023:
1958:
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1330:Wall Street Kid
1209:, published by
1140:, published by
1021:Animal Crossing
1000:
898:
726:
717:
711:
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669:
645:Animal Crossing
614:
604:
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543:and its sequel
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370:artificial life
366:
358:artificial pets
350:artificial life
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310:
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234:Train simulator
78:
35:
28:
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5:
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2911:Side-scrolling
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2756:Climate change
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612:Farm life sim
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144:Farm life sim
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2942:Toys-to-life
2882:
2875:
2827:
2772:Player modes
2736:Personalized
2721:
2710:
2678:
2584:Other genres
2514:Auto battler
2482:Falling-sand
2444:Lunar Lander
2324:
2254:Role-playing
2237:
2179:Visual novel
2141:Metroidvania
2133:
2087:
2019:Third-person
1992:Shoot 'em up
1977:First-person
1867:. Retrieved
1863:the original
1858:
1848:
1837:. Retrieved
1833:the original
1823:
1815:the original
1810:
1801:
1790:. Retrieved
1781:
1772:
1739:
1731:
1723:the original
1713:
1702:, retrieved
1691:
1681:
1673:the original
1668:
1659:
1648:. Retrieved
1644:the original
1629:
1618:. Retrieved
1614:the original
1591:
1583:the original
1572:
1561:. Retrieved
1550:
1541:
1489:
1483:
1475:the original
1465:
1457:the original
1441:
1413:the original
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1165:series β by
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1124:series β by
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1080:series β by
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698:Please help
686:may contain
685:
661:visual novel
649:
648:series, and
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386:Commodore 64
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348:research in
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104:
2858:Hypercasual
2779:Multiplayer
2695:Educational
2645:Programming
2640:Photography
2613:Incremental
2409:Kart racing
2353:Virtual pet
2184:Walking sim
2159:Escape room
2058:Beat 'em up
1997:Bullet hell
1298:Second Life
1229:(2009) and
1207:Will Wright
1195:NEC PC-9801
1138:David Crane
1045:Avakin Life
868:virtual pet
772:food chains
656:Dating sims
568:" variety,
497:Nintendo DS
468:Digital pet
406:'s earlier
400:NEC PC-9801
390:dating sims
384:in 1985, a
176:Kart racing
166:Racing game
161:Sports game
149:Virtual pet
18:Raising sim
2976:Categories
2899:Open world
2810:Production
2731:Nonviolent
2414:Sim racing
2381:Government
2316:Simulation
2007:Twin-stick
1941:Platformer
1839:2006-08-17
1792:2023-01-27
1650:2008-03-18
1620:2010-05-23
1563:2023-02-14
1356:References
1315:open world
1303:Linden Lab
1232:The Sims 4
1226:The Sims 3
1220:The Sims 2
1174:Real Lives
1142:Activision
1014:Activision
830:ant colony
778:Rain World
757:Odell Lake
712:March 2021
692:irrelevant
608:Dating sim
606:See also:
502:Tamagotchi
492:Nintendogs
428:Tamagotchi
340:Definition
171:Sim racing
120:Dating sim
43:Tamagotchi
2685:Christian
2673:Advergame
2561:Artillery
2294:Roguelike
2272:Soulslike
2151:Adventure
1987:Light gun
1764:706802880
1510:MobyGames
1338:Paralives
1251:True Love
1144:in (1985)
1005:Alter Ego
889:WolfQuest
813:Shelter 2
770:life and
737:Creatures
688:excessive
552:WolfQuest
526:Creatures
477:develops
434:Creatures
412:in 1984.
354:god games
76:Subgenres
2937:Minigame
2889:Masocore
2835:Fan game
2705:Licensed
2630:Non-game
2501:Strategy
2371:Business
2070:Fighting
2029:Survival
2014:Tactical
1786:Archived
1698:archived
1557:Archived
1552:AtariAge
1535:GameSpot
1527:Archived
1305:in 2003.
1291:Gameloft
1245:Nintendo
1223:(2004),
1213:for the
1202:The Sims
1030:Cubivore
1026:Nintendo
991:God game
836:SimEarth
730:Creatura
694:examples
667:Examples
642:and the
623:The Sims
566:God game
440:The Sims
110:God game
32:Life Sim
2904:Sandbox
2746:Serious
2679:BishΕjo
2596:Fitness
2568:Wargame
2426:Vehicle
2399:Fishing
2338:Farming
2238:Sokoban
2102:Stealth
2088:Pac-Man
1964:Shooter
1693:Polygon
1349:Krafton
1310:Shenmue
1280:GiFTPiA
1235:(2014).
1154:Famicom
1038:GiFTPiA
1016:in 1986
856:SimPark
848:SimLife
802:Shelter
786:Saurian
768:aquatic
518:set of
507:Neopets
364:History
254:History
130:BishΕjo
2853:Casual
2846:Design
2828:Doujin
2741:Sci-fi
2717:Sexual
2690:Comedy
2666:Themes
2650:Typing
2623:Rhythm
2601:Horror
2439:Combat
2404:Racing
2391:Sports
2348:Social
2333:Dating
2284:MMORPG
2224:Puzzle
1932:Action
1762:
1752:
1449:
1256:erotic
1167:Gainax
1156:system
1068:Façade
970:Seaman
863:Seaman
821:SimAnt
2930:Other
2883:Kaizo
2876:Gacha
2822:Indie
2784:Co-op
2723:Eroge
2711:Otome
2700:Girls
2635:Party
2618:Music
2475:Other
2449:Space
2136:clone
2097:Snake
2090:clone
2051:Other
1972:Arena
1782:80.lv
1345:InZOI
1323:China
1319:Japan
1313:β an
1266:β by
1243:β by
1205:β by
1136:β by
1121:Kudos
1112:β by
1100:(now
1098:Namco
1092:β an
1060:Eccky
986:Spore
826:Maxis
577:Spore
558:Odell
520:genes
457:Types
450:Spore
135:Otome
125:Eroge
2830:soft
2761:News
2591:Cozy
2519:MOBA
2325:Life
2082:Maze
2002:Rail
1982:Hero
1871:2016
1760:OCLC
1750:ISBN
1706:2022
1447:ISBN
1321:and
1159:The
1094:idol
1074:The
1036:and
954:flOw
881:Wolf
866:β a
824:β a
760:and
750:Wolf
745:Lion
610:and
586:and
574:and
546:Lion
540:Wolf
425:and
422:Petz
404:Sega
328:and
2870:FMV
2817:AAA
2794:PVP
2789:MMO
2751:Art
2363:CMS
2343:God
1811:IGN
1640:CNN
1508:at
938:Eco
690:or
583:Eco
336:).
334:SLG
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2509:4X
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