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Ratchet & Clank Future: A Crack in Time

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and disappears after the doctor tries to attack him. Shortly after returning to the present, Ratchet learns that Azimuth has been kidnapped by Vorselon, who forces Ratchet to come and save him. Although initially angry that Ratchet chose a rescue mission over finding the Clock, Azimuth relents upon learning of Ratchet's time travel, assuring that using the Clock is worth the risk. At the Clock, while testing out a piece of equipment, Clank encounters the Plumber in his subconscious, who cryptically tells him not to "risk any more than six minutes". He and Sigmund then open the door to the Orvus Chamber, but are immobilized by Lawrence, who had been following them through the Clock on Nefarious' orders. Ratchet and Azimuth intercept a faked distress call from Clank on planet Vapedia, where they defeat the local Valkyries and rescue him. After Clank repeats Orvus' warning of the damage to reality the Clock could cause if used incorrectly, Ratchet gives up on the idea of using it to save his family and the Lombaxes; an upset Azimuth leaves.
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the Lombaxes decide to team up to find another Obsidian Eye in the hopes of being able to talk to Clank. In the Clock itself, Clank learns after eavesdropping on Sigmund that the real Orvus disappeared two years ago after agreeing to meet with Dr. Nefarious. Whilst searching for the Eye on planet Lumos, Azimuth hesitantly explains that he was indirectly responsible for the near-extinction of the Lombaxes when he gave Tachyon their technology and was exiled for his crimes. The General plans to change what happened by using the Clock to rewrite history, allowing Ratchet the chance to get his family back. Ratchet and Azimuth find the Eye and use it to communicate with Clank, who brings them up to speed about Orvus' plight and implores them to go to planet Zanifar to save his father.
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Ratchet for them. After both the Fongoids and Qwark are captured, Ratchet repairs his ship with help from the Zoni and journeys to Vorselon's warship to rescue the hostages. Realizing that Azimuth could be a potential ally, he decides to track him down. Meanwhile, Clank is revived by Sigmund, the Junior Caretaker of the Great Clock. Sigmund helps Clank learn more about the Clock's function, to maintain temporal normality across the universe, and also asks for his help in repairing the temporal damage across multiple planets caused by Nefarious. Clank also meets Orvus, a Zoni and the Clock's designer, who converses with the robot as a digital program in his subconsciousness. He reveals that he is Clank's true creator and that he now leaves the Clock in his care.
362:, the PlayStation 3's online community-based service. The "Ratchet & Clank: Time Travelers" space has several casual mini-games, like the Firing Range (past, present, and future) that have rewards like a model of Ratchet's ship for the users personal spaces. Users can also purchase a costume of Ratchet and a Clank back pack from the space's shop. In addition to the game space, there is a themed apartment, the "Ratchet & Clank: Home Sweet Home", that users can purchase. Both the game space and apartment were released on October 15, 2009 in the European and North American versions of Home. Both the Game Space and apartment were released to the Asian and Japanese version on November 19, 2009. 311:
kind, Azimuth strikes and kills Ratchet before racing for the Orvus Chamber, where he is only just locked out by Clank. Though conflicted on what to do, Clank remembers the Plumber's advice and uses the Clock to reverse time just six minutes, saving Ratchet's life in the process. In this new timeline, Azimuth manages to reach the Chamber before Ratchet and Clank and initiates a time shift to save the Lombaxes. As the Clock begin to shatter around them, Ratchet injures Azimuth and inadvertently breaks the controls trying to stop the shift. Feeling remorse for risking existence itself to change the past, Azimuth manages to stop the Clock from completely breaking at the cost of his own life.
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In July 2009, Sony announced that players who pre-ordered the game from selected retailers in North America would be able to unlock one of four additional in-game content packs. It was confirmed however, that the package will simply unlock the items earlier in the game—the player can still earn these
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Ratchet and Clank meet with Qwark to infiltrate Nefarious' space station and destroy his armada so that he cannot reach the Clock. The plan fails when they are confronted by Nefarious himself, who explains his plan to change time to make a perfect universe where the heroes always lose, as retaliation
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On Zanifar, Ratchet uses a time portal created by Sigmund to travel back in time and attempt to rescue Orvus, who is being tortured by Nefarious for information on how to enter the Chamber, the central control room of the Clock. Orvus warns Nefarious that the Clock is not to be used as a time machine
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in various zones, going to small moons and completing optional challenges, earning special items such as Zoni, gold bolts, and weapon mods in the process. The ship's blasters, missiles, and armor can be upgraded by obtaining additional Zoni. The game also has new weapons known as Constructo Weapons.
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does something else. Up to four copies of Clank can be recorded at a time. These holographic Clanks can help to solve puzzles. In addition to gadgets like the Swingshot and Gravity Boots from previous games, Ratchet has a pair of hoverboots, allowing him to move more quickly around planets and moons.
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series. One such mechanic involves the Chronosceptor: A staff that repairs broken objects. This device can be used like Ratchet's wrench, to fight off enemies. By using special "time pads", Clank can record up to a minute of his actions and then a holographic Clank replays them, while the real Clank
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In the aftermath, Ratchet aids the Zoni in repairing the last of the damage and wishes Clank well as he leaves. However, realizing that Ratchet means more to him as family than his duties at the Clock, Clank changes his mind and promotes Sigmund to Senior Caretaker, reuniting with his friend before
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he departs. A message from Orvus plays, encouraging Clank to do what he feels will make him feel whole, even if that means leaving the Clock. In a post-credits scene, Qwark is stranded on the debris of Nefarious' station, desperately calling for help while his hungry pet War Grok tries to eat him.
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On planet Torren IV, with some intel from Qwark, Ratchet tracks down Azimuth. He is revealed to be another Lombax left behind when the race fled Tachyon's vendetta and was a good friend of Ratchet's father, Kaden. Azimuth guesses that Clank has been taken to the Clock based on his own research and
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Regrouping at the Clock, Clank reveals that he intends to stay there to fulfill his father's wishes, to which Ratchet sadly agrees. However, Azimuth insists that they could still use the Clock to save the Lombaxes, which Ratchet again refuses. Furious at being denied the chance by one of his own
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At the same time, Ratchet and Captain Qwark are struck by a mysterious anomaly and crash-land on the planet Quantos in their search for Clank. Lord Vorselon, Nefarious' personal assassin, launches an attack on the planet's Fongoid population in search of someone named Alister Azimuth, mistaking
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criticized the game's lack of innovation and describing it as "more of the same". Reviewer Ellie Gibson did however praise the game as a "quality platformer" commenting specifically on its "superb combat system, decent puzzles, fun weapons, pretty visuals and variation".
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In March 2009, the PlayStation Blog later announced that a design contest for a weapon would be run until April 10, with the winning design being featured as a usable weapon in the game, as well as a real-life replica being made for the winner and a trip to
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gave it an A, saying, "I'm a casual fan of the series and I still found myself excited to get home and play the game each night the past week. It may be a lot of more of the same, but more of the same has never been so darn addicting."
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gave the game nine out of ten, saying, "If you are looking for a game that is entertaining to the point of making you laugh out loud, of invoking a childlike sense of fun playing a game, then this is such a title." However,
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s Ryan Clements called it "One of the best Ratchet games ever made" and also noted that it plays like the other Ratchet installments and that players who are not yet tired of the series formula will enjoy it.
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for the weapon's unveiling to the public. The winning design was the "Spiral Of Death", a weapon that shoots glowing sawblades that after a certain range, return to the user, somewhat like a yo-yo.
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These fall into three main categories; shotgun, bomb, and pistol. Each weapon can be modified with additional features and altered in appearance to make a weapon unique to the player.
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Upon release, the game received critical acclaim, with praise particularly aimed at the story, visuals, and gameplay. The fourth and final installment of the
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gave it seven out of ten, saying, "The puzzles themselves can feel gimmicky and detached, as though inclusion was more important than integration."
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In a departure from all previous games in the series, Ratchet can fly his ship freely between planets on a two-dimensional
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reviewer Will Herring felt that the game's camera angles were problematic at times, a statement echoed by Joe Rybicki of
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in North America on October 27, 2009, in Australia on November 5, 2009 and in Europe on November 6, 2009.
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which unlocks the Insomniac Moon, an ingame area which showcased content cut from the game.
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The title and logo of the game, along with a trailer were revealed at the 2009
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items while playing. A collector's edition of the game was released in the
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s Robert Workman found that the game's audio was "superb". In Japan,
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Edge staff (December 2009). "Ratchet & Clank: A Crack in Time".
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gave it a score of all four nines for a total of 36 out of 40.
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game features both returning and new gameplay mechanics to the
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game, then the series has been finished the right way".
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Common gameplay elements in the Ratchet and Clank series
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On July 10, 2013, a fourth installment was announced.
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This is an epilogue to the 1754: 1752: 1391:"Ratchet & Clank Special Edition unveiled" 1146: 1144: 1142: 968:"New Ratchet & Clank gets US release date" 926: 924: 648: 548: 486: 2543: 2226: 1892:"Ratchet & Clank: A Crack in Time Review" 1760:"Ratchet & Clank Future: A Crack in Time" 1462:"Ratchet & Clank Future: A Crack in Time" 1113:"Ratchet And Clank Take A Cue From Cursor*10" 1076:"Ratchet & Clank: A Crack in Time Review" 866:Outstanding Achievement in Visual Engineering 686: 8: 1566: 1564: 598: 405: 216:. It is the seventh main installment in the 2201:Ratchet & Clank Future: A Crack in Time 1192: 1190: 1188: 1186: 1184: 1001: 999: 961: 959: 187:Ratchet & Clank Future: A Crack in Time 25:Ratchet & Clank Future: A Crack in Time 3022:Video games developed in the United States 2742: 2550: 2536: 2528: 2263: 2233: 2219: 2211: 2124:Academy of Interactive Arts & Sciences 2089:Academy of Interactive Arts & Sciences 1718: 1716: 1714: 1606: 1604: 1532: 1530: 882:13th Annual Interactive Achievement Awards 878:Academy of Interactive Arts & Sciences 404: 379: 30: 21: 870:Outstanding Achievement in Original Story 1958:"R&C: A Crack In Time [sic]" 767:received positive reviews from critics. 2946: 1549:from the original on September 13, 2024 944:from the original on September 29, 2023 920: 2168:from the original on November 20, 2023 2131:from the original on November 30, 2023 2028:Lafferty, Michael (October 22, 2009). 1850:from the original on February 13, 2023 1699:from the original on December 10, 2023 1613:"Ratchet & Clank: A Crack in Time" 1515:from the original on September 9, 2022 1478:from the original on December 11, 2023 1407:from the original on February 18, 2023 1294:from the original on February 18, 2023 1199:"Ratchet & Clank: A Crack in Time" 1153:"Ratchet & Clank: A Crack in Time" 1055:from the original on February 25, 2021 1008:"New Ratchet & Clank Gets UK Date" 2040:from the original on October 26, 2009 1813:from the original on December 8, 2023 1795:Caravella, Vinny (October 23, 2009). 1737:from the original on November 4, 2009 1348:Sliwinski, Alexander (July 2, 2009). 1234: 1232: 1230: 7: 3007:Sony Interactive Entertainment games 1662:from the original on October 9, 2015 1571:Workman, Robert (October 29, 2009). 1257:from the original on October 4, 2023 1043:Mehta, Prakash (September 4, 2009). 862:Outstanding Achievement in Animation 409: 384: 228:saga. The game was released for the 193:Ratchet & Clank: A Crack in Time 2466:PlayStation All-Stars Battle Royale 1956:Hargreaves, Roger (November 2009). 1925:Salmela, Mark (November 24, 2009). 1906:from the original on March 27, 2023 1890:Barker, Sammy (February 17, 2012). 1442:from the original on March 24, 2023 1313:Stevenson, James (March 27, 2009). 1239:Clements, Ryan (October 20, 2009). 650: 550: 488: 375: 242:Ratchet & Clank: Into the Nexus 3027:Video games with time manipulation 2092:. January 21, 2010. Archived from 1872:PlayStation: The Official Magazine 1772:. October 22, 2009. Archived from 1611:Herring, Will (October 26, 2009). 1537:Valay, Brian (November 10, 2009). 1497:Chester, Nick (October 22, 2009). 1215:from the original on June 19, 2014 1197:Gibson, Ellie (October 22, 2009). 1127:from the original on March 8, 2016 1074:Jackson, Mike (October 22, 2009). 1006:Gibson, Ellie (October 22, 2009). 688: 643:PlayStation: The Official Magazine 14: 2150:Moriarty, Colin (July 10, 2013). 1991:Kennedy, Sam (October 23, 2009). 1723:Rybicki, Joe (October 26, 2009). 1644:Hudak, Chris (October 30, 2009). 1389:Gibson, Ellie (October 7, 2009). 1370:from the original on July 4, 2009 1329:from the original on June 5, 2023 1024:from the original on July 7, 2022 984:from the original on May 27, 2022 966:Gibson, Ellie (August 27, 2009). 904:was released exclusively for the 600: 245:, was released in November 2013. 2949: 2922: 2921: 1681:McShea, Tom (October 27, 2009). 1426:Locust_Star (October 14, 2009). 1151:Reiner, Andrew (December 2009). 732: 727: 722: 717: 712: 707: 702: 697: 692: 687: 669: 664: 659: 654: 649: 619: 614: 609: 604: 599: 569: 564: 559: 554: 549: 507: 502: 497: 492: 487: 1621:. 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IGN Entertainment. 2739:Marvel Comics series 2671:Full Frontal Assault 2643:Tools of Destruction 2445:Jak X: Combat Racing 2411:Full Frontal Assault 2322:Tools of Destruction 2099:on February 15, 2010 1962:Teletext GameCentral 1937:on November 27, 2009 794:is indeed the final 753:Teletext GameCentral 2987:PlayStation 3 games 2907:Ratchet & Clank 2758:Marvel's Spider-Man 2748:Marvel's Spider-Man 2685:Ratchet & Clank 2614:Ratchet & Clank 2604:Ratchet & Clank 2275:Ratchet & Clank 2243:Ratchet & Clank 1972:on November 8, 2009 1776:on October 11, 2012 1625:on October 31, 2009 1589:on October 31, 2009 1543:Nintendo Everything 1169:on October 30, 2009 1092:on October 25, 2012 796:Ratchet & Clank 407: 382: 366:Ratchet & Clank 352:Ratchet & Clank 345:PlayStation Network 264:Ratchet & Clank 219:Ratchet & Clank 105:Ratchet & Clank 3012:Video game sequels 2804:Marvel's Wolverine 2438:Everybody's Golf 4 2397:Secret Agent Clank 380: 2937: 2936: 2885:Ratchet and Clank 2813: 2812: 2525: 2524: 2502:High Impact Games 2473:Super Bomberman R 2420: 2419: 2280:2016 re-imagining 2009:on March 11, 2016 761: 760: 403: 402: 358:was released for 208:and published by 183: 182: 3034: 2972:2009 video games 2954: 2953: 2952: 2945: 2925: 2924: 2861:Song of the Deep 2847:Sunset Overdrive 2743: 2578:Spyro the Dragon 2552: 2545: 2538: 2529: 2264: 2253:Title characters 2235: 2228: 2221: 2212: 2190:Official website 2178: 2177: 2175: 2173: 2147: 2141: 2140: 2138: 2136: 2115: 2109: 2108: 2106: 2104: 2098: 2085: 2077: 2071: 2070: 2065:. 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Index

Ratchet & Clank Future: A Crack in Time
Developer(s)
Insomniac Games
Publisher(s)
Sony Computer Entertainment
Director(s)
Brian Allgeier
Writer(s)
Composer(s)
Ratchet & Clank
Platform(s)
PlayStation 3
NA
AU
EU
Genre(s)
Platform
Single-player
PAL countries
platform game
Insomniac Games
Sony Computer Entertainment
PlayStation 3
Ratchet & Clank
Future
PlayStation 3
Ratchet & Clank: Into the Nexus
Common gameplay elements in the Ratchet and Clank series
ecliptic
Game Developers Conference

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