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Ravnica (Magic: The Gathering)

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1200:: Named after its demon leader, Rakdos the Defiler. The Cult of Rakdos is completely self-absorbed, out only for a good time. However, their idea of a "good time" usually involves murder and mayhem – the more bloody and depraved, the better. The cult would love to rule Ravnica and turn it into one big slaughter-fest, but to them, it's the process of random death and destruction that is fulfilling, not the goal. Fortunately for the Rakdos, their interest in the dark art of death has made them into top-notch mercenaries and assassins, which the other guilds are more than happy to take advantage of. The guild's champion is Lyzolda, the Blood Witch. She is at the forefront of most of the guild's macabre sacrificial ceremonies. 876:, emphasized enemy color pairs; in each of the five featured combinations of three colors ("Ana", "Ceta", "Dega", "Necra", and "Raka"), two of them would be allies of each other but both would be enemies of the third (example: for Urborg Elf, blue and black are allies of each other but enemies of green). However, the color combinations that are featured in each set of the Ravnica cycle are determined by which guilds are important in that stage of the story. All the multicolor cards in the Ravnica cycle (and many other cards) are associated with one of the ten guilds. Ravnica emphasized Boros, Dimir, Golgari, and Selesnya; Guildpact emphasized Gruul, Izzet, and Orzhov; and Dissension emphasized Azorius, Rakdos, and Simic. 913:(blue/black, Dimir): A player may pay three mana of certain colors and discard a card with Transmute from his or her hand. Doing this allows the player to find a card with the same converted mana cost from that player's library, reveal it, and put it into his or her hand. For example, Brainspoil, has converted mana cost 5 with Transmute for 1 colorless and 2 black mana, and if you choose to transmute it, you pay the mana cost and discard it, then search your library for anything converted mana cost 5, reveal it, and put it into your hand. You can only Transmute as a sorcery. 1057:
behaviors of the natives and begin an expedition to rescue the intrepid Izzet. However, as they work forward toward their goal, both the human and the imp find that it is not as easy of a task as it originally appeared, especially not when the Nephilim, the ancient creatures Crix encounters, become more rampant in this area of the frontier. Since kidnapping is a crime, Kos is propelled forward, but unfortunately for him, his path leads straight to the gates of the Cauldron.
870:) centered around friendly color pairs; in each of the five featured combinations of three colors (Nightscape/Crosis, Stormscape/Dromar, Sunscape/Treva, Thornscape/Rith, and Thunderscape/Darigaaz), two of them would be enemies of each other but both would be allies of a third central color (example: in a card like Ancient Spring that focuses on the white/blue/black combination, white and black are enemies of each other but both are allies of blue). The last set, 565: 2946: 397: 222: 907:(black/green, Golgari): Cards with dredge may be returned from the graveyard to their owner's hand, provided that player opts to skip drawing a card and instead puts a number of cards from the top of his or her library into the graveyard. For example, for a card with "Dredge 3", you can skip your draw and put three cards from the top of your deck to the graveyard to add the card to your hand. 1053:
ancient days of Ravnica, as well as a race of people who wear fungus on their backs to protect themselves from a spore that got thrown up into the air after the Izzet Guild attempted to "reclaim" the Utvaran region for the previous owner, Teysa's uncle and prodigal father. But as Crix stays out in the spores, strange occurrences with the natives cause her to doubt the truths she holds dear.
953:(white/blue, Azorius): Rather than play a card from his or her hand, a player may use its Forecast ability during his or her upkeep, and only once per turn. To use Forecast, the player pays a cost and reveals the card with Forecast in his/her hand. Forecast effects are often either a lesser version of the main spell or a support effect for the main spell. A card with similar mechanic, 77: 36: 1118:: A quasi-monastic order whose members are zealously dedicated to keeping life in balance. The Conclave disapproves strongly of individuality, holding that the good of the whole is always more important than that of a single being. It is directed by The Chorus of the Conclave, a group of mostly ancient dryads. A preacher named Tolsimir Wolfblood is their champion. 1100:: A shadowy guild that few of the common people of Ravnica are sure still exists. The other nine guilds know it does, and that it traffics in secrets, employing a network of spies and assassins to discover them and enforce their use in blackmail. It is led by the eldritch psionic vampire Szadek and the mysterious champion of the guild Circu, Dimir Lobotomist. 139: 1089:: The militaristic guild, they act as enforcers of order on Ravnica, and are not against using force to keep the peace. The Boros Legion is epitomized by the actions of the Wojek League, the police force of Ravnica. They are inspired by the archangel Razia. The champion, Agrus Kos, is a Wojek police officer and was the main character in the 885:
either color may be used to pay it; for example, a spell whose mana cost is two green/white hybrid mana may be played using two green mana, two white mana, or one green and one white. The cards with these mana symbols have a colored border that fades from left to right, out of one color and into the other; and are counted as both colors.
1111:: A sect which emphasizes that death is an essential aspect of the life cycle, and which to that end encourages death and plague in order to foster regrowth. They are ruled by a trio of sibling gorgons called The Sisters of Stone Death (Lydya, Lexya and Ludmilla), but their rule is being contested by the elvish shaman Savra. 1185:: The Simic's original role was to protect and preserve what was left of Ravnica's natural ecosystems. Despite their best efforts, they failed, and there is no place on Ravnica that is left to nature. Now, the Simic Combine spends their resources creating new - and often frightening - species of creatures that not only 1157:-like business people. With no economic transaction that isn't directly or indirectly under their control, they are directed by the Ghost Council of Orzhova, composed of the spirits of former Orzhov Patriarchs and Matriarchs. Teysa, Orzhov Scion, is the champion of the guild, and plays a major part in the book series. 947:(green/blue, Simic): Similar to Modular from the Mirrodin block, cards with the Graft ability come into play with +1/+1 counters in accordance with the number associated with their Graft ability. When another creature comes into play, a card with Graft may move one of its +1/+1 counters onto that creature. 1023:
Agrus Kos (A Wojek officer in the Boros Legion), Jarad (Brother of the Devkarin leader Savra), Fonn Zurich (Daughter of a Wojek officer who joined the Selesnya Conclave after her dad's death), Feather (A Firemane angel who worked with Kos), Pivlic (An Orzhov businessman), and Savra (The leader of the
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Back in Utvara, things seem to be simple and reclaiming the once lost territory is becoming a task that Teysa Karlov has turned into a lucrative business venture. But while business continues to improve, Teysa begins to uncover a mystery that's plagued her for her entire life. All the issues that go
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stars Agrus Kos and his business partner/friend Pivlic, as well as several new characters. With their new friend Teysa Karlov, Orzhov baroness of the diseased frontier zone named Utvara, the two begin to unravel an Izzet secret that delves deeper than any of them thought, all the while searching for
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As the preparations for the celebrations are getting finished, tensions between the guilds have reached the breaking point. Things aren't helped any by the fact that, while many don't believe it exists anymore, the still very much alive House Dimir never agreed to the Guildpact. They, along with the
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Each of the guilds had been at war with each other for centuries, and the only thing that made the leaders agree to a truce was the fact that the dead had begun haunting the plane. They decided that each guild would specialize in two colors of magic and have specific jobs in the city to stretch the
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Ravnica introduces hybrid mana. Each symbol is a circle halved diagonally, in which the top left half is one color and the bottom right half another. A smaller version of the color's icon (sun for white, skull for black, etc.) appears in the corresponding half. These mana symbols mean that mana of
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as nature's defenders. Eventually phased out entirely by the rest of the guilds, the Gruul fractured into a myriad of different clans, all bent on destroying civilization. Some do it for revenge, others simply because they like to smash stuff. The biggest clan is ruled by the cyclops Borborygmos.
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The appearance of a guild symbol in the background of a card's text box identifies that card's guild affiliation. For example, the symbol of the green-white Selesnya guild appears on green-white cards, cards with the convoke mechanic, lands that produce green and white mana, and so on. The guild
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Crix the goblin finds herself in the hands of the indigenous peoples of Utvara while Baroness Teysa and her minions attempt to gain control of the region that has now become hers to own. But Crix finds that the plains around Utvara are mysterious, full of bizarre creatures that trace back to the
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Crix manages to manipulate the natives into helping her get to the Cauldron, partially to deliver the message she had been sent to deliver and partially to get to the bottom of this deadly mystery. Meanwhile, unbeknownst to the courier, Agrus Kos and Pivlic have also become aware of the strange
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The dark undercity's the domain of the Devkarin elves, and that's where Jarad and the rest run the city with necromancy and hunting skill; while the skies above are policed by Boros angels. They both stay to their own sections, so the Selesnya keep passageways clear with the Ledev, a group of
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With a partner dead (although continuing to appear in the plot in the form of a ghost), Kos embarks on the investigation that takes him throughout the various settings of Ravnica. This involves conflict with some of the most powerful guilds of the plane, with no end in sight to the fighting.
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Golgari Devkarin elves) are the main characters in the novel who each play their own role. They all come together eventually, and quite a bit of chaos ensues. Savra then tries to take over her guild and resurrect the necromancer Svogthir, and all the characters are thrown into a huge war.
1141:: The Gruul Clans were originally the Guild of Savage Nature, appointed to speak for and protect the people who lived in the harsh natural environments of Ravnica. As the city expanded over nature, the other nine guilds (specifically the other Green-oriented guilds) began appointing 1028:
paramilitary soldiers who defend the right of free travel. Fonn, an elite Ledev, guards her priest friend while he travels to the decimillenial celebrations, but an explosion tears through the city and kills him, flings Fonn into Jarad's arms, and causes a lot of trouble for Kos.
1193:. The guild is headed by the distant and cool elvish biomancer Momir Vig, Simic Visionary. The Simic champion is known as Experiment Kraj, the culmination of all of Vig's previous experiments. It is intended to be the ultimate life form and rapidly "adapts" to change. 895:(red/white, Boros): Radiance is an ability word that appears on spells and abilities that affect every permanent that shares a color with the target permanent (usually of the same type). When played on multi-colored cards, the effect spreads to all that card's colors. 1324:
like, and then to create a world in which those different perspectives could live in contest with one another. It meant that players could identify with a guild. It gave all of the gameplay and storytelling something to hang on together. It also gave a
901:(green/white, Selesnya): A player playing a spell with Convoke may tap some of his or her creatures to pay part or all of the card's mana cost. Each creature tapped reduces the cost by one mana of that creature's color, or by one colorless mana. 929:(red/green, Gruul): When creatures with Bloodthirst are played, they gain a boost to their power and toughness if an opponent was already dealt damage that turn. For example, a 2/3 creature with Bloodthirst 3 could come into play as a 5/6. 941:(black/red, Rakdos): Cards with the Hellbent ability word gain additional attributes when their controllers have no cards in their hand. It is very similar to the Odyssey block's threshold ability, but revolves around the hand instead. 773:, a vast city that covers the entire surface of its planet, and is home to a diverse assortment of sentient races. Much power in Ravnica is held by the ten "guilds", political factions that each represent a combination of two of 1174:, no matter the cost. Their current leader, Grand Arbiter Augustin IV, believes that the best way to serve the city is to make any sort of action illegal. For his hierarchical and bureaucratic guild, history, stability, and the 1129:, the Izzet are responsible for almost all of the beneficial technologies and magics that keep Ravnica running. Unfortunately, their impulsive and reckless research principles mean that just as many have failed experiments with 998:. There are 10 gold split cards representing some combinations of the other guilds of Ravnica. The allied color guilds are represented in uncommon split cards, whereas the enemy color guilds are represented in rare split cards. 979:, in addition to the first 'group' of abilities, another group of mono-color cards have abilities associated with two colors, but must be played with mana of a different color or else the card must be sacrificed. An example is 983:. It is a white creature with a life gain effect (white's specialty), as well as unblockability (blue's specialty). However, if Azorius Herald is played without blue mana, it must be sacrificed just after it comes into play. 1237:
Three hybrid mana cards, one per rarity level; the uncommon one is always a "guildmage" which costs two hybrid mana to play, has a power/toughness of 2/2, and has two activated abilities (one associated with each of its
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to all of these tendencies that had already existed in the game for more than a decade, and today when you say 'Dimir,' an enfranchised player is going to know that you mean a combination of blue and black cards.".
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results. Their guild leader is an extremely intelligent but temperamental and egotistic dragon wizard named Niv-Mizzet, the Firemind. The champions of the Izzet are a husband-wife pair of wizards named Tibor and
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different from the Invasion cycle due to how the multicolored or multicolor-themed cards are distributed among the three sets that make up each cycle. In the Invasion cycle, for example, the first two sets
1320:’s card game. This is the true stroke of brilliance when it comes to Ravnica from both a worldbuilding and gameplay perspective. Ravnica’s big move was to create color pairs, figure out what those pairs 1010:
The game and novels begin 9999 years after the Guildpact was formed, on the eve of the decamillennial celebrations. All three books were written by Cory J. Herndon and published by Wizards of the Coast.
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The aforementioned definition of guild leader and guild champion is solely based on game mechanics, not the story. Some guilds have the properties of their champions and leaders swapped around.
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along with it are getting to be too much for someone like her who's getting up in her years. It all culminates in the first Baroness of the Orzhov meeting her enemies face to face.
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A legendary champion, whose abilities encourage players to play with cards of both of the guild's colors. The champion includes one mana of each of the guild's colors in its cost.
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the missing messenger of Zomaj Hauc, Izzet Guild upper manager and lead engineer of the Cauldron, a powerplant supplying energy to all of the Utvara region.
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Despite not being affiliated with any of the clans, the members view Ulasht, the Hate Seed, as their champion as it represents all they stand for.
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A rare "shock" land that has two basic land types (even though it is non-basic), which can be tapped for one of two possible colors of mana.
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A common "karoo" or "bounce" land, which returns a land to hand when it comes into play (tapped), but produces 2 mana of the guild's colors.
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a creature in play. When the haunted creature is put into a graveyard, the creature or spell with Haunt can perform an effect again.
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are paramount. The Grand Arbiter consults a sphinx known as Isperia the Inscrutable, who is the champion of the Azorius.
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McGee, Thorin (February 2006). "Magic: The Gathering 'Guildpact' kicks off the year's most electrifying lineup".
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Other cycles include the Leylines (one for each color) and the Nephilim (one for each four-color combinations).
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A signet, cluestone, and locket, which are common artifacts that produce one mana of each of the guild's colors.
919:(white/black, Orzhov): When a creature or spell with Haunt is put into a graveyard, it is removed from the game 4258: 4089: 3881: 3113: 2418: 1397: 396: 2388: 2438: 817: 4628: 2433: 2398: 2393: 1460: 1439: 1069:
Of the ten guilds that rule Ravnica, four are the focus of this first set in the block. The next expansion,
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set had been plagued with card bannings that turned many people off of the game, and the following year’s
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featured cards which have activated abilities that use mana of different color from the cards' color.
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Brian Schneider (lead), Aaron Forsythe, Mark L. Gottlieb, Matt Place, Paul Sottosanti, and Henry Stern
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is based around ten two-color pairs, including cards in which those pairs of colors work in concert.
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Ravnica block includes many mono-color cards which encourage people to play with multiple colors.
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may contain an excessive amount of intricate detail that may interest only a particular audience
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introduced cards which are enhanced if another mana color is used to play the card. In
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An uncommon "guildhome" land, which produces colorless mana but has a special ability.
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A legendary leader, whose mana cost includes two mana of each of the guild's colors.
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Henry Stern (lead), Aaron Forsythe, Cormac Russell, Brian Schneider, and Mike Turian
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that was previously unexplored in the game's backstory. The world of Ravnica is an
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Dissension features the return of the popular split card mechanic originally from
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further alienated many players with confusing mechanics and cards. As a set,
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Each of the ten guilds has a new keyword or ability word associated with it.
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any relevant information, and removing excessive detail that may be against
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limited resources and maintain order, including by banning war completely.
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Aaron Forsythe (lead), Brandon Bozzi, Mark L. Gottlieb, and Mark Rosewater
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also includes Magic's first creatures with exactly four colors, the
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Matt Place (lead), Mark Rosewater, Brian Schneider, and Steve Warner
1953:"Dungeons & Dragons: Guildmasters' Guide to Ravnica RPG review" 4102: 4036: 3926: 3631: 3616: 3611: 3275: 2856: 1154: 1020:
Golgari Swarm, almost destroy the core of Selesnyan civilization.
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Mike Elliott (lead), Aaron Forsythe, Devin Low, Brian Schneider
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306 (88 rares, 88 uncommons, 110 commons, 20 lands)
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They Can't Be Regenerated. 1557:"Magic The Gathering(MTG) Ravnica Booster Box" 1283:as "Best Collectible Card Game or Expansion". 2976: 2065: 1767: 1765: 1577: 1575: 1573: 606:Multicolored cards, Hybrid cards, Split cards 8: 1628: 1626: 1624: 1622: 555: 387: 212: 4375:Dungeon Master Option: High-Level Campaigns 1714: 1712: 105:of quality, and to make it neutral in tone. 64:Learn how and when to remove these messages 4250: 4148: 4137: 3684: 3673: 3345: 3334: 3012: 3001: 2983: 2969: 2961: 2655: 2573: 2155: 2072: 2058: 2050: 1338:The plane of Ravnica was revisited in the 737:block that consists of three expert-level 554: 386: 211: 198:Learn how and when to remove this message 180:Learn how and when to remove this message 121:Learn how and when to remove this message 4624:Dungeons & Dragons campaign settings 1668: 1666: 1664: 1662: 1660: 1658: 1656: 1654: 1652: 1598: 1596: 1400:: lists some real places called Ravnica. 590:180 (60 rares, 60 uncommons, 60 commons) 421:165 (55 rares, 55 uncommons, 55 commons) 2035:The Magic Lampoon's Full Visual Spoiler 2010:Official Wizards of the Coast factsheet 1951:Jansen-Parkes, Richard (January 2019). 1817:"Tour de Cards - Ravnica Block, Part 1" 1695:"Tour de Cards - Ravnica Block, Part 2" 1688: 1686: 1410: 832:was conceived following the success of 2025:Wizards of the Coast's Magic main page 1840:"2005 Origins Award winners announced" 1312:was an escape from economic peril for 1116:(green/white, Ravnica: City of Guilds) 4329:Player's Option: Combat & Tactics 2015:The Top 8 Decks of Pro Tour: Honolulu 1891:Scrye, The Guide to Collectible Games 1859: 1857: 1506: 1504: 1502: 1500: 1243:symbols have no effect on game play. 1189:in the stone jungles of Ravnica, but 1098:(blue/black, Ravnica: City of Guilds) 27:Setting for Magic: The Gathering sets 7: 4336:Player's Option: Skills & Powers 1719:Herndon, Cory J (1 September 2005). 1693:Brandon Isleib (February 12, 2013). 1633:Justin Turner (September 22, 2011). 1511:Mark L. Gottlieb (August 30, 2005). 1344:(2012) block, and then again in the 1204:Each guild has the following cards: 1087:(red/white, Ravnica: City of Guilds) 253:Convoke, Transmute, Dredge, Radiance 4343:Player's Option: Spells & Magic 1980:Wizards of the Coast's Ravnica page 1815:Brandon Isleib (February 5, 2013). 1774:Dissension: Ravnica Cycle, Book III 1744:Herndon, Cory J (10 January 2006). 2470:Compilation, reprint, and box sets 2384:Adventures in the Forgotten Realms 1838:Sugarbaker, Allan (July 1, 2006). 1533:John Dale Beety (August 8, 2012). 25: 4308:Forgotten Realms Campaign Setting 2911:Strixhaven: A Curriculum of Chaos 2045:Best MtG Mana Rocks for Commander 1234:A rare guild-affiliated artifact. 45:This article has multiple issues. 2945: 2944: 1746:Guildpact: Ranica Cycle, Book II 563: 395: 220: 137: 75: 34: 4496:Expedition to the Demonweb Pits 4489:Expedition to the Barrier Peaks 2591:Grand Prix and Spotlight Series 1889:Greenholdt, Joyce (June 2006), 1679:. No. 130. pp. 36–40. 1603:Daniel Tack (August 22, 2012). 1481:Issar Roon (January 25, 2012). 476:Second set in the Ravnica block 53:or discuss these issues on the 2897:Guildmasters' Guide to Ravnica 1772:Herndon, Cory J (9 May 2006). 1721:Ravnica: Ravnica Cycle, Book I 1385:Guildmasters' Guide to Ravnica 1296:, it was a rough time. 2003’s 645:Third set in the Ravnica block 306:First set in the Ravnica block 1: 4524:The Lost Caverns of Tsojcanth 429:Haunt, Bloodthirst, Replicate 4559:The Temple of Elemental Evil 4057:List of 3rd edition monsters 4052:List of 2nd edition monsters 2030:MTG Salvation's Full Spoiler 1926:Hall, Charlie (2018-07-23). 1379:with the publication of the 162:Knowledge's inclusion policy 4634:Magic: The Gathering blocks 4517:The Keep on the Borderlands 4503:The Gates of Firestorm Peak 3840:List of alternative classes 2444:Outlaws of Thunder Junction 2379:Strixhaven: School of Mages 4655: 4552:The Ruins of Undermountain 2752:Duels of the Planeswalkers 2454:Duskmourn: House of Horror 1995:Guild Structure of Ravnica 1909:, ertaislament, 2012-09-12 1864:Kunzelman (May 19, 2018). 4253: 4147: 4136: 3683: 3672: 3344: 3333: 3317:System Reference Document 3011: 3000: 2940: 2904:Mythic Odysseys of Theros 2419:Phyrexia: All Will Be One 2364:Ikoria: Lair of Behemoths 1419:"Ravnica, City of Guilds" 1365:It was also adapted as a 702: 676: 649: 598:Graft, Hellbent, Forecast 562: 531: 507: 480: 394: 363: 337: 310: 261:Guild system, hybrid mana 219: 4259:Arms and Equipment Guide 2389:Innistrad: Midnight Hunt 1776:. Wizards of the Coast. 1748:. Wizards of the Coast. 1723:. Wizards of the Coast. 1398:Ravnica (disambiguation) 1183:(green/blue, Dissension) 1162:(white/blue, Dissension) 1151:(white/black, Guildpact) 787:is loosely derived from 749:(February 3, 2006), and 4455:modules and sourcebooks 3564:Masque of the Red Death 3339:Geography and cosmology 2439:Murders at Karlov Manor 1286:Cameron Kunzelman, for 1256:Ravnica: City of Guilds 1198:(black/red, Dissension) 1107:Ravnica: City of Guilds 1042:Ravnica: City of Guilds 969:Ravnica: City of Guilds 818:Murders at Karlov Manor 743:Ravnica: City of Guilds 214:Ravnica: City of Guilds 18:Ravnica: City of Guilds 4368:Wrath of the Immortals 4287:Deities & Demigods 4194:Dungeons & Dragons 4169:Dungeon Master's Guide 4000:Illithid (mind flayer) 3957:Creatures and monsters 3063:Sources and influences 2993:Dungeons & Dragons 2434:Lost Caverns of Ixalan 2404:Streets of New Capenna 2399:Kamigawa: Neon Dynasty 2394:Innistrad: Crimson Vow 2314:Shadows over Innistrad 1798:"Wizards of the Coast" 1583:"Wizards of the Coast" 1376:Dungeons & Dragons 1139:(red/green, Guildpact) 1114:The Selesnya Conclave 1040:Like its predecessor, 955:Infernal Spawn of Evil 86:may be written from a 4639:Origins Award winners 4280:Book of Vile Darkness 4273:Book of Exalted Deeds 3678:Characters and beings 3286:Strategic Simulations 1804:on December 28, 2008. 1149:The Orzhov Syndicate 1123:(blue/red, Guildpact) 853:The Ravnica cycle is 92:neutral point of view 4573:White Plume Mountain 4531:Queen of the Spiders 4475:Desert of Desolation 4322:Manual of the Planes 3466:Magic: The Gathering 3261:Wizards of the Coast 2796:Magic: The Gathering 2645:Wizards of the Coast 2561:Professional players 2550:Wizards Play Network 2424:March of the Machine 2082:Magic: The Gathering 1819:. GatheringMagic.com 1697:. GatheringMagic.com 1637:. GatheringMagic.com 1485:. GatheringMagic.com 957:, was first seen in 783:. The mythology of 734:Magic: The Gathering 4382:Epic Level Handbook 4025:Reptilian humanoids 3942:Strahd von Zarovich 3591:Planes of existence 3459:Kingdoms of Kalamar 3312:Game System License 2359:Theros Beyond Death 2309:Battle for Zendikar 1589:on August 29, 2008. 1537:. StarCityGames.com 1196:The Cult of Rakdos 1160:The Azorius Senate 745:(October 7, 2005), 559: 391: 216: 88:fan's point of view 4461:Against the Giants 4186:Classic boxed sets 4080:Corellon Larethian 4067:Deities and powers 3875:Notable characters 3688:Races and lineages 3023:Adventurers League 2625:World Championship 2586:Friday Night Magic 2354:Throne of Eldraine 2344:Ravnica Allegiance 2005:Guildpact minisite 1353:Ravnica Allegiance 1281:2005 Origins Award 1181:The Simic Combine 1103:The Golgari Swarm 806:Ravnica Allegiance 4611: 4610: 4607: 4606: 4603: 4602: 4510:The Isle of Dread 4435: 4434: 4392:Psionics Handbook 4162:Player's Handbook 4132: 4131: 4128: 4127: 3902:Volothamp Geddarm 3668: 3667: 3664: 3663: 3350:Campaign settings 3329: 3328: 3325: 3324: 3307:Open Game License 2958: 2957: 2804:Magic Workstation 2709: 2708: 2633: 2632: 2538: 2537: 2429:Wilds of Eldraine 2339:Guilds of Ravnica 2294:Return to Ravnica 2284:Scars of Mirrodin 2000:Guildpact Spoiler 1607:. Forbes.com, LLC 1347:Guilds of Ravnica 1341:Return to Ravnica 1254:Notable cards of 1121:The Izzet League 1085:The Boros Legion 800:Guilds of Ravnica 794:Return to Ravnica 761:takes place in a 724: 723: 720: 719: 714:Time Spiral Block 698: 697: 672: 671: 553: 552: 549: 548: 543:Time Spiral Block 527: 526: 503: 502: 385: 384: 381: 380: 375:Time Spiral Block 359: 358: 333: 332: 208: 207: 200: 190: 189: 182: 131: 130: 123: 68: 16:(Redirected from 4646: 4545:Red Hand of Doom 4360:High-level rules 4350:Unearthed Arcana 4251: 4237:Rules Cyclopedia 4149: 4138: 3685: 3674: 3408:Forgotten Realms 3366:Council of Wyrms 3346: 3335: 3266:Grenadier Models 3053:Related products 3013: 3002: 2985: 2978: 2971: 2962: 2948: 2947: 2891:Campaign setting 2671:Richard Garfield 2656: 2574: 2409:Dominaria United 2349:War of the Spark 2156: 2074: 2067: 2060: 2051: 1990:Official Spoiler 1967: 1966: 1964: 1963: 1948: 1942: 1941: 1939: 1938: 1923: 1917: 1916: 1915: 1914: 1901: 1895: 1894: 1886: 1880: 1879: 1877: 1876: 1861: 1852: 1851: 1849: 1847: 1835: 1829: 1828: 1826: 1824: 1812: 1806: 1805: 1800:. 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Archived from 1579: 1568: 1567: 1565: 1563: 1553: 1547: 1546: 1544: 1542: 1530: 1524: 1523: 1521: 1519: 1508: 1495: 1494: 1492: 1490: 1478: 1472: 1471: 1469: 1467: 1457: 1451: 1450: 1448: 1446: 1436: 1430: 1429: 1427: 1425: 1415: 1367:campaign setting 1359:War of the Spark 1137:The Gruul Clans 812:War of the Spark 780: 704: 678: 651: 627:Development code 573:of the Guildpact 567: 560: 533: 509: 482: 458:Development code 413:February 3, 2006 404:of the Guildpact 399: 392: 365: 339: 312: 288:Development code 274:Richard Garfield 224: 217: 203: 196: 185: 178: 174: 171: 165: 141: 140: 133: 126: 119: 115: 112: 106: 101:to conform to a 90:, rather than a 79: 78: 71: 60: 38: 37: 30: 21: 4654: 4653: 4649: 4648: 4647: 4645: 4644: 4643: 4614: 4613: 4612: 4599: 4590:D&D Insider 4578: 4566:Tomb of Horrors 4442: 4431: 4387: 4355: 4242: 4181: 4143: 4124: 4061: 3985:Gelatinous cube 3951: 3922:Raistlin Majere 3892:Drizzt Do'Urden 3870: 3849:Character lists 3844: 3761: 3679: 3660: 3598:Material Plane 3585: 3340: 3321: 3295: 3244: 3190:Robert J. Kuntz 3123: 3067: 3043:Popular culture 3007: 2996: 2989: 2959: 2954: 2936: 2918: 2869: 2830: 2705: 2654: 2629: 2572: 2534: 2510:Masters Edition 2458: 2369:Zendikar Rising 2304:Khans of Tarkir 2187: 2167:Limited Edition 2145: 2085: 2078: 1985:Ravnica Trailer 1976: 1971: 1970: 1961: 1959: 1957:Tabletop Gaming 1950: 1949: 1945: 1936: 1934: 1925: 1924: 1920: 1912: 1910: 1903: 1902: 1898: 1888: 1887: 1883: 1874: 1872: 1863: 1862: 1855: 1845: 1843: 1837: 1836: 1832: 1822: 1820: 1814: 1813: 1809: 1796: 1795: 1791: 1784: 1771: 1770: 1763: 1756: 1743: 1742: 1738: 1731: 1718: 1717: 1710: 1700: 1698: 1692: 1691: 1684: 1672: 1671: 1650: 1640: 1638: 1632: 1631: 1620: 1610: 1608: 1602: 1601: 1594: 1581: 1580: 1571: 1561: 1559: 1555: 1554: 1550: 1540: 1538: 1532: 1531: 1527: 1517: 1515: 1510: 1509: 1498: 1488: 1486: 1480: 1479: 1475: 1465: 1463: 1459: 1458: 1454: 1444: 1442: 1438: 1437: 1433: 1423: 1421: 1417: 1416: 1412: 1407: 1394: 1336: 1274: 1252: 1067: 1038: 1017: 1004: 882: 827: 797:block, and the 789:Slavic folklore 778: 574: 437:Color alliances 405: 237:October 7, 2005 229: 204: 193: 192: 191: 186: 175: 169: 166: 152:Please help by 151: 142: 138: 127: 116: 110: 107: 103:higher standard 96: 80: 76: 39: 35: 28: 23: 22: 15: 12: 11: 5: 4652: 4650: 4642: 4641: 4636: 4631: 4629:Fantasy worlds 4626: 4616: 4615: 4609: 4608: 4605: 4604: 4601: 4600: 4598: 4597: 4595:D&D Beyond 4592: 4586: 4584: 4580: 4579: 4577: 4576: 4569: 4562: 4555: 4548: 4541: 4534: 4527: 4520: 4513: 4506: 4499: 4492: 4485: 4478: 4471: 4464: 4457: 4447: 4445: 4437: 4436: 4433: 4432: 4430: 4429: 4412: 4404: 4395: 4393: 4389: 4388: 4386: 4385: 4378: 4371: 4363: 4361: 4357: 4356: 4354: 4353: 4346: 4339: 4332: 4325: 4318: 4311: 4304: 4297: 4290: 4283: 4276: 4269: 4262: 4254: 4248: 4244: 4243: 4241: 4240: 4233: 4226: 4219: 4212: 4205: 4198: 4189: 4187: 4183: 4182: 4180: 4179: 4176:Monster Manual 4172: 4165: 4157: 4155: 4153:Core rulebooks 4145: 4144: 4141: 4134: 4133: 4130: 4129: 4126: 4125: 4123: 4122: 4117: 4112: 4107: 4106: 4105: 4100: 4087: 4082: 4077: 4071: 4069: 4063: 4062: 4060: 4059: 4054: 4049: 4044: 4039: 4034: 4033: 4032: 4022: 4017: 4012: 4007: 4002: 3997: 3992: 3987: 3982: 3977: 3972: 3967: 3961: 3959: 3953: 3952: 3950: 3949: 3944: 3939: 3934: 3929: 3924: 3919: 3914: 3909: 3907:Gord the Rogue 3904: 3899: 3894: 3889: 3884: 3878: 3876: 3872: 3871: 3869: 3868: 3863: 3858: 3852: 3850: 3846: 3845: 3843: 3842: 3837: 3832: 3827: 3822: 3817: 3812: 3807: 3802: 3797: 3792: 3787: 3782: 3777: 3771: 3769: 3763: 3762: 3760: 3759: 3754: 3749: 3744: 3739: 3734: 3729: 3724: 3719: 3714: 3713: 3712: 3702: 3697: 3691: 3689: 3681: 3680: 3677: 3670: 3669: 3666: 3665: 3662: 3661: 3659: 3658: 3657: 3656: 3646: 3641: 3640: 3639: 3634: 3629: 3624: 3619: 3614: 3609: 3604: 3595: 3593: 3587: 3586: 3584: 3583: 3576: 3569: 3568: 3567: 3553: 3546: 3539: 3532: 3531: 3530: 3523: 3516: 3502: 3495: 3494: 3493: 3486: 3479: 3462: 3455: 3448: 3441: 3434: 3433: 3432: 3425: 3418: 3404: 3397: 3390: 3383: 3376: 3369: 3362: 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2704: 2703: 2698: 2693: 2688: 2683: 2681:Mark Rosewater 2678: 2673: 2668: 2662: 2660: 2653: 2652: 2647: 2641: 2639: 2635: 2634: 2631: 2630: 2628: 2627: 2622: 2621: 2620: 2618:List of events 2610: 2605: 2600: 2599: 2598: 2596:List of events 2588: 2582: 2580: 2578:Organized Play 2571: 2570: 2569: 2568: 2558: 2553: 2552:(formerly DCI) 2546: 2544: 2540: 2539: 2536: 2535: 2533: 2532: 2527: 2522: 2517: 2512: 2507: 2506: 2505: 2500: 2495: 2490: 2482: 2477: 2472: 2466: 2464: 2460: 2459: 2457: 2456: 2451: 2446: 2441: 2436: 2431: 2426: 2421: 2416: 2411: 2406: 2401: 2396: 2391: 2386: 2381: 2376: 2371: 2366: 2361: 2356: 2351: 2346: 2341: 2336: 2331: 2326: 2321: 2316: 2311: 2306: 2301: 2296: 2291: 2286: 2281: 2276: 2271: 2266: 2261: 2256: 2251: 2246: 2241: 2236: 2231: 2226: 2221: 2216: 2211: 2206: 2201: 2195: 2193: 2189: 2188: 2186: 2185: 2180: 2175: 2170: 2162: 2160: 2153: 2147: 2146: 2144: 2143: 2138: 2137: 2136: 2126: 2124:Card advantage 2121: 2116: 2111: 2110: 2109: 2104: 2093: 2091: 2087: 2086: 2079: 2077: 2076: 2069: 2062: 2054: 2048: 2047: 2042: 2037: 2032: 2027: 2022: 2017: 2012: 2007: 2002: 1997: 1992: 1987: 1982: 1975: 1974:External links 1972: 1969: 1968: 1943: 1918: 1896: 1893:, p. 122. 1881: 1853: 1842:. ogrecave.com 1830: 1807: 1789: 1782: 1761: 1754: 1736: 1729: 1708: 1682: 1648: 1618: 1592: 1569: 1548: 1525: 1496: 1473: 1452: 1431: 1409: 1408: 1406: 1403: 1402: 1401: 1393: 1390: 1335: 1332: 1273: 1270: 1251: 1248: 1240: 1239: 1235: 1232: 1229: 1226: 1223: 1220: 1219: 1218: 1209: 1202: 1201: 1194: 1179: 1158: 1147: 1135: 1127:mad scientists 1119: 1112: 1105:(black/green, 1101: 1094: 1066: 1063: 1037: 1034: 1016: 1013: 1003: 1000: 981:Azorius Herald 965: 964: 948: 942: 936: 930: 924: 914: 908: 902: 896: 881: 878: 844:Mark Rosewater 826: 823: 739:expansion sets 722: 721: 718: 717: 711: 709:Kamigawa Block 700: 699: 696: 695: 687: 674: 673: 670: 669: 662: 657: 647: 646: 642: 641: 638: 637:Expansion code 634: 633: 628: 624: 623: 620: 616: 615: 612: 608: 607: 604: 600: 599: 596: 592: 591: 588: 584: 583: 580: 576: 575: 568: 551: 550: 547: 546: 540: 538:Kamigawa Block 529: 528: 525: 524: 516: 505: 504: 501: 500: 495: 488: 478: 477: 473: 472: 469: 468:Expansion code 465: 464: 459: 455: 454: 451: 447: 446: 443: 439: 438: 435: 431: 430: 427: 423: 422: 419: 415: 414: 411: 407: 406: 400: 383: 382: 379: 378: 372: 370:Kamigawa Block 361: 360: 357: 356: 348: 335: 334: 331: 330: 325: 320: 308: 307: 303: 302: 299: 298:Expansion code 295: 294: 289: 285: 284: 281: 277: 276: 270:Mark Rosewater 267: 263: 262: 259: 255: 254: 251: 247: 246: 243: 239: 238: 235: 231: 230: 225: 206: 205: 188: 187: 145: 143: 136: 129: 128: 83: 81: 74: 69: 43: 42: 40: 33: 26: 24: 14: 13: 10: 9: 6: 4: 3: 2: 4651: 4640: 4637: 4635: 4632: 4630: 4627: 4625: 4622: 4621: 4619: 4596: 4593: 4591: 4588: 4587: 4585: 4581: 4575: 4574: 4570: 4568: 4567: 4563: 4561: 4560: 4556: 4554: 4553: 4549: 4547: 4546: 4542: 4540: 4539: 4535: 4533: 4532: 4528: 4526: 4525: 4521: 4519: 4518: 4514: 4512: 4511: 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492:Guildpact 442:Designers 434:Mechanics 389:Guildpact 352:Guildpact 323:Guildpact 266:Designers 258:Mechanics 56:talk page 4451:List of 4426:Complete 4420:Expanded 4400:AD&D 4091:Greyhawk 4047:Vampires 3861:Greyhawk 3825:Sorcerer 3747:Tiefling 3732:Halfling 3722:Half-elf 3602:Aebrynis 3543:Pelinore 3452:Jakandor 3445:Greyhawk 3429:Kara-Tur 3422:Al-Qadim 3401:Exandria 3373:Dark Sun 3300:Licenses 3225:Jim Ward 3128:Creators 3119:Psionics 3072:Gameplay 3033:Editions 2950:Category 2613:Pro Tour 2503:Unfinity 2498:Unstable 2493:Unhinged 2484:Un-sets 2374:Kaldheim 2324:Amonkhet 2319:Kaladesh 2279:Zendikar 2249:Kamigawa 2244:Mirrodin 2229:Invasion 2102:Keywords 2090:Gameplay 1541:April 4, 1392:See also 1369:for the 1350:(2018), 1305:Kamigawa 1299:Mirrodin 1279:won the 1266:Nephilim 1238:colors). 989:Invasion 951:Forecast 939:Hellbent 921:haunting 893:Radiance 861:Invasion 840:Invasion 835:Invasion 757:blocks, 691:Coldsnap 595:Keywords 579:Released 426:Keywords 410:Released 250:Keywords 234:Released 4453:Eberron 4443:modules 4441:Notable 4415:D&D 4408:D&D 4110:Moradin 4093:deities 4075:Bahamut 4030:Kobolds 4015:Owlbear 3995:Goblins 3980:Dragons 3970:Centaur 3947:Wulfgar 3912:Iggwilv 3830:Warlock 3810:Paladin 3800:Fighter 3767:Classes 3627:Mystara 3622:Eberron 3573:Rokugan 3506:Mystara 3476:Ravnica 3394:Eberron 3291:WizKids 3038:Gen Con 3016:General 2825:Tactics 2789:Legends 2701:Artists 2638:Company 2603:Masters 2488:Unglued 2480:Starter 2254:Ravnica 2234:Odyssey 2224:Masques 2204:Ice Age 2141:Finance 2114:Formats 1932:Polygon 1310:Ravnica 1277:Ravnica 1187:survive 1166:Azorius 1125:: Like 1093:novels. 1091:Ravnica 1015:Ravnica 960:Unglued 899:Convoke 848:Ravnica 830:Ravnica 785:Ravnica 765:of the 759:Ravnica 728:Ravnica 655:Ravnica 569:broken 514:Ravnica 486:Ravnica 317:Ravnica 292:Control 97:Please 4223:Master 4209:Expert 4120:Tiamat 4115:Mystra 4042:Trolls 4037:Slaadi 3990:Giants 3975:Devils 3937:Tenser 3835:Wizard 3815:Ranger 3790:Cleric 3752:Triton 3742:Kender 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Ravnica: City of Guilds
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Ravnica common expansion symbol
tower
Mark Rosewater
Richard Garfield
Control
Ninth Edition
Guildpact
Kamigawa Block
Time Spiral Block
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seal
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Dissension
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