Knowledge (XXG)

Raven: The Secret Temple

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870:: A set of symbols are placed around a large circle, with the jewels placed on a pillar in the centre. However, the circle will erupt into flame if approached, unless the warriors are able to draw the correct symbols missing from three of the surrounding circles. The warriors must identify the correct completed drawing from the five presented to them, and transcribe the three missing symbols accurately into the empty circles using the colour powders provided, and within the time limit, or the jewels will be lost. On completing the symbols, any mistakes made will cause the fire to erupt when a stone is tossed into the centre, whilst a correct set of symbols will allow them to pass freely and collect the jewels as their reward. 235:, the series features a set of challenges that warriors must undertake. The sixteen warriors being whittled down over time as warriors are lost during each challenge. However, in contrast, the warriors are split into teams of four, each under a different standard and different colour of clothing: the Panthers (purple), the Eagles (red), the Wolves (orange) and the Tigers (yellow). Each has a team leader, which was decided initially by two challenges for each team, the winner would become the leader. Each day, the teams complete (separately) one of the fourteen different challenges in an attempt to collect jewels, which may be used to bring a team member back should they be eliminated. 1502:: After becoming trapped, the warriors decide to put their parchment pieces together, which produces a new riddle for them to examine. Symbols also appear on the wall and the warriors must find and touch the pairs of symbols that appear on the combined parchment. As they must touch all pairs of symbols simultaneously, this involved some warriors using their feet to reach some symbols. When the symbols are touched, a gap appears in the wall and the warriors must assemble two columns using the broken pieces found in the previous room. When this is assembled, a portal appears to bring them back to the Citadel. 1514:: The warriors must listen to three snake charmers, picking the one that plays the tune that matches the one that the man with the headscarf played to them previously. On picking the correct charmer, they must individually select one of five baskets surrounding that snake charmer with each warrior volunteering to take their turn; whilst four baskets are empty and will transport that warrior to the Temple when they climb inside, one basket contains a snake, and for the warrior choosing that basket, their quest is over. 270:): Satyarani is a friend and ally of Raven's. A princess, fashioned from the earth itself and with the ability to transport herself through the air in the form of a dust cloud, she inhabits the Eastern land and guides the warriors through challenges, helping Raven on the journey to the Secret Temple. Perhaps less compassionate, and more doubting than Raven about his warriors, she often visits them at the start and the end of the day to question them about the choices they have made. 846:: The warriors must each pick up a rope, connected to the centre of a circle guarded by spirit guards and use the hook in the centre to pick up a casket containing the jewels. The guards, normally kept in slumber owing to an enchantment read by an old man nearby, will wake when the ropes are taken up and the man becomes silent, and begin to pace round the circle, becoming ever faster. Should the guards touch either the warrior or the ropes, that warrior will be eliminated. 1475:, with a Snake Demon at the end of the board. The warriors take it in turn to roll the dice and move around the board, in a bid to reach the end; the demon also moves first on each warrior's turn and moves in the opposite direction. Should it land next to a warrior, that warrior is transported back to the beginning. In addition, each player has one chance to nominate another player to take their move. 763:: Each warrior sits in a chariot that they must move forward by pulling on a guide rope, and tug themselves over the bumps that block an otherwise speedy path. They must collect the pieces of tube along the way that, when constructed, allows them to unhook a jewel bag strung high overhead. Failure to retrieve a jewel and make it back to the start within the time limit will end the warrior's quest. 260:(in this series, Nageswara Rao): After freezing Raven's homeland, the mysterious cloaked, dark figure follows Raven to the Eastern land to attempt to stop his warriors from completing their quest, commanding an army of demons and using an all-seeing eye, a dish of water through which he can spy on Raven and his warriors as they complete their quest. He is referred to as the Dark One by Satyarani. 1393:
section where Aksu was about to get up but was eliminated, followed by shields on ropes where Desot had trouble which the warriors had to pull, and finally a climb over a wall of boulders and Yonra was about to get up when she was blasted by Nevar. Three warriors fell in the Gulley and hence did not go forward to the final: Aksu and Yonra of the Panthers, and Desot of the Wolves.
802:: A tangled web awaits the team of warriors, who must traverse through the threads without knocking any of them, as this will cause bells attached to the strings to ring, alerting the spirit guards to their presence and punishing them for their carelessness via elimination. Several jewel bags are attached in hard-to-reach positions, delicately connected to the threads themselves. 820:: Courage is tested, as each warrior must traverse the gaps between a set of sturdy pillars, from one side of a building to the other. Failure to find this courage, or loose footing resulting in the warrior falling, will see that warrior's quest come to an abrupt end. Jewel bags are suspended above each pillar for those warriors brave enough to reach high above them. 852:: One warrior is elected to be blindfolded, and be guided by another warrior through a time-worn field that was once host to a great battle. Jewel bags are suspended in strategic locations; the blindfolded warrior must be careful not to touch the many strewn swords, weaponry, skulls and fallen men, or they too will find their end on this field. 1508:: Back in the marketplace, Satyarani shows the warriors a snake-like symbol which they must search for. The marketplace holds many symbols, many on signs scattered around the area. But the warriors soon realise that the symbol is in fact found on a man's forehead and upon paying him, find that he plays them a tune which they must memorise. 733:: Speed is of the essence in this challenge, where the warriors must run carrying water from one side, to the long containers at the other. Filling the containers raises the precious jewel so that the warrior may reach in and receive their reward. If the jewel is not held when the second drum beats, the warrior will be eliminated. 1630:
attack forces Raven into the temple, causing its collapse. Satyarani congratulates Sonro outside the temple, but informs him of the loss of Raven. However, all is not as it seems, for Raven joins the successful warrior and Satyarani outside, having transformed into his bird form and escaped, flying faster than a man can flee.
1465:: The warriors must balance the scales correctly by emptying bags of sand into the trays in correct amounts. The mirrors in a second set of scales turn black over time and the warriors must retrieve at least one by ensuring their scales are balanced; retrieving a mirror when the scales are unbalanced will cause elimination. 722:: Bags containing either sand or jewels are suspended from the ceiling, and are raised and lowered repeatedly. The warriors must run and jump to grab the bags and find one of four that contains a jewel and present it to the sole spirit guard keeping watch before the time runs out, lest he eliminate them from their quest. 223:
but only if they prove their worthiness by completing fourteen perilous tasks; only the strongest warrior will be able to enter the temple and retrieve the elixir from within. Unfortunately, Nevar and his demons have followed Raven and his warriors, determined to stop them from completing their quest at any cost.
831:: Courage is once again tested at great heights, each warrior tasked with making their way from one side of a building to the other, with a thin ledge as their only path. Any warrior who lacks the courage, or should fall, will no longer be a part of the quest. Jewel bags may be reached above a warrior's head. 254:): Raven returns in this series, travelling to a distant Eastern land to guide the sixteen warriors through their quest to discover the Secret Temple and find the sacred elixir within that will restore his homeland. He must also ensure their safety by battling Nevar and the demons he has brought with him. 1405:
Meanwhile, as the action moves from outside to the Citadel, Raven has doubts as to whether Satyarani is correct about the demons' supposed inability to cross the Citadel walls when he believes that he sees demons seemingly walking through them, and grows increasingly frustrated with the further tests
1489:: The warriors must hit a target on the wall, releasing a rope which the warriors must then use to abseil down the side of a building collecting parchments with symbols on them. At the end of this challenge, the rope disappeared and the warriors were seemingly stuck between the walls of the building. 222:
with sixteen of his young warriors in the hopes of finding the Secret Temple. Within the temple lies the elixir that will restore his homeland to its former glory and release his land from Nevar's spell. In the East, he finds an ally in Satyarani, who will guide Raven and his warriors to the temple,
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In further contrast to the main Raven series, there are no lives for each warrior. If a warrior is lost during a challenge, for instance, running out of time in a timed game, the warrior is eliminated. Satyarani, who governs the rules of the challenges, decrees that a warrior may be brought back in
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An additional set of challenges were then posed for the remaining warriors, who grouped together as one team initially under the leadership of Yeada. Elimination in any of these challenges ended the warrior's quest and eliminated warriors are marked in bold in the challenges listed, which are also
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and identify the corresponding symbol from the result in their book. On finding the correct symbol, a warrior must traverse the walkway ahead of them, using only that symbol and retrieve the four jewels that lie at the far side of the path. On doing so, two spiked walls will begin to close in, and
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With Sonro entering the correct number and escaping, Raven and Nevar fight. Raven manages to temporarily overpower Nevar and offers him a chance for redemption by stepping into the temple and healing himself with the elixir. Nevar then tries to attack Raven again and wrest his staff from him. The
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At the conclusion of the fourteen tasks, Satyarani allowed a passage to the finals for the team with the most jewels gained from the tasks. Of the remaining three teams, only those that were able to complete The Gulley were allowed through. This challenge consisted of a crawl underneath a rope
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Sixteen warriors started the quest, with four to each team; the leader for each team was decided on the first day through two trials. As with the main Raven series, each warrior is given their own warrior name, comprising a mix of letters from the first name and surname. Each team has distinct
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When told about the loss of two of the three warriors by Satyarani, who watches through a viewing portal, Raven is determined to protect the sole survivor. Satyarani informs Raven that he may look into the chamber, but that placing a foot in the chamber will bring it down around him.
1606:: Having gained the vessel, Sonro must fill it with the elixir that will free Raven's homeland from Nevar's grip. The bowl containing the elixir is surrounded by snakes. Sonro must then retrace his steps, over the snake path and the symbols to the beginning of the Chamber. 737:
Eliminations: Jenro of the Tigers, who was not brought back as the team didn't have enough jewels to do so, also, Jenro had injured his hip during the challenge. Jenro was about to get his jewel but the drum sounded and the serpent took him as he was tipping the water in.
1625:: Sonro must decipher one final riddle. Should he enter the three-digit number correctly on the spindle in front of him, the correct portal of the two in the wall will open, and he will escape; an incorrect number will open the other portal, which will lead to his doom. 1434:: A riddle must be solved so that the letters corresponding to the answer can be matched against symbols that will, in turn, open the gates to the Citadel. The warriors use the letters to slide a set of symbols into the correct place so that the word reads vertically. 1546:
At this point, Raven decides to join the warriors to the end of the quest. Satyarani agrees, but warns him that he must not enter the final chamber otherwise the walls will collapse, for only mortals may enter the chamber. He waits patiently outside the chamber.
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listed in the order they were played. Yeada, the leader, was the first to be eliminated; Taylan was then elected leader. On Taylan's elimination, the warriors rolled their dice to decide the leader, and Sohar rolled the highest number, becoming the next leader.
911:: The warriors must fire twelve arrows at targets that open and close repeatedly, in order that the jewel bags drop from the targets above. They must also be mindful of the spirit guards that approach from behind, advancing ever closer as time wears on. 1554:: Each warrior must enter the cave in turn to find a key. The four keys are to be found in a hole of cockroaches, a pot filled with snakes, a second bowl of slime, and finally in the skeletal hand of a demon, which is pulled off when the key is taken. 752:: The warriors must reconstruct a shattered statue by carrying the pieces to the top of the hill and assembling them within the time limit. Doing so will focus the sunlight to produce a jewel; failure to do so will result in the warrior's elimination. 1637:, Guardian of the Golden Staff, Hero of the Eastern Land, Conqueror of the Secret Temple". Raven takes the elixir, and with it, he will be able to restore his homeland. Satyarani returns to her land, and Sonro and Raven begin their journey home. 794:
Eliminations: Yeada and Samra of the Eagles and Lymel of the Wolves. Lymel could not be brought back because she had already been eliminated once, Desot told her not to go for any jewels but she did. In the Eagles, only Yeada was brought back.
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Eliminations: Arton of the Panthers and Hadav of the tigers, who could not be brought back because both of them had been eliminated before. Lymel suffered heatstroke and was unable to do the chariot challenge, so Desot got her gem for her.
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exchange for eight jewels should the team choose to do so. However, this may only occur once for each warrior. Should a warrior be eliminated twice, they may not be brought back, regardless of whether the team has enough jewels to do so.
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Seven virtues must be completed before the warriors may enter the Secret Temple. Each has two trials for the warriors to complete, making fourteen challenges in all. In each challenge, four jewels are available to be won.
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Nevar has seemingly perished in the ruins of the temple; however, at the end of the final credits, his eye is seen to open beneath his mask — clearly, he has not been vanquished as Raven and Satyarani had thought.
782:: The team of warriors must traverse a set of rocks without touching the ground, collecting jewel bags along the way, that may contain either pebbles or jewels. Should they touch the ground, they will be eliminated. 1406:
and his inability to guard his warriors, at Satyarani's insistence. Although Raven finds the tests unusual and seemingly without aim, she explains that the tests are showing her who are the strongest warriors:
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in the United Kingdom, in 2007. In this series, warriors compete as teams and attempt to collect as many jewels as possible by completing fourteen tasks, so that they may find and enter the Secret Temple.
1588:, picking up a ring along the way. The ring is placed on the end of a long serpent, which the warriors must then stand and balance on and walk across to the end, avoiding the swinging maces along the way. 1446:: Symbols are briefly displayed to the warrior in a fire on a stone by pouring their potions into a bowl one at a time. The warriors must commit these symbols to memory and write them down in a book. 282:
The teams and warriors are listed below, with yellow cells indicating the warrior went through to the finals. The warrior in gold indicates the winner, silver for second place and bronze for third.
1459:: Three statues are present, each clutching a scroll in their hand. The warriors must identify the correct statue using the symbols they wrote down, make the correct offering and obtain the scroll. 1536:: Four amulets hidden in the walls must be found and demons in the chamber must be kept docile by reflecting a beam of light into their eyes using the mirrors gained previously in Vajra Scales. 1565:: The warriors must each follow a path from one end of the cave to another over planks that are positioned over stepping stones; when a warrior reaches the end, their path disappears. 1482:
nominated Marca to take her move, who went on to escape, whilst Yeada herself was soon sent back to the beginning. As the last warrior on the board, she was eliminated by the demon.
1703: 1440:: The warriors buy the correct ingredients from the marketplace using a riddle posed to them by Satyarani, and mix them pouring the results into six bottles, one for each warrior. 856:
Eliminations: Desot of the Wolves and Sonro of the Panthers were both brought back. The remaining Panthers, Aksu and Yonra, decided to have Aksu to take Sonro's place as leader.
1521:, who chose to go second after Marca, picked the second basket from the right, which contained the snake, and was eliminated from the quest. This challenge was based on luck. 1618:, Nevar appears and is close to eliminating Sonro with his Staff of Power. When Raven intervenes, a battle ensues allowing Sonro to escape with Satyarani's assistance. 1698: 890:
the warrior must make it back to the starting point before the walls close in on them. Stepping on the wrong symbol in haste will cause jewels to be lost.
905:: Aiming skills are tested, as the warriors must fire rocks from a giant catapult to knock down as many of the four jars containing jewels as they can. 1728: 1718: 1708: 1418:
showed who remained calm in the face of adversity. Whilst Raven initially expresses disbelief that a warrior may be eliminated due to chance in
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Eliminations: Lymel and Nebra of the Wolves, Marca of the Tigers and Taylan of the Eagles. Nebra was not brought back but the others were.
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went second and was eliminated when she ran across one of her boards which caused it to snap, halfway through the challenge.
1584:: A riddle shows the path the warriors must take. They must step across a pathway using the correct symbols that spell out 756:
Eliminations: Arton of the Panthers, who was brought back. He was about to put his final piece on when the drum sounded.
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both fell from the snake, and were eliminated. The remaining warrior, Sonro, then climbed a rope to obtain a vessel.
1660: 1542:: To gain access to the inner sanctum, the warriors must solve a riddle to align the three wheels barring the door. 1422:, Satyarani explains that it is a test of nerve and bravery, as each warrior must volunteer to take their turn. 251: 55: 1683: 1650: 218:
After his homeland is held frozen captive under the icy grip of his enemy Nevar, Raven travels to an
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Eliminations: Tibor of the Wolves and Yonra of the Panthers, only Yonra was brought back.
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provides the warriors with planks of wood they may use to cross from stone to stone.
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Sonro gains a Golden Staff for being the victorious warrior, and is to be known as "
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provides no such support, and warriors must jump to find their way to the exit.
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colours reflected in their standards and their Eastern-inspired outfits.
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For more information of the plot arc over the course of the series, see
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While this is going on, Satyarani begins to summon Nevar.
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demonstrates who was thinking clearly and who was not;
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Eliminations: Hadav of the Tigers was brought back.
696:***Stripped of leadership after being brought back. 187:. It comprises one series, which aired first on the 143: 133: 128: 118: 113: 102: 91: 83: 75: 65: 51: 39: 23: 1684:Raven India: Production Information and Stills 693:**Team elected not to bring the warrior back. 183:, and the second spin-off to the main series, 633: 450: 431: 411: 8: 613: 1414:shows who had the instinct to survive; and 309: 1704:2000s British children's television series 638: 619: 518: 417: 315: 31: 20: 1471:: This challenge is played much like the 914: 588: 487: 386: 284: 690:*Not enough jewels to be brought back. 881:: A riddle is read to the warriors by 642:Chamber of the Three-Headed Serpent + 626:Chamber of the Three-Headed Serpent + 7: 1582:Chamber of the Three-Headed Serpent 14: 1729:Television series by BBC Studios 1719:2007 Scottish television seasons 1709:2000s Scottish television series 1604:Well of the Three-Headed Serpent 1699:BBC children's television shows 882: 211: 1524:Note: There was only 1 snake. 208:      103: 92: 1: 1724:Television shows set in India 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667: 666: 663: 661: 658: 657:Joseph Turner 655: 649: 648: 645: 643: 640: 637: 631: 630: 627: 624: 621: 618: 611: 610: 607: 606:Elimination 2 604: 603:Elimination 1 601: 598: 595: 585: 584: 581: 579: 576: 573: 567: 566: 563: 561: 558: 555: 549: 548: 545: 542: 539: 536: 530: 529: 526: 523: 520: 517: 510: 509: 506: 505:Elimination 2 503: 502:Elimination 1 500: 497: 494: 484: 483: 480: 478: 475: 472: 466: 465: 462: 460: 457: 454: 448: 447: 444: 441: 438: 435: 429: 428: 425: 422: 419: 416: 409: 408: 405: 404:Elimination 2 402: 401:Elimination 1 399: 396: 393: 383: 382: 379: 376: 373: 372:Robyn Leonard 370: 364: 363: 360: 358: 355: 352: 345: 344: 341: 338: 335: 332: 326: 325: 322: 320: 317: 316:Rob McPherson 314: 307: 306: 303: 302:Elimination 2 300: 299:Elimination 1 297: 294: 291: 275: 272: 244: 241: 228: 225: 205: 202: 166: 165: 157:31 August 2007 145: 141: 140: 135: 131: 130: 126: 125: 120: 116: 115: 111: 110: 107: 100: 99: 96: 89: 88: 85: 81: 80: 79:United Kingdom 77: 73: 72: 70:David Brockett 67: 63: 62: 53: 49: 48: 41: 37: 36: 28: 27: 15: 13: 10: 9: 6: 4: 3: 2: 1741: 1730: 1727: 1725: 1722: 1720: 1717: 1715: 1712: 1710: 1707: 1705: 1702: 1700: 1697: 1696: 1694: 1685: 1682: 1680: 1676: 1675: 1671: 1670: 1666: 1662: 1659: 1657: 1654: 1652: 1649: 1648: 1644: 1642: 1638: 1636: 1631: 1624: 1621: 1620: 1619: 1617: 1612: 1605: 1602: 1601: 1600: 1598: 1594: 1587: 1583: 1580: 1579: 1575: 1573: 1571: 1564: 1561: 1560: 1559: 1553: 1550: 1549: 1548: 1541: 1538: 1535: 1532: 1531: 1527: 1525: 1522: 1520: 1513: 1512:Snake Charmer 1510: 1507: 1504: 1501: 1498: 1497: 1493: 1488: 1487:Catapult Drop 1485: 1484: 1483: 1481: 1474: 1470: 1467: 1464: 1461: 1458: 1455: 1454: 1450: 1445: 1442: 1439: 1436: 1433: 1432:Citadel Gates 1430: 1429: 1425: 1423: 1421: 1420:Snake Charmer 1417: 1416:Catapult Drop 1413: 1409: 1403: 1396: 1394: 1387: 1378:Rangoli Ring 1357: 1353: 1326: 1322: 1295: 1291: 1264: 1260: 1242:Rangoli Ring 1233: 1229: 1202: 1198: 1171: 1167: 1155:Rangoli Ring 1140: 1136: 1109: 1105: 1078: 1074: 1047: 1043: 1019:Rangoli Ring 1016: 1012: 985: 981: 954: 950: 946: 943: 940: 937: 934: 931: 928: 925: 922: 920: 916: 910: 907: 904: 901: 900: 899: 898: 897: 888: 884: 880: 877: 876: 875: 869: 866: 865: 864: 863: 862: 857: 851: 848: 845: 842: 841: 840: 839: 838: 830: 827: 826: 825: 819: 816: 815: 814: 813: 812: 807: 801: 798: 797: 796: 789: 785: 781: 778: 777: 776: 775: 774: 769: 762: 759: 758: 757: 751: 748: 747: 746: 745: 744: 739: 732: 729: 728: 727: 721: 718: 717: 716: 715: 714: 709: 702: 700: 697: 694: 691: 680: 677: 672: 668: 662: 659: 654: 650: 644: 641: 636: 632: 625: 622: 620:Carys Thomas 616: 612: 608: 605: 602: 599: 597:Warrior Name 596: 594: 590: 580: 577: 572: 568: 562: 559: 557:Rob Whitmore 554: 550: 543: 540: 535: 531: 525:The Gulley + 524: 521: 515: 511: 507: 504: 501: 498: 496:Warrior Name 495: 493: 489: 479: 476: 471: 467: 461: 458: 453: 449: 442: 439: 437:Angus Taylor 434: 430: 423: 420: 414: 410: 406: 403: 400: 397: 395:Warrior Name 394: 392: 388: 378:The Gulley + 377: 374: 369: 365: 357:The Gulley + 354:Supriya Chak 350: 346: 339: 336: 331: 327: 321: 318: 312: 308: 304: 301: 298: 295: 293:Warrior Name 292: 290: 286: 283: 280: 273: 271: 269: 265: 261: 259: 255: 253: 249: 242: 240: 236: 234: 226: 224: 221: 216: 215: 213: 203: 201: 198: 194: 190: 186: 182: 178: 174: 173: 146: 142: 139: 136: 132: 127: 124: 121: 117: 112: 108: 101: 97: 90: 86: 82: 78: 74: 71: 68: 64: 61: 57: 54: 50: 47: 42: 38: 34: 29: 26: 22: 19: 1673: 1639: 1634: 1632: 1628: 1622: 1615: 1614:However, in 1613: 1609: 1603: 1596: 1592: 1591: 1585: 1581: 1569: 1568: 1562: 1557: 1552:Cave of Fear 1551: 1545: 1539: 1533: 1523: 1518: 1517: 1511: 1505: 1499: 1486: 1479: 1478: 1468: 1463:Vajra Scales 1462: 1456: 1444:Golden Stone 1443: 1437: 1431: 1419: 1415: 1411: 1408:Vajra Scales 1407: 1404: 1400: 1391: 1355: 1324: 1310:Riddle Trap 1293: 1262: 1231: 1200: 1174:Riddle Trap 1169: 1138: 1107: 1099:Riddle Trap 1076: 1045: 1014: 983: 963:Riddle Trap 952: 919:The 14 Tasks 918: 908: 902: 895: 894: 893: 878: 873: 868:Rangoli Ring 867: 860: 859: 858: 855: 849: 843: 836: 835: 834: 828: 823: 817: 810: 809: 808: 805: 799: 793: 787: 783: 779: 772: 771: 770: 766: 760: 755: 749: 742: 741: 740: 736: 730: 725: 719: 712: 711: 710: 706: 698: 695: 692: 689: 670: 652: 634: 614: 592: 570: 552: 533: 513: 491: 469: 451: 432: 412: 390: 367: 348: 329: 310: 288: 281: 277: 263: 262: 257: 256: 247: 246: 237: 230: 220:Eastern land 217: 209: 207: 189:CBBC Channel 177:BBC Scotland 171: 170: 169: 24: 18: 879:Riddle Trap 268:Tara Sharma 231:Similar to 106:of episodes 60:Tara Sharma 1693:Categories 1528:Fourth Day 1500:No Way Out 1451:Second Day 1388:The Gulley 1366:The Ledge 1248:The Ledge 1050:The Ledge 975:The Ledge 837:Leadership 703:Challenges 600:Real Name 519:Tom Isted 499:Real Name 398:Real Name 296:Real Name 243:Characters 212:Challenges 161:2007-08-31 151:2007-08-06 114:Production 95:of seasons 43:Children's 1494:Third Day 1426:First Day 1316:Chariots 1211:Chariots 1143:Chariots 969:Chariots 926:Panthers 883:Satyarani 829:The Ledge 681:Chariots 418:Thea Day 340:Chariots 264:Satyarani 181:game show 46:Game Show 1645:See also 1372:Archery 1298:Archery 1285:Archery 1118:Archery 896:Accuracy 761:Chariots 743:Strength 313:(L1)*** 289:Panthers 274:Warriors 147:6 August 52:Starring 1586:serpent 1457:Statues 1254:Bridge 988:Bridge 947:Jewels 944:Tigers 941:Jewels 938:Wolves 935:Jewels 932:Eagles 929:Jewels 909:Archery 811:Courage 773:Agility 609:Result 508:Result 407:Result 305:Result 197:BBC One 159: ( 155: – 149: ( 144:Release 134:Network 87:English 1519:Taylan 861:Wisdom 784:Bridge 593:Tigers 492:Wolves 433:Taylan 391:Eagles 227:Format 1635:Sonro 1597:Marca 1593:Sohar 1570:Karja 1480:Yeada 713:Speed 684:11th 671:Hadav 665:14th 653:Jenro 635:Sohar 615:Marca 583:15th 571:Nebra 565:16th 553:Tibor 547:10th 534:Lymel 514:Desot 482:12th 470:Samra 452:Karja 413:Yeada 368:Yonra 351:(L2) 343:13th 330:Arton 311:Sonro 258:Nevar 248:Raven 233:Raven 185:Raven 175:is a 123:India 40:Genre 1679:IMDb 1595:and 923:Day 647:2nd 629:3rd 617:(L) 528:8th 516:(L) 464:4th 446:5th 427:6th 415:(L) 381:7th 362:9th 349:Aksu 324:1st 204:Plot 193:CBBC 1677:at 1381:28 1375:26 1369:34 1363:26 1350:24 1344:22 1338:30 1332:22 1319:20 1313:22 1307:35 1301:18 1288:18 1282:18 1276:32 1270:16 1257:15 1251:14 1245:28 1239:22 1226:11 1220:10 1214:24 1208:30 1183:21 1177:26 1152:27 1146:23 1121:23 1115:20 1090:22 1084:16 1065:10 1059:21 1053:21 1034:17 1028:17 1022:17 1003:13 997:13 991:13 978:10 972:10 960:10 887:Sum 195:on 138:BBC 104:No. 93:No. 1695:: 1356:15 1325:14 1294:13 1263:12 1232:11 1201:10 1195:7 1189:9 1164:4 1158:6 1133:1 1127:6 1102:9 1096:2 1071:7 1040:6 1009:5 966:9 109:20 1170:9 1139:8 1108:7 1077:6 1046:5 1015:4 984:3 953:2 266:( 250:( 214:. 163:) 153:) 98:1

Index


Game Show
James Mackenzie
Tara Sharma
David Brockett
India
BBC
BBC Scotland
game show
Raven
CBBC Channel
CBBC
BBC One
Challenges
Eastern land
Raven
James Mackenzie
Tara Sharma
Satyarani
Sum
traditional game
Raven (2002 TV series)
Raven: The Island
Raven: The Dragon's Eye
Raven: The Secret Temple
IMDb
Raven India: Production Information and Stills
Categories
BBC children's television shows
2000s British children's television series

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