325:(United States), who each have varying difficulties, and one of four manufacturers; Age Solo (France), Lizard (United States), Assoluto (Italy), and Terrazi (Japan), which determines the style of car and powerslide type the player will use. In each race, the player must attempt to reach a qualifying position, with later stages requiring players to place in higher positions to qualify. Depending on the qualifying position in each race, players will be awarded a new vehicle, or an upgrade to their current one, based on their team and manufacturer, with better cars earned for reaching consistently higher positions (i.e. the best cars are earned by placing 1st in each match while the least impressive cars are earned by just clearing the minimum qualifying positions). There are a total of 320 vehicles earned by racing with every combination of team, manufacturer and qualifying position. If the players unlock all 320 cars, they will unlock an additional one modelled after
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rejected by Okubo for not fitting into the club sound or being "game like". Takahashi described him as "the gatekeeper to club sound hell", while Okubo took piano parts from one of Sakai's tracks and reworked it into "Quiet Curves", much to her annoyance. Nakagawa, who was working on the soundtrack for
305:
is an arcade-style racing game with a strong emphasis on powersliding around corners. Vehicles use one of two styles of powersliding depending on the make of car they select: Drift and Grip. Drift cars require players to tap the brake once while turning to break into a smooth powerslide while Grip
934:
It was a commercial success in Japan, and various
European territories. It was the 18th best-selling video game in Japan in 1998, having been on the market for under a month before the year end. The game sold a total of 759,527 units in Japan and 297,564 units in the United States, for a total of
470:
The music was design to correspond with the game's human drama, so the composers aimed to evoke emotions of sadness and tension in their tracks. Both
Takahashi and Sakai previously did not have much knowledge or interest in club music; initial tracks they composed for the game were frequently
258:
It received a highly positive reception with praise going to its presentation, art, driving, and soundtrack, though some criticism went to its cars' overly light drifting compared to earlier titles in the series. Considered by some as one of the greatest PlayStation titles,
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The game also features Time Attack mode, in which players can attempt to get the fastest time on each course, and VS. Battle, a split-screen mode for two players (the first to appear in the home console series) and an undocumented
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games. Jeremy
Peeples of Hardcore Gamer said in 2018 that "R4 remains a high mark for the series and no entry has quite topped it yet." In 2023, Time Extension ranked the game first on their "Best Ridge Racer Games" list.
925:
included the game on their list of "20 PlayStation One Games That Were Way Ahead of Their Time" for getting the balance of "arcadey" and "realistic" right, also noting it as one of the best-looking PS1 titles.
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A typical race in progress, taking place at the Helter
Skelter circuit, featuring the player driving the Terrazi Ambitious as part of the Pac Racing Club attempting to overtake the Lizard Bonfire of Dig Racing
381:
made use of SCE's
Performance Analyser devkit. The team initially didn't expect to achieve all graphical advances but eventually succeeded in doing them, and even added additional features during development.
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in its preview gave a strongly positive reception to the game design such as light and shadow effects. He also added in comparison to other racers: "Not everyone enjoyed the obsessive intricacy and detail of
337:
mode, allowing four players to play simultaneously. Players can also create their own car decors and participate in Extra Trials against powerful prototype cars. The game is also compatible with the
388:
was used by the art director for inspiration regarding the sky effects in the game. The opening movie, featuring series mascot Reiko Nagase, took over six months to make including planning.
371:
on polygons. Developmental staff members commented that much "waste" was removed in order to make
Gouraud shading and high polygon counts possible. Similarly to the critically acclaimed
455:
with
Nakanishi, both of which roughly retain the original's rave sound. A handful of tracks in the game, including the theme song "Ridge Racer (One More Win)", feature vocals by
500:, was released alongside the game, packaged in special editions. The device features a steering wheel type device in the middle of the controller to provide accurate control.
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and Asuka Sakai also contributing several tracks, and
Tetsukazu Nakanishi and Koji Nakagawa contributing two tracks each. Whereas previous games had music inspired by
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at the time, was asked by Okubo to contribute due to his experience with composing techno music, while
Nakanishi was involved towards the end of the project.
488:, consisting of two CDs: the first includes new remixes by a variety of artists, and the second including a remastered version of the original soundtrack.
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in May 1998; he was impressed by her powerful voice, and felt she fitted the game direction's keywords of "urban" and "cool".
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244:(1996) and was initially released on December 3, 1998 in Japan, with global releases following in 1999.
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Vehicles are earned by playing through the game's Grand Prix mode. Players select one of four teams;
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Sushi-X; Ricciardi, John; Davison, John; Hager, Dean (June 1999). "R4: Ridge Racer Type 4".
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Hiroshi Okubo served as the sound director and lead composer of the game's soundtrack, with
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887:'s combination of immediate gameplay and real depth, players get the best of both worlds."
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was released by Media
Factory on January 27, 1999. On March 21, 2019, SuperSweep released
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began in May 1997. All the 33 staff members had also worked previously on the original
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cars requires players to alternate between brakes and gas while turning to powerslide.
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was also released with a bonus disc containing a High-Spec version of the original
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The game received "generally favorable reviews" according to the
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in 2000, which moved the series on to next generation hardware.
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1440:"R4: Ridge Racer Type 4 Review for PlayStation on GamePro.com"
1109:. No. 42 (published February 1999). 1999. pp. 38–41.
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Published in North America by Namco Hometek and in Europe by
1788:"20 PlayStation One Games That Were Way Ahead of Their Time"
1754:
Thorpe, Nick; West, Josh; Retro Gamer Team (26 June 2022).
247:
Maintaining the arcade-style gameplay of its predecessors,
1027:"Announcing PlayStation Classic's Full Lineup of 20 Games"
1929:
345:
device, which allows players to trade cars with friends.
1161:"Kohta Takahashi Interview: Cutting-Edge Namco Scores"
1647:. Vol. 2, no. 8. Ziff Davis. pp. 80–81
1180:"Asuka Sakai Interview: What Constitutes Game Music?"
935:
1,057,091 units sold in Japan and the United States.
1697:"Best Ridge Racer Games - Every Ridge Racer, Ranked"
443:
Okubo had previously composed additional tracks for
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449:with Nobuhide Isayama and the whole soundtrack of
1822:. No. 46. Future plc. June 1999. p. 124
1262:"R4: Ridge Racer Type 4 for PlayStation Reviews"
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463:. Okubo first discovered her at a club event in
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921:have ranked the game among the best PS1 games.
1076:(in Japanese). 3 December 1998. 4907892080072.
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412:instead explores music styles encompassing
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1618:. No. 45. Future plc. pp. 80–84
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1146:R4 / RIDGE RACER TYPE 4 / DIRECT AUDIO
1052:(in Japanese). アスペクト. 7 January 1999.
877:, but many found sub-arcade fare like
1896:"PlayStation US Sales from 1995-2003"
1695:McFerran, Damien (16 February 2023).
1493:from the original on 9 September 2014
1256:
1254:
1148:(CD) (in Japanese). January 27, 1999.
1002:"psx.ign.com: R4: Ridge Racer Type 4"
232:. It is the fourth home title in the
7:
2293:Sony Interactive Entertainment games
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1954:R4: Ridge Racer Type 4 Direct Audio
1756:"The 25 best PS1 games of all time"
1722:Parish, Jeremy (30 November 2018).
1515:Jeff Gerstmann (17 December 1998).
861:gave positive reviews to the game.
594:
541:
482:R4: Ridge Racer Type 4 Direct Audio
251:introduces a new Grand Prix, named
1666:O'Neill, James (4 December 2018).
1644:Official U.S. PlayStation Magazine
1577:"[R4:] Ridge Racer Type 4"
1123:Greening, Chris (August 1, 2012).
953:Sony Computer Entertainment Europe
797:Official U.S. PlayStation Magazine
785:PlayStation Official Magazine – UK
25:
1724:"The 20 best PlayStation 1 games"
1668:"Ridge Racer Type 4 Review (PS1)"
1294:"R4: Ridge Racer Type 4 - Review"
1204:(in Japanese). December 22, 2004.
1159:Greening, Chris (June 15, 2011).
1125:"Ridge Racer Type 4 Direct Audio"
896:gave it a score of 35 out of 40.
804:
754:
680:
2323:Video games set in New York City
1820:Official UK PlayStation Magazine
1786:Byrd, Matthew (13 August 2022).
1615:Official UK PlayStation Magazine
1387:"R4 -リッジレーサー タイプ4- [PS]"
1178:Greening, Chris (June 8, 2010).
1106:Official UK PlayStation Magazine
1101:"First Look: Ridge Racer Type 4"
908:noted it as the best of the PS1
867:Official UK PlayStation Magazine
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1477:"R4: Ridge Racer Type 4 Review"
1215:Kotowski, Don (June 25, 2019).
329:, for a total of 321 vehicles.
2318:Video games set in Los Angeles
2298:Video games developed in Japan
1198:"ナムコ「リッジレーサーズ」 サウンドチーム大集合(前編)"
363:. The game was also the first
1:
1842:"1998年 テレビゲームソフト 年間売上 TOP100"
1217:"R4 -THE 20TH ANNIV. SOUNDS-"
275:, and came pre-loaded on the
263:was later re-released on the
1844:. 2022-01-25. Archived from
1329:Edge staff (February 1999).
1074:Namco Official Guide Book R4
1004:. 2001-03-03. Archived from
279:in 2018. It was followed by
2313:Video games set in Yokohama
2273:PlayStation (console) games
1637:Mark MacDonald (May 1999).
1589:. July 1999. pp. 90–91
1544:Craig Harris (5 May 1999).
1517:"Ridge Racer Type 4 Review"
977:
883:lacking in substance. With
480:A soundtrack for the game,
224:developed and published by
2339:
2221:Bandai Namco Entertainment
1475:Sean Johnson (June 1999).
486:R4: The 20th Anniv. Sounds
436:. Okubo himself described
367:on the PlayStation to use
2278:PlayStation Network games
1608:Keith Stuart (May 1999).
1365:Electronic Gaming Monthly
1331:"R4 - Ridge Racer Type 4"
1235:"More on R4's Bonus Disc"
968:
637:Electronic Gaming Monthly
579:
576:
554:
551:
37:
2308:Video games set in Japan
1639:"R4: Ridge Racer Type 4"
1546:"R4: Ridge Racer Type 4"
212:, released without the '
44:North American cover art
2303:Video games set in 1999
2136:Ridge Racer Accelerated
1417:" Ridge Racer Type 4".
1050:リッジレーサータイプ4オフィシャルガイドブーク
220:territories, is a 1998
2164:Ridge Racer Slipstream
2053:R4: Ridge Racer Type 4
2039:Ridge Racer Revolution
1943:R4: Ridge Racer Type 4
502:R4: Ridge Racer Type 4
446:Ridge Racer Revolution
379:R4: Ridge Racer Type 4
355:R4: Ridge Racer Type 4
335:PlayStation Link Cable
303:R4: Ridge Racer Type 4
299:
261:R4: Ridge Racer Type 4
249:R4: Ridge Racer Type 4
209:R4: Ridge Racer Type 4
33:R4: Ridge Racer Type 4
2095:Ridge Racer Unbounded
311:R.C Micro Mouse Mappy
296:
267:in 2011, in 2023 for
253:Real Racing Roots '99
1610:"Ridge Racer Type 4"
1438:Dan Elektro (1999).
319:Racing Team Solvalou
2105:Handheld and mobile
2074:R: Racing Evolution
1310:on 15 November 2014
978:Rijji Rēsā Taipu Fō
573:
548:
341:peripheral and the
277:PlayStation Classic
265:PlayStation Network
87:Masatoshi Kobayashi
2283:Racing video games
2008:Arcade and console
1456:on 9 February 2005
1033:. 29 October 2018.
837:review aggregation
546:
496:A peripheral, the
300:
18:Ridge Racer Type 4
2245:
2244:
2173:
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2143:Ridge Racer Drift
1871:Game Data Library
1525:. CBS Interactive
1450:IDG Entertainment
1304:All Media Network
904:James O'Neill of
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831:
569:
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430:progressive house
222:racing video game
205:
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16:(Redirected from
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2157:Ridge Racer Vita
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353:The project for
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1585:. No. 55.
1582:Next Generation
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1395:(in Japanese).
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547:Aggregate score
544:
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494:
461:Kimara Lovelace
398:Kohta Takahashi
394:
369:Gouraud shading
351:
323:Dig Racing Team
315:Pac Racing Club
291:
175:
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154:3 December 1998
148:
112:
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108:Kohta Takahashi
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28:
27:1998 video game
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2150:Ridge Racer 3D
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2128:Ridge Racers 2
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2113:Ridge Racer DS
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1796:. DoG Tech LLC
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1746:
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1701:Time Extension
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1482:GameRevolution
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1372:. p. 135.
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1554:. Ziff Davis
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1454:the original
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63:Publisher(s)
51:Developer(s)
2288:Ridge Racer
2268:Namco games
2016:Ridge Racer
1993:Ridge Racer
1800:28 February
1793:Den of Geek
1771:28 February
1761:GamesRadar+
1739:28 February
1707:17 February
1680:28 February
1673:Push Square
1558:29 December
1529:29 December
1487:CraveOnline
1427:. May 1999.
969:リッジレーサータイプ4
923:Den of Geek
910:Ridge Racer
906:Push Square
642:8/9/9.5/8.5
577:Publication
507:Ridge Racer
465:Nishi-Azabu
365:Ridge Racer
360:Ridge Racer
349:Development
235:Ridge Racer
230:PlayStation
200:multiplayer
136:PlayStation
131:Platform(s)
123:Ridge Racer
113:Asuka Sakai
103:Composer(s)
73:Producer(s)
2252:Categories
2190:Yuu Miyake
2046:Rage Racer
2032:Rave Racer
1909:18 October
1852:2024-09-09
1766:Future plc
1397:Enterbrain
1370:Ziff Davis
1341:Future plc
1267:Metacritic
1244:2024-09-10
1202:GAME Watch
1012:2023-06-13
988:References
930:Commercial
919:GamesRadar
890:In Japan,
841:Metacritic
561:Metacritic
552:Aggregator
452:Rage Racer
313:(France),
241:Rage Racer
172:4 May 1999
1948:MobyGames
1904:NPD Group
1734:Vox Media
1425:FuncoLand
880:Motorhead
543:Reception
538:Reception
426:UK garage
422:acid jazz
418:breakbeat
317:(Japan),
93:Artist(s)
1957:at VGMdb
1936:archived
1880:25 April
1522:GameSpot
1491:Archived
1460:25 March
1314:25 March
1277:24 March
1239:GameSpot
965:Japanese
852:GameSpot
839:website
723:GameSpot
525:Tekken 3
457:American
434:neo soul
406:hardcore
289:Gameplay
228:for the
181:Genre(s)
2209:Related
1875:Famitsu
1729:Polygon
1445:GamePro
1392:Famitsu
1299:AllGame
973:Hepburn
915:Polygon
893:Famitsu
673:GamePro
666:8.25/10
649:Famitsu
587:AllGame
492:Release
459:singer
327:Pac-Man
192:Mode(s)
142:Release
2178:People
2130:(2006)
2122:(2004)
2026:(1994)
2018:(1993)
1826:3 June
1651:3 June
1622:2 June
1593:3 June
1497:3 June
1402:3 June
1347:3 June
1056:
740:9.4/10
728:8.7/10
565:88/100
531:Klonoa
528:, and
498:JogCon
432:, and
339:JogCon
186:Racing
118:Series
2216:Namco
2001:Games
939:Notes
654:35/40
580:Score
555:Score
392:Music
298:Team.
226:Namco
67:Namco
56:Namco
1911:2020
1882:2020
1828:2020
1802:2023
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1741:2023
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1682:2023
1653:2020
1624:2020
1595:2020
1560:2015
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1499:2020
1462:2017
1404:2020
1349:2020
1336:Edge
1316:2017
1279:2017
1221:VGMO
1184:VGMO
1165:VGMO
1129:VGMO
1054:ISBN
917:and
855:and
790:9/10
630:8/10
625:Edge
414:funk
404:and
402:rave
271:and
1946:at
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735:IGN
218:PAL
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