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is to prevent computer-controlled enemies from stealing eight canisters at the center of the screen. One or two players control tank-like vehicles while game-controlled "pirate" tanks rush onto the field and attempt to drag the canisters off the edge of the screen. Enemies can be defeated by shooting
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The game is organized into waves and bonus levels. Two or three enemy tanks attack in each wave. A wave ends when all the pirate tanks have either been destroyed by the players or have dragged a fuel canister off the screen. After a number of waves, the bonus level increases 10, 20 etc. and another
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One or two players attempt to protect fuel canisters from groups of invading pirate tanks that appear from the edges of the screen. There are six styles of pirate tanks in the game worth 10 to 60 points each. The value of each style is determined by its speed and strategy. Low point value tanks are
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Higher-level pirate tanks are armed with short-range lasers, while player tanks (at all levels) are equipped with a cannon. Invading tanks are destroyed when they are hit by a cannon shot or by a collision with a player's tank. There is no penalty to the player for destroying enemy tanks this way
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round begins, starting with 10-point tanks. Each successive round is slightly faster and harder than the one before it. The bonus level gives additional points for each enemy tank destroyed. The game proceeds this way until all fuel canisters have been "ripped off" by the pirate tanks.
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except for the brief period of time he is out of the game. When playing a two-player game, it is not possible to shoot the other player, although you will both be destroyed if your tanks collide.
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or colliding with them. The game speed and difficulty increase with each successive wave until all the canisters have been taken ("ripped off").
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very slow and generally head directly for the fuel. Higher point tanks are much faster and may work together to lure the player to destruction.
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Halcyon Days: Interviews with
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This article is about the 1980 arcade game. For other uses, see
342:"Rip Off, Arcade Video game by Cinematronics, Inc. (1980)"
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453:Video games developed in the United States
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193:and released as an arcade video game by
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197:in 1980. It was the first shooter with
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201:and an early game to exhibit
366:Peacock, Kyle (July 1984).
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448:Video games about pirates
438:Vector arcade video games
433:Multidirectional shooters
397:Killer List of Videogames
305:Killer List of Videogames
257:, published in 1984 as a
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183:multidirectional shooter
155:Multidirectional shooter
32:rip off (disambiguation)
209:was published in 1982.
404:from Tim Skelly (2001)
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282:Hague, James (1997).
263:Atari 8-bit computers
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185:with black and white
199:cooperative gameplay
428:Cinematronics games
229:Gameplay screenshot
423:Arcade video games
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402:Development notes
212:The objective of
205:. A port for the
203:flocking behavior
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16:(Redirected from
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373:ANALOG Computing
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317:"Rip Off (1980)"
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349:. Retrieved
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70:Publisher(s)
58:Developer(s)
351:3 September
326:3 September
189:written by
167:, 2 player
92:Platform(s)
80:Designer(s)
412:Categories
269:References
255:Bacterion!
191:Tim Skelly
85:Tim Skelly
376:(20): 35.
321:MobyGames
261:for the
221:Gameplay
150:Genre(s)
395:at the
392:Rip Off
303:at the
300:Rip Off
251:Rip Off
214:Rip Off
207:Vectrex
178:Rip Off
161:Mode(s)
117:Vectrex
107:Release
101:Vectrex
43:Rip Off
18:Rip-Off
246:Legacy
111:Arcade
97:Arcade
181:is a
169:co-op
353:2022
328:2022
141:1983
128:1982
114:1980
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137:EU
124:NA
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Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.