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Rogue Warrior (video game)

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389:, not far from Unggi. Marcinko boards the train and destroys it as it crosses the border. Marcinko enters Soviet territory and gathers intelligence that the ballistic missiles were of Soviet origin, not North Korean. Marcinko also notices that the remaining ballistic missiles were moved out of North Korea to a palace in the Soviet Union. Marcinko insists on going after the missiles, but Payton warns that an attempt to go after the missiles will not only result in Marcinko's 293:, and was set for a 2007 release. However, the game's release was delayed after Bethesda stated they were unsatisfied with the direction Zombie Studios was taking the game. Bethesda quickly scrapped the project and brought in Rebellion Development to develop an entire new game from scratch. Rebellion, while retaining some major elements from Zombie's rendition, has taken a whole new approach to the game and its focus. 402:
the submarine base with the purpose of destroying a submarine carrying the remaining missiles. Marcinko escapes onto a patrol boat with Navy SEALs aboard that were sent by Payton to help Marcinko. Marcinko hands over a computer chip to the commanding SEAL of the boat and tells him that it is evidence that justifies Marcinko's actions that is to be presented at his court-martial.
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elements. The player assumes control of U.S. Navy SEAL Richard "Demo Dick" Marcinko, also known as "Rogue Warrior". The primary goal for Marcinko begins as an infiltration mission to disrupt hostile missiles and evolves to prevent other potentially dangerous situations. To achieve this goal, Marcinko
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program aimed at deterring any Soviet missile attack on U.S. territory. Marcinko launches a missile at the palace, destroys the missiles located in a bunker under the palace, and escapes the palace. Marcinko then goes to a dam to disrupt electricity to a Soviet submarine base. Marcinko then heads to
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Marcinko is then ordered by Payton to disable the missile launchers by any means necessary. Marcinko enters the facility that is producing the missile launchers but finds that only one is present. According to intelligence received from Payton, the rest of the launchers are being moved out by sea.
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Marcinko enters the palace where the missiles are located. He contacts Payton, who threatens to have Marcinko court-martialed for disobeying orders. Marcinko suggests that he found proof that the Soviet Union created a missile defense program aimed to deter any U.S. nuclear launch against Soviet
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In 2009, the game resurfaced after much silence. Bethesda publicly stated that they were not satisfied with the direction Zombie was taking the game. Bethesda scrapped the project and commissioned Rebellion Developments to develop the game. Starting fresh, Rebellion made numerous changes to the
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is a game that brings nothing new to the genre nor does it make for a fun first-person shooter worth the money. Simply put, this isn’t just an awful shooter but it’s also a terrible game. Sorry, but this is one hero we would like to leave behind." Andrew Reiner of
430:. The game was supposed to include drop-in four-player cooperative and 24-player competitive multiplayer, with the latter featuring a unique map system where each team would select the layout of their territory, and the center area of the map would be randomized. 347:, referred to as kill moves in the game. There are more than twenty-five finishing moves available to players. Such moves include throwing an enemy over a rail, slashing their throat, or stabbing them in the head. Upon initiating a finishing move, the 929:
concluded that "with the gunplay being as bad as it is, and the story coming across as a six-year-old’s interpretation of Cold War events, the only fun comes from the possibility of stepping into the shoes of a blatantly homoerotic Rambo".
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The focus of the gameplay is Marcinko's over-the-top methods and signature execution moves used in war situations. When the player is in close proximity to an enemy, they may press one of several buttons to trigger an instant kill via
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is incorporated. This allows the player to blind-fire and pop in and out of cover, but some positions of cover may be destroyed. There is also a "robust" checkpoint system that tracks player progress.
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was also announced as the celebrity voice actor for Marcinko. On 6 September, the video game website GameSpot posted the game's first preview after the game had been reconstructed.
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patrol, but one of the North Koreans suffers only wounds and manages to pull the pin of one of his grenades, killing Marcinko's team. Admiral Travis Payton (voiced by
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said that the gameplay is poorly done. GameZone's Natalie Romano said of the Xbox 360 version, "A very disappointing game from start to finish,
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After destroying the missile, Marcinko heads to the Unggi harbor and sees that they are actually being sent out of Unggi by train to the
339:, grenades, and combat knives. In addition to weapons, Marcinko may also utilize explosives barrels and gas tanks to eliminate enemies. 2100: 1869: 1333: 852: 353: 274:, a veteran U.S. Navy SEAL, on a mission into North Korea to disrupt ballistic missile launchers. Despite the game being named after 2045: 1802: 914:
said of the PC and Xbox 360 versions, "This dreadfully boring, expletive-filled, extremely short shooter is an absolute rip-off."
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but even war between the United States and the Soviet Union. Marcinko dismisses these warnings and goes after the missiles.
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Richard Marcinko using a kill move to eliminate an enemy. A third-person perspective is used when showing kill moves.
2055: 1823: 1809: 1637: 119: 1415: 263:. The game was released on 26 November 2009 in Australia, 27 November in Europe, and 1 December in North America. 2040: 1932: 1753: 1739: 1528: 965: 219: 2120: 1563: 1355: 374: 2115: 1788: 1663: 1502: 1295: 960: 813: 244: 223: 43: 1957: 1160: 348: 82: 1130: 1095: 2014: 1774: 327: 275: 237: 209: 50: 38: 1549: 1226: 114: 72: 62: 1918: 351:
shifts to a third-person cinematic angle to show the finishing animation. A cover system akin to
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Announced in the fall of 2006 as a partnership between Bethesda Softworks and
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may use a wide array of weapons and explosives. Such weapons include
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received "unfavorable" reviews on all platforms according to the
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gameplay, plot, and features. The setting shifted to 1986
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territory. This program was similar to the real-life U.S.
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received negative reviews from critics, who cited it as
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GamePro Media. Archived from 354:Tom Clancy's Rainbow Six: Vegas 2096:Video games set in North Korea 1356:"Rogue Warrior for PC Reviews" 1193:"Rogue Warrior - 360 - Review" 1: 2086:Alternate history video games 1131:"Rogue Warrior Review (X360)" 420:tactical first-person shooter 276:Marcinko's 1992 autobiography 2071:Rebellion Developments games 1898:Midnight Club: Street Racing 1855:Ports and games co-developed 1768:Judge Dredd: Dredd vs. Death 1645:Delta Force: Black Hawk Down 1609:Aliens vs. Predator: Requiem 1341:. February 2010. p. 81. 1303:. February 2010. p. 88. 1905:Medal of Honor: Underground 1096:"Rogue Warrior Review (PC)" 428:nuclear launch capabilities 2142: 1824:Shellshock 2: Blood Trails 1638:Delta Force: Urban Warfare 989:"Rogue Warrior (Xbox 360)" 416:Rogue Warrior: Black Razor 2101:Video games set in Russia 1933:Tiger Woods PGA Tour Golf 1740:Dead to Rights: Reckoning 1331:"Review: Rogue Warrior". 533: 528: 523: 485: 480: 475: 285:First announced in 2006, 28: 2046:Bethesda Softworks games 1940:Tom Clancy's Rainbow Six 966:Computer and Video Games 2081:Video games set in 1986 1564:Zombie Army 4: Dead War 1664:Star Wars: Battlefront 1601:Aliens versus Predator 1296:Official Xbox Magazine 1263:"Rogue Warrior Review" 1060:"Rogue Warrior (X360)" 815:Official Xbox Magazine 320: 245:Rebellion Developments 44:Rebellion Developments 2051:First-person shooters 1958:Legions of the Undead 318: 2111:Cold War video games 2015:Judge Dredd Megazine 1775:Miami Vice: The Game 375:Korean People's Army 328:first-person shooter 238:first-person shooter 210:First-person shooter 2126:Stealth video games 2066:PlayStation 3 games 1617:Aliens vs. Predator 1550:Zombie Army Trilogy 1039:on 26 December 2009 512: 464: 1782:Mission Impossible 1583:Alien vs. Predator 902:review aggregation 462: 371:Unggi, North Korea 321: 249:Bethesda Softworks 56:Bethesda Softworks 2056:Games for Windows 2028: 2027: 2024: 2023: 1967: 1966: 1926:The Simpsons Game 1593:Alien vs Predator 1422:. CBS Interactive 1393:. CBS Interactive 1364:. CBS Interactive 1314:"Rogue Warrior". 1293:"Rogue Warrior". 1235:. CBS Interactive 1169:. CBS Interactive 1137:. CBS Interactive 894: 893: 508: 507: 253:Microsoft Windows 247:and published by 229: 228: 147:Microsoft Windows 2133: 2041:2009 video games 1976: 1543:Sniper Elite III 1514: 1496: 1489: 1482: 1473: 1432: 1431: 1429: 1427: 1412: 1403: 1402: 1400: 1398: 1383: 1374: 1373: 1371: 1369: 1352: 1343: 1342: 1328: 1322: 1321: 1311: 1305: 1304: 1290: 1284: 1283: 1281: 1279: 1258: 1245: 1244: 1242: 1240: 1222: 1213: 1212: 1210: 1208: 1188: 1179: 1178: 1176: 1174: 1156: 1147: 1146: 1144: 1142: 1126: 1117: 1116: 1114: 1112: 1091: 1082: 1081: 1079: 1077: 1055: 1049: 1048: 1046: 1044: 1035:. Archived from 1031:. 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Index


Developer(s)
Rebellion Developments
Publisher(s)
Bethesda Softworks
Producer(s)
Designer(s)
Programmer(s)
Artist(s)
Writer(s)
Richard Marcinko
Composer(s)
Mark Rutherford
Engine
Asura
Platform(s)
Microsoft Windows
PlayStation 3
Xbox 360
AU
EU
NA
Genre(s)
First-person shooter
Single-player
multiplayer
first-person shooter
video game
Rebellion Developments
Bethesda Softworks

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