314:, Paul King found the components a bit primitive, with misprinted coordinates on the map, and misprinted counters. However, he found the rules easy to assimilate, especially if the scenarios were played in order, since new rules were introduced in successive scenarios. He also thought that "As a tank simulation, even if you know little of tank warfare, you become aware of what is right and wrong. A mad rush by all available tanks will achieve little even in the face of a few emplaced guns." He concluded on a positive note, saying, "the game adheres to Metagaming's principles — quick and easy to play. As a new venture for the firm this is a good game, covering a theatre which has had little exposure at the tactical level."
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and
British forces. It was the first historical game by Metagaming Concepts, which to that point had specialized in fantasy and science fiction games, and was the first of five microgames in MetaGaming's MicroHistory series of
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plays it safe with tried and true systems, no infantry, and no terrain. If you don't own any other WWII tactical games,
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Metagaming
Concepts entered the games industry in 1974 with the science fiction game
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No. 30., Nick
Schuessler thought the game a bit simplistic, but concluded, "
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provides a good introduction to this level of play at a reasonable price."
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Units are set up according to the scenario. Turns are divided into:
259:. In 1980, Metagaming published their first historical simulation,
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is a two-player game featuring tactical combat in 1941–42 in the
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King, Paul (November–December 1980). "Rommel's
Panzers".
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in 1980 that simulates combat in North Africa in 1941.
365:Schuessler, Nick (August 1980). "Capsule Reviews".
271:Stalin's Tanks: Armor Battles on the Russian Front
211:fire from any tanks or guns that did not move
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266:Ram Speed: Naval Warfare in the Bronze Age
66:. The game rules include ten scenarios.
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130:Bofors 40mm light anti-aircraft gun
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411:"Metagaming MicroHistory series"
441:Board games introduced in 1980
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164:Panzer Mark IIIJ special tank
451:World War II board wargames
132:, used in an anti-tank role
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399:. No. 28. p. 12.
217:fire from tanks that moved
446:Metagaming Concepts games
190:used in an anti-tank role
154:Panzer Mark II light tank
141:Six-pounder anti-tank gun
136:Two-pounder anti-tank gun
276:The Fury of the Norsemen
102:The counters represent:
185:8.8 cm Flak 18/36/37/41
174:28/20 Pak anti-tank gun
341:Strategy & Tactics
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220:second movement phase
159:Panzer Mark IIIE tank
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333:Panzerfaust Magazine
169:Panzer Mark IVD tank
51:North African desert
373:Steve Jackson Games
325:Fire & Movement
225:Publication history
98:plastic storage bag
82:14" x 12.25" paper
78:game box contains:
36:Metagaming Concepts
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415:boardgamegeek.com
188:anti-aircraft gun
95:small 6-sided die
92:126 thin counters
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303:Rommel's Panzers
299:Rommel's Panzers
261:Rommel's Panzers
232:Stellar Conquest
89:20-page rulebook
47:Rommel's Panzers
27:Rommel's Panzers
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308:In Issue 28 of
294:The Space Gamer
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281:Fire When Ready
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120:Crusader Mk. II
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418:. Retrieved
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59:Erwin Rommel
55:Afrika Korps
53:between the
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179:5 cm Pak 38
42:Description
435:Categories
420:2021-12-27
349:References
70:Components
64:Microgames
287:Reception
115:Stuart M3
76:microgame
208:movement
200:Gameplay
110:Grant M3
106:British
84:hex grid
396:Phoenix
311:Phoenix
150:German
371:(30).
279:, and
256:Wizard
253:, and
244:G.E.V.
193:trucks
145:trucks
375:: 30.
250:Melee
30:is a
238:Ogre
74:The
344:#40
336:#54
328:#60
291:In
86:map
57:of
437::
413:.
381:^
357:^
283:.
273:,
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Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.