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An important caveat to this is that the player gets one extra free pass for every 1,000 points scored. If a player were at 2,000 points and had not yet let any cattle pass, the player would be allowed to let four cattle pass before the fifth one ended the game (assuming the player did not reach 3,000
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This makes it possible for an expert player to repeatedly beat the game, as after about 5,000 points or so the game essentially "resets", and the same pattern is repeated. According to David Yancey, there is a bug which makes it so that the game will typically only allow the player to play in a loop
206:
is to round up all of the cattle without letting any pass by. To do so, the player must lasso each one in order to capture it. The player is initially only allowed to let two cattle pass; if a third one slips by, the game is over. All of the cattle run in the same direction as the player, albeit
193:
by
Activision, you'll have to ride fast and rope even faster. Those little dogies seem to be everywhere, and they're all worth points. But, be careful! Your ol' horse can get a little edgy, especially when you take your eyes off the trail. So, head out West for hours of fun with
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for eight play throughs; apparently, however, there is a version of the game with a different binary which allows one to continue to accrue points until the score 99,999 is reached.
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magazine where it was described as a "thrilling representation of rope ridin'" boasting "charming visuals". The reviewers noted that although the game only utilized 2k of
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slower. The one exception is the Black Angus calf, which is described by the game as "stubborn", and remains motionless, forcing the player to prioritize the calf.
236:, it demonstrated Activision's success in "marketing new and unusual games" and showed that "expanding memory isn't the only way to create solid, playable games".
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was surprised that the
Intellivision version's graphics "were scarcely more detailed than their Atari ancestors".
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No. 53 and called it one of the best strategy and action games for the Atari system.
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Atari Age. "Catalog - Activision (AG-940-08)" (retrieved on March 17th, 2009)
409:(April 1982). "Arcade Alley: Ropin', Ridin', and Skatin' with Activision".
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was easier than the difficult Atari 2600 original with identical graphics.
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Edwards, Richard A. (July 1982). "Capsule
Reviews".
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239:Richard A. Edwards reviewed the Atari version of
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145:(later called the Atari 2600) and published by
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347:"The Giant List of Classic Game Programmers"
498:Creative Computing Video & Arcade Games
340:
338:
591:Video games developed in the United States
153:is a left-to-right horizontally scrolling
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21:
256:stated that the Intellivision version of
161:version was released the following year.
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494:"Home Video Games: Video Games Update"
7:
436:
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323:List of Activision games: 1980–1999
419:(1). Reese Communications: 42–43.
226:was favorably reviewed in 1982 by
189:Ready for a little round up? With
14:
464:"New Games From Well-Known Names"
157:with a cattle round-up theme. An
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1:
181:catalog from 1982 advertised
462:Wiswell, Phil (March 1983).
143:Atari Video Computer System
612:
596:Single-player video games
29:
581:Video games about horses
318:List of Atari 2600 games
269:Video & Arcade Games
200:
185:in the following way:
174:
172:
526:"GAMES Magazine #34"
512:"GAMES Magazine #28"
586:Intellivision games
449:Steve Jackson Games
382:Atari 2600 Stampede
173:Atari 2600 original
310:Video games portal
267:Creative Computing
175:
202:The objective of
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125:
603:
576:Atari 2600 games
571:Activision games
561:1981 video games
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528:. December 1982.
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492:(Spring 1983).
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246:The Space Gamer
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537:External links
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490:Goodman, Danny
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345:Hague, James.
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514:. March 1982.
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500:. p. 32.
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262:Danny Goodman
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159:Intellivision
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121:Single-player
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566:Action games
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472:. Retrieved
470:. p. 69
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403:Kunkel, Bill
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372:Ghostarchive
370:Archived at
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52:Publisher(s)
40:Developer(s)
547:at AtariAge
468:Video Games
407:Katz, Arnie
254:Video Games
155:action game
137:written by
74:Platform(s)
62:Designer(s)
555:Categories
329:References
179:Activision
147:Activision
135:video game
79:Atari 2600
56:Activision
45:Activision
425:0147-8907
252:In 1983,
219:Reception
211:points).
149:in 1981.
544:Stampede
374:and the
296:See also
258:Stampede
241:Stampede
224:Stampede
204:Stampede
196:Stampede
191:Stampede
183:Stampede
165:Gameplay
151:Stampede
141:for the
130:Stampede
106:Genre(s)
25:Stampede
388:YouTube
275:Reviews
117:Mode(s)
89:Release
474:26 May
447:(53).
423:
111:Action
451:: 35.
412:Video
289:Games
282:Games
229:Video
133:is a
98:1982:
93:1981:
476:2014
421:ISSN
95:2600
264:of
243:in
234:ROM
177:An
557::
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466:.
433:^
415:.
405:;
385:.
378::
337:^
81:,
478:.
427:.
417:6
391:.
349:.
198:!
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.