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Star Saga

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his or her actions, as well as any new information which has been gleaned. In some cases, the actual results of a turn will be quite different from those planned, due to events such as interception by hostile forces. Although the large amount of reading slows gameplay, the text is broken out into multiple booklets so that players can (usually) be simultaneously reading from separate sources. Over a number of turns, each player slowly progresses through the game, discovering what lies at each unlabeled planet on the map and otherwise uncovering the mysteries of the galaxy.
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software to view information about their current status, such as their hand-held items or the contents of their ship's cargo holds. If one player is not available for a play session (since a game cannot generally be played in one sitting), his or her character can be placed in "suspended animation" while the remaining players continue to play.
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computer program. In response to the entered commands, the program determines the results, updates the character's statistics and inventory, and directs the player to read one or more text passages from the accompanying booklets. Upon reading the section(s), the player discovers the consequences of
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options are available, with players interacting both directly (e.g., by trading goods) and indirectly with one another over the course of the game. Each character has a different background story and motivating goals, and players are encouraged to keep these secret from each other. All players begin
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Although the central game plot is itself somewhat linear (particularly in the second title), players are generally free to move back and forth between worlds, trade various goods as desired, and otherwise explore the game's various sub-plots. Additionally, certain elements (e.g., which planet is
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ships with a large color fold-out map, six colored tokens that players use to move around the map, and thirteen booklets containing a total of 888 numbered passages of text. Due to the high volume of text, the oversized game box weighs in at over 3 pounds. The second title expands the number of
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The game master software, while lacking any sort of graphical display, is nonetheless relatively advanced for the time period. The software carefully maintains the game state, keeping players honest and preventing them from attempting invalid moves. Between plotting turns, players can use the
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because of poor sales. The company attributing the lack of success to its decision to develop the game for the Apple; Greenberg stated "We followed the 'Apple II Forever' hype into oblivion". He has nonetheless said that, of the various games he worked on,
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At the beginning of the game, up to six players choose which character to play as from six sealed character profiles. Both single and multiplayer
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which combine a computerized game arbiter with a game board and books of printed text. The games blend aspects of paper
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was to be released as a trilogy, Masterplay went out of business before the third game was released, leaving only
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was the one he is the most proud of, much more so than his commercially more successful
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which on the map) are randomized between games, in order to increase replay value.
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with a non-upgraded starship which can move between points on the galactic map.
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was hailed as being completely new and different from games which came before.
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The History of Computer Role-Playing Games Part 2: The Golden Age(1985–1993)
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booklets to fourteen, with over 50,000 individual paragraphs.
330:"Electronic Arts Reaffirms Commitment to Disk-Based Software" 149:, released in 1988, was the first in a short-lived series of 65:, Rick Dutton, Walter Freitag, and Michael Massimilla 202:
As well as the computer software (which acts as a "
87: 69: 58: 48: 38: 26: 21: 8: 392:Video games developed in the United States 18: 304:"Cinemaware Buys, Sells and Restructures" 275: 253:In 1990, Masterplay sold the series to 7: 192:Star Saga: Two - The Clathran Menace 188:Star Saga: One - Beyond the Boundary 171:Star Saga: Two - The Clathran Menace 145:Star Saga: One - Beyond The Boundary 14: 206:" or moderator for the game), 1: 283:Barton, Matt (2007-02-23), 408: 126:. They were released for 336:. March 1990. p. 14 124:role-playing video games 310:. May 1990. p. 50 334:Computer Gaming World 308:Computer Gaming World 162:Masterplay Publishing 54:Masterplay Publishing 44:Masterplay Publishing 179:, released in 1989. 63:Andrew C. Greenberg 167:The second title, 107: 106: 16:Video game series 399: 382:Apple IIGS games 367:1989 video games 362:1988 video games 346: 345: 343: 341: 326: 320: 319: 317: 315: 300: 294: 293: 280: 88:Original release 19: 407: 406: 402: 401: 400: 398: 397: 396: 372:Adventure games 352: 351: 350: 349: 339: 337: 328: 327: 323: 313: 311: 302: 301: 297: 282: 281: 277: 272: 245: 200: 151:science fiction 140: 114:is a series of 98: 17: 12: 11: 5: 405: 403: 395: 394: 389: 384: 379: 377:Apple II games 374: 369: 364: 354: 353: 348: 347: 321: 295: 274: 273: 271: 268: 244: 241: 199: 196: 139: 136: 105: 104: 101:Star Saga: Two 94:Star Saga: One 89: 85: 84: 71: 67: 66: 60: 56: 55: 52: 46: 45: 42: 36: 35: 30: 24: 23: 15: 13: 10: 9: 6: 4: 3: 2: 404: 393: 390: 388: 385: 383: 380: 378: 375: 373: 370: 368: 365: 363: 360: 359: 357: 335: 331: 325: 322: 309: 305: 299: 296: 292: 288: 287: 279: 276: 269: 267: 265: 261: 256: 251: 249: 242: 240: 236: 232: 229: 225: 222:When playing 220: 217: 212: 209: 205: 197: 195: 193: 189: 185: 180: 178: 174: 173: 172: 165: 163: 159: 155: 152: 148: 147: 146: 137: 135: 133: 129: 125: 121: 117: 113: 112: 102: 96: 95: 90: 86: 83: 79: 75: 72: 68: 64: 61: 57: 53: 51: 47: 43: 41: 37: 34: 31: 29: 25: 20: 338:. Retrieved 333: 324: 312:. Retrieved 307: 298: 285: 278: 263: 259: 252: 247: 246: 237: 233: 227: 223: 221: 213: 207: 201: 191: 187: 183: 181: 169: 168: 166: 158:role-playing 143: 142: 141: 110: 109: 108: 100: 92: 50:Publisher(s) 40:Developer(s) 33:Role-playing 340:15 November 314:16 November 204:game master 198:Description 116:video games 70:Platform(s) 356:Categories 270:References 255:Cinemaware 74:Apple IIGS 59:Creator(s) 387:DOS games 291:Gamasutra 260:Star Saga 248:Star Saga 243:Reception 228:Star Saga 224:Star Saga 208:Star Saga 184:Star Saga 182:Although 160:games by 154:adventure 120:gamebooks 111:Star Saga 22:Star Saga 264:Wizardry 175:was the 132:Apple II 130:and the 78:Apple II 28:Genre(s) 266:games. 216:hotseat 177:sequel 128:MS-DOS 99:1989 ( 91:1988 ( 82:MS-DOS 138:Games 122:with 342:2013 316:2013 190:and 358:: 332:. 306:. 289:, 194:. 164:. 134:. 80:, 76:, 344:. 318:. 156:/ 103:) 97:)

Index

Genre(s)
Role-playing
Developer(s)
Publisher(s)
Andrew C. Greenberg
Apple IIGS
Apple II
MS-DOS
Star Saga: One
video games
gamebooks
role-playing video games
MS-DOS
Apple II
Star Saga: One - Beyond The Boundary
science fiction
adventure
role-playing
Masterplay Publishing
Star Saga: Two - The Clathran Menace
sequel
game master
hotseat
Cinemaware
The History of Computer Role-Playing Games Part 2: The Golden Age(1985–1993)
Gamasutra
"Cinemaware Buys, Sells and Restructures"
"Electronic Arts Reaffirms Commitment to Disk-Based Software"
Categories
1988 video games

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