511:, stealth games challenge the player to avoid alerting enemies altogether. The core gameplay elements of the modern stealth game are to avoid combat, minimize making noise, and strike enemies from the shadows and behind. Completing objectives without being detected by any enemy, sometimes referred to as "ghosting" is a common approach to stealth games. Avoiding detection may be the only way to successfully complete a game, but there are usually multiple ways to achieve a goal with different pathways or styles of play. Players can hide behind objects or in shadows, and can strike or run past an enemy when the enemy is facing the other way. If the player attracts the attention of enemies, they may be able to hide and wait until the enemies abandon their search. Thus, planning becomes important, as does trial-and-error. Some stealth games put more emphasis on physical combat skill when the player is spotted. Some games offer a choice between killing or merely knocking out an enemy. When ghosting is optional, or not well-supported by a game, players may still attempt to avoid combat for moral reasons or as a demonstration of skill. Early on in the development of the stealth genre these games were referred to as
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line of sight which the player can avoid by hiding behind objects, staying in the shadows or moving while the enemy is facing another direction. Enemies can also typically detect when the player touches them or moves within a small, fixed distance. Overall, stealth games vary in what player actions the AI will perceive and react to, with more recent games offering a wider range of enemy reactions. Often, the AI's movements are predictable and regular, allowing the player to devise a strategy to overcome their adversaries.
795:, including a 45-degree field of vision, turning their heads left and right to see diagonally, the detection of various different noises, being able to move from screen to screen (they were limited to a single screen in earlier games), and a three-phase security alarm (where reinforcements are called in to chase the intruder, then remain on the lookout for some time after losing sight of the intruder, and then leave the area). The game also had a complex storyline and improved graphics.
1408:. This posed some unique factors, such as the lack of corners for the character to hide behind, and the visibility presented in a side-scroller; the developers overcame this by adding 'fog' that prevents the player from seeing things that the character can not see, visually representing enemy line-of-sight and even visualizing the noise made by the character, including how far that noise travels. After the completion of the game, the player has access to a harder difficulty called "
976:, noted that this mechanic was in place at this point because the gameplay developers could not easily implement alternative player actions in the case of such detection; for example, on detection, a real agent may react by subduing the agent that found them, but this was not possible to program in at this point in time. Hocking recognized this would be frustrating to the player and would remain an issue with stealth games for about a decade. In addition,
846:, dubbed a "first-person sneaker". Among its contributions to the stealth game was the impact of light and dark areas, the latter which could be used for concealment, and the sound design approach that allowed players to track the movement of unseen enemies, while at the same time making the player-character's movement across certain surfaces louder, such as on stone, than on other surfaces, like carpetting, and helping in their stealth.
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889:, a real-time strategy game with heavy stealth gameplay. Players control a team of several soldiers, each with different limited sets of abilities. Missions are completed by navigating or clearing densely layered enemies patrols with "vision cones", similar to the Soliton radar in Metal Gear Solid. The game is recognized for its difficulty, demanding precision and memorization of hot keys.
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Players are often given limited methods of engaging opponents directly in stealth games, either by restricting the player to ineffective or non-lethal weapons, equipping adversaries with far superior equipment and numbers, or providing the player with a limited amount of health that makes most combat
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One staple of many stealth games is an alarm phase or an alert phase, in which enemies more aggressively seek out the player character. Players can evade capture or engage in combat. This mechanic can also be used to increase difficulty over the course of the game, with missions that end immediately
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introduced camouflage to the genre. Set in a jungle, the game emphasized infiltration in a natural environment, along with survival aspects such as food capture, healing and close-quarters combat. The game was also notable for its infamous stealth battle with a sniper, in which the player confronts
913:, released 2001 for the PlayStation 2, further evolved the stealth gameplay series. It featured an array of new abilities, including "leaping over and hanging off of railings, opening and hiding in storage lockers," and sneaking up behind enemies to "hold them at gunpoint for items and ammunition."
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When hiding in the dark is a gameplay element, light and shadow become important parts of the level design. Usually the player is able to disable certain light sources. Stealth games also emphasize the audio design when players must be able to hear the subtle sound effects that may alert enemies to
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must be restricted to make it ignorant to parts of the game world. The AI in stealth games takes into specific consideration the enemies' reactions to the effects of the player's actions, such as turning off the lights, as opposed to merely reacting to the player directly. Enemies typically have a
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beginning without any weapons (requiring him to avoid confrontation until weapons are found) and having limited ammunition for each weapon. Enemies are able to see Snake from a distance (using a line-of-sight mechanic) and hear gunshots from non-silenced weapons; security cameras and sensors are
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magazine in
February 1980, it was developed by Hiroshi Suzuki and involves a boy entering a convenience store and attempting to shoplift by stealing "$ " symbols while avoiding the line-of-sight detection of the owner. If caught, the player is led away by the police. Suzuki presented the game to
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series of movies. The game follows the character of
Riddick as he attempts to escape from prison. Action and stealth gaming are combined seamlessly by allowing the character to hide, sneak, or fight his way past most situations. The game was critically acclaimed, and was followed with
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released which has been praised for how its level design encourages sneaking around enemies using stealth during combat encounters. It was also praised for its AI, enemies will search for the player using tracking dogs and change their search patterns upon finding dead bodies.
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is recorded by camera surveillance or witnessed committing a crime, his notoriety will rise and NPCs will be able to spot him more easily in later missions. Conversely eliminating witnesses, destroying surveillance footage or bribing officials will reduce notoriety.
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typically allow the player to remain undetected by hiding, sneaking, or using disguises. Some games allow the player to choose between a stealthy approach or directly attacking antagonists, but rewarding the player for greater use of stealth. The genre has employed
791:, including the three-dimensional element of height, allowing players to crouch and crawl into hiding spots and air ducts and underneath desks. The player could also distract guards by knocking on surfaces and use a radar to plan ahead. The enemies had improved
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which they must avoid for the majority of the game, being unable to kill it. The game also uses feedback from the player's microphone to enhance gameplay as the alien is able to hear noises made by the player and can use them to detect their location.
988:, Splinter Cell featured a visibility meter which determined how much light was falling on the character. These effects not only contributed to the atmosphere of the game, but dynamically affected in which areas the player could hide. The 2004 sequel,
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placed at various locations, and a security alarm sounds whenever Snake is spotted and causes all enemies on screen to chase him. Snake could also disguise himself in enemy uniform or a cardboard box, and use his fists to fight enemies. In 1988,
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series in an episodic point-and-click stealth game. The game's unique play style required users to hack doors and surveillance systems from a bird's eye view in order to navigate their character through the environment.
1372:, in that if detected, the player had several options available to either attack those enemies that detected them, distract them, or flee and outrun them by using parkour, rather than immediately reaching a "game over".
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transformed its modestly successful franchise into a mainstream success. The increased power of the PlayStation console over previous platforms allowed for greater immersion in terms of both story and game environment.
565:, 3D stealth games have introduced more complex environments. Modern stealth games often give players the ability to quickly climb or maneuver objects, take cover with hotkeys, or mark a series of enemies for attack.
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retained some of the modern conventions of the previous entry, most notably context actions, and was recognized for balancing action gameplay with pure stealth options. 2013 also saw the release of
1360:, such as the importance of lighting and shadows. The developers later abandoned that system citing realism as a factor. The game instead relies on a system of "occlusion-based" stealth, using the
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1263:(PlayStation 3) introduced a battlezone element, where the stealth gameplay is incorporated into a battlefield fought between two armies, both of which can be infiltrated by Solid Snake.
1235:. Because of this restricted approach, the game's maps are largely static building cutaways. Trilby's graphical style, combined with its stealth gameplay, has drawn comparisons to 1990's
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1340:, which is notable for continuing to evolve the series' social stealth elements by introducing a multiplayer component where players must hide in crowds from other rival assassins.
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reviewer found "At the easiest difficulty setting, your character is pureed again and again by an onslaught of human and robotic terrorists until you learn the value of stealth."
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their actions; noise will often vary as the player walks on different surfaces such as wood or metal. Players who move recklessly will make more noise and attract more attention.
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has observed that the game "set important grounds and ideas for future stealth/tactical shooters," noting the game's use of time limits, cover mechanics, and tests of reflexes.
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employed a social element to the stealth game, where the player is able to hide among crowds of civilians by taking care to blend in. Stealth elements were incorporated into
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framework, and was the first mainstream stealth game to be released on consoles. Since the MSX2 was not available in North
America, only the NES version was released there.
719:, released in 1986, combined a flight simulator with a stealth-based "ground mission". In this ground mission, the protagonist attempts to sneak into enemy territory using
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was originally going to feature some of the original's stealth gameplay, such as body hiding, but this was cut to make the game faster paced. As a result of these changes,
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are all about "hiding in plain sight" and blending in to avoid detection from other players. This has the benefit of providing a "real" stealth experience compared to a
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of the enemies, obstacles, and special abilities which determines whether or not the character is visible. Additionally, while other games had implemented such systems,
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series, the first installment of which was released in 2000, allowed this play style, but rewarded the player for stealthy and elaborate assassination of antagonists.
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theme and allowed the player to kill antagonists with varying levels of violence, dependent on how much time was spent sneaking behind them. It was the first to show
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was recognized by many reviewers as a "pure stealth" game that discouraged combat. It also provided a distinctive scouting game mechanic through the use of clones.
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but became a standalone project as of 2013. It features approximately 150 community-built missions and is one of the only open-source stealth games in development.
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Throughout the 2010s, stronger technology allowed for larger environments and spurred the development of next-gen entries in existing stealth franchises. 2015's
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in which the player's mission is to take a briefcase of secret documents to a waiting helicopter while avoiding enemy flashlights and use boxes as hiding spots.
867:, an espionage themed parody also released in 2000, again allowed the player to combine or choose between stealth and overt violence. In 2000, the first-person
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709:, a game in which the player controls a ninja who has to infiltrate a facility and find a disk while avoiding or defeating security cameras, guards, and dogs.
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series was released, which attempted to add more realism to the stealth genre both in terms of graphics and in-game equipment. If the player is discovered in
660:, released in 1984, included some additions to its predecessor, such as a dagger for close-range kills and a greater emphasis on disguising in enemy uniform.
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was released in 1990 for the MSX2. It further evolved the stealth gameplay of its predecessor and introduced most of the gameplay elements present in
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by
Australian developer House House utilize stealth as a major mechanic alongside the otherwise comedic tone of the game, leading to comparisons to
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genre, in which players are forced to hide from and evade supernatural or occasionally mundane enemies as they attempt to track down the player.
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to avoid detection and knock-out gas to incapacitate enemies. The goal of this mission is to photograph secret documents while avoiding alarms.
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released in 2006 and introduced a "notoriety" system where the player's actions in missions affect the difficulty of the stealth gameplay. If
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After the mainstream success of the genre, stealth elements became increasingly incorporated into a wide range of video games, with numerous
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3136:"Konami of America and Sony Computer Entertainment America Announce That Metal Gear Solid 3 Will Be Available Exclusively for PlayStation 2"
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1412:", which further decreases visibility by adding fog behind the player and removes noise visualizations and enemy line of sight indicators.
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broadened its predecessor's elements of stealth by allowing the player to blend among any group of civilians, rather than specific ones.
650:, originally available in 1981, employed stealth elements as a focus of the gameplay. Players were charged with traversing the levels of
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Elements of "stealth" gameplay, by way of avoiding confrontation with enemies, can be attributed to a diverse range of games, including
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Although stealth gameplay had appeared in previous games, 1998 is seen as a turning point in gaming history because of the release of
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With further releases, many games in the genre drifted towards action by allowing the option of direct confrontations. The
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series. The player has a radar with the location and field of view at the enemies, in order to plan the path in advance.
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1499:, a stealth game which emphasized survival-horror. In this game, the protagonist is trapped on a space station with an
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the nearly invisible enemy in a boss fight that can take hours to complete. The following year, the updated version
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1115:(2004) introduced camouflage to the stealth genre as can be seen with the "camo index" in the top-right corner.
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holds a
Guinness World Record for being the first stealth game to feature collective artificial intelligence.
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A recent development in the stealth genre has been the rise of multiplayer stealth games using elements from
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Recent years have also seen procedurally generated and randomized stealth games including 2015's turn-based
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942:(2002) featured a light-based visibility meter which determined how much the player was visible.
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1398:, released in 2016 and was praised for improving upon the stealth elements of its predecessor.
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would later be released in 2006, with refined game mechanics and expanded difficulty options.
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4131:"Deus Ex: Mankind Divided's stunning new city hubs prove it's anything but more of the same"
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861:, the first of the series, was the first 3D game to employ the genre's device of disguises.
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The
History of the Stealth Game: From Metal Gear to Splinter Cell and Everything in Between
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incorporated stealth elements in different segments of the games. The multiplayer modes of
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Found: 'Lost' 1979 Stealth Game: Manbiki Shonen / Shoplifting Boy - Commodore PET (Japan)
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1231:, one of the first indie stealth games. The game features a rudimentary engine built in
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3161:"Konami Corp, Form 20-F, Item 4. Information on the Company, Filing Date Jul 22, 2004"
1977:
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IE2007: Proceedings of the Fourth
Australasian Conference on Interactive Entertainment
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game and acts as a continuation of the trend pioneered by the multiplayer portion of
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also allowed the player to distract guards by tossing coins or by hiring thieves and
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1220:" which has been considered one of greatest levels in video game history by critics.
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is also credited as a pioneer of the genre. It was the first stealth game using the
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2704:"Kojima's Legacy: We reflect on the influence of Hideo Kojima's 20 years in gaming"
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2916:"Stealth is everywhere in games, but the innovations of Thief have been forgotten"
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took a similar approach with a semi-open world designed around city hubs. 2016's
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series, introducing an open-world for the first time in the franchise. In 2016,
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3395:"The Chronicles of Riddick: Escape From Butcher Bay -- Developer's Cut Review"
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concluded the "World of
Assassination" trilogy and was highly praised for its
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3425:"The Chronicles of Riddick: Escape From Butcher Bay Review for Xbox - Page 3"
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4232:"The origins of Republique : when Metal Gear Solid meets Demon's Souls"
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placed a greater emphasis on stealth than other games of its time, with the
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420:. Some games have also combined stealth elements with other genres, such as
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Masters of Doom: How Two Guys
Created An Empire And Transformed Pop Culture
4181:"Splinter Cell: Blacklist: A Pleasing, If Somewhat Hollow, Return To Form"
829:
was the first 3D stealth based-game. Months later, the highly anticipated
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4280:"Styx: Shards Of Darkness Is a Pure Stealth Game That's Not for Everyone"
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634:), released in April 1980. In November 1980, Suzuki developed a sequel,
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4334:"Invisible, Inc. Review – Compelling Strategy Takes A Turn Being Sneaky"
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scenarios extremely dangerous. Stealth games sometimes overlap with the
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3613:"Why Modern Warfare's 'All Ghillied Up' Is One Of Gaming's Best Levels"
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3322:
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developer Mimimi produced a new entry in the
Desperados series, titled
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In order for a game to include stealth gameplay, the knowledge of the
2376:"The sneaky history of stealth games: Hide and seek through the ages"
1804:"'Deus Ex: Mankind Divided' Will Fix Human Revolution's Boss Problem"
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1323:
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gave rise to other sequels along with third-party clones such as the
413:
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4062:"The secrets behind Mark of the Ninja's bloody 2D stealth game play"
3662:"'Modern Warfare Remastered' Stand-Alone Available on All Platforms"
1922:
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was recognized for having a forgiving stealth system compared with
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also allowed the player the choice of taking a stealth approach. A
55:
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3110:"First Stealth Game to feature collective Artificial Intelligence"
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was considered a return to form after 2010's controversial entry,
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The growth of the genre also led to the production of a number of
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In 2009, independent developers began to work on a recreation of
4088:"To Poke and Perturb: The Explicit Stealth in Mark of the Ninja"
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3027:"Nordic Games acquires rights to Atari's Desperados and Silver"
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Developers continued to meld stealth with other genres. 2003's
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tried to incorporate stealth elements that were influenced by
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Perry, Douglass C.; Brudvig, Erik; Miller, Jon (2007-03-16).
1949:
Game Invaders: The Theory and Understanding of Computer Games
1781:"Dishonored's Party Level Rewrote The Rules Of Stealth Games"
1527:
published nine years after the previous Commandos-style game
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reboot also drastically increased the size of its game maps.
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stealth platformers aimed at younger audiences, most notably
4433:"'Untitled Goose Game' Is Like Playing Hitman... as a Goose"
3337:"The Metal Gear Solid 3 Boss Fight That Seemed To Never End"
2580:
Before Metal Gear Solid, this was the original stealth game.
2131:"GAME THEORY; First Use Your Brain, Then Unleash Your Brawn"
1838:"GAME THEORY; First Use Your Brain, Then Unleash Your Brawn"
950:
using stealth elements in some way or another. In 2002, the
469:(1987). The genre became a mainstream success in 1998, with
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3187:"Cheating Death: Accommodating player failure and recovery"
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likely influenced later indie stealth games such as 2013's
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elements as well as card battle elements from Konami's own
4157:"Hitman 2016 Gameplay Screenshot Hitman 6 Xbox One PS4 PC"
3895:"Why Dishonored ditched its Thief shadow stealth mechanic"
1582:
were recognized for their stealth elements. 2019 also saw
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In 2021 the developer announced a standalone expansion to
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which departed from the series formula by forcing combat.
561:
While early stealth games relied on small maps and simple
3984:
Alex Avard Contributions from Joe Donnelly (2022-02-25).
3809:"Thief-inspired The Dark Mod is now a standalone release"
1750:"Net Ten: The 10 Most Important Modern Shooters (page 1)"
1015:
game released in 2002. Other related games include 2001
980:
was notable for its state of the art graphics, including
713:
has called this "the original stealth game". Mindscape's
612:, which used it as inspiration for their similar stealth
3986:"The best stealth games you can sneak through right now"
1774:
1772:
1770:
838:
has been credited with popularizing the stealth genre.
3180:
3178:
3047:"GameSpy: Robin Hood: The Legend of Sherwood - Page 1"
441:
have been credited with spawning the genre, including
2245:"The Untold History of Japanese Game Developers BOOK"
4537:"The history and meaning behind the 'Stealth genre'"
4036:"Mark of the Ninja: Classic Stealth with a 2D Twist"
3870:"Whatever happened to Assassin's Creed multiplayer?"
2004:
2002:
2000:
1682:"The history and meaning behind the 'Stealth genre'"
1404:
put a twist on the stealth genre in that it is a 2D
5673:
5589:
5553:
5515:
5409:
5402:
5327:
5243:
5218:
5168:
5133:
5105:
5067:
5058:
4996:
4966:
4936:
4893:
4867:
4794:
4771:
4706:
4683:
4674:
4459:"Running away in The Last of Us Part 2 is the best"
4559:"In The Shadows: A Brief History of Stealth Games"
4406:"Untitled Goose Game review – a honking good time"
4250:"The 10 best stealth games you can play right now"
3843:Peel, Jeremy; published, Edge Staff (2021-12-28).
3823:"Outta Dunwall: Thief Remake The Dark Mod Updates"
3228:"The Grinch Review for PlayStation on GamePro.com"
2319:. Vol. 1. SMG Szczepaniak. pp. 604–615.
2287:. Vol. 1. SMG Szczepaniak. pp. 604–605.
1976:
1970:
1968:
1380:one of the best stealth games of 2012, along with
1142:The Chronicles of Riddick: Escape From Butcher Bay
2624:"List of Metal Gear games from Kojima Production"
2272:(video). 8-Bit Show and Tell – via YouTube.
2106:"Examining the Essentials of Stealth Game Design"
1155:The Chronicles of Riddick: Assault on Dark Athena
2940:
2938:
1859:
1857:
1855:
1853:
1675:
1673:
1671:
1669:
1667:
1485:reunited some of the developers and cast of the
2428:
2426:
2424:
2422:
2420:
587:s John Szczepaniak, the first stealth game was
4305:"Review: Shadow Tactics: Blades of the Shogun"
2759:"GO3: Kojima Talks Metal Gear History, Future"
2317:The Untold History of Japanese Game Developers
2285:The Untold History of Japanese Game Developers
2215:The Untold History of Japanese Game Developers
1894:
1892:
1890:
1888:
1886:
1624:calling it the best stealth game of the year.
595:), published in November 1979. Published as a
4639:
4355:Evans-Thirlwell, Edwin (September 21, 2017).
3714:"Trilby: The Art of Theft for Windows (2007)"
3002:"Wot I Think – Commandos: Behind Enemy Lines"
2697:
2695:
2369:
2367:
2365:
2363:
2361:
2359:
2357:
2355:
2011:"Thief Deadly Shadows: Paul Weaver Interview"
1075:executions in the genre. The following year,
743:in 1988, utilized stealth elements within an
685:In 1981, Sega released an arcade game called
487:. They were followed by later releases, like
375:to avoid or overcome opponents. Games in the
344:
8:
3845:"Inside the revival of social stealth games"
3477:"The Top 25 Xbox Games of All Time (page 3)"
2838:
2836:
2752:
2750:
2748:
2641:
2639:
2637:
1901:"Tom Clancy's Splinter Cell (PlayStation 2)"
1308:in 2011 also incorporated stealth elements.
991:Tom Clancy's Splinter Cell: Pandora Tomorrow
4319:"Desperados 3 Review - Revolvers And Redos"
3501:Game Informer Staff (2008). "Xbox Top 25".
2217:. Vol. 1. SMG Szczepaniak. p. 7.
2059:Andrew Rollings & Ernest Adams (2006).
1947:Fencot, Clive; et al. (10 July 2012).
921:sold 7 million units in sales, followed by
699:for being the first stealth game. In 1985,
5406:
5064:
4680:
4646:
4632:
4624:
3925:"Learn more about the Dishonored dev team"
3248:. 13 January 2006 – via www.ign.com.
3065:Metal Gear Solid 2: Sons of Liberty Review
2664:
2662:
2149:"Does Survival Horror Really Still Exist?"
351:
337:
38:
4557:Gilyadov, Aleksander (October 20, 2015).
4113:"A Japanese RPG Primer: The Essential 20"
1831:
1829:
1827:
1825:
1823:
1821:
3518:"Riddick: Dark Athena is Remake No More"
2977:: Breathing new life into a tired genre"
2435:"The Unseen History of the Stealth Game"
1743:
1741:
1725:
1723:
1721:
1719:
1717:
1715:
1713:
1711:
1709:
1707:
1561:and 2017's top-down action stealth game
1520:-like stealth games with the release of
1260:Metal Gear Solid 4: Guns of the Patriots
1136:mode to the game with stealth elements.
3893:Purchese, Robert (September 29, 2012).
2769:from the original on September 17, 2011
1791:from the original on February 14, 2017.
1663:
46:
3935:from the original on November 19, 2012
3905:from the original on February 21, 2013
3087:. Absolute PlayStation. Archived from
2845:PCs and Consoles: Unlikely Bedfellows?
2825:: CS1 maint: archived copy as title (
2818:
1814:from the original on January 11, 2018.
298:List of freeware first-person shooters
3931:. Bethesda Softworks. June 29, 2012.
3838:
3836:
3738:"Review: Master Spy - Hardcore Gamer"
2196:"Thief: Deadly Shadows Review (Xbox)"
2035:Geoff King, Tanya Krzywinska (2006).
1866:"Thief: Deadly Shadows Review (Xbox)"
1476:stealth games focused around heists.
1204:, and first-person role-playing game
1085:combined the stealth gameplay of the
972:, who worked as a level designer for
674:would instead pave the way for later
7:
4602:Sardesai, Aditya (August 19, 2013).
4260:from the original on 31 January 2018
4230:Sheffield, Brandon (11 April 2012).
3516:Hollister, Sean (December 2, 2008).
2559:Retro Gamer Team (August 24, 2008).
2540:from the original on October 8, 2017
2441:from the original on October 9, 2008
2374:Shane Patterson (February 3, 2009).
1692:from the original on 9 November 2011
1523:Shadow Tactics: Blades of the Shogun
1493:In 2014, Creative Assembly released
1418:Metal Gear Solid V: The Phantom Pain
4404:Lum, Patrick (September 23, 2019).
4391:"Review: Sekiro: Shadows Die Twice"
4377:"Review: A Plague Tale - Innocence"
3775:, GameSpot, Retrieved on 2009-06-29
3600:. GameAxis Unwired. September 2007.
3085:"Metal Gear Solid 2 PS2 Game Guide"
3074:, GameSpot, Retrieved on 2009-06-29
2198:. February 27, 2009. Archived from
1216:included a stealth mission called "
919:Metal Gear Solid 2: Sons of Liberty
910:Metal Gear Solid 2: Sons of Liberty
550:when the alarm phase is activated.
371:in which the player primarily uses
4604:"A brief history of stealth games"
4457:Hernandez, Patricia (2020-07-15).
3638:"9 Best Stealth Missions in Games"
3611:Burford, G. B. (23 October 2014).
3451:"Game of the Month: December 2004"
3281:"A Brief History of Stealth Games"
3269:, GameSpot, Retrieved on 2009-4-20
3230:. February 8, 2005. Archived from
2914:Peel, Jeremy (December 25, 2022).
2843:Thomas L. McDonald (August 2004).
2571:from the original on July 14, 2018
2167:"Artificial Life and Puzzle Games"
1618:and social stealth elements, with
1057:genre with the stealth genre. Its
1040:featured a mini-game based on the
902:Robin Hood: The Legend of Sherwood
25:
4482:Dornbush, Jonathon (2020-06-12).
4207:"The 25 Best Stealth Games On PC"
3572:Perry, Douglass C. (2006-05-31).
3505:. No. 187. pp. 136–137.
3362:"Metal Gear Solid 3: Subsistence"
3116:from the original on June 4, 2016
2885:"IGN's Top 100 Games of All Time"
2671:"GOTW: Metal Gear 2: Solid Snake"
2604:from the original on 3 March 2016
2433:Jason Cisarano (April 11, 2007).
2386:from the original on May 23, 2012
2301:Manbiki Shounen (Shoplifting Boy)
2129:Herold, Charles (June 24, 2004).
2082:Artificial Intelligence for Games
2009:César A. Berardini (2004-04-16).
1680:Al-Kaisy, Muhammad (2011-06-10).
1344:Recent developments: 2012-Present
4858:
4535:Alkaisy, Casey (June 10, 2011).
4086:Kietzmann, Ludwig (2012-09-05).
3956:"The Best Stealth Games of 2012"
3278:Evan Griffin (October 10, 2010)
3185:Cameron, Phill (April 9, 2015).
2656:, GameSpot, Retrieved 2009-06-23
2630:from the original on 2007-11-30.
2255:from the original on 2016-09-08.
1321:. The project began as a mod of
54:
4094:from the original on 2013-05-11
4068:from the original on 2013-05-11
4038:. Game Informer. Archived from
3966:from the original on 2013-05-08
3544:"Hitman: Blood Money Interview"
3360:Sid, Vicious (March 14, 2006).
3287:from the original on 2017-09-19
3142:from the original on 2007-03-06
2808:from the original on 2011-07-16
2681:from the original on 2008-10-16
2592:Panak, Steve (September 1988).
2037:Tomb Raiders and Space Invaders
1929:from the original on 2010-07-08
1756:from the original on 2011-07-16
1129:Metal Gear Solid 3: Subsistence
1122:Metal Gear Solid 3: Snake Eater
1112:Metal Gear Solid 3: Snake Eater
1027:and the 2000 movie tie-in game
799:Establishing a genre: 1998–2002
527:'Soliton Radar' feature in the
283:List of fighting game companies
4484:"The Last of Us Part 2 Review"
3542:Craddock, David (2006-02-14).
3335:Jones, Elton R. (2021-01-28).
3138:. Contact Music. 21 May 2003.
2947:"Thief: Deadly Shadows Review"
2645:Shoemaker, Brad (1998-09-29).
2414:, 1UP, Retrieved on 2009-06-24
1802:Tassi, Paul (April 16, 2015).
1213:Call of Duty 4: Modern Warfare
1:
4509:"Best Stealth 2021: Hitman 3"
3797:. 2009-04-16. pp. 36–45.
3686:Gillen, Kieron (2007-11-13).
3393:Elliott, Shawn (2005-03-22).
2493:. Popularplay. Archived from
2266:Harbron, Robin (2024-02-25).
1921:Clive Thompson (2004-07-09).
1836:Charles Herold (2004-06-24).
1779:Burford, GB (July 30, 2014).
1653:Assassin's Creed: Brotherhood
1333:Assassin's Creed: Brotherhood
929:Later developments: 2002–2012
886:Commandos: Behind Enemy Lines
883:1998 also saw the release of
741:Nintendo Entertainment System
574:Early developments: 1979–1997
303:List of third-person shooters
293:List of first-person shooters
3868:Imogen Mellor (2022-03-10).
3423:Kasavin, Greg (2004-01-06).
1864:Dale Nardozzi (2004-06-01).
1469:Monaco: What's Yours Is Mine
543:artificial intelligence (AI)
4034:Miller, Matt (2012-09-07).
3764:Kevin VanOrd (2008-06-13),
3370:. p. 2. Archived from
3258:Greg Kasavin (2004-04-20),
3063:Greg Kasavin (2001-11-13),
2979:. USA Today. Archived from
2971:Berman, A.S. (2000-08-10).
2945:Tom McNamara (2004-05-25).
2757:David Low (April 2, 2007).
2061:Fundamentals of Game Design
2013:. Team Xbox. Archived from
1899:Greg Kasavin (2003-04-04).
1868:. Team Xbox. Archived from
772:Rescue: The Embassy Mission
735:, released in 1987 for the
678:action games, specifically
273:List of battle royale games
238:First-person shooter engine
5747:
4856:
4205:Smith, Adam (2015-11-17).
4009:Steve Boxer (2016-11-11).
3688:"Trilby: The Art of Theft"
3636:Dyer, Mitch (2015-11-17).
3598:Review of Assassin's Creed
3520:. GameCyte. Archived from
3427:. GameSpot. Archived from
3112:. Guinness World Records.
2862:. GameZone. Archived from
2536:. Guinness World Records.
2315:Szczepaniak, John (2014).
2283:Szczepaniak, John (2014).
2213:Szczepaniak, John (2014).
1287:Uncharted 2: Among Thieves
1095:tactical role-playing game
939:Tom Clancy's Splinter Cell
29:
4666:List of video game genres
4661:
4060:Alan, Dabe (2012-05-14).
3954:Kain, Erik (2012-12-19).
3766:Metal Gear Solid 4 Review
3401:. 1UP.com. Archived from
3302:, Retrieved on 2013-09-12
2729:"Hostage: Rescue Mission"
2647:The History of Metal Gear
2522:Killer List of Videogames
2405:Top 5 Overlooked Prequels
2229:First ever stealth game,
1579:Sekiro: Shadows Die Twice
1449:Splinter Cell: Conviction
1139:Another 2004 release was
827:Tenchu: Stealth Assassins
806:Tenchu: Stealth Assassins
784:Metal Gear 2: Solid Snake
657:Beyond Castle Wolfenstein
472:Tenchu: Stealth Assassins
4958:Digital collectible card
3449:IGN Staff (2005-01-03).
1573:A Plague Tale: Innocence
1570:In 2019, Asobo Studio's
1443:Splinter Cell: Blacklist
1428:Deus Ex: Mankind Divided
1330:2010 saw the release of
1229:Trilby: The Art of Theft
869:action role-playing game
844:first-person perspective
318:List of maze video games
30:Not to be confused with
5043:Roguelike deck-building
4951:Roguelike deck-building
4507:PC Gamer (2021-12-30).
4357:"Heat Signature review"
2459:Kushner, David (2003).
2110:www.gamecareerguide.com
2080:Ian Millington (2006).
1983:. Charles River Media.
1516:2016 saw a comeback of
1510:Styx: Master of Shadows
1479:Between 2013 and 2016,
840:Thief: The Dark Project
818:Thief: The Dark Project
664:'s updated 1992 remake
484:Thief: The Dark Project
313:List of light gun games
4579:McKeand, Kirk (2022).
2860:"Top 10 Stealth Games"
2039:. Palgrave Macmillan.
1730:Scott Beattie (2007).
1629:social deduction games
1601:The Last of Us Part II
1116:
998:to the stealth genre.
943:
534:
323:List of platform games
308:List of survival games
288:List of fighting games
5285:Tactical role-playing
5050:Tactical role-playing
4011:"Dishonored 2 Review"
3901:. Eurogamer Network.
3786:"Assassin's Creed II"
3574:"Hitman: Blood Money"
3479:. IGN. Archived from
3453:. IGN. Archived from
3312:Metal Gear Acid (PSP)
3214:"Sheep Raider Review"
2949:. IGN. Archived from
2706:. IGN. Archived from
1975:Edward Byrne (2005).
1293:Batman: Arkham Asylum
1233:Adventure Game Studio
1198:first-person shooter
1188:first-person shooter
1148:Chronicles of Riddick
1109:
996:multiplayer component
936:
925:with 6 million units.
697:Guinness World Record
680:first-person shooters
526:
422:first-person shooters
5665:Vertically scrolling
4307:. December 20, 2016.
4211:Rock, Paper, Shotgun
3740:. 16 September 2015.
3246:"Ape Escape 3 - IGN"
2534:"First Stealth Game"
2299:SUZUKI, Hiroshi ...
2155:. 29 September 2008.
1472:, both of which are
864:No One Lives Forever
278:List of beat 'em ups
32:Stealth (video game)
5726:Stealth video games
5295:Turn-based strategy
5200:Submarine simulator
5006:Action role-playing
4913:Interactive fiction
4585:Pen and Sword Books
4439:. 20 September 2019
4161:Video Games Blogger
3829:. October 22, 2012.
3811:. October 10, 2013.
3283:. 10 October 2010.
2303:– PET2001 (1979/11)
2249:Hardcore Gaming 101
2084:. Morgan Kaufmann.
1923:"Hide and Go Sneak"
1585:Untitled Goose Game
1576:and FromSoftware's
1421:concluded the main
1338:Assassin's Creed II
1299:Aliens vs. Predator
1274:Assassin's Creed II
1269:Assassin's Creed II
1225:Ben Yahtzee Croshaw
1163:Hitman: Blood Money
1091:turn-based strategy
1024:Sheep, Dog 'n' Wolf
858:Hitman: Codename 47
770:sometimes known as
42:Part of a series on
5696:Video game modding
5638:Nonlinear gameplay
5300:Turn-based tactics
5268:Real-time strategy
3827:Rock Paper Shotgun
3771:2009-03-31 at the
3752:"Review: Gunpoint"
3693:Rock Paper Shotgun
3317:2011-05-23 at the
3265:2009-07-25 at the
3070:2009-08-09 at the
3006:Rock Paper Shotgun
2895:on 4 November 2013
2858:Hop (2008-06-10).
2792:, 2005, p. 32
2702:Mark Ryan Sallee.
2652:2006-10-18 at the
2345:2015-12-29 at the
2135:The New York Times
1925:. Slate Magazine.
1843:The New York Times
1734:. RMIT University.
1383:Hitman: Absolution
1134:online multiplayer
1117:
984:and shadows. Like
944:
915:Metal Gear Solid 2
652:Castle Wolfenstein
647:Castle Wolfenstein
535:
454:Castle Wolfenstein
18:Stealth video game
5731:Video game genres
5713:
5712:
5709:
5708:
5701:Video game remake
5609:Emergent gameplay
5280:Real-time tactics
5239:
5238:
5178:Flight simulation
4908:Graphic adventure
4854:
4853:
4655:Video game genres
4393:. March 24, 2019.
4236:www.gamasutra.com
4187:. 30 January 2013
4117:www.gamasutra.com
3431:on April 17, 2009
3163:. secdatabase.com
2866:on August 2, 2008
2437:. Gaming Target.
2326:978-0-9929260-3-8
2294:978-0-9929260-3-8
2224:978-0-9929260-3-8
2063:, Prentice Hall.
1990:978-1-58450-369-9
1979:Game Level Design
1958:978-0-470-59718-7
1631:like Werewolf or
1402:Mark of the Ninja
1389:Mark of the Ninja
1284:. The same year,
952:first installment
386:counter-terrorism
361:
360:
16:(Redirected from
5738:
5691:Video game clone
5407:
5403:Related concepts
5210:Vehicular combat
5065:
4938:Digital tabletop
4918:Interactive film
4878:Grand Theft Auto
4869:Action-adventure
4862:
4819:Platform fighter
4698:Platform fighter
4681:
4648:
4641:
4634:
4625:
4620:
4618:
4616:
4598:
4575:
4573:
4571:
4553:
4551:
4549:
4523:
4522:
4520:
4519:
4504:
4498:
4497:
4495:
4494:
4479:
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4470:
4469:
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4448:
4447:
4445:
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4395:
4394:
4387:
4381:
4380:
4373:
4367:
4366:
4352:
4346:
4345:
4344:on May 15, 2015.
4340:. Archived from
4329:
4323:
4322:
4315:
4309:
4308:
4301:
4295:
4294:
4292:
4291:
4276:
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4145:
4143:
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4121:
4120:
4119:. 19 March 2008.
4109:
4103:
4102:
4100:
4099:
4083:
4077:
4076:
4074:
4073:
4064:. Penny Arcade.
4057:
4051:
4050:
4048:
4047:
4031:
4025:
4024:
4022:
4021:
4006:
4000:
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3601:
3594:
3588:
3587:
3585:
3584:
3569:
3563:
3562:
3560:
3559:
3550:. Archived from
3539:
3533:
3532:
3530:
3529:
3524:on March 9, 2009
3513:
3507:
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3498:
3492:
3491:
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3061:
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3054:
3049:. Archived from
3043:
3037:
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2989:
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2891:. Archived from
2881:
2875:
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2611:
2609:
2598:ANALOG Computing
2589:
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2550:
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2241:
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2234:
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2203:
2192:
2186:
2185:
2183:
2182:
2173:. Archived from
2171:wps.prenhall.com
2163:
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2145:
2139:
2138:
2126:
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2006:
1995:
1994:
1982:
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1911:
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1735:
1727:
1702:
1701:
1699:
1697:
1677:
1590:Metal Gear Solid
1496:Alien: Isolation
1336:, the sequel to
1177:Assassin's Creed
1042:Metal Gear Solid
1034:Later, in 2005,
982:dynamic lighting
923:Metal Gear Solid
836:Metal Gear Solid
831:Metal Gear Solid
812:Metal Gear Solid
789:Metal Gear Solid
753:player character
745:action-adventure
640:Shoplifting Girl
586:
478:Metal Gear Solid
353:
346:
339:
248:Quick time event
228:Capture the flag
107:Platform fighter
73:Action-adventure
58:
39:
27:Video game genre
21:
5746:
5745:
5741:
5740:
5739:
5737:
5736:
5735:
5716:
5715:
5714:
5705:
5669:
5660:Twitch gameplay
5585:
5549:
5511:
5398:
5350:Survival horror
5323:
5273:Time management
5235:
5214:
5205:Train simulator
5164:
5129:
5101:
5054:
4992:
4962:
4932:
4889:
4863:
4850:
4790:
4786:Survival horror
4767:
4702:
4670:
4657:
4652:
4614:
4612:
4601:
4595:
4578:
4569:
4567:
4556:
4547:
4545:
4534:
4531:
4529:Further reading
4526:
4517:
4515:
4506:
4505:
4501:
4492:
4490:
4481:
4480:
4476:
4467:
4465:
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4426:
4416:
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4403:
4402:
4398:
4389:
4388:
4384:
4379:. May 20, 2019.
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3783:
3779:
3773:Wayback Machine
3763:
3759:
3754:. June 3, 2013.
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3333:
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3319:Wayback Machine
3310:
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3290:
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3273:
3267:Wayback Machine
3257:
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3094:
3092:
3083:
3082:
3078:
3072:Wayback Machine
3062:
3058:
3045:
3044:
3040:
3035:. 24 June 2013.
3025:
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2999:
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2834:
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2811:
2809:
2805:
2798:
2796:"Archived copy"
2794:
2786:
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2781:
2772:
2770:
2756:
2755:
2746:
2737:
2735:
2727:
2726:
2722:
2713:
2711:
2701:
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2693:
2684:
2682:
2668:
2667:
2660:
2654:Wayback Machine
2644:
2635:
2622:
2621:
2617:
2607:
2605:
2594:"Panak Strikes"
2591:
2590:
2586:
2574:
2572:
2558:
2557:
2553:
2543:
2541:
2532:
2531:
2527:
2514:
2510:
2500:
2498:
2497:on 14 July 2008
2491:"005 from Sega"
2489:
2488:
2484:
2477:
2458:
2457:
2453:
2444:
2442:
2432:
2431:
2418:
2402:
2398:
2389:
2387:
2373:
2372:
2353:
2347:Wayback Machine
2338:
2334:
2327:
2314:
2313:
2309:
2295:
2282:
2281:
2277:
2265:
2264:
2260:
2243:
2242:
2238:
2231:Manbiki Shounen
2225:
2212:
2211:
2207:
2194:
2193:
2189:
2180:
2178:
2165:
2164:
2160:
2147:
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2128:
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2112:
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2099:
2092:
2079:
2078:
2074:
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2020:
2018:
2008:
2007:
1998:
1991:
1974:
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1966:
1959:
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1945:
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1739:
1729:
1728:
1705:
1695:
1693:
1679:
1678:
1665:
1661:
1501:alien xenomorph
1346:
1218:All Ghillied Up
1201:Team Fortress 2
1145:, based on the
1082:Metal Gear Acid
1055:survival horror
931:
801:
701:Durell Software
597:type-in program
593:Shoplifting Boy
589:Manbiki Shounen
584:
576:
571:
556:survival horror
521:
505:
443:Manbiki Shounen
357:
328:
327:
268:
258:
257:
223:
215:
214:
68:
35:
28:
23:
22:
15:
12:
11:
5:
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5698:
5693:
5688:
5683:
5677:
5675:
5671:
5670:
5668:
5667:
5662:
5657:
5655:Side-scrolling
5652:
5651:
5650:
5645:
5635:
5630:
5623:
5616:
5611:
5606:
5605:
5604:
5593:
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5540:
5535:
5530:
5519:
5517:
5513:
5512:
5510:
5509:
5508:
5507:
5502:
5500:Climate change
5497:
5487:
5482:
5477:
5472:
5471:
5470:
5458:
5451:
5446:
5441:
5436:
5431:
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5352:
5342:
5337:
5331:
5329:
5325:
5324:
5322:
5321:
5320:
5319:
5317:Grand strategy
5309:
5308:
5307:
5297:
5292:
5287:
5282:
5277:
5276:
5275:
5265:
5260:
5255:
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5079:
5073:
5071:
5062:
5056:
5055:
5053:
5052:
5047:
5046:
5045:
5035:
5033:Monster-taming
5030:
5025:
5020:
5019:
5018:
5013:
5011:Looter shooter
5002:
5000:
4994:
4993:
4991:
4990:
4985:
4978:
4972:
4970:
4964:
4963:
4961:
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4849:
4848:
4843:
4838:
4837:
4836:
4823:
4822:
4821:
4811:
4810:
4809:
4807:Hack and slash
4798:
4796:
4792:
4791:
4789:
4788:
4783:
4777:
4775:
4769:
4768:
4766:
4765:
4760:
4755:
4754:
4753:
4748:
4743:
4733:
4728:
4723:
4718:
4712:
4710:
4704:
4703:
4701:
4700:
4695:
4693:Endless runner
4689:
4687:
4678:
4672:
4671:
4669:
4668:
4662:
4659:
4658:
4653:
4651:
4650:
4643:
4636:
4628:
4622:
4621:
4599:
4593:
4576:
4554:
4542:Game Developer
4530:
4527:
4525:
4524:
4499:
4474:
4449:
4424:
4396:
4382:
4368:
4347:
4324:
4310:
4296:
4271:
4254:gamesradar.com
4241:
4222:
4197:
4172:
4155:Romero, Josh.
4147:
4137:. 18 July 2016
4122:
4104:
4078:
4052:
4026:
4001:
3976:
3946:
3916:
3885:
3860:
3832:
3814:
3800:
3789:(Fee required)
3777:
3757:
3743:
3729:
3705:
3678:
3666:Digital Trends
3653:
3628:
3603:
3589:
3564:
3534:
3508:
3493:
3467:
3441:
3415:
3385:
3352:
3327:
3304:
3271:
3260:Manhunt Review
3251:
3237:
3234:on 2005-02-08.
3219:
3205:
3174:
3152:
3127:
3101:
3076:
3056:
3053:on 2005-12-26.
3038:
3018:
2993:
2963:
2934:
2906:
2876:
2850:
2832:
2779:
2744:
2720:
2691:
2658:
2633:
2615:
2600:. p. 83.
2584:
2551:
2525:
2508:
2482:
2475:
2451:
2416:
2410:2009-02-25 at
2396:
2351:
2340:MANBIKI SYONEN
2332:
2325:
2307:
2293:
2275:
2258:
2236:
2223:
2205:
2202:on 2009-02-27.
2187:
2158:
2140:
2121:
2097:
2090:
2072:
2052:
2045:
2027:
1996:
1989:
1964:
1957:
1951:. Wiley/IEEE.
1939:
1913:
1882:
1849:
1817:
1794:
1766:
1737:
1703:
1662:
1660:
1657:
1564:Heat Signature
1558:Invisible Inc,
1546:Shadow Tactics
1540:Desperados III
1535:Shadow Tactics
1348:The 2012 game
1345:
1342:
1282:wanted posters
1223:Also in 2007,
930:
927:
800:
797:
667:Wolfenstein 3D
636:Manbiki Shoujo
622:(based on the
575:
572:
570:
567:
520:
517:
504:
501:
437:(1980). Early
402:special agents
398:special forces
359:
358:
356:
355:
348:
341:
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161:
156:
151:
146:
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136:
126:
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116:
111:
110:
109:
104:
103:
102:
100:Hack and slash
87:
82:
81:
80:
69:
64:
63:
60:
59:
51:
50:
44:
43:
26:
24:
14:
13:
10:
9:
6:
4:
3:
2:
5743:
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5702:
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5588:
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5575:
5573:
5569:
5568:
5567:
5564:
5562:
5559:
5558:
5556:
5552:
5546:
5545:Single-player
5543:
5539:
5536:
5534:
5531:
5529:
5526:
5525:
5524:
5521:
5520:
5518:
5514:
5506:
5503:
5501:
5498:
5496:
5493:
5492:
5491:
5488:
5486:
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5481:
5478:
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5469:
5468:
5464:
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5457:
5456:
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5450:
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5445:
5442:
5440:
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5408:
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5401:
5395:
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5390:
5387:
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5382:
5380:
5377:
5375:
5372:
5368:
5365:
5364:
5363:
5360:
5358:
5355:
5351:
5348:
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5343:
5341:
5338:
5336:
5333:
5332:
5330:
5326:
5318:
5315:
5314:
5313:
5310:
5306:
5303:
5302:
5301:
5298:
5296:
5293:
5291:
5290:Tower defense
5288:
5286:
5283:
5281:
5278:
5274:
5271:
5270:
5269:
5266:
5264:
5261:
5259:
5256:
5254:
5251:
5250:
5248:
5246:
5242:
5232:
5231:Immersive sim
5229:
5227:
5224:
5223:
5221:
5217:
5211:
5208:
5206:
5203:
5201:
5198:
5194:
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5189:
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5180:
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5176:
5175:
5173:
5171:
5167:
5159:
5156:
5154:
5151:
5150:
5149:
5146:
5144:
5141:
5140:
5138:
5136:
5132:
5126:
5123:
5121:
5120:City-building
5118:
5116:
5113:
5112:
5110:
5108:
5104:
5098:
5095:
5093:
5090:
5088:
5085:
5083:
5080:
5078:
5075:
5074:
5072:
5070:
5066:
5063:
5061:
5057:
5051:
5048:
5044:
5041:
5040:
5039:
5036:
5034:
5031:
5029:
5026:
5024:
5023:Dungeon crawl
5021:
5017:
5014:
5012:
5009:
5008:
5007:
5004:
5003:
5001:
4999:
4995:
4989:
4988:Tile-matching
4986:
4984:
4983:
4979:
4977:
4976:Hidden object
4974:
4973:
4971:
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4959:
4956:
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4949:
4948:
4947:
4946:Deck-building
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4800:
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4797:
4793:
4787:
4784:
4782:
4781:Battle royale
4779:
4778:
4776:
4774:
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4756:
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4749:
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4709:
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4649:
4644:
4642:
4637:
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4630:
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4611:
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4605:
4600:
4596:
4594:9781399096942
4590:
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4489:
4485:
4478:
4475:
4464:
4460:
4453:
4450:
4438:
4434:
4428:
4425:
4417:September 27,
4413:
4412:
4407:
4400:
4397:
4392:
4386:
4383:
4378:
4372:
4369:
4364:
4363:
4358:
4351:
4348:
4343:
4339:
4338:Game Informer
4335:
4332:Reeves, Ben.
4328:
4325:
4320:
4314:
4311:
4306:
4300:
4297:
4285:
4281:
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4118:
4114:
4108:
4105:
4093:
4089:
4082:
4079:
4067:
4063:
4056:
4053:
4042:on 2012-09-09
4041:
4037:
4030:
4027:
4016:
4012:
4005:
4002:
3991:
3987:
3980:
3977:
3965:
3961:
3957:
3950:
3947:
3934:
3930:
3929:Bethesda Blog
3926:
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3794:Game Informer
3787:
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3770:
3767:
3761:
3758:
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3747:
3744:
3739:
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3629:
3618:
3614:
3607:
3604:
3599:
3593:
3590:
3579:
3575:
3568:
3565:
3554:on 2009-08-29
3553:
3549:
3545:
3538:
3535:
3523:
3519:
3512:
3509:
3504:
3503:Game Informer
3497:
3494:
3483:on 2010-04-08
3482:
3478:
3471:
3468:
3457:on 2011-06-13
3456:
3452:
3445:
3442:
3430:
3426:
3419:
3416:
3405:on 2013-05-15
3404:
3400:
3396:
3389:
3386:
3374:on 2010-02-16
3373:
3369:
3368:
3363:
3356:
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3342:
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3328:
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3320:
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3255:
3252:
3247:
3241:
3238:
3233:
3229:
3223:
3220:
3215:
3209:
3206:
3198:September 27,
3194:
3193:
3188:
3181:
3179:
3175:
3162:
3156:
3153:
3141:
3137:
3131:
3128:
3115:
3111:
3105:
3102:
3091:on 2009-01-05
3090:
3086:
3080:
3077:
3073:
3069:
3066:
3060:
3057:
3052:
3048:
3042:
3039:
3034:
3033:
3028:
3022:
3019:
3007:
3003:
2997:
2994:
2983:on 2007-06-21
2982:
2978:
2976:
2967:
2964:
2953:on 2004-06-24
2952:
2948:
2941:
2939:
2935:
2923:
2922:
2917:
2910:
2907:
2894:
2890:
2886:
2880:
2877:
2865:
2861:
2854:
2851:
2847:. Maximum PC.
2846:
2839:
2837:
2833:
2828:
2822:
2804:
2797:
2791:
2790:
2783:
2780:
2768:
2764:
2760:
2753:
2751:
2749:
2745:
2734:
2730:
2724:
2721:
2710:on 2011-07-13
2709:
2705:
2698:
2696:
2692:
2680:
2676:
2672:
2665:
2663:
2659:
2655:
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2529:
2526:
2523:
2519:
2518:
2512:
2509:
2496:
2492:
2486:
2483:
2478:
2476:0-375-50524-5
2472:
2468:
2464:
2463:
2455:
2452:
2440:
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2429:
2427:
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2423:
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2362:
2360:
2358:
2356:
2352:
2349:, FM-7 Museum
2348:
2344:
2341:
2336:
2333:
2328:
2322:
2318:
2311:
2308:
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2302:
2296:
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2250:
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2240:
2237:
2233:
2232:
2226:
2220:
2216:
2209:
2206:
2201:
2197:
2191:
2188:
2177:on 2021-10-02
2176:
2172:
2168:
2162:
2159:
2154:
2150:
2144:
2141:
2136:
2132:
2125:
2122:
2111:
2107:
2101:
2098:
2093:
2091:0-12-374731-7
2087:
2083:
2076:
2073:
2070:
2069:0-13-168747-6
2066:
2062:
2056:
2053:
2048:
2046:1-4237-6824-8
2042:
2038:
2031:
2028:
2017:on 2011-07-16
2016:
2012:
2005:
2003:
2001:
1997:
1992:
1986:
1981:
1980:
1971:
1969:
1965:
1960:
1954:
1950:
1943:
1940:
1928:
1924:
1917:
1914:
1902:
1895:
1893:
1891:
1889:
1887:
1883:
1872:on 2009-02-27
1871:
1867:
1860:
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1850:
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1830:
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1755:
1752:. games.net.
1751:
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1714:
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1670:
1668:
1664:
1658:
1656:
1654:
1650:
1646:
1645:
1640:
1639:
1635:. Games like
1634:
1630:
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1623:
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1617:
1613:
1612:
1606:
1603:
1602:
1596:
1595:
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1581:
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1568:
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1565:
1560:
1559:
1553:
1551:
1550:Aiko's Choice
1547:
1543:
1541:
1536:
1532:
1531:
1526:
1524:
1519:
1514:
1512:
1511:
1505:
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1470:
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1444:
1438:
1436:
1435:
1430:
1429:
1424:
1420:
1419:
1413:
1411:
1410:New Game Plus
1407:
1406:side-scroller
1403:
1399:
1397:
1396:
1391:
1390:
1385:
1384:
1379:
1375:
1371:
1370:Splinter Cell
1367:
1363:
1359:
1358:
1353:
1352:
1343:
1341:
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1335:
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1328:
1326:
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1096:
1092:
1088:
1084:
1083:
1078:
1074:
1070:
1066:
1065:
1060:
1056:
1053:combined the
1052:
1051:
1045:
1043:
1039:
1038:
1033:
1031:
1026:
1025:
1020:
1019:
1014:
1010:
1009:
1004:
999:
997:
993:
992:
987:
983:
979:
978:Splinter Cell
975:
974:Splinter Cell
971:
970:Clint Hocking
967:
966:Splinter Cell
963:
962:
961:Splinter Cell
957:
953:
949:
941:
940:
935:
928:
926:
924:
920:
916:
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911:
906:
904:
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790:
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773:
769:
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746:
742:
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728:
724:
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718:
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712:
708:
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702:
698:
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689:
683:
681:
677:
673:
669:
668:
663:
659:
658:
653:
649:
648:
643:
641:
637:
633:
632:the same name
629:
625:
621:
620:
615:
611:
606:
602:
598:
594:
590:
583:
582:
578:According to
573:
568:
566:
564:
559:
557:
551:
547:
544:
539:
532:
531:
525:
518:
516:
514:
510:
502:
500:
498:
497:
496:Splinter Cell
492:
491:
486:
485:
480:
479:
474:
473:
468:
467:
462:
461:
456:
455:
450:
449:
444:
440:
436:
435:
429:
427:
423:
419:
415:
411:
407:
406:secret agents
403:
399:
395:
392:themes, with
391:
387:
383:
378:
374:
370:
367:is a type of
366:
354:
349:
347:
342:
340:
335:
334:
332:
331:
324:
321:
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314:
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137:
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127:
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117:
115:
112:
108:
105:
101:
98:
97:
96:
93:
92:
91:
88:
86:
85:Battle royale
83:
79:
76:
75:
74:
71:
70:
67:
62:
61:
57:
53:
52:
49:
45:
41:
40:
37:
33:
19:
5686:Toys-to-life
5626:
5619:
5571:
5516:Player modes
5480:Personalized
5465:
5454:
5422:
5328:Other genres
5258:Auto battler
5226:Falling-sand
5188:Lunar Lander
4998:Role-playing
4981:
4923:Visual novel
4885:Metroidvania
4877:
4845:
4831:
4763:Third-person
4736:Shoot 'em up
4721:First-person
4613:. Retrieved
4607:
4580:
4568:. Retrieved
4562:
4546:. Retrieved
4540:
4516:. Retrieved
4512:
4502:
4491:. Retrieved
4487:
4477:
4466:. Retrieved
4462:
4452:
4441:. Retrieved
4437:www.vice.com
4436:
4427:
4415:. Retrieved
4411:The Guardian
4409:
4399:
4385:
4371:
4360:
4350:
4342:the original
4337:
4327:
4313:
4299:
4288:. Retrieved
4286:. 2017-03-21
4283:
4274:
4262:. Retrieved
4253:
4244:
4235:
4225:
4214:. Retrieved
4210:
4200:
4189:. Retrieved
4184:
4175:
4164:. Retrieved
4160:
4150:
4139:. Retrieved
4134:
4125:
4116:
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4096:. Retrieved
4081:
4070:. Retrieved
4055:
4044:. Retrieved
4040:the original
4029:
4018:. Retrieved
4014:
4004:
3993:. Retrieved
3989:
3979:
3968:. Retrieved
3959:
3949:
3937:. Retrieved
3928:
3919:
3907:. Retrieved
3898:
3888:
3877:. Retrieved
3873:
3863:
3852:. Retrieved
3848:
3826:
3817:
3803:
3792:
3780:
3760:
3746:
3732:
3721:. Retrieved
3717:
3708:
3697:. Retrieved
3691:
3681:
3670:. Retrieved
3668:. 2017-07-27
3665:
3656:
3645:. Retrieved
3641:
3631:
3620:. Retrieved
3616:
3606:
3597:
3592:
3581:. Retrieved
3577:
3567:
3556:. Retrieved
3552:the original
3547:
3537:
3526:. Retrieved
3522:the original
3511:
3502:
3496:
3485:. Retrieved
3481:the original
3470:
3459:. Retrieved
3455:the original
3444:
3433:. Retrieved
3429:the original
3418:
3407:. Retrieved
3403:the original
3398:
3388:
3378:15 September
3376:. Retrieved
3372:the original
3365:
3355:
3344:. Retrieved
3340:
3330:
3325:, 03/23/2005
3307:
3297:
3289:. Retrieved
3274:
3254:
3240:
3232:the original
3222:
3208:
3196:. Retrieved
3190:
3165:. Retrieved
3155:
3144:. Retrieved
3130:
3120:February 16,
3118:. Retrieved
3104:
3093:. Retrieved
3089:the original
3079:
3059:
3051:the original
3041:
3030:
3021:
3010:. Retrieved
3008:. 2018-07-13
3005:
2996:
2985:. Retrieved
2981:the original
2974:
2966:
2955:. Retrieved
2951:the original
2927:December 27,
2925:. Retrieved
2919:
2909:
2897:. Retrieved
2893:the original
2888:
2879:
2868:. Retrieved
2864:the original
2853:
2844:
2810:. Retrieved
2787:
2782:
2771:. Retrieved
2736:. Retrieved
2732:
2723:
2712:. Retrieved
2708:the original
2683:. Retrieved
2618:
2606:. Retrieved
2597:
2587:
2579:
2573:. Retrieved
2554:
2544:February 16,
2542:. Retrieved
2528:
2517:Stealth game
2516:
2511:
2499:. Retrieved
2495:the original
2485:
2467:Random House
2460:
2454:
2443:. Retrieved
2403:Kat Bailey,
2399:
2388:. Retrieved
2335:
2316:
2310:
2300:
2298:
2284:
2278:
2268:
2261:
2248:
2239:
2230:
2228:
2214:
2208:
2200:the original
2190:
2179:. Retrieved
2175:the original
2170:
2161:
2152:
2143:
2134:
2124:
2113:. Retrieved
2109:
2100:
2081:
2075:
2060:
2055:
2036:
2030:
2019:. Retrieved
2015:the original
1978:
1948:
1942:
1931:. Retrieved
1916:
1905:. Retrieved
1874:. Retrieved
1870:the original
1841:
1807:
1797:
1784:
1758:. Retrieved
1748:Sid Shuman.
1731:
1696:15 September
1694:. Retrieved
1652:
1649:singleplayer
1642:
1636:
1626:
1619:
1609:
1607:
1599:
1597:
1593:
1589:
1583:
1577:
1571:
1569:
1562:
1557:
1554:
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1538:
1534:
1528:
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1517:
1515:
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1492:
1486:
1480:
1478:
1467:
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1447:
1442:
1439:
1433:
1426:
1422:
1416:
1414:
1401:
1400:
1395:Dishonored 2
1393:
1392:. A sequel,
1387:
1381:
1377:
1369:
1365:
1362:vision cones
1355:
1349:
1347:
1337:
1331:
1329:
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1318:The Dark Mod
1316:
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1303:
1302:in 2010 and
1297:
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1242:
1238:Bonanza Bros
1237:
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1098:
1089:series with
1086:
1080:
1062:
1048:
1046:
1041:
1037:Ape Escape 3
1035:
1028:
1022:
1018:Looney Tunes
1016:
1006:
1000:
989:
985:
977:
973:
965:
959:
948:action games
945:
937:
922:
918:
914:
908:
907:
900:
895:
890:
884:
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730:
727:Hideo Kojima
725:
714:
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686:
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651:
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639:
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577:
560:
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548:
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536:
528:
513:sneak 'em up
512:
509:action games
507:Unlike most
506:
494:
488:
482:
476:
470:
464:
458:
452:
446:
442:
432:
430:
400:operatives,
394:protagonists
372:
365:stealth game
364:
362:
233:Cover system
199:
171:Shoot 'em up
159:Third-person
144:First-person
78:Metroidvania
48:Action games
36:
5602:Hypercasual
5523:Multiplayer
5439:Educational
5389:Programming
5384:Photography
5357:Incremental
5153:Kart racing
5097:Virtual pet
4928:Walking sim
4903:Escape room
4802:Beat 'em up
4741:Bullet hell
4090:. Joystiq.
3299:VentureBeat
2789:Retro Gamer
2669:Paul Soth.
2565:Retro Gamer
2561:"Saboteur!"
1474:cooperative
1253:Master Spy.
1251:and 2015's
1241:. In turn,
1196:multiplayer
1069:snuff movie
1067:employed a
899:series and
781:The sequel
756:Solid Snake
716:Infiltrator
711:Retro Gamer
672:Wolfenstein
662:id Software
614:arcade game
581:Retro Gamer
519:Game design
463:(1981) and
426:platformers
210:Vehicle sim
176:Bullet hell
95:Beat 'em up
5720:Categories
5643:Open world
5554:Production
5475:Nonviolent
5158:Sim racing
5125:Government
5060:Simulation
4751:Twin-stick
4685:Platformer
4564:CGMagazine
4518:2022-04-19
4493:2022-04-19
4468:2022-04-19
4443:2022-04-19
4290:2021-08-09
4284:Twinfinite
4216:2022-04-19
4191:2021-08-09
4166:2021-08-09
4141:2021-08-09
4098:2013-05-06
4072:2013-05-06
4046:2013-05-06
4020:2022-04-20
3995:2022-04-20
3990:gamesradar
3970:2013-05-06
3879:2022-04-19
3854:2022-04-19
3849:gamesradar
3723:2021-08-09
3699:2024-03-03
3672:2022-04-19
3647:2022-04-19
3622:2022-04-19
3583:2022-08-24
3558:2022-08-24
3528:2010-10-24
3487:2010-10-24
3461:2010-10-24
3435:2010-10-24
3409:2010-10-24
3346:2021-08-10
3341:Looper.com
3291:2017-09-15
3146:2006-11-26
3095:2009-08-20
3012:2021-08-09
2987:2007-07-21
2957:2009-03-16
2870:2009-03-16
2812:2011-09-19
2773:2011-08-03
2738:2021-08-09
2714:2009-08-20
2685:2009-08-27
2608:14 January
2575:2017-10-15
2445:2009-08-27
2412:Archive-It
2390:2009-06-21
2380:GamesRadar
2181:2021-08-10
2115:2021-08-09
2021:2009-03-16
1933:2010-09-25
1907:2009-03-16
1876:2009-03-16
1760:2009-03-16
1659:References
1533:. In 2020
1530:Helldorado
1487:Metal Gear
1482:République
1423:Metal Gear
1378:Dishonored
1366:Dishonored
1351:Dishonored
1305:Killzone 3
1278:courtesans
1227:published
1186:open world
1087:Metal Gear
1030:The Grinch
1013:cel-shaded
1008:Sly Cooper
994:, added a
956:Tom Clancy
896:Desperados
763:published
761:Infogrames
749:Metal Gear
732:Metal Gear
695:holds the
608:developer
530:Metal Gear
503:Definition
466:Metal Gear
439:maze games
369:video game
181:Twin-stick
124:Action RPG
5429:Christian
5417:Advergame
5305:Artillery
5038:Roguelike
5016:Soulslike
4895:Adventure
4731:Light gun
4362:Eurogamer
4015:TechRadar
3939:April 23,
3909:April 23,
3899:Eurogamer
3718:MobyGames
3548:ShackNews
3192:Gamasutra
2763:Gamasutra
2501:April 28,
1686:Gamasutra
1598:In 2020,
1518:Commandos
1455:Blacklist
1266:In 2009,
1257:In 2008,
1207:Fallout 3
1174:In 2007,
1158:in 2009.
1132:added an
1119:In 2004,
1100:Yu-Gi-Oh!
958:licensed
891:Commandos
878:USA Today
721:false IDs
703:released
619:Lupin III
448:Lupin III
424:and also
418:assassins
396:that are
382:espionage
253:WASD keys
243:Free look
154:Light gun
134:Artillery
66:Subgenres
5681:Minigame
5633:Masocore
5579:Fan game
5449:Licensed
5374:Non-game
5245:Strategy
5115:Business
4814:Fighting
4773:Survival
4758:Tactical
4513:PC Gamer
4258:Archived
4135:PCGamesN
4092:Archived
4066:Archived
3964:Archived
3933:Archived
3903:Archived
3874:PC Gamer
3769:Archived
3315:Archived
3285:Archived
3263:Archived
3140:Archived
3114:Archived
3068:Archived
2921:PC Gamer
2821:cite web
2803:Archived
2767:Archived
2733:GameSpot
2679:Archived
2650:Archived
2628:Archived
2602:Archived
2569:Archived
2538:Archived
2439:Archived
2408:Archived
2384:Archived
2343:Archived
2253:Archived
1927:Archived
1812:Archived
1789:Archived
1754:Archived
1690:Archived
1644:SpyParty
1638:Among Us
1621:PC Gamer
1611:Hitman 3
1465:top-down
1463:and the
1460:Payday 2
1248:Gunpoint
1168:Agent 47
1044:series.
825:-themed
776:Gamestop
766:Hostages
739:and the
706:Saboteur
601:PET 2001
599:for the
563:hitboxes
457:(1981),
451:(1980),
445:(1979),
205:Survival
164:Tactical
114:Platform
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5648:Sandbox
5490:Serious
5423:Bishōjo
5340:Fitness
5312:Wargame
5170:Vehicle
5143:Fishing
5082:Farming
4982:Sokoban
4846:Stealth
4832:Pac-Man
4708:Shooter
4615:May 27,
4570:May 27,
4548:May 27,
4463:Polygon
3367:GamePro
3167:May 14,
3032:Polygon
2975:Deus Ex
2889:ign.com
2675:GameSpy
2520:at the
1616:sandbox
1608:2021's
1594:Hitman.
1548:called
1507:2014's
1440:2013's
1376:called
1315:called
1103:games.
1064:Manhunt
1003:E-rated
954:of the
873:Deus Ex
569:History
515:games.
434:Pac-Man
410:thieves
373:stealth
200:Stealth
129:Shooter
5597:Casual
5590:Design
5572:Doujin
5485:Sci-fi
5461:Sexual
5434:Comedy
5410:Themes
5394:Typing
5367:Rhythm
5345:Horror
5183:Combat
5148:Racing
5135:Sports
5092:Social
5077:Dating
5028:MMORPG
4968:Puzzle
4676:Action
4591:
4185:Kotaku
3960:Forbes
3617:Kotaku
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2088:
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1808:Forbes
1785:Kotaku
1434:Hitman
1374:Forbes
1324:Doom 3
1243:Trilby
1191:Crysis
1182:Crytek
1077:Konami
1073:visual
1059:sequel
852:Hitman
821:. The
815:, and
490:Hitman
481:, and
414:ninjas
388:, and
222:Topics
193:Racing
188:Sports
119:Rhythm
5674:Other
5627:Kaizo
5620:Gacha
5566:Indie
5528:Co-op
5467:Eroge
5455:Otome
5444:Girls
5379:Party
5362:Music
5219:Other
5193:Space
4880:clone
4841:Snake
4834:clone
4795:Other
4716:Arena
4264:1 May
2899:1 May
2806:(PDF)
2799:(PDF)
1633:Mafia
1357:Thief
1313:Thief
1050:Siren
1021:game
986:Thief
823:ninja
628:anime
624:manga
610:Taito
585:'
416:, or
390:rogue
377:genre
266:Lists
139:Arena
5574:soft
5505:News
5335:Cozy
5263:MOBA
5069:Life
4826:Maze
4746:Rail
4726:Hero
4617:2023
4589:ISBN
4572:2023
4550:2023
4419:2019
4266:2018
3941:2013
3911:2013
3380:2011
3200:2019
3169:2018
3122:2018
2929:2022
2901:2018
2827:link
2610:2016
2546:2018
2503:2013
2471:ISBN
2321:ISBN
2289:ISBN
2219:ISBN
2086:ISBN
2065:ISBN
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