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Bomberman's advanced combat capabilities, Diamond has created a fake
Bomberman to go to Peace Town and kidnap the real Bomberman. They're aware of Diamond's plot, Black Bomberman heads out alone to face the fake Bomberman. But Black Bomberman is defeated and his castle is taken. However, Black Bomberman escapes and seeks refuge with White Bomberman, and warns him of Diamond's evil plan. Later, hordes of enemy robots begin their advance toward Peace Town. The two heroes must join forces to defeat Diamond.
29:
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leads to the tactic of trapping enemies with bombs and forcing them into bomb blasts but can also result in the player's defeat. Special items can be picked up by walking over icons on the screen. These items are normally revealed when destroying walls or killing enemies. There are many different items which give the player different abilities; these change a player's tactics and the way the game is played.
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Special items appears during the gameplay for ammo supply as players destroy walls, enemies, or opponent
Bombermen. During a Normal Game, the effects of all items except firepower, number of bombs, and speed will be lost when the player loses a life. During a Battle Game, the effects of all the items
437:
at his feet. This bomb will pulse for a few seconds (giving the player time to run away) and then explode, shooting flames horizontally and vertically. The game revolves around the idea of using these bomb blasts to destroy walls and enemies. If a bomb explodes and the flame hits another bomb it will
643:
unbundled, or one of the other multitap enabled games. This second version was designed in the shape of a
Bomberman's head and had the two controller ports on the front and one on each side. It was also designed to be used with future games. Eventually there were 54 Super NES games that utilised the
468:
World 5 differs from the rest in that the player fights robot
Bombermen in an arena. The arena has no destructible walls or exit doors. The end of each stage is not defined like the other worlds. Instead, once the arena has been cleared of one set of robot Bombermen, then the next set walk into the
449:
Most levels start with the grid being partially filled with destructible soft walls. If a bomb blast hits one of these soft walls, then it disintegrates, allowing characters to pass through the now empty space. Once a bomb is laid, it is usually impossible to walk past until it has detonated. This
508:
After a minute and a half the game displays a message to "Hurry Up!" and then starts dropping indestructible walls around the edge of the play field (starting bottom left and travelling clockwise), effectively reducing the area players can move around in. If the player gets hit by falling walls,
579:
The game's story takes place in
Diamond City, far to the north of Bomberman's home city, Peace Town. There, the evil Carat Diamond and his cohort, scientist Dr. Mook, are holding a Robot Tournament with robots specially designed for their combat and offensive capabilities. They hope to steal
512:
Battle Mode can be extremely fast-paced and hectic, reflected in the fast-paced music score that accompanies it. The Speed Round, which is Stage 12, is considered to be the most competitive as it requires a large amount of skill to control the fast-paced players and bomb detonation.
1030:
rated Super
Bomberman 37th on their The Best Super Nintendo Games of All Time and they opined the game is "probably best four-player game for the SNES." The game went on to sell over 918,484 copies in Japan alone and it also received a Platinum Editor's Choice.
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The battle takes place on one of twelve themed stages. The aim is to blow up the other players while staying alive. All bomb blasts are instantly fatal in Battle Mode. If one of the players are the last player remaining they win the round and receive a gold
504:
Each round has a time limit of two minutes. If nobody has won after two minutes then the round is declared a draw and no trophies are given. It is also possible for a draw to occur if all remaining players are blown up at the same time.
501:. The overall winner is the first person to win a set number of gold trophies (i.e. the first person to win a certain number of rounds). The number of trophies needed is configurable when starting the game and ranges from 1 to 5.
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ports in a row on one side. It plugged into either of the controller ports on the SNES deck. This meant a total of five controllers could be plugged in with the fifth controller plugged into second port on the SNES. Although
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488:
Battle Mode is played by one to four players, either human or computer controlled. Because the standard SNES control deck only has two controller ports, in order to play with more than two human players, a
472:
The normal game can be played by one or two players. In two-player mode the aim is to work cooperatively to defeat the enemies, although it is still possible to blow up one's teammate with one's own bombs.
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ranked it the 90th best game ever made in 2001. They claimed that its multi-player mode resulted in missed deadlines at video game magazines and development studios due to its quality. In 2011,
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of 143 (13 x 11) squares. The grid restricts the movement of characters so they can only move horizontally or vertically around the screen. Pressing a button will make
Bomberman drop a
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last for one battle only. Only items such as Ice Cream, Pancakes, Apples (Etc.) give points and other items such as a clock that adds additional time to the game time.
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allowed to use three to five controllers and the fifth controller would allow a sound test to be accessed by pressing the right shoulder button on the options screen.
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The player makes progress through the game by clearing all the enemies from the stage and then exiting via a door that is hidden under one of the destructible walls.
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system to save progress. Each stage provided a four-digit password that would allow the player to return to that stage by entering it on the
Options screen.
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Normal Game consists of six themed worlds each with its own set of enemies. Each world has eight stages with the last stage being a
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1014:. They further commented that the game is great fun even in single player mode, but that the highlight is the multiplayer.
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446:. If the flame from any bomb hits any character it will injure or kill them (unless they are currently invincible).
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device to allow more than two players to play simultaneously. The Super
Multitap was long and grey with four
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was met with very positive reception from critics on both the Super
Nintendo Entertainment System and J2ME.
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1301:"Super, diese Bomben! - Super Bomberman - Der kleine Sprengmeister ist wieder da und lässt es krachen!"
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later released a second multitap (the Super Multitap 2) on its own for people that had purchased
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The game takes place on a single non-scrolling screen. The screen shows the top down view of a
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1350:"90年11月から'93年6月21日発売までの323本を収録!! Super Famicom All Catalog '93 8月情報号特別付録 - スーパーボンバーマン".
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1867:. April 25th 2022. Archived from the original on April 25th 2022. Retrieved 2023-02-19.
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1008:" award, and asserted that the game's addictiveness is on the same order as that of
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1497:"Super Bomberman Review (Publisher: Living Mobile :: Developer: Hudson Soft)"
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Mao, Francis; Crotty, Janice; Taylor, Matt; Neves, Lawrence (September 1993).
885:
439:
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Semrad, Ed; Carpenter, Danyon; Alessi, Martin; Williams, Ken (October 1993).
1963:
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in 1993. It is the first in the series to be released in Europe keeping the
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rated the game 49th on their "Top 100 SNES Games of All Time". In 2018,
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683:
1331:"Last Minute: Showdown der Bombenleger - Super Bomberman (Super NES)"
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233:
217:
73:
1599:"Videospiele / Tests: Days of Thunder - Super Bomberman (Super NES)"
1390:"Super Nintendo: C'est Qui Le Mec Avec Le Bomber? - Super Bomberman"
1472:"Special: Bomberman - Super Bomberman (Super Nintendo / April '93)"
196:
60:
1388:
Morisse, Jean-François; Huyghues-Lacour, Alain (November 1993).
434:
175:
1935:
1877:
https://ocean-of-games.com/game/11992/super-bomberman/Retrieved
1777:
1023:
524:
1690:"Rom Check - Super Nintendo: Bombenwetter - Super Bomberman"
1445:
Appel, Markus; Weidner, Martin; Schneider, Ulf (July 1993).
1257:
Lowe, Andy (July 1993). "Reviews - SNES - Super Bomberman".
1221:. Vol. 1, no. 8. DieHard Gamers Club. p. 11.
1211:; Sgt. Gamer; Stratton, Tom; Cockburn, Andrew (July 1993).
1865:
https://sites.google.com/site/gamedatalibrary/game-search
1809:"Our list of the top 100 SNES games is finally complete!"
1154:"Review Crew: Super NES / Hudson Soft. - Super Bomberman"
644:
multitap. However, they were predominantly sports games.
1698:(in German). No. 22. Future-Verlag. pp. 50–51.
1677:(in German). No. 4. X-Plain-Verlag. pp. 40–41.
548:
1371:"Review - Super Bomberman (Hudson Soft - Super NES)".
2570:
1607:(in German). No. 64. Future Verlag. p. 114.
1339:(in German). No. 84. Tronic Verlag. p. 136.
469:
arena, thus making this world one continuous battle.
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1974:
1527:"Super NES Review: Super Bomberman - Sprengmeister"
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50:
38:
21:
1688:Barysch, Jan; Tippmann, Marcel (September 1993).
1470:Weidner, Martin; Hellert, Stefan (October 1994).
1434:(in German). No. 2. Cybermedia. p. 48.
1087:
1162:. No. 51. Sendai Publishing. p. 32.
1947:
1618:"Review - Super Bomberman - Super Nintendo".
1377:. No. 33. Signal Research. October 1993.
1278:"Now Playing - Super Bomberman (Super NES)".
8:
1895:at Hudson Soft (Japanese) on Wayback Machine
1004:a unanimous score of 9 out of 10 and their "
921:
1842:"The Best Super Nintendo Games of All Time"
1147:
1145:
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2177:
1954:
1940:
1932:
1185:"NEW GAMES CROSS REVIEW: スーパーボンバーマン (SFC)"
920:
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27:
18:
2677:Super Nintendo Entertainment System games
2667:Multiplayer and single-player video games
1731:
1729:
1563:"Tests - Super Nintendo: Super Bomberman"
567:Learn how and when to remove this message
2577:
1360:. August 1, 1993. pp. 16, 104–107.
1234:"Super NES ProReview - Super Bomberman"
1104:
1056:
1495:Stephanides, Costas (March 29, 2005).
1447:"Test Super Nintendo: Super Bomberman"
1213:"Viewpoint - Nintendo - Bomberman '93"
1597:von Duisburg, Christian (July 1993).
7:
1789:from the original on 23 January 2012
1537:CT Computec Verlag GmbH & Co. KG
1482:CT Computec Verlag GmbH & Co. KG
1457:CT Computec Verlag GmbH & Co. KG
1426:"Spiele-Tests - SN: Super Bomberman"
660:
651:
180:Super Nintendo Entertainment System
1893:Super Bomberman - Hudson Game Navi
1525:Girlich, Stephan (December 1994).
14:
2687:Video games scored by Jun Chikuma
1561:Scamps, Olivier (November 1993).
1424:Forster, Winnie (December 1993).
1193:(in Japanese). No. 229–230.
2604:
2592:
2580:
1817:. 27 August 2011. Archived from
1773:"Top 100 SNES Games of All Time"
1641:"Import Review: Super Bomberman"
529:
405:
394:
1840:Knight, Rich (April 30, 2018).
1738:"The Top 100 Games of All Time"
1579:from the original on 2015-04-04
1543:from the original on 2018-07-06
1507:from the original on 2010-02-14
1406:from the original on 2018-08-18
1329:Höfer, Marcus (February 1994).
1311:from the original on 2006-05-05
1166:from the original on 2019-01-04
2682:Video games developed in Japan
1669:"Test - SNES: Super Bomberman"
1639:Davies, Jonathan (July 1993).
596:was originally bundled with a
509:they'll get killed instantly.
322:title instead of being called
1:
1722:. April 1994. pp. 22–27.
1356:(in Japanese). No. 16.
1288:. October 1993. p. 101.
442:early. This can cause large
1088:
2708:
2559:Super Smash Bros. Ultimate
2552:DreamMix TV World Fighters
1736:Cork, Jeff (August 2001).
1571:(in French). No. 36.
1535:(in German). No. 42.
1480:(in German). No. 25.
1455:(in German). No. 10.
1398:(in French). No. 25.
438:cause this second bomb to
79:Sony Electronic Publishing
1299:B., C. (April 19, 2005).
1159:Electronic Gaming Monthly
1079:
997:Electronic Gaming Monthly
980:Top 100 Games of All Time
929:
926:
672:Electronic Gaming Monthly
664:
661:
314:series, released for the
26:
1710:"Editors' Choice Awards"
1624:(in Dutch). No. 5.
1336:Aktueller Software Markt
549:improve the plot summary
420:Multiplayer battle mode.
373:Super Bomberman R Online
284:(up to four players via
2647:Epic/Sony Records games
2642:Cooperative video games
1197:. May 1993. p. 37.
33:European SNES cover art
2104:64: The Second Attack!
994:The four reviewers of
540:needs an improved
340:of sequels; including
1573:Média Système Édition
328:Eric and the Floaters
493:device is required.
476:The game utilized a
422:(SNES version shown)
415:Story mode gameplay.
1286:Nintendo of America
923:
658:
379:Super Bomberman R 2
84:Living Mobile GmbH
2531:Blaster Master Jr.
2492:B-Daman Bakugaiden
1785:. 27 August 2011.
1667:(September 1993).
1665:Eggebrecht, Julian
1575:. pp. 56–57.
1402:. pp. 90–91.
1063:Ported to J2ME by
656:
308:game, part of the
2652:Hudson Soft games
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2567:
2379:
2378:
1821:on 13 August 2022
1653:. pp. 38–41.
1651:Future Publishing
1459:. pp. 30–31.
1267:. pp. 50–51.
1265:Future Publishing
1246:. pp. 74–75.
1195:ASCII Corporation
1113:"Super NES Games"
1006:Game of the Month
985:
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943:Game of the Month
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630:Super Bomberman 5
624:Super Bomberman 4
618:Super Bomberman 3
612:Super Bomberman 2
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367:Super Bomberman R
361:Super Bomberman 5
355:Super Bomberman 4
349:Super Bomberman 3
343:Super Bomberman 2
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1750:. Archived from
1746:. No. 100.
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1501:Mobile Game FAQS
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1122:. Archived from
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964:Game of the Year
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827:Mobile Game FAQS
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336:spawned its own
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222:20 November 1993
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109:Masaki Kobayashi
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1718:. No. 57.
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1628:. January 1994.
1621:Power Unlimited
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1539:. p. 112.
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1284:. No. 53.
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1242:. No. 50.
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1209:Halverson, Dave
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22:Super Bomberman
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1754:on 2016-02-19
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1743:Game Informer
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1129:on 2008-09-20
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1089:Sūpā Bonbāman
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831:87/100 (J2ME)
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273:Single-player
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125:Programmer(s)
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58:
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37:
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25:
20:
2662:Mobile games
2632:Action games
2557:
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2522:
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2497:
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2464:
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2399:Fantasy Race
2397:
2392:Panic Bomber
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2017:
2010:
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1995:
1981:
1962:
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1849:. Retrieved
1845:
1835:
1823:. Retrieved
1819:the original
1812:
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1791:. Retrieved
1776:
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1756:. Retrieved
1752:the original
1741:
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1644:
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1592:
1581:. Retrieved
1566:
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1545:. Retrieved
1530:
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1509:. Retrieved
1500:
1490:
1484:. p. 8.
1475:
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1419:
1408:. Retrieved
1400:Yellow Media
1393:
1383:
1374:Game Players
1372:
1366:
1351:
1345:
1334:
1324:
1313:. Retrieved
1304:
1294:
1279:
1273:
1258:
1252:
1237:
1227:
1216:
1203:
1188:
1179:
1168:. Retrieved
1157:
1131:. Retrieved
1124:the original
1107:
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778:Game Players
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554:
547:Please help
542:plot summary
539:
515:
511:
507:
503:
495:
487:
475:
471:
467:
464:
457:
448:
428:
417:
412:
377:
371:
365:
359:
353:
347:
341:
333:
332:
327:
323:
319:
309:
296:
295:
294:
238:13 November
226:
189:
161:
129:Makoto Sakai
97:Mikio Ueyama
52:Publisher(s)
40:Developer(s)
2611:Video games
2524:RoboWarrior
2517:Lode Runner
2484:Anime/Manga
2189:Atomic Punk
1975:Video games
1968:video games
1879:2023-02-19.
1695:Video Games
1260:GamesMaster
1065:Hudson Soft
1045:video games
927:Publication
910:Video Games
720:GamesMaster
662:Publication
637:Hudson Soft
584:Development
484:Battle Mode
454:Normal Game
324:Dynablaster
281:multiplayer
171:Platform(s)
150:Jun Chikuma
145:Composer(s)
115:Designer(s)
107:Eiji Aoyama
103:Producer(s)
93:Director(s)
69:Hudson Soft
2692:J2ME games
2657:Maze games
2621:Categories
2448:Bombergirl
2217:Tournament
2155:Battlefest
2126:Generation
1916:Giant Bomb
1851:2022-02-06
1783:Ziff Davis
1758:2020-08-03
1646:Super Play
1604:Power Play
1583:2020-05-12
1568:Player One
1547:2020-08-03
1511:2020-08-02
1410:2020-08-03
1315:2020-08-02
1170:2020-08-03
1133:2020-08-02
1099:References
1080:スーパーボンバーマン
886:Super Play
862:Power Play
850:Player One
747:84% (J2ME)
602:controller
557:March 2017
2637:Bomberman
2473:Bomberman
2458:Cancelled
2384:Spin-offs
2239:Bomberman
2231:Bomberman
1983:Bomberman
1964:Bomberman
1927:MobyGames
1825:13 August
1793:13 August
1626:VNU Media
1532:Play Time
1043:Bomberman
838:Play Time
737:3.475/5.0
653:Reception
648:Reception
320:Bomberman
316:Super NES
311:Bomberman
201:28 April
163:Bomberman
135:Artist(s)
119:Kyon Kyon
2441:Story DS
2434:Act Zero
2427:Hardball
2370:Touch! 2
1905:GameFAQs
1814:Facebook
1787:Archived
1748:GameStop
1577:Archived
1541:Archived
1505:Archived
1477:Mega Fun
1452:Mega Fun
1404:Archived
1353:Famimaga
1309:Archived
1305:Airgamer
1164:Archived
1120:Nintendo
1076:Japanese
1041:List of
1035:See also
957:Strategy
814:Mega Fun
771:24.02/30
766:Famimaga
743:Airgamer
598:multitap
491:multitap
478:password
440:detonate
386:Gameplay
250:Genre(s)
45:Produce!
2573:Portals
2509:Related
2499:Jetters
2466:Legends
2133:Jetters
1846:Complex
1715:GamePro
1239:GamePro
1218:GameFan
1190:Famitsu
1084:Hepburn
1028:Complex
950:GamePro
713:16.5/20
708:GamePro
701:334/400
696:GameFan
684:Famitsu
462:fight.
418:Bottom:
269:Mode(s)
186:Release
2476:(2011)
2347:Touch!
2242:(2006)
2234:(2005)
2203:Pocket
2143:(2003)
2140:Online
2121:(2001)
2118:Online
2085:(1998)
2061:Atomic
2047:Saturn
2033:Hi-Ten
2014:(1992)
1674:Total!
1431:MAN!AC
1395:Joypad
1011:Tetris
975:(2001)
961:Puzzle
953:(1994)
940:(1993)
922:Awards
898:Total!
879:96/100
843:85/100
802:MAN!AC
790:Joypad
499:trophy
376:, and
338:series
302:action
300:is an
255:Action
158:Series
86:(J2ME)
2599:Japan
2587:1990s
2413:Quest
2365:(PSP)
2357:(Wii)
2261:Blitz
2247:Touch
2224:Max 2
2171:Ultra
2164:Blast
2082:World
2026:Super
2011:World
1127:(PDF)
1116:(PDF)
1051:Notes
1000:gave
930:Award
759:10/12
689:30/40
677:36/40
665:Score
277:co-op
263:party
2420:Kart
2406:Wars
2362:Land
2354:Land
2148:Live
2111:Land
2090:Hero
1827:2022
1795:2022
978:#90
783:8/10
627:and
521:Plot
460:boss
435:bomb
431:grid
413:Top:
306:maze
259:maze
240:2004
227:J2ME
203:1993
190:SNES
176:J2ME
2210:Max
2054:Neo
2040:'94
2019:'93
1997:3-D
1925:at
1914:at
1903:at
1778:IGN
1720:IDG
1244:IDG
1024:IGN
937:EGM
915:90%
891:92%
867:85%
855:98%
821:77%
819:80%
807:85%
795:93%
754:ASM
725:93%
326:or
2623::
2333:64
2196:GB
2068:64
2004:II
1844:.
1811:.
1781:.
1775:.
1740:.
1728:^
1712:.
1692:.
1671:.
1643:.
1601:.
1565:.
1529:.
1499:.
1474:.
1449:.
1428:.
1392:.
1333:.
1303:.
1236:.
1215:.
1187:.
1156:.
1142:^
1118:.
1086::
1082:,
1078::
621:,
382:.
370:,
364:,
358:,
352:,
346:,
330:.
304:,
279:,
275:,
261:,
257:,
234:EU
218:EU
209:NA
197:JP
178:,
74:EU
65:NA
61:JP
2575::
2340:2
2311:R
2304:5
2297:4
2290:3
2283:2
2254:2
1955:e
1948:t
1941:v
1854:.
1829:.
1797:.
1761:.
1586:.
1550:.
1514:.
1413:.
1318:.
1173:.
1136:.
959:/
903:2
570:)
564:(
559:)
555:(
551:.
544:.
288:)
236::
220::
211::
199::
76::
67::
63:/
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