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Super Contra

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restarts the game from the first stage after the end credits are shown. On the second loop, the player's score, lives and weapons (including hyper shells) will be carried over from the previous playthrough and the game's difficulty will be set to its highest level (regardless of the machine's actual setting), but the continuation feature will cease to be available. This means the game will be completely over when the player completes the final stage again or runs out of lives.
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pattern to a large projectile that spreads fire after hitting its target. The player can charge this gun by holding down the B button and then releasing it, shooting an even larger projectile that passes through most fodder enemies and causes an even bigger explosion (with 8 sparks) when it hits a
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A year after the battle with the Red Falcon Organization, Bill and Lance are sent on another mission. This time, the alien forces have taken over an allied military base, possessing most of its troops. Bill and Lance must not only fight against their former comrades-in-arms, but also a new mutated
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are represented by the actual guns the player's character wields instead of the Falcon-shaped letter icons from the previous game. During overhead stages, the player can also pick up a "hyper shell" item that destroys all on-screen enemies, which can be launched at any time during these stages by
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features vertically-scrolling stages played from an overhead perspective, in which the player can move in eight directions. The controls remain mostly the same during the side-scrolling segments, with the only difference is that the player can now control the height of their jump by holding the
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variant of the first arcade game) and a Japanese version. The two versions of the game are almost identical aside from the language of the text shown during the intro sequence. However, the English version ends the game after the player has cleared the final stage, whereas the Japanese version
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The game consists of five stages, which are set in a military base, a jungle and the alien's lair. Stages 1, 3 and 4 are played from the standard side-scrolling perspective, while Stages 2 and 5 employ the top-down perspective. Throughout each stage, the player must fight their way through the
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The player can replace their default gun with one of four possible weapons by destroying the flying item capsules that appear throughout each stage. The available weapons include a machine gun, a spread gun, a bomb gun and a laser gun. This time, weapons can be upgraded by picking up the same
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are similar to the port of the first Contra game. There are three stages unique to the NES version: a high-tech base, a mountain and an alien nest, all vertically-scrolling stages. The order of the latter stages and bosses are also slightly different, with new bosses featured in this version
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After running out of lives, the player is allowed to continue up to five times before the game is entirely over; this depends on the DIP switch settings. Unlike the predecessor, each player can now continue at any time, with no need to wait until the other player runs out of lives.
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The original arcade soundtrack was rearranged for the Japanese and North American versions by Hidenori Maezawa. Because the soundtrack used DPCM samples of orchestra hits, Yuichi Sakakura altered the sound driver for
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everywhere else except Europe. The reason for this was the political conflict in Nicaragua was considered too sensitive. This was a bit daft considering that the sequel was allowed to retain its original name.
596:(including a new final boss). The NES version uses the same power-ups as the original NES game, but changes the function of the "fire ball" power-up from a gun that fires small fireballs that travel in a 1824: 1352: 1455: 612:
was not included in this game. A different code was added which gives out thirty lives in the Famicom version and ten lives in the NES versions. Like in the Famicom version of
811:, was produced by Waixing Science & Technology (under the pseudonym ESC Co. Ltd.) in 1996. This hack replaced the level designs with ones stolen from other games (Such as 2311: 1937: 1172:
The game takes place on December 2634 according to the opening sequence of the Japanese version, although this detail was removed from the international version.
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has a stage select code that was removed from its NES counterparts. All three versions contain a sound test mode. Like the first NES game,
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pressing the jump button. The player can store more than one hyper shell at a time and the count is carried over between overhead stages.
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in Europe. Both the arcade version and the NES version have been re-released for various other platforms since their original releases.
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editor Aaron Kosydar described Super C as "an excellent game that a lot of hardcore gamers will never forget". Japanese game magazine
793:). This version features the stages from the NES version, but with graphics similar to the arcade game (including the opening intro). 1791: 479: 1766: 1389: 2316: 1549: 1877: 1622: 2291: 1231: 461: 1848: 1434: 577: 457: 402: 398:. The game stars Bill Rizer and Lance Bean as they are sent to thwart another alien invasion from the vicious Red Falcon. 167: 2199: 766:
compilation; released in 2013, 2014 and 2016, respectively. Like its arcade counterpart, the NES game is included on the
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large target. The Rapid Bullets, Barrier and Special power-ups from the first NES game are also included in this game.
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enemy's line of defense (including a few mid-bosses) until they reach the final target waiting at the end.
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to avoid playing the samples out of tune (a common occurrence in previous NTSC-to-PAL conversions).
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to get 30 lives, pressing A and Start gives the player 50 lives. The game was later re-released as
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on their March 1, 1988 issue as being the fourth most-successful table arcade unit of the month.
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was released for the Japanese Virtual Console on February 12, 2008. Both the NES versions of
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in 1999. The game gained attention primarily for being far more difficult than the original
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on February 2, 1990, in Japan and in April 1990 in North America, where it was retitled
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power-up twice in a row, resulting in greater destructive power. The power-ups in
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arcade game were produced: an English version (which was distributed not just in
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along with the NES version of the original game, as well as the first three
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form of the same alien creatures they fought during their previous mission.
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The NES version also saw several rereleases. The 2002 Windows compilation
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is also released on the Virtual Console for 3DS and Wii U as well as the
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was made for the European and Australian Virtual Console. The Famicom
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gave the Famicom (NES) version of the game a score of 25 out of 40.
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on July 25, 2007, and features enhanced graphics, remixed music and
1202:] (in Japanese). Japan: Amusement News Agency. pp. 121–2. 653: 625: 491: 235: 209: 175: 1930:"Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)". 554:, where the game retained its original title, in contrast to the 1985: 80:
Hideyuki Tsujimoto, K. Wada, S. Fujiwara, Takashi Kondo (arcade)
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by Konami in 1990. Despite bearing the NES version's title of
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joystick upwards or downwards while pressing the jump button.
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Arcade TV Game List: Domestic • Overseas Edition (1971–2005)
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title in North America in 2007. A corresponding release for
687:. The arcade version was rereleased on June 12, 2019 on the 664:, the computer ports are based on the original arcade game. 1492: 1490: 1327:"Promotional brochure published by Konami LTD. in Europe" 1512:"Wii.Nintendo.com - Wii Virtual Console games - Super C" 874: 2197: 846:, and having stolen assets. It was also reviewed by 2135: 2026: 1671:"Super Contra 7 Details - LaunchBox Games Database" 1376:. Confused? Don't worry - everyone else is as well. 1131:listed it as the 9th best arcade game of all time. 785:) on March 5, 2008, coinciding with the release of 345: 331: 319: 189: 157: 145: 131: 121: 109: 94: 84: 74: 64: 52: 35: 1571:"Super C for Nintendo 3DS - Nintendo Game Details" 385:in January 1988. It is the sequel to the original 1470:"Xbox.com : Super Contra - Game Detail Page" 1227:"Super Contra (Registration Number PA0000350303)" 712:Konami Collectors' Series: Castlevania and Contra 1785: 1783: 1454:: CS1 maint: bot: original URL status unknown ( 1159: 748:are also included as unlockable bonuses in the 2001: 1697:Super Contra 7 (NES) James & Mike Mondays 1016: 8: 1874:"Super C (Wii Virtual Console / NES) Review" 953: 932: 758:, also released in 2007. The NES version of 1585:"Super C for Wii U - Nintendo Game Details" 2008: 1994: 1986: 1437:. Archived from the original on 2015-09-18 1435:"Ending for Probotector II(NES / Famicom)" 931: 896: 41: 32: 2312:Multiplayer and single-player video games 1825:"NEW GAMES CROSS REVIEW: スーパー魂斗羅 (ファミコン)" 586:Probotector II: Return of the Evil Forces 480:Learn how and when to remove this message 414:Probotector II: Return of the Evil Forces 381:, originally released as a coin-operated 137:Kazuki Muraoka, Motoaki Furukawa (Arcade) 1951:"The 10 Best Arcade Games of All Time". 1363:Arcade fans might remember the original 1351:O'Connor, Frank; Boone, Tim (May 1992). 734:Probotector 2: Return of the Evil Forces 584:. A PAL version of the NES game, titled 2204: 1184: 1140: 652:were released in North America for the 199: 141:Hidenori Maezawa, Yūichi Sakakura (NES) 139:Kris Hatlelid, Michael J. Sokyrka (DOS) 1902:. No. 11. March 1990. p. 49. 1447: 1310:"Super Contra arcade bilingual manual" 1221: 1219: 1819: 1817: 1641: 1639: 1599:"Nintendo NES Classic Edition review" 7: 936: 901: 462:adding citations to reliable sources 369:Super Contra: The Alien Strikes Back 2322:Video games with isometric graphics 2287:Video games set in the 27th century 2262:Nintendo Entertainment System games 2172:Konami Classics Series: Arcade Hits 1753:"Super Contra for Xbox 360 Reviews" 892: 1192:Akagi, Masumi (October 13, 2006). 1018: 25: 1876:. Nintendo Life. 28 August 2007. 1647:"Super Contra 7 // random.access" 955: 781:was released in Japan and China ( 667:A direct emulation of the arcade 218: 2219: 2207: 1837:. February 16, 1990. p. 12. 1423:from the original on 2015-04-03. 1161:Sūpā Kontora: Eirian no Gyakushū 1062: 1057: 1052: 1047: 1042: 1037: 1032: 1027: 1022: 1017: 974: 969: 964: 959: 954: 861: 834:games, and instead of using the 438: 2297:Virtual Console games for Wii U 1880:from the original on 2013-01-29 1769:from the original on 2017-09-23 1734:from the original on 2017-11-23 1625:from the original on 2008-03-20 1552:from the original on 2016-03-06 1333:from the original on 2014-07-08 644:A pair of computer versions of 449:needs additional citations for 2337:Video games developed in Japan 1409:Brennan, Ciarán (April 1988). 1232:United States Copyright Office 1195:アーケードTVゲームリスト国内•海外編(1971–2005) 789:(the Japanese localization of 1: 1961:. November 1997. p. 130. 1936:(in Japanese). No. 327. 1851:. Wii.ign.com. Archived from 768:Contra Anniversary Collection 689:Contra Anniversary Collection 591:The gameplay and graphics of 578:Nintendo Entertainment System 568:Nintendo Entertainment System 405:under the shortened title of 403:Nintendo Entertainment System 168:Nintendo Entertainment System 1833:(in Japanese). No. 94. 1919:(14): 48–49. February 1993. 1694:Cinemassacre (2015-08-30). 1160: 1112:received positive reviews. 47:North American arcade flyer 2358: 2342:Distinctive Software games 2302:Xbox 360 Live Arcade games 2056:Contra III: The Alien Wars 1388:Kelly, Nick (March 1988). 2091:Contra: Shattered Soldier 1981:Killer List of Videogames 1954:Electronic Gaming Monthly 1940:1 March 1988. p. 29. 1675:gamesdb.launchbox-app.com 1151: 1128:Electronic Gaming Monthly 940: 937: 905: 902: 40: 1792:"Super C (NES) - Review" 1498:"Anniversary Collection" 1358:Computer and Video Games 728:was later released as a 588:, was released in 1992. 411:in North America and as 2317:Cooperative video games 2084:C: The Contra Adventure 1367:coin-op. It was called 1353:"Contra Spirits review" 770:compilation from 2019. 1849:"Super C Review - IGN" 1290:"Konami board numbers" 724:games for the system. 505: 375:run and gun video game 2292:Virtual Console games 2077:Contra: Legacy of War 1938:Amusement Press, Inc. 576:was released for the 508:Like in the original 495: 401:It was ported to the 2165:Konami GB Collection 2119:Hard Corps: Uprising 1706:– via YouTube. 1526:"Nintendo Wii: Info" 787:Contra: Dual Spirits 681:cooperative gameplay 650:Distinctive Software 542:Two versions of the 458:improve this article 2332:Konami arcade games 2267:PlayChoice-10 games 2126:Contra: Rogue Corps 1802:on 15 November 2014 1619:"【コナミネットDX】スーパー魂斗羅" 1607:. 11 November 2016. 934: 899: 764:NES Classic Edition 538:Version differences 496:The first level in 2282:Video game sequels 2252:Arcade video games 2070:Contra: Hard Corps 1913:"Probotector II". 897: 873:. You can help by 824:, and others from 814:Mighty Final Fight 803:A bootleg hack of 658:IBM PC compatibles 608:from the original 572:A home version of 506: 127:Hideyuki Tsujimoto 117:Setsu Muraki (NES) 100:Eric Freytag (DOS) 2277:Run and gun games 2195: 2194: 2151:Super Bomberman R 1835:ASCII Corporation 1718:"Super C for NES" 1095: 1094: 930: 929: 891: 890: 490: 489: 482: 383:arcade video game 358: 357: 309:November 16, 2002 297:Microsoft Windows 103:Shigeharu Umezaki 16:(Redirected from 2349: 2247:1988 video games 2242:1987 video games 2224: 2223: 2212: 2211: 2210: 2203: 2010: 2003: 1996: 1987: 1963: 1962: 1957:. No. 100. 1948: 1942: 1941: 1927: 1921: 1920: 1910: 1904: 1903: 1895: 1889: 1888: 1886: 1885: 1870: 1864: 1863: 1861: 1860: 1845: 1839: 1838: 1821: 1812: 1811: 1809: 1807: 1798:. Archived from 1787: 1778: 1777: 1775: 1774: 1749: 1743: 1742: 1740: 1739: 1714: 1708: 1707: 1705: 1704: 1691: 1685: 1684: 1682: 1681: 1667: 1661: 1660: 1658: 1657: 1643: 1634: 1633: 1631: 1630: 1615: 1609: 1608: 1595: 1589: 1588: 1581: 1575: 1574: 1567: 1561: 1560: 1558: 1557: 1542: 1536: 1535: 1533: 1532: 1522: 1516: 1515: 1508: 1502: 1501: 1494: 1485: 1484: 1482: 1481: 1472:. Archived from 1466: 1460: 1459: 1453: 1445: 1443: 1442: 1431: 1425: 1424: 1406: 1400: 1399: 1385: 1379: 1378: 1348: 1342: 1341: 1339: 1338: 1323: 1317: 1316: 1314: 1306: 1300: 1299: 1297: 1296: 1286: 1280: 1279: 1277: 1275: 1270:on June 11, 2014 1269: 1263:. Archived from 1258: 1250: 1244: 1243: 1241: 1239: 1223: 1214: 1213: 1189: 1173: 1170: 1164: 1163: 1153: 1152:スーパー魂斗羅 エイリアンの逆襲 1145: 1067: 1066: 1065: 1061: 1060: 1056: 1055: 1051: 1050: 1046: 1045: 1041: 1040: 1036: 1035: 1031: 1030: 1026: 1025: 1021: 1020: 979: 978: 977: 973: 972: 968: 967: 963: 962: 958: 957: 935: 900: 898:Aggregate scores 886: 883: 865: 858: 673:Xbox Live Arcade 671:was released on 485: 478: 474: 471: 465: 442: 434: 391:and part of the 372: 308: 291: 274: 257: 248: 240:February 2, 1990 239: 222: 220: 214:January 28, 1988 213: 196:January 28, 1988 45: 33: 21: 2357: 2356: 2352: 2351: 2350: 2348: 2347: 2346: 2257:Contra (series) 2232: 2231: 2230: 2218: 2208: 2206: 2198: 2196: 2191: 2186:Arcade Archives 2179:Konami Classics 2144:Wai Wai World 2 2131: 2022: 2014: 1971: 1966: 1950: 1949: 1945: 1929: 1928: 1924: 1912: 1911: 1907: 1897: 1896: 1892: 1883: 1881: 1872: 1871: 1867: 1858: 1856: 1847: 1846: 1842: 1823: 1822: 1815: 1805: 1803: 1790:Aaron Kosydar. 1789: 1788: 1781: 1772: 1770: 1763:CBS Interactive 1751: 1750: 1746: 1737: 1735: 1728:CBS Interactive 1716: 1715: 1711: 1702: 1700: 1693: 1692: 1688: 1679: 1677: 1669: 1668: 1664: 1655: 1653: 1645: 1644: 1637: 1628: 1626: 1621:(in Japanese). 1617: 1616: 1612: 1597: 1596: 1592: 1583: 1582: 1578: 1569: 1568: 1564: 1555: 1553: 1548:(in Japanese). 1544: 1543: 1539: 1530: 1528: 1524: 1523: 1519: 1510: 1509: 1505: 1496: 1495: 1488: 1479: 1477: 1468: 1467: 1463: 1446: 1440: 1438: 1433: 1432: 1428: 1408: 1407: 1403: 1387: 1386: 1382: 1350: 1349: 1345: 1336: 1334: 1325: 1324: 1320: 1312: 1308: 1307: 1303: 1294: 1292: 1288: 1287: 1283: 1273: 1271: 1267: 1256: 1254:"All NES Games" 1252: 1251: 1247: 1237: 1235: 1225: 1224: 1217: 1210: 1191: 1190: 1186: 1182: 1177: 1176: 1171: 1167: 1146: 1142: 1137: 1096: 1063: 1058: 1053: 1048: 1043: 1038: 1033: 1028: 1023: 992:25/40 (Famicom) 975: 970: 965: 960: 895: 887: 881: 878: 871:needs expansion 856: 801: 730:Virtual Console 693:Nintendo Switch 642: 640:Other platforms 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Retrieved 1230: 1199: 1194: 1187: 1168: 1143: 1126: 1124: 1117: 1110:Super Contra 1109: 1108: 1104:Super Contra 1103: 1100:Game Machine 1099: 1097: 1084: 1072: 1009: 997: 985: 946: 926:X360: 61/100 912:GameRankings 879: 875:adding to it 870: 843: 839: 831: 825: 819: 812: 808: 804: 802: 797: 790: 786: 782: 779:Super Contra 778: 775:mobile phone 772: 767: 759: 753: 745: 741: 738:Super Contra 737: 733: 725: 719: 715: 711: 709: 688: 669:Super Contra 668: 666: 661: 645: 643: 633: 630: 621: 618:Super Contra 617: 613: 609: 603: 592: 590: 585: 581: 574:Super Contra 573: 571: 555: 544:Super Contra 543: 541: 532: 528: 523:Super Contra 522: 519: 514:Super Contra 513: 509: 507: 501: 498:Super Contra 497: 476: 467: 456:Please help 451:verification 448: 424: 413: 412: 407: 406: 400: 393: 386: 368: 367: 362:Super Contra 361: 360: 359: 296: 279: 262: 227: 201: 149: 66:Publisher(s) 54:Developer(s) 36:Super Contra 2214:Video games 2049:Operation C 1898:"Super C". 1806:10 February 938:Publication 848:James Rolfe 836:Konami code 827:Shatterhand 777:version of 750:Nintendo DS 721:Castlevania 606:Konami Code 365:, known as 340:multiplayer 326:Run and gun 228:NES/Famicom 159:Platform(s) 133:Composer(s) 86:Producer(s) 76:Director(s) 2236:Categories 2098:Neo Contra 1959:Ziff Davis 1884:2013-06-18 1859:2013-06-18 1773:2018-09-13 1758:Metacritic 1738:2018-09-13 1703:2024-09-13 1680:2024-08-28 1656:2024-08-28 1629:2008-03-15 1556:2016-07-24 1531:2007-12-22 1480:2007-12-23 1441:2015-10-18 1419:(52): 78. 1398:(54): 107. 1337:2014-09-06 1295:2017-08-05 1180:References 1098:In Japan, 922:Metacritic 903:Aggregator 249:April 1990 223:March 1988 2272:DOS games 1390:"Arcades" 1274:August 9, 1125:In 1997, 894:Reception 882:June 2013 854:Reception 807:, titled 714:features 685:Xbox Live 598:corkscrew 123:Writer(s) 111:Artist(s) 2105:Contra 4 1878:Archived 1767:Archived 1732:Archived 1623:Archived 1550:Archived 1450:cite web 1421:Archived 1331:Archived 1261:Nintendo 1148:Japanese 916:NES: 75% 791:Contra 4 755:Contra 4 705:Xbox One 691:for the 677:Xbox 360 675:for the 430:Gameplay 321:Genre(s) 172:Xbox 360 2200:Portals 2136:Related 1979:at the 1830:Famitsu 1796:AllGame 1604:Polygon 1156:Hepburn 1119:Famitsu 1114:Allgame 1102:listed 987:Famitsu 948:AllGame 844:Super C 805:Super C 760:Super C 746:Super C 726:Super C 716:Super C 701:Windows 662:Super C 646:Super C 593:Super C 582:Super C 408:Super C 332:Mode(s) 190:Release 2035:Contra 2020:series 2018:Contra 1916:Total! 1369:Contra 1365:Gryzor 1206:  1086:Total! 1004:7.5/10 832:Contra 821:Contra 742:Contra 703:, and 626:robots 614:Contra 610:Contra 556:Gryzor 552:Europe 510:Contra 502:Contra 396:series 394:Contra 388:Contra 379:Konami 280:MS-DOS 202:Arcade 184:MS-DOS 180:IBM PC 164:Arcade 151:Contra 146:Series 70:Konami 59:Konami 2226:1980s 2027:Games 1313:(PDF) 1268:(PDF) 1257:(PDF) 1198:[ 1135:Notes 980:(NES) 941:Score 906:Score 752:game 654:Amiga 563:Ports 263:Amiga 176:Amiga 105:(NES) 1808:2019 1456:link 1276:2015 1240:2021 1204:ISBN 744:and 683:via 656:and 604:The 421:Plot 292:1990 275:1990 258:1992 1091:91% 1079:4/5 999:IGN 877:. 850:. 460:by 377:by 2238:: 1827:. 1816:^ 1794:. 1782:^ 1765:. 1761:. 1755:. 1730:. 1726:. 1720:. 1673:. 1649:. 1638:^ 1601:. 1489:^ 1452:}} 1448:{{ 1413:. 1392:. 1355:. 1329:. 1259:. 1229:. 1218:^ 1158:: 1154:, 1150:: 773:A 707:. 699:, 695:, 628:. 338:, 305:NA 288:NA 271:NA 254:EU 245:NA 236:JP 219:WW 210:JP 182:, 178:, 174:, 170:, 166:, 2202:: 2009:e 2002:t 1995:v 1887:. 1862:. 1810:. 1776:. 1741:. 1683:. 1659:. 1632:. 1587:. 1573:. 1559:. 1534:. 1514:. 1500:. 1483:. 1458:) 1444:. 1340:. 1315:. 1298:. 1278:. 1242:. 1212:. 884:) 880:( 816:) 504:. 483:) 477:( 472:) 468:( 454:. 307:: 290:: 273:: 256:: 247:: 238:: 221:: 212:: 20:)

Index

Super Contra 7
European arcade flyer
Developer(s)
Konami
Publisher(s)
Director(s)
Producer(s)
Programmer(s)
Shigeharu Umezaki
Artist(s)
Writer(s)
Composer(s)
Contra
Platform(s)
Arcade
Nintendo Entertainment System
Xbox 360
Amiga
IBM PC
MS-DOS
JP
JP
NA
EU
NA
NA
NA
Genre(s)
Run and gun
Single-player

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