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Syberia II

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recreate the village of Valadilène, and manages to reach him. Although she convinces him to wake up, she finds herself given cryptic words by him before exiting the dream world. When she asks Oscar what these means, the automaton leaves the locomotive to join his creator, whereupon Kate discovers that he was designed with a primitive exo-skeleton/life-support system to provide Hans the means to stay alive and fulfill his dreams. After witnessing Hans being placed within this, Kate learns that to reach Syberia, she must thaw out a Youkol boat within the village, and does so through using the locomotive, discovering Hans designed it for this purpose.
643:) in defiance at her actions, only to anger the penguins guarding their nest and causing them to kill him. Eventually Kate and Hans arrive at Syberia, whereupon they manage to use ancient Youkol horns to summon a herd of mammoths. Hans, delighted to meet them, is gladly allowed on their backs and rides off with them, as Kate waves him a tearful goodbye. Meanwhile, the law firm learn from their private detective that despite his best efforts following her, he calls it quits on his job, claiming she has vanished without a trace. 627:
eventually track the thieves to a large statue in front of the railroad tracks. Kate discovers from Igor, who is having second thoughts and wants to return home, that Hans disappeared shortly after the brothers arrived. Confronting Ivan over her friend's location at the base of the statue, Kate is quickly trapped by him on the belief she intends to steal his ivory. Just before he is about to kill her, the ice beneath the statue they are standing on cracks and breaks up, sending Kate plunging underground.
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and uses it to treat Hans, before being forced to create an escape route for the pair when the patriarch refuses to let them leave. Returning to Romansburg, Kate agrees to take a mechanical part to a local tavern and repair an automaton device he created there for its owner. Upon completing the task, Kate hears the train leaving the station, and learns that two locals, brothers Ivan and Igor, hijacked with the intention of reaching the fabled island of Syberia (inspired by the real-life location of
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When she learns that the patriarch believes he cannot be cured and decides he should be given spiritual salvation, Kate opts to find a cure for Hans, learning about a friend of his who uncovered information on Youkol medicine. Finding his notebook hidden in the monastery, Kate recreates the medicine
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placed 28th in Media Control's computer game sales rankings for June 2004. According to Edouard Lussan of Microïds, the game had achieved sales of 215,000 copies in Europe and the United States combined by that month. Another 100,000 units of its computer version had already been sold in Russia. By
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Boarding the boat, Kate, Hans and their Youki partner, soon become stuck in an ice floe. When Kate works to free them, the boat is hijacked by Ivan, who intends to leave Kate and continue to Syberia, but finds himself unable to operate the craft. Kate manages to return onboard and forces him off,
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Upon awaking, she finds herself within a hidden underground Youkol village, in which Hans is being treated by a local shaman who reveals he is on his deathbed. After managing to bring the locomotive into the village, Kate acquires the means for the shaman to transport her into Hans' dreams, which
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Kate manages to catch up with the train, only to see that the two men abandoned it after it got stuck at a collapsed bridge, and fled by snowmobile with Hans. Disconnecting the passenger car from the locomotive, Kate, after restoring Oscar to full functions, continues pursuing them. The pair
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is either too abrupt or too depressing, depending on their understanding of the final scene. Indeed, the game does not provide any clear explanation about what becomes of Kate after she reaches Syberia with Hans. Benoît Sokal had stated in interviews it was at that time unlikely that
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toy factory, who has since abandoned her job, hoping to appease her family in bringing her back home. In the fictional Russian town of Romansburg, Kate provides assistance for eccentric inventor Hans Voralberg, who seeks to find living prehistoric
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was delayed to the following year. It reached gold status on March 2, 2004, and was released for computers on March 30 in North America. Its Xbox version launched in the region on October 12 of that year. While
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is a third-person, mouse-driven adventure game in which the player must solve various puzzles and follow certain procedures in order for the linear storyline to proceed. As a pure graphical adventure game,
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improves upon the first game by introducing more realistic character animation. The game includes a recap of the first chapter, so it does not require the player to have experienced the first game.
682:(SCEA). GameSpot's Tor Thorsen said that SCEA's decision was made "due to the adventure genre's lukewarm popularity stateside". The company had previously rejected the PlayStation 2 version of 980:
and that official development had started. Additionally the project is to be overseen by Elliot Grassiano, the original founder of Microïds. Sokal left Microïds shortly after the release of
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worked for in New York, calling in a private detective. The firm instructs the detective to locate and find Walker since heading out to oversee a business takeover of an
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Dev 3.0 development tools. Benoît Sokal indicated in an interview that at one time the development team was considering to create one single game for the entire
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s critical reception as "generally favorable" for its computer release, but summarized that of its Xbox version as "mixed or average".
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was announced in October 2002, and was initially set for an October 2003 launch date. The game was produced in 13 months using
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was on track to reach 600,000 sales overall, a number it had reached by March 2006. Total worldwide sales of the
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achieved global sales of 600,000 units by early 2006. The game was received favorably by critics.
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series surpassed 1 million units by 2008, and rose to 3 million by 2016, before the release of
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featured a cliffhanger ending, a common complaint among reviewers is that the ending of
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was a nominee for GameSpot's 2004 "Best Adventure Game" award, which ultimately went to
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in European countries by then, this version was rejected for a North American launch by
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s universe without the fear of making a mistake or the constant need to save the game.
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page that Benoît Sokal had officially signed a contract with
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puzzle-solving game. Although it is stylistically identical,
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Archived from 768: 729: 74: 65: 2322:Video games featuring female protagonists 1077: 1075: 1198: 1196: 594:The game begins following the events of 46:of all important aspects of the article. 1599:from the original on February 20, 2019. 1012: 998:but is not directly related. A sequel, 598:with the law firm that American lawyer 285: 1971: 1961: 1720: 1718: 1689: 1687: 1295: 1293: 42:Please consider expanding the lead to 1834:Ardai, Charles (May 2004). "Reviews; 1625:from the original on August 14, 2008. 7: 1655:from the original on March 23, 2018. 1227:Calvert, Justin (October 14, 2002). 773: 734: 1585:Tamaï, Michi-Hiro (March 4, 2006). 830: 792: 725: 680:Sony Computer Entertainment America 2003:from the original on June 4, 2012. 1991:"Top 100 All-Time Adventure Games" 1523:"Interview with the Developers of 14: 2182:Nikopol: Secrets of the Immortals 1560:Carlot, Marc (October 13, 2005). 1469:Thorsen, Tor (January 16, 2004). 1434:Thorsen, Tor (October 12, 2004). 527:. As the direct sequel to 2002's 475: 458: 441: 424: 381: 2252:Android (operating system) games 1844:. No. 238. pp. 90, 91. 849: 844: 839: 834: 829: 811: 806: 801: 796: 791: 635:whereupon he attempts to toss a 20: 2317:Video games developed in France 2292:Point-and-click adventure games 2027:from the original on 2016-01-18 1920:from the original on 2012-07-25 1891:from the original on 2010-11-20 1791:from the original on 2013-05-23 1766:from the original on 2018-08-19 1673:from the original on 2013-03-10 1399:Thorsen, Tor (March 30, 2004). 1311:from the original on 2008-05-14 1279:from the original on 2008-07-25 1182:from the original on 2023-03-18 1152:from the original on 2023-03-18 1123:from the original on 2023-05-03 1093:from the original on 2023-03-02 1061:from the original on 2023-05-03 1031:from the original on 2023-04-02 34:may be too short to adequately 2312:Video games scored by Inon Zur 1989:AG Staff (December 30, 2011). 1752:"Syberia 2 for Switch Reviews" 1004:, was released in April 2017. 44:provide an accessible overview 1: 1170:Brown, Mark (26 March 2015). 1146:www.windowsphonethoughts.com 984:and founded his own company 1329:Staff (September 3, 2003). 1111:Adams, David (2004-10-12). 1049:Adams, David (2004-03-30). 523:developed and published by 2383: 2362:Xbox 360 Live Arcade games 2337:Video games set in Siberia 1812:. Gamespot. Archived from 674:had been released for the 2367:Single-player video games 2332:Video games set in Russia 2327:Video games set in Europe 2282:PlayStation Network games 2150:Syberia: The World Before 777: 774: 738: 735: 73: 1275:. Virtools. 2004-03-24. 2297:ScummVM-supported games 2221:White Birds Productions 1587:"Les nouveaux del'éphé" 1475:, PS2 version in doubt" 1405:comes in from the cold" 1364:Staff (March 2, 2004). 1305:Benoît Sokal interview" 986:White Birds Productions 1938:The GameSpot Editors. 1730:(xbox: 2004): Reviews" 976:to write the story of 566:Like its predecessor, 563: 521:graphic adventure game 2272:Nintendo Switch games 1841:Computer Gaming World 1505:"Zeitraum: Juni 2004" 823:Computer Gaming World 558: 2347:Windows Mobile games 1873:on October 18, 2006. 1699:(pc: 2004): Reviews" 1574:on October 29, 2006. 1450:on December 12, 2004 2287:PlayStation 3 games 2277:PlayStation 2 games 1910:"Syberia II review" 1885:"Syberia II review" 1810:"Syberia II review" 1787:. AdventureGamers. 1785:"Syberia II review" 1667:"Syberia II review" 1440:ventures onto Xbox" 1176:www.pocketgamer.com 931:Myst IV: Revelation 771: 732: 665:In September 2003, 2307:Video game sequels 1974:has generic name ( 1541:on August 13, 2006 1511:on August 6, 2004. 1307:. Just Adventure. 1113:"Back in the Cold" 1051:"Syberia II Ships" 909:Review aggregation 730: 722:Reviews and awards 564: 2234: 2233: 2204:Inspector Canardo 2191: 2190: 1916:. 17 March 2004. 1740:on July 27, 2007. 1711:on July 26, 2007. 1643:(Press release). 1621:. July 24, 2008. 1619:GamesIndustry.biz 1617:(Press release). 1415:on March 22, 2005 1245:on March 18, 2005 905: 904: 767: 766: 512: 511: 497:Graphic adventure 288:Microsoft Windows 234:Microsoft Windows 114: 61: 60: 2374: 2247:2004 video games 2107: 2088: 2081: 2074: 2065: 2048:Microids website 2036: 2035: 2033: 2032: 2011: 2005: 2004: 1996:Adventure Gamers 1986: 1980: 1979: 1973: 1969: 1967: 1959: 1957: 1955: 1950:on March 8, 2005 1946:. 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No. 16. 1521: 1520: 1516: 1503: 1502: 1498: 1488: 1486: 1471:"XS publishing 1468: 1467: 1463: 1453: 1451: 1433: 1432: 1428: 1418: 1416: 1398: 1397: 1393: 1383: 1381: 1363: 1362: 1358: 1348: 1346: 1335:pushed to 2004" 1328: 1327: 1323: 1314: 1312: 1299: 1298: 1291: 1282: 1280: 1263: 1262: 1258: 1248: 1246: 1226: 1225: 1221: 1212: 1210: 1202: 1201: 1194: 1185: 1183: 1169: 1168: 1164: 1155: 1153: 1140: 1139: 1135: 1126: 1124: 1110: 1109: 1105: 1096: 1094: 1081: 1080: 1073: 1064: 1062: 1048: 1047: 1043: 1034: 1032: 1019: 1018: 1014: 1010: 965:would be made. 948: 919: 906: 850: 845: 840: 835: 812: 807: 802: 797: 762: 760: 728: 724: 697: 692: 649: 592: 583: 553: 486: 483: 474: 470: 468:Nintendo Switch 466: 463:15 October 2015 457: 453: 449: 440: 436: 432: 423: 419: 415: 406: 397: 393: 389: 380: 376: 372: 363: 359: 355: 346: 342: 338: 329: 326:12 October 2004 320: 316: 312: 303: 294: 290: 284: 283: 258:Nintendo Switch 173: 128: 117: 103: 89:Microïds Canada 64: 63:2004 video game 57: 51: 48: 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Index


lead section
summarize
provide an accessible overview

Developer(s)
Microïds Canada
Publisher(s)
NA
XS Games
EU
MC2-Microïds
Director(s)
Benoît Sokal
Designer(s)
Programmer(s)
Artist(s)
Benoît Sokal
Writer(s)
Benoît Sokal
Composer(s)
Inon Zur
Syberia
Engine
Virtools
Platform(s)
Microsoft Windows
OS X
PlayStation 2
Xbox

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