1014:. Akahori was unsure how to approach the project as he had never written for a video game. Hiroi told him to write the story like an anime television series. When Akahori first joined the team, the story was still unfinished. The only points that had been finalized were its setting, the overall theme of steampunk mecha combat, and a cast of five or six characters. Akahori's early work was focused on expanding the narrative and characters based on Hiroi's draft. Due to the deep connection to Hiroi's family history, Akahori could not work on the script by himself and needed to consult frequently with Hiroi. Hiroi also insisted on making frequent changes if Akahori's work did not fall in line with his vision. Akahori wrote a thirteen-episode storyline for the game, with the final battle taking place across three episodes. After talks with staff, the final battle was condensed into a single chapter, bringing the game to its current ten-episode length. Kaneko and Morita created the additional dialogue around Akahori's main scenario, and worked on script editing and debugging.
1230:'s first successful video game music composition. He was among the first people to offer support for Hiroi's vision, as few people believed the project would come to fruition. Tanaka was also among the first brought on board for production and served as a teacher figure to the rest of the development team. In a later interview, he stated that he felt like his composing career was at risk while supporting the game. When he began composing the score in 1995, rhythm and percussion dominated Japanese popular music rather than melody. Both Tanaka and Hiroi wanted to reintroduce younger Japanese to beautiful melodies. While thinking about how he could construct the music, Tanaka looked at popular music from the game's time period and worked to re-create its melodies and structure using the popular music styles of the 1990s. Because of the setting and Tanaka's goals, he was able to incorporate multiple music genres including jazz, rumba, and samba alongside more traditional Japanese musical styles.
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1260:(1949). The main theme was composed and approved in a very short time and Yokoyama sang it. Because of the structure of the song, and the variations in style and vocal strength it required, the recording sessions was a strenuous experience for her and required several takes. One of Tanaka's favorite pieces to compose was the ending theme "Blooming Maidens", which represented the strong will of the Imperial Combat Revue. Yokoyama was the main vocalist, with backing and chorus work from the rest of the main female cast. The recording took an hour and proved to be an emotional experience for both singers and staff. As the songs were completed very early in the game's development, the rest of the development staff were able to work with them and use them as references when creating other parts of the game and storyline.
630:. Traveling to the Grand Imperial Theater together, Ogami meets the team's main actresses: Sumire Kanzaki, Maria Tachibana, Iris Chateaubriand, Kanna Kirishima, and Kohran Ri. The theater's manager Ikki Yoneda tells Ogami he has been assigned as an usher. Initially bemused and hurt by his assignment, it turns out to be a bluff to decide his worth. The Imperial Combat Revue also functions as a theater troupe called the Imperial Revue. Central to the unit is the Flower Division, the Imperial Revue's main actresses, who use their spirit powers to defend Tokyo against demon attacks using steam-powered armor called Kobu.
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within the combat revue, dialogue trees are displayed with a time limit for the player to input. Depending on the type of response, the character may respond positively or negatively, impacting their relationship with Ogami and future interactions. Other actions within LIPS include holding the cursor over parts of a character's portrait to trigger internal monologues and varying responses from the characters. Each main heroine has different personality quirks that must be taken into consideration while talking with them, with correct responses raising their "Trust".
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Company's placeholder character designs were in place at a time when it was uncertain whether
Fujishima would join, but Hiroi was adamant he would be the character designer. Fujishima eventually joined the project in late 1994. His first design was for Sakura. The first sketches for Sakura moved Hiroi to tears and fully convinced both Red Company and Sega that Fujishima was the right designer. The positive reception to Fujishima's work, together with his understanding of the project's goals, helped raise staff morale for the entire project.
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real people. Sato was initially shocked at being given four script books and told they were just one-third of the script. Sato told the cast voices would be the characters' main emotive force, as the faces of character portraits would be mostly static. Sakura was the last character to be recorded so Sato could focus on how to bring out her heroine status alongside the other characters. One of the elements Sato concentrated on was portraying the fractious relationship between newcomer Sakura and established star Sumire.
823:. The strategic segments were designed to feel like interactive anime battles, with everyone getting a chance to attack as in many anime fight sequences of the time. The wish for an anime style also came through in the adventure segments with LIPS, turning conversations into a kind of confrontation to be won. LIPS was born out of staff frustration with the adventure game tradition of time freezing while the player decided which response to select in a tense situation. By implementing a time limit, the team made
864:(CS2 R&D) division desired the game's completion, so they co-developed it with Red Company. The conflicting gameplay elements needed to be divided between different teams within CS2 R&D, only bringing the two parts together at the end of development. Because of this development technique, none of the elements could be effectively tested until the game was close to completion. As a result of these difficulties, the Sega team found production difficult. Sega stated that
600:, as well as a separate attack range based on their weapon type. Actions taken during LIPS sequences with members of the Flower Division directly impact battles; raised trust during LIPS segments grant statistic increases and subsequently improve combat ability. The game ends when certain conditions, such as winning a battle, are not met or if the HP on Ogami's Kobu reaches zero, although the player can continue by selecting "Rematch". The game also contains animated
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For each Flower
Division member's Kobu armor, Nagata designed them to mirror their traits and beauty so they would be unique. Since the Kobu were meant to be armor, they were not given faces. Because Nagata was brought on early in the game's production, he had considerable freedom when submitting and adjusting his designs. When the designs were finalized, Nagata began working full-time on CGI, finishing the first Kobu model in five days.
654:, the Imperial Combat Revue launch a concentrated attack on the castle. They successfully unite their spiritual power to banish Satan back to Hell. Ayame's demon form is destroyed at the cost of her life, and after bidding farewell she ascends to Heaven as an angel named Michael. After Aoi Satan's defeat, the final scene varies depending on whether Ogami romanced a member of the Flower Division and which member he chose.
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content was enough. Tanaka eventually settled on between eleven and twelve songs which made it into the final game. Hiroi wrote the lyrics for all the songs, despite repeatedly protesting that he was not a professional lyricist. Because of his self-professed inexperience, Tanaka ended up being a teacher figure for him. As part of his training, Hiroi went to karaoke sessions, studied the work of famous songwriter
860:). Sega initially outsourced programming to an unnamed external company. By 1995 it had already developed one or two chapters of the game's combat-based content before Hiroi objected to the direction the game was taking. It was becoming a generic simulation game that deviated from his vision. Red Company refused to continue development of the prototype, and it was removed from development. Sega's
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to each member and can pursue a romantic relationship. The city recovers as the group relaxes, but a surviving Hive of
Darkness member Kuroki Satan launches a fresh attack, renaming himself "Aoi Satan". He is actually Shinnosuke Yamazaki, a former comrade of Yoneda who was presumed killed with Sakura's father Kazuma when creating the original seals. Yamazaki survived and was possessed by the true
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voice acting Hiroi wanted to include—the release date was delayed several months at his insistence, and the game was expanded from a single disc to a two-disc release. To meet the new release date, the developers worked long hours and sometimes through the night. Several pieces of finished content needed to be cut to make the release date.
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Darkness, each member must confront their personal problems to function as an effective combat unit. Ogami also becomes involved in the running of the theater and is witness to on-stage incidents including Sakura bringing down the stage during one performance through her clumsiness, and Kanna and Sumire clashing on stage during another.
1271:. It was published by BMG Japan. In addition to the original soundtrack album, a vocal collection was published by BMG Japan in 1996. Music for the 2003 remake, which features remastered versions of the original soundtrack, was also composed by Tanaka. The soundtrack for the 2003 remake was released by Avex Mode as an album, titled
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simulation elements without utilizing role-playing elements such as experience points. The decision to remove experience points entirely proved controversial within the team. According to director
Tomoyuki Ito, the process of creating "Trust" and associated systems was based on trial and error, mainly around how best to express it.
1035:. As with most of the draft scenario, the male character underwent major alterations. Most of the protagonist's development into Ichiro Ogami happened after Akahori joined the team. He created Ogami's role as an avatar for the player who could be friends with every member of the Flower Division. The Japanese word for "wolf" "
1080:, based on his wish to create a compelling final deathblow line. She was originally cast in the role of Iris but was recast in the role of Sakura after Iris' final voice actress was cast. Yokoyama was used to recording strong characters, so portraying Sakura as a "normal" girl made the role difficult for her to perform.
985:, which was a time of turbulence after the fall of the isolationist Tokugawa Shogunate that saw Western Culture introduced into Japan. Hiroi also abandoned this idea as Meiji-era Japan could not allow for the "modern" feeling he wanted. With this in mind, Hiroi settled on using the Taishō period as the setting for
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Creating strong representative characters was part of Sega's request for a new mascot character for their Saturn system. A major element of the cast was taking advantage of the game's setting. It could allow for characters from countries outside Japan—like Russia and France—to be part of the
Imperial
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wrote the main script and branching storylines. Hiroi felt the script would lose entertainment value if he wrote it himself as the setting was based on family stories. He had previously worked with
Akahori on other projects. When Akahori first heard the concept before talking with Hiroi he was highly
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kimono for Sakura. Fujishima combined these elements with his own design ideas for the final artwork. The Taishō period meant he could combine traditional
Japanese clothing with Western accessories such as shoes, allowing the female characters an otherwise improbable range of movement. His design for
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designed the supporting cast and helped with general animation. Fujishima found it easy to design the characters as their concepts had been firmly established before he created the first drafts and moved on to the final designs. The designs were meant to communicate the characters' inner thoughts and
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series, Hiroi steered the project more in that direction. Influences from contemporary anime were also added to bring depth to the story and characters. With the basic elements defined, the team continued refining the project for between half a year and a year. Convinced of the project's potential to
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Once selected, Hiroi and Tanaka gathered the cast and told them about the project. They were given pictures of their respective characters. The recording sessions were overseen by noted anime and feature film sound director Toshio Sato. He followed Hiroi's request that the characters be portrayed as
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Hiroi wanted to create a version of the Taishō period where the social advances and freedoms the
Japanese began exploring continued without being brought to an end by the Great Kantō earthquake and the subsequent shift to militarism before World War II. Another reason for using the Taishō period was
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The Flower
Division are unsuccessful in preventing the Hive of Darkness from destroying the seals, allowing Tenkai to summon a magical fortress from which he intends to conquer Japan. The Flower Division storm the fortress and destroy Tenkai and the fortress. During these events, Ogami becomes close
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was first announced at a special Sega presentation in 1995 for release in April 1996. The game's unique blend of genres and styles resulted in it being labelled as a new genre dubbed "dramatic adventure" in its marketing. Because of the greatly increased amount of content—particularly the amount of
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commonly found in high school manga. Using this inspiration, he created a gentle yet strong-willed woman (Sakura), a rival character with a negative first impression (Sumire), a cold leader figure (Maria), a small cute character who would be jealous of the other members (Iris), a woman who would be
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more interactive and removed this frustration. The "LIPS" name was chosen for its distinct sound rather than any special meaning. Full development of LIPS began after running a test using a scene where Ogami could choose whether to look inside a shower cubicle. The battle sequences were inspired by
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Ensign Ichiro Ogami is assigned leader of its all-female Flower
Division, a group of women with magical abilities that defend Tokyo against demon attacks using steam-powered armor called Kobus. He becomes embroiled in both the group's latest conflict with the Hive of Darkness and the personal lives
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and consciously avoided the trope of anachronistic near-future technology while creating the designs. The concept of a diving suit was integrated into the concept for the Kobu being reinforced armor rather than robots. Its front was designed after the steam trains that ran on the Aji Express Line.
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television shows. The two shows' combat elements were actively referenced during the last battle with the combined final attack of the entire Flower Division. Each battle sequence was hand-crafted by one member of staff to simplify production. The game's "Trust" system was a means of incorporating
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In the adventure mode, Ogami navigates the theater during limited time sequences between battles. This game introduces the Live & Interactive Picture System (LIPS). When Ogami is faced with critical choices during conversations with both members of the Flower Division and supporting characters
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and preserving Hiroi's original vision, several elements such as depictions of the main antagonist's past, Sakura's childhood memories and scenes within the Flower Division before Ogami's arrival were added. A major issue was being faithful to both the video game and OVAs while keeping within the
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classified it as a text novel. Efforts at localizing the series were not undertaken due to Sega's uncertainty over whether the game's blend of genres would find a large enough audience in the West to be profitable. The PC version was twice licensed for release outside Japan; a Chinese version was
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Tanaka initially planned 50 songs, but this was too many to record and fit into the game within the allotted time and budget. The number was reduced to 24, then to seven. Hiroi was upset by the proposed cuts, so Tanaka asked how much music the team could manage and was told that one CD's worth of
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In the battle mode, the Flower Division fights demons using machines called Kobus. Each unit has its own turn, with each turn allowing two actions. These actions include "Attack", "Defend", "Move", "Deathblow" (a critical strike that can kill a normal enemy in one hit), Charge (store energy for a
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When casting actors to voice the game's characters, Hiroi needed people who could both act and sing the musical numbers. To this end, he required potential voice actors to have experience with live stage performance and be able to sing. Hiroi personally approached each of the voice actresses who
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Taishō from the historical Taishō by modifying the kanji slightly. He did not do this because his staff wanted a world that blended real and fictional events. To further distinguish it, Hiroi made use of steampunk technology in the game's world. Despite it being a fantastic version of the Taishō
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was the first time Fujishima had worked with Sega or been associated with a Sega property. He was skeptical of the project because of the state it was in when he was first approached. It was in a very early stage of development and neither the story nor gameplay mechanics had been finalized. Red
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voiced Ogami. At the time, Suyama had little to no voice acting experience and was working part-time at Red Company while training as a voice actor. Hiroi was still looking for a voice actor for Ogami but had a limited budget. On hearing of Hiroi's situation, Suyama offered to take on the role,
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and his powerful subordinates the Lords of Death. Tenkai's goal is to restore the shogunate and banish the growing Western influences from Japan, with the Hive of Darkness destroying magical seals around Tokyo that keep a powerful demonic horde at bay. As the Flower Division battles the Hive of
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series. New voice acting was recorded for the characters, with the original actresses returning; these included Tomizawa, who had previously announced her retirement from the role in the early 2000s. Terada positively noted the increased quality of voice recording compared to both the original
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praised the visual upgrade from earlier versions and the continued quality of the music and voice acting. He also positively noted the theme of the clash between Japan's Edo-era cultural isolation and the cosmopolitan attitude after the Meiji Restoration. He concluded the game "can only be
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voiced Maria. Hiroi offered her the role because of her positive working experiences with Yokoyama. Takano was performing in a concert when Hiroi first approached her. Although the project was in the early stages of development, she was intrigued by Maria's character and agreed to take the
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A manga adaptation written by Hiroi and illustrated by Ikku Masa, with cover illustrations by Fujishima, began serialization in 2002. The first series ended in December 2008, but its popularity led to a second ongoing series the following year. The first manga was originally serialized in
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for the Saturn has sold 359,485 units, becoming the 13th best-selling console title in Japan. The Dreamcast port debuted with 71,123 units, selling through nearly 65% of its shipment. It eventually reached total sales of 109,686 units, becoming the 33rd best-selling game for the platform.
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Futoshi Nagata created the Kobu mecha designs, along with the game's CGI sequences. His initial design outline from Hiroi was the basic concept of using steampunk technology within the Taishō period. When designing the Kobu, Nagata was guided by Morita, who showed him photographs of both
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to Irimajiri during their stay on Saipan. While Hiroi harbored doubts as to whether such an ambitious and unusual project would be accepted, Irimajiri was convinced. On their return to Japan, Sega and Red Company began development on Hiroi's project. That October, it was given the title
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sold an estimated 205,270 units in its first week, reaching the top of the sales charts and selling through just over 57% of its stocks. It was recorded as having the most sales of a Sega original title to that point. It is considered a killer app for the Sega Saturn. As of 2007,
692:. Hiroi was highly impressed by Tanaka's music, to the point where he wanted him to create a musical set to it. This concept evolved into his wish for Tanaka to score a video game focused on the theater. Later in 1993, a small team in the Planning Department of Red Company (now
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video game in which the player controls Ichiro Ogami and the all-female Flower Division of the Imperial Combat Revue, who must save Tokyo from the Hive of Darkness. Dubbed a "dramatic adventure" game and taking place across 10 episodes, the gameplay segments incorporate
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series to that point. Mobile-based tie-in content related to the original mini-games was released later that year. The content was initially going to be accessed through a direct cable connection, but due to driver capacity issues, Hiroi used a password system instead.
775:. Irimajiri wanted a unique video game property for the system and had heard positive feedback about Hiroi's work. Hiroi was initially reluctant but eventually accepted Irimajiri's offer, inviting him and other potential contributors to spend a fortnight's holiday in
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in 1990. In 1993, his small team in the Planning Department of Red Company began elaborating on his concept, with full development beginning the following year after being approved by Sega. Several prominent figures were brought on board the project including writer
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Yoneda's deputy, Ayame Fujieda, is turned into a demon using her suppressed feelings for Ogami. Satan summons a great fortress called the Seima Castle from the sea near Tokyo, intent on releasing the population of Hell to overrun humanity. Using the airship
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titles was incorporated with new improvements including special attacks with accompanying short movies. Two additional story episodes were added. One expanded the story of one of the supporting characters, while the other connected to the next entry in the
989:. The Taishō period involved Japan integrating Western culture into its own, allowing for political changes and the emancipation of women after a prolonged feudal period. In the original draft, the story was much darker, with a key event being the
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elements. It has two gameplay modes: an adventure mode and a battle mode. The adventure mode is divided between periods where Ogami navigates the Grand Imperial Theater and interacts with various characters, while the battle mode is governed by a
1067:. Staff members recommended several actresses to Hiroi. Bringing together the voice cast for a video game at such an early stage was unheard of at the time. Because of this, the cast recorded their lines and songs as the game was developed.
779:. Hiroi later said the decision to work on a game for the Saturn was a hard one, as he had previously worked on games for rival unspecified home console systems. It was Sega's favorable response to his pitch that persuaded him to develop
906:, designed the main cast. Before Fujishima joined the project, the characters had placeholder designs created by Red Company staff. His editors resisted letting him do the designs due to his heavy workload, including his commitment to
4790:[Imperial Opera Company "2003 New Year Song Show First Laughter Seven Lucky Gods", Public Preview of PS2's "Sakura Wars: In Hot Blood" reveals contents of first-print DVDs] (in Japanese). Game Watch Impress. December 7, 2002.
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voiced Kohran. Fujishima recommended her to Hiroi. She was approached in mid-1995 when recording was being planned for the opening and ending themes, and questions were still being asked by the cast about how to portray the
927:. Hiroi made detailed character sheets for Fujishima to use when designing the cast. An example was Sumire, whose personality was communicated through her clothes. Each character had distinct traits, such as a ponytail and
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voiced Sumire. Hiroi first approached her in late 1994 during a Christmas concert on the recommendation of a mutual friend. Hiroi pitched his concept for Sumire, and after seeing Tomizawa's performance offered her the
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was released in 2019. The game was a critical and commercial success, becoming one of the highest-selling titles for the Saturn, and spawned many successful sequels and supplementary titles in the form of the
753:" to multiple game companies, but none of them had confidence in the project. Despite his determination to see the project realized, Hiroi put the project aside with no expectation that it would be produced.
1839:(first). During 2003, the remake sold 235,622 units, becoming the 54th best-selling title of the year. The Chinese PC version was apparently an unexpected success, with the first print selling out quickly.
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The number of graphics and artwork pieces was increased greatly, more recent and new LIPS functions were incorporated, and the Active and Real-time Machine System (ARMS) battle system introduced in later
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on Yokoyama's recommendation. After seeing Ayame's performance, Hiroi offered her the role. While recording her part, Orikasa encountered difficulties portraying the three different versions of Ayame's
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to a chosen unit). Different units specialize in different skills such as support actions, melee attacks, or ranged attacks. Units have varying movement abilities based on available space and unit
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era, the game follows the exploits of the Imperial Combat Revue, a military unit dedicated to fighting supernatural threats against Tokyo while maintaining their cover as a theater troupe.
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titles. The remake was conceived because unlike the sequels, the first game's previous versions seemed outdated. New CGI segments were created and the anime cinematics were produced by
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2848:[Oji Hiroi;"I have nostalgial for Sakura Wars" - Sakura Wars 20th Anniversary - 20 Years of Taisho Roman; 2nd Star Interview] (in Japanese). Animate Times. September 23, 2016.
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voiced Iris. After hearing Nishihara's performance as Sakura, Yokoyama, who was originally given the role of Iris, suggested they switch roles and Nishihara became Iris' voice actress.
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good at athletics (Kanna) and an oddball character who wore glasses (Kohran). The role of the male protagonist was given initially to a young man named Kusaku Kanuma, a member of the
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period, Hiroi did his best to incorporate realistic elements. The world's general setting, while conceived by Hiroi, was further developed and fleshed out by Kaneko and Morita.
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981:. Hiroi eventually abandoned this idea as there was too much documentation about the Shōwa period making its use as a fantasy setting complicated. He next considered using the
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skeptical, but Hiroi convinced him to come on board. When he was first pitched the project, all that had been finalized was that the story would involve young girls and
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each main protagonist—from Ogami to the Flower Division members—directly mirrored Hiroi's concepts for them. The Flower Division's battle dress was modeled after the
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s Peter Bartholow, reviewing the Dreamcast port, also praised the game's visuals and story, while noting a lack of real gameplay and the low degree of difficulty.
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despite there being only a few notable lines. Faced with his budget and time limitations, Hiroi accepted his offer. Ogami was the last main character to be cast.
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lasted for approximately three years—double the original estimate. Hiroi acted as the general producer, while Ito acted as a director. Buildup Entertainment and
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the lack of documentation about it and Tokyo's development because the Great Kantō earthquake destroyed much of it. Originally Hiroi wanted to distinguish the
742:". This resulted in the strategy elements almost overriding the game's other aspects. Inspired by the combination of tactical combat and the story used in the
4678:["Tokyo Game Show 2002" is over. About 130,000 visitors delivered various event reports......] (in Japanese). Game Watch Impress. September 22, 2002.
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Several staff members were highly sceptical the game would be a commercial success, but Hiroi promised Sega that the game would sell at least 200,000 units.
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was an unexpected success for both Red Company and Sega, prompting the companies to develop further entries in the series. It spawned three direct sequels;
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Critics have also rated the game highly in retrospective reviews, most of which were published after the release of the 2000 Dreamcast port. Jake Alley of
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Ensign Ichiro Ogami is transferred to the Imperial Combat Revue, a secret combat unit based in Tokyo. Meanwhile, swordswoman Sakura Shinguji arrives from
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was released on February 22, 2003. First print editions came with a special DVD which included a documentary detailing the development process of the
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on February 20, 2003. Because of the game's size, these versions were released on multiple CD-ROMs. A DVD-ROM version was released for Windows 2000,
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2879:[Hiroi's Sakura Wars Backstory Explosed!? - Taisho Romando & Sakura Cafe closing event] (in Japanese). ITMedia. March 10, 2008.
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had to be understandable for players. Due to the game's Taishō period setting, he needed to stop himself adding anachronistic elements like
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Fujishima was responsible for designing eight characters including Ogami and Sakura, along with formal and casual clothes, and accessories.
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debuted with sales of 142,351 units, reaching third place on Japanese gaming charts. Despite high anticipation, the remake was outsold by
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5453:[SakuraWars.com Game Title Introduction - Sakura Wars Release Timeline] (in Japanese). Sakura Wars Portal Site. Archived from
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4706:[ Event Report - Sumire Kanzaki retires after "Sakura Wars 4" !!] (in Japanese). Game Watch Impress. October 13, 2001.
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s Nicole Kirk was highly positive about all aspects of the title, citing the artwork and voice acting as the main draw for players.
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856:(CGI) segments, and the anime cinematics were directed by Shunji Oga and produced by Sega-owned studio Kyokuichi Tokyo Movie (later
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was not released in English regions. The game's PSP port was scheduled for the North American market, but it was cancelled after
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was positive about the story and art design and its replay value but found the gameplay and aspects of its menu design lacking.
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played members of the Imperial Combat Revue based on their acting and singing abilities before they were pitched the concept of
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4762:[SEGA releases PS2 "Sakura Wars: In Hot Blood" promotional movie] (in Japanese). Game Watch Impress. February 6, 2003.
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to connect it with Japan. It was described as an "example plan" rather than a practical project. While distinct from the final
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on a tilted grid-based battlefield. Progress is saved at the end of each episode, and the player may also save the game during
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4239:[SakuraWars.com Game Title Introduction - Sakura Wars 1&2] (in Japanese). Sakura Wars Portal Site. Archived from
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version and the later Dreamcast titles. The music was redone by Tanaka, mainly at the insistence of the original voice cast.
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are social interaction with characters using LIPS, and turn-based strategic battles directly influenced by LIPS interactions.
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was released on September 27, 1996. It was reprinted on June 20, 1997, and released as a budget title on February 11, 1998.
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The inclusion of adventure segments alongside the strategic simulation elements was contentious early on, with some fearing
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696:) led by Hiroi began promoting his concept and planning the game's basic concepts. At this stage, the project was titled "
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5421:[PC version of "Sakura Wars 2" is released in China and Taiwan. All text translated into Chinese] (in Japanese).
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released in Taiwan and mainland China by Dysin Interactive on August 17, 2001 and a Russian translation was published by
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songs all began with Hiroi creating the lyrics and then handing his work to Tanaka for polishing and to be set to music.
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voiced Kanna. Hiroi selected her for the role based on her experience performing the comedic "handsome man" archetype in
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4818:["Sakura Wars: In Hot Blood" Release Event Report] (in Japanese). Sakura Wars Portal Site. 2003. Archived from
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won Grand Award, as well as awards in the Best Director, Best Main Character and Best Supporting Character categories.
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4211:[SakuraWars.com Game Title Introduction - Sakura Wars] (in Japanese). Sakura Wars Portal Site. Archived from
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and its first sequel were both ranked among the ten most memorable games for the Saturn, while the Dreamcast port of
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768:—contacted him about the possibility of developing a game with a popular mascot character for Sega's in-development
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Tanaka composed the main theme, "Geki! Teikoku Kagekidan", based on Hiroi's instruction to combine the music of a
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stage performances. Tanaka was instructed to play Kanna as a tomboyish character unconcerned by her true gender.
6722:
6712:
6516:
5831:["Sakura Wars Manga Part 2" Serliazation Begins] (in Japanese). Sakura Wars Portal Site. Archived from
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885:
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1914:
poll, with all the main entries then released also appearing in the list. Sakura herself was rated in 2009 by
969:, he had trouble picking the exact era in which the story would take place. He initially considered using the
4949:
1773:, with reviewers noting that it was more like an entirely new game than a standard remake. Chris Winkler of
1360:
on January 9, 1997; both were revised for the Dreamcast release and published by Enterbrain on June 3, 2000.
6281:
5282:
4871:
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2907:[TMS Entertainment - Animation Production (Corporate Information: Company History))] (in Japanese).
1983:
1975:
1460:
1227:
1213:
1161:
679:
490:
209:
5803:[On the Future - "Sakura Wars Manga Part 2"] (in Japanese). Sakura Wars Portal Site. Archived from
633:
The current wave of attacks is being controlled by the Hive of Darkness, a group of black magicians led by
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has remained popular in Japan since its release. It was rated as the 13th best game of all time in a 2006
1018:
Combat Revue. During early planning, Hiroi produced character concepts for the Flower Division, imitating
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and was impressed by the spectacle of the acting troop he saw on stage. In 1993, Hiroi and anime composer
619:
473:
2186:
6702:
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6612:
5775:[Sakura Wars-Infiltrate! Anime production site] (in Japanese). Sakura Wars Anime Website. 2000.
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1716:
were published years after the initial release. One contemporary English-language review was in 1996 by
1445:
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combat. In addition to Hiroi, the team included Ryoma Kaneko and Naoki Morita, who would later work on
3408:[Sakura Wars - Oji Hiroi Interview] (in Japanese). Sakura Wars Anime Website. August 1, 2000.
6742:
6450:
6357:
6166:
4734:[Sakura, Asobot; Hit Interview with Kohei Tanaka] (in Japanese). ITMedia. February 12, 2003.
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1411:
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688:
256:
74:
51:
5157:[The CESA Grand Prize '96's top award (Grand Prize) was won by Sakura Wars!] (in Japanese).
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adaptations. Each character was designed around a particular theme, with battle outfits modelled on
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204:
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4270:[With luxurious benefits! 4 Sakura Wars series to be released on DVD-ROM] (in Japanese).
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2001:
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and Studio Matrix, Ryutaro Nakamura directed the anime series. While following the basic plot of
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19:
This article is about the 1996 video game. For the 2019 game localized with the same name, see
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and the resultant breakdown of the Taishō period. This version was almost entirely discarded.
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246:
192:
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2298:[Sakura Wars - Game Tips] (in Japanese). Sakura Wars Official Website. Archived from
2005:
until it closed down in 2008, shifting to other publications. The manga has been released in
6590:
6472:
6338:
5685:[Sakura Wars: The Gorgeous Blooming Cherry Blossoms- DVD Collection] (in Japanese).
4729:
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1953:
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was their most expensive video game production to date, although no exact budget was given.
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4757:
4300:[Sakura Wars Official Guide: Romance Story <revised version>] (in Japanese).
6458:
6047:
Sakura Wars 4: Fall in Love, Maidens - Final Strategy & Setting Information Collection
5557:
5515:
4959:
4701:
4673:
4447:[ "Sakura Wars 2" goes into Asia! Chinese version of Windows software announced].
4330:[Sakura Wars Official Guide: Battle Story <revised version>] (in Japanese).
3106:
2704:
2610:
1722:, which covered import games; a 2000 review rated the Dreamcast port of the game highly.
1388:
led by C.J. Iwakura and Noah Steam was completed and made available on the internet as an
1381:
1090:
498:
4240:
4097:
970:
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2771:[No. 3270000] (in Japanese). Industrial Property Digital Library. Archived from
1074:
voiced Sakura. Hiroi chose Yokoyama, who had appeared in notable anime series including
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led to a wave of games that combine role-playing and visual novel elements, including
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948:—specifically those made of spherical segments. Nagata did extensive research on the
446:
398:
45:
Cover art for the original Sega Saturn release, featuring protagonist Sakura Shinguji
4819:
3817:
Sakura Wars 2: Thou Shalt Not Die Original Picture & Setting Material Collection
40:
6568:
5454:
3856:
3333:[Under the Apple Tree: From Origin to Stage, Listen to Oji Hiroi's draft].
2902:
1943:
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1076:
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978:
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voiced Ayame. She was planning a fan club concert when Hiroi approached her about
5886:
5854:
5832:
2526:[Follow the roots of the "Sakura Wars" Imperial Combat Revue's Music!!].
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5950:
5716:
4169:
3820:
3473:
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2007:
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rated the Dreamcast port highly, though slightly lower than the Saturn release.
1556:. Hiroi enjoyed her work, so he featured quotes from her poems as subtitles for
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830:
769:
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559:
434:
425:
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412:
251:
236:
220:
59:
5394:
5152:
6666:
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6436:
6120:
6002:
5891:["Sakura Wars Manga Part 2" - Published/Related Works] (in Japanese).
5520:
5487:
5206:
4883:
4854:
4454:
3956:
3235:
1548:
1339:
1331:
1327:
1323:
1120:
568:
458:
384:
5354:
5323:
4931:
4599:
5654:
5590:
4638:
2731:[My first meeting! My favorite talk with Hiroi Oji × Hideo Kojima].
1930:
was also ranked among the most memorable for that platform. Characters from
1299:
715:
667:
627:
438:
430:
241:
1986:
was broadcast in 2000 over a six-month period. Co-produced by Red Company,
1235:
469:
2772:
1712:
Due to its Japanese exclusivity, most of the English-language reviews for
1318:(PSP) and released on March 9, 2006. The game was also ported to multiple
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4128:
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2458:
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2012:
1756:
1643:
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924:
861:
809:
601:
64:
5770:
4512:"Sega Saturn Sakura Wars Fan Translation Is Completed And Now Available"
4488:
3861:[A Composer Must Listen to Music - Kohei Tanaka] (in Japanese).
3403:
646:, being responsible for controlling the demons and resurrecting Tenkai.
6524:
5552:
5482:
5201:
4918:
4878:
4849:
4449:
3911:"Project Sakura Wars Introduces Its Fresh Cast Of Combat Revue Members"
3101:
1918:
as the 17th best Japanese video game character. In a poll published by
1724:
1718:
1631:
1617:
5748:
5227:
3382:] (in Japanese). Shiraishi Shobo. April 23, 2010. pp. 28–29.
5649:
5585:
4484:
4413:"NIS America's President On Anime, Crossovers, Sakura Wars, And More"
2733:
1373:
1310:
mobile devices was released on December 18, 2006. It was ported with
1307:
1101:
933:
928:
889:
776:
634:
623:
592:
more powerful action during the next turn), and Heal (which restores
497:. Although the game was only published in Japan, an English-language
343:
99:
94:
3264:
Sakura Wars 2 Strategy Guide Book For Professionals: Heavenly Volume
1778:
wholeheartedly recommended" for both series veterans and newcomers.
1380:
title to be localized into a European language. In 2019, an English
1049:, referring to his energetic personality traits, inspired his name.
6095:
Sakura Wars 1 - 5 Character Illustrations: Work of Kosuke Fujishima
4643:[Developer Interview #10; Takaharu Terada] (in Japanese).
4600:"Sakura Taisen World Project: 7 New Sakura Taisen Games Announced"
1801:
sold out in many stores within hours of its release. According to
1543:
1498:
1254:
opening theme with the vocal style of the title song for the film
1032:
1011:
875:
719:
643:
423:
and published by Sega in 1996. It is the first installment in the
359:
334:
325:
316:
300:
284:
105:
83:
1352:
also published two companion guide books for the Saturn release:
5947:
Sakura Wars - Original Picture & Setting Material Collection
5934:
4787:帝国歌劇団「2003年新春歌謡ショウ 初笑い七福神」公開舞台稽古PS2「サクラ大戦~熱き血潮に~」初回特典DVDの内容も明らかに
4644:
4546:
3972:
3948:
3863:
Japanese Society for Rights of Authors, Composers and Publishers
3470:
Sakura Wars - Original Picture & Setting Material Collection
3047:
3045:
3043:
2845:広井王子さん「サクラ大戦には望郷の想いがあるんです」 サクラ大戦20周年記念 20年目の太正浪漫~帝劇スタアインタビュウ~第2回
2470:
2369:
1836:
1826:
1552:, a collection of tanka by the famous Japanese writer and poet,
1428:
1368:
765:
416:
88:
6372:
6162:
5111:"World Republic: Dreamcast Review - Sakura Wars (Game by Sega)"
900:, who at the time was working on the long-running manga series
6158:
3509:
3507:
3505:
3003:
3001:
2551:
2549:
2547:
2545:
2543:
2541:
1982:
as well as origin stories for the Flower Division members. An
6075:] (in Japanese). Mainichi Communications. July 28, 2003.
5478:"Sakura Wars Comes to America, But is it Too Late to Matter?"
3959:. December 11, 2002. AVCA-14491~8. Retrieved on May 7, 2017.
3648:
3646:
3526:
3524:
3522:
2932:
2930:
1970:
was produced and released between 1997 and 1998. Created by
4382:"RPGamer Feature - Sakura Wars ~So Long My Love~ Interview"
1273:
Sakura Wars: In Hot Blood Teigeki Complete Music Collection
3771:
3769:
3585:
3583:
3185:
3183:
3181:
3179:
3062:
3060:
2821:
2819:
2817:
2792:
2790:
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2648:
2646:
2644:
2642:
977:. He also considered setting it shortly before and during
5548:"Snake Beats Mario, Is Coolest Video Game Character Ever"
3898:(in Japanese) (11). Micro Magazine: 35–36. March 3, 2003.
1978:, it told a series of stories around events mentioned in
1868:
for the Dreamcast. A fourth sequel was developed for the
714:
the proposal shared an alternate historical setting with
626:
as the Assault Force's latest recruit and meets Ogami at
674:
in 1990. He saw a Japanese stage production of the play
4668:
4666:
4633:
4631:
4629:
4627:
4625:
3983:. April 29, 1998. MJCA-00021. Retrieved on May 7, 2017.
2667:
2665:
2663:
1027:
who inherits a blade forged by the Japanese swordsmith
936:, and Fujishima compared them with the costumes of the
5747:(in Japanese). Sakura Wars Portal Site. Archived from
5618:"Chun-Li and Morrigan Join the Cast of Project X Zone"
4594:
4592:
4590:
4568:
Accessed the game file of "Sakura Wars: In Hot Blood."
4129:"Sakura Wars -In Hot Blood- Complete Music Collection"
3118:
3116:
5218:
5216:
4483:[Akella - Games - Sakura Wars] (in Russian).
4355:
4353:
4156:
4154:
3940:
3938:
3936:
2869:
2867:
2607:
Sakura Wars Activities Photo - Sakura Movie Romantica
2429:
2427:
2425:
2423:
2421:
2419:
2417:
2415:
2413:
2319:
2317:
1560:
titles several times after the first game's release.
1275:, shortly after the game's release in February 2003.
437:, it was later ported to other systems including the
6027:] (in Japanese). Everyday Communications. 2000.
5058:"RPGFan Reviews - Sakura Taisen - Atsuki Chishio Ni"
2978:
2976:
2974:
2838:
2836:
2834:
2411:
2409:
2407:
2405:
2403:
2401:
2399:
2397:
2395:
2393:
2249:
2247:
2011:
volumes since 2003 by the magazines' parent company
6304:
6253:
6198:
5581:"Poll: Japans Most Memorable Games on Each Console"
4866:
4864:
3200:
3198:
2486:
2484:
2482:
2480:
2208:
2206:
2204:
1490:
1478:
1466:
1454:
1444:
1434:
1422:
1410:
1405:
1363:While Hiroi wanted a Western release for the game,
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265:
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191:
168:
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117:
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50:
33:
6117:Sakura Wars 15th Anniversary Taisho Romantic Graph
5859:["Sakura Wars Manga" List] (in Japanese).
4201:
4199:
4197:
4195:
4193:
4191:
3370:
3368:
3366:
3364:
3362:
3360:
3358:
3232:Sakura Wars 15th Anniversary Taisho Romantic Graph
2597:
2595:
2593:
1967:Sakura Wars: The Gorgeous Blooming Cherry Blossoms
1302:was released on May 25, 2000 and was developed by
449:. Defined by Sega as a "dramatic adventure" game,
5389:[2003 video game software sales TOP300].
5119:. No. 27. Millennium Publishing. p. 98.
5051:
5049:
4983:
4981:
3091:
3089:
3087:
3020:
3018:
3016:
2288:
2286:
1942:were included as playable characters in the 2012
1530:series to a new worldwide audience. Developed by
965:When Hiroi was creating the original concept for
783:on the Saturn. Hiroi pitched his old concept for
5645:"The 58 Playable Characters in Project X Zone 2"
5299:(in Japanese). Japan Game Charts. Archived from
5128:
5126:
5017:
5015:
4260:
4258:
2951:
2949:
2947:
2945:
2570:
2568:
2566:
2564:
2447:Purojekuto S "Sakura Taisen" O Tsukutta Hitobito
2146:
2144:
2142:
2140:
1031:and must work with Sakura to pilot a two-person
480:Hiroi created the concept for what would become
6097:] (in Japanese). Ikusha. January 26, 2006.
5247:
5245:
4360:"Letter of the Month: Sakura, Sakura, Sakura".
3301:
3299:
2445:
2120:
2101:
2061:
2876:「サクラ大戦」裏話を広井氏が大暴露!?——「太正浪漫堂&Sakura Cafe」閉店イベント
2439:
2348:
2346:
2344:
2114:
1512:In July 2002, a 3D remake of the game for the
1042:
703:
468:Set in a fictionalized version of 1923 in the
6384:
6276:The Radiant Gorgeous Blooming Cherry Blossoms
6174:
5085:
5083:
4839:
4837:
4703:【東京ゲームショウ2001秋】イベントレポート ~「サクラ大戦4」にて神崎すみれ引退!!~
3886:
3884:
3339:(in Japanese). March 12, 2008. Archived from
8:
4943:
4941:
4907:
4905:
6718:Japan Game Awards' Game of the Year winners
4876:[(PS2) Sakura Wars: In Hot Blood].
4675:「東京ゲームショウ2002」閉幕。来場者数は約13万人各種イベントレポートをお届け……
4579:: CS1 maint: numeric names: authors list (
4067:"Sakura Taisen Soundtrack Steam Gramophone"
2690:
2688:
2686:
2684:
2682:
2680:
2382:: CS1 maint: numeric names: authors list (
756:In 1994, following Hiroi's decision to put
730:" proposal, Hiroi and his team created two
6467:Taiko no Tatsujin: Tatakon de Dodon ga Don
6391:
6377:
6369:
6181:
6167:
6159:
4016:
3992:
3652:
3625:
3613:
3601:
3574:
3430:
3290:
3158:
3051:
2936:
2633:
1601:
1402:
1147:
670:created the concept for what would become
39:
30:
6575:JoJo's Bizarre Adventure: All Star Battle
5283:"Sakura Wars Strikes the Dreamcast - IGN"
1358:Sakura Wars Official Guide: Romance Story
1322:operating platforms. It was released for
6545:Metal Gear Solid 4: Guns of the Patriots
5999:Sakura Wars Official Guide: Battle Story
5643:Eisenbeis, Richard (November 20, 2015).
5183:
4444:【TOPIC】『サクラ大戦2』がアジア進出! 中国語版ウィンドウズ用ソフトを発表
4182:
4052:
4040:
4028:
4004:
3843:
3799:
3787:
3775:
3760:
3748:
3736:
3724:
3712:
3700:
3688:
3676:
3664:
3637:
3589:
3530:
3513:
3496:
3380:Pachinko CR Sakura Wars 2 Complete Works
3189:
3134:
3078:
3007:
2825:
2808:
2796:
2755:
2654:
2555:
1876:in Japan, it was published overseas as
1354:Sakura Wars Official Guide: Battle Story
1265:Sakura Wars Soundtrack: Steam Gramophone
1151:Sakura Wars Soundtrack: Steam Gramophone
944:steam-powered trains and early deep-sea
6621:The Legend of Zelda: Breath of the Wild
3977:Sakura Wars 2 Complete Vocal Collection
3869:from the original on September 23, 2016
2136:
2029:
275:
5365:from the original on September 5, 2015
5068:from the original on September 8, 2015
4572:
4522:from the original on February 20, 2020
4338:from the original on February 24, 2020
4308:from the original on February 24, 2020
4108:from the original on February 20, 2020
4077:from the original on February 20, 2020
3548:Sakura Wars Cartoon Version Collection
3170:
3146:
3122:
3066:
2967:. November 22, 1996. pp. 191–193.
2904:アニメ製作プロダクション トムス・エンタテインメント (企業情報:会社沿革)
2671:
2375:
2216:[Sakura Wars Special Report].
2153:"Important Importables: Sakura Taisen"
1376:on January 11, 2006; it was the first
749:become a video game, Hiroi presented "
6269:The Gorgeous Blooming Cherry Blossoms
5779:from the original on January 14, 2007
5661:from the original on October 23, 2016
5546:Glifford, Kevin (February 10, 2010).
5429:from the original on October 22, 2018
5418:『サクラ大戦2』のPC版が中国と台湾で発売。メッセージはすべて中国語に翻訳
5324:"Weekly Japanese Sales Charts Update"
4890:from the original on January 21, 2015
4847:[Sega Saturn - Sakura Wars].
4738:from the original on January 17, 2005
4461:from the original on November 6, 2007
3412:from the original on January 14, 2007
2915:from the original on December 3, 2017
2467:Sakura Wars: In Hot Blood Premium DVD
1995:restrictions of a television format.
7:
6429:The Legend of Zelda: Ocarina of Time
5867:from the original on August 10, 2014
4510:Wong, Alistair (December 15, 2019).
4388:. MIST Network. 2010. Archived from
3330:リンゴの木の下で:サクラ大戦の"原点"が舞台に 原案の広井王子さんに聞く
3260:サクラ大戦2 攻略ガイドブック for professional 天の巻
2335:
2323:
2277:
2265:
2253:
2238:
1865:Sakura Wars 4: Fall in Love, Maidens
1606:
1330:systems on August 18, 2000, and for
1025:Tokyo Metropolitan Police Department
5899:from the original on March 28, 2018
5597:from the original on April 30, 2017
5226:. Japan Game Charts. Archived from
5165:from the original on March 14, 2018
4651:from the original on March 23, 2016
4562:Sega GE2 R&D (March 30, 2010).
4542:""Sakura Wars" Developer Interview"
4423:from the original on March 16, 2017
4139:from the original on April 23, 2019
4127:Jones, Christopher (July 4, 2015).
2852:from the original on April 11, 2017
2179:"Title Introduction: Sakura Taisen"
1597:
862:CS Research & Development No. 2
792:. Due to problems trademarking the
686:(OVA) adaptation of the video game
6778:Video games scored by Kohei Tanaka
5922:Sega Staff (September 21, 1996).
5334:from the original on March 4, 2016
5034:from the original on March 3, 2016
4948:Bartholow, Peter (June 26, 2000).
4912:Van Stone, Matt (September 2000).
4794:from the original on June 29, 2013
4766:from the original on June 28, 2013
4759:セガ、PS2「サクラ大戦~熱き血潮に~」プロモーションムービーを公開
4710:from the original on March 4, 2016
4682:from the original on March 4, 2016
4640:開発者インタビュー「Creators Note」 #10 寺田 貴治
4610:from the original on March 3, 2016
4236:サクラ大戦.com ゲームタイトル紹介 - サクラ大戦1&2
4172:. June 14, 1996. pp. 154–159.
3921:from the original on April 2, 2019
3036:. June 28, 1996. pp. 201–202.
2994:. October 7, 1995. pp. 86–88.
800:because it is the native name for
14:
5511:"Japan Votes on All Time Top 100"
5509:Campbell, Colin (March 3, 2006).
5355:"Newest Sales Numbers From Japan"
5297:"Sega Dreamcast Japanese Ranking"
5056:Winkler, Chris (March 28, 2003).
4278:from the original on July 6, 2016
3909:Wong, Alistair (March 31, 2019).
3554:. October 23, 2006. p. 248.
2883:from the original on June 1, 2015
1874:Sakura Wars V: Farewell My Lovely
1853:Sakura Wars 2: Thou Shalt Not Die
1526:, Sega's effort to introduce the
1267:contains 51 tracks of music from
509:Sakura Wars 2: Thou Shalt Not Die
6353:
6352:
6091:サクラ大戦1~5イラストレーションズ 藤島康介のキャラクター仕事
5616:Gantayat, Anoop (May 16, 2012).
5579:Ashcraft, Brian (June 2, 2016).
5450:サクラ大戦.com ゲームタイトル紹介 - サクラ大戦 発売年表
5353:Winkler, Chris (March 1, 2003).
5322:Winkler, Chris (March 6, 2003).
5024:"RPGFan Reviews - Sakura Taisen"
4966:from the original on May 7, 2017
4363:Official Dreamcast Magazine (US)
4267:豪華特典付き!『サクラ大戦』シリーズ4作品がDVD-ROMで登場
4098:"Sakura Taisen Songs Collection"
3813:サクラ大戦2 君、死にたもうことなかれ 原画&設定資料集
2433:"Project S: The People Who Made
2122:Sakura Taisen: Atsuki Chishio Ni
1859:Sakura Wars 3: Is Paris Burning?
1822:Star Ocean: Till the End of Time
1542:. The subtitle was taken from a
535:
524:
5209:. October 25, 1996. p. 16.
973:, with a focus on the post-war
545:The two main gameplay modes of
6773:Video games developed in Japan
6113:サクラ大戦 15th Anniversary 太正浪漫グラフ
5224:"Sega Saturn Japanese Ranking"
4996:. MIST Network. Archived from
4857:. October 4, 1996. p. 30.
4606:. MIST Network. July 1, 2002.
4566:(PlayStation 2). NIS America.
4481:"Акелла - Игры - Войны Сакуры"
4411:Yip, Spencer (June 29, 2010).
4096:C., Eve (September 10, 2002).
4065:C., Eve (September 10, 2002).
3228:サクラ大戦 15th Anniversary 太正浪漫グラフ
3216:. March 22, 1996. p. 204.
3105:(in Japanese) (January 1998).
2586:. April 12, 1996. p. 214.
2151:Lada, Jenni (April 24, 2009).
726:proper. While developing the "
718:technology, a female lead and
614:List of Sakura Wars characters
433:. Originally released for the
1:
6708:Alternate history video games
6675:Monster Hunter Rise: Sunbreak
6645:Animal Crossing: New Horizons
6043:サクラ大戦4 ~恋せよ乙女~ 最終攻略&設定資料集
5476:Jeremy Parish (May 8, 2009).
5393:(in Japanese). Archived from
5205:(in Japanese). No. 410.
5154:CESA大賞'96 初の作品賞(大賞)はサクラ大戦が受賞!
5137:(in Japanese). Vol. 17.
5094:(in Japanese). Vol. 19.
5022:Kirk, Nicole (June 6, 1999).
4990:"Sakura Wars - Import Review"
4950:"Sakura Taisen Import Review"
4853:(in Japanese). No. 407.
4564:Sakura Wars: So Long, My Love
3953:Sakura Wars Complete Song Box
3450:(in Japanese). Vol. 16.
3032:(in Japanese). Vol. 10.
2990:(in Japanese). Vol. 11.
2963:(in Japanese). Vol. 21.
2530:(in Japanese). Vol. 22.
2469:] (Video) (in Japanese).
1984:anime series of the same name
1940:Sakura Wars: So Long, My Love
1879:Sakura Wars: So Long, My Love
1732:gave the original version of
1522:was announced as part of the
21:Sakura Wars (2019 video game)
6783:Video games set in the 1920s
6531:Monster Hunter Freedom Unite
5713:"Sakura Wars - Performances"
5620:. Andriasang. Archived from
5141:. October 1996. p. 235.
4168:(in Japanese). Vol. 9.
3979:liner notes." (in Japanese)
3955:liner notes." (in Japanese)
3212:(in Japanese). Vol. 5.
2582:(in Japanese). Vol. 6.
950:Second Industrial Revolution
828:similar scenes found in the
6561:Monster Hunter Portable 3rd
5682:サクラ大戦 ~桜華絢爛~ DVD COLLECTION
5133:"Sega Saturn Soft Review".
5098:. June 2, 2000. p. 28.
4815:『サクラ大戦 ~熱き血潮に~』発売記念イベントレポート
4208:サクラ大戦.com ゲームタイトル紹介 - サクラ大戦
3454:. May 29, 1998. p. 55.
3376:ぱちんこCRサクラ大戦2 COMPLETE WORKS
2446:
2155:. GamerTell. Archived from
2121:
2102:
2062:
2036:Ported to the Dreamcast by
732:tabletop role-playing games
330:March 20, 2003 (Windows XP)
6809:
6733:PlayStation Portable games
6637:Super Smash Bros. Ultimate
6025:Complete Work of Oji Hiroi
5199:[Famitsu Top 30].
5109:Sakai, Jun (August 2000).
3313:(in Japanese) (May 2008).
2613:. 2001. pp. 121–122.
2228:: 37–41. October 11, 1996.
1895:Riviera: The Promised Land
1263:The 1997 soundtrack album
854:computer-generated imagery
611:
18:
6758:Single-player video games
6583:Animal Crossing: New Leaf
6553:New Super Mario Bros. Wii
6407:
6348:
5090:"Dreamcast Soft Review".
3109:: 17–20. January 1, 1998.
2440:
2115:
2093:
2078:
2053:
2040:in cooperation with Sega.
1817:Sakura Wars: In Hot Blood
1610:
1607:
1524:Sakura Wars World Project
1519:Sakura Wars: In Hot Blood
1406:Sakura Wars: In Hot Blood
1356:on December 6, 1996, and
1043:
704:
506:series. A direct sequel,
493:, and character designer
38:
6788:Video games set in Tokyo
6768:Video games about demons
6517:Monster Hunter Freedom 2
6229:4: Fall in Love, Maidens
6112:
6090:
6068:
6042:
6020:
5994:
5968:
5942:
5923:
5887:
5855:
5827:
5799:
5771:
5743:
5681:
5449:
5417:
5386:2003年テレビゲームソフト売り上げTOP300
5385:
5196:
5153:
4872:
4844:
4814:
4786:
4758:
4731:サクラ,アソボット…田中公平氏に直撃インタビュー
4730:
4702:
4674:
4639:
4443:
4266:
4235:
4207:
4161:
3894:[ Sakura Wars].
3891:
3857:
3812:
3543:
3465:
3443:
3404:
3375:
3329:
3306:
3259:
3227:
3205:
3096:
3025:
2983:
2956:
2903:
2875:
2844:
2729:初顔合わせ! とっておきの対談広井王子×小島秀夫
2728:
2696:
2695:"Oji Hiroi Interview".
2602:
2575:
2524:「サクラ大戦」帝国歌劇団・音楽のルーツに追る!!
2523:
2491:
2462:
2294:
2213:
1005:Author and screenwriter
886:original video animation
764:—then vice president of
684:original video animation
578:turn-based battle system
512:, was released in 1998.
415:video game developed by
339:January 25, 2007(PC-DVD)
6738:Red Entertainment games
5973:Game Characters I Loved
5888:「サクラ大戦 漫画版第二部」既刊・関連作品一覧
4926:(9). Shinno Media: 99.
4164:[Sakura Wars].
4133:Video Game Music Online
3981:Marvelous Entertainment
3446:[Sakura Wars].
3309:[Sakura Wars].
3208:[Sakura Wars].
3099:[Sakura Wars].
3028:[Sakura Wars].
2986:[Sakura Wars].
2959:[Sakura Wars].
2578:[Sakura Wars].
1976:Radix Ace Entertainment
961:Scenario and characters
663:Concept and development
6123:. September 30, 2011.
5800:今後の『サクラ大戦 漫画版 第二部』について
5259:. 2008. Archived from
4328:"サクラ大戦 公式ガイド 戦闘篇<改訂版>"
4298:"サクラ大戦 公式ガイド 恋愛篇<改訂版>"
3238:. September 30, 2011.
2603:サクラ大戦活動写真―サクラムービーロマンチカ
2461:(February 27, 2003).
2441:プロジェクトS 『サクラ大戦』 を創った人々
2360:(September 27, 1996).
991:Great Kantō earthquake
893:
884:as portrayed in later
682:worked together on an
620:Imperial Japanese Navy
474:Imperial Japanese Navy
6763:Steampunk video games
6629:Monster Hunter: World
6215:2: Thou Shalt Not Die
6119:] (in Japanese).
6073:Sakura Wars Chronicle
6049:] (in Japanese).
6001:] (in Japanese).
5975:] (in Japanese).
5949:] (in Japanese).
5933:] (in Japanese).
5828:「サクラ大戦 漫画版 第二部」連載開始!!
5303:on September 24, 2009
5253:"About Sakura Taisen"
5230:on September 24, 2009
5000:on September 23, 2015
4370:: 12. September 2000.
4274:. November 28, 2006.
3823:. 1998. p. 130.
3819:] (in Japanese).
3550:] (in Japanese).
3472:] (in Japanese).
3270:. 1998. p. 176.
3266:] (in Japanese).
3234:] (in Japanese).
2703:] (in Japanese).
2609:] (in Japanese).
2502:. 1997. p. 236.
2498:] (in Japanese).
2463:サクラ大戦~熱き血潮に~ プレミアムDVD
2189:on September 17, 2008
1964:An OVA series dubbed
1346:on January 25, 2007.
1183:Video game soundtrack
879:
604:and musical numbers.
565:tactical role-playing
455:tactical role-playing
453:combines overlapping
381:Tactical role-playing
6451:Phantasy Star Online
6222:3: Is Paris Burning?
5807:on November 11, 2016
5425:. November 8, 2001.
5263:on December 21, 2008
5135:Sega Saturn Magazine
4988:Alley, Jake (2002).
4457:. November 8, 2001.
4392:on December 20, 2009
4166:Sega Saturn Magazine
3544:サクラ大戦 漫画版 COLLECTION
3448:Sega Saturn Magazine
3210:Sega Saturn Magazine
3030:Sega Saturn Magazine
2988:Sega Saturn Magazine
2961:Sega Saturn Magazine
2707:. December 1, 2004.
2580:Sega Saturn Magazine
2534:. December 27, 1996.
2528:Sega Saturn Magazine
2218:Sega Saturn Magazine
2214:サクラ大戦 Special Report
2019:Notes and references
1856:for the Saturn, and
1730:Sega Saturn Magazine
1700:Sega Saturn Magazine
1396:PlayStation 2 remake
1316:PlayStation Portable
1306:, and a version for
1020:character archetypes
689:Tengai Makyou: Ziria
353:PlayStation Portable
257:PlayStation Portable
6728:PlayStation 2 games
6659:Monster Hunter Rise
6325:Valkyria Chronicles
6236:V: So Long, My Love
5397:on October 24, 2013
5285:. October 19, 1999.
5139:SoftBank Publishing
5096:SoftBank Publishing
4873:(PS2) サクラ大戦 〜熱き血潮に〜
4491:on October 28, 2016
1604:
762:Shoichiro Irimajiri
465:gameplay elements.
429:series, created by
6443:Final Fantasy VIII
6402:' Game of the Year
5943:サクラ大戦―原画&設定資料集
5931:Sakura Wars Manual
5835:on August 20, 2017
5772:サクラ大戦 - 潜入!アニメ制作現場
5092:Dreamcast Magazine
4055:, p. 104–105.
4007:, p. 126–127.
3516:, p. 112–113.
3466:サクラ大戦―原画&設定資料集
3293:, p. 123–124.
3054:, p. 128–131.
3010:, p. 102–103.
2558:, p. 343–344.
2496:Eve of Sakura Wars
2002:Monthly Magazine Z
1832:Dynasty Warriors 4
1738:Dreamcast Magazine
1677:Dreamcast Magazine
1602:
920:Hidenori Matsubara
894:
819:would turn into a
594:health points (HP)
289:September 27, 1996
272:September 27, 1996
183:Hidenori Matsubara
6753:Sega Saturn games
6685:
6684:
6653:Ghost of Tsushima
6503:Final Fantasy XII
6489:Dragon Quest VIII
6421:Final Fantasy VII
6400:Japan Game Awards
6366:
6365:
6130:978-4-0472-7571-3
6053:. July 25, 2002.
6051:SoftBank Creative
5977:SoftBank Creative
5951:SoftBank Creative
5723:on March 16, 2005
5527:on April 20, 2006
5257:Red Entertainment
5159:Japan Game Awards
4368:Dennis Publishing
4170:SoftBank Creative
3821:SoftBank Creative
3474:SoftBank Creative
3452:SoftBank Creative
3389:978-4-8619-1615-1
3343:on March 13, 2008
3317:. March 29, 2008.
3315:SoftBank Creative
3268:ASCII Media Works
3245:978-4-0472-7571-3
3214:SoftBank Creative
3034:SoftBank Creative
2992:SoftBank Creative
2965:SoftBank Creative
2909:TMS Entertainment
2758:, p. 64, 74.
2743:SoftBank Creative
2584:SoftBank Creative
2532:SoftBank Creative
2455:Red Entertainment
2372:. Scene: Credits.
2368:) (in Japanese).
2295:サクラ大戦 - ゲーム解き方ヒント
2226:SoftBank Creative
2183:Red Entertainment
1960:Media adaptations
1736:high praise. The
1709:
1708:
1510:
1509:
1503:February 22, 2003
1350:ASCII Corporation
1320:Microsoft Windows
1220:
1219:
880:The main cast of
858:TMS Entertainment
808:" was written in
694:Red Entertainment
676:Shanghai Rhapsody
404:
403:
310:Microsoft Windows
247:Microsoft Windows
110:Dysin Interactive
6800:
6748:Sega video games
6698:1996 video games
6591:Monster Hunter 4
6473:Final Fantasy XI
6393:
6386:
6379:
6370:
6356:
6355:
6339:Project X Zone 2
6183:
6176:
6169:
6160:
6154:
6151:
6150:
6148:Official website
6134:
6108:
6086:
6064:
6038:
6016:
5990:
5964:
5938:
5909:
5908:
5906:
5904:
5883:
5877:
5876:
5874:
5872:
5851:
5845:
5844:
5842:
5840:
5823:
5817:
5816:
5814:
5812:
5795:
5789:
5788:
5786:
5784:
5767:
5761:
5760:
5758:
5756:
5751:on June 14, 2001
5739:
5733:
5732:
5730:
5728:
5719:. Archived from
5709:
5703:
5702:
5700:
5698:
5689:. Archived from
5677:
5671:
5670:
5668:
5666:
5640:
5634:
5633:
5631:
5629:
5624:on March 3, 2016
5613:
5607:
5606:
5604:
5602:
5576:
5570:
5569:
5567:
5565:
5560:on June 22, 2011
5556:. Archived from
5543:
5537:
5536:
5534:
5532:
5523:. Archived from
5506:
5500:
5499:
5497:
5495:
5490:on July 18, 2012
5486:. Archived from
5473:
5467:
5466:
5464:
5462:
5457:on April 5, 2017
5445:
5439:
5438:
5436:
5434:
5413:
5407:
5406:
5404:
5402:
5381:
5375:
5374:
5372:
5370:
5361:. MIST Network.
5350:
5344:
5343:
5341:
5339:
5330:. MIST Network.
5319:
5313:
5312:
5310:
5308:
5293:
5287:
5286:
5279:
5273:
5272:
5270:
5268:
5249:
5240:
5239:
5237:
5235:
5220:
5211:
5210:
5193:
5187:
5181:
5175:
5174:
5172:
5170:
5149:
5143:
5142:
5130:
5121:
5120:
5116:Gamers' Republic
5106:
5100:
5099:
5087:
5078:
5077:
5075:
5073:
5064:. MIST Network.
5053:
5044:
5043:
5041:
5039:
5030:. MIST Network.
5019:
5010:
5009:
5007:
5005:
4985:
4976:
4975:
4973:
4971:
4945:
4936:
4935:
4909:
4900:
4899:
4897:
4895:
4868:
4859:
4858:
4841:
4832:
4831:
4829:
4827:
4822:on April 4, 2017
4810:
4804:
4803:
4801:
4799:
4782:
4776:
4775:
4773:
4771:
4754:
4748:
4747:
4745:
4743:
4726:
4720:
4719:
4717:
4715:
4698:
4692:
4691:
4689:
4687:
4670:
4661:
4660:
4658:
4656:
4635:
4620:
4619:
4617:
4615:
4596:
4585:
4584:
4578:
4570:
4559:
4553:
4552:
4538:
4532:
4531:
4529:
4527:
4507:
4501:
4500:
4498:
4496:
4487:. Archived from
4477:
4471:
4470:
4468:
4466:
4439:
4433:
4432:
4430:
4428:
4408:
4402:
4401:
4399:
4397:
4378:
4372:
4371:
4357:
4348:
4347:
4345:
4343:
4324:
4318:
4317:
4315:
4313:
4294:
4288:
4287:
4285:
4283:
4262:
4253:
4252:
4250:
4248:
4243:on April 4, 2017
4231:
4225:
4224:
4222:
4220:
4215:on April 4, 2017
4203:
4186:
4180:
4174:
4173:
4158:
4149:
4148:
4146:
4144:
4124:
4118:
4117:
4115:
4113:
4104:. MIST Network.
4093:
4087:
4086:
4084:
4082:
4073:. MIST Network.
4062:
4056:
4050:
4044:
4043:, p. 20–26.
4038:
4032:
4031:, p. 29–32.
4026:
4020:
4014:
4008:
4002:
3996:
3990:
3984:
3966:
3960:
3942:
3931:
3930:
3928:
3926:
3906:
3900:
3899:
3888:
3879:
3878:
3876:
3874:
3853:
3847:
3841:
3835:
3834:
3809:
3803:
3802:, p. 65–66.
3797:
3791:
3785:
3779:
3773:
3764:
3763:, p. 40–41.
3758:
3752:
3746:
3740:
3734:
3728:
3722:
3716:
3710:
3704:
3698:
3692:
3686:
3680:
3674:
3668:
3662:
3656:
3650:
3641:
3635:
3629:
3623:
3617:
3611:
3605:
3604:, p. 28–31.
3599:
3593:
3587:
3578:
3572:
3566:
3565:
3540:
3534:
3533:, p. 68–69.
3528:
3517:
3511:
3500:
3494:
3488:
3487:
3462:
3456:
3455:
3440:
3434:
3428:
3422:
3421:
3419:
3417:
3405:サクラ大戦 広井王子インタビュー
3400:
3394:
3393:
3372:
3353:
3352:
3350:
3348:
3336:Mainichi Shimbun
3325:
3319:
3318:
3303:
3294:
3288:
3282:
3281:
3256:
3250:
3249:
3224:
3218:
3217:
3202:
3193:
3187:
3174:
3168:
3162:
3156:
3150:
3149:, p. 14–25.
3144:
3138:
3132:
3126:
3120:
3111:
3110:
3093:
3082:
3076:
3070:
3069:, p. 89-90.
3064:
3055:
3049:
3038:
3037:
3022:
3011:
3005:
2996:
2995:
2980:
2969:
2968:
2953:
2940:
2934:
2925:
2924:
2922:
2920:
2899:
2893:
2892:
2890:
2888:
2871:
2862:
2861:
2859:
2857:
2840:
2829:
2823:
2812:
2806:
2800:
2794:
2785:
2784:
2782:
2780:
2765:
2759:
2753:
2747:
2746:
2745:. June 13, 2003.
2725:
2719:
2718:
2701:Game Center "CX"
2692:
2675:
2669:
2658:
2652:
2637:
2631:
2625:
2624:
2599:
2588:
2587:
2572:
2559:
2553:
2536:
2535:
2520:
2514:
2513:
2488:
2475:
2474:
2451:
2449:
2443:
2442:
2431:
2388:
2387:
2381:
2373:
2358:Sega CS2 R&D
2350:
2339:
2338:, p. 20–31.
2333:
2327:
2321:
2312:
2311:
2309:
2307:
2290:
2281:
2280:, p. 12–17.
2275:
2269:
2263:
2257:
2251:
2242:
2236:
2230:
2229:
2210:
2199:
2198:
2196:
2194:
2185:. Archived from
2175:
2169:
2168:
2166:
2164:
2148:
2125:
2124:
2118:
2117:
2112:
2106:
2105:
2095:
2087:
2081:
2080:
2072:
2066:
2065:
2055:
2047:
2041:
2034:
1946:crossover title
1762:
1753:
1689:Gamers' Republic
1605:
1594:Critical reviews
1521:
1502:
1403:
1390:unofficial patch
1244:
1203:74:30 (disc two)
1200:
1199:
1195:
1157:Soundtrack album
1148:
1115:Kumiko Nishihara
1108:Yuriko Fuchizaki
1048:
1046:
1045:
938:Takarazuka Revue
898:Kōsuke Fujishima
709:
707:
706:
539:
528:
495:Kōsuke Fujishima
477:of its members.
363:
348:January 11, 2006
347:
338:
329:
320:
304:
288:
178:Kōsuke Fujishima
129:Yasushi Takeuchi
109:
98:
87:
65:Sega CS2 R&D
43:
31:
6808:
6807:
6803:
6802:
6801:
6799:
6798:
6797:
6723:Overworks games
6713:Dreamcast games
6688:
6687:
6686:
6681:
6459:Final Fantasy X
6437:Doko Demo Issyo
6403:
6397:
6367:
6362:
6344:
6318:Pokémon Pikachu
6300:
6249:
6194:
6187:
6152:
6146:
6145:
6142:
6137:
6131:
6114:
6111:
6105:
6092:
6089:
6083:
6070:
6067:
6061:
6044:
6041:
6035:
6022:
6019:
6013:
5996:
5993:
5987:
5970:
5967:
5961:
5944:
5941:
5928:
5921:
5917:
5912:
5902:
5900:
5889:
5885:
5884:
5880:
5870:
5868:
5857:
5856:『サクラ大戦 漫画版』既刊一覧
5853:
5852:
5848:
5838:
5836:
5829:
5825:
5824:
5820:
5810:
5808:
5801:
5797:
5796:
5792:
5782:
5780:
5773:
5769:
5768:
5764:
5754:
5752:
5745:
5741:
5740:
5736:
5726:
5724:
5711:
5710:
5706:
5696:
5694:
5683:
5679:
5678:
5674:
5664:
5662:
5642:
5641:
5637:
5627:
5625:
5615:
5614:
5610:
5600:
5598:
5578:
5577:
5573:
5563:
5561:
5545:
5544:
5540:
5530:
5528:
5508:
5507:
5503:
5493:
5491:
5475:
5474:
5470:
5460:
5458:
5451:
5447:
5446:
5442:
5432:
5430:
5419:
5415:
5414:
5410:
5400:
5398:
5387:
5383:
5382:
5378:
5368:
5366:
5352:
5351:
5347:
5337:
5335:
5321:
5320:
5316:
5306:
5304:
5295:
5294:
5290:
5281:
5280:
5276:
5266:
5264:
5251:
5250:
5243:
5233:
5231:
5222:
5221:
5214:
5198:
5195:
5194:
5190:
5182:
5178:
5168:
5166:
5155:
5151:
5150:
5146:
5132:
5131:
5124:
5108:
5107:
5103:
5089:
5088:
5081:
5071:
5069:
5055:
5054:
5047:
5037:
5035:
5021:
5020:
5013:
5003:
5001:
4987:
4986:
4979:
4969:
4967:
4960:CBS Interactive
4947:
4946:
4939:
4911:
4910:
4903:
4893:
4891:
4882:(in Japanese).
4874:
4870:
4869:
4862:
4846:
4843:
4842:
4835:
4825:
4823:
4816:
4812:
4811:
4807:
4797:
4795:
4788:
4784:
4783:
4779:
4769:
4767:
4760:
4756:
4755:
4751:
4741:
4739:
4732:
4728:
4727:
4723:
4713:
4711:
4704:
4700:
4699:
4695:
4685:
4683:
4676:
4672:
4671:
4664:
4654:
4652:
4641:
4637:
4636:
4623:
4613:
4611:
4598:
4597:
4588:
4571:
4561:
4560:
4556:
4540:
4539:
4535:
4525:
4523:
4509:
4508:
4504:
4494:
4492:
4479:
4478:
4474:
4464:
4462:
4453:(in Japanese).
4445:
4441:
4440:
4436:
4426:
4424:
4410:
4409:
4405:
4395:
4393:
4380:
4379:
4375:
4359:
4358:
4351:
4341:
4339:
4326:
4325:
4321:
4311:
4309:
4296:
4295:
4291:
4281:
4279:
4268:
4264:
4263:
4256:
4246:
4244:
4237:
4233:
4232:
4228:
4218:
4216:
4209:
4205:
4204:
4189:
4181:
4177:
4163:
4160:
4159:
4152:
4142:
4140:
4126:
4125:
4121:
4111:
4109:
4095:
4094:
4090:
4080:
4078:
4064:
4063:
4059:
4051:
4047:
4039:
4035:
4027:
4023:
4017:Enterbrain 2000
4015:
4011:
4003:
3999:
3993:Enterbrain 2011
3991:
3987:
3967:
3963:
3943:
3934:
3924:
3922:
3908:
3907:
3903:
3893:
3890:
3889:
3882:
3872:
3870:
3859:
3855:
3854:
3850:
3842:
3838:
3831:
3814:
3811:
3810:
3806:
3798:
3794:
3786:
3782:
3774:
3767:
3759:
3755:
3747:
3743:
3735:
3731:
3723:
3719:
3711:
3707:
3699:
3695:
3687:
3683:
3675:
3671:
3663:
3659:
3653:Enterbrain 2011
3651:
3644:
3636:
3632:
3626:Enterbrain 2011
3624:
3620:
3614:Enterbrain 2000
3612:
3608:
3602:Enterbrain 2011
3600:
3596:
3588:
3581:
3575:Enterbrain 2011
3573:
3569:
3562:
3545:
3542:
3541:
3537:
3529:
3520:
3512:
3503:
3495:
3491:
3484:
3467:
3464:
3463:
3459:
3445:
3442:
3441:
3437:
3431:Enterbrain 2011
3429:
3425:
3415:
3413:
3406:
3402:
3401:
3397:
3390:
3377:
3374:
3373:
3356:
3346:
3344:
3331:
3327:
3326:
3322:
3308:
3305:
3304:
3297:
3291:Enterbrain 2011
3289:
3285:
3278:
3261:
3258:
3257:
3253:
3246:
3229:
3226:
3225:
3221:
3207:
3204:
3203:
3196:
3188:
3177:
3169:
3165:
3159:Enterbrain 2000
3157:
3153:
3145:
3141:
3133:
3129:
3121:
3114:
3107:Kadokawa Shoten
3098:
3095:
3094:
3085:
3077:
3073:
3065:
3058:
3052:Enterbrain 2000
3050:
3041:
3027:
3024:
3023:
3014:
3006:
2999:
2985:
2982:
2981:
2972:
2958:
2955:
2954:
2943:
2937:Enterbrain 2000
2935:
2928:
2918:
2916:
2905:
2901:
2900:
2896:
2886:
2884:
2877:
2873:
2872:
2865:
2855:
2853:
2846:
2842:
2841:
2832:
2824:
2815:
2807:
2803:
2795:
2788:
2778:
2776:
2775:on May 18, 2019
2767:
2766:
2762:
2754:
2750:
2737:(in Japanese).
2730:
2727:
2726:
2722:
2715:
2705:Ohta Publishing
2698:
2694:
2693:
2678:
2670:
2661:
2653:
2640:
2634:Enterbrain 2011
2632:
2628:
2621:
2611:Kadokawa Shoten
2604:
2601:
2600:
2591:
2577:
2574:
2573:
2562:
2554:
2539:
2525:
2522:
2521:
2517:
2510:
2493:
2490:
2489:
2478:
2464:
2453:
2437:
2432:
2391:
2374:
2352:
2351:
2342:
2334:
2330:
2322:
2315:
2305:
2303:
2296:
2292:
2291:
2284:
2276:
2272:
2264:
2260:
2252:
2245:
2237:
2233:
2220:(in Japanese).
2215:
2212:
2211:
2202:
2192:
2190:
2177:
2176:
2172:
2162:
2160:
2150:
2149:
2138:
2134:
2129:
2128:
2113:
2109:
2088:
2084:
2073:
2069:
2048:
2044:
2035:
2031:
2026:
2021:
1962:
1845:
1795:
1760:
1751:
1710:
1670:
1624:
1600:
1596:
1591:
1517:
1506:
1497:
1440:Takaharu Terada
1401:
1400:2003 video game
1398:
1382:fan translation
1281:
1242:
1202:
1197:
1193:
1192:
1164:
1146:
1091:Michie Tomizawa
1060:
1055:
1040:
963:
874:
844:Development of
701:
665:
660:
616:
610:
553:
552:
551:
550:
542:
541:
540:
531:
530:
529:
518:
499:fan translation
370:
367:
358:
351:
342:
333:
324:
321:August 18, 2000
315:
308:
299:
292:
283:
274:
273:
261:
187:
154:
132:
113:
104:
93:
82:
69:
46:
29:
28:1996 video game
24:
17:
16:1996 video game
12:
11:
5:
6806:
6804:
6796:
6795:
6790:
6785:
6780:
6775:
6770:
6765:
6760:
6755:
6750:
6745:
6740:
6735:
6730:
6725:
6720:
6715:
6710:
6705:
6700:
6690:
6689:
6683:
6682:
6680:
6679:
6671:
6663:
6649:
6641:
6633:
6625:
6617:
6609:
6605:Yo-kai Watch 2
6601:
6587:
6579:
6565:
6557:
6549:
6539:Mario Kart Wii
6535:
6521:
6507:
6493:
6485:
6481:Monster Hunter
6477:
6463:
6455:
6447:
6433:
6425:
6417:
6408:
6405:
6404:
6398:
6396:
6395:
6388:
6381:
6373:
6364:
6363:
6361:
6360:
6349:
6346:
6345:
6343:
6342:
6335:
6332:Project X Zone
6328:
6321:
6314:
6308:
6306:
6302:
6301:
6299:
6298:
6291:
6284:
6279:
6272:
6265:
6259:
6257:
6251:
6250:
6248:
6247:
6239:
6232:
6225:
6218:
6211:
6202:
6200:
6196:
6195:
6188:
6186:
6185:
6178:
6171:
6163:
6157:
6156:
6141:
6140:External links
6138:
6136:
6135:
6129:
6109:
6103:
6087:
6081:
6065:
6059:
6039:
6033:
6017:
6011:
5995:サクラ大戦公式ガイド 戦闘篇
5991:
5985:
5965:
5959:
5939:
5918:
5916:
5913:
5911:
5910:
5878:
5846:
5818:
5790:
5762:
5734:
5704:
5693:on May 7, 2017
5672:
5635:
5608:
5571:
5538:
5501:
5468:
5440:
5423:Dengeki Online
5408:
5376:
5345:
5314:
5288:
5274:
5241:
5212:
5188:
5186:, p. 180.
5176:
5144:
5122:
5101:
5079:
5045:
5011:
4977:
4937:
4901:
4860:
4845:セガサターン - サクラ大戦
4833:
4805:
4777:
4749:
4721:
4693:
4662:
4621:
4586:
4554:
4533:
4502:
4472:
4434:
4403:
4373:
4349:
4319:
4289:
4272:Dengeki Online
4254:
4226:
4187:
4175:
4150:
4119:
4088:
4057:
4045:
4033:
4021:
4019:, p. 138.
4009:
3997:
3995:, p. 133.
3985:
3961:
3932:
3901:
3880:
3858:「作家で聴く音楽」 田中公平
3848:
3836:
3829:
3804:
3792:
3780:
3778:, p. 205.
3765:
3753:
3751:, p. 193.
3741:
3739:, p. 356.
3729:
3727:, p. 359.
3717:
3715:, p. 376.
3705:
3703:, p. 350.
3693:
3691:, p. 352.
3681:
3679:, p. 165.
3669:
3667:, p. 116.
3657:
3655:, p. 126.
3642:
3630:
3628:, p. 125.
3618:
3616:, p. 135.
3606:
3594:
3592:, p. 102.
3579:
3577:, p. 129.
3567:
3560:
3535:
3518:
3501:
3499:, p. 209.
3489:
3482:
3457:
3435:
3423:
3395:
3388:
3354:
3320:
3295:
3283:
3276:
3251:
3244:
3219:
3194:
3192:, p. 108.
3175:
3163:
3161:, p. 132.
3151:
3139:
3137:, p. 319.
3127:
3112:
3083:
3081:, p. 342.
3071:
3056:
3039:
3012:
2997:
2970:
2941:
2939:, p. 128.
2926:
2894:
2863:
2830:
2828:, p. 334.
2813:
2811:, p. 341.
2801:
2799:, p. 114.
2786:
2760:
2748:
2720:
2713:
2676:
2659:
2657:, p. 316.
2638:
2636:, p. 123.
2626:
2619:
2589:
2560:
2537:
2515:
2508:
2476:
2389:
2340:
2328:
2313:
2302:on May 7, 2017
2282:
2270:
2268:, p. 8–9.
2258:
2243:
2231:
2200:
2170:
2159:on May 9, 2010
2135:
2133:
2130:
2127:
2126:
2107:
2103:Hanasaku Otome
2082:
2067:
2042:
2028:
2027:
2025:
2022:
2020:
2017:
1961:
1958:
1949:Project X Zone
1844:
1841:
1794:
1791:
1707:
1706:
1703:
1696:
1695:
1692:
1684:
1683:
1680:
1673:
1672:
1667:
1661:
1660:
1657:
1651:
1650:
1647:
1639:
1638:
1635:
1627:
1626:
1621:
1613:
1612:
1609:
1598:
1595:
1592:
1590:
1587:
1540:Production I.G
1508:
1507:
1505:
1504:
1494:
1492:
1488:
1487:
1482:
1476:
1475:
1468:
1464:
1463:
1458:
1452:
1451:
1448:
1442:
1441:
1438:
1432:
1431:
1426:
1420:
1419:
1414:
1408:
1407:
1399:
1397:
1394:
1280:
1277:
1222:The score for
1218:
1217:
1211:
1205:
1204:
1190:
1186:
1185:
1180:
1174:
1173:
1170:
1166:
1165:
1160:
1153:
1152:
1145:
1142:
1137:
1136:
1129:
1118:
1112:
1105:
1095:
1088:
1081:
1072:Chisa Yokoyama
1059:
1056:
1054:
1051:
1007:Satoru Akahori
962:
959:
954:United Kingdom
908:Oh My Goddess!
903:Oh My Goddess!
873:
870:
852:developed the
802:cherry blossom
664:
661:
659:
656:
609:
606:
544:
543:
534:
533:
532:
523:
522:
521:
520:
519:
517:
514:
487:Satoru Akahori
402:
401:
396:
392:
391:
378:
372:
371:
369:
368:
366:
365:
355:
350:
349:
340:
331:
322:
312:
307:
306:
296:
291:
290:
280:
271:
270:
269:
267:
263:
262:
260:
259:
254:
249:
244:
239:
233:
231:
225:
224:
217:
213:
212:
207:
201:
200:
198:Satoru Akahori
195:
189:
188:
186:
185:
180:
174:
172:
166:
165:
164:Shuichi Katagi
162:
156:
155:
153:
152:
149:
148:Noriyoshi Ohba
146:
142:
140:
134:
133:
131:
130:
127:
123:
121:
115:
114:
112:
111:
102:
91:
79:
77:
71:
70:
68:
67:
62:
56:
54:
48:
47:
44:
36:
35:
27:
15:
13:
10:
9:
6:
4:
3:
2:
6805:
6794:
6793:Windows games
6791:
6789:
6786:
6784:
6781:
6779:
6776:
6774:
6771:
6769:
6766:
6764:
6761:
6759:
6756:
6754:
6751:
6749:
6746:
6744:
6741:
6739:
6736:
6734:
6731:
6729:
6726:
6724:
6721:
6719:
6716:
6714:
6711:
6709:
6706:
6704:
6701:
6699:
6696:
6695:
6693:
6677:
6676:
6672:
6669:
6668:
6664:
6661:
6660:
6655:
6654:
6650:
6647:
6646:
6642:
6639:
6638:
6634:
6631:
6630:
6626:
6623:
6622:
6618:
6615:
6614:
6610:
6607:
6606:
6602:
6599:
6598:
6593:
6592:
6588:
6585:
6584:
6580:
6577:
6576:
6571:
6570:
6566:
6563:
6562:
6558:
6555:
6554:
6550:
6547:
6546:
6541:
6540:
6536:
6533:
6532:
6527:
6526:
6522:
6519:
6518:
6513:
6512:
6508:
6505:
6504:
6499:
6498:
6494:
6491:
6490:
6486:
6483:
6482:
6478:
6475:
6474:
6469:
6468:
6464:
6461:
6460:
6456:
6453:
6452:
6448:
6445:
6444:
6439:
6438:
6434:
6431:
6430:
6426:
6423:
6422:
6418:
6415:
6414:
6410:
6409:
6406:
6401:
6394:
6389:
6387:
6382:
6380:
6375:
6374:
6371:
6359:
6351:
6350:
6347:
6341:
6340:
6336:
6334:
6333:
6329:
6327:
6326:
6322:
6320:
6319:
6315:
6313:
6310:
6309:
6307:
6303:
6297:
6296:
6295:The Animation
6292:
6290:
6289:
6285:
6283:
6280:
6278:
6277:
6273:
6271:
6270:
6266:
6264:
6261:
6260:
6258:
6256:
6252:
6245:
6244:
6240:
6238:
6237:
6233:
6231:
6230:
6226:
6224:
6223:
6219:
6217:
6216:
6212:
6209:
6208:
6204:
6203:
6201:
6197:
6193:
6192:
6184:
6179:
6177:
6172:
6170:
6165:
6164:
6161:
6153:(in Japanese)
6149:
6144:
6143:
6139:
6132:
6126:
6122:
6118:
6110:
6106:
6104:4-7580-1049-8
6100:
6096:
6088:
6084:
6082:4-8399-0960-1
6078:
6074:
6066:
6062:
6060:4-7973-2010-9
6056:
6052:
6048:
6040:
6036:
6034:4-8399-0259-3
6030:
6026:
6018:
6014:
6012:4-7577-0091-1
6008:
6004:
6000:
5992:
5988:
5986:4-7973-0941-5
5982:
5978:
5974:
5969:わたしが愛したゲームキャラ
5966:
5962:
5960:4-7973-0128-7
5956:
5952:
5948:
5940:
5936:
5932:
5926:
5920:
5919:
5914:
5898:
5894:
5890:
5882:
5879:
5866:
5862:
5858:
5850:
5847:
5834:
5830:
5822:
5819:
5806:
5802:
5794:
5791:
5778:
5774:
5766:
5763:
5750:
5746:
5738:
5735:
5722:
5718:
5714:
5708:
5705:
5692:
5688:
5687:Bandai Visual
5684:
5676:
5673:
5660:
5656:
5652:
5651:
5646:
5639:
5636:
5623:
5619:
5612:
5609:
5596:
5592:
5588:
5587:
5582:
5575:
5572:
5559:
5555:
5554:
5549:
5542:
5539:
5526:
5522:
5518:
5517:
5512:
5505:
5502:
5489:
5485:
5484:
5479:
5472:
5469:
5456:
5452:
5444:
5441:
5428:
5424:
5420:
5412:
5409:
5396:
5392:
5388:
5380:
5377:
5364:
5360:
5356:
5349:
5346:
5333:
5329:
5325:
5318:
5315:
5302:
5298:
5292:
5289:
5284:
5278:
5275:
5262:
5258:
5254:
5248:
5246:
5242:
5229:
5225:
5219:
5217:
5213:
5208:
5204:
5203:
5192:
5189:
5185:
5184:Everyday 2000
5180:
5177:
5164:
5160:
5156:
5148:
5145:
5140:
5136:
5129:
5127:
5123:
5118:
5117:
5112:
5105:
5102:
5097:
5093:
5086:
5084:
5080:
5067:
5063:
5059:
5052:
5050:
5046:
5033:
5029:
5025:
5018:
5016:
5012:
4999:
4995:
4991:
4984:
4982:
4978:
4965:
4961:
4957:
4956:
4951:
4944:
4942:
4938:
4933:
4929:
4925:
4921:
4920:
4915:
4914:"Sakura Wars"
4908:
4906:
4902:
4889:
4885:
4881:
4880:
4875:
4867:
4865:
4861:
4856:
4852:
4851:
4840:
4838:
4834:
4821:
4817:
4809:
4806:
4793:
4789:
4781:
4778:
4765:
4761:
4753:
4750:
4737:
4733:
4725:
4722:
4709:
4705:
4697:
4694:
4681:
4677:
4669:
4667:
4663:
4650:
4646:
4642:
4634:
4632:
4630:
4628:
4626:
4622:
4609:
4605:
4601:
4595:
4593:
4591:
4587:
4582:
4576:
4569:
4565:
4558:
4555:
4550:
4548:
4543:
4537:
4534:
4521:
4517:
4513:
4506:
4503:
4490:
4486:
4482:
4476:
4473:
4460:
4456:
4452:
4451:
4446:
4438:
4435:
4422:
4419:. Curse LLC.
4418:
4414:
4407:
4404:
4391:
4387:
4383:
4377:
4374:
4369:
4365:
4364:
4356:
4354:
4350:
4337:
4333:
4329:
4323:
4320:
4307:
4303:
4299:
4293:
4290:
4277:
4273:
4269:
4261:
4259:
4255:
4242:
4238:
4230:
4227:
4214:
4210:
4202:
4200:
4198:
4196:
4194:
4192:
4188:
4185:, p. 60.
4184:
4183:SoftBank 1999
4179:
4176:
4171:
4167:
4157:
4155:
4151:
4138:
4134:
4130:
4123:
4120:
4107:
4103:
4099:
4092:
4089:
4076:
4072:
4068:
4061:
4058:
4054:
4053:SoftBank 1996
4049:
4046:
4042:
4041:SoftBank 1999
4037:
4034:
4030:
4029:SoftBank 1999
4025:
4022:
4018:
4013:
4010:
4006:
4005:Everyday 2000
4001:
3998:
3994:
3989:
3986:
3982:
3978:
3974:
3970:
3965:
3962:
3958:
3954:
3950:
3946:
3941:
3939:
3937:
3933:
3920:
3917:. Curse LLC.
3916:
3912:
3905:
3902:
3897:
3892:【シリーズ特集】サクラ大戦
3887:
3885:
3881:
3868:
3864:
3860:
3852:
3849:
3846:, p. 46.
3845:
3844:SoftBank 1999
3840:
3837:
3832:
3830:4-7973-0755-2
3826:
3822:
3818:
3808:
3805:
3801:
3800:Everyday 2000
3796:
3793:
3790:, p. 14.
3789:
3788:SoftBank 1999
3784:
3781:
3777:
3776:SoftBank 2002
3772:
3770:
3766:
3762:
3761:SoftBank 1999
3757:
3754:
3750:
3749:SoftBank 2002
3745:
3742:
3738:
3737:Mainichi 2003
3733:
3730:
3726:
3725:Mainichi 2003
3721:
3718:
3714:
3713:Mainichi 2003
3709:
3706:
3702:
3701:Mainichi 2003
3697:
3694:
3690:
3689:Mainichi 2003
3685:
3682:
3678:
3677:SoftBank 2002
3673:
3670:
3666:
3665:SoftBank 1996
3661:
3658:
3654:
3649:
3647:
3643:
3640:, p. 15.
3639:
3638:SoftBank 1999
3634:
3631:
3627:
3622:
3619:
3615:
3610:
3607:
3603:
3598:
3595:
3591:
3590:SoftBank 1996
3586:
3584:
3580:
3576:
3571:
3568:
3563:
3561:4-0637-2217-1
3557:
3553:
3549:
3539:
3536:
3532:
3531:Everyday 2000
3527:
3525:
3523:
3519:
3515:
3514:SoftBank 1996
3510:
3508:
3506:
3502:
3498:
3497:SoftBank 2002
3493:
3490:
3485:
3483:4-7973-0128-7
3479:
3475:
3471:
3461:
3458:
3453:
3449:
3439:
3436:
3433:, p. 28.
3432:
3427:
3424:
3411:
3407:
3399:
3396:
3391:
3385:
3381:
3371:
3369:
3367:
3365:
3363:
3361:
3359:
3355:
3342:
3338:
3337:
3332:
3324:
3321:
3316:
3312:
3302:
3300:
3296:
3292:
3287:
3284:
3279:
3277:4-7572-0168-0
3273:
3269:
3265:
3255:
3252:
3247:
3241:
3237:
3233:
3223:
3220:
3215:
3211:
3201:
3199:
3195:
3191:
3190:SoftBank 1996
3186:
3184:
3182:
3180:
3176:
3173:, p. 79.
3172:
3167:
3164:
3160:
3155:
3152:
3148:
3143:
3140:
3136:
3135:Mainichi 2003
3131:
3128:
3124:
3119:
3117:
3113:
3108:
3104:
3103:
3092:
3090:
3088:
3084:
3080:
3079:Mainichi 2003
3075:
3072:
3068:
3063:
3061:
3057:
3053:
3048:
3046:
3044:
3040:
3035:
3031:
3021:
3019:
3017:
3013:
3009:
3008:SoftBank 1996
3004:
3002:
2998:
2993:
2989:
2979:
2977:
2975:
2971:
2966:
2962:
2952:
2950:
2948:
2946:
2942:
2938:
2933:
2931:
2927:
2914:
2910:
2906:
2898:
2895:
2882:
2878:
2870:
2868:
2864:
2851:
2847:
2839:
2837:
2835:
2831:
2827:
2826:Mainichi 2003
2822:
2820:
2818:
2814:
2810:
2809:Mainichi 2003
2805:
2802:
2798:
2797:SoftBank 1996
2793:
2791:
2787:
2774:
2770:
2764:
2761:
2757:
2756:Everyday 2000
2752:
2749:
2744:
2740:
2736:
2735:
2724:
2721:
2716:
2714:4-8723-3907-X
2710:
2706:
2702:
2691:
2689:
2687:
2685:
2683:
2681:
2677:
2674:, p. 88.
2673:
2668:
2666:
2664:
2660:
2656:
2655:Mainichi 2003
2651:
2649:
2647:
2645:
2643:
2639:
2635:
2630:
2627:
2622:
2620:4-0485-3448-3
2616:
2612:
2608:
2598:
2596:
2594:
2590:
2585:
2581:
2571:
2569:
2567:
2565:
2561:
2557:
2556:Mainichi 2003
2552:
2550:
2548:
2546:
2544:
2542:
2538:
2533:
2529:
2519:
2516:
2511:
2509:4-0730-6199-2
2505:
2501:
2497:
2487:
2485:
2483:
2481:
2477:
2472:
2468:
2460:
2456:
2448:
2436:
2430:
2428:
2426:
2424:
2422:
2420:
2418:
2416:
2414:
2412:
2410:
2408:
2406:
2404:
2402:
2400:
2398:
2396:
2394:
2390:
2385:
2379:
2371:
2367:
2363:
2359:
2355:
2349:
2347:
2345:
2341:
2337:
2332:
2329:
2326:, p. 19.
2325:
2320:
2318:
2314:
2301:
2297:
2289:
2287:
2283:
2279:
2274:
2271:
2267:
2262:
2259:
2256:, p. 20.
2255:
2250:
2248:
2244:
2241:, p. 12.
2240:
2235:
2232:
2227:
2223:
2219:
2209:
2207:
2205:
2201:
2188:
2184:
2180:
2174:
2171:
2158:
2154:
2147:
2145:
2143:
2141:
2137:
2131:
2123:
2111:
2108:
2104:
2099:
2091:
2086:
2083:
2076:
2071:
2068:
2064:
2063:Sakura Taisen
2059:
2051:
2046:
2043:
2039:
2033:
2030:
2023:
2018:
2016:
2014:
2010:
2009:
2004:
2003:
1996:
1993:
1989:
1985:
1981:
1977:
1973:
1969:
1968:
1959:
1957:
1955:
1951:
1950:
1945:
1941:
1937:
1936:Sakura Wars 3
1933:
1929:
1925:
1921:
1917:
1913:
1909:
1905:
1903:
1902:
1897:
1896:
1891:
1890:
1889:Thousand Arms
1885:
1881:
1880:
1875:
1871:
1870:PlayStation 2
1867:
1866:
1861:
1860:
1855:
1854:
1849:
1842:
1840:
1838:
1834:
1833:
1829:(second) and
1828:
1824:
1823:
1818:
1813:
1808:
1804:
1800:
1792:
1790:
1788:
1784:
1781:At the first
1779:
1776:
1772:
1768:
1764:
1759:
1758:
1750:
1746:
1741:
1739:
1735:
1731:
1727:
1726:
1721:
1720:
1715:
1704:
1701:
1698:
1697:
1693:
1691:
1690:
1686:
1685:
1682:7.66/10 (SDC)
1681:
1678:
1675:
1674:
1668:
1666:
1663:
1662:
1658:
1656:
1653:
1652:
1648:
1646:
1645:
1641:
1640:
1636:
1634:
1633:
1629:
1628:
1622:
1620:
1619:
1615:
1614:
1603:Review scores
1593:
1588:
1586:
1583:
1579:
1575:
1572:
1567:
1561:
1559:
1555:
1551:
1550:
1545:
1541:
1537:
1533:
1529:
1525:
1520:
1515:
1514:PlayStation 2
1500:
1496:
1495:
1493:
1489:
1486:
1485:PlayStation 2
1483:
1481:
1477:
1474:
1473:
1469:
1465:
1462:
1459:
1457:
1453:
1449:
1447:
1446:Programmer(s)
1443:
1439:
1437:
1433:
1430:
1427:
1425:
1421:
1418:
1415:
1413:
1409:
1404:
1395:
1393:
1391:
1387:
1383:
1379:
1375:
1370:
1366:
1361:
1359:
1355:
1351:
1347:
1345:
1344:Windows Vista
1341:
1337:
1333:
1329:
1325:
1321:
1317:
1313:
1309:
1305:
1301:
1297:
1292:
1290:
1285:
1278:
1276:
1274:
1270:
1266:
1261:
1259:
1258:
1253:
1252:
1246:
1241:
1237:
1231:
1229:
1225:
1216:/Lipop Record
1215:
1212:
1210:
1206:
1191:
1187:
1184:
1181:
1179:
1175:
1171:
1167:
1163:
1158:
1154:
1149:
1143:
1141:
1133:
1130:
1126:
1122:
1119:
1116:
1113:
1109:
1106:
1103:
1099:
1098:Mayumi Tanaka
1096:
1092:
1089:
1085:
1082:
1079:
1078:
1073:
1070:
1069:
1068:
1066:
1057:
1052:
1050:
1038:
1034:
1030:
1026:
1021:
1015:
1013:
1008:
1003:
1000:
994:
992:
988:
984:
980:
976:
972:
968:
960:
958:
955:
951:
947:
941:
939:
935:
930:
926:
921:
916:
913:
909:
905:
904:
899:
896:Manga artist
891:
887:
883:
878:
871:
869:
867:
863:
859:
855:
851:
847:
842:
839:
838:
833:
832:
826:
822:
818:
813:
811:
807:
803:
799:
795:
791:
786:
782:
778:
774:
771:
767:
763:
759:
754:
752:
747:
746:
741:
737:
733:
729:
725:
721:
717:
713:
699:
695:
691:
690:
685:
681:
677:
673:
669:
662:
657:
655:
653:
647:
645:
639:
636:
631:
629:
625:
621:
615:
607:
605:
603:
599:
595:
589:
585:
583:
582:intermissions
579:
574:
570:
566:
561:
557:
548:
538:
527:
515:
513:
511:
510:
505:
500:
496:
492:
488:
483:
478:
475:
471:
466:
464:
460:
456:
452:
448:
447:PlayStation 2
444:
440:
436:
432:
428:
427:
422:
418:
414:
410:
409:
400:
399:Single-player
397:
393:
390:
386:
382:
379:
377:
373:
364:March 9, 2006
361:
357:
356:
354:
345:
341:
336:
332:
327:
323:
318:
314:
313:
311:
302:
298:
297:
295:
286:
282:
281:
279:
276:
268:
264:
258:
255:
253:
250:
248:
245:
243:
240:
238:
235:
234:
232:
230:
226:
223:
222:
218:
214:
211:
208:
206:
202:
199:
196:
194:
190:
184:
181:
179:
176:
175:
173:
171:
167:
163:
161:
160:Programmer(s)
157:
151:Tatsuo Yamada
150:
147:
144:
143:
141:
139:
135:
128:
125:
124:
122:
120:
116:
107:
103:
101:
96:
92:
90:
85:
81:
80:
78:
76:
72:
66:
63:
61:
58:
57:
55:
53:
49:
42:
37:
32:
26:
22:
6703:Akella games
6673:
6665:
6657:
6651:
6643:
6635:
6627:
6619:
6611:
6603:
6597:Yo-kai Watch
6595:
6589:
6581:
6573:
6569:Gravity Rush
6567:
6559:
6551:
6543:
6537:
6529:
6523:
6515:
6509:
6501:
6495:
6487:
6479:
6471:
6465:
6457:
6449:
6441:
6435:
6427:
6419:
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5924:
5915:Bibliography
5901:. Retrieved
5881:
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5849:
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5833:the original
5821:
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4696:
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4612:. Retrieved
4603:
4567:
4563:
4557:
4549:Careers Site
4545:
4536:
4526:February 19,
4524:. Retrieved
4515:
4505:
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4489:the original
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4385:
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4310:. Retrieved
4292:
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4245:. Retrieved
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4229:
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4178:
4165:
4143:February 19,
4141:. Retrieved
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4112:February 19,
4110:. Retrieved
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4081:February 19,
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3125:, p. 4.
3100:
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2917:. Retrieved
2897:
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2854:. Retrieved
2804:
2779:February 15,
2777:. Retrieved
2773:the original
2763:
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2527:
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2300:the original
2273:
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2187:the original
2173:
2161:. Retrieved
2157:the original
2116:サクラ大戦~熱き血潮に~
2110:
2085:
2070:
2045:
2032:
2006:
2000:
1997:
1991:
1979:
1965:
1963:
1947:
1944:Nintendo 3DS
1939:
1935:
1931:
1927:
1923:
1919:
1915:
1911:
1907:
1906:
1901:Luminous Arc
1899:
1893:
1887:
1883:
1877:
1873:
1863:
1857:
1851:
1847:
1846:
1830:
1820:
1816:
1811:
1806:
1805:sales data,
1802:
1798:
1796:
1786:
1780:
1774:
1771:In Hot Blood
1770:
1766:
1765:
1755:
1748:
1744:
1742:
1737:
1733:
1729:
1723:
1717:
1713:
1711:
1705:8.33/10 (SS)
1699:
1687:
1676:
1664:
1654:
1649:7.6/10 (SDC)
1642:
1630:
1616:
1581:
1578:In Hot Blood
1577:
1576:
1570:
1565:
1562:
1557:
1554:Akiko Yosano
1547:
1546:featured in
1535:
1527:
1523:
1518:
1511:
1470:
1461:Kohei Tanaka
1424:Publisher(s)
1412:Developer(s)
1385:
1384:project for
1377:
1364:
1362:
1357:
1353:
1348:
1336:Windows 2000
1293:
1288:
1283:
1282:
1272:
1268:
1264:
1262:
1257:Aoi sanmyaku
1255:
1251:Super Sentai
1249:
1247:
1239:
1232:
1228:Kohei Tanaka
1223:
1221:
1162:Kohei Tanaka
1138:
1124:
1084:Urara Takano
1077:Tenchi Muyo!
1075:
1064:
1061:
1036:
1016:
1004:
998:
995:
986:
983:Meiji period
979:World War II
975:black market
971:Shōwa period
966:
964:
946:diving suits
942:
917:
911:
907:
901:
895:
881:
865:
845:
843:
835:
829:
824:
821:bishōjo game
816:
814:
805:
804:, the word "
797:
793:
789:
784:
780:
773:home console
757:
755:
750:
743:
739:
735:
727:
723:
711:
697:
687:
680:Kohei Tanaka
675:
671:
666:
651:
648:
640:
632:
617:
590:
586:
573:visual novel
555:
554:
546:
507:
503:
491:Kohei Tanaka
481:
479:
467:
463:visual novel
450:
441:, and had a
424:
407:
406:
405:
389:visual novel
352:
309:
305:May 25, 2000
293:
277:
252:Mobile phone
219:
210:Kohei Tanaka
126:Tomoyuki Ito
75:Publisher(s)
52:Developer(s)
25:
6743:Sakura Wars
6413:Sakura Wars
6243:Sakura Wars
6207:Sakura Wars
6199:Video games
6191:Sakura Wars
6155:(Dreamcast)
5717:A.D. Vision
5433:October 22,
5267:February 2,
5197:ファミ通 Top 30
4465:October 22,
4427:October 20,
4396:October 20,
3969:Red Company
3945:Red Company
3171:Ikusha 2006
3147:Ikusha 2006
3123:Ikusha 2006
3067:Ikusha 2006
2769:"第3270000号"
2697:ゲームセンター「CX」
2672:Ikusha 2006
2435:Sakura Wars
2366:Sega Saturn
2362:Sakura Wars
2354:Red Company
1992:Sakura Wars
1980:Sakura Wars
1954:2015 sequel
1932:Sakura Wars
1928:Sakura Wars
1924:Sakura Wars
1908:Sakura Wars
1884:Sakura Wars
1872:; known as
1848:Sakura Wars
1812:Sakura Wars
1807:Sakura Wars
1799:Sakura Wars
1787:Sakura Wars
1783:CESA Awards
1734:Sakura Wars
1714:Sakura Wars
1625:35/40 (PS2)
1608:Publication
1582:Sakura Wars
1571:Sakura Wars
1566:Sakura Wars
1558:Sakura Wars
1536:Sakura Wars
1528:Sakura Wars
1480:Platform(s)
1472:Sakura Wars
1456:Composer(s)
1436:Director(s)
1386:Sakura Wars
1378:Sakura Wars
1365:Sakura Wars
1289:Sakura Wars
1284:Sakura Wars
1269:Sakura Wars
1240:Sakura Wars
1224:Sakura Wars
1172:May 2, 1997
1132:Akio Suyama
1125:Sakura Wars
1111:characters.
1065:Sakura Wars
999:Sakura Wars
987:Sakura Wars
967:Sakura Wars
912:Sakura Wars
882:Sakura Wars
866:Sakura Wars
846:Sakura Wars
831:Kamen Rider
825:Sakura Wars
817:Sakura Wars
796:version of
790:Sakura Wars
781:Sakura Wars
770:Sega Saturn
745:Fire Emblem
724:Sakura Wars
712:Sakura Wars
672:Sakura Wars
560:cross-genre
556:Sakura Wars
547:Sakura Wars
504:Sakura Wars
489:, composer
482:Sakura Wars
451:Sakura Wars
435:Sega Saturn
426:Sakura Wars
421:Red Company
413:cross-genre
408:Sakura Wars
278:Sega Saturn
237:Sega Saturn
229:Platform(s)
221:Sakura Wars
205:Composer(s)
138:Producer(s)
119:Director(s)
60:Red Company
34:Sakura Wars
6692:Categories
6667:Elden Ring
6511:Wii Sports
6312:Characters
6121:Enterbrain
6069:サクラ大戦クロニクル
6003:Enterbrain
5937:. GS-9037.
5628:August 12,
5521:Future plc
5391:Geimin.net
5207:Enterbrain
4884:Enterbrain
4855:Enterbrain
4516:Siliconera
4455:Enterbrain
4417:Siliconera
3915:Siliconera
3236:Enterbrain
2500:MediaWorks
1623:33/40 (SS)
1549:Midaregami
1450:Hisao Koba
1340:Windows XP
1332:Windows ME
1328:Windows 98
1324:Windows 95
1312:its sequel
1201:(disc one)
1128:character.
1121:Ai Orikasa
872:Art design
658:Production
612:See also:
598:statistics
569:dating sim
459:dating sim
385:dating sim
145:Yoji Ishii
6678:(2022–23)
6670:(2021–22)
6662:(2020–21)
6648:(2019–20)
6640:(2018–19)
6632:(2017–18)
6624:(2016–17)
6616:(2015–16)
6608:(2014–15)
6600:(2013–14)
6586:(2012–13)
6578:(2011–12)
6564:(2010–11)
6556:(2009–10)
6548:(2008–09)
6534:(2007–08)
6520:(2006–07)
6506:(2005–06)
6497:Brain Age
6492:(2004–05)
6484:(2003–04)
6476:(2002–03)
6462:(2001–02)
6288:The Movie
6282:TV series
5903:March 28,
5871:March 28,
5839:March 28,
5811:March 28,
5655:G/O Media
5591:G/O Media
5564:March 10,
5169:March 14,
4932:1092-7212
4575:cite book
3957:Avex Mode
3925:April 15,
2919:April 25,
2459:Overworks
2378:cite book
2336:Sega 1996
2324:Sega 1996
2278:Sega 1996
2266:Sega 1996
2254:Sega 1996
2239:Sega 1996
2132:Citations
2024:Footnotes
1785:in 1996,
1671:88% (PS2)
1637:78% (SDC)
1599:Reception
1589:Reception
1532:Overworks
1417:Overworks
1300:Dreamcast
1214:BMG Japan
925:fasteners
850:Neverland
812:instead.
716:steampunk
668:Oji Hiroi
628:Ueno Park
618:In 1923,
602:cutscenes
439:Dreamcast
431:Oji Hiroi
294:Dreamcast
242:Dreamcast
193:Writer(s)
170:Artist(s)
6613:Splatoon
6358:Category
6263:Episodes
6021:広井王子の全仕事
6005:. 2000.
5979:. 1999.
5953:. 1996.
5897:Archived
5893:Kodansha
5865:Archived
5861:Kodansha
5777:Archived
5744:サクラ大戦とは?
5727:April 1,
5659:Archived
5595:Archived
5427:Archived
5363:Archived
5332:Archived
5234:July 14,
5163:Archived
5161:. 2017.
5066:Archived
5032:Archived
4964:Archived
4955:GameSpot
4888:Archived
4792:Archived
4764:Archived
4736:Archived
4708:Archived
4680:Archived
4649:Archived
4608:Archived
4520:Archived
4459:Archived
4421:Archived
4336:Archived
4332:Kadokawa
4306:Archived
4302:Kadokawa
4276:Archived
4137:Archived
4106:Archived
4075:Archived
3919:Archived
3896:GameSide
3867:Archived
3552:Kodansha
3476:. 1996.
3410:Archived
2913:Archived
2881:Archived
2850:Archived
2734:Dorimaga
2090:Japanese
2075:Japanese
2050:Japanese
2013:Kodansha
2008:tankōbon
1988:Madhouse
1952:and its
1769:praised
1757:GameSpot
1694:C+ (SDC)
1669:97% (SS)
1644:GameSpot
1298:for the
1169:Released
1159: by
1029:Muramasa
837:Ultraman
810:katakana
740:Sakura 2
736:Sakura 1
734:dubbed "
608:Synopsis
516:Gameplay
445:for the
376:Genre(s)
6525:Wii Fit
6305:Related
5553:1UP.com
5494:May 18,
5483:1UP.com
5202:Famitsu
4994:RPGamer
4919:GameFan
4879:Famitsu
4850:Famitsu
4450:Famitsu
4386:RPGamer
3102:Newtype
2492:サクラ大戦前夜
2098:Hepburn
2079:激!帝国華撃団
2058:Hepburn
1972:Animate
1920:Famitsu
1916:Famitsu
1912:Famitsu
1803:Famitsu
1767:Famitsu
1745:RPGamer
1725:Famitsu
1719:GameFan
1655:RPGamer
1632:GameFan
1618:Famitsu
1516:titled
1491:Release
1314:to the
1279:Release
1058:Casting
952:in the
890:tuxedos
760:aside,
738:" and "
395:Mode(s)
266:Release
6454:(2000)
6446:(1999)
6432:(1998)
6424:(1997)
6416:(1996)
6246:(2019)
6210:(1996)
6127:
6101:
6079:
6057:
6031:
6009:
5983:
5957:
5783:May 7,
5755:May 7,
5697:May 7,
5665:May 7,
5650:Kotaku
5601:May 7,
5586:Kotaku
5531:May 7,
5461:May 7,
5401:May 7,
5369:May 7,
5359:RPGFan
5338:May 7,
5328:RPGFan
5307:May 5,
5072:May 7,
5062:RPGFan
5038:May 7,
5028:RPGFan
5004:May 7,
4970:May 7,
4930:
4894:May 7,
4826:May 7,
4798:May 7,
4770:May 7,
4742:May 7,
4714:May 7,
4686:May 7,
4655:May 7,
4614:May 7,
4604:RPGFan
4495:May 7,
4485:Akella
4282:May 7,
4247:May 7,
4219:May 7,
4102:RPGFan
4071:RPGFan
3873:May 7,
3827:
3558:
3480:
3416:May 7,
3386:
3347:May 7,
3311:Gemaga
3274:
3242:
2887:May 7,
2856:May 7,
2711:
2617:
2506:
2306:May 7,
2193:May 7,
2163:May 7,
1898:, and
1843:Legacy
1775:RPGFan
1749:RPGFan
1665:RPGFan
1467:Series
1374:Akella
1308:i-mode
1236:Yū Aku
1189:Length
1102:kabuki
934:tuxedo
929:hakama
806:Sakura
798:Sakura
785:Sakura
777:Saipan
758:Sakura
751:Sakura
728:Sakura
698:Sakura
652:Mikasa
635:Tenkai
624:Sendai
571:, and
470:Taishō
461:, and
443:remake
216:Series
100:Akella
6255:Media
6115:[
6093:[
6071:[
6045:[
6023:[
5997:[
5971:[
5945:[
5929:[
5927:マニュアル
5925:サクラ大戦
4366:(7).
4162:サクラ大戦
3815:[
3546:[
3468:[
3444:サクラ大戦
3378:[
3307:サクラ大戦
3262:[
3230:[
3206:サクラ大戦
3097:サクラ大戦
3026:サクラ大戦
2984:サクラ大戦
2957:サクラ大戦
2699:[
2605:[
2576:サクラ大戦
2494:[
2465:[
2094:花咲く乙女
2054:サクラ大戦
1835:from
1825:from
1793:Sales
1761:'
1752:'
1611:Score
1544:tanka
1243:'
1209:Label
1178:Genre
1144:Music
1094:role.
1087:role.
1053:Audio
1037:Okami
1012:mecha
794:kanji
720:mecha
644:Satan
558:is a
411:is a
6125:ISBN
6099:ISBN
6077:ISBN
6055:ISBN
6029:ISBN
6007:ISBN
5981:ISBN
5955:ISBN
5935:Sega
5905:2018
5873:2018
5841:2018
5813:2018
5785:2017
5757:2017
5729:2018
5699:2017
5667:2017
5630:2012
5603:2017
5566:2010
5533:2017
5516:Edge
5496:2011
5463:2017
5435:2018
5403:2017
5371:2017
5340:2017
5309:2017
5269:2008
5236:2009
5171:2018
5074:2017
5040:2017
5006:2017
4972:2017
4928:ISSN
4896:2017
4828:2017
4800:2017
4772:2017
4744:2017
4716:2017
4688:2017
4657:2017
4645:Sega
4616:2017
4581:link
4547:SEGA
4528:2020
4497:2017
4467:2018
4429:2017
4398:2017
4344:2020
4314:2020
4284:2017
4249:2017
4221:2017
4145:2020
4114:2020
4083:2020
3973:Sega
3949:Sega
3927:2019
3875:2017
3825:ISBN
3556:ISBN
3478:ISBN
3418:2017
3384:ISBN
3349:2017
3272:ISBN
3240:ISBN
2921:2018
2889:2017
2858:2017
2781:2020
2709:ISBN
2615:ISBN
2504:ISBN
2471:Sega
2384:link
2370:Sega
2308:2017
2195:2017
2165:2017
1974:and
1938:and
1862:and
1837:Koei
1827:Enix
1728:and
1702:(JP)
1679:(JP)
1659:7/10
1429:Sega
1369:Sony
1342:and
1334:and
1326:and
1296:port
1226:was
1033:mech
834:and
766:Sega
419:and
417:Sega
89:Sega
3975:. "
3951:. "
344:RUS
6694::
6656:/
6594:/
6572:/
6542:/
6528:/
6514:/
6500:/
6470:/
6440:/
5895:.
5863:.
5715:.
5657:.
5653:.
5647:.
5593:.
5589:.
5583:.
5550:.
5519:.
5513:.
5480:.
5357:.
5326:.
5255:.
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2077::
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2056:,
2052::
2038:M2
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1956:.
1934:,
1922:,
1904:.
1892:,
1499:JP
1392:.
1304:M2
1294:A
1198:25
1194:21
940:.
910:.
584:.
567:,
457:,
387:,
383:,
360:JP
335:JP
326:JP
317:JP
301:JP
285:JP
106:CN
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