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LIPS". When faced with critical choices in the course of a conversation, dialogue options are displayed with a time limit for the player to select a response. Depending on the type of response, the character may respond positively or negatively, impacting their relationship with Ogami and future interactions. The strength of each character's bond with Ogami is represented by a bar below the dialogue box. In addition to normal LIPS segments, Ogami can engage in conversations with multiple characters, the result of which also impacts character relationships, and new responses appearing mid-conversation depending on earlier choices. Other actions within LIPS include holding the cursor over parts of a character's portrait to trigger internal monologues and varying responses from the characters. Each main heroine has different personality quirks that must be taken into consideration while talking with them.
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action during the next turn), and Heal (which restores health points to a chosen unit). Different units specialize in different skills, such as support actions, melee attacks, or distance attacks—along with their range of movement, each unit also has an independent range in which they can perform actions. Each unit's critical strike is accompanied by a dedicated cinematic. The player can also issue
Commands in battle to make the Flower Division take specific battle formations, and two units can pair up for a powerful attack on a single enemy. Actions taken during LIPS sequences with members of the Flower Division directly impact battles; skillful performances during LIPS segments raise a character's Trust, granting status increases and improving combat ability.
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launch an assault on
Musashi using their ship, the Mikasa. Sakura faces off against the Demon King himself—his defeat reveals him to be Sakura's resurrected father Kazuma Shinguji, who is dealt a fatal blow protecting Sakura from Kyogoku. The combined power of Sakura and Ogami disables Musashi, and the Imperial Combat Revue then kills Kyogoku, causing Musashi to collapse as a result. Following a promotion to Lieutenant in honour of his actions, Ogami is dispatched to Paris to train a new Combat Revue there.
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During combat segments, the Flower
Division fight using machines called Kobus. Each unit has their own turn, with each turn allowing two actions. These actions include "Attack", "Defend", "Move", "Deathblow" (a critical strike that kills an enemy in one hit), Charge (store energy for a more powerful
588:
As the
Imperial Combat Revue continue to fight against the Black Demons, they learn that Kyogoku has orchestrated events to reactivate Musashi, a dormant magical weapon, and rule as Japan's emperor. The Flower Division, supported by Yoneda and Kaede leading the remains of the Imperial Combat Revue,
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During the social sections between battles, Ogami navigates the theater. During interactions with both the Flower
Division and supporting characters within the Imperial Combat Revue, conversations relies on the series' LIPS (Live & Interactive Picture System) system, in this game dubbed "Double
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During their continued efforts against the Black Demons, Yoneda is shot by a sniper and incapacitated. While he recuperates, Yoneda is replaced by Kaede
Fujieda, the sister of Ayame Fujieda. With its position weakened, the Imperial Combat Revue come under political pressure from a military faction
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who use their spiritual power to defend Tokyo from supernatural threats while also performing as a theater troop. Soon after Ogami's return, the Flower
Division are confronted by a group of black magicians dubbed the Black Demons, led by their earlier nemesis Shinnosuke Yamazaki. The group defeat
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during the first half of 1998, which made it the country's eighth-best-selling game for the period. Its total sales by August 1998 reached 577,000 units in Japan, where it became the fifth best-selling Saturn title of all time. The
Dreamcast port sold over 63,000 units in its first week on sale,
716:
Speaking about the songs, Tanaka described them as being themed around the characters' inner thoughts and what they would sing. Tanaka enjoyed writing Iris's new song, but Hiroi had trouble writing lyrics for it. Orihime's song was set to a waltz, with the tone being to show the character as
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video game in which the player controls Ichiro Ogami and the all-female "Flower
Division" of the Imperial Combat Revue, whose objective is to stop Keigo Kyogoku from conquering Japan. Dubbed a "dramatic adventure" game and taking place across 13 episodes, the gameplay segments incorporate
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while expanding and improving existing battle and dialogue functions, in addition to taking player feedback into consideration while making alterations. The amount of added content resulted in the number of discs increasing from two to three. The main storyline was darker than that of
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opposed to their existence. The faction is led by Keigo
Kyogoku, a former Imperial Army officer turned formidable and callous politician. Kyogoku is revealed as the secret leader of the Black Demons, and the Flower Division are forced into hiding when Kyogoku launches a military
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Yamazaki, who is then killed by the Black Demons' true leader, a masked man dubbed the Demon King. The Flower Division recruit two new members during their fight—the aristocratic Japanese-Italian Orihime Soletta, and the emotionally-distant German Reni Milchstrasse.
34:
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Wider localization efforts for the series were prevented due to Sega's uncertainty as to whether the game's blend of genres would find a profitable audience outside Japan. An attempt to localize the game's PSP port by an unspecified company were halted when
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was considered an ambitious project, and many of its core staff did not think would be a commercial success. Upon release, however, it was both a critical and commercial success. In response to the game's success, Sega and Red Company (now
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refused to approve the project. The PC version was twice licensed for release outside Japan; a Chinese version was released in Taiwan and mainland China by Dysin Interactive on August 17, 2001 and a Russian translation was published by
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gave the game a score of 33/40, with the title generally receiving praise for its polished mechanics and storyline despite a lack of innovation. Due to its Japanese exclusivity, some of the English-language reviews for
2656:
1903:
963:
705:, Orikasa assumed she would not be used for future games, but she was surprised when asked to return. Two new cast members were added in the form of Orihime and Reni, voiced respectively by
701:, who had voiced the character Ayame Fujieda—who died during the events of the first game—and returned playing Ayame's twin sister Kaede. After finishing recording Ayame's part for
694:, Tanaka aimed to create a sound to surpass the original game. He wanted the synthesised music to be as close as possible to live music within the Saturn's hardware restrictions.
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elements. Gameplay is divided between periods where Ogami navigates the Grand Imperial Theater and interacts with various characters, and combat sequences governed by a
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to suit Ikura's voice without thinking of Reni's character. The opening theme was a new version of the first game's opening "Geki! Teikoku Kagekidan", performed by
745:, Okamoto and Ikura. The ending theme, "Continuation of the Dream", was performed by Yokoyama, Takano, Tomizawa, Nishihara, Fuchizaki, Tanaka, Okamoto, Ikura and
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on March 20, 2003. Due to the game's size, these versions were released on multiple CD-ROMs. A DVD-ROM version was released for Windows 2000, Windows XP and
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are social interaction using the LIPS system (above), and turn-based strategic battles which is directly influenced by earlier LIPS interaction (below).
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Tanaka returned as sole composer and musical director. While there are some live tracks, most are synthesised music using the Saturn's sound chip. For
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Ensign Ichiro Ogami returns from training overseas and reunites with his companions in the Imperial Combat Revue's Flower Division, a section of the
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began following the critical and commercial success of the first game. The game was directed by Akira Nishino and Hirotada Hashimoto, written by
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713:. Ikura received an audition paper for the role asking for someone who could play a boy's role, perform songs and read musical notation.
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different from Sumire though both fitted the Japanese "tsudere" archetype. Leni's theme was a subdued piece, with Tanaka writing in the
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Ensign Ichiro Ogami, and the all-female Flower Division of the Imperial Combat Revue as they fight against new supernatural entities in
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when Ogami prepares to leave for Paris, the six-episode OVA tells side stories about the Flower Division during the events of both
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were intended to continue into the next entry, but due to the discontinuation of the Dreamcast, the concept was reworked and
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473:. The game went on to become the best-selling entry in the series, and was positively reviewed by critics. A direct sequel,
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surpassed the original in terms of gameplay polish and story, praising the revamped character design while noting
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660:. The game's subtitle was taken from the title of a famous anti-war poem written by Japanese author and poet
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selling through nearly 70% of its shipments. The port eventually sold a total of 154,837 units. As of 2008,
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into a franchise, which included producing a sequel. The game was co-developed by Red Company and Sega's
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released in 2002 as the culmination of the series on Sega consoles. The original plans for
1574:
Sakura Wars 4: Fall in Love, Maidens - Final Strategy & Setting Information Collection
1380:
995:—was developed for the Dreamcast, releasing in 2001. Ogami's foreign travels portrayed in
730:
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series, it was released in April 1998 and later ported to other systems, including to the
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series. The game sold a combined 731,837 units across the Saturn and Dreamcast in Japan.
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as well as hostile political forces led by Keigo Kyogoku, the story's main antagonist.
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Cover art for the original Sega Saturn release, featuring protagonist Sakura Shinguji
1321:
Sakura Wars 2: Thou Shalt Not Die Original Picture & Setting Material Collection
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were carried over to the next entry for the PlayStation 2, released overseas as
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series. The studio were brought aboard the project after Hiroi saw their film
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was the last entry in the series developed for the Saturn, as the next entry—
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469:. The game's subtitle was taken from a famous war poem by Japanese writer
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Sakura Wars Web Radio; Episode 16: "Bachelor on the skyscraper ... ...."
1131:(in Japanese). Sakura Wars 2: Thou Shalt Not Die Website. Archived from
2231:
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1998:
1934:
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1541:
900:
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The main cast reprised their roles from the first game. This included
1964:
1900:"NIS America's President On Anime, Crossovers, Sakura Wars, And More"
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92:
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was first announced in October 1997. The game was released for the
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Ported to the Dreamcast by Thunderstone Japan in cooperation with
682:, but nearly refused as the game was halfway through development.
435:
327:
311:
286:
270:
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on January 25, 2007. It was ported with the original game to the
2442:(in Japanese). Game Watch Impress. June 25, 2001. Archived from
2256:
1791:(in Japanese). Game Watch Impress. March 1, 2001. Archived from
1709:
1533:
1493:
1354:
1281:
1169:
388:
81:
2543:
749:. "Continuation of the Dream" remains Tanaka's favorite theme.
2539:
2052:
1222:(in Japanese). Sakura Wars 2 Dreamcast Website. Archived from
1191:(in Japanese). Sakura Wars 2 Dreamcast Website. Archived from
620:
returned as general producer, Tomoyuki Ito as chief director,
616:
division, who had produced the original game. Series creator
1504:. July 17, 1998. MJCA-00021. Retrieved on February 15, 2020.
1720:. December 11, 2002. AVCA-14491~8. Retrieved on 2017-05-07.
405:
in September 2000. Defined as a "dramatic adventure" game,
2439:
2002年春、ドリームキャスト最後の超大作「サクラ大戦4」遂に映画化! 12月22日「サクラ大戦 活動写真」劇場公開
964:
Sakura Wars: The Radiant Gorgeous Blooming Cherry Blossoms
929:
was awarded in the "Packaged Work" category alongside the
636:
as composer. Takaharu Terada, who would later work on the
585:
against Tokyo's government and the group's theater base.
2498:セガ、DC「サクラ大戦4」発売日を3月21日に決定Xbox「ガンヴァルキリー」、PS2「NFL2K2」なども決定
971:
and supervised by Red Company. Set during the ending of
1385:(in Japanese). Game Watch Impress. September 22, 2002.
768:
released on September 21, 2000. It was later ported to
424:
Taking place one year after the events of the original
2414:(in Japanese). Sakura Wars Portal Site. Archived from
2107:[1998 Consumer Game Software Sales: Top 100].
1854:(in Japanese). Sakura Wars Portal Site. Archived from
1763:(in Japanese). Sakura Wars Portal Site. Archived from
2501:(in Japanese). Game Watch Impress. January 8, 2002.
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936:Sakura Wars: The Gorgeous Blooming Cherry Blossoms
647:The development team used the basic work done for
2473:(in Japanese). Game Watch Impress. July 7, 2005.
2463:
2461:
2227:永久保存版 歴代ゲームソフト販売本数ランキング1986年2007年のソフトTOP100を大公開!!
1753:
1751:
1749:
2470:セガ、PS2「サクラ大戦V」発売記念トークショーを実施広井王子氏らが「太正浪漫」の裏話などを披露
1645:. September 14, 2019. Event occurs at 6:16:58.
1258:Purojekuto S “Sakura Taisen” O Tsukutta Hitobito
1083:
1081:
967:was released between 1999 and 2000, produced by
909:were published years after the initial release.
820:was intended as a springboard for Sega to bring
1923:
1921:
1877:"Letter of the Month: Sakura, Sakura, Sakura".
1812:
1810:
1512:
1510:
1256:
1152:
1150:
1061:
1788:「サクラ大戦2~君、死にたもうことなかれ~」本日発売非売品マウスパッド、ポスターをプレゼント
1621:
1619:
1311:
1309:
1307:
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1250:
1063:Sakura Taisen Tsū: Kimi, Shinitamō Koto Nakare
2657:The Radiant Gorgeous Blooming Cherry Blossoms
2555:
2015:
2013:
1612:] (in Japanese). Sakura Wars Portal Site.
1121:
1119:
1117:
1115:
1113:
1111:
8:
2252:「サクラ大戦」が「第3回アニメーション神戸」において、「作品賞・パッケージ部門」を受賞!
1988:
1986:
816:on December 24, 2008. The Chinese launch of
1554:: CS1 maint: numeric names: authors list (
1382:「東京ゲームショウ2002」閉幕。来場者数は約13万人各種イベントレポートをお届け……
1294:: CS1 maint: numeric names: authors list (
461:, the anime FMV sequences were produced by
2562:
2548:
2540:
1760:サクラ大戦.com ゲームタイトル紹介 - サクラ大戦2~君、死にたもうことなかれ~
835:
479:, was released for the Dreamcast in 2001.
32:
23:
1930:【TOPIC】『サクラ大戦2』がアジア進出! 中国語版ウィンドウズ用ソフトを発表
1467:(in Japanese). ITMedia. April 20, 2004.
1166:Sakura Wars 2: Thou Shalt Not Die Manual
2411:サクラ大戦.com ゲームタイトル紹介 - サクラ大戦3~巴里は燃えているか~
2081:"First Half '98 Top Ten Japanese Games"
1077:
1029:
764:on April 4, 1998. A later port for the
261:
2376:Sato, Yukiyoshi Ike (April 27, 2000).
2028:from the original on September 6, 2015
1667:: CS1 maint: archived copy as title (
1660:
1649:from the original on December 16, 2019
1547:
1287:
1090:"Important Importables: Sakura Taisen"
891:is the best-selling video game in the
552:upon a tilted grid-based battlefield.
449:and produced by veteran Sega designer
2650:The Gorgeous Blooming Cherry Blossoms
2060:from the original on February 9, 2005
1941:from the original on November 6, 2007
1278:Sakura Wars: In Hot Blood Premium DVD
803:(PSP) and released on March 9, 2006.
395:. The second installment in the main
7:
1695:from the original on April 20, 2019.
1002:Sakura Wars 4: Fall in Love, Maidens
953:Sakura Wars 4: Fall in Love, Maidens
840:
430:, the game follows the protagonist,
2327:from the original on March 15, 2018
2295:from the original on March 15, 2018
2207:from the original on April 24, 2019
2169:. Japan Game Charts. Archived from
2143:. Japan Game Charts. Archived from
2079:Ohbuchi, Yutaka (August 20, 1998).
2048:"Sakura Wars Strikes the Dreamcast"
1906:from the original on March 16, 2017
1471:from the original on April 23, 2004
1409:"Sakura Wars 2: Thou Shalt Not Die"
1361:from the original on March 23, 2016
831:
614:CS Research & Development No. 2
2830:Video games scored by Kohei Tanaka
2505:from the original on June 28, 2013
2477:from the original on June 28, 2013
2022:"RPGFan Reviews - Sakura Taisen 2"
1851:サクラ大戦.com ゲームタイトル紹介 - サクラ大戦1&2
1691:(in Japanese). Kohei Tanaka blog.
1631:セガゲームス・アトラス生放送!DAY4(9/15)【TGS2019】
1389:from the original on March 4, 2016
1350:開発者インタビュー「Creators Note」 #10 寺田 貴治
791:systems on March 1, 2001; and for
453:. The characters were designed by
14:
2390:from the original on May 16, 2017
2167:"Sega Dreamcast Japanese Ranking"
1830:from the original on July 6, 2016
878:sold 500,000 units. According to
529:Sakura Wars 2: Thou Shalt Not Die
376:Sakura Wars 2: Thou Shalt Not Die
27:Sakura Wars 2: Thou Shalt Not Die
2734:
2733:
1961:"Акелла - Игры - Войны Сакуры 2"
1880:Official Dreamcast Magazine (US)
1819:豪華特典付き!『サクラ大戦』シリーズ4作品がDVD-ROMで登場
1419:from the original on May 8, 2006
1317:サクラ大戦2 君、死にたもうことなかれ 原画&設定資料集
1244:"Project S: The People Who Made
992:Sakura Wars 3: Is Paris Burning?
949:Sakura Wars 3: Is Paris Burning?
882:, Japan bought 501,066 units of
632:as the character designers, and
508:
497:
476:Sakura Wars 3: Is Paris Burning?
465:, and the music was composed by
391:, and published by Sega for the
2239:. February 8, 2008. p. 54.
874:During its first week on sale,
518:The two main gameplay modes of
2825:Video games developed in Japan
2141:"Sega Saturn Japanese Ranking"
2105:"1998年のコンシューマーゲームソフトの売上Top100"
1994:セガサターン - サクラ大戦2 〜君、死にたもうことなかれ〜
1898:Yip, Spencer (June 29, 2010).
1580:. July 25, 2002. p. 193.
1498:Sakura Wars 2 Steam Gramophone
1088:Lada, Jenni (April 24, 2006).
1:
2770:Alternate history video games
2378:"Sakura Project 2000 Details"
2006:. April 17, 1998. p. 29.
1714:Sakura Wars Complete Song Box
1606:サクラ大戦WEBラジオ 第16回 「摩天楼にバキュー……」
1570:サクラ大戦4 ~恋せよ乙女~ 最終攻略&設定資料集
1280:] (Video) (in Japanese).
1157:Sega Staff (April 4, 1998).
1012:Sakura Wars: So Long, My Love
957:Sakura Wars: So Long, My Love
921:during gameplay. At the 1998
824:to North America and Europe.
2835:Video games set in the 1920s
2347:"Sakura Wars - Performances"
1716:liner notes." (in Japanese)
1500:liner notes." (in Japanese)
1464:Production I.Gイベントに押井氏&広井氏登場
672:was their first work on the
644:, acted as battle designer.
1530:Sakura Wars Empirical Graph
1257:
1092:. GamerTell. Archived from
1062:
2861:
2785:PlayStation Portable games
946:
775:(PC). It was released for
486:
2810:Single-player video games
2729:
1251:
1053:
898:Japanese gaming magazine
844:
841:
31:
2840:Video games set in Tokyo
2610:4: Fall in Love, Maidens
2497:
2469:
2438:
2410:
2315:
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1993:
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1463:
1438:
1381:
1349:
1316:
1273:
1218:
1187:
1158:
1127:
931:original video animation
550:turn-based battle system
383:video game developed by
2790:Red Entertainment games
1502:Marvelous Entertainment
969:Radix Ace Entertainment
489:Gameplay of Sakura Wars
2259:. 1999. Archived from
1524:(December 23, 1998).
1272:(February 27, 2003).
1252:プロジェクトS 『サクラ大戦』 を創った人々
432:Imperial Japanese Navy
2815:Steampunk video games
2596:2: Thou Shalt Not Die
2316:サクラ大戦 ~轟華絢爛~ 第6話<最終巻>
2173:on September 24, 2009
2147:on September 24, 2009
2121:on September 21, 2001
1887:: 12. September 2000.
1826:. November 28, 2006.
1576:] (in Japanese).
1532:] (in Japanese).
1323:] (in Japanese).
1274:サクラ大戦~熱き血潮に~ プレミアムDVD
1168:] (in Japanese).
1160:サクラ大戦2 〜君、死にたもうことなかれ〜
1128:サクラ大戦2 〜君、死にたもうことなかれ〜
1054:サクラ大戦2 〜君、死にたもうことなかれ〜
961:An OVA series titled
538:tactical role-playing
411:tactical role-playing
409:combines overlapping
349:Tactical role-playing
2603:3: Is Paris Burning?
2056:. October 19, 1999.
2020:Sagami, Kei (2001).
1937:. November 8, 2001.
1451:: 44. March 8, 2002.
1447:(in Japanese) (21).
1019:Notes and references
801:PlayStation Portable
658:February 26 Incident
321:PlayStation Portable
243:PlayStation Portable
2706:Valkyria Chronicles
2617:V: So Long, My Love
1971:on December 9, 2016
1732:Dengeki Sega Saturn
1604:(March 10, 2011).
1135:on December 5, 1998
838:
421:gameplay elements.
2820:Video game sequels
2263:on August 23, 1999
1742:. October 9, 1997.
836:
773:personal computers
679:Ghost in the Shell
626:Hidenori Matsubara
608:) began expanding
459:Hidenori Matsubara
316:September 21, 2000
169:Hidenori Matsubara
122:Hirotada Hashimoto
2805:Sega Saturn games
2747:
2746:
2357:on March 16, 2005
2197:Game Data Library
2093:on March 2, 2000.
1885:Dennis Publishing
1740:ASCII Media Works
1602:Red Entertainment
1578:SoftBank Creative
1518:Red Entertainment
1449:SoftBank Creative
1325:SoftBank Creative
1266:Red Entertainment
871:
870:
770:Microsoft Windows
606:Red Entertainment
372:
371:
300:December 24, 2008
280:Microsoft Windows
238:Microsoft Windows
103:Dysin Interactive
2852:
2800:Sega video games
2760:1998 video games
2737:
2736:
2720:Project X Zone 2
2564:
2557:
2550:
2541:
2535:
2532:
2531:
2529:Official website
2515:
2514:
2512:
2510:
2493:
2487:
2486:
2484:
2482:
2465:
2456:
2455:
2453:
2451:
2446:on June 28, 2013
2434:
2428:
2427:
2425:
2423:
2418:on April 4, 2017
2406:
2400:
2399:
2397:
2395:
2373:
2367:
2366:
2364:
2362:
2353:. Archived from
2343:
2337:
2336:
2334:
2332:
2311:
2305:
2304:
2302:
2300:
2284:サクラ大戦 ~轟華絢爛~ 第1話
2279:
2273:
2272:
2270:
2268:
2247:
2241:
2240:
2235:. No. 487.
2223:
2217:
2216:
2214:
2212:
2189:
2183:
2182:
2180:
2178:
2163:
2157:
2156:
2154:
2152:
2137:
2131:
2130:
2128:
2126:
2117:. Archived from
2101:
2095:
2094:
2089:. Archived from
2076:
2070:
2069:
2067:
2065:
2044:
2038:
2037:
2035:
2033:
2017:
2008:
2007:
2002:. No. 487.
1990:
1981:
1980:
1978:
1976:
1967:. Archived from
1957:
1951:
1950:
1948:
1946:
1925:
1916:
1915:
1913:
1911:
1895:
1889:
1888:
1874:
1868:
1867:
1865:
1863:
1858:on April 4, 2017
1846:
1840:
1839:
1837:
1835:
1814:
1805:
1804:
1802:
1800:
1795:on June 29, 2013
1783:
1777:
1776:
1774:
1772:
1767:on July 19, 2014
1755:
1744:
1743:
1727:
1721:
1703:
1697:
1696:
1685:(July 9, 2009).
1679:
1673:
1672:
1666:
1658:
1656:
1654:
1636:
1623:
1614:
1613:
1598:
1592:
1591:
1566:
1560:
1559:
1553:
1545:
1522:Sega CS2 R&D
1514:
1505:
1487:
1481:
1480:
1478:
1476:
1459:
1453:
1452:
1435:
1429:
1428:
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1405:
1399:
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1377:
1371:
1370:
1368:
1366:
1345:
1339:
1338:
1313:
1300:
1299:
1293:
1285:
1270:Sega CS2 R&D
1262:
1260:
1254:
1253:
1242:
1236:
1235:
1233:
1231:
1214:
1205:
1204:
1202:
1200:
1183:
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1144:
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1123:
1106:
1105:
1103:
1101:
1085:
1066:
1065:
1055:
1047:
1041:
1034:
839:
739:Yuriko Fuchizaki
735:Kumiko Nishihara
630:Kōsuke Fujishima
512:
501:
455:Kōsuke Fujishima
331:
315:
299:
290:
274:
174:Kōsuke Fujishima
102:
91:
80:
58:Sega CS2 R&D
36:
24:
2860:
2859:
2855:
2854:
2853:
2851:
2850:
2849:
2780:Overworks games
2775:Dreamcast games
2750:
2749:
2748:
2743:
2725:
2699:Pokémon Pikachu
2681:
2630:
2575:
2568:
2533:
2527:
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2523:
2518:
2508:
2506:
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2393:
2391:
2375:
2374:
2370:
2360:
2358:
2345:
2344:
2340:
2330:
2328:
2319:(in Japanese).
2317:
2313:
2312:
2308:
2298:
2296:
2287:(in Japanese).
2285:
2281:
2280:
2276:
2266:
2264:
2255:(in Japanese).
2253:
2249:
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2228:
2225:
2224:
2220:
2210:
2208:
2191:
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2186:
2176:
2174:
2165:
2164:
2160:
2150:
2148:
2139:
2138:
2134:
2124:
2122:
2113:(in Japanese).
2103:
2102:
2098:
2078:
2077:
2073:
2063:
2061:
2046:
2045:
2041:
2031:
2029:
2019:
2018:
2011:
1995:
1992:
1991:
1984:
1974:
1972:
1959:
1958:
1954:
1944:
1942:
1933:(in Japanese).
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1847:
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1822:(in Japanese).
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1796:
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1785:
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1780:
1770:
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1761:
1757:
1756:
1747:
1734:(in Japanese).
1729:
1728:
1724:
1704:
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1676:
1659:
1652:
1650:
1637:(in Japanese).
1634:
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1407:
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1402:
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1378:
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1353:(in Japanese).
1351:
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1318:
1315:
1314:
1303:
1286:
1275:
1264:
1248:
1243:
1239:
1229:
1227:
1226:on May 16, 2017
1220:
1219:サクラ2 ADVパート恋愛指南
1216:
1215:
1208:
1198:
1196:
1195:on May 16, 2017
1189:
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1184:
1177:
1163:
1156:
1155:
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1125:
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1109:
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1086:
1079:
1075:
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1069:
1048:
1044:
1035:
1031:
1026:
1021:
959:
947:Main articles:
945:
872:
834:
830:
755:
731:Michie Tomizawa
688:
595:
566:
526:
525:
524:
523:
515:
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513:
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503:
502:
491:
485:
441:Development of
338:
335:
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269:
260:
259:
247:
178:
155:Yuichi Matsuoka
125:
106:
97:
86:
75:
62:
39:
22:
21:1998 video game
17:
16:1998 video game
12:
11:
5:
2858:
2856:
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2751:
2745:
2744:
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2730:
2727:
2726:
2724:
2723:
2716:
2713:Project X Zone
2709:
2702:
2695:
2689:
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2683:
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2577:
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2559:
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2522:
2521:External links
2519:
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2306:
2274:
2242:
2218:
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2132:
2096:
2071:
2039:
2009:
1982:
1963:(in Russian).
1952:
1917:
1902:. Siliconera.
1890:
1869:
1841:
1824:Dengeki Online
1806:
1778:
1745:
1722:
1698:
1674:
1615:
1593:
1586:
1561:
1506:
1482:
1454:
1439:サクラ大戦4 ~恋せよ乙女~
1430:
1413:Production I.G
1400:
1372:
1340:
1333:
1301:
1237:
1206:
1188:サクラ2 戦闘パート攻略指南
1175:
1146:
1107:
1096:on May 9, 2010
1076:
1074:
1071:
1068:
1067:
1042:
1028:
1027:
1025:
1022:
1020:
1017:
944:
941:
923:Animation Kobe
880:Weekly Famitsu
869:
868:
865:
859:
858:
855:
847:
846:
843:
832:
829:
826:
754:
751:
723:Chisa Yokoyama
687:
684:
666:Production I.G
622:Satoru Akahori
594:
591:
565:
562:
517:
516:
507:
506:
505:
496:
495:
494:
493:
492:
484:
481:
463:Production I.G
451:Noriyoshi Ohba
447:Satoru Akahori
370:
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189:Satoru Akahori
186:
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135:Noriyoshi Ohba
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29:
28:
20:
15:
13:
10:
9:
6:
4:
3:
2:
2857:
2846:
2845:Windows games
2843:
2841:
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2677:
2676:The Animation
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2661:
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2647:
2645:
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2582:
2578:
2574:
2573:
2565:
2560:
2558:
2553:
2551:
2546:
2545:
2542:
2534:(in Japanese)
2530:
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2500:
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2458:
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2352:
2348:
2342:
2339:
2326:
2322:
2321:Bandai Visual
2318:
2310:
2307:
2294:
2290:
2289:Bandai Visual
2286:
2278:
2275:
2262:
2258:
2254:
2246:
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2238:
2234:
2233:
2222:
2219:
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2202:
2198:
2194:
2193:"Game Search"
2188:
2185:
2172:
2168:
2162:
2159:
2146:
2142:
2136:
2133:
2125:September 16,
2120:
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2027:
2023:
2016:
2014:
2010:
2005:
2001:
2000:
1989:
1987:
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1970:
1966:
1962:
1956:
1953:
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1707:
1702:
1699:
1694:
1690:
1684:
1683:Tanaka, Kohei
1678:
1675:
1670:
1664:
1663:cite AV media
1648:
1644:
1640:
1633:
1629:
1628:Archived copy
1622:
1620:
1616:
1611:
1603:
1597:
1594:
1589:
1587:4-7973-2010-9
1583:
1579:
1575:
1565:
1562:
1557:
1551:
1550:cite AV media
1543:
1539:
1535:
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1513:
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1336:
1334:4-7973-0755-2
1330:
1326:
1322:
1312:
1310:
1308:
1306:
1302:
1297:
1291:
1290:cite AV media
1283:
1279:
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1267:
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1051:
1046:
1043:
1039:
1033:
1030:
1023:
1018:
1016:
1014:
1013:
1008:
1007:Sakura Wars 4
1004:
1003:
998:
997:Sakura Wars 3
994:
993:
988:
987:Sakura Wars 2
984:
982:
981:Sakura Wars 2
978:
974:
973:Sakura Wars 2
970:
966:
965:
958:
954:
950:
942:
940:
938:
937:
933:(OVA) series
932:
928:
927:Sakura Wars 2
924:
920:
916:
915:Sakura Wars 2
912:
908:
907:Sakura Wars 2
903:
902:
896:
894:
890:
889:Sakura Wars 2
885:
884:Sakura Wars 2
881:
877:
876:Sakura Wars 2
866:
864:
861:
860:
856:
854:
853:
849:
848:
837:Review scores
827:
825:
823:
819:
818:Sakura Wars 2
815:
810:
804:
802:
798:
797:Windows Vista
794:
790:
786:
782:
778:
774:
771:
767:
763:
759:
758:Sakura Wars 2
752:
750:
748:
744:
743:Mayumi Tanaka
740:
736:
732:
728:
724:
720:
719:key of D-flat
714:
712:
708:
704:
700:
695:
693:
692:Sakura Wars 2
685:
683:
681:
680:
675:
671:
670:Sakura Wars 2
667:
663:
659:
655:
650:
645:
643:
639:
638:PlayStation 2
635:
631:
627:
623:
619:
615:
611:
607:
602:
601:
597:The original
592:
590:
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584:
578:
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574:Imperial Army
571:
570:Imperial Navy
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443:Sakura Wars 2
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416:
412:
408:
407:Sakura Wars 2
404:
400:
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394:
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386:
382:
378:
377:
368:
367:Single-player
365:
361:
358:
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350:
347:
345:
341:
332:March 9, 2006
329:
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313:
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297:
293:
291:March 1, 2001
288:
284:
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275:April 4, 1998
272:
268:
267:
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258:April 4, 1998
254:
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162:
158:
154:
152:
151:Programmer(s)
148:
144:
142:
138:
134:
132:
128:
121:
119:Akira Nishino
118:
117:
115:
113:
109:
100:
96:
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89:
85:
83:
78:
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71:
69:
65:
59:
56:
54:
51:
50:
48:
46:
42:
35:
30:
25:
19:
2765:Akella games
2718:
2711:
2704:
2697:
2674:
2667:
2655:
2648:
2622:
2615:
2608:
2601:
2595:
2594:
2586:
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467:Kohei Tanaka
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357:visual novel
320:
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210:
201:Kohei Tanaka
145:Chie Yoshida
68:Publisher(s)
45:Developer(s)
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2795:Sakura Wars
2624:Sakura Wars
2588:Sakura Wars
2580:Video games
2572:Sakura Wars
2536:(Dreamcast)
2351:A.D. Vision
2064:October 21,
1945:October 22,
1910:October 20,
1706:Red Company
1526:サクラ大戦 帝撃グラフ
1490:Red Company
1246:Sakura Wars
977:Sakura Wars
893:Sakura Wars
842:Publication
822:Sakura Wars
762:Sega Saturn
711:Kazue Ikura
703:Sakura Wars
674:Sakura Wars
654:Sakura Wars
649:Sakura Wars
642:Sakura Wars
624:as writer,
610:Sakura Wars
600:Sakura Wars
593:Development
583:coup d'état
533:cross-genre
520:Sakura Wars
427:Sakura Wars
398:Sakura Wars
393:Sega Saturn
385:Red Company
381:cross-genre
264:Sega Saturn
228:Sega Saturn
220:Platform(s)
212:Sakura Wars
196:Composer(s)
141:Designer(s)
131:Producer(s)
112:Director(s)
53:Red Company
2754:Categories
2693:Characters
2237:Enterbrain
2115:MediaWorks
2110:Dengeki Oh
2024:. RPGFan.
2004:Enterbrain
1730:"サクラ大戦2".
1542:B000069RTX
1475:January 3,
1172:. GS-9198.
913:felt that
793:Windows XP
785:Windows ME
781:Windows 98
777:Windows 95
747:Ai Orikasa
699:Ai Orikasa
640:remake of
542:dating sim
487:See also:
415:dating sim
353:dating sim
2669:The Movie
2663:TV series
2331:March 15,
2299:March 15,
2211:April 25,
1718:Avex Mode
1688:ベスト曲解説(2)
1073:Citations
1038:Overworks
1024:Footnotes
833:Reception
828:Reception
766:Dreamcast
618:Oji Hiroi
568:In 1925,
403:Dreamcast
305:Dreamcast
233:Dreamcast
184:Writer(s)
161:Artist(s)
2739:Category
2644:Episodes
2503:Archived
2475:Archived
2388:Archived
2383:GameSpot
2361:April 1,
2325:Archived
2293:Archived
2205:Archived
2151:July 14,
2086:GameSpot
2058:Archived
2026:Archived
1939:Archived
1904:Archived
1828:Archived
1693:Archived
1647:Archived
1469:Archived
1444:Dorimaga
1417:Archived
1387:Archived
1359:Archived
1327:. 1998.
1050:Japanese
564:Synopsis
483:Gameplay
344:Genre(s)
2686:Related
2509:May 16,
2481:May 16,
2450:May 16,
2422:May 16,
2394:May 16,
2267:May 16,
2232:Famitsu
2201:Famitsu
2032:May 16,
1999:Famitsu
1975:May 16,
1935:Famitsu
1799:May 16,
1771:May 16,
1643:YouTube
1635:(Video)
1423:May 16,
1230:May 16,
1199:May 16,
1139:May 16,
1058:Hepburn
925:event,
919:lagging
901:Famitsu
852:Famitsu
753:Release
363:Mode(s)
252:Release
2627:(2019)
2591:(1996)
2177:May 5,
1965:Akella
1862:May 7,
1834:May 7,
1584:
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1393:May 7,
1365:May 7,
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1100:May 7,
955:; and
943:Legacy
911:RPGFan
863:RPGFan
814:Akella
207:Series
93:Akella
2636:Media
1883:(7).
1639:Tokyo
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857:33/40
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686:Audio
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2511:2017
2483:2017
2452:2017
2424:2017
2396:2017
2363:2018
2333:2018
2301:2018
2269:2017
2257:Sega
2213:2020
2179:2017
2153:2009
2127:2021
2066:2021
2034:2017
1977:2017
1947:2018
1912:2017
1864:2017
1836:2017
1801:2017
1773:2017
1710:Sega
1669:link
1655:2020
1582:ISBN
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1538:ASIN
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1494:Sega
1477:2019
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