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Scaleform GFx

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Common Lightweight Interface Kit - easily customizable Flash UI component framework, including buttons, list boxes, drop down menus, sliders, trees and windows, created in collaboration with gskinner.com. These components are intended to be lightweight, while providing for bi-directional
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Scaleform GFx supported all major platforms, including game consoles, mobile and PC operating systems. Scaleform provides APIs for direct communication between Flash content and the game engine, and pre-built integrations for popular engines such as
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Analyzer for Memory and Performance - profiler tool used to analyze memory and performance of Flash content inside a game or 3D application while running on PC, console or mobiles. AMP is similar in purpose and design to
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ActionScript 2 extensions allowing for three-dimensional location and rotation of Flash elements. Scaleform 4 includes support for ActionScript 3's built-in 3D capabilities, making 3Di unnecessary.
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Prebuilt customizable examples including sample C++ engine and ActionScript code, as well as corresponding Flash content. These currently include an
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support for all major Flash display classes including Sprite, MovieClip, TextField and Filters (Glow, Bevel, DropShadow, etc.)
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line of middleware. On July 12, 2018, Autodesk discontinued Scaleform GFx, and it is no longer available for purchase.
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In addition to the engine, documentation, and samples, the Scaleform GFx SDK includes several additional components:
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audio support via a licensee-implementable C++ interface, with a default implementation supporting
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C++. C++ API provided, C# API available in Unity Plugin; ActionScript virtual machine included
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a GPU-accelerated rendering engine for display objects, featuring a vector-to-triangle
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files were used directly by the GFx libraries, providing similar functionality to the
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communication with the engine and other considerations for game development.
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Authors created user interfaces using Adobe Flash authoring tools, such as
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Scaleform GFx contains several core systems, including:
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system that uses a single texture to dynamically cache
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Autodesk Engineering, Architecture, & Construction
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Scaleform also provided two optional add-ons for GFx:
883:"How to quickly convert flash games into mobile apps" 2040: 2010: 1984: 1977: 1882: 1826: 1817: 1732: 1675: 1597: 1577: 1541: 1498: 1448: 1413: 1367: 1354: 1278: 261:(formerly Adobe Flash Professional); the resulting 196: 184: 168: 96: 88: 72: 56: 44: 1138:"Scaleform announces CRI video codec partnership" 746:"Games Central: "Masthead Licenses Scaleform for 482:(Scaleform was used as the former UI backend for 364:, as well as GFx-specific ActionScript extensions 846:CryENGINE Game Programming with C++, C#, and Lua 335:a mesh cache to manage tessellated triangle data 16:Discontinued game development middleware package 728:"A wealth of tools support for Windows Phone 8" 870:Cryengine 3 Game Development: Beginner's Guide 562:for user interface elements including the map) 1794: 1256: 8: 975:http://gameware.autodesk.com/scaleform/tools 790:"Autodesk Scaleform GFx Middleware Overview" 21: 2041:Autodesk Product Design & Manufacturing 1083:. Reuters. February 5, 2008. Archived from 810:Unreal Development Kit Game Design Cookbook 634: 632: 630: 628: 626: 624: 622: 1981: 1823: 1801: 1787: 1779: 1364: 1263: 1249: 1241: 1001:"Unreal Engine in major Scaleform UI deal" 20: 834:Beginning iOS 3D Unreal Games Development 1165:. IGN. February 13, 2008. Archived from 898:"Scaleform GFx 4 Supports Flash 10 AS3" 618: 448:workflow support (currently powered by 250:and Scaleform GFx became part of the 7: 437: 381: 293:on mobile platforms, competing with 872:, Packt Publishing Ltd, 21-Sep-2012 848:, Packt Publishing Ltd, 22-Nov-2013 812:, Packt Publishing Ltd, 22-Feb-2012 987:"Counter-Strike: Global Offensive" 14: 951:"New Scaleform Supports 3D Menus" 678:"Scaleform GFx Comes to PSP, PS3" 444:Fully integrated video codec for 234:rendering engine used to display 1819:Autodesk Media and Entertainment 1763: 1762: 1056:"CryEngine 2 Uses Scaleform GFx" 676:Brandon Boyer (April 19, 2007). 485:Counter-Strike: Global Offensive 242:for video games. In March 2011, 27: 2099:Video game development software 1106:Will Freeman (March 21, 2009). 640:"Scaleform - Usage - Platforms" 2079:Autodesk discontinued products 1549:Adobe Flash Media Live Encoder 1026:"Scaleform to be free for UDK" 39:, rendered using Scaleform GFx 1: 1724:Real-Time Media Flow Protocol 1685:Comparison of HTML5 and Flash 1136:Chris Remo (March 12, 2009). 464:(IME) for Asian chat support. 321:triangles to smooth the edges 269:but optimized for use within 1719:Real-Time Messaging Protocol 1191:Scaleform's official website 324:mesh rendering backends for 431:Separately-licensed add-ons 413:HUD, and frontend menu kit. 238:-based user interfaces and 2115: 2094:Middleware for video games 768:"Autodesk & Scaleform" 664:Frequently Asked Questions 1758: 84: 68: 26: 1585:Adobe Flash Media Server 922:Scaleform 4.2 Extensions 824:, Cengage Learning, 2012 1533:List of Flex frameworks 338:a vector-graphic based 1854:Autodesk MotionBuilder 939:gameware.autodesk.com 666:gameware.autodesk.com 360:virtual machines with 1298:Action Message Format 836:, Apress, 04-Apr-2012 707:Nintendo World Report 541:Trinigy Vision Engine 375:Additional components 248:Scaleform Corporation 179:Game development tool 51:Scaleform Corporation 2084:3D graphics software 1612:Adobe Flash Catalyst 1322:Local shared objects 1169:on February 20, 2008 1087:on November 13, 2012 858:Game Coding Complete 822:UDK Game Development 317:algorithm that uses 313:engine with an edge 127:PlayStation Portable 33:A user interface in 1960:Autodesk Combustion 1740:FutureWave Software 1714:Protected Streaming 1607:Adobe Flash Builder 734:. October 31, 2012. 545:Instinct Technology 469:Technology partners 462:Input Method Editor 23: 2002:Autodesk Tinkercad 1930:Autodesk Softimage 1508:Starling Framework 1380:Adobe Flash Player 1343:Flash Code Library 1314:Flash XML Graphics 1223:Flash in Games SIG 559:Grand Theft Auto V 556:(used in the game 501:Crytek CryEngine 2 267:Adobe Flash Player 223:is a discontinued 46:Original author(s) 2074:Autodesk products 2061: 2060: 2048:Autodesk Inventor 2036: 2035: 1973: 1972: 1965:Autodesk Animator 1950:Autodesk Gameware 1945:Autodesk Stingray 1776: 1775: 1691:Thoughts on Flash 1593: 1592: 756:on July 11, 2011. 603:Autodesk Gameware 521:Forgelight Engine 510:Emergent Gamebryo 460:Fully integrated 401:Scaleform UI Kits 362:garbage collector 252:Autodesk Gameware 218: 217: 103:Microsoft Windows 2106: 1982: 1839:Autodesk 3ds Max 1824: 1803: 1796: 1789: 1780: 1766: 1765: 1617:Adobe Flash Lite 1460:Powerflasher FDT 1365: 1347: 1339: 1326: 1318: 1310: 1302: 1294: 1265: 1258: 1251: 1242: 1179: 1178: 1176: 1174: 1159: 1153: 1152: 1150: 1148: 1133: 1127: 1126: 1124: 1122: 1103: 1097: 1096: 1094: 1092: 1077: 1071: 1070: 1068: 1066: 1052: 1046: 1045: 1043: 1041: 1036:. 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Flame 1866: 1864:Autodesk Flare 1861: 1856: 1851: 1846: 1841: 1836: 1830: 1828: 1821: 1815: 1814: 1808: 1806: 1805: 1798: 1791: 1783: 1774: 1773: 1771: 1770: 1759: 1756: 1755: 1753: 1752: 1747: 1742: 1736: 1734: 1730: 1729: 1727: 1726: 1721: 1716: 1711: 1710: 1709: 1704: 1694: 1687: 1681: 1679: 1673: 1672: 1670: 1669: 1664: 1659: 1654: 1649: 1644: 1639: 1634: 1629: 1624: 1619: 1614: 1609: 1603: 1601: 1595: 1594: 1591: 1590: 1588: 1587: 1581: 1579: 1575: 1574: 1572: 1571: 1566: 1561: 1556: 1551: 1545: 1543: 1539: 1538: 1536: 1535: 1530: 1525: 1520: 1515: 1510: 1504: 1502: 1496: 1495: 1493: 1492: 1487: 1482: 1477: 1467: 1462: 1456: 1454: 1446: 1445: 1443: 1442: 1437: 1432: 1427: 1421: 1419: 1411: 1410: 1408: 1407: 1402: 1397: 1392: 1387: 1382: 1377: 1371: 1369: 1362: 1352: 1351: 1349: 1348: 1340: 1332: 1327: 1319: 1311: 1303: 1295: 1286: 1284: 1276: 1275: 1270: 1268: 1267: 1260: 1253: 1245: 1239: 1238: 1229: 1220: 1211: 1202: 1193: 1186: 1185:External links 1183: 1181: 1180: 1154: 1128: 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Autodesk 614:References 536:HeroEngine 352:optimized 228:middleware 210:/scaleform 89:Written in 79:4.6.34 2028:AutoShade 1637:SWiSH Max 1622:SWFObject 1500:Libraries 1430:Toon Boom 1415:Animation 1375:Adobe AIR 1214:Scaleform 1209:MobyGames 1205:Scaleform 1200:MobyGames 1142:Gamasutra 955:Gamasutra 902:Gamasutra 748:Earthrise 682:Gamasutra 576:CRI Movie 565:RedEngine 450:CRI Movie 346:on demand 295:Adobe AIR 287:CryENGINE 246:acquired 212:/overview 208:/products 204:.autodesk 1859:ShotGrid 1812:products 1810:Autodesk 1768:Category 1642:Swift 3D 1600:software 1598:Obsolete 1554:SWFTools 1355:Software 1218:LinkedIn 1173:July 21, 1091:July 21, 1065:July 21, 1060:GameSpot 960:April 7, 926:Autodesk 774:March 1, 687:July 21, 644:Autodesk 597:See also 549:LithTech 531:BigWorld 319:subpixel 301:Features 244:Autodesk 119:Xbox One 115:Xbox 360 98:Platform 63:Autodesk 1992:AutoCAD 1985:Current 1940:Kynapse 1827:Current 1676:Related 1657:Shumway 1559:swfmill 1523:Stage3D 1518:Flare3D 1440:Stencyl 1405:Tamarin 1385:Gameswf 1368:Players 1282:formats 1116:Develop 1040:May 15, 1034:Develop 1010:May 15, 1005:Develop 608:gameswf 586:GameSpy 326:DirectX 197:Website 186:License 163:Android 139:PS Vita 2011:Former 1883:Former 1678:topics 1662:Swfdec 1513:Away3D 1474:OpenFL 1400:Ruffle 1325:(LSOs) 591:Raknet 344:glyphs 330:OpenGL 285:, and 161:, and 1702:films 1627:MTASC 1452:tools 1417:tools 1390:Gnash 1346:(SWC) 1338:(SWF) 1317:(FXG) 1309:(FLV) 1301:(AMF) 279:Unity 151:Wii U 111:Linux 1528:Ming 1470:Haxe 1435:Moho 1359:list 1330:MXML 1293:(AS) 1280:File 1227:IGDA 1175:2008 1149:2009 1123:2009 1093:2008 1067:2008 1042:2010 1012:2010 962:2010 909:2010 797:2024 776:2011 714:2024 689:2008 651:2014 581:FMOD 554:RAGE 503:and 494:and 409:UI, 369:FMOD 356:and 340:font 332:APIs 328:and 240:HUDs 206:.com 170:Type 107:OS X 1236:UDK 1234:on 1225:on 1216:on 1207:on 1198:on 1112:MCV 1030:MCV 732:MCV 496:UDK 411:FPS 407:MMO 263:SWF 202:www 159:iOS 147:Wii 143:3DS 2070:: 1140:. 1114:. 1110:. 1058:. 1032:. 1028:. 1003:. 953:. 924:, 900:. 750:"" 730:. 705:. 680:. 642:. 621:^ 452:.) 297:. 281:, 273:. 157:, 153:, 149:, 145:, 141:, 137:, 133:, 129:, 125:, 121:, 117:, 109:, 105:, 1802:e 1795:t 1788:v 1693:" 1689:" 1476:) 1472:( 1361:) 1357:( 1264:e 1257:t 1250:v 1177:. 1151:. 1125:. 1095:. 1069:. 1044:. 1014:. 989:. 964:. 911:. 885:. 860:, 799:. 778:. 716:. 691:. 653:.

Index


Borderlands
Original author(s)
Scaleform Corporation
Developer(s)
Autodesk
Stable release
Platform
Microsoft Windows
OS X
Linux
Xbox 360
Xbox One
PlayStation 2
PlayStation Portable
PlayStation 3
PlayStation 4
PS Vita
3DS
Wii
Wii U
Windows Phone
iOS
Android
Type
Game middleware
Game development tool
License
Proprietary
www.autodesk.com/products/scaleform/overview

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