229:
gave it a mixed review, with one reviewer calling it "not fun" while another stated it "was not fast-paced... but it's good." He concluded that "If you buy this game to learn about nuclear reactors, you'll get your money's worth and then some." while the co-reviewer concluded "But if you're buying it
192:
The game has several skill levels, which control the frequency of earthquakes and the obviousness of the damage. In the event of an earthquake the screen shakes, and a breaking sound is heard if there is damage. The user then has to watch the on-screen displays to try to isolate where the problem is.
236:
in 1981 seemed to enjoy the game overall, but criticized the documentation, calling it "needlessly wordy and confusing". In contrast, a review in the New Jersey Atari
Computer Group (JACG) newsletter praised the extremely detailed documentation, but concluded that the game itself might be too
32:
172:
at that time. The reactor core is on the left of the screen, with the primary coolant loop to its immediate right. Further right is the secondary cooling loop, and finally the tertiary cooling loop and its associated
481:
30 months ago, at the 2011 Game
Developers Conference, somebody asked me to release the source code for my old games. I said I would look into it. I have begun the process of preparing my source code for general
180:
The user interacts with the game by moving the joystick, which makes a cursor jump from one "hot spot" to another on the screen, each one controlling one part of the reactor systems. There are hot spots for the
739:
556:
759:
185:, cooling pumps and valves. The user can experiment with the reactor systems by moving the joystick up and down, operating the equipment. It is possible to simulate a
754:
734:
628:
729:
532:
439:
210:
724:
635:
612:
144:. It refers to immediately inserting all control rods into the reactor core to stop the reaction process. The game also recreates the
455:
744:
429:
674:
541:
110:
44:
341:
681:
605:
214:
525:
698:
145:
333:
719:
570:
563:
518:
379:
749:
598:
314:
88:
642:
126:
106:
92:
223:
magazine, he called it "a fascinating game" and "a great tool for learning what goes on in a reactor."
621:
584:
51:
39:
649:
591:
232:
161:
449:
148:
Unit 2 nuclear reactor and allowed players to recreate the events that took place there in 1979.
63:
435:
292:
219:
186:
83:
470:
165:
130:
364:
414:
189:
by shutting off the primary cooling pumps and withdrawing the control rods all the way.
133:
behavior. The player controls the valves and switches of the reactor directly with the
497:
713:
206:
174:
169:
667:
356:
253:
182:
118:
114:
68:
56:
406:
239:
157:
134:
31:
505:
244:
recommended the game among educational software for the Atari 8-bit.
297:
141:
510:
278:
514:
140:
This game's title, "SCRAM", is taken from the term for an
740:
Commercial video games with freely available source code
105:
is an educational simulation video game developed for
691:
659:
548:
82:
74:
62:
50:
38:
24:
334:"Nuclear troubleshooter stays sharp with Scram"
230:to have fun, you're going to be disappointed".
431:InfoWorld's Essential Guide to Atari Computers
526:
8:
279:"The Giant List of Classic Game Programmers"
355:Wiswell, Phil; DeKoven, Bernie (May 1984).
760:Video games developed in the United States
629:Trust & Betrayal: The Legacy of Siboot
533:
519:
511:
411:New Jersey Atari Computer Group Newsletter
30:
21:
308:
306:
269:
142:emergency shutdown of a nuclear reactor
102:Scram: A Nuclear Power Plant Simulation
447:
506:Game review in the light of Fukushima
242:'s Essential Guide to Atari Computers
7:
755:Video games about nuclear technology
735:Chris Crawford (game designer) games
434:. Harper & Row. pp. 46–53.
315:"Gamephemera: SCRAM (Atari 400/800)"
211:Office of Nuclear Reactor Regulation
256:of several of his games, including
636:The Global Dilemma: Guns or Butter
14:
730:Atari 8-bit computer-only games
675:The Art of Computer Game Design
252:In 2013 Crawford released the
1:
682:Chris Crawford on Game Design
454:: CS1 maint: date and year (
378:Bang, Derek (November 1981).
313:Turner, Glenn (May 9, 2016).
215:Nuclear Regulatory Commission
237:technical for some players.
776:
725:Atari 8-bit computer games
699:Game Developers Conference
405:Morris, Walt (June 1983).
160:-like representation of a
332:Cohen, Paul (Fall 1983).
156:The game display shows a
29:
469:Crawford, Chris (2013).
745:Educational video games
217:. In an interview with
209:, the Director of the
127:differential equations
643:Balance of the Planet
107:Atari 8-bit computers
622:Patton Versus Rommel
585:Eastern Front (1941)
428:Mace, Scott (1984).
117:in 1981. Written in
650:Patton Strikes Back
299:. November 7, 2006.
162:light water reactor
707:
706:
441:978-0-06-669006-3
386:. pp. 26, 27
293:"Atari 8-bit Ads"
260:, to the public.
146:Three Mile Island
113:and published by
98:
97:
767:
720:1981 video games
613:The 1990 Edition
606:Balance of Power
535:
528:
521:
512:
485:
484:
478:
477:
466:
460:
459:
453:
445:
425:
419:
418:
402:
396:
395:
393:
391:
375:
369:
368:
352:
346:
345:
338:Atari Connection
329:
323:
322:
310:
301:
300:
289:
283:
282:
274:
220:Atari Connection
166:nuclear reactors
34:
22:
775:
774:
770:
769:
768:
766:
765:
764:
710:
709:
708:
703:
687:
655:
544:
539:
494:
489:
488:
475:
473:
468:
467:
463:
446:
442:
427:
426:
422:
404:
403:
399:
389:
387:
377:
376:
372:
354:
353:
349:
331:
330:
326:
312:
311:
304:
291:
290:
286:
276:
275:
271:
266:
250:
201:One big fan of
199:
154:
131:nuclear reactor
20:
19:1981 video game
17:
16:1981 video game
12:
11:
5:
773:
771:
763:
762:
757:
752:
747:
742:
737:
732:
727:
722:
712:
711:
705:
704:
702:
701:
695:
693:
689:
688:
686:
685:
678:
671:
663:
661:
657:
656:
654:
653:
646:
639:
632:
625:
618:
617:
616:
602:
595:
588:
581:
574:
567:
560:
552:
550:
546:
545:
542:Chris Crawford
540:
538:
537:
530:
523:
515:
509:
508:
503:
502:at Atari Mania
493:
492:External links
490:
487:
486:
461:
440:
420:
397:
370:
347:
324:
302:
284:
277:Hague, James.
268:
267:
265:
262:
249:
246:
198:
195:
168:in use in the
153:
150:
111:Chris Crawford
96:
95:
86:
80:
79:
76:
72:
71:
66:
60:
59:
54:
48:
47:
45:Chris Crawford
42:
36:
35:
27:
26:
18:
15:
13:
10:
9:
6:
4:
3:
2:
772:
761:
758:
756:
753:
751:
750:Nuclear power
748:
746:
743:
741:
738:
736:
733:
731:
728:
726:
723:
721:
718:
717:
715:
700:
697:
696:
694:
690:
684:
683:
679:
677:
676:
672:
670:
669:
665:
664:
662:
658:
652:
651:
647:
645:
644:
640:
638:
637:
633:
631:
630:
626:
624:
623:
619:
615:
614:
610:
609:
608:
607:
603:
601:
600:
596:
594:
593:
589:
587:
586:
582:
580:
579:
575:
573:
572:
568:
566:
565:
561:
559:
558:
554:
553:
551:
547:
543:
536:
531:
529:
524:
522:
517:
516:
513:
507:
504:
501:
500:
496:
495:
491:
483:
482:distribution.
472:
471:"Source Code"
465:
462:
457:
451:
443:
437:
433:
432:
424:
421:
416:
412:
408:
401:
398:
385:
381:
374:
371:
366:
362:
358:
351:
348:
343:
339:
335:
328:
325:
320:
319:The New Games
316:
309:
307:
303:
298:
294:
288:
285:
280:
273:
270:
263:
261:
259:
255:
247:
245:
243:
241:
235:
234:
228:
224:
222:
221:
216:
212:
208:
207:Harold Denton
204:
196:
194:
190:
188:
184:
178:
176:
175:cooling tower
171:
170:United States
167:
164:, typical of
163:
159:
151:
149:
147:
143:
138:
136:
132:
128:
124:
120:
116:
112:
108:
104:
103:
94:
90:
87:
85:
81:
77:
73:
70:
67:
65:
61:
58:
55:
53:
49:
46:
43:
41:
37:
33:
28:
23:
680:
673:
666:
648:
641:
634:
627:
620:
611:
604:
597:
590:
583:
577:
576:
569:
562:
555:
498:
480:
474:. Retrieved
464:
430:
423:
410:
400:
388:. Retrieved
383:
373:
360:
350:
337:
327:
318:
296:
287:
272:
257:
251:
238:
231:
226:
225:
218:
202:
200:
191:
183:control rods
179:
155:
139:
129:to simulate
122:
101:
100:
99:
52:Publisher(s)
40:Developer(s)
668:De Re Atari
564:Legionnaire
549:Video games
413:. pp.
254:source code
119:Atari BASIC
115:Atari, Inc.
89:Educational
69:Atari 8-bit
64:Platform(s)
57:Atari, Inc.
714:Categories
476:2017-02-24
363:. p.
340:. p.
264:References
93:simulation
599:Excalibur
450:cite book
240:InfoWorld
197:Reception
158:schematic
557:Tanktics
384:Softline
233:Softline
187:meltdown
152:Gameplay
135:joystick
84:Genre(s)
692:Related
407:"SCRAM"
390:13 July
380:"SCRAM"
357:"SCRAM"
213:at the
75:Release
592:Gossip
571:Wizard
438:
248:Legacy
660:Books
578:Scram
499:Scram
417:, 15.
361:Enter
258:Scram
227:Enter
203:Scram
125:uses
123:Scram
25:Scram
456:link
436:ISBN
392:2014
205:was
78:1981
109:by
716::
479:.
452:}}
448:{{
415:14
409:.
382:.
365:61
359:.
336:.
317:.
305:^
295:.
177:.
137:.
121:,
91:,
534:e
527:t
520:v
458:)
444:.
394:.
367:.
344:.
342:8
321:.
281:.
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.