Knowledge (XXG)

SeaFall

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153:, meaning the board and components change during each game, creating a different game each time and a story with a beginning, middle, and end. The game is played by 3–5 players, each of whom takes on the role of a province taking to the seas after a long dark age. Players explore the game board with their ships, revealing islands and other surprises. The game contains 430 entries in a Captain's Booke, a journal which is read in sections when players trigger in-game events called milestones. The story contains about 15 games' worth of content, with each game taking about two hours to play. 175: 202:
games. The components of the game itself will change, as islands the players discover on the map will be marked with stickers, and players' actions in a game will trigger events, which cause sealed packets to be opened which contain new pieces, cards and rules to be revealed. There is a Captain's
209:-style narrative entries, which are read when players trigger certain milestones. Over the approximately 15 games which constitutes the campaign, a story develops which has narrative arc with a beginning, middle, and end. 186:
technology and setting out to explore the world. Through the use of a team of advisors, each player discovers islands, develops trade, acquires resources and technology, and initiates conflict.
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The release of the game was originally announced in 2013, and its release was repeatedly delayed. Many called it the most anticipated board game of 2016, coming on the heels of
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Set in an approximation of our world coming out of the Dark Ages, each player takes on the role of a mainland empire that is rediscovering
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Players have choices over how to pursue victory, with military aggression, exploration, and mercantilism all being viable strategies.
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evolves from one game to the next using a legacy system developed previously by Daviau in his
262: 142: 116: 52: 174: 518: 457: 345: 340: 29: 508: 234: 163: 453: 399: 318: 194: 150: 73: 488: 474: 462: 286:"First details on Seafall, the next game from co-designer of Pandemic: Legacy" 183: 138: 34: 124: 395:"SeaFall review: Hotly anticipated board game is a work of flawed genius" 230:"SeaFall: is the legacy format heralding a new era of board games" 173: 120: 162:, an extremely popular legacy format game designed by Daviau and 63: 258:"This Man Will Change the Way You Play Board Games" 149:is a game of colonial era exploration which uses a 111: 103: 95: 87: 79: 69: 59: 48: 40: 28: 141:designed by Rob Daviau and published in 2016 by 314:"The hottest new board games from Gen Con 2016" 369:"WELL, THAT HAPPENED: Unplugged Entertainment" 8: 21: 256:Hune-Brown, Nicholas (August 25, 2016). 220: 423:"Rebuilding Boardgames: Rob Daviau on 20: 393:Mendelsohn, Tom (November 19, 2016). 7: 421:Winkie, Luke (September 26, 2016). 166:that was released the year before. 312:Anderson, Nate (August 13, 2016). 284:Hall, Charlie (February 9, 2016). 228:Wilding, Mark (October 22, 2016). 14: 367:Munz, Andrew (October 18, 2016). 178:Stickers added to the game board 525:Board games introduced in 2016 1: 546: 44:Jared Blando, Brian Valeza 206:Choose Your Own Adventure 203:Booke which contains 430 200:Pandemic Legacy: Season 1 159:Pandemic Legacy: Season 1 483:Shut Up & Sit Down 179: 427:and the Legacy Games" 177: 466:Instructional Video 373:Planet Jackson Hole 341:"Seafall Main Page" 25: 180: 130: 129: 537: 442: 441: 439: 437: 418: 412: 411: 409: 407: 390: 384: 383: 381: 379: 364: 358: 357: 355: 353: 337: 331: 330: 328: 326: 309: 303: 302: 300: 298: 281: 275: 274: 272: 270: 253: 247: 246: 244: 242: 225: 26: 545: 544: 540: 539: 538: 536: 535: 534: 515: 514: 470:Watch it Played 450: 445: 435: 433: 420: 419: 415: 405: 403: 392: 391: 387: 377: 375: 366: 365: 361: 351: 349: 339: 338: 334: 324: 322: 311: 310: 306: 296: 294: 283: 282: 278: 268: 266: 255: 254: 250: 240: 238: 227: 226: 222: 218: 172: 143:Plaid Hat Games 53:Plaid Hat Games 17: 12: 11: 5: 543: 541: 533: 532: 527: 517: 516: 513: 512: 498: 486: 472: 460: 449: 448:External links 446: 444: 443: 413: 385: 359: 332: 304: 276: 248: 219: 217: 214: 171: 168: 128: 127: 113: 109: 108: 105: 101: 100: 99:90-120 minutes 97: 93: 92: 89: 85: 84: 81: 77: 76: 71: 67: 66: 61: 57: 56: 50: 46: 45: 42: 38: 37: 32: 15: 13: 10: 9: 6: 4: 3: 2: 542: 531: 528: 526: 523: 522: 520: 511: 510: 505: 503: 499: 497: 493: 491: 487: 485: 484: 479: 477: 473: 471: 467: 465: 461: 459: 458:BoardGameGeek 455: 452: 451: 447: 432: 428: 426: 417: 414: 402: 401: 396: 389: 386: 374: 370: 363: 360: 348: 347: 346:boardgamegeek 342: 336: 333: 321: 320: 315: 308: 305: 293: 292: 287: 280: 277: 265: 264: 259: 252: 249: 237: 236: 231: 224: 221: 215: 213: 210: 208: 207: 201: 197: 196: 191: 187: 185: 176: 169: 167: 165: 161: 160: 154: 152: 151:legacy format 148: 144: 140: 136: 135: 126: 122: 118: 114: 110: 106: 102: 98: 94: 90: 86: 82: 78: 75: 72: 68: 65: 62: 58: 54: 51: 47: 43: 39: 36: 33: 31: 27: 24: 19: 530:Legacy games 509:Ars Technica 507: 501: 495: 489: 481: 475: 469: 463: 434:. Retrieved 430: 424: 416: 404:. Retrieved 398: 388: 376:. Retrieved 372: 362: 350:. Retrieved 344: 335: 323:. Retrieved 317: 307: 295:. Retrieved 289: 279: 267:. Retrieved 261: 251: 239:. Retrieved 235:The Guardian 233: 223: 211: 204: 199: 193: 189: 188: 181: 164:Matt Leacock 157: 155: 146: 133: 132: 131: 96:Playing time 41:Illustrators 22: 18: 436:October 30, 406:December 5, 400:arstechnica 378:October 29, 352:October 29, 325:October 29, 319:arstechnica 297:October 27, 269:October 27, 241:October 27, 195:Risk Legacy 519:Categories 496:Dice Tower 216:References 139:board game 115:Strategy, 91:10 minutes 88:Setup time 49:Publishers 35:Rob Daviau 16:Board game 184:seafaring 125:logistics 30:Designers 170:Gameplay 107:Moderate 502:SeaFall 490:SeaFall 476:SeaFall 464:SeaFall 454:SeaFall 425:SeaFall 291:Polygon 190:SeaFall 147:SeaFall 134:SeaFall 117:tactics 80:Players 70:Systems 23:Seafall 504:Review 492:Review 478:Review 112:Skills 104:Chance 74:Legacy 60:Genres 55:(2016) 506:from 431:Paste 263:Slate 137:is a 121:logic 438:2016 408:2016 380:2016 354:2016 327:2016 299:2016 271:2016 243:2016 198:and 494:on 480:on 468:on 456:at 83:3–5 521:: 429:. 397:. 371:. 343:. 316:. 288:. 260:. 232:. 145:. 123:, 119:, 64:4X 440:. 410:. 382:. 356:. 329:. 301:. 273:. 245:.

Index

Designers
Rob Daviau
Plaid Hat Games
4X
Legacy
tactics
logic
logistics
board game
Plaid Hat Games
legacy format
Pandemic Legacy: Season 1
Matt Leacock

seafaring
Risk Legacy
Choose Your Own Adventure
"SeaFall: is the legacy format heralding a new era of board games"
The Guardian
"This Man Will Change the Way You Play Board Games"
Slate
"First details on Seafall, the next game from co-designer of Pandemic: Legacy"
Polygon
"The hottest new board games from Gen Con 2016"
arstechnica
"Seafall Main Page"
boardgamegeek
"WELL, THAT HAPPENED: Unplugged Entertainment"
"SeaFall review: Hotly anticipated board game is a work of flawed genius"
arstechnica

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