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513:. According to Ohshima, Sega was looking for a game that would sell well in the United States as well as in Japan. Ohshima and Naka already had the game and character ready, with Ohshima having worked with Sega's toy and stationery department on design ideas. Ohshima claims that the progress they had already made encouraged the company to select their proposal, as theirs was the only team to have put in a high amount of time and effort. This left him confident their proposal would be selected.
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390:(2001). With Sega's divestiture of its studios into separate companies, R&D No. 8 became SONICTEAM Ltd. in 2000, with Naka as CEO and Sonic Team USA as its subsidiary. Sega's financial troubles led to several major structural changes in the early 2000s; the United Game Artists studio was absorbed by Sonic Team in 2003, and Sonic Team USA became Sega Studios USA in 2004. After
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868:. Prior to the merger, Sega began the process of re-integrating its subsidiaries into the main company. Sonic Team USA became Sega Studios USA, while SONICTEAM Ltd. became Sega's Global Entertainment 1 research and development division (GE1). The team is still referred to as Sonic Team. As of 2005, senior Sega figures including
1314:. In 2008, Sega Studios USA merged with Sonic Team, making Iizuka the head of Sonic Team and a vice president of product development for Sega. In 2016, Iizuka relocated to Los Angeles to oversee development with the goal of making Sega's studios in Los Angeles "a centralized hub for the global brand".
792:. The company changes and lack of a Sega console affected Sonic Team; according to Naka, in a 2006 interview, "Our approach was always to create strategic title concepts, which included the hardware. We do somewhat miss the idea of being able to address these constant challenges." Yasuhara left to join
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with the addition of voice acting and a greater focus on plot and character narrative changed Sonic into "a flat, lifeless husk of a character, who spits out slogans and generally has only one personality mode, the radical attitude dude, the sad recycled image of vague '90s cultural concept." Sega of
506:
Sega held an internal competition to submit characters designs for a mascot. Ohshima designed a blue hedgehog named Sonic, who was inserted into a prototype game created by Naka. The Sonic design was refined to be less aggressive and appeal to a wider audience before the division began development on
716:
Around this time, CS3 was renamed to Sega
Research and Development Department 8 (R&D #8). While sometimes referred to as AM8 or "Sega-AM8", based on the R&D structure being titled the Sega Amusement Machine Research and Development (AM) teams, Sonic Team focused solely on home console games.
1201:
Sonic Team USA, later Sega
Studios USA, was a division of Sega and of Sonic Team while Sonic Team was a subsidiary company. It was founded when twelve Sonic Team members, including Takashi Iizuka, relocated to San Francisco, California, in 1999, and was a subsidiary of SONICTEAM, Ltd. by 2000. The
772:
Sega began to restructure its studios in
October 2000 and spun off its software divisions into subsidiary companies. When the departments took new names, Naka felt it important to preserve the Sonic Team brand name, and the division's new legal name as a company was SONICTEAM, Ltd. Naka was
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added to the series was problematic, with
Whitehead describing the characters as "padding". In 2015, Sega CEO Haruki Satomi acknowledged that Sega had "partially betrayed" the trust of the longtime fans of their games and hoped to focus on quality over quantity.
528:
was released in 1991 and proved a major success, contributing to millions of sales of the
Genesis. The development team took the name Sonic Team for the game's release. Naka has referred to Sonic Team as only a "team name" at this point.
1338:
is considered one of the most important moments in video game history, as it propelled
Genesis sales and displaced Nintendo as the leading video game company. Sonic Team have also developed a wide variety of other games, including
929:
By 2010, Sonic Team had become part of CS Research and
Development No. 2 (CS2), Sega Studios USA had been reintegrated into the Japanese team, and Iizuka had become the head of the department. After a series of poorly received
364:
in Japan. Naka returned to Japan in late 1994 to become the head of CS3, later renamed R&D No. 8. During this time, the division took on the Sonic Team brand but developed games that do not feature Sonic, such as
590:
in 1994, Naka returned to Japan, having been offered a role as a producer. He was placed in charge of Sega's
Consumer Development Department 3, also known as CS3. Naka was reunited with Ohshima and brought with him
729:, twelve Sonic Team members relocated to San Francisco to establish Sonic Team USA, while others remained in Japan. Shortly afterward, a number of key employees—including Ohshima—left Sega to form a new studio,
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joined to supervise Naka and
Ohshima and develop levels, and became the lead designer. He satisfied Naka's request for a simple, one-button design by having Sonic do damage by jumping.
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829:. As part of Oguchi's restructuring plan, he announced his intention to consolidate Sega's studios into "four or five core operations". Sonic Team was financially solvent and absorbed
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games, which were more
American. The sound and CGI were completed by Sonic Team in Japan, while Sega Studios USA handled the rest of the development for the 2007 release.
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Early in 2003, Sega president Hideki Sato and COO Tetsu Kamaya announced they were stepping down from their roles, with Sato being replaced by Hisao Oguchi, the head of
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were reporting to Naka; according to Takashi Yuda, he was involved in all Sega game development. Naka announced his departure on 8 May 2006 and formed a new studio,
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and character that could appeal to an older demographic than preteens, demonstrate the capabilities of the Genesis, and ensure commercial success in North America.
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brand, while retaining the modern Sonic design. Iizuka stated that doing new things with the franchise has had good and bad points at times. Sonic Team's first
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team worked on game development, translation, and market studies in the United States, until they returned to Japan and merged back into Sonic Team in 2008.
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and began developing games for multiple platforms. From 2000, Sonic Team in Japan began to release fewer games, with a few releases such as the puzzle game
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2820:"Producer Takashi Iizuka speaks, "Sonic Generations White Space-Time Space / Blue Adventure" Production Secret Story and Sonic Series 20 Years of Progress"
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purchased Sega in 2004, Sonic Team was reincorporated to become Sega's GE1 research and development department. Naka departed during the development of
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game for the Saturn, but development moved to the Dreamcast to align with Sega's plans. Iizuka led the project; Iizuka had long wanted to create a
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595:, who had also worked with Naka's team at STI. In the mid-1990s, Sonic Team started work on new intellectual property, leading to the creation of
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Despite a number of well-received games, Sega discontinued the Dreamcast in 2001 and exited the hardware business. Sega transitioned into a
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1219:. They took inspiration from their location in San Francisco, as well as Yosemite National Park and other areas of the United States.
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in 2000. Iizuka felt it was important to retain the original game's concepts while developing new mechanics, and released it on the
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intended as an elite studio combining the design philosophies of American and Japanese developers. While Naka and Yasuhara developed
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described the 3D Sonic games as "20-odd years of slowly accumulating bullshit", and that unlike Sonic's main competitor, Nintendo's
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was targeted at older players and featured different gameplay styles, including the use of guns and different endings to the game.
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After SONICTEAM, Ltd. merged back into Sega in 2004, Sonic Team USA was renamed Sega Studios USA. The division's next project was
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was critically panned for its mature themes and level design, but was a commercial success, selling at least 1.59 million units.
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to the character's appeal to children. Naka's goal was to appeal to the largest audience possible and to appeal to children.
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Sonic Team has developed a number of video games, with many of them becoming bestsellers. The studio is best known for its
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project began with just Naka and Ohshima, but grew to involve two programmers, two sound engineers, and three designers.
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974:. He hoped the Sonic Team logo would stand as a "mark of quality"; he planned to release quality games and expand the
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that Sonic Team had prioritized shipping games over quality, and had not had enough involvement in later third-party
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The initial team, formed in 1990, comprised staff from Sega's Consumer Development division, including programmer
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after Sega discontinued the Dreamcast. However, originality remained important for Naka; Sonic Team developed
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games over such a long period, especially between 1991 and 2000. Some Sonic Team games, such as the original
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400:(2006), and Sega Studios USA was merged back into Sonic Team in 2008. The following decade was marked by
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games, focusing on gameplay more similar to the Genesis games to which even casual gamers could adapt.
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2731:"Sega Co., Ltd. / Daiichi GE Research & Development Department (formerly Sonic Team Co., Ltd.)"
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series of platform games, which account for the majority of Sonic Team's work; the 1991 release of
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was released on 23 June 2001, and was ported to the GameCube. The next Sonic Team USA project was
640:. Sonic Team developed bonus levels for a Saturn port, released in place of the canceled STI game
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3050:"Sonic Mania and Sonic Forces hands-on preview and interview – 'The focus is on old school fans'"
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692:, which launched in Japan in 1998. Sonic Team saw the Dreamcast as an opportunity to revisit the
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2006:
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in 1998, some Sonic Team staff moved to the United States to form Sonic Team USA and develop
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552:, Naka, Yasuhara, and a number of other Japanese developers relocated to California to join
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game in fifteen years following nearly two decades of mixed reviews for the franchise. At
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3453:"Game of the week; Shadow the Hedgehog; GameCube/PS2/Xbox (rrp $ 79.95) Rating: 3.5/5".
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that made use of the Dreamcast's online capabilities. In 2000, Sonic Team launched the
752:
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537:
257:
4166:"Sega Learned About Making Quality Games From Atlus, Aim To Regain Trust From Players"
1375:
to consoles and was the first online RPG for many players. According to Sean Smith of
958:, which all received better reviews. In 2015, Iizuka recognized in an interview with
350:. The game was a major success and contributed to millions of Genesis sales. The next
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game developed for multiple platforms. Sonic Team USA took a different approach with
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466:
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332:
236:
143:
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1941:
Naoto Ohshima (2013). Les Editions Pix'n Love (ed.). "Interview With Naoto Ôshima".
880:, to focus on creating original games. He left Sonic Team during the development of
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3891:"A Detailed Cross-Examination of Yesterday and Today's Best-Selling Platform Games"
2265:
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Until 2000, media referred to Sonic Team's designation as both R&D #8 and AM8.
488:
347:
62:
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746:, released the following year for the Dreamcast. The studio also began developing
707:
and felt the Dreamcast was powerful enough to achieve his vision. The game became
339:. The team took the name Sonic Team in 1991 with the release of their first game,
1807:
773:
installed as the CEO, and Sonic Team USA became a subsidiary of the new company.
495:. Sega needed a mascot character that would be as synonymous with their brand as
5959:
5943:
5912:
5731:
5717:
5291:
5062:
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4995:
4585:
4175:
3151:"Next Sonic game has "begun production", but it probably won't be out this year"
2920:
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900:(2008) received mixed reviews, but sold well. Both games were released for the
793:
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738:
734:
656:
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17:
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releases, Sonic Team refocused on speed and more traditional side-scrolling in
6113:
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5181:
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4709:
4170:
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3402:
3114:"Sega announces retro Sonic Mania and post-apocalyptic Project Sonic for 2017"
3017:"Sonic Runners, SEGA's Mobile Release by the Sonic Team, is Getting Shut Down"
2952:
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2001:
Yuji Naka (2013). Les Editions Pix'n Love (ed.). "Interview With Yuji Naka".
1792:
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3275:"Sonic Team head returns to US to establish development 'hub' for franchise"
3123:
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2553:
2467:"Maybe it's time for us to leave Sonic Team's take on its own series behind"
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was hired into Sega's Consumer Development division. His first project was
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Sega and Sonic Team have been frequently criticized for their handling of
622:
games were released for the Saturn. Since Sonic Team was preoccupied with
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568:
477:
360:
4063:"Sonic Team's Takashi Iizuka wants to make NiGHTS 3, Knuckles Chaotix 2"
3645:
Lomas, Ed (December 2000). Chrismas, Warren (ed.). "Sonic Team Player".
2126:
Hunt, Stuart; Jones, Darran (December 2007). "The Making of... Nights".
659:
co-developed by Sonic Team and Traveller's Tales. The only other Saturn
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2916:"An Interview With Sonic Team's Takashi Iizuka About 'Sonic Runners'"
2115:(in Japanese). Soft Bank Publishing. 23 January 1998. pp. 18–29.
1437:
1047:
in March 2019, Iizuka confirmed Sonic Team was also working on a new
730:
408:
acknowledging that Sonic Team had prioritized shipping over quality.
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was also designed to have a more European feel, in contrast to the
2454:(in Japanese). Soft Bank Publishing. 19 November 1999. p. 13.
877:
536:
496:
429:
172:
166:
3986:
2051:
Day, Ashley (2007). "Company Profile: Sega Technical Institute".
544:, Sonic Team artist who designed the Sonic the Hedgehog character
5857:
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was aimed at a broad audience of young and adult players, while
473:
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During the late 1980s and early 1990s, a rivalry formed between
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Iizuka has said Sonic Team would be open to developing a third
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3672:
2387:
1972:"Game Design Psychology: The Full Hirokazu Yasuhara Interview"
1907:
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created as part of their training process. For his next game,
4219:
4010:"Game Informer's Top 100 Games Of All Time (Circa Issue 100)"
2408:
2406:
2404:
2402:
2761:"Interviews Creators: Morio Kishimoto & Etsuko Sugawara"
2261:"Page 7 – The greatest Sonic game we never got to play"
1540:"『Beep21』ソニックを30年間創り続けた男 ─クリエイター・リユニオン・ファイル Vol.4 飯塚隆インタビュー"
4204:
3827:"GHZ Interviews (#1): Taylor Miller, Sonic Rivals producer"
1450:
developer Christian Whitehead said they felt the number of
1435:
in 3D never had a "transcendental hit". Zolani Stewart of
886:(2006), released as part of the 15-year anniversary of the
533:
1994–1998: Re-establishment and new intellectual properties
273:
3205:"Interview With Sonic Adventure 2 Director Takashi Iizuka"
2383:"What Hath Sonic Wrought? Vol. 10 – Saturn Feature at IGN"
2201:"Sonic 3D Blast: Blast's the Name for a Blast of a Game".
465:, Naka created pseudo-3D animation effects. He met artist
3171:"『新サクラ大戦』に『龍が如く7』! 2020年に向けて飛躍するセガゲームスの取り組みを名越氏に訊く【電撃PS】"
3081:"Sonic Mania is the Highest-Rated Sonic game in 15 Years"
1808:"Sega v Nintendo: Sonic, Mario and the 1990s console war"
3932:. Vol. 12, no. 105. January 2002. p. 117.
2415:"Jumping Platforms: How Sonic Made The Leap To Nintendo"
1783:
Thorpe, Nick (2016). "The Story of Sonic the Hedgehog".
646:. Yasuhara moved to London to assist the development of
437:, programmer for Sonic Team and later division president
354:
games were developed by Naka and Yasuhara in America at
5795:
2026:
Les Editions Pix'n Love, ed. (2013). "Zone 1 Genesis".
1945:(Interview). UDON Entertainment Corp. pp. 96–101.
684:, which some writers attributed to its lack of a major
2791:"Kikizo | Sonic Team Interview November 2005 (Page 3)"
2525:
EGM Staff (October 2000). "Sega's R&D Hierarchy".
2005:(Interview). UDON Entertainment Corp. pp. 90–95.
1381:, few companies could claim to have released as many
811:
Phantasy Star Online Episode III: C.A.R.D. Revolution
669:(1997), a compilation of the Genesis games with a 3D
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development, he exchanged design ideas with Ohshima.
577:
add-on. Though Naka was not directly involved in the
3370:"Yuji Naka and Takashi Iizuka Speak on Sonic Heroes"
2030:. Ontario: UDON Entertainment Corp. pp. 20–33.
1787:. No. 158. Imagine Publishing. pp. 18–25.
1057:. Sonic Team also contributed to the 2019 reboot of
626:, it outsourced the development of the last Genesis
306:
division. Sonic Team is best known for its namesake
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2055:. No. 36. Imagine Publishing. pp. 28–33.
1859:
1757:. No. 26. Imagine Publishing. pp. 24–29.
1751:Smith, Sean (2006). "Company Profile: Sonic Team".
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1035:was focused on fans of the original Genesis games.
864:acquired a controlling interest in Sega and formed
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2498:The Sega Arcade Revolution: A History in 62 Games
1866:"Sonic the Hedgehog's long, great, rocky history"
1008:, resulting in its discontinuation a year later.
3619:. Sega Sammy Holdings. 14 May 2007. p. 15.
3614:"Fiscal Year Ended March 2007 Full Year Results"
2633:"Sega reports a profit, but top execs step down"
615:is when Sonic Team was truly formed as a brand.
404:games of varying reception, with head of studio
2664:"In media Rez: the return of Tetsuya Mizuguchi"
2529:. No. 135. Sendai Publishing. p. 40.
1978:. UBM Tech, Ltd. 25 August 2008. Archived from
1515:
2314:"Travellers Tales: Sonic R Programmer Speaks!"
1778:
1776:
1774:
1772:
52:
5811:
4798:
4235:
2701:"Sega development studios return to the fold"
2139:
2137:
556:(STI), a development division established by
8:
1441:argued that Sonic's portrayal starting with
1298:Sega Studios USA oversaw the development of
1078:
856:2004–present: Reintegration and recent years
32:
3418:"Shadow the Hedgehog for GameCube Overview"
1011:In 2017, Sonic Team developed and released
721:1999–2003: Dreamcast and Sega restructuring
5818:
5804:
5796:
5641:
5129:
5122:
4859:
4805:
4791:
4783:
4753:
4242:
4228:
4220:
4209:
3476:"Shadow the Hedgehog Preview from 1UP.com"
1746:
1744:
1742:
1740:
1738:
1736:
1734:
1732:
1730:
1728:
1726:
1724:
1722:
1720:
1718:
1716:
1084:
1077:
894:was panned for its bugs and design flaws;
281:
38:
31:
4098:Evans-Thirlwell, Edwin (24 August 2017).
3542:"Shadow the Hedgehog for GameCube review"
3239:"IGNDC Interviews Sonic Team's Yuji Naka"
2548:"Sega: On the Rebound or On the Ropes?".
1714:
1712:
1710:
1708:
1706:
1704:
1702:
1700:
1698:
1696:
1570:
1568:
1566:
1564:
1562:
1560:
1446:America marketing director Al Nilsen and
1407:(1995), if Sega were to commission them.
298:owned by the Japanese video game company
6240:Video game companies established in 1990
3764:"Interview: Takashi Iizuka Talks NiGHTS"
3578:"Sega Sammy Holdings Annual Report 2006"
2854:"Interview: Sonic Team's Takashi Iizuka"
1250:, released in 2005, a spin-off starring
908:; Sonic Team also developed a series of
818:. Naka credited the enduring success of
713:(1998), the bestselling Dreamcast game.
2948:"Sonic Runners for iPhone/iPad Reviews"
2144:Williamson, Coliun (14 November 2014).
2076:"Out of the Blue: Naoto Ohshima Speaks"
1531:
1496:
696:series. They had begun working on a 3D
6265:Japanese companies established in 1990
5382:Mario & Sonic at the Olympic Games
3870:from the original on 15 September 2017
3700:"Gamespeak: Nights: Journey of Dreams"
3698:Chamberlain, Chad (20 November 2007).
3130:from the original on 17 September 2016
2980:"Sega Networks Strategic Presentation"
2737:(in Japanese). PLUS Corporation, Ltd.
2395:from the original on 11 November 2013.
2074:Sheffield, Brandon (4 December 2009).
725:In 1999, shortly after the release of
673:Sonic Team used to experiment with 3D
304:Sega CS Research and Development No. 2
4145:from the original on 13 December 2017
4133:"Where Sonic The Hedgehog Went Wrong"
3837:from the original on 20 December 2015
3737:"NiGHTS: Journey of Dreams Interview"
3315:from the original on 21 December 2017
3268:
3266:
3264:
3249:from the original on 20 December 2015
3232:
3230:
3198:
3196:
3194:
2847:
2845:
2818:Inemoto, Tetsuya (28 December 2011).
2813:
2811:
2680:from the original on 20 November 2016
1966:
1964:
1962:
733:. Sonic Team achieved success in the
7:
4112:from the original on 6 December 2017
3858:"Twenty years of Sonic the Hedgehog"
3806:from the original on 10 October 2017
3346:from the original on 8 December 2017
2662:Robinson, Martin (8 February 2015).
1919:from the original on 13 January 2016
1901:Thomas, Lucas M. (26 January 2007).
1882:from the original on 1 December 2016
1824:from the original on 15 October 2016
1265:The final Sega Studios USA game was
1213:in America before beginning work on
769:to critical and commercial success.
3558:from the original on 5 January 2014
3093:from the original on 22 August 2017
3029:from the original on 22 August 2018
2830:from the original on 21 August 2017
2741:from the original on 21 August 2017
2477:from the original on 3 January 2018
1371:is credited for introducing online
1287:, a more family-oriented console.
493:Super Nintendo Entertainment System
4041:"100 Greatest Games of All Time".
3716:from the original on 11 March 2017
3594:from the original on 30 March 2016
3540:Mueller, Greg (21 November 2005).
3215:from the original on 23 March 2016
2960:from the original on 16 March 2016
2928:from the original on 6 August 2018
2864:from the original on 27 March 2018
2381:Buchanan, Levi (2 February 2009).
2182:. February 1997. pp. 84, 85.
2130:. No. 45. Imagine Publishing.
1650:from the original on 22 March 2018
1640:"Behind the Design: Phantasy Star"
1619:from the original on 20 April 2016
814:, and developed the original game
737:market in 1999 with the launch of
611:. Naka stated that the release of
25:
6235:Software companies based in Tokyo
4181:from the original on 30 June 2018
4131:Stewart, Zolani (4 August 2014).
3889:Boutros, Daniel (4 August 2006).
3735:Casamassina, Matt (10 May 2007).
3666:Gantayat, Anoop (20 April 2006).
3626:from the original on 29 July 2016
3285:from the original on 14 July 2018
3149:Capel, Chris J. (17 March 2019).
3060:from the original on 27 June 2018
3015:Whitehead, Thomas (28 May 2016).
2852:Higham, Rupert (6 October 2010).
2771:from the original on 16 July 2017
2711:from the original on 11 July 2018
2643:from the original on 11 July 2018
2259:Houghton, David (24 April 2008).
2240:. February 1997. pp. 42–43.
2211:. December 1996. pp. 230–1.
2028:The History Of Sonic the Hedgehog
2003:The History Of Sonic The Hedgehog
1943:The History Of Sonic The Hedgehog
1864:Hester, Blake (8 February 2016).
1681:from the original on 17 June 2018
1638:Horowitz, Ken (6 December 2017).
1067:Sonic Team USA / Sega Studios USA
1017:, and oversaw the development of
833:, another Sega subsidiary led by
499:was with Nintendo. Sega wanted a
6260:Video game development companies
6209:
6208:
5496:Chronicles: The Dark Brotherhood
5447:Dr. Robotnik's Mean Bean Machine
4765:
4764:
4752:
4075:. 23 August 2010. Archived from
3926:"This Month in Gaming History".
3825:Sharma, Made (1 December 2006).
3762:Taylor, Mike (5 December 2007).
3648:Official Dreamcast Magazine (UK)
3273:Jarvis, Matthew (1 April 2016).
3079:Hester, Blake (17 August 2017).
2996:from the original on 1 June 2016
2989:. 18 December 2015. p. 11.
2914:Musgrave, Shaun (30 June 2015).
2465:Robinson, Martin (6 July 2017).
2294:. January 1997. pp. 58–63.
1669:Horowitz, Ken (5 January 2012).
1585:. October 2000. pp. 68–78.
1353:Billy Hatcher and the Giant Egg,
688:game. Sega shifted focus to the
6245:Sega divisions and subsidiaries
4653:Billy Hatcher and the Giant Egg
4008:Cork, Jeff (16 November 2009).
3505:Helgeson, Matt (January 2006).
3474:Klepek, Patrick (24 May 2005).
3336:"Chatting with SEGA Developers"
1359:, the online role-playing game
1279:game since the cancellation of
1004:received mixed reviews and was
1000:than other games in the genre.
996:, it was designed to have more
937:Sonic the Hedgehog 4: Episode I
789:Billy Hatcher and the Giant Egg
3945:"15 Games Ahead of Their Time"
3179:(in Japanese). 8 November 2019
3048:Jenkins, David (4 July 2017).
2450:"Sega development divisions".
2413:Shea, Brian (1 October 2016).
1903:"Sonic the Hedgehog VC Review"
860:In 2004, the Japanese company
636:(1996), to the British studio
1:
6255:Video game companies of Japan
3772:. Nlife Media. Archived from
3334:Chau, Anthony (22 May 2001).
3112:Skipper, Ben (25 July 2016).
3056:. Associated Newspapers Ltd.
2605:Reed, Kristan (23 May 2003).
2576:"インタビュー『ソニックヒーローズ』 - 電撃オンライン"
2500:. Jefferson, North Carolina:
2362:. December 2007. p. 39.
1393:, are considered some of the
548:Shortly after the release of
27:Japanese video game developer
5355:All-Stars Racing Transformed
4100:"Why did 3D Sonic struggle?"
3668:"Nights Set For Revolution?"
3482:. Ziff Davis. Archived from
3237:IGN Staff (1 October 1999).
3119:International Business Times
2326:. October 1997. p. 25.
1418:. Edwin Evans-Thirlwell of
1193:Sonic Team, Ltd. (1999-2004)
566:with STI, Ohshima worked on
480:due to the release of their
6157:Gulf and Western Industries
5571:Ultimate Genesis Collection
4522:Online: C.A.R.D. Revolution
3977:"#23: Phantasy Star Online"
3953:. p. 2. Archived from
3796:"Nights: Journey of Dreams"
2826:(in Japanese). Aetas, Inc.
2795:archive.videogamesdaily.com
2767:(in Japanese). Sonic Team.
2699:Fahey, Rob (29 June 2004).
2607:"E3 2003: Yuji Naka speaks"
2556:. October 2000. p. 8.
1806:Kelion, Leo (13 May 2014).
1516:
1414:after the beginning of the
1395:best video games ever made.
1195:Sega of America (2004-2008)
1126:; 25 years ago
992:, was released in 2015. An
469:while working on the game.
119:; 34 years ago
6281:
3856:Lee, Dave (23 June 2011).
3517:. GameStop. Archived from
3395:"Takashi Iizuka Q&A".
2631:Fahey, Rob (20 May 2003).
1671:"Sega Stars: Naoto Ōshima"
1389:games for the Genesis and
1321:
1254:. Unlike previous games,
1205:Sonic Team USA translated
1073:Sega Studios San Francisco
1070:
923:Sonic and the Secret Rings
415:
358:, while Ohshima worked on
6204:
4822:
4748:
3587:. July 2006. p. 47.
3203:IGN Staff (4 June 2001).
2527:Electronic Gaming Monthly
2204:Electronic Gaming Monthly
1507:
1268:Nights: Journey of Dreams
1083:
1039:became the best reviewed
971:Sonic Boom: Rise of Lyric
750:; in 1999, they released
584:Following the release of
378:Following the release of
312:series and games such as
53:
37:
6162:Sega Technical Institute
4044:Computer and Video Games
3463:: F02. 26 February 2006.
2885:"Where Sonic Went Wrong"
2233:Computer and Video Games
1575:"Sega's new beginning".
1465:Sega development studios
1324:List of Sonic Team games
1071:Not to be confused with
554:Sega Technical Institute
418:Sega development studios
356:Sega Technical Institute
209:List of Sonic Team games
83:Sega R&D No. 8 (AM8)
2502:McFarland & Company
1355:the online puzzle game
705:role-playing video game
5995:Online gaming services
5228:SegaSonic the Hedgehog
4536:Phantasy Star Portable
4051:: 53–67. January 2000.
3985:. 2012. Archived from
3372:. Sega. Archived from
2496:Horowitz, Ken (2018).
2473:. Gamer Network, Ltd.
1605:"The Making of OutRun"
1312:Backbone Entertainment
1150:Merged with Sonic Team
545:
438:
6189:Video game franchises
4674:Feel the Magic: XY/XX
4108:. Gamer Network Ltd.
3281:. Future Publishing.
1452:additional characters
1416:3D era of video games
1361:Phantasy Star Online,
778:third-party developer
540:
433:
335:, and level designer
5886:Mega Drive / Genesis
5619:Knuckles the Echidna
5389:Olympic Winter Games
5334:Riders: Zero Gravity
4164:Sato (7 July 2015).
3511:for GameCube Review"
2352:"Nights Adventure".
2319:Sega Saturn Magazine
2287:Sega Saturn Magazine
2158:on 14 November 2014.
2146:"Sonic Jam overview"
2113:Sega Saturn Magazine
2111:"Topics: The 1998".
1401:game or a sequel to
1369:Phantasy Star Online
786:and the action game
766:Phantasy Star Online
587:Sonic & Knuckles
563:Sonic the Hedgehog 2
507:their platform game
441:In 1984, programmer
423:1990: Formation and
321:Phantasy Star Online
296:video game developer
6172:Sega Sammy Holdings
6147:Development studios
5868:Video game consoles
5624:Shadow the Hedgehog
5249:Shadow the Hedgehog
4361:Shadow the Hedgehog
3989:on 24 November 2014
3585:Sega Sammy Holdings
3509:Shadow the Hedgehog
3461:News Corp Australia
3434:on 14 November 2014
3305:"Sonic Adventure 2"
2860:. Superglobal Ltd.
1363:and the music game
1260:Shadow the Hedgehog
1256:Shadow the Hedgehog
1247:Shadow the Hedgehog
1080:
1051:game, which became
1025:Christian Whitehead
866:Sega Sammy Holdings
831:United Game Artists
485:video game consoles
248:Number of employees
197:(creative director)
34:
6250:Sonic the Hedgehog
6152:Gremlin Industries
6017:Dreamcast services
5667:Nights into Dreams
5604:Sonic the Hedgehog
5578:Classic Collection
5035:Sonic the Hedgehog
4980:Shadow Generations
4935:Sonic the Hedgehog
4871:Sonic the Hedgehog
4815:Sonic the Hedgehog
4486:Nights into Dreams
4270:Sonic the Hedgehog
4260:Sonic the Hedgehog
4073:Imagine Publishing
3957:on 20 October 2012
3486:on 8 November 2012
2452:Dreamcast Magazine
2431:on 6 November 2016
2360:Imagine Publishing
2175:Mean Machines Sega
1613:Imagine Publishing
1412:Sonic the Hedgehog
1345:Nights into Dreams
1336:Sonic the Hedgehog
1331:Sonic the Hedgehog
1273:Nights into Dreams
1229:(2003), the first
982:game exclusive to
892:Sonic the Hedgehog
883:Sonic the Hedgehog
837:and known for the
682:commercial failure
624:Nights into Dreams
598:Nights into Dreams
573:a prequel for the
550:Sonic the Hedgehog
546:
526:Sonic the Hedgehog
518:Sonic the Hedgehog
510:Sonic the Hedgehog
439:
425:Sonic the Hedgehog
397:Sonic the Hedgehog
367:Nights into Dreams
342:Sonic the Hedgehog
315:Nights into Dreams
309:Sonic the Hedgehog
230:Nights into Dreams
223:Sonic the Hedgehog
6222:
6221:
6119:Sega World Sydney
5979:Licensed consoles
5793:
5792:
5789:
5788:
5769:Hirokazu Yasuhara
5704:Super Smash Bros.
5681:Super Monkey Ball
5512:
5511:
5434:Educational games
5403:Sochi 2014 Winter
5373:Mario & Sonic
5362:Team Sonic Racing
5279:
5278:
5235:Knuckles' Chaotix
5203:Runners Adventure
5150:Shattered Crystal
5114:
5113:
4780:
4779:
4705:Hirokazu Yasuhara
4646:Ulala's Channel J
4493:Journey of Dreams
3653:Dennis Publishing
3428:All Media Network
2895:on 14 August 2019
2707:. Gamer Network.
2705:GamesIndustry.biz
2639:. Gamer Network.
2637:GamesIndustry.biz
2580:dengekionline.com
2037:978-1-926778-96-9
2012:978-1-926778-96-9
1952:978-1-926778-96-9
1615:. 29 April 2016.
1404:Knuckles' Chaotix
1289:Journey of Dreams
1221:Sonic Adventure 2
1216:Sonic Adventure 2
1199:
1198:
949:Sonic Generations
920:, such as 2007's
870:Toshihiro Nagoshi
835:Tetsuya Mizuguchi
806:digital card game
802:Sonic Adventure 3
762:role-playing game
680:The Saturn was a
638:Traveller's Tales
522:Hirokazu Yasuhara
453:Hiroshi Kawaguchi
392:Sammy Corporation
387:Sonic Adventure 2
337:Hirokazu Yasuhara
289:
288:
149:Hirokazu Yasuhara
16:(Redirected from
6272:
6212:
6211:
6183:Sega v. Accolade
6177:SCSK Corporation
6124:SegaWorld London
6102:Amusement venues
5927:Portable devices
5848:Pinball machines
5820:
5813:
5806:
5797:
5674:Fighters Megamix
5642:
5517:Unreleased games
5461:Tails' Skypatrol
5341:All-Stars Racing
5130:
5123:
5070:Pocket Adventure
4860:
4847:Unofficial media
4807:
4800:
4793:
4784:
4768:
4767:
4756:
4755:
4715:Kazuyuki Hoshino
4681:The Rub Rabbits!
4593:20th Anniversary
4579:15th Anniversary
4244:
4237:
4230:
4221:
4216:
4213:
4208:
4207:
4205:Official website
4191:
4190:
4188:
4186:
4161:
4155:
4154:
4152:
4150:
4141:. Gawker Media.
4128:
4122:
4121:
4119:
4117:
4095:
4089:
4088:
4086:
4084:
4059:
4053:
4052:
4038:
4032:
4031:
4029:
4027:
4018:. Archived from
4005:
3999:
3998:
3996:
3994:
3973:
3967:
3966:
3964:
3962:
3940:
3934:
3933:
3923:
3917:
3916:
3914:
3912:
3903:. Archived from
3886:
3880:
3879:
3877:
3875:
3853:
3847:
3846:
3844:
3842:
3822:
3816:
3815:
3813:
3811:
3792:
3786:
3785:
3783:
3781:
3759:
3753:
3752:
3750:
3748:
3732:
3726:
3725:
3723:
3721:
3695:
3689:
3688:
3686:
3684:
3663:
3657:
3656:
3642:
3636:
3635:
3633:
3631:
3625:
3618:
3610:
3604:
3603:
3601:
3599:
3593:
3582:
3574:
3568:
3567:
3565:
3563:
3537:
3531:
3530:
3528:
3526:
3502:
3496:
3495:
3493:
3491:
3471:
3465:
3464:
3459:(1). Melbourne:
3450:
3444:
3443:
3441:
3439:
3430:. Archived from
3413:
3407:
3406:
3405:. November 2003.
3401:. No. 173.
3392:
3386:
3385:
3383:
3381:
3376:on 21 March 2006
3362:
3356:
3355:
3353:
3351:
3331:
3325:
3324:
3322:
3320:
3301:
3295:
3294:
3292:
3290:
3270:
3259:
3258:
3256:
3254:
3234:
3225:
3224:
3222:
3220:
3200:
3189:
3188:
3186:
3184:
3167:
3161:
3160:
3146:
3140:
3139:
3137:
3135:
3109:
3103:
3102:
3100:
3098:
3076:
3070:
3069:
3067:
3065:
3045:
3039:
3038:
3036:
3034:
3012:
3006:
3005:
3003:
3001:
2995:
2984:
2976:
2970:
2969:
2967:
2965:
2944:
2938:
2937:
2935:
2933:
2911:
2905:
2904:
2902:
2900:
2891:. Archived from
2880:
2874:
2873:
2871:
2869:
2849:
2840:
2839:
2837:
2835:
2815:
2806:
2805:
2803:
2801:
2787:
2781:
2780:
2778:
2776:
2757:
2751:
2750:
2748:
2746:
2727:
2721:
2720:
2718:
2716:
2696:
2690:
2689:
2687:
2685:
2659:
2653:
2652:
2650:
2648:
2628:
2622:
2621:
2619:
2617:
2602:
2596:
2595:
2593:
2591:
2586:on 26 March 2023
2582:. Archived from
2572:
2566:
2565:
2545:
2539:
2538:
2522:
2516:
2515:
2493:
2487:
2486:
2484:
2482:
2462:
2456:
2455:
2447:
2441:
2440:
2438:
2436:
2427:. Archived from
2410:
2397:
2396:
2378:
2372:
2371:
2349:
2343:
2342:
2340:
2338:
2310:
2304:
2303:
2281:
2275:
2274:
2273:on 10 June 2020.
2269:. Archived from
2256:
2250:
2249:
2236:. No. 183.
2227:
2221:
2220:
2198:
2192:
2191:
2166:
2160:
2159:
2154:. Archived from
2141:
2132:
2131:
2123:
2117:
2116:
2108:
2102:
2101:
2099:
2097:
2092:on 24 April 2016
2088:. Archived from
2071:
2065:
2064:
2048:
2042:
2041:
2023:
2017:
2016:
1998:
1992:
1991:
1989:
1987:
1968:
1957:
1956:
1938:
1929:
1928:
1926:
1924:
1898:
1892:
1891:
1889:
1887:
1861:
1834:
1833:
1831:
1829:
1803:
1797:
1796:
1780:
1767:
1766:
1748:
1691:
1690:
1688:
1686:
1677:. Ken Horowitz.
1666:
1660:
1659:
1657:
1655:
1646:. Ken Horowitz.
1635:
1629:
1628:
1626:
1624:
1601:
1595:
1594:
1572:
1555:
1554:
1552:
1550:
1536:
1520:
1519:
1509:
1501:
1480:Amusement Vision
1271:, the sequel to
1134:
1132:
1127:
1088:
1081:
1079:Sega Studios USA
285:
280:
277:
275:
252:400+ (2023)
195:Kazuyuki Hoshino
127:
125:
120:
56:
55:
42:
35:
21:
18:Sega Studios USA
6280:
6279:
6275:
6274:
6273:
6271:
6270:
6269:
6225:
6224:
6223:
6218:
6200:
6135:
6097:
6031:
5990:
5974:
5970:Amstrad Mega PC
5948:
5922:
5862:
5829:
5824:
5794:
5785:
5749:Green Hill Zone
5737:
5711:Lego Dimensions
5688:Sega Superstars
5633:
5590:
5564:Gems Collection
5557:Mega Collection
5537:
5508:
5422:
5367:
5275:
5270:Speed Simulator
5242:Tails Adventure
5215:
5162:
5110:
5022:
4851:
4818:
4811:
4781:
4776:
4744:
4693:
4667:Sega Superstars
4625:Burning Rangers
4612:
4541:
4498:
4471:
4253:
4248:
4214:
4203:
4202:
4199:
4194:
4184:
4182:
4163:
4162:
4158:
4148:
4146:
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4097:
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4092:
4082:
4080:
4079:on 6 April 2016
4061:
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4040:
4039:
4035:
4025:
4023:
4022:on 8 April 2010
4007:
4006:
4002:
3992:
3990:
3975:
3974:
3970:
3960:
3958:
3943:Furfari, Paul.
3942:
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3776:on 3 March 2016
3761:
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3710:CBS Corporation
3697:
3696:
3692:
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3680:
3665:
3664:
3660:
3651:. No. 14.
3644:
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3597:
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3552:CBS Interactive
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2603:
2599:
2589:
2587:
2574:
2573:
2569:
2552:. No. 68.
2550:Next Generation
2547:
2546:
2542:
2524:
2523:
2519:
2512:
2504:. p. 170.
2495:
2494:
2490:
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2449:
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2400:
2380:
2379:
2375:
2358:. No. 45.
2351:
2350:
2346:
2336:
2334:
2322:. No. 24.
2312:
2311:
2307:
2284:"Sonic Boom!".
2283:
2282:
2278:
2258:
2257:
2253:
2229:
2228:
2224:
2207:. No. 89.
2200:
2199:
2195:
2178:. No. 52.
2168:
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2020:
2013:
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1995:
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1598:
1581:. No. 89.
1574:
1573:
1558:
1548:
1546:
1538:
1537:
1533:
1529:
1524:
1523:
1502:
1498:
1493:
1461:
1443:Sonic Adventure
1349:Burning Rangers
1326:
1320:
1239:Sonic Adventure
1207:Sonic Adventure
1194:
1183:
1174:
1167:
1163:
1130:
1128:
1125:
1076:
1069:
1054:Sonic Frontiers
968:games, such as
897:Sonic Unleashed
858:
843:Space Channel 5
804:, explored the
727:Sonic Adventure
723:
710:Sonic Adventure
607:(1998) for the
604:Burning Rangers
535:
461:(1987) for the
451:, which he and
428:
420:
414:
381:Sonic Adventure
372:Burning Rangers
302:as part of its
272:
249:
242:
200:
182:
175:
169:
153:
123:
121:
118:
89:
66:
49:
28:
23:
22:
15:
12:
11:
5:
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5872:
5870:
5864:
5863:
5861:
5860:
5855:
5850:
5845:
5839:
5837:
5835:Arcade systems
5831:
5830:
5825:
5823:
5822:
5815:
5808:
5800:
5791:
5790:
5787:
5786:
5784:
5783:
5778:
5777:
5776:
5774:Takashi Iizuka
5771:
5766:
5761:
5751:
5745:
5743:
5739:
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5736:
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5721:
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5206:
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5192:
5185:
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5170:
5168:
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5163:
5161:
5160:
5157:Fire & Ice
5153:
5146:
5138:
5136:
5127:
5120:
5116:
5115:
5112:
5111:
5109:
5108:
5105:Rush Adventure
5101:
5094:
5087:
5080:
5073:
5066:
5059:
5056:Triple Trouble
5052:
5045:
5038:
5030:
5028:
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5013:
5006:
4999:
4992:
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4969:
4962:
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4946:
4939:
4931:
4924:
4917:
4910:
4903:
4900:& Knuckles
4896:
4889:
4882:
4875:
4866:
4864:
4857:
4853:
4852:
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4849:
4844:
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4778:
4777:
4775:
4774:
4762:
4749:
4746:
4745:
4743:
4742:
4737:
4732:
4730:Takashi Iizuka
4727:
4722:
4717:
4712:
4707:
4701:
4699:
4695:
4694:
4692:
4691:
4684:
4677:
4670:
4663:
4656:
4649:
4642:
4639:Samba de Amigo
4635:
4632:ChuChu Rocket!
4628:
4620:
4618:
4614:
4613:
4611:
4610:
4603:
4596:
4589:
4582:
4575:
4568:
4565:Puyo Pop Fever
4561:
4553:
4551:
4543:
4542:
4540:
4539:
4532:
4525:
4518:
4510:
4508:
4500:
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4406:
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4392:
4385:
4378:
4371:
4364:
4357:
4350:
4343:
4336:
4329:
4322:
4315:
4308:
4301:
4298:& Knuckles
4294:
4287:
4280:
4273:
4265:
4263:
4255:
4254:
4249:
4247:
4246:
4239:
4232:
4224:
4218:
4217:
4198:
4197:External links
4195:
4193:
4192:
4156:
4123:
4090:
4054:
4033:
4000:
3968:
3935:
3918:
3907:on 2 July 2016
3881:
3848:
3817:
3802:. Ziff Davis.
3787:
3754:
3727:
3690:
3658:
3637:
3605:
3569:
3532:
3521:on 26 May 2006
3497:
3466:
3445:
3408:
3398:Nintendo Power
3387:
3357:
3342:. Ziff Davis.
3326:
3311:. Ziff Davis.
3296:
3260:
3245:. Ziff Davis.
3226:
3211:. Ziff Davis.
3190:
3176:Dengeki Online
3162:
3141:
3104:
3071:
3040:
3007:
2971:
2939:
2906:
2875:
2841:
2824:www.4gamer.net
2807:
2782:
2752:
2722:
2691:
2654:
2623:
2597:
2567:
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2517:
2510:
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2373:
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2222:
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2133:
2118:
2103:
2066:
2043:
2036:
2018:
2011:
1993:
1982:on 9 July 2018
1958:
1951:
1930:
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1487:
1482:
1477:
1472:
1467:
1460:
1457:
1365:Samba de Amigo
1357:ChuChu Rocket!
1322:Main article:
1319:
1316:
1307:Sonic Rivals 2
1275:and the first
1211:ChuChu Rocket!
1197:
1196:
1191:
1185:
1184:
1182:
1181:
1180:Takashi Iizuka
1177:
1175:
1172:
1169:
1168:
1165:
1158:
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1122:
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1112:
1108:
1107:
1102:
1098:
1097:
1096:Sonic Team USA
1094:
1090:
1089:
1068:
1065:
994:endless runner
912:games for the
857:
854:
753:ChuChu Rocket!
743:Samba de Amigo
722:
719:
633:Sonic 3D Blast
593:Takashi Iizuka
534:
531:
427:
421:
413:
410:
406:Takashi Iizuka
287:
286:
270:
266:
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260:
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189:Takashi Iizuka
185:
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6243:
6241:
6238:
6236:
6233:
6232:
6230:
6215:
6207:
6206:
6203:
6195:
6194:List of games
6192:
6191:
6190:
6187:
6185:
6184:
6180:
6178:
6175:
6173:
6170:
6168:
6165:
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6138:
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6120:
6117:
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6115:
6112:
6110:
6107:
6106:
6104:
6100:
6094:
6091:
6089:
6086:
6084:
6083:Sega Net Link
6081:
6079:
6076:
6074:
6071:
6069:
6066:
6064:
6061:
6059:
6056:
6054:
6053:Dreamcast VGA
6051:
6049:
6048:Dreamcast Gun
6046:
6044:
6041:
6040:
6038:
6034:
6028:
6025:
6023:
6020:
6018:
6015:
6013:
6012:Sega Net Link
6010:
6008:
6005:
6003:
6000:
5999:
5997:
5993:
5987:
5984:
5983:
5981:
5977:
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5911:
5909:
5906:
5902:
5899:
5897:
5894:
5892:
5889:
5888:
5887:
5884:
5882:
5881:Master System
5879:
5877:
5874:
5873:
5871:
5869:
5865:
5859:
5856:
5854:
5851:
5849:
5846:
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5841:
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5838:
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5828:
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5809:
5807:
5802:
5801:
5798:
5782:
5779:
5775:
5772:
5770:
5767:
5765:
5764:Naoto Ohshima
5762:
5760:
5757:
5756:
5755:
5752:
5750:
5747:
5746:
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5740:
5734:
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5617:
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5610:
5609:Doctor Eggman
5607:
5605:
5602:
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5599:
5597:
5593:
5587:
5586:
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5515:
5505:
5504:
5500:
5498:
5497:
5493:
5491:
5490:
5486:
5484:
5483:
5482:Pinball Party
5479:
5477:
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5470:
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5147:
5145:
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5143:Rise of Lyric
5140:
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4854:
4848:
4845:
4843:
4842:Printed media
4840:
4838:
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4833:
4830:
4828:
4827:List of games
4825:
4824:
4821:
4817:
4816:
4808:
4803:
4801:
4796:
4794:
4789:
4788:
4785:
4773:
4772:
4763:
4761:
4760:
4759:List of games
4751:
4750:
4747:
4741:
4738:
4736:
4735:Tomoya Ohtani
4733:
4731:
4728:
4726:
4725:Shun Nakamura
4723:
4721:
4720:Naoto Ohshima
4718:
4716:
4713:
4711:
4708:
4706:
4703:
4702:
4700:
4696:
4690:
4689:
4685:
4683:
4682:
4678:
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4609:
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4530:
4526:
4524:
4523:
4519:
4517:
4516:
4512:
4511:
4509:
4507:
4506:
4505:Phantasy Star
4501:
4495:
4494:
4490:
4488:
4487:
4483:
4482:
4480:
4478:
4474:
4468:
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4463:
4461:
4460:
4456:
4454:
4453:
4449:
4447:
4446:
4442:
4440:
4439:
4438:4: Episode II
4435:
4433:
4432:
4428:
4426:
4425:
4421:
4419:
4418:
4414:
4412:
4411:
4407:
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4363:
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4358:
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4351:
4349:
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4344:
4342:
4341:
4340:Pinball Party
4337:
4335:
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4330:
4328:
4327:
4323:
4321:
4320:
4316:
4314:
4313:
4309:
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4264:
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4261:
4256:
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4245:
4240:
4238:
4233:
4231:
4226:
4225:
4222:
4215:(in Japanese)
4212:
4206:
4201:
4200:
4196:
4180:
4177:
4173:
4172:
4167:
4160:
4157:
4144:
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4078:
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4069:
4064:
4058:
4055:
4050:
4046:
4045:
4037:
4034:
4021:
4017:
4016:
4015:Game Informer
4011:
4004:
4001:
3988:
3984:
3983:
3978:
3972:
3969:
3956:
3952:
3951:
3946:
3939:
3936:
3931:
3930:
3929:Game Informer
3922:
3919:
3906:
3902:
3898:
3897:
3892:
3885:
3882:
3869:
3865:
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3832:
3828:
3821:
3818:
3805:
3801:
3797:
3791:
3788:
3775:
3771:
3770:
3769:Nintendo Life
3765:
3758:
3755:
3742:
3738:
3731:
3728:
3715:
3711:
3707:
3706:
3701:
3694:
3691:
3679:
3675:
3674:
3669:
3662:
3659:
3655:. p. 35.
3654:
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3579:
3573:
3570:
3557:
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3549:
3548:
3543:
3536:
3533:
3520:
3516:
3515:Game Informer
3512:
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3498:
3485:
3481:
3477:
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3092:
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3087:
3086:Rolling Stone
3082:
3075:
3072:
3059:
3055:
3051:
3044:
3041:
3028:
3024:
3023:
3022:Nintendo Life
3018:
3011:
3008:
2992:
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2975:
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2959:
2955:
2954:
2949:
2943:
2940:
2927:
2923:
2922:
2917:
2910:
2907:
2894:
2890:
2889:Game Informer
2886:
2883:Shea, Brian.
2879:
2876:
2863:
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2855:
2848:
2846:
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2829:
2825:
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2796:
2792:
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2783:
2770:
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2765:sonic.sega.jp
2762:
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2740:
2736:
2732:
2726:
2723:
2710:
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2702:
2695:
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2674:Gamer Network
2671:
2670:
2665:
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2642:
2638:
2634:
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2624:
2612:
2608:
2601:
2598:
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2577:
2571:
2568:
2563:
2559:
2555:
2554:Imagine Media
2551:
2544:
2541:
2536:
2532:
2528:
2521:
2518:
2513:
2511:9781476631967
2507:
2503:
2499:
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2489:
2476:
2472:
2468:
2461:
2458:
2453:
2446:
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2422:
2421:
2420:Game Informer
2416:
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2077:
2070:
2067:
2062:
2058:
2054:
2047:
2044:
2039:
2033:
2029:
2022:
2019:
2014:
2008:
2004:
1997:
1994:
1981:
1977:
1973:
1967:
1965:
1963:
1959:
1954:
1948:
1944:
1937:
1935:
1931:
1918:
1914:
1910:
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1565:
1563:
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1557:
1545:
1541:
1535:
1532:
1526:
1518:
1517:Sonikku chīmu
1513:
1505:
1500:
1497:
1490:
1486:
1483:
1481:
1478:
1476:
1473:
1471:
1468:
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1218:
1217:
1212:
1208:
1203:
1192:
1190:
1186:
1179:
1178:
1176:
1170:
1166:United States
1161:
1160:San Francisco
1157:
1153:
1149:
1145:
1141:
1137:
1123:
1119:
1116:
1113:
1109:
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1103:
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1042:
1038:
1034:
1030:
1026:
1022:
1021:
1016:
1015:
1009:
1007:
1003:
1002:Sonic Runners
999:
995:
991:
990:
989:Sonic Runners
985:
981:
977:
973:
972:
967:
963:
962:
957:
956:
951:
950:
945:
944:
939:
938:
933:
927:
925:
924:
919:
915:
911:
907:
903:
902:PlayStation 3
899:
898:
893:
889:
885:
884:
879:
875:
871:
867:
863:
855:
853:
851:
850:
845:
844:
840:
836:
832:
828:
823:
821:
817:
816:Billy Hatcher
813:
812:
807:
803:
799:
795:
791:
790:
785:
784:
779:
774:
770:
768:
767:
763:
759:
755:
754:
749:
745:
744:
740:
736:
732:
728:
720:
718:
714:
712:
711:
706:
703:
699:
695:
691:
687:
683:
678:
676:
672:
668:
667:
662:
658:
655:
651:
650:
645:
644:
643:Sonic X-treme
639:
635:
634:
629:
625:
621:
616:
614:
610:
606:
605:
600:
599:
594:
589:
588:
582:
580:
576:
572:
570:
565:
564:
559:
555:
551:
543:
542:Naoto Ohshima
539:
532:
530:
527:
523:
519:
514:
512:
511:
504:
502:
498:
494:
490:
486:
483:
479:
475:
470:
468:
467:Naoto Ohshima
464:
463:Master System
460:
459:
458:Phantasy Star
454:
450:
449:
448:Girl's Garden
444:
436:
432:
426:
422:
419:
411:
409:
407:
403:
399:
398:
393:
389:
388:
383:
382:
376:
374:
373:
368:
363:
362:
357:
353:
349:
345:
343:
338:
334:
333:Naoto Ohshima
330:
325:
323:
322:
317:
316:
311:
310:
305:
301:
297:
293:
284:
279:
271:
267:
264:
261:
259:
255:
251:
245:
239:
238:
237:Phantasy Star
234:
232:
231:
227:
225:
224:
220:
219:
217:
213:
210:
207:
203:
196:
193:
191:(studio head)
190:
187:
186:
184:
178:
174:
168:
164:
160:
156:
150:
147:
145:
144:Naoto Ohshima
142:
140:
137:
136:
134:
130:
116:
112:
109:
106:
102:
99:
96:
92:
85:
82:
79:
78:
76:
72:
69:Sonikku chīmu
68:
64:
59:
51:
45:
41:
36:
30:
19:
6181:
6166:
6027:Sega Forever
6007:Sega Channel
6002:Sega Meganet
5953:Dual systems
5843:Arcade games
5781:Retro Engine
5753:
5730:
5723:
5716:
5709:
5702:
5693:
5686:
5679:
5672:
5665:
5658:
5651:
5583:
5576:
5569:
5562:
5555:
5548:
5542:Compilations
5530:
5523:
5501:
5494:
5487:
5480:
5473:
5466:
5459:
5452:
5445:
5438:
5415:
5408:
5401:
5394:
5387:
5380:
5372:
5360:
5353:
5346:
5339:
5332:
5325:
5318:
5311:
5304:
5297:
5290:
5268:
5263:Black Knight
5261:
5256:Secret Rings
5254:
5247:
5240:
5233:
5226:
5208:
5201:
5194:
5187:
5180:
5173:
5155:
5148:
5141:
5133:
5103:
5096:
5089:
5082:
5075:
5068:
5061:
5054:
5047:
5040:
5033:
5015:
5008:
5001:
4994:
4987:
4978:
4971:
4964:
4955:
4950:4: Episode I
4948:
4941:
4933:
4926:
4919:
4912:
4905:
4898:
4891:
4884:
4877:
4869:
4813:
4769:
4757:
4686:
4679:
4672:
4665:
4658:
4651:
4644:
4637:
4630:
4623:
4605:
4598:
4591:
4584:
4577:
4570:
4563:
4556:
4546:
4534:
4527:
4520:
4513:
4503:
4491:
4484:
4476:
4464:
4457:
4450:
4443:
4436:
4429:
4422:
4415:
4410:4: Episode I
4408:
4403:Black Knight
4401:
4394:
4389:Zero Gravity
4387:
4382:Secret Rings
4380:
4373:
4366:
4359:
4352:
4345:
4338:
4331:
4324:
4317:
4310:
4303:
4296:
4289:
4282:
4275:
4268:
4258:
4250:
4183:. Retrieved
4169:
4159:
4147:. Retrieved
4136:
4126:
4114:. Retrieved
4103:
4093:
4081:. Retrieved
4077:the original
4066:
4057:
4042:
4036:
4024:. Retrieved
4020:the original
4013:
4003:
3991:. Retrieved
3987:the original
3980:
3971:
3961:26 September
3959:. Retrieved
3955:the original
3948:
3938:
3927:
3921:
3909:. Retrieved
3905:the original
3894:
3884:
3872:. Retrieved
3861:
3851:
3839:. Retrieved
3830:
3820:
3808:. Retrieved
3799:
3790:
3778:. Retrieved
3774:the original
3767:
3757:
3745:. Retrieved
3743:. Ziff Davis
3740:
3730:
3718:. Retrieved
3703:
3693:
3681:. Retrieved
3671:
3661:
3646:
3640:
3628:. Retrieved
3608:
3596:. Retrieved
3572:
3560:. Retrieved
3545:
3535:
3523:. Retrieved
3519:the original
3514:
3508:
3500:
3488:. Retrieved
3484:the original
3479:
3469:
3454:
3448:
3436:. Retrieved
3432:the original
3421:
3411:
3396:
3390:
3378:. Retrieved
3374:the original
3364:
3360:
3348:. Retrieved
3339:
3329:
3317:. Retrieved
3308:
3299:
3287:. Retrieved
3278:
3251:. Retrieved
3242:
3217:. Retrieved
3208:
3181:. Retrieved
3174:
3165:
3154:
3144:
3134:17 September
3132:. Retrieved
3117:
3107:
3095:. Retrieved
3084:
3074:
3062:. Retrieved
3054:Metro Gaming
3053:
3043:
3031:. Retrieved
3020:
3010:
2998:. Retrieved
2974:
2962:. Retrieved
2951:
2942:
2930:. Retrieved
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2230:"Sonic 3D".
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4083:11 February
4026:10 December
3993:29 November
3911:12 November
3780:22 February
3747:25 February
3683:24 February
3630:27 November
3598:27 November
3350:15 February
2921:TouchArcade
2899:19 November
2684:19 November
2590:19 November
2435:21 November
2355:Retro Gamer
2266:GamesRadar+
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2053:Retro Gamer
1923:23 February
1886:19 November
1828:19 November
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1754:Retro Gamer
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1209:and tested
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4957:Episode II
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4445:Lost World
4251:Sonic Team
4171:Siliconera
4049:Future plc
3720:1 December
3678:Ziff Davis
3490:9 February
3456:Herald Sun
3438:26 January
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3403:Future plc
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2170:"Sonic 3D"
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5725:Fall Guys
5660:Puyo Puyo
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4943:Unleashed
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4660:Astro Boy
4548:Puyo Puyo
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4105:Eurogamer
3896:Gamasutra
3367:section.
3365:Interview
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3097:21 August
3033:20 August
3000:20 August
2964:19 August
2932:18 August
2669:Eurogamer
2611:Eurogamer
2562:1078-9693
2535:1058-918X
2471:Eurogamer
2368:1742-3155
2337:25 August
2332:1360-9424
2300:1360-9424
2246:0261-3697
2217:1058-918X
2188:0967-9014
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2061:1742-3155
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1763:1742-3155
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6058:Dreameye
5468:Fighters
5440:Spinball
5410:Rio 2016
5327:Rivals 2
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4837:Features
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4607:Tetris 2
4558:Puyo Pop
4529:Universe
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3868:Archived
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3835:Archived
3804:Archived
3714:Archived
3705:CBS News
3621:Archived
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3344:Archived
3313:Archived
3283:Archived
3247:Archived
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3091:Archived
3058:Archived
3027:Archived
2991:Archived
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2862:Archived
2828:Archived
2769:Archived
2739:Archived
2709:Archived
2678:Archived
2641:Archived
2475:Archived
2425:GameStop
2393:Archived
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1917:Archived
1880:Archived
1822:Archived
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1679:Archived
1654:21 March
1648:Archived
1617:Archived
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1504:Japanese
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1470:Sega AM1
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1105:Division
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852:(2001).
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783:Puyo Pop
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569:Sonic CD
491:and the
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375:(1998).
361:Sonic CD
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6088:Sega VR
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5532:Extreme
5525:X-treme
5475:Shuffle
5299:Drift 2
5196:Runners
5077:Advance
4863:Console
4572:Fever 2
4452:Runners
4185:30 June
4149:30 June
4116:28 June
4068:GamesTM
4047:(218).
3950:1UP.com
3901:UBM plc
3841:14 July
3831:The GHZ
3810:14 July
3562:25 June
3480:1UP.com
3423:Allgame
3380:1 April
3319:14 July
3289:14 July
3253:14 July
3219:14 July
3064:26 June
2834:11 July
2800:25 June
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2745:11 July
2715:11 July
2647:11 July
2616:14 July
2151:AllGame
1871:Polygon
1685:17 June
1675:Sega-16
1644:Sega-16
1623:8 April
1512:Hepburn
1508:ソニックチーム
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1129: (
1121:Founded
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412:History
269:Website
122: (
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6063:GD-ROM
5944:Gopher
5913:Saturn
5695:Tennis
5653:Flicky
5489:Battle
5320:Rivals
5313:Riders
5284:Racing
5167:Mobile
5003:Forces
4966:Colors
4938:(2006)
4928:Heroes
4874:(1991)
4600:Tetris
4515:Online
4477:Nights
4459:Forces
4424:Colors
4368:Riders
4354:Heroes
4347:Battle
4138:Kotaku
3183:21 May
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215:Brands
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4996:Mania
4832:Music
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5827:Sega
5629:Chao
5182:Dash
5175:Jump
5098:Rush
4187:2018
4151:2018
4118:2018
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4028:2013
3995:2014
3963:2011
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