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desired world. To do this, she allies with Aradia, a former deity from the Shadow Vortex. After this point, all the supporting characters are seeking to ally with a powerful entity from the Shadow Vortex and create their own Reason, a powerful inner philosophy of life that can be used to mold the new world. To do this, a large quantity of an energy called
Magatsuhi is needed, which each character begins hoarding. Hikawa's Shijima Reason wants a world of stillness and conformity in the service of a peaceful world; Chiaki's Yosuga Reason seeks a world where the strong rule supreme and destroy the weak; and Isamu's Musubi Reason wishes for a world where everyone is an individual who can live without reliance on others. Others also attempt to form a Reason, including Futomimi, who wishes to free the world's Manikins from their servitude, and Takao, who wants a world where people value life and have freedom. Both die before they can realize their wishes, and Takao gives the Demi-fiend an artifact that will enable him to remake the world. Hijiri, revealed to be a manikin doomed to be reborn and suffer repeatedly for an unspecified "sin" against the Great Will, also attempts to gather enough Magatsuhi to remake the world, but is thwarted and sacrificed by Isamu to create his own Reason. Additionally, the Demi-fiend can fulfill a request from Lucifer to collect eight Candelabra from Fiends.
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the event took place. Finding the hospital deserted apart from Chiaki and Isamu, the
Protagonist searches it, is briefly accosted by Lucifer in his child form, and is almost killed by Hikawa. Saved from Hikawa by Takao, the Protagonist is taken by her to the hospital roof and witnesses the Conception, with Takao saying the resulting Vortex World will remain until the next creation is triggered. In the immediate aftermath, Lucifer contacts the Protagonist again and infuses him with a Magatama, wishing to see whether he can lead his armies against the Great Will. This turns the Protagonist into the Demi-fiend, a being with the powers of a demon and the heart of a human. After escaping from the hospital, the Demi-fiend begins exploring the Vortex World with help from Hijiri. He learns of two cults who seek to remake the world in their image: Hikawa's Assembly of Nihilo, and a separate organization called the Mantra Army. Hikawa manages to destroy the Mantra Army, with Takao acting as his assistant.
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using skills, items, contacting demons, summoning commands) will normally cost one full turn. If a combatant scores a critical hit, exploits their opponent's weakness, or passes on making an action, they gain an additional turn marked by a pulsating icon. These added turns allow characters to perform all actions available within normal turns. If the player chooses to pass on an additional turn, that turn is lost. If an attack fails through missing or blocking, then multiple turns are lost: how many depends on how many combatants avoided or blocked it. If an attack heals an enemy, all remaining turns are lost. An auto-attack option is available, where party members can use standard physical attacks or repeat their actions from the previous turn. Characters can escape from normal battles, with failure forfeiting a player turn. If the main character loses all health, the game ends, regardless of the status of his demons.
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system was created so battles would feel less sedated than the pure turn-based battle systems of earlier titles. The initial concept was a kind of meter where players and characters were given turns which were extended if a character's weak spot was exposed. To ensure this did not lead to repetition in battle, a second meter was implemented so enemy characters would become acclimated with an attack that was used too often. As the displays needed for this cluttered up the screen, the concept was revised so a single gauge represented a party's number of turns, with a side's turn being extended if a weakness was exposed or a critical strike happened. As they settled on the rule of one action to one unit, the gauge was replaced with the current icon display. One of the requests given by Okada was to simplify the gameplay, especially aspects such as demon fusion, which had become fairly convoluted by
4974:: Kagutsuchi... It is the light whose sole purpose is to empower the one who will oversee creation. Creation is the act of bringing a new world into existence, made possible by the annihilation of the old world. Kagutsuchi will allow a life form of its choosing to determine the course of the new world. There must be those in Tokyo who yearn to be chosen by Kagutsuchi, in order to realize their vision. The shape of the world to come depends on who is chosen...and what their Reason is. In the vast Amala Universe, this Vortex World is not the only place where creation occurs. Kagutsuchi rises, matures, and falls in countless other places. There are millions--no, billions of worlds that you are unaware of, and they all experience the cycle of death and rebirth. That is the way of Amala, as determined by the Great Will.
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Fountain of Life, where the
Protagonist and other party members can receive treatment for ailments, heal them of damage, or revive characters knocked out in battle. An optional location separate from the Vortex World is the Amala Labyrinth, accessed after the Protagonist has reached a certain point in the story. The Labyrinth is a dungeon divided into multiple floors or Kalpa, each housing both demon enemies and brokers who sell demons to the Protagonist. Each Kalpa is connected by a Warp Zone, in which the Protagonist can collect currency and items while avoiding or destroying obstacles. Proceeding through the levels of the Labyrinth requires the protagonist to find and fight Fiends carrying Candelabra, which unlock barriers. The Candelabra also act as a means of locating and either engaging or avoiding Fiends.
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spirit form, while Hikawa accompanies the Demi-fiend into their new world. If Takao's wishes are followed, the Demi-fiend fights
Kagutsuchi and the world is returned to its pre-Conception state, resurrecting and restoring all the main characters. If the Demi-fiend rejects Takao's wishes, Kagutsuchi curses him for allowing the world to die and departs, leaving the Demi-fiend as the only survivor in a barren world of demons, trapped as it is until another Conception can happen. If the Demi-fiend fulfills Lucifer's request of collecting the Candelabra from the Fiends, Kagutsuchi attacks him and is destroyed, breaking the Great Will's control over the worlds. After this, Lucifer fights the Demi-fiend to test his strength, then declares him to be the ultimate weapon in the upcoming war against the Great Will.
990:: according to Kaneko, he "imagined running around the desert naked". The main character was initially going to use one of the series' recurring arm-mounted COMP computers, but as he had already become a demon hybrid, it did not make sense to include it. As he was the character controlled by the player, more focus was given to embodying and reflecting his world view than to developing a personality. In keeping with the game's theme of energy remaking reality, Kaneko dressed his character in comfortable shorts to balance against his tattoos. The spike growing from the main character's neck, the Magatama fused with him at the beginning of the game, was inspired by the theory that a person's aura appears as a shark fin sticking out of the back of their neck when viewed from the side.
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character from the beginning of story development. She was the only major non-playable character not to have her own Reason. The character of
Lucifer designed was not a standard villain, but rather as a gentlemanly observer who sets tests for the player. To reflect his omnipotent status as God's opposite, he is portrayed in a number of forms, including a child and an old man. Alongside this, the staff wanted to portray demons not only as enemies but as characters the player could relate to and grow attached to when inviting them to their party. One of the key elements for demon designs recycled from earlier games was bringing them into the game and making them as true as possible to the original design while fitting into the game's art style.
1312:. In response to this, Atlus' western branch issued a statement saying that they were ensuring that the localized version of the game was true to the Japanese version, including its mature themes and content, as toning anything down "would a disservice to the gaming public". To promote the game, Atlus USA created a sweepstakes that ran between May and September 2004: the winner received a laptop decorated with the main protagonist's tattoo design, along with a free copy of the game. Due to backlogs at Sony Disc Manufacturing, Atlus delayed the release of the game by over three weeks to October 12. In compensation, DoubleJump Books offered free priority shipping worldwide for their
846:. The game uses a third-person camera perspective rather than the first-person dungeon crawling of earlier installments. One of the reasons for this change was that the developers wanted to focus on the protagonist, who would stand out for being a half-demon. Another factor was many reports of people suffering from a condition similar to car sickness called "3D sickness" with first person shooters in Japan: the developers wanted players to have something to focus their eyes on. Despite setting the game in contemporary Tokyo, the team chose a cel-shaded art style as they wanted their game to stand out and enable Kaneko to bring the game as close as possible to his original vision.
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by symbols: these objects and NPCs include containers holding items, spirits that will heal the party, and a globe in the bottom left-hand corner of the screen showing the party's approximate location on the world map. During dungeon navigation, the
Protagonist navigates grid-based, multi-leveled areas. Different areas are accessed via doors, and as the Protagonist progresses the area is automatically mapped. While exploring dungeons, the in-game camera can be freely rotated, and a "Look" action allows the player to see environments in first-person. The game world can be navigated either on foot or by using a fast travel system unlocked at a certain point in the game.
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circumstances, such as the current phase of
Kagutsuchi and the addition of items called Deathstones. When in the Cathedral of Shadows, the Protagonist can select two demons, viewing a preview of the resultant demon, then initiate a fusion. The resultant demon will both possess its own skills and inherit skills from both parents: skill inheritance is randomized. Higher-level demons produce more powerful fusions. Demons gained through negotiation or fusion are automatically stored in the Demon Compendium, a record kept within the Cathedral of Shadows. The Protagonist can also pay to summon a demon from the Compendium, returning it to his ranks.
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a demon, which initiates a negotiation. For those demons who can talk, the responses vary by both situation and a demon's temperament: some demons can be bribed with Macca and items, some will ask questions related to subjects like philosophy, while others can be influenced by the
Protagonist's skills of flattery or eloquence. A negotiation can fail if the wrong responses are chosen, if the Protagonist's demon roster is full, or if another enemy demon interrupts. When in the party, demons can be summoned or dismissed from battle. The level of assigned Magatama can also affect how negotiation goes.
5083:: The man I am referring to was known as Hijiri in your previous world. He died, but as fate would have it, he carried on in the Vortex World. Think back to when you first met him, to when the Conception occurred. ...Yes, he did lose his life like all the others. As he was heading to the hospital where you already were, the Conception began and his life ended. Did it not seem odd to you, that he was in the Vortex World unaffected, unchanged? It was all because of the mortal sin which he committed... He was a being toyed with by fate, condemned to carry the burden of atonement forever.
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4986:: You heard what Hikawa said, right? The world is about to be engulfed by chaos. It's called the ... The rebirth of the world, an event which no human has ever witnessed. Everyone outside of this hospital will perish. I doubt anyone would approve of such a terrible thing... But, even if we let this old world continue to exist, it would eventually lose all of its power. The world must first die, for it to be born again... And I alone will carry the burden of its sin...No, I don't have any regrets.
5022:: Mantra believes they've destroyed this base, but as you can see, the core is fully functional... Nothing more needs to be done. The targeted amount of Magatsuhi will be reached shortly. However, they deserve to be punished. We'll use them as an example...of what happens to those who oppose the Assembly of Nihilo. This is a good opportunity. Witness what is about to take place. Using the Magatsuhi stored here, I will call on my new strength. The time has come... Activate the Nightmare System.
5119:: A demon born in exchange for the world... There's no other quite like you. Kagutsuchi may have cursed you, but I give you my blessing. Light no longer shines upon you. But, you can do without it, can't you? Darkness is the source of your power now... I'm afraid I have to go now. I won't forget you, though. We'll definitely meet again... You should get going, too. Chaos will reign, as you desired, since no new world was forged. Indeed, it shall be the millennial kingdom of demons...
986:. While the protagonist was originally designed with keyboards growing from inside him, Kaneko felt uncomfortable with that and instead redesigned him with full-body tattoos. The tattoos were intended to convey the character's demon powers, act as an obvious stigma in place of wings or horns, and be a reference to real-world shamans who commonly made themselves stand out using tattoos. Kaneko's inspiration for the main character's design was the American rock band
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experience the stories and endings. Alongside these and graphical changes, some dialogue was rewritten. A "Maniax Pack" downloadable content item launched alongside the game, restoring Dante in place of Raidou
Kuzunoha. The original television commercial was remade around the production's theme of "respect for the original", with original staff returning to create both a 15 second television version, and a web-exclusive 30 second version.
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1595:'s Darryl Vassar and RPGamer's Michael Beckett, who praised the balance between cutscenes and gameplay, giving the player several areas to explore and the multiple challenges, as well as the multiple paths the player can take across the story resulting in high replay value. The game has been praised for its challenging AI and combat system, alongside its labyrinths. The modern setting and dark storyline from
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sponsor. Those who possess
Reasons seek to remake the world in their image by presenting themselves to Kagutsuchi, a semi-sentient manifestation of the Great Will's power which exists to perpetuate the destruction and rebirth of worlds through Conception, and proving their worth. Another realm mentioned in the story is the Shadow Vortex, a limbo where dead worlds and the beings who created them linger.
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World which shifts its phase as the Protagonist explores. Standard battles are initiated through random encounters, which trigger a transition into a dedicated battle arena. The player party is composed of the Protagonist and three demons: only eight demons can be carried by the Protagonist at the game's opening, but more can be added as the game progresses. At the end of battles, the party gains
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are Yuko Takao, his teacher and a key figure in future events; his classmates Chiaki Hayasaka and Isamu Nitta; and Hikawa, leader of the Cult of Gaea and later the Assembly of Nihilo. Other characters include Jyoji Hijiri, a journalist the Protagonist meets with prior to the Conception; and Futomimi, a powerful Manikin seeking to create his own Reason. All the game's events are watched over by
5059:: To create a new world, you must have a strong idea of what kind of world you want to create. This idea is commonly referred to as a Reason. Now, to acquire a Reason, you must receive divine protection from a god, and this is where the Magatsuhi comes into play. You need a large quantity of Magatsuhi in order to summon a god. That's why Hikawa, a human, was collecting Magatsuhi.
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1616:'s Bethany Massimilla and RPGFan's Ryan Mattich shared similar feelings noting that despite these drawbacks the game will feel rewarding to players. Despite also noting the game was quite challenging, Beckett found it significantly easier during its last third with the total play time depending on the players' choices when leveling up and obtaining new skills.
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929:. In contrast to previous games which offered three routes for the cast, Chaos was the only affiliation of the characters. This was due to the fact the staff saw the Chaos route offered more to the player, and that it would be boring to have the same designs as previous games. It also gave the team more development freedom. Another reason was that
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influenced by equipping one of 24 different Magatama found in-game. The Protagonist can learn new skills from equipped Magatama when he levels up, and is also granted passive buffs and debuffs which take effect in battle. Magatama will sometimes act violently within the Protagonist, creating different effects depending on the Magatama equipped.
4998:: It is my honor to tell you that my little master has shown an interest in you. Poor human, he wants to give you a special gift. It is vital that you receive this gift...Please do not move.It will only hurt for an instant ...This will make you a demon... Magatama, the essence of demonic power... You have now joined the ranks of demons.
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strategy guide, which enabled them to avoid mistaking the genders of Kaneko's often highly androgynous designs. According to a later interview, it was said that Atlus had high confidence in the title's overseas release. The later popularity and recognition of the game would result in Atlus attaching the "
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a high population, and were based on the idea of people being overwhelmed by numbers and acting in accordance with a common norm. The scenario was written by Shogo Isogai, whose main task was to take Okada and Kaneko's vision and turn it into a story that would fit into the framework of a traditional
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as good settings. The Reasons were inspired by the team's want to show several styles for living. The Manikins were created as a representation of the Vortex World and the war between the Reasons, acting as a mass pressuring for the birth of a new world. They mirrored the mechanisms of a country with
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The Demi-fiend goes in search for his friends and faces these groups. Both Chiaki and Isamu are distraught by the Vortex World and decide to move on their own rather than relying on their friend's power, while Takao realizes she is being used by Hikawa and decides to go on her own quest to create her
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A key element related to battles is demon negotiation, the process by which new demons are invited to join the Protagonist and can fight alongside them. The majority of demons can be talked to in battle by the Protagonist, and some allied demons. After selecting the option to talk, the player selects
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release, and includes voice-acted cutscenes, dual audio and additional difficulty settings. Production of the remaster began in 2018 and lasted around two years. The new "Merciful" difficulty setting was included as a concession to modern gaming trends, acknowledging players who would want to easily
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In keeping with previous entries, the story focused on a single protagonist rather than a group as in other role-playing games of the time to promote full player immersion. The main protagonist was the first character to be created, being featured in the first Alpha build. So as to include a feeling
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Multiple important locations are located within the world: these include Terminals that give access to a fast travel system; the Junk Shop, which acts as a vendor for buying and selling items; Rag's Jewelry, where gems collected during gameplay can be traded for rare items and unique demons; and the
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Tokyo, who is transformed into the demonic Demi-fiend after the world undergoes Conception, an apocalyptic event triggered by a sinister cult to enable the world's rebirth in a new form. With Tokyo transformed into a Vortex World filled with demons, the Demi-fiend becomes instrumental to the schemes
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I just do Hikawa's bidding. 'I would like you to become the pillar of the new world.' That's what he told me. In the end, I was nothing but a tool for collecting Magatsuhi... It's true that the Conception did take place, and I assisted in making it happen. The world is about to be reborn, but as it
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gave it a score of 36/40, earning the magazine's Platinum award and becoming the highest-ranking review score that week. The reviewers were generally positive about their experience: despite some comments about a lack of polish in environments, there was general praise given to the game's character
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The desired feel of the game design was defined by Okada as "simple yet profound". One of the earlier ideas was to make the Vortex World a vast battlefield where players could see distant scenery on the horizon and in the sky, but performance issues meant the idea had to be scrapped. The Press Turn
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The game begins with the Protagonist arriving in Tokyo to meet up with Chiaki and Isamu to visit Takao in a hospital. While in the city, the player learns of a confrontation between two cults which resulted in several deaths, and learns details of it from Hijiri when he meets them in the park where
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During navigation, an indicator in the bottom right-hand corner of the screen indicates the presence of enemies and the likelihood of a battle being triggered. An indicator in the top left-hand corner also shows the current "phase" of Kagutsuchi, a moon-like object hovering in the sky of the Vortex
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who is given a name during the opening. The player navigates the Vortex World through both a 2D world map, and to-scale 3D environments used in dungeons. While navigating the world map, the Protagonist's party and other non-player characters (NPCs), interactive objects and landmarks are represented
559:, and modern popular culture. Among the things the team changed from previous entries were the camera perspective, which was switched from a first- to a third-person camera perspective, and using a cel-shaded art style to distinguish it from other games of the time. The music, primarily composed by
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sold 185,000 units which were equal to 75.7% of its shipment, topping sales charts. By the second week, the game had dropped to seventh place in the charts, selling a further 37,328 units. This brought total sales to just over 200,000. By the end of 2003, it had sold 245,520 units becoming Japan's
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received recognition by publications. Jeremy Dunham from IGN listed it as the seventh best game from 2004. G4TV also awarded it best RPG from the same year. In RPGamer's awards from 2004 it was ranked third in the Readers' "Best PlayStation 2" category, and had honorable mentions in the categories
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s success, preparing estimated shipments totaling 500,000 units. The game launched on February 20, 2003. It came in a standard edition, and a limited special edition containing the game's soundtrack and an incense burner modeled after an in-game story component. In addition, a version exclusive to
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Choosing to support a Reason will result in a different ending depending on who is chosen, but in each the world is reborn in the image of the chosen Reason after the Demi-fiend fights Kagutsuchi to prove his resolve. Chiaki and Isamu die before the Demi-fiend begins and give him their blessing in
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The nameless main Protagonist is the player character: generally dubbed the Demi-fiend, he is an "everyday man" who represents the player. Several other characters survive the opening events of the game alongside him, many of them representing the various routes the player can choose to take. They
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Battles are governed by a turn-based mechanic called the "Press Turn" system. Each character participating in combat, friend and foe alike, provides one or more Press Turns represented in the upper right-hand corner of the screen as icons. The rule behind this system is that any action (attacking,
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The remastered Nintendo Switch version sold 52,481 physical copies within its first week on sale in Japan, making it the second bestselling retail game of the week in the country. The PlayStation 4 version was the third bestselling retail game in Japan throughout the same week, with 48,830 copies
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games. Taking inspiration from the game's dungeon-battle transitions, and the cut-scenes' combination of current graphics with classic use of subtitles for storytelling, Meguro created modulating tunes which included elements from 1980s music. Meguro also introduced orchestral elements which were
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and Macca, the in-game currency. Party members will level up when enough experience points have been gathered. Upon leveling up, the statistics of allied demons are randomly raised, while the Protagonist's stats can be customized by the player. The Protagonist's abilities and resistances are also
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of the Reasons, beings who seek to remake the world in their image, and Lucifer, the lord of demons. The gameplay uses a turn-based battle system based on exploiting weaknesses, and a Demon recruitment system allowing the player to recruit demons found in the Vortex World to fight alongside them.
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edition was also popular, reaching 5th place in Japanese sales charts in its first week, and remaining in the top ten for a second week. In an interview with Kaneko, 1UP.com noted that the game had not met with sales equivalent to its high review scores, although no exact figures were given. In
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is the version that was translated and released overseas, as the main director Kazuyuki Yamai believed the enhanced difficulty and the other new features would appeal to the western audience. In addition, the team were encouraged to release it by the success of mature titles in the west such as
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Okada's main wish for the title was it to "go back to the Creation". The initial concept of a triggered rebirth to prevent stagnation was suggested by Kaneko upon seeing a change in fashion: after a period of flashy or gaudy clothing tastes, people had begun wearing plain suits. Using this, he
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was dropped from the title. Rather than altering the script, Atlus translated it all faithfully from the original Japanese, preserving the original experience as far as possible. For their work on the game's translation, the localization team were given access to the source files and Japanese
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governing existence. Tokyo is transformed into a wasteland on the inside of a sphere inhabited by the spirits of humans who died in the Conception; demons who wage war with each other; and Reasons, deity-like beings formed from the gathering of Magatsuhi energy by people with a deity or demon
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The number of supporting characters was kept low to emphasize their individuality, and their personalities were left ambiguous to reinforce the desire for player immersion. The heroine Yuko Takao was intended to be a different type of character to previous main heroines, being a non-playable
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In addition to recruiting in battle, new demons are acquired through fusion at a location called the Cathedral of Shadows. Normally only two demons can be fused at once, but under certain conditions, more demons can be fused together. Fusions can produce a variety of results based on various
5071:: All possibility has dried up in this world... But, there must be a world out there where freedom prevails. I wasn't strong enough, but... it seems your will is greater. ...Use this and create the world that you want. Hurry... to Amala Temple. This will show you the way to Kagutsuchi...
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game to be released in the west. The game was well received by video game publications, who praised its gameplay and atmosphere, while its challenging difficulty was often a subject of criticism and occasional praise. It was also announced to have been a commercial success in the West.
1182:, was released approximately one year after the original version on January 29, 2004 as a limited edition. It was later given a second print run in February that year due to fan demand. The original release in Japan had to have some planned features cut out, so the staff created
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narrative features such as multiple endings and the modern-day setting. The story had multiple possible routes and endings to emphasize the importance of the player's decisions. One of the early concepts that needed to be cut was giant demons battling each other in Tokyo.
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noted its "bizarre" story as one of the reasons to play it due to its post-apocalyptic setting. Beckett also praised the visual style employed by Atlus including Kaneko Kazuma's character designs as well as the design of the Vortex World. The latter point was shared by
1127:, was released on October 26, 2005. Again published by SME Visual Works under the catalog number SVWC-7308, it contained 21 tracks and was 39:04. In North America, selected tracks from the game were released on a promotional CD exclusive to the game's Limited Edition.
5095:: See that? The Magatsuhi he's gathering will give power to my Reason. To be honest with you, , I'm not the one who came up with this brilliant idea. He did. Of course, he planned to use the Matatsuhi himself... and it would have been you or me hanging up there!!
5010:: Hey, wanna work together? If we're gonna have any hope of getting out of this mess, then we've got to find Hikawa. I heard there's a group in Ginza that's vying for control of shaping this infant world, and its leader is a human. That leader's gotta be Hikawa.
789:. During this early concept stage, many of the staff felt lost as to where they could go with the new project. As part of the research, the team created a 3D test demo featuring the demon Cerberus to test the PlayStation 2 hardware. The demo was created before
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consoles, the team took a while to decide what they wanted for the game, the team spent time deciding to create a different kind of game that would appeal to a wider audience than its prequels. Eventually, the team decided that they needed to develop for the
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began in 2000, with the creation of the first Alpha builds to determine how the main character would move around environments. To finalized their desired aesthetic look, the team created internal tech demos using 3D models of characters from previous
5131:: All of you who have lurked in darkness and waited faithfully for this day, hear me... A new demon of darkness has been born...The time has come. Together, let us march onward! To the final battle... where our true enemy awaits! /
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contrast, as part of a press release concerning the game's European release, an Atlus staff member noted that it had met with commercial success in North America along with Japan. Speaking in 2013, a Ghostlight representative that
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is set in modern-day Tokyo before and after an event called the Conception, in which the normal world is destroyed through the actions of a cult to prevent the world's stagnation and ultimate demise, as dictated by the
606:: aside from the opening segment, post-apocalyptic Tokyo, also known as the Vortex World, is the main setting. From the outset, the player can select two difficulty settings: Normal and Hard. The player controls a
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as one of their "Essential 20" role-playing games, noting how challenging the title could be. In 2023, Time Extension included the game on their "Best JRPGs of All Time" list, also noting the brutal difficulty.
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scores, using it to emphasize the gameplay's constant shifts between movement and stillness. Meguro generally worked solo on the original version, but for the director's cut, he had help composing new tracks.
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game. The overall concept was so grand that it seemed at times too ambitious, and involved the layering of multiple interactions between different factions and ideals, alongside incorporating the common
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s 2004 "Best Role-playing Game" award category across all platforms. In IGN's "Best of 2004" awards, it was a runner-up for "Best RPG" and "Best Story" in the PS2 category. It was also nominated at the
5107:: ...Only one of us will escape this domain alive. The victor shall claim the loser's candelabrum, and return in triumph. You hold a candelabrum...Then, like me, you must be seeking supreme power.
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released in Japan to strong sales and a positive critical reception, and the limited director's cut proved so popular that Atlus made a second print in response to fan demand. It also inspired a
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693:, ruler of the demons and the Great Will's sworn enemy, who takes on multiple forms during the story. Two characters from other games are included in later versions. These are demon hunter
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titles composed by Tsukasa Masuko. While composing the music, Meguro attempted to express his feelings when he saw the world while remaining true to the styles established by the original
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as opposed to the science fiction aesthetic of its sequel. As it was felt that the game was more than just the third numeric installment, a subtitle was added. Before the final subtitle, "
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A battle wherein the player is using the main character (now under control) and a party of three demons. The blue icons seen in the top right indicate how many turns the player has left
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being sold. On April 28, 2021, Atlus announced that the remaster had sold over 250,000 copies in Japan and Asia. By October 2021, the remaster had sold over 500,000 copies.
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guidebook. The publishing rights in Europe were picked up by Midas Interactive, who published the game through their then-newly formed subsidiary Ghostlight under the title
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and thus Atlus created a movie where Dante confronted the game's hero. Capcom was satisfied with this video and allowed Atlus to use the character. A second version of
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content was eventually offered as DLC for Chinese players. It was free for a two week period before becoming a paid item on January 7 of the following year in China.
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49th bestselling game of the year. Its sales by the end of Atlus' 2002-2003 fiscal year had reached 270,000, falling short of their planned sales of 350,000. The
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of "digitality" in the game, the main character was designed as something akin to a human computer. This approach was inspired by the special make-up used in
915:. Kaneko was mainly responsible for creating the inverted bubble structure of the Vortex World. This design choice was primarily inspired by similar ideas in
933:
had already explored a world governed by Law, so it seemed natural to swing the other way and depict a world ruled by Chaos. In addition, Kaneko stated that
5034:: ...Oh, I forgot to mention. Yuko Takao plays a key role in this system. She's been a great help to me. Her abilities as the Maiden have been invaluable...
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1098:, with additional work by Kenichi Tsuchiya and Toshiko Tasaki. Mixing was done by Meguro, Tsuchiya, and Tasaki. The soundtrack included tunes from previous
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stands now, the new world is going to be a far cry from what I had hoped for. I dreamed of an ideal world where people were grateful to be alive...
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2358:[Atlus - Shin Megami Tensei 3: Developer Interview] (in Japanese). Shin Megami Tensei III: Nocturne Japanese Website. 2003. Archived from
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under the catalog number SVWC-7173~4, contained 49 tracks and was 1:55:16. A second album containing the tracks composed for the director's cut,
1828:
1752:
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2189:
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1241:, a PlayStation 2 memory card decorated with the main protagonist's tattoos was released. A novelization of the game written by Boogey Toumon,
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thought up the concept of this signalling a stagnation in the world's life energy, necessitating a drastic change. The game's main setting of
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returned to a contemporary setting similar to the original game. The setting and characters were inspired by multiple elements, including
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as a PlayStation 2 Classic in both North America and Europe: it released on May 6, 2014 for North America and May 20, 2015 for Europe.
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edition would give western players the most complete version of the game. The localization was announced in February 2004. This made
539:, but was delayed as the team worked out what they wanted for the game, including making it appeal to a wider audience than previous
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franchise. Multiple versions of the game have been published: the original version was published in Japan by Atlus in 2003, while a
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duology, "met with great success". Later reprints in 2008 and 2009 caused the game to enter the top five PlayStation 2 games on
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5135:: You have created a new demon in your heart's likeness, fallen angel? Then, doom shall set us apart... now and forevermore...
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2018:
1986:
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1204:, appears as a guest character. His inclusion in the game was suggested by a member of the Atlus staff who was a fan of the
3843:
3346:
475:. It was published by Atlus in Japan and North America, and by Ghostlight in Europe. It is the third numbered entry in the
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games. When their vision for the game had been finalized, full development began in 2002, taking approximately one year.
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The game was first hinted by an Atlus spokesperson in November 1999, who stated that Atlus was planning an entry in the
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series. As part of promotion, a TV commercial featuring live-action segments was created. Atlus had high hopes for
854:. The equipment system was also redesigned to better fit the setting, and adjusting aspects of demon interaction.
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17:
4920:"『真・女神転生III NOCTURNE HD REMASTER』より"人修羅1/1スケール胸像フィギュア"が予約開始! アトラス完全監修のもと細部までこだわり制作 | ゲーム・エンタメ最新情報のファミ通.com"
826:
produced the title. The game was directed by Katsura Hashino, his first time in such a position within the
5822:
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4088:
3142:
1168:
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44:
3623:"Shin Megami Tensei III: Nocturne HD Remaster DLC 'Maniax Pack' announced, adds Dante from Devil May Cry"
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was released in 2004 in Japan. The director's cut was localized and released in North America in 2004 as
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series. One of the main aspects of incorporating this theme were discussions about the nature of chaos.
742:
694:
529:
4193:
3336:
2592:"A Little Night Music: A Conversation with Shoji Meguro on the Sounds of Shin Megami Tensei: Nocturne"
5737:
5501:
5476:
4129:
1748:
1608:. On the other hand, the highly challenging battle system has bothered reviewers with Rob Fahey from
1592:
1352:
1250:
906:
779:
67:
55:
1818:
1624:
for the similar Readers' "Best Storyline" and "Graphics" and "Overall". It received a nomination in
1599:
has also been found refreshing for contrasting common RPG storylines. Similarly, Jeremy Dunham from
2707:
1329:
954:
250:
209:
162:
150:
3742:"Shin Megami Tensei III: Nocturne HD Remaster launches May 25 in the west for PS4, Switch, and PC"
3428:
3020:
1364:
The remaster was released in Japanese, Traditional Chinese and Korean on October 29, 2020 for the
1139:
franchise for the PS2. The game was eventually announced in September 2002 by the gaming magazine
5319:
4863:
2359:
1208:
series. This idea was approved due to how Dante's job as a demon hunter would fit the setting of
607:
262:
1584:
design, aesthetics, gameplay and story, with multiple reviewers calling it a worthy part of the
3715:
3396:
891:
focusing on the extraordinary events people could not experience in real life. The team wanted
4500:
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184:
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title to be released outside Japan. It was speculated that this was the reason the numeral
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4390:
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2131:
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1347:
896:
502:
282:
133:
1706:
1612:
ultimately finding as a flaw that stopped him from giving the game a near perfect score.
5629:
4251:
1191:
911:
681:
4469:
5726:
5679:
5362:
4956:
4623:
3767:
3281:
2988:
1369:
1196:
901:
770:
760:, with there instead being plans for an original project. Despite the release of the
737:
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506:
481:
472:
450:
347:
287:
270:
237:
177:
85:
4919:
2897:
2875:
2190:"Raidou Replaces Dante In Shin Megami Tensei III: Nocturne Maniax Chronicle Edition"
2163:
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834:
was considered, Kaneko wanted to return to the contemporary setting of the original
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in Japan in 2020, and was internationally released in 2021 on those consoles and
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1226:: in this version, Dante is replaced by Raidou Kuzunoha, the protagonist of the
1040:
921:
823:
765:
761:
579:
245:
155:
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1308:
For its release in North America, it was given an "M for Mature" rating by the
796:
s contents had been decided upon, as a test on modelling and animating demons.
5622:
4767:"Ghostlight's worldwide Steam releases could help Japanese role-playing games"
4059:
3873:
3026:
2680:
2160:"Devils May Cry when Dante Enters the World of "Shin Megami Tensei: Nocturne""
1674:
1574:
1410:
1246:
982:
916:
552:
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1167:
with a unique cover was released. It was later re-released as part of Sony's
582:
in Japan. The director's cut was the version chosen for localization, making
5325:
4835:
4802:
4679:
4646:
4026:
3590:"Shin Megami Tensei 3: Nocturne HD Remaster's New 'Merciful Mode' Explained"
3433:
3401:
3183:
2449:
1637:
1609:
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content was originally omitted. Due to protests from Chinese consumers, the
1266:
1220:, was released on October 23, 2008 as part of a Japanese limited edition of
602:
is initially set moments before a post-apocalyptic conception of modern-day
90:
2540:
2956:
2601:
2447:
Kemps, Heidi (August 2008). "Game King: An Interview with Kazuma Kaneko".
2415:
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4365:
4166:
3798:
1613:
1490:
946:
926:
866:
575:
556:
4798:"Saling The World: Mario Kart Wii, GTA IV Top U.S. Multiplatform Charts"
4414:
3927:"Shin Megami Tensei III: Nocturne HD Remaster for PlayStation 4 Reviews"
3686:"Shin Megami Tensei III: Nocturne HD Remaster announced for PS4, Switch"
1253:. A comic anthology adaptation was released by Enterbrain in June 2004.
4712:
4473:
4094:
3988:
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2596:
2535:
2126:
1786:
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Critical reception to the game has been positive. The average score in
1502:
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1442:
1373:
1141:
1120:
1082:
958:
690:
510:
292:
3662:
2784:
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version on May 25, 2021. For the Asian release published by Sega, the
4889:
3495:"Shin Megami Tensei: Nocturne Is Now A PS2 Classic For PlayStation 3"
1187:
356:
96:
4740:"Ubisoft to Publish Shin Megami Tensai(tm) Lucifer's Call in Europe"
2624:"Shin Megami Tensei III: Nocturne Original Soundtrack extra version"
842:" was added, other subtitles were considered. An early subtitle was
5258:
4948:
4619:
3658:
3084:
2962:
2903:
2871:
2780:
2421:
2388:
2300:
2281:
1965:
1944:
1921:
1896:
1878:
1853:
1125:
Shin Megami Tensei III: Nocturne Original Soundtrack extra version
950:
870:
861:
774:
740:
and others after the completion of the previous two installments,
622:
603:
468:
394:
372:
338:
322:
76:
60:
4831:"Saling The World: Arkham Asylum, Guitar Hero 5 Head U.S. Charts"
3953:"Shin Megami Tensei III: Nocturne HD Remaster for Switch Reviews"
1249:. A CD Drama based on the game was released on April 23, 2003 by
937:
was part of a movement to create a single unified mythos for the
887:
theme of people lacking excitement in their everyday lives, with
5330:
5237:
1115:
The majority of tracks from the game were released in an album,
110:
49:
North American PlayStation 2 cover art, featuring the Demi-fiend
5334:
3558:"Everything that happened at today's July Nintendo Direct Mini"
5271:
5181:
Shin Megami Tensei Surī Nokutān - Maniakusu Kuronikuru Edishon
4441:
4409:
4198:
3594:
3341:
3215:
3147:
3052:
2811:
2744:
2712:
2023:
1991:
1970:
Shin Megami Tensei: Nocturne North American instruction manual
1949:
Shin Megami Tensei: Nocturne North American instruction manual
1926:
Shin Megami Tensei: Nocturne North American instruction manual
1901:
Shin Megami Tensei: Nocturne North American instruction manual
1883:
Shin Megami Tensei: Nocturne North American instruction manual
1858:
Shin Megami Tensei: Nocturne North American instruction manual
1823:
1600:
1540:
3901:"Shin Megami Tensei III: Nocturne HD Remaster for PC Reviews"
4890:"『真・女神転生III NOCTURNE HD REMASTER』日本・アジア地域にて25万本突破!GWセール開催中!"
2475:] (in Japanese). Shinkigensha. 2003. pp. 511–516.
2019:"Shin Megami Tensei: Nocturne Development Report #2 (PS2)"
1987:"Shin Megami Tensei: Nocturne Development Report #1 (PS2)"
703:
franchise; and Raidou Kuzunoha, a lead character from the
3522:"Shin Megami Tensei: Lucifer's Call now available on PSN"
1218:
Shin Megami Tensei III: Nocturne Maniax Chronicle Edition
4532:"Shin Megami Tensei IV Sold Through 80% Of Its Shipment"
3869:"Shin Megami Tensei: Nocturne for PlayStation 2 Reviews"
3462:"Shin Megami Tensei review – role-playing reincarnation"
2323:
Shin Megami Tensei Nocturne: The Official Strategy Guide
4675:"Latest Japanese Sales Charts - Week Ending February 8"
4642:"Latest Japanese Sales Charts - Week Ending February 1"
1328:
title to be released in Europe. It re-released for the
671:
take place in a separate continuity to the rest of the
2931:"Atlus to Re-release Shin Megami Tensei III: Nocturne"
2230:]. Shinkigensha. February 28, 2008. pp. 2–4.
1577:
is of 82 out of 100. The Japanese video game magazine
830:
series. While the option of making a direct sequel to
2566:"Shin Megami Tensei III Nocturne Original Soundtrack"
1819:"Shin Megami Tensei: Nocturne - PlayStation 2 Review"
1145:, where it was clarified it was a sequel to previous
1018:, Kenichi Tsuchiya, Toshiko Tasaki and Tsukasa Masuko
4864:"Famitsu Sales: 10/26/20 – 11/1/20 [Update]"
1117:
Shin Megami Tensei III: Nocturne Original Soundtrack
1005:
Shin Megami Tensei III: Nocturne Original Soundtrack
953:
in ruins came from Okada, who visualized areas like
567:
games while drawing on music styles from the 1980s.
5667:
5584:
5543:
5486:
5424:
5415:
5390:
2769:
2767:
1269:, the North American branch of Atlus. The original
1076:
1051:
1039:
1031:
1023:
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1004:
895:to feel like a "journey into hell" comparable with
446:
434:
301:
261:
244:
232:
208:
183:
171:
161:
149:
124:
66:
54:
37:
4706:Payton, Ryan; Mielke, James (September 12, 2005).
1223:Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon
501:. A high-definition remaster was released for the
3370:"Shin Megami Tensei: Nocturne Sees Another Delay"
3244:"Anime Expo '08: Atlus' Shin Megami Tensei panel"
3110:
3108:
3106:
2325:. DoubleJump Publishing. 2004. pp. 384–387.
752:. There were originally no plans to continue the
5310:Maniax official website (archived December 2005)
4470:"Video Game Awards 2004 Categories and Nominees"
3654:『真3HD』2003年に放映されたTV-CMを復刻! Web限定の30秒フルサイズverを公開!
3397:"Shin Megami Tensei: Nocturne gets Euro release"
2647:
2645:
2316:
2314:
2312:
2310:
2153:
2151:
2149:
1350:on July 20, 2020 alongside the release year for
773:to realize their vision. Because of this delay,
5222:
5198:
5179:
5160:
4252:"RPGamer Awards 2004 - Best PlayStation 2 Game"
4015:
4013:
4011:
2524:
2522:
2520:
2348:
2346:
2344:
2342:
2056:
2054:
2052:
2050:
2048:
2046:
1960:
1958:
1305:titles to aid in identification and marketing.
527:The game was conceived after the completion of
5229:
5192:
5173:
5154:
4708:"Devil Summoner: 1UP Interviews Kazuma Kaneko"
2271:
2269:
2267:
1916:
1914:
1912:
1910:
1873:
1871:
1869:
1867:
1508:
5346:
3863:
3861:
2899:[PS2] 真・女神転生III-NOCTURNE PS2 the Best
2275:"Making of Shin Megami Tensei III: Nocturne"
2265:
2263:
2261:
2259:
2257:
2255:
2253:
2251:
2249:
2247:
1939:
1937:
1935:
543:games. Unlike the science fiction setting of
8:
4083:
4081:
3211:"Shin Megami Tensei: Nocturne Peak #2 (PS2)"
2297:Shin Megami Tensei III: Nocturne Special DVD
2278:Shin Megami Tensei III: Nocturne Special DVD
2217:
2215:
2213:
2211:
2116:
2114:
2112:
2110:
1981:
1979:
1776:
1774:
1772:
1770:
1427:
1344:Shin Megami Tensei III: Nocturne HD Remaster
1119:, on March 5, 2003. The album, published by
18:Shin Megami Tensei III: Nocturne HD Remaster
5162:Shin Megami Tensei Surī Nokutān - Maniakusu
4468:Van Autrijve, Rainier (November 16, 2004).
4155:
4153:
4151:
4058:Wollenschlaeger, Alex (February 28, 2003).
4022:"Shin Megami Tensei: Lucifer's Call Review"
3551:
3549:
3277:"Perfecting Persona: How Atlus USA Bloomed"
3172:
3170:
2807:"Shin Megami Tensei III Shipping Estimates"
2222:"Kazuma Kaneko Art Book III Plus Booklet".
2183:
2181:
2108:
2106:
2104:
2102:
2100:
2098:
2096:
2094:
2092:
2090:
1742:
1740:
1738:
1736:
1734:
1732:
1730:
1728:
1653:During its first week of release in Japan,
1619:Besides good critical response in reviews,
1149:games rather than an entry in the spin-off
5421:
5353:
5339:
5331:
4437:"IGN PS2 Best of 2004 Awards - Best Story"
4226:"X-Play's Best of 2004 Winners Announced!"
3053:"Shin Megami Tensei III Nocturne Drama CD"
1848:
1846:
1426:
1395:
1001:
43:
34:
5298:Official website (archived December 2003)
3275:Wallace, Kimberley (September 17, 2013).
3179:"A Japanese RPG Primer: The Essential 20"
4405:"IGN PS2 Best of 2004 Awards - Best RPG"
3768:"진·여신전생3 Nocturne Hd Remaster - 공식 웹사이트"
2776:『真3HD』2003年に放映されたTV-CMを復刻! 本日より各局にて放映開始!
2560:
2558:
1812:
1810:
1808:
1700:
1698:
1696:
1694:
5214:
5147:
4964:
4258:from the original on September 10, 2014
4206:from the original on September 12, 2012
4160:Massimilla, Bethany (October 7, 2004).
4120:
4118:
4116:
3840:"真・女神轉生Iii Nocturne Hd Remaster - 官方網站"
3602:from the original on September 29, 2020
3570:from the original on September 27, 2020
3316:from the original on September 20, 2015
3310:"Shin Megami Tensei Gets Mature Rating"
2929:Guisinger, Elliot (December 28, 2004).
2660:from the original on September 19, 2015
2395:from the original on September 14, 2012
2381:Hashino, Katsura (September 27, 2007).
2294:"Shin Megami Tensei Series Featurette"
2122:"Shin Megami Tensei Nocturne Interview"
1783:"Review - Shin Megami Tensei: Nocturne"
1755:from the original on September 23, 2015
1749:"Shin Megami Tensei: Nocturne - Review"
1690:
1348:Nintendo Direct Mini: Partners Showcase
1301:" moniker to later Western releases of
1180:Shin Megami Tensei III: Nocturne Maniax
313:
5285:Official website (archived April 2015)
5200:Shin Megami Tensei Surī Nokutān Konton
4565:from the original on September 5, 2015
4538:from the original on February 11, 2015
4511:from the original on February 26, 2023
4386:
4376:
4336:from the original on September 6, 2014
4278:"RPGamer Awards 2004 - Best Storyline"
4174:from the original on December 13, 2016
4053:
4051:
4049:
4034:from the original on November 27, 2015
3978:
3976:
3974:
3959:from the original on February 19, 2023
3881:from the original on November 10, 2015
3846:from the original on December 28, 2020
3824:: CS1 maint: archived copy as title (
3817:
3441:from the original on November 27, 2015
3409:from the original on November 21, 2015
3376:from the original on November 22, 2015
3191:from the original on November 11, 2014
2937:from the original on November 22, 2015
1713:from the original on September 7, 2015
1591:It received perfect reviews from both
1243:Shin Megami Tensei III: Nocturne Chaos
5833:Dark fantasy role-playing video games
5818:Video games with cel-shaded animation
5175:真・女神転生III-NOCTURNE マニアクス クロニクル・エディション
4926:from the original on November 9, 2021
4870:from the original on November 5, 2020
4746:from the original on November 3, 2016
4587:(in Japanese). Gemini. Archived from
4559:"Weekly Japanese Sales Charts Update"
4304:"RPGamer Awards 2004 - Best graphics"
4162:"Shin Megami Tensei: Nocturne Review"
3984:"Shin Megami Tensei: Nocturne review"
3806:from the original on November 8, 2021
3722:from the original on November 8, 2021
3349:from the original on February 7, 2005
3223:from the original on October 11, 2004
3123:from the original on November 4, 2016
2910:from the original on October 24, 2013
2840:"Japandemonium - Wake Up (It's 1984)"
2473:Shin Megami Tensei Demon Encyclopedia
2428:from the original on February 5, 2014
2414:Hashino, Katsura (October 11, 2007).
1817:Dunham, Jeremy (September 23, 2004).
1636:in the "Best RPG" category. In 2008,
1245:, was released on August 20, 2003 by
822:Along with Kaneko, series co-creator
804:titles to use 3D graphics, alongside
7:
4810:from the original on January 6, 2016
4673:Jenkins, David (February 13, 2004).
4654:from the original on January 3, 2016
4330:"RPGamer Awards 2004 - Best overall"
4232:from the original on January 6, 2016
4132:. September 29, 2004. Archived from
3696:from the original on January 8, 2021
3633:from the original on August 12, 2020
3429:"Shin Megami Tensei: Lucifer's Call"
3155:from the original on August 10, 2016
3091:from the original on January 6, 2016
3059:from the original on August 11, 2014
3033:from the original on January 6, 2016
2819:from the original on January 5, 2016
2752:from the original on January 5, 2016
2720:from the original on January 5, 2016
2529:Maragos, Nich (September 20, 2004).
2505:from the original on August 22, 2015
2064:インタビュー『真・女神転生III-NOCTURNE』 - 電撃オンライン
2031:from the original on August 17, 2013
1999:from the original on August 17, 2013
1831:from the original on October 9, 2015
1781:Turner, Benjamin (October 4, 2004).
1431:
1400:
4640:Jenkins, David (February 6, 2004).
3774:from the original on March 30, 2021
3748:from the original on March 19, 2021
3474:from the original on April 24, 2016
3335:Dunham, Jeremy (December 7, 2004).
2652:Young, Billy (September 19, 2004).
1793:from the original on March 25, 2015
1510:
1391:
1310:Entertainment Software Rating Board
5803:Video games scored by Shoji Meguro
5743:Crossover role-playing video games
5399:Digital Devil Story: Megami Tensei
4829:Cowan, Danny (September 4, 2009).
4499:Bell, Lowell (February 25, 2023).
4310:from the original on June 13, 2015
4284:from the original on June 13, 2015
4066:from the original on April 4, 2015
3992:. October 12, 2004. Archived from
3661:. October 30, 2020. Archived from
3256:from the original on April 2, 2015
3143:"Shin Megami Tensei Coming to PS2"
3115:Drewniak, Aaron (August 3, 2004).
2846:from the original on April 1, 2015
2783:. October 29, 2020. Archived from
2706:Zdyrko, Dave (November 29, 1999).
2687:from the original on March 3, 2016
2681:"Shin Megami Tensei: Nocturne OST"
2075:from the original on March 4, 2016
1707:"Shin Megami Tensei III: Nocturne"
1318:Shin Megami Tensei: Lucifer's Call
869:, a major area within the city of
786:Shin Megami Tensei: Devil Summoner
705:Shin Megami Tensei: Devil Summoner
498:Shin Megami Tensei: Lucifer's Call
479:series, the central series in the
25:
4900:from the original on June 8, 2021
4843:from the original on May 14, 2014
4777:from the original on June 4, 2016
4687:from the original on May 13, 2012
4480:from the original on June 3, 2015
4101:from the original on May 24, 2013
3933:from the original on May 15, 2023
3907:from the original on May 15, 2023
3460:Jenkins, David (March 24, 2014).
3001:from the original on May 12, 2010
2969:from the original on May 12, 2013
2196:from the original on June 7, 2015
2188:Yip, Spencer (October 23, 2008).
1705:Mattich, Ryan (October 1, 2004).
919:, early science fiction, and the
736:title was originally proposed by
519:follows a high school student in
419:
403:
105:
5703:
5702:
5321:Shin Megami Tensei III: Nocturne
4862:Romano, Sal (November 5, 2020).
4622:. March 20, 2003. Archived from
4557:Winkler, Chris (March 6, 2003).
4194:"IGNPS2 Editor's Favorites 2004"
3534:from the original on May 9, 2016
3520:MacGregor, Kyle (May 19, 2015).
3501:from the original on May 9, 2016
3395:Gibson, Ellie (April 24, 2005).
3337:"Shin Megami Tensei: The Laptop"
2740:"Shin Megami Tensei III Screens"
1529:
1524:
1519:
1514:
1509:
925:, an important scripture within
600:Shin Megami Tensei III: Nocturne
460:Shin Megami Tensei III: Nocturne
38:Shin Megami Tensei III: Nocturne
5224:Shin Megami Tensei Surī Nokutān
4530:Sahdev, Ishaan (May 31, 2013).
4060:"Japandemonium - Horror of Yig"
3621:Romano, Sal (August 11, 2020).
3556:Carter, Chris (July 20, 2020).
3368:Young, Billy (March 12, 2014).
3177:Kalata, Kurt (March 19, 2008).
1372:, with a worldwide release and
1320:. It released on July 1, 2005.
777:shifted development focus onto
5798:Video games developed in Japan
4126:"Shin Megami Tensei: Nocturne"
3493:Sahdev, Ishaan (May 6, 2014).
2958:デビルサマナー葛葉ライドウ対アバドン王] 本日発表!
2838:Wollenschlaeger, Alex (2003).
2501:. ITMedia. February 11, 2003.
2457:(1). Sovereign Media: 120–123.
1237:To commemorate the release of
495:and in PAL regions in 2005 as
1:
3716:"세가 '진·여신전생3 녹턴 리마스터' 한글판 발매"
3684:Romano, Sal (July 20, 2020).
3080:真・女神転生III-NOCTURNE アンソロジーコミック
2654:"Nocturne Sees a Small Delay"
2531:"In Character: Kazuma Kaneko"
1342:A remastered edition, titled
5773:Post-apocalyptic video games
4953:Shin Megami Tensei: Nocturne
4796:Cowan, Danny (May 2, 2008).
4765:Carmichael (April 5, 2013).
4020:Fahey, Rob (July 11, 2005).
3308:Young, Billy (May 9, 2004).
3242:North, Dale (July 7, 2008).
2867:真・女神転生III-NOCTURN (TSUTAYA版)
645:Demon negotiation and fusion
492:Shin Megami Tensei: Nocturne
5843:Science fantasy video games
5240:Reincarnation III: Nocturne
5223:
5199:
5180:
5161:
4359:Editors (January 5, 2005).
4228:. G4TV. February 27, 2005.
2708:"Atlus Announces PS2 Plans"
1163:Japanese media retail shop
873:and one of the settings of
5859:
4742:. Spong.com. May 9, 2005.
4585:"2003年テレビゲームソフト売り上げTOP300"
2626:. Game-OST. Archived from
2568:. Game-OST. Archived from
2355:Atlus - 真・女神転生3: 開発者インタビュー
2228:Kazuma Kaneko Art Book III
2162:. GameZone. Archived from
667:The setting and events of
5783:Single-player video games
5768:PlayStation Network games
5698:
5658:Tokyo Mirage Sessions ♯FE
5370:
5230:
5193:
5174:
5155:
1747:Beckett, Michael (2004).
1435:
1432:
1404:
1401:
563:, paid homage to earlier
42:
5813:Video games set in Tokyo
5808:Video games set in Japan
5793:Video games about demons
5156:真・女神転生III-NOCTURNE マニアクス
4611:
4501:"Best JRPGs Of All Time"
4361:"Best and Worst of 2004"
4089:
3653:
3079:
3021:
2989:
2957:
2898:
2866:
2775:
2497:
2468:
2416:
2383:
2354:
2063:
1358:Maniax Chronicle Edition
1131:Versions and merchandise
883:expanded on the general
807:Shin Megami Tensei: Nine
749:Shin Megami Tensei If...
732:The concept for a third
570:The original edition of
536:Shin Megami Tensei If...
5788:Video games about cults
5748:Fiction about the Devil
2321:"An Interview By You".
1634:Spike Video Game Awards
1346:, was announced during
1035:Sony Music Studio Tokyo
780:Megami Ibunroku Persona
465:role-playing video game
5585:Other series and games
5194:真・女神転生III: NOCTURNE 混沌
4445:. 2004. Archived from
4413:. 2004. Archived from
3598:. September 27, 2020.
3219:. September 28, 2004.
3117:"Interview: Atlus USA"
2498:「メガテンを神話に」金子一馬氏トークが池袋で
2027:. September 24, 2004.
1995:. September 14, 2004.
877:
663:Setting and characters
628:
5753:Nintendo Switch games
4202:. December 20, 2004.
3022:真・女神転生III-NOCTURNE 混沌
2997:. December 17, 2003.
2815:. December 10, 2002.
2748:. September 6, 2002.
1356:. It is based on the
1169:budget series release
1107:absent from previous
1046:Video game soundtrack
988:Red Hot Chili Peppers
931:Shin Megami Tensei II
865:
852:Shin Megami Tensei II
832:Shin Megami Tensei II
743:Shin Megami Tensei II
626:
545:Shin Megami Tensei II
530:Shin Megami Tensei II
388:PlayStation 4, Switch
4951:(October 12, 2004).
3718:. October 29, 2020.
2990:フライトコントローラーなど、ホリの新製品
2604:on November 21, 2015
2543:on November 21, 2015
2362:on February 21, 2003
2303:. February 20, 2003.
2284:. February 20, 2003.
2166:on February 24, 2010
1685:Notes and references
1353:Shin Megami Tensei V
1261:The localization of
1178:of the game, titled
980:'s 1983 horror film
907:Francis Ford Coppola
800:was among the first
5763:PlayStation 4 games
5758:PlayStation 2 games
4449:on January 20, 2005
4417:on January 20, 2005
3665:on November 1, 2020
2878:on October 24, 2013
2787:on November 1, 2020
2630:on October 14, 2011
2572:on October 14, 2011
2061:Shimamura, Yūsuke.
1667:had, alongside the
1429:
1398:
1330:PlayStation Network
1171:on August 5, 2004.
586:the first mainline
5778:Shin Megami Tensei
5651:Digital Devil Saga
5433:Shin Megami Tensei
5417:Shin Megami Tensei
5231:真・女神転生III-NOCTURNE
4943:Primary references
4507:. Hookshot Media.
4389:has generic name (
3744:. March 19, 2021.
3119:. The Next Level.
2965:. August 1, 2008.
1677:in North America.
1670:Digital Devil Saga
1396:
1299:Shin Megami Tensei
1290:Shin Megami Tensei
1147:Shin Megami Tensei
1100:Shin Megami Tensei
917:Gnostic traditions
878:
836:Shin Megami Tensei
754:Shin Megami Tensei
734:Shin Megami Tensei
629:
608:silent protagonist
588:Shin Megami Tensei
477:Shin Megami Tensei
5718:
5717:
5539:
5538:
4591:on March 15, 2015
4373:on March 7, 2005.
4332:. RPGamer. 2004.
4306:. RPGamer. 2004.
4280:. RPGamer. 2004.
4254:. RPGamer. 2004.
4136:on March 28, 2006
3151:. April 2, 2004.
2158:Bedigian, Louis.
1972:. pp. 32–34.
1928:. pp. 24–30.
1903:. pp. 16–17.
1885:. pp. 35–38.
1860:. pp. 13–15.
1570:
1569:
1425:
1424:
1088:
1087:
927:Mahayana Buddhism
810:. Development on
634:experience points
557:Mahayana Buddhism
456:
455:
327:February 20, 2003
309:February 20, 2003
16:(Redirected from
5850:
5838:Sega video games
5828:Ghostlight games
5733:2003 video games
5706:
5705:
5614:Blind Thinker II
5422:
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5316:
5313:
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5291:
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5275:
5274:
5272:Official website
5265:
5262:
5261:
5259:Official website
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4720:on March 5, 2016
4716:. Archived from
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4697:
4696:
4694:
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4670:
4664:
4663:
4661:
4659:
4637:
4631:
4630:
4629:on May 27, 2004.
4628:
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4369:. Archived from
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4090:真・女神転生III -ノクターン
4085:
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4073:
4071:
4055:
4044:
4043:
4041:
4039:
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3996:on March 5, 2016
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3296:
3294:
3285:. Archived from
3272:
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2883:
2874:. Archived from
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2600:. Archived from
2588:
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2550:
2548:
2539:. Archived from
2526:
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2139:
2130:. Archived from
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2015:
2009:
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1277:Grand Theft Auto
1161:
1121:SME Visual Works
1094:was composed by
1083:SME Visual Works
1068:
1067:
1063:
1059:
1011:Soundtrack album
1002:
978:David Cronenberg
795:
521:post-apocalyptic
423:
421:
407:
405:
399:October 29, 2020
398:
377:October 23, 2008
376:
366:Maniax Chronicle
360:
352:October 12, 2004
351:
343:January 29, 2004
342:
326:
310:
225:Kenichi Tsuchiya
138:Kazuyuki Yamai (
109:
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5675:Katsura Hashino
5663:
5580:
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5454:Strange Journey
5411:
5391:Original series
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5292:(North America)
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4896:(in Japanese).
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4612:業績予想の修正に関するお知らせ
4609:
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3981:
3972:
3962:
3960:
3951:
3950:
3946:
3936:
3934:
3925:
3924:
3920:
3910:
3908:
3899:
3898:
3894:
3884:
3882:
3867:
3866:
3859:
3849:
3847:
3838:
3837:
3833:
3816:
3809:
3807:
3794:"Archived copy"
3792:
3791:
3787:
3777:
3775:
3766:
3765:
3761:
3751:
3749:
3740:
3739:
3735:
3725:
3723:
3714:
3713:
3709:
3699:
3697:
3683:
3682:
3678:
3668:
3666:
3655:
3651:
3650:
3646:
3636:
3634:
3620:
3619:
3615:
3605:
3603:
3588:
3587:
3583:
3573:
3571:
3555:
3554:
3547:
3537:
3535:
3519:
3518:
3514:
3504:
3502:
3492:
3491:
3487:
3477:
3475:
3459:
3458:
3454:
3444:
3442:
3427:
3426:
3422:
3412:
3410:
3394:
3393:
3389:
3379:
3377:
3367:
3366:
3362:
3352:
3350:
3334:
3333:
3329:
3319:
3317:
3307:
3306:
3302:
3292:
3290:
3274:
3273:
3269:
3259:
3257:
3241:
3240:
3236:
3226:
3224:
3209:
3208:
3204:
3194:
3192:
3176:
3175:
3168:
3158:
3156:
3141:
3140:
3136:
3126:
3124:
3114:
3113:
3104:
3094:
3092:
3081:
3077:
3076:
3072:
3062:
3060:
3051:
3050:
3046:
3036:
3034:
3023:
3019:
3018:
3014:
3004:
3002:
2991:
2987:
2986:
2982:
2972:
2970:
2959:
2955:
2954:
2950:
2940:
2938:
2928:
2927:
2923:
2913:
2911:
2900:
2896:
2895:
2891:
2881:
2879:
2868:
2864:
2863:
2859:
2849:
2847:
2837:
2836:
2832:
2822:
2820:
2805:
2804:
2800:
2790:
2788:
2777:
2773:
2772:
2765:
2755:
2753:
2738:
2737:
2733:
2723:
2721:
2705:
2704:
2700:
2690:
2688:
2678:
2677:
2673:
2663:
2661:
2651:
2650:
2643:
2633:
2631:
2622:
2621:
2617:
2607:
2605:
2590:
2589:
2585:
2575:
2573:
2564:
2563:
2556:
2546:
2544:
2528:
2527:
2518:
2508:
2506:
2499:
2495:
2494:
2490:
2483:
2470:
2467:
2466:
2462:
2446:
2445:
2441:
2431:
2429:
2418:
2417:橋野桂の開発通信 Vol.21
2413:
2412:
2408:
2398:
2396:
2385:
2384:橋野桂の開発通信 Vol.20
2380:
2379:
2375:
2365:
2363:
2356:
2352:
2351:
2340:
2333:
2320:
2319:
2308:
2295:
2293:
2289:
2276:
2274:
2245:
2238:
2221:
2220:
2209:
2199:
2197:
2187:
2186:
2179:
2169:
2167:
2157:
2156:
2147:
2137:
2135:
2134:on June 4, 2015
2120:
2119:
2088:
2078:
2076:
2065:
2060:
2059:
2044:
2034:
2032:
2017:
2016:
2012:
2002:
2000:
1985:
1984:
1977:
1964:
1963:
1956:
1943:
1942:
1933:
1920:
1919:
1908:
1895:
1894:
1890:
1877:
1876:
1865:
1852:
1851:
1844:
1834:
1832:
1816:
1815:
1806:
1796:
1794:
1780:
1779:
1768:
1758:
1756:
1746:
1745:
1726:
1716:
1714:
1704:
1703:
1692:
1687:
1651:
1628:
1571:
1530:
1525:
1520:
1515:
1420:
1418:
1416:
1397:Aggregate score
1394:
1390:
1366:Nintendo Switch
1340:
1288:the first main
1265:was handled by
1259:
1159:
1133:
1071:
1069:
1065:
1061:
1057:
1056:
1019:
1000:
897:Dante Alighieri
860:
793:
730:
713:
665:
660:
647:
621:
597:
503:Nintendo Switch
430:
427:
418:
411:
402:
393:
386:
380:
371:
364:
355:
346:
337:
330:
321:
312:
311:
308:
297:
283:Nintendo Switch
228:
204:
145:
134:Katsura Hashino
120:
104:
95:
84:
75:
50:
33:
32:2003 video game
28:
27:2003 video game
23:
22:
15:
12:
11:
5:
5856:
5854:
5846:
5845:
5840:
5835:
5830:
5825:
5820:
5815:
5810:
5805:
5800:
5795:
5790:
5785:
5780:
5775:
5770:
5765:
5760:
5755:
5750:
5745:
5740:
5735:
5725:
5724:
5716:
5715:
5713:
5712:
5699:
5696:
5695:
5693:
5692:
5687:
5682:
5677:
5671:
5669:
5665:
5664:
5662:
5661:
5654:
5647:
5644:Devil Children
5640:
5633:
5630:Devil Summoner
5626:
5619:
5618:
5617:
5610:
5596:
5588:
5586:
5582:
5581:
5579:
5578:
5577:
5576:
5571:
5557:
5554:Devil Survivor
5549:
5547:
5545:Devil Survivor
5541:
5540:
5537:
5536:
5534:
5533:
5530:Liberation Dx2
5526:
5519:
5512:
5505:
5498:
5490:
5488:
5484:
5483:
5481:
5480:
5473:
5472:
5471:
5457:
5450:
5443:
5436:
5428:
5426:
5419:
5413:
5412:
5410:
5409:
5402:
5394:
5392:
5388:
5387:
5385:
5384:
5383:
5382:
5371:
5368:
5367:
5360:
5358:
5357:
5350:
5343:
5335:
5329:
5328:
5317:
5305:
5293:
5280:
5267:
5252:
5251:External links
5249:
5246:
5245:
5213:
5212:
5211:
5210:
5205:
5204:
5185:
5166:
5146:
5145:
5144:
5138:
5137:
5121:
5109:
5097:
5085:
5073:
5061:
5049:
5036:
5024:
5012:
5000:
4996:Woman in Black
4988:
4976:
4963:
4962:
4945:
4944:
4938:
4937:
4911:
4881:
4854:
4821:
4788:
4757:
4731:
4698:
4665:
4632:
4602:
4576:
4549:
4534:. Siliconera.
4522:
4505:Time Extension
4491:
4460:
4428:
4396:
4347:
4321:
4295:
4269:
4243:
4217:
4185:
4147:
4112:
4077:
4045:
4007:
3970:
3955:. Metacritic.
3944:
3929:. Metacritic.
3918:
3903:. Metacritic.
3892:
3857:
3831:
3785:
3759:
3733:
3707:
3676:
3644:
3613:
3581:
3545:
3512:
3497:. Siliconera.
3485:
3452:
3420:
3387:
3360:
3327:
3300:
3289:on May 3, 2015
3267:
3234:
3202:
3166:
3134:
3102:
3070:
3044:
3012:
2980:
2948:
2921:
2889:
2857:
2830:
2798:
2763:
2731:
2698:
2671:
2641:
2615:
2583:
2554:
2516:
2488:
2482:978-4775301494
2481:
2460:
2439:
2406:
2373:
2338:
2332:978-0974170046
2331:
2306:
2287:
2243:
2237:978-4775306093
2236:
2207:
2192:. Siliconera.
2177:
2145:
2086:
2069:Dengeki Online
2042:
2010:
1975:
1968:, ed. (2004).
1954:
1947:, ed. (2004).
1931:
1924:, ed. (2004).
1906:
1899:, ed. (2004).
1888:
1881:, ed. (2004).
1863:
1856:, ed. (2004).
1842:
1804:
1766:
1724:
1689:
1688:
1686:
1683:
1650:
1647:
1568:
1567:
1564:
1558:
1557:
1554:
1548:
1547:
1544:
1536:
1535:
1506:
1498:
1497:
1494:
1486:
1485:
1482:
1474:
1473:
1470:
1462:
1461:
1458:
1450:
1449:
1446:
1438:
1437:
1434:
1423:
1422:
1413:
1407:
1406:
1403:
1392:
1389:
1386:
1339:
1334:
1324:was the first
1258:
1255:
1232:Devil Summoner
1192:hack and slash
1176:director's cut
1132:
1129:
1090:The music for
1086:
1085:
1080:
1074:
1073:
1072:Total: 1:55:16
1053:
1049:
1048:
1043:
1037:
1036:
1033:
1029:
1028:
1025:
1021:
1020:
1014:
1007:
1006:
999:
996:
912:Apocalypse Now
859:
856:
756:series beyond
729:
726:
712:
709:
664:
661:
659:
656:
646:
643:
620:
617:
596:
593:
487:director's cut
454:
453:
448:
444:
443:
438:
432:
431:
429:
428:
426:
425:
415:
410:
409:
400:
390:
379:
378:
368:
363:
362:
353:
344:
334:
329:
328:
318:
307:
306:
305:
303:
299:
298:
296:
295:
290:
285:
280:
273:
267:
265:
259:
258:
248:
242:
241:
234:
230:
229:
227:
226:
223:
222:Toshiko Tasaki
220:
214:
212:
206:
205:
203:
202:
201:Kazuyuki Yamai
199:
196:
193:
189:
187:
181:
180:
175:
169:
168:
165:
159:
158:
153:
147:
146:
144:
143:
136:
130:
128:
122:
121:
119:
118:
102:
93:
82:
72:
70:
64:
63:
58:
52:
51:
48:
40:
39:
31:
26:
24:
14:
13:
10:
9:
6:
4:
3:
2:
5855:
5844:
5841:
5839:
5836:
5834:
5831:
5829:
5826:
5824:
5823:Windows games
5821:
5819:
5816:
5814:
5811:
5809:
5806:
5804:
5801:
5799:
5796:
5794:
5791:
5789:
5786:
5784:
5781:
5779:
5776:
5774:
5771:
5769:
5766:
5764:
5761:
5759:
5756:
5754:
5751:
5749:
5746:
5744:
5741:
5739:
5736:
5734:
5731:
5730:
5728:
5721:
5711:
5710:
5701:
5700:
5697:
5691:
5688:
5686:
5683:
5681:
5680:Kazuma Kaneko
5678:
5676:
5673:
5672:
5670:
5666:
5660:
5659:
5655:
5653:
5652:
5648:
5646:
5645:
5641:
5639:
5638:
5634:
5632:
5631:
5627:
5625:
5624:
5620:
5616:
5615:
5611:
5609:
5608:
5607:Blind Thinker
5604:
5603:
5602:
5601:
5597:
5595:
5594:
5590:
5589:
5587:
5583:
5575:
5572:
5570:
5569:
5568:The Animation
5565:
5564:
5563:
5562:
5558:
5556:
5555:
5551:
5550:
5548:
5546:
5542:
5532:
5531:
5527:
5525:
5524:
5520:
5518:
5517:
5513:
5511:
5510:
5506:
5504:
5503:
5499:
5497:
5496:
5492:
5491:
5489:
5485:
5479:
5478:
5474:
5470:
5469:
5465:
5464:
5463:
5462:
5458:
5456:
5455:
5451:
5449:
5448:
5447:III: Nocturne
5444:
5442:
5441:
5437:
5435:
5434:
5430:
5429:
5427:
5423:
5420:
5418:
5414:
5408:
5407:
5403:
5401:
5400:
5396:
5395:
5393:
5389:
5381:
5378:
5377:
5376:
5375:List of media
5373:
5372:
5369:
5365:
5364:
5363:Megami Tensei
5356:
5351:
5349:
5344:
5342:
5337:
5336:
5333:
5327:
5323:
5322:
5318:
5315:(in Japanese)
5311:
5306:
5303:(in Japanese)
5299:
5294:
5286:
5281:
5273:
5268:
5264:(in Japanese)
5260:
5255:
5254:
5250:
5241:
5239:
5225:
5218:
5215:
5208:
5207:
5201:
5189:
5186:
5182:
5170:
5167:
5163:
5151:
5148:
5142:
5141:
5134:
5130:
5125:
5122:
5118:
5113:
5110:
5106:
5101:
5098:
5094:
5089:
5086:
5082:
5081:Lady in Black
5077:
5074:
5070:
5065:
5062:
5058:
5053:
5050:
5045:
5040:
5037:
5033:
5028:
5025:
5021:
5016:
5013:
5009:
5004:
5001:
4997:
4992:
4989:
4985:
4980:
4977:
4973:
4972:Lady in Black
4968:
4965:
4961:
4958:
4957:PlayStation 2
4954:
4950:
4942:
4941:
4925:
4921:
4915:
4912:
4899:
4895:
4891:
4885:
4882:
4869:
4865:
4858:
4855:
4842:
4838:
4837:
4832:
4825:
4822:
4809:
4805:
4804:
4799:
4792:
4789:
4776:
4772:
4768:
4761:
4758:
4745:
4741:
4735:
4732:
4719:
4715:
4714:
4709:
4702:
4699:
4686:
4682:
4681:
4676:
4669:
4666:
4653:
4649:
4648:
4643:
4636:
4633:
4625:
4621:
4614:
4606:
4603:
4590:
4586:
4580:
4577:
4564:
4560:
4553:
4550:
4537:
4533:
4526:
4523:
4510:
4506:
4502:
4495:
4492:
4479:
4475:
4471:
4464:
4461:
4448:
4444:
4443:
4438:
4432:
4429:
4416:
4412:
4411:
4406:
4400:
4397:
4392:
4387:|author=
4380:
4372:
4368:
4367:
4362:
4358:
4351:
4348:
4335:
4331:
4325:
4322:
4309:
4305:
4299:
4296:
4283:
4279:
4273:
4270:
4257:
4253:
4247:
4244:
4231:
4227:
4221:
4218:
4205:
4201:
4200:
4195:
4189:
4186:
4173:
4169:
4168:
4163:
4156:
4154:
4152:
4148:
4135:
4131:
4127:
4121:
4119:
4117:
4113:
4100:
4096:
4092:
4084:
4082:
4078:
4065:
4061:
4054:
4052:
4050:
4046:
4033:
4029:
4028:
4023:
4016:
4014:
4012:
4008:
3995:
3991:
3990:
3985:
3979:
3977:
3975:
3971:
3958:
3954:
3948:
3945:
3932:
3928:
3922:
3919:
3906:
3902:
3896:
3893:
3880:
3876:
3875:
3870:
3864:
3862:
3858:
3845:
3841:
3835:
3832:
3827:
3821:
3805:
3801:
3800:
3795:
3789:
3786:
3773:
3769:
3763:
3760:
3747:
3743:
3737:
3734:
3721:
3717:
3711:
3708:
3695:
3691:
3687:
3680:
3677:
3664:
3660:
3656:
3648:
3645:
3632:
3628:
3624:
3617:
3614:
3606:September 30,
3601:
3597:
3596:
3591:
3585:
3582:
3569:
3565:
3564:
3559:
3552:
3550:
3546:
3533:
3529:
3528:
3523:
3516:
3513:
3500:
3496:
3489:
3486:
3473:
3469:
3468:
3463:
3456:
3453:
3440:
3436:
3435:
3430:
3424:
3421:
3408:
3404:
3403:
3398:
3391:
3388:
3375:
3371:
3364:
3361:
3348:
3344:
3343:
3338:
3331:
3328:
3315:
3311:
3304:
3301:
3288:
3284:
3283:
3282:Game Informer
3278:
3271:
3268:
3255:
3251:
3250:
3245:
3238:
3235:
3222:
3218:
3217:
3212:
3206:
3203:
3190:
3187:. p. 8.
3186:
3185:
3180:
3173:
3171:
3167:
3154:
3150:
3149:
3144:
3138:
3135:
3122:
3118:
3111:
3109:
3107:
3103:
3090:
3086:
3082:
3074:
3071:
3058:
3054:
3048:
3045:
3032:
3028:
3024:
3016:
3013:
3000:
2996:
2992:
2984:
2981:
2968:
2964:
2960:
2952:
2949:
2936:
2932:
2925:
2922:
2909:
2905:
2901:
2893:
2890:
2877:
2873:
2869:
2861:
2858:
2845:
2841:
2834:
2831:
2818:
2814:
2813:
2808:
2802:
2799:
2786:
2782:
2778:
2770:
2768:
2764:
2751:
2747:
2746:
2741:
2735:
2732:
2719:
2715:
2714:
2709:
2702:
2699:
2686:
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1586:Megami Tensei
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1370:PlayStation 4
1367:
1362:
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1327:
1326:Megami Tensei
1323:
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1303:Megami Tensei
1300:
1295:
1291:
1287:
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1207:
1206:Devil May Cry
1203:
1199:
1198:
1197:Devil May Cry
1193:
1189:
1185:
1181:
1177:
1172:
1170:
1166:
1158:
1154:
1153:
1148:
1144:
1143:
1138:
1137:Megami Tensei
1130:
1128:
1126:
1122:
1118:
1113:
1110:
1109:Megami Tensei
1105:
1104:Megami Tensei
1101:
1097:
1093:
1084:
1081:
1079:
1075:
1070:Disc 2: 54:14
1054:
1050:
1047:
1044:
1042:
1038:
1034:
1030:
1027:March 5, 2003
1026:
1022:
1017:
1012:
1008:
1003:
997:
995:
991:
989:
985:
984:
979:
973:
970:
969:Megami Tensei
965:
964:Megami Tensei
960:
956:
952:
948:
942:
940:
939:Megami Tensei
936:
932:
928:
924:
923:
918:
914:
913:
909:'s 1979 film
908:
904:
903:
902:Divine Comedy
898:
894:
890:
886:
885:Megami Tensei
882:
876:
872:
868:
864:
857:
855:
853:
847:
845:
841:
837:
833:
829:
828:Megami Tensei
825:
820:
818:
817:Megami Tensei
813:
809:
808:
803:
802:Megami Tensei
799:
792:
788:
787:
782:
781:
776:
772:
771:PlayStation 2
767:
763:
759:
755:
751:
750:
745:
744:
739:
738:Kazuma Kaneko
735:
727:
725:
721:
717:
710:
708:
706:
702:
701:
700:Devil May Cry
696:
692:
686:
683:
678:
674:
673:Megami Tensei
670:
662:
657:
655:
651:
644:
642:
638:
635:
625:
619:Battle system
618:
616:
612:
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605:
601:
594:
592:
589:
585:
581:
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573:
568:
566:
565:Megami Tensei
562:
558:
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550:
546:
542:
541:Megami Tensei
538:
537:
532:
531:
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508:
507:PlayStation 4
504:
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482:Megami Tensei
478:
474:
473:PlayStation 2
470:
467:developed by
466:
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452:
451:Single-player
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271:PlayStation 2
269:
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238:Megami Tensei
235:
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211:
207:
200:
198:Shigeo Komori
197:
195:Nakaji Kimura
194:
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178:Kazuma Kaneko
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36:
30:
19:
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5707:
5685:Shoji Meguro
5656:
5649:
5642:
5635:
5628:
5621:
5612:
5605:
5600:Majin Tensei
5598:
5591:
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5397:
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5290:(in English)
5277:(in English)
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5169:
5150:
5143:Translations
5132:
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4991:
4983:
4979:
4971:
4967:
4952:
4946:
4928:. Retrieved
4914:
4902:. Retrieved
4893:
4884:
4872:. Retrieved
4857:
4845:. Retrieved
4834:
4824:
4812:. Retrieved
4801:
4791:
4779:. Retrieved
4770:
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4734:
4722:. Retrieved
4718:the original
4711:
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4689:. Retrieved
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4635:
4624:the original
4605:
4595:February 23,
4593:. Retrieved
4589:the original
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4504:
4494:
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4463:
4451:. Retrieved
4447:the original
4440:
4431:
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4415:the original
4408:
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4340:February 22,
4338:. Retrieved
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4314:February 22,
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4298:
4288:February 22,
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4272:
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4236:February 22,
4234:. Retrieved
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4210:February 21,
4208:. Retrieved
4197:
4188:
4176:. Retrieved
4165:
4140:February 24,
4138:. Retrieved
4134:the original
4103:. Retrieved
4068:. Retrieved
4038:February 24,
4036:. Retrieved
4025:
3998:. Retrieved
3994:the original
3987:
3963:February 26,
3961:. Retrieved
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3937:February 26,
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3911:February 26,
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3883:. Retrieved
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3679:
3667:. Retrieved
3663:the original
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3303:
3291:. Retrieved
3287:the original
3280:
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3182:
3159:February 22,
3157:. Retrieved
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3061:. Retrieved
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3015:
3003:. Retrieved
2983:
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2924:
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2892:
2880:. Retrieved
2876:the original
2860:
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2833:
2823:February 23,
2821:. Retrieved
2810:
2801:
2789:. Retrieved
2785:the original
2756:February 22,
2754:. Retrieved
2743:
2734:
2724:February 22,
2722:. Retrieved
2711:
2701:
2689:. Retrieved
2674:
2662:. Retrieved
2632:. Retrieved
2628:the original
2618:
2606:. Retrieved
2602:the original
2595:
2586:
2574:. Retrieved
2570:the original
2545:. Retrieved
2541:the original
2534:
2507:. Retrieved
2491:
2472:
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2448:
2442:
2430:. Retrieved
2409:
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2376:
2364:. Retrieved
2360:the original
2322:
2296:
2290:
2277:
2227:
2223:
2200:February 22,
2198:. Retrieved
2170:February 21,
2168:. Retrieved
2164:the original
2138:February 21,
2136:. Retrieved
2132:the original
2125:
2077:. Retrieved
2035:February 21,
2033:. Retrieved
2022:
2013:
2003:February 21,
2001:. Retrieved
1990:
1969:
1948:
1925:
1900:
1891:
1882:
1857:
1833:. Retrieved
1822:
1795:. Retrieved
1759:February 24,
1757:. Retrieved
1715:. Retrieved
1679:
1668:
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1257:Localization
1251:King Records
1242:
1238:
1236:
1231:
1221:
1217:
1213:
1209:
1205:
1195:
1183:
1179:
1174:An expanded
1173:
1156:
1150:
1146:
1140:
1136:
1134:
1124:
1116:
1114:
1108:
1103:
1099:
1096:Shoji Meguro
1091:
1089:
1016:Shoji Meguro
992:
981:
974:
968:
963:
943:
938:
934:
930:
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698:
687:
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668:
666:
652:
648:
639:
630:
613:
599:
598:
587:
583:
571:
569:
564:
561:Shoji Meguro
548:
544:
540:
534:
528:
526:
516:
515:
497:
496:
491:
490:
480:
476:
459:
458:
457:
441:Role-playing
424:May 25, 2021
412:
408:May 25, 2021
387:
382:
381:
365:
361:July 1, 2005
331:
315:
276:
275:
254:
236:
218:Shoji Meguro
192:Shogo Isogai
139:
114:
68:Publisher(s)
56:Developer(s)
29:
5738:Atlus games
5690:Kouji Okada
5425:Main series
5380:video games
4930:November 9,
4874:November 7,
4866:. Gematsu.
4781:November 3,
4771:VentureBeat
4750:November 3,
4062:. RPGamer.
3726:November 5,
3669:November 1,
3563:Destructoid
3527:Destructoid
3478:November 3,
3372:. RPGamer.
3312:. RPGamer.
3249:Destructoid
2933:. RPGamer.
2842:. RPGamer.
2791:November 1,
2656:. RPGamer.
1751:. RPGamer.
1433:Publication
1419:PS4: 76/100
1415:PS2: 82/100
1337:HD Remaster
1230:and fourth
922:Heart Sutra
824:Kouji Okada
766:Sega Saturn
762:PlayStation
728:Development
707:subseries.
580:light novel
383:HD Remaster
277:HD Remaster
263:Platform(s)
255:HD Remaster
210:Composer(s)
167:Eiji Ishida
163:Designer(s)
156:Kouji Okada
151:Producer(s)
126:Director(s)
115:HD Remaster
5727:Categories
5623:Jack Bros.
5593:Last Bible
5468:Apocalypse
5221:Japanese:
5133:Great Will
4847:January 6,
4814:January 6,
4569:January 6,
4561:. RPGFan.
4484:January 7,
4453:January 7,
4421:January 7,
4105:August 10,
4000:January 5,
3885:August 14,
3874:Metacritic
3850:January 4,
3637:August 11,
3538:August 10,
3445:January 6,
3380:October 2,
3353:January 6,
3227:January 6,
3127:January 5,
3095:January 6,
3063:January 6,
3037:January 6,
3027:Enterbrain
3005:January 6,
2973:January 5,
2914:January 5,
2882:January 5,
2850:January 5,
2683:. RPGFan.
2509:August 22,
2469:真・女神転生悪魔事典
2432:August 22,
2399:August 22,
2366:January 2,
2224:金子一馬画集 III
1797:January 7,
1709:. RPGFan.
1675:Amazon.com
1575:Metacritic
1421:NS: 75/100
1417:PC: 79/100
1411:Metacritic
1402:Aggregator
1280:, and the
1247:Enterbrain
983:Videodrome
682:Great Will
553:Gnosticism
101:Ghostlight
5487:Spin-offs
5326:MobyGames
5209:Footnotes
4959:). Atlus.
4894:アトラス公式サイト
4836:Gamasutra
4803:Gamasutra
4724:April 30,
4680:Gamasutra
4647:Gamasutra
4070:April 30,
4027:Eurogamer
3810:March 19,
3778:March 19,
3752:March 19,
3434:Eurogamer
3413:April 30,
3402:Eurogamer
3320:April 30,
3195:March 14,
3184:Gamasutra
3055:. VGMdb.
2941:April 30,
2691:April 30,
2664:April 30,
2634:April 30,
2608:April 29,
2576:April 30,
2547:April 28,
2450:Otaku USA
1717:March 14,
1638:Gamasutra
1610:Eurogamer
1455:Eurogamer
1393:Reception
1388:Reception
1382:Chronicle
1378:Chronicle
1267:Atlus USA
955:Kabukichō
697:from the
185:Writer(s)
173:Artist(s)
91:Atlus USA
5709:Category
5574:episodes
4924:Archived
4898:Archived
4868:Archived
4841:Archived
4808:Archived
4775:Archived
4744:Archived
4685:Archived
4652:Archived
4563:Archived
4536:Archived
4509:Archived
4478:Archived
4379:cite web
4366:GameSpot
4357:GameSpot
4334:Archived
4308:Archived
4282:Archived
4256:Archived
4230:Archived
4204:Archived
4172:Archived
4167:GameSpot
4099:Archived
4064:Archived
4032:Archived
3957:Archived
3931:Archived
3905:Archived
3879:Archived
3844:Archived
3820:cite web
3804:Archived
3799:Facebook
3772:Archived
3746:Archived
3720:Archived
3700:July 20,
3694:Archived
3631:Archived
3600:Archived
3574:July 20,
3568:Archived
3532:Archived
3499:Archived
3472:Archived
3439:Archived
3407:Archived
3374:Archived
3347:Archived
3314:Archived
3254:Archived
3221:Archived
3189:Archived
3153:Archived
3121:Archived
3089:Archived
3057:Archived
3031:Archived
2999:Archived
2967:Archived
2935:Archived
2908:Archived
2844:Archived
2817:Archived
2750:Archived
2718:Archived
2685:Archived
2679:Zalbag.
2658:Archived
2503:Archived
2426:Archived
2393:Archived
2194:Archived
2073:Archived
2029:Archived
1997:Archived
1829:Archived
1791:Archived
1753:Archived
1711:Archived
1665:Nocturne
1655:Nocturne
1642:Nocturne
1626:GameSpot
1621:Nocturne
1614:GameSpot
1597:Nocturne
1588:series.
1491:GameSpot
1322:Nocturne
1314:Nocturne
1286:Nocturne
1263:Nocturne
1210:Nocturne
1157:Nocturne
1092:Nocturne
1055:Disc 1:
1032:Recorded
1024:Released
1013: by
947:Shinjuku
935:Nocturne
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