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331:. From three basic types of strategic, planning, and learning exercises: games, simulations, and case studies, a number of hybrids may be considered, including simulation games that are used as case studies. Comparisons of the merits of simulation games versus other teaching techniques have been carried out by many researchers and a number of comprehensive reviews have been published.
46:
427:, satirize the sport for comic effect. This genre has been popular throughout the history of video games, and is competitive, just like real-world sports. A number of game series feature the names and characteristics of real teams and players, and are updated continuously to reflect real-world changes.
2173:
FERNANDEZ-LIQUIDIZER, Maria
Angeles, MUNOZ-TORRES, Maria Jesus, LEON, Raul (Eds.)(2013): Modeling and Simulation in Engineering, Economics and Management, in: Proceedings of the International Conference, MS 2013, Castellated DE la Plans, Spain, June 6–7, 2013, Sp-ringer Heidelberg Rerecord London New
691:
Simulation games can provide increased insights into how the world is seen, like the moral and intellectual idiosyncrasies of others. They may also increase empathy for others and help develop awareness of personal and interpersonal values by allowing players to see moral and ethical implications of
354:
sometimes incorporate CMS aspects into their game economy, as players must manage resources while expanding their projects. Pure CMS games differ from strategy games in that "the player's goal is not to defeat an enemy, but to build something within the context of an ongoing process." Games in this
687:
Because
Simulation games make learning a matter of direct experience, they may relieve the tedium associated with more conventional modes of instruction, as they demand increased participation rather than merely reading about or discussing concepts and ideas (like discrimination, culture,
526:
373:
games) are a subgenre of simulation video games in which the player lives or controls one or more artificial lifeforms. A life simulation game can revolve around "individuals and relationships, or it could be a simulation of an ecosystem".
1145:. Notably the restaurant game featured competitive play, with teams managing competing restaurants. The games drew attention from the relevant industries of the time and were made playable at national conventions for the
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in a simulates a consistent lived-in world, and include elements of numerous gameplay systems that the player can use to complete objectives in many different manners, creating a sense of player agency and
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stratification, and norms). Students will experience them by actually ''living" the experiences. Therefore, the use of simulation games may increase students' motivation and interest in learning.
319:, analysis, prediction, or entertainment. Usually there are no strictly defined goals in the game, and the player is allowed to control a character or environment freely. Well-known examples are
531:
847:
2177:
HĂ–HL, Wolfgang (2009): Interactive
Environments with Open-Source Software, 3-Walk-Through and Augmented Reality for Architects using Blender, DART and Ar-toolkit, SpringerWienNewYork sex
315:, generally designed to closely simulate real world activities. A simulation game attempts to copy various activities from real life in the form of a game for various purposes such as
1771:
495:
with higher degrees of realism than other wargames set in a fantasy or science fiction environment. These attempt to simulate real warfare at either a tactical or strategic level.
1251:(1990), which simulated the full 360-degree rotation of an aircraft. Sega have since continued to manufacture motion simulator cabinets for arcade games through to the 2010s.
350:
Construction and management simulation (CMS) is a type of simulation game in which players build, expand or manage fictional communities or projects with limited resources.
295:
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502:
by
Intelligence Gaming, are designed for the US military to help new officers learn how to handle situations in a game setting before taking command in the field.
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jobs in a game setting. These can include some of the vehicle simulation games including the flight, train and truck simulator titles, hunting games like
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the choices they make. As such, they can be used to change and improve students attitudes toward self, environment, and classroom learning.
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MORALES, Peter and ANDERSON, Dennis (2013): Process
Simulation and Parametric Modeling for Strategic Project Management, Springer New York
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replica to control the in-game actions. Suzuki's team at Sega followed it with hydraulic motion simulator cockpit cabinets for
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BAUDRILLARD, Jean (1995): Simulacra and
Simulation, University of Michigan Press; 17th Printing edition (February 15, 1995)
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that had a cockpit cabinet where the screen moved in sync with the on-screen action. The "taikan" trend later began when
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KLABBERS, Jan H. G. (2001): The
Emerging Field of Simulation & Gaming: Meaning of a Retrospect, University of Bergin
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Zeynep, Tanes; Zeynep
Cemalcilar (October 2010). "Learning from SimCity: An empirical study of Turkish adolescents".
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BOX, George E. P.; DRAPER, Norman R. (1987). Empirical Model-Building and
Response Surfaces, p. 424, Wiley.
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found that those players had a greater appreciation and expectation of their government officials after playing.
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funded several simulation games which were developed by Prof. Robert Chase and his students. These included
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Gravity simulator game. The player can launch the Sun and planets, turn on the trail, set the initial speed.
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In photography simulation games, players take photographs of animals or people. This includes games such as
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35:
2200:– An Interdisciplinary Journal of Theory, Practice and Research, SAGE Publications, Thousand Oaks, CA 91320
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Video games designed to simulate mechanical or other real-world games. These may include simulations of
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have higher degrees of realism than other shooters. Sometimes called "soldier sims", these games try to
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BALDRIC, Clark (2009): The
Complete Guide to Simulations & Serious Games, John Wiley & Sons
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2208:– Scientific Vizualisation, Simulation and CG Animation for Universities, Architects and Engineers
1181:'s "taikan" games, with "taikan" meaning "body sensation" in Japanese. Sega's first game to use a
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ZIEGLER, Bern hard P. (2000): Theory of Modeling and Simulation, Elsevier Academic Press
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Danny Saunders, Jacqui Severn, "Simulation and Games for Strategy and Policy Planning",
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1247:(1990). One of the most sophisticated motion simulator cabinets in arcades was Sega's
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606:"Blue collar" games that include both realistic and hyper-realistic presentation of
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1321:. However, earlier city-building titles had been published, including the 1984
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1288:'s best-selling games, which were based on real sports such as football and
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1443:"Simulations: A Handbook for Teachers and Trainers", by Ken Jones, 1995,
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BANKS, Jerry (ed.) (1998): Handbook of Simulation, John Wiley & Sons
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released a number of games with "Simulator" in the title, including
1762:"What makes an Immersive Sim, and why are they staging a comeback?"
1311:
simulation subgenre is closely associated with the 1989 release of
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1848:
Classical Antiquity in Video Games: Playing with the Ancient World
1332:
1122:
642:
524:
434:
393:
116:
30:"Sim game" redirects here. For the game literally called Sim, see
695:
Many games are designed to change and develop specific skills of
1347:, simulated worlds at a broader scale, including recreations of
1248:
1178:
2216:
1625:
415:), whilst others emphasize strategy and organization (such as
1423:"The Next Generation 1996 Lexicon A to Z: Simulation (Sim)".
2204:
513:
the feeling of being in combat. This includes games such as
396:. Most sports have been recreated by video games, including
2841:
1475:"Games and Simulations to Enhance Quality Learning", 1996,
1800:"Simulation Games: One More Tool on the Pedagogical Shelf"
2035:
Attract Mode: The Rise and Fall of Coin-Op Arcade Games
1876:
Chase, Robert (Feb 1970). "CRASE The Restaurant Game".
355:
category are sometimes also called "management games".
1903:
Sharkey, Scott (January 22, 2004 – January 12, 2005).
1149:
and the Club Managers Association of America in 1969.
408:. Some games emphasize playing the sport (such as the
1878:
Cornell Hotel and Restaurant Administration Quarterly
1143:
Cornell Restaurant Administration Simulation Exercise
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628:, and games themed around these types of jobs like
1941:"Sega's Wonderful Simulation Games Over The Years"
1538:
1972:The Sega Arcade Revolution: A History in 62 Games
1139:Cornell Hotel Administration Simulation Exercise
1935:
1933:
1931:
1929:
1649:
1647:
1502:Andrew Rollings and Ernest Adams on Game Design
1015:History of East Asian role-playing video games
2228:
1619:Butts, Stephen; Ward, Trent C. (2000-10-02).
1089:
1050:History of massively multiplayer online games
289:
8:
2049:White, Jon (2017). "Coding Back the Years".
1567:"Emperor: Rise of the Middle Kingdom for PC"
1331:. Later games published by Wright's company
1964:
1962:
1505:. New Riders Publishing. pp. 417–441.
1020:History of Western role-playing video games
2995:
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296:
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392:Some video games simulate the playing of
2001:"The Disappearance of Yu Suzuki: Part 1"
1676:"These 9 genres need more games, please"
616:series, other job simulation games like
1845:Rollinger, Christian (9 January 2020).
1654:Rollings, Andrew; Ernest Adams (2006).
1499:Rollings, Andrew; Ernest Adams (2003).
1415:
743:
253:List of business simulation video games
57:
2076:
2066:
1621:"IGN: Zeus: Master of Olympus Preview"
1147:American Hotel & Motel Association
1035:History of tactical role-playing games
457:games, the player takes the role of a
346:Construction and management simulation
340:Construction and management simulation
75:Construction and management simulation
1793:
1791:
1789:
1211:where the player sits on and moves a
887:Timeline of arcade video game history
268:List of space flight simulation games
7:
2032:Lendino, Jamie (27 September 2020).
1729:"History of the best immersive sims"
1169:In the 1980s, it became a trend for
1040:History of single-player video games
2095:"Colecovision Zone Fortune Builder"
1030:History of real-time strategy games
1774:from the original on March 3, 2017
1358:A study of adolescents who played
1173:to use hydraulic motion simulator
1068:List of video games in development
1045:History of multiplayer video games
907:History of personal computer games
25:
2129:10.1016/j.adolescence.2009.10.007
2009:. 2010. p. 2. Archived from
1760:Biery, Thomas (August 18, 2016).
1741:from the original on May 22, 2017
258:List of city-building video games
2447:
2038:. Steel Gear Press. p. 331.
1674:Lahti, Evan (January 24, 2021).
1284:of Codemasters were inspired by
1197:'s team at Sega (later known as
947:History of virtual reality games
882:Golden age of arcade video games
730:
378:games are one of its subgenres.
311:are a diverse super-category of
44:
1703:"Invism Software Applications"
1152:Another early economic sim by
784:History of video game consoles
637:Digital card games simulating
594:are typically played from the
491:Military simulation games are
1:
1969:Horowitz, Ken (6 July 2018).
1594:"School Tycoon for PC Review"
1545:. University of Texas Press.
1225:(1985), racing games such as
877:History of arcade video games
843:9th generation (2020–present)
838:8th generation (2012–present)
669:Simulation games in education
1541:The Medium of the Video Game
1301:Advanced Lawnmower Simulator
759:Early history of video games
1905:"The Essential 50 Archives"
1727:Lane, Rick (July 7, 2016).
1657:Fundamentals of Game Design
1592:Beers, Craig (2004-03-18).
1177:. The trend was sparked by
707:(such as those involved in
3336:
2445:
1890:10.1177/001088047001000418
833:7th generation (2005–2017)
828:6th generation (1998–2013)
823:5th generation (1993–2005)
818:4th generation (1987–2004)
813:3rd generation (1983–2003)
801:2nd generation (1976–1992)
796:1st generation (1972–1983)
672:
385:
369:Life simulation games (or
362:
343:
29:
2255:List of video game genres
2250:
1537:Wolf, Mark J. P. (2002).
1433:. March 1996. p. 41.
675:Video games and education
652:and casino games such as
575:Submarine simulator games
553:amateur flight simulators
2547:Digital collectible card
1379:List of simulation games
1307:The introduction of the
1233:combat flight simulators
806:Video game crash of 1983
683:Gamification of learning
596:first-person perspective
557:combat flight simulators
80:Business simulation game
2632:Roguelike deck-building
2540:Roguelike deck-building
2198:Simulation & Gaming
2053:. Future. p. 116.
2051:Classic Gaming Volume 3
1977:McFarland & Company
1298:released a game titled
1121:, based on the ancient
1025:History of online games
967:History of cloud gaming
927:History of mobile games
739:Part of a series on the
645:(including video poker)
561:space flight simulators
544:Vehicle simulation game
461:. Examples include the
197:Combat flight simulator
36:List of Sim video games
3315:Simulation video games
2117:Journal of Adolescence
1798:Dorn, Dean S. (1989).
1191:space combat simulator
745:History of video games
539:
498:Some simulators, like
449:
309:Simulation video games
202:Space flight simulator
175:Sports management game
107:Social simulation game
59:Simulation video games
34:. For the series, see
2874:Tactical role-playing
2639:Tactical role-playing
1853:Bloomsbury Publishing
1154:Danielle Bunten Berry
1113:(1964), a text-based
764:Early mainframe games
585:Truck simulator games
580:Train simulator games
537:
438:
231:Vehicular combat game
90:Government simulation
3254:Vertically scrolling
1280:(1988). Richard and
1277:Pro Boxing Simulator
1271:Grand Prix Simulator
1115:early mainframe game
365:Life simulation game
329:role play simulation
97:Life simulation game
2884:Turn-based strategy
2789:Submarine simulator
2595:Action role-playing
2502:Interactive fiction
1374:Game classification
1131:economic simulation
625:PowerWash Simulator
221:Submarine simulator
187:Vehicle simulations
53:Part of a series on
3285:Video game modding
3227:Nonlinear gameplay
2889:Turn-based tactics
2857:Real-time strategy
1804:Teaching Sociology
1633:on October 3, 2002
1254:In the mid-1980s,
1171:arcade video games
1135:Cornell University
870:Arcade video games
848:Impact of COVID-19
679:Games and learning
566:Racing video games
540:
455:medical simulation
450:
212:Space trading game
182:Fishing video game
85:City-building game
3320:Video game genres
3302:
3301:
3298:
3297:
3290:Video game remake
3198:Emergent gameplay
2869:Real-time tactics
2828:
2827:
2767:Flight simulation
2497:Graphic adventure
2443:
2442:
2244:Video game genres
2060:978-1-78389-385-0
1986:978-1-4766-3196-7
1979:. pp. 96–9.
1862:978-1-350-06664-9
1552:978-0-292-79150-3
1512:978-1-59273-001-8
1394:Simulated reality
1353:global ecosystems
1244:G-LOC: Air Battle
1209:racing video game
1110:The Sumerian Game
1106:
1105:
900:Personal computer
705:critical thinking
601:emergent gameplay
549:Flight simulators
535:
507:tactical shooters
421:). Some, such as
376:Social simulation
306:
305:
263:List of god games
207:Space combat game
192:Flight simulation
16:(Redirected from
3327:
3280:Video game clone
2996:
2992:Related concepts
2799:Vehicular combat
2654:
2527:Digital tabletop
2507:Interactive film
2467:Grand Theft Auto
2458:Action-adventure
2451:
2408:Platform fighter
2287:Platform fighter
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1997:
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1911:. Archived from
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1662:
1661:
1660:. Prentice Hall.
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1629:. Archived from
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1607:
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1589:
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1582:
1580:
1579:
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1515:. Archived from
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1487:
1473:
1467:
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1455:
1441:
1435:
1434:
1420:
1183:motion simulator
1129:, was the first
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1084:
734:
727:
536:
446:flight simulator
418:Football Manager
298:
291:
284:
48:
41:
27:Video game genre
21:
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3329:
3328:
3326:
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3324:
3305:
3304:
3303:
3294:
3258:
3249:Twitch gameplay
3174:
3138:
3100:
2987:
2939:Survival horror
2912:
2862:Time management
2824:
2803:
2794:Train simulator
2753:
2718:
2690:
2643:
2581:
2551:
2521:
2478:
2452:
2439:
2379:
2375:Survival horror
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2150:
2148:Further reading
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1816:10.2307/1317920
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1429:. No. 15.
1426:Next Generation
1422:
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1412:
1370:
1328:Fortune Builder
1175:arcade cabinets
1133:game. In 1968,
1102:
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979:Other platforms
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940:Virtual reality
932:
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911:
902:
892:
891:
872:
862:
861:
852:2023-24 layoffs
779:
769:
768:
754:
725:
709:survey sampling
701:problem solving
697:decision making
685:
671:
525:
433:
390:
384:
371:artificial life
367:
361:
359:Life simulation
348:
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302:
273:
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226:Train simulator
70:
39:
28:
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2622:Monster-taming
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2600:Looter shooter
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2282:Endless runner
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2206:scienceviz.com
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2123:(5): 731–739.
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1855:. p. 29.
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1010:List of genres
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592:Immersive sims
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406:extreme sports
386:Main article:
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363:Main article:
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352:Strategy games
344:Main article:
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325:business games
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3134:Single-player
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2709:City-building
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2612:Dungeon crawl
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2168:0-471-81033-9
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2013:on 2016-06-02
2012:
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1947:. 6 June 2013
1946:
1945:Arcade Heroes
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1431:Imagine Media
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1404:Tabletop game
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1317:by developer
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1309:city-building
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1297:
1296:
1295:Your Sinclair
1291:
1287:
1286:Concertmaster
1283:
1282:David Darling
1279:
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1265:BMX Simulator
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1234:
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148:Immersive sim
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136:Farm life sim
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3275:Toys-to-life
3215:
3208:
3160:
3105:Player modes
3069:Personalized
3054:
3043:
3011:
2917:Other genres
2847:Auto battler
2815:Falling-sand
2777:Lunar Lander
2648:
2587:Role-playing
2570:
2512:Visual novel
2474:Metroidvania
2466:
2420:
2352:Third-person
2325:Shoot 'em up
2310:First-person
2205:
2197:
2120:
2116:
2110:
2098:. Retrieved
2089:
2050:
2044:
2034:
2027:
2015:. Retrieved
2011:the original
2004:
1995:
1971:
1949:. Retrieved
1944:
1917:. Retrieved
1913:the original
1898:
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1881:
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1803:
1776:. Retrieved
1765:
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1743:. Retrieved
1732:
1722:
1711:. Retrieved
1709:. 2010-03-11
1697:
1685:. Retrieved
1679:
1656:
1635:. Retrieved
1631:the original
1624:
1614:
1603:. Retrieved
1597:
1587:
1576:. Retrieved
1570:
1561:
1540:
1532:
1521:. Retrieved
1517:the original
1501:
1471:
1459:
1439:
1424:
1418:
1384:Serious game
1361:SimCity 2000
1359:
1357:
1342:
1336:
1335:, including
1326:
1323:Colecovision
1312:
1306:
1299:
1293:
1275:
1274:(1986), and
1269:
1263:
1260:Oliver Twins
1253:
1242:
1238:After Burner
1236:
1231:(1986), and
1226:
1220:
1202:
1201:) developed
1186:
1185:cabinet was
1168:
1157:
1151:
1142:
1138:
1117:designed by
1108:
1107:
985:Browser game
960:Cloud gaming
920:Mobile games
694:
690:
686:
629:
623:
617:
611:
568:, including
551:, including
514:
500:GeoCommander
499:
483:
479:Pokémon Snap
477:
468:
462:
439:
422:
416:
410:
391:
368:
349:
308:
307:
58:
3191:Hypercasual
3112:Multiplayer
3028:Educational
2978:Programming
2973:Photography
2946:Incremental
2742:Kart racing
2686:Virtual pet
2517:Walking sim
2492:Escape room
2391:Beat 'em up
2330:Bullet hell
2077:|work=
1810:(1): 1–18.
1687:January 24,
1319:Will Wright
1256:Codemasters
1241:(1987) and
1119:Mabel Addis
789:Console war
608:blue collar
431:Other types
424:Arch Rivals
398:team sports
388:Sports game
313:video games
168:Kart racing
158:Racing game
153:Sports game
141:Virtual pet
3309:Categories
3232:Open world
3143:Production
3064:Nonviolent
2747:Sim racing
2714:Government
2649:Simulation
2340:Twin-stick
2274:Platformer
1919:2008-06-18
1713:2010-12-05
1637:2007-11-16
1605:2007-11-16
1578:2007-11-16
1523:2010-08-06
1410:References
1399:Simulation
1290:BMX racing
1207:(1985), a
1189:(1981), a
713:perception
673:See also:
631:Overcooked
570:sim racing
448:video game
441:FlightGear
411:Madden NFL
163:Sim racing
112:Dating sim
32:Sim (game)
3018:Christian
3006:Advergame
2894:Artillery
2627:Roguelike
2605:Soulslike
2484:Adventure
2320:Light gun
2079:ignored (
2069:cite book
1824:0092-055X
1304:in 1988.
1213:motorbike
1195:Yu Suzuki
990:Emulation
639:blackjack
613:TheHunter
470:LifeSigns
402:athletics
335:Subgenres
321:war games
68:Subgenres
3270:Minigame
3222:Masocore
3168:Fan game
3038:Licensed
2963:Non-game
2834:Strategy
2704:Business
2403:Fighting
2362:Survival
2347:Tactical
2137:19931157
2017:22 April
1951:22 April
1778:April 7,
1772:Archived
1745:April 7,
1739:Archived
1734:PC Gamer
1681:PC Gamer
1599:GameSpot
1572:GameSpot
1368:See also
1349:genetics
1344:SimEarth
1268:(1986),
1258:and the
1235:such as
1219:such as
1199:Sega AM2
1159:M.U.L.E.
1123:Sumerian
777:Consoles
662:roulette
658:pachinko
511:simulate
505:Certain
493:wargames
317:training
102:God game
18:Sim game
3237:Sandbox
3079:Serious
3012:BishĹŤjo
2929:Fitness
2901:Wargame
2759:Vehicle
2732:Fishing
2671:Farming
2571:Sokoban
2435:Stealth
2421:Pac-Man
2297:Shooter
2100:3 April
2006:1Up.com
1909:1UP.com
1832:1317920
1767:Polygon
1389:Simming
1338:SimLife
1314:SimCity
1228:Out Run
1204:Hang-On
723:History
473:series.
459:surgeon
246:History
122:BishĹŤjo
3186:Casual
3179:Design
3161:Doujin
3074:Sci-fi
3050:Sexual
3023:Comedy
2999:Themes
2983:Typing
2956:Rhythm
2934:Horror
2772:Combat
2737:Racing
2724:Sports
2681:Social
2666:Dating
2617:MMORPG
2557:Puzzle
2265:Action
2166:
2135:
2057:
1983:
1859:
1830:
1822:
1707:Invism
1549:
1509:
1479:
1447:
1325:title
1127:Lagash
1003:Genres
681:, and
660:, and
485:Afrika
413:series
394:sports
382:Sports
327:, and
3263:Other
3216:Kaizo
3209:Gacha
3155:Indie
3117:Co-op
3056:Eroge
3044:Otome
3033:Girls
2968:Party
2951:Music
2808:Other
2782:Space
2469:clone
2430:Snake
2423:clone
2384:Other
2305:Arena
2174:York.
1828:JSTOR
1485:p. 50
1465:p. 20
1453:p. 21
1333:Maxis
1062:Lists
643:poker
127:Otome
117:Eroge
3163:soft
3094:News
2924:Cozy
2852:MOBA
2658:Life
2415:Maze
2335:Rail
2315:Hero
2164:ISBN
2133:PMID
2102:2017
2081:help
2055:ISBN
2019:2021
1981:ISBN
1953:2021
1857:ISBN
1820:ISSN
1780:2017
1747:2017
1689:2021
1547:ISBN
1507:ISBN
1477:ISBN
1445:ISBN
1351:and
1341:and
1249:R360
1179:Sega
1164:1983
1141:and
715:and
703:and
641:and
559:and
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482:and
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3203:FMV
3150:AAA
3127:PVP
3122:MMO
3084:Art
2696:CMS
2676:God
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