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Simulation hypothesis

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Dainton modifies Bostrom's trilemma by substituting "neural ancestor simulations" (ranging from literal brains in a vat, to far-future humans with induced high-fidelity hallucinations that they are their own distant ancestors) for Bostrom's "ancestor simulations", on the grounds that every philosophical school of thought can agree that sufficiently high-tech neural ancestor simulation experiences would be indistinguishable from non-simulated experiences. Even if high-fidelity computer Sims are never conscious, Dainton's reasoning leads to the following conclusion: either the fraction of human-level civilizations that reach a posthuman stage and are able and willing to run large numbers of neural ancestor simulations is close to zero, or some kind of (possibly neural) ancestor simulation exists.
965:". Bostrom states he personally sees no strong argument as to which of the three trilemma propositions is the true one: "If (1) is true, then we will almost certainly go extinct before reaching posthumanity. If (2) is true, then there must be a strong convergence among the courses of advanced civilizations so that virtually none contains any individuals who desire to run ancestor-simulations and are free to do so. If (3) is true, then we almost certainly live in a simulation. In the dark forest of our current ignorance, it seems sensible to apportion one's credence roughly evenly between (1), (2), and (3)... I note that people who hear about the simulation argument often react by saying, 'Yes, I accept the argument, and it is obvious that it is possibility # 1427:, made him aware of a strong objection to the simulation hypothesis. The objection claims that the common trait that all hypothetical high-fidelity simulated universes possess is the ability to produce high-fidelity simulated universes. And since our current world does not possess this ability, it would mean that either humans are in the real universe, and therefore simulated universes have not yet been created, or that humans are the last in a very long chain of simulated universes, an observation that makes the simulation hypothesis seem less probable. Regarding this objection, Tyson remarked "that changes my life". 816:
super-powerful computers is run detailed simulations of their forebears or of people like their forebears. Because their computers would be so powerful, they could run a great many such simulations. Suppose that these simulated people are conscious (as they would be if the simulations were sufficiently fine-grained and if a certain quite widely accepted position in the philosophy of mind is correct). Then it could be the case that the vast majority of minds like ours do not belong to the original race but rather to people simulated by the advanced descendants of an original race.
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know that you are not currently dreaming? Morpheus raises a similar question: 'Have you ever had a dream, Neo, that you were so sure was real. What if you were unable to wake from that dream? How would you know the difference between the dream world and the real world?' ... I think this case is analogous to the Evil Genius Hypothesis: it's just that the role of the "evil genius" is played by a part of my own cognitive system! If my dream-generating system simulates all of space-time, we have something like the original Matrix Hypothesis.
3475:"There is no logical impossibility in the supposition that the whole of life is a dream, in which we ourselves create all the objects that come before us. But although this is not logically impossible, there is no reason whatever to suppose that it is true; and it is, in fact, a less simple hypothesis, viewed as a means of accounting for the facts of our own life, than the common-sense hypothesis that there really are objects independent of us, whose action on us causes our sensations." 1397:, Musk said "If you assume any rate of improvement at all, games will eventually be indistinguishable from reality" before concluding "that it's most likely we're in a simulation". At various other press conferences and events, Musk has also speculated that the likelihood of us living in a simulated reality or computer made by others is about 99.9%, and stated in a 2016 interview that he believed there was "a one in billion chance we're in base reality". 4742: 1324:
about computing as arising from faulty components, it seems as if the abstraction that uses perfectly operating computers is unlikely to exist as anything but a platonic ideal. Another critique of such a point of view is that there is no evidence for the kind of digitization that characterizes computers nor are there any predictions made by those who advocate such a view that have been experimentally confirmed.
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constrained. They are local; they don't change in time; they don't change in place. In a programmed environment, there's no reason to obey any of those constraints... And then there's the embarrassing question of, okay if this is a simulated world, what is the thing in which it is simulated made out of? What are the laws for that? So it begs the question.
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Evil Genius Hypothesis: I have a disembodied mind and an evil genius is feeding me sensory inputs to give the appearance of an external world. This is René Descartes's classical skeptical hypothesis... Dream Hypothesis: I am now and have always been dreaming. Descartes raised the question: how do you
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objects to the notion that posthumans would have a reason to run simulated universes: "...being so advanced they would have collected enough knowledge about their past to have little interest in this kind of simulation. ...They may have virtual-reality museums, where they could go and experience the
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explores the idea of the world being a simulation, with an infinite or near-infinite number of "world layers" of simulations running inside other simulations. The main problem with this system is that in some of these "world layers", both above and below the one the characters find themselves living
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saying: "You are living in a simulation. Click here for more information". However, imperfections in a simulated environment might be difficult for the native inhabitants to identify and for purposes of authenticity, even the simulated memory of a blatant revelation might be purged programmatically.
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A comparable civilization reaching aforementioned technological status will likely not produce a significant number of simulated realities (one that might push the probable existence of digital entities beyond the probable number of "real" entities in a Universe) for any of a number of reasons, such
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In many respects this point of view may be nothing more than a result of the fact that the notion of computation is the disease of our age—everywhere we look today we see examples of computers, computation, and information theory and thus we extrapolate this to our laws of physics. Indeed, thinking
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argues that a self-interested occupant of a high-fidelity simulation should strive to be entertaining and praiseworthy in order to avoid being turned off or being shunted into a non-conscious low-fidelity part of the simulation. Hanson additionally speculates that someone who is aware that he might
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Some point out that there is currently no proof of technology that would facilitate the existence of sufficiently high-fidelity ancestor simulation. Additionally, there is no proof that it is physically possible or feasible for a posthuman civilization to create such a simulation, and therefore for
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has argued that the future humans of our universe cannot be the ones performing the simulation, since the simulation argument considers our universe to be the one being simulated. In other words, it has been argued that the probability that humans live in a simulated universe is not independent of
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tells the unfinished story of a simulation scenario in which multiple persons find themselves in a circumstance of multiplicities and simultaneities. The storyline involves an amnesia, seemingly to protect the integrity of the simulation, as suggested would be necessary by the philosopher Preston
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it follows that humans probably live in a simulation. Some philosophers disagree, proposing that perhaps "Sims" do not have conscious experiences the same way that unsimulated humans do, or that it can otherwise be self-evident to a human that they are a human rather than a Sim. Philosopher Barry
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Many works of science fiction as well as some forecasts by serious technologists and futurologists predict that enormous amounts of computing power will be available in the future. Let us suppose for a moment that these predictions are correct. One thing that later generations might do with their
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and his companions. A secret Vatican document describes the truth about the simulated reality by inviting its reader to choose any series of numbers at random. The document lists the same numbers on the next page since the simulated program cannot produce a truly random event. The simulation is
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is set in a simulated reality known as the Neo World Program, which in this instance simulates a class trip to Jabberwock Island which, while initially peaceful, turns into a "killing game" involving the students in the simulation killing each other and trying to not be found guilty. Similarly,
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raises an empirical objection, saying that the laws of the universe have hidden complexity which is "not used for anything" and the laws are constrained by time and location – all of this being unnecessary and extraneous in a simulation. He further argues that the simulation argument amounts to
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The laws that we observe just don't look like a competently programmed simulation... They have a lot of hidden complexity. So when you dig deeper you find that there's a hidden structure that's not used for anything. Why would you do that, if you're simulating a world? Also, the laws are very
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Once Zhuangzi dreamt he was a butterfly, a butterfly flitting and fluttering around, happy with himself and doing as he pleased. He didn't know he was Zhuangzi. Suddenly he woke up and there he was, solid and unmistakable Zhuangzi. But he didn't know if he was Zhuangzi who had dreamt he was a
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Rizwan Virk, of Massachusetts Institute of Technology is a founder of PlayLabs, and author of the novel, "The Simulation Hypothesis". A story about Virk trying on a virtual reality headset and forgetting he was in an empty room makes him wonder if the real world was created by more tech-savvy
1741:) tells the story of a virtual city developed as a computer simulation for market research purposes, in which the simulated inhabitants possess consciousness; all but one of the inhabitants are unaware of the true nature of their world. The book was made into a German made-for-TV film called 925:
The trilemma points out that a technologically mature "posthuman" civilization would have enormous computing power; if even a tiny percentage of them were to run "ancestor simulations" (that is, "high-fidelity" simulations of ancestral life that would be indistinguishable from reality to the
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argues that the simulation hypothesis leads to a contradiction: if humans are typical, as it is assumed, and not capable of performing simulations, this contradicts the arguer's assumption that it is easy for us to foresee that other civilizations can most likely perform simulations.
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universe? Sounds like a colossal waste of time". Gleiser also points out that there is no plausible reason to stop at one level of simulation, so that the simulated ancestors might also be simulating their ancestors, and so on, creating an infinite regress akin to the
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magazine, March 2013, pages 43–45. Interview with physicist Silas Beane of the University of Bonn discussing a proposed test for simulated reality evidence. Three pages, three photos, including one of Beane and a computer-generated scene from the film
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that, if observed, would be consistent with the simulation hypothesis according to these physicists. In 2017, Campbell et al. proposed several experiments aimed at testing the simulation hypothesis in their paper "On Testing the Simulation Theory".
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René Descartes, Meditations on the First Philosophy, from Descartes, The Philosophical Works of Descartes, trans. Elizabeth S. Haldane and G.R.T. Ross (Cambridge: Cambridge University Press, 1911 – reprinted with corrections 1931), Volume I,
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are comparable or equivalent to those of a naturally occurring human consciousness, and that one or more levels of simulation within simulations would be feasible given only a modest expenditure of computational resources in the real world.
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that he called "the simulation argument". Despite its name, the "simulation argument" does not directly argue that humans live in a simulation; instead, it argues that one of three unlikely-seeming propositions is almost certainly true:
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of their environment, when in fact these mental lives are simulated separately (and are thus, in fact, not governed by the simulated physics). Chalmers claims that they might eventually find that their thoughts fail to be physically
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First, if one assumes that humans will not be destroyed nor destroy themselves before developing such a technology, and that human descendants will have no overriding legal restrictions or moral compunctions against simulating
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or their own historical biosphere, then, Bostrom argues it would be unreasonable to count ourselves among the small minority of genuine organisms who, sooner or later, will be vastly outnumbered by artificial simulations.
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has explored the simulation hypothesis and has argued for a kind of mathematical Platonism according to which every object (including, for example, a stone) can be regarded as implementing every possible computation.
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In physics, the view of the universe and its workings as the ebb and flow of information was first observed by Wheeler. Consequently, two views of the world emerged: the first one proposes that the universe is a
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claim about the world is true", the third of the three disjunctive propositions being that humans are almost certainly living in a simulation. Thus, Bostrom, and writers in agreement with Bostrom such as
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interview that the hypothesis was correct, giving "better than 50–50 odds" and adding, "I wish I could summon a strong argument against it, but I can find none". However, in a subsequent interview with
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Some scholars accept the trilemma, and argue that the first or second of the propositions are true, and that the third proposition (the proposition that humans live in a simulation) is false. Physicist
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Therefore, if we don't think that we are currently living in a computer simulation, we are not entitled to believe that we will have descendants who will run lots of such simulations of their forebears.
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could be considered a type of simulation capable of fooling someone who is asleep. As a result, Bertrand Russell has argued that the "dream hypothesis" is not a logical impossibility, but that
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In 2019, philosopher Preston Greene suggested that it may be best not to find out if we are living in a simulation, since, if it were found to be true, such knowing might end the simulation.
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It is then possible to argue that, if this were the case, we would be rational to think that we are likely among the simulated minds rather than among the original biological ones.
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is not necessarily as problematic of a philosophical view as is commonly supposed, though he does not endorse it. Similar arguments have been made for philosophical views about
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has not been solved, dooming the world to end on January 19, 2038 at 3:14:07 am UTC. The characters have to hack all the way into the highest world layer, the real world that
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Bostrom attempted to assess the probability of our reality being a simulation. His argument states that at least one of the following statements is very likely to be true:
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Besides attempting to assess whether the simulation hypothesis is true or false, philosophers have also used it to illustrate other philosophical problems, especially in
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Some critics propose that the simulation could be in the first generation, and all the simulated people that will one day be created do not yet exist, in accordance with
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It is nothing more than a moral prejudice that truth is worth more than semblance; it is, in fact, the worst proved supposition in the world.... Why might not the world
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Lucid dreaming is characterized as an idea where the elements of dreaming and waking are combined to a point where the user knows they are dreaming, or waking perhaps.
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As a corollary to the trilemma, Bostrom states that "Unless we are now living in a simulation, our descendants will almost certainly never run an ancestor-simulation".
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Bostrom's argument rests on the premise that given sufficiently advanced technology, it is possible to represent the populated surface of the Earth without recourse to
915:"The fraction of human-level civilizations that reach a posthuman stage (that is, one capable of running high-fidelity ancestor simulations) is very close to zero", or 866:
Humans will have no way of knowing that they live in a simulation because they will never reach the technological capacity to realize the marks of a simulated reality.
1139: 918:"The fraction of posthuman civilizations that are interested in running simulations of their evolutionary history, or variations thereof, is very close to zero", or 961:, argue there might be empirical reasons for the "simulation hypothesis", and that therefore the simulation hypothesis is not a skeptical hypothesis but rather a " 1102:, existing multiverse theories are likely false. (Unlike Bostrom and Chalmers, Davies (among others) considers the simulation hypothesis to be self-defeating.) 109: 3071:
Wheeler, J.A. (1990) Information, Physics, Quantum. In: Zurek, W.H., Ed., Complexity, Entropy, and the Physics of Information, Addison-Wesley, Boston, 354–368.
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Nonetheless, should any evidence come to light, either for or against the skeptical hypothesis, it would radically alter the aforementioned probability.
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or cognition, it would establish the theoretical possibility of a simulated reality. Nevertheless, the relationship between cognition and phenomenal
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categorically reject—or are uninterested in—anthropic reasoning, dismissing it as "merely philosophical", unfalsifiable, or inherently unscientific.
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scenario). In both cases, the claim is that all this would require is hooking up the mental lives to the simulated physics in a different way.
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as diversion of computational processing power for other tasks, ethical considerations of holding entities captive in simulated realities, etc.
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be in a simulation might care less about others and live more for today: "your motivation to save for retirement, or to help the poor in
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Science fiction has highlighted themes such as virtual reality, artificial intelligence and computer gaming for more than fifty years.
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Alva H. Katsoulis: The Limit of Knowledge, Wittgenstein's certain defeat of skepticism. Uppsala University, 2021. Available online at
1010:, who considers that it is physically impossible to simulate the universe without producing measurable inconsistencies, and called it 3594: 2182: 898:, it is not impossible for humans to tell whether they are living in a simulation. For example, Bostrom suggests that a window could 4785: 3636: 3541: 1712: 787: 768: 3756: 740: 4790: 3347: 2839:"Are We Living in a Computer Simulation? Let's Not Find Out – Experimental findings will be either boring or extremely dangerous" 2029: 1361:), several observational consequences of a grid-like space-time have been studied in their work. Among proposed signatures is an 1214: 540: 514: 4830: 4386: 1333:
A method to test one type of simulation hypothesis was proposed in 2012 in a joint paper by physicists Silas R. Beane from the
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Humans are living in a reality in which post-humans have not developed yet, and current humans are actually living in reality.
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likened existing things to a scene-painting and supposed them to resemble the impressions experienced in sleep or madness.
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likened existing things to a scene-painting and supposed them to resemble the impressions experienced in sleep or madness.
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continuum into a discrete set of points, which may result in observable effects. In analogy with the mini-simulations that
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Human history is full of thinkers who observed the difference between how things seem and how they might actually be, with
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philosophically formalized these epistemic doubts, to be followed by a large literature with subsequent variations like
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There is a long philosophical and scientific history to the underlying thesis that reality is an illusion. This
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in which sentient beings themselves are constructs. There has been much debate over this topic, ranging from
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rule against it. One of the first philosophers to question the distinction between reality and dreams was
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A version of the simulation hypothesis was theorized as a part of a philosophical argument on the part of
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the third proposition is the one of those three that is true, and almost all people live in simulations,
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capable of producing simulated realities, or such simulations are physically impossible to construct.
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chastised philosophers for seeking to find the true world behind the deceptive world of appearances.
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that say that an individual could have been another human being in the past, as well as views about
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lives and tribulations of their ancestors. But a full-fledged, resource-consuming simulation of an
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Campbell, T., Owhadi, H., Sauvageau, J. and Watkinson, D. (2017) On Testing the Simulation Theory.
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In 2015, Kent Forbes published a documentary named "The Simulation Hypothesis", notably featuring
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butterfly or a butterfly dreaming he was Zhuangzi. Between Zhuangzi and a butterfly there must be
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that a computer cannot provide and that simulated people, while behaving appropriately, would be
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The hypothesis is preceded by many earlier versions, several of which have also been featured in
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been dreaming, in which case the objects he perceives actually exist, albeit in his imagination.
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Chalmers (2003) discusses the dream hypothesis and notes that this comes in two distinct forms:
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lives in, to synchronize all the world layers and solve the Year 2038 problem in all of them.
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The dream hypothesis is also used to develop other philosophical concepts, such as Valberg's
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simulated ancestor), the total number of simulated ancestors, or "Sims", in the universe (or
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Any entities with our general set of experiences are almost certainly living in a simulation.
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distinction! This is called the Transformation of Things. (2, tr. Burton Watson 1968:49)
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finally revealed to be a practice world for aliens intent on real-world domination.
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the present, the first proposition must be taken to be true. Additionally there are
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Campbell, Tom; Owhadi, Houman; Sauvageau, Joe; Watkinson, David (June 17, 2017).
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Some theorists have argued that if the "consciousness-is-computation" version of
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uses Bostrom's trilemma as part of one possible argument against a near-infinite
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Human civilization or a comparable civilization is unlikely to reach a level of
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would contain every algorithm, including those that implement consciousness.
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the prior probability that is assigned to the existence of other universes.
1019: 1003: 888: 581: 565: 4402: 4140: 3780:(Documentary), Paul Davies, James Gates, Max Tegmark, Top Documentary Films 2158:"Do we live in a simulation? The problem with this mind-bending hypothesis" 930:, if it exists) would greatly exceed the total number of actual ancestors. 3875:
Programming the Universe: A Quantum Computer Scientist Takes On the Cosmos
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was partially inspired by the Bostrom essay on the simulation hypothesis.
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dreaming, in which case many of his beliefs about the world are incorrect;
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Jaeger, Gregg (2018). "Clockwork Rebooted: Is the Universe a Computer?".
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Both the dream argument and the simulation hypothesis can be regarded as
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The philosophical underpinnings of this argument are also brought up by
606:, appearing as a central plot device in many stories and films, such as 4015:"The Implantation Argument: Simulation Theory is Proof that God Exists" 3978: 3391: 2505: 2125:"Opinion | We Might Be in a Simulation. How Much Should That Worry Us?" 1474: 1197:
that say that colors could have appeared differently than they do (the
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Hut, P.; Alford, M.; Tegmark, M. (2006). "On Math, Matter and Mind".
1386: 1243: 1194: 875: 389: 2978: 4002: 3411:"Are we living in a simulated universe? Here's what scientists say" 2948: 1400:
Another high-profile proponent of the hypothesis is astrophysicist
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A 2017 episode of the long-running British science fiction series
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https://uu.diva-portal.org/smash/get/diva2:1631134/FULLTEXT01.pdf
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Simulation down to molecular level of very small sample of matter
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Arguments, within the trilemma, against the simulation hypothesis
3437:"You're living in a computer simulation, and the math proves it" 2655:"Maybe We Do Not Live in a Simulation: The Resolution Conundrum" 2254:"You're living in a computer simulation, and the math proves it" 1173: 632:
providing poetic and philosophical metaphors. For example, the "
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theorized that the world was a painting or book written by the
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Bostrom claims his argument goes beyond the classical ancient "
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theorized that the world was a painting or book written by the
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from the original on 2021-12-15 – via www.youtube.com.
3329:"Joe Rogan & Elon Musk – Are We in a Simulated Reality?" 3200:
Beane, Silas R.; Davoudi, Zohreh; J. Savage, Martin (2014).
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and thus admits of simulation. This argument states that a "
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has argued that simulated beings might wonder whether their
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Davies, P. C. W. (2004). "Multiverse Cosmological Models".
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Dainton, Barry (2012). "On singularities and simulations".
1604:(1685–1753) with his "immaterialism" (later referred to as 2934:
Conitzer, Vincent (2019). "A Puzzle about Further Facts".
3387:"Neil deGrasse Tyson Explains the Simulation Hypothesis" 1389:, stated that the argument for the simulation theory is 3202:"Constraints on the universe as a numerical simulation" 2809:"Why Reality Is Not a Video Game — and Why It Matters" 1454:
can be traced back to antiquity; for example, to the "
27:
Hypothesis that reality could be a computer simulation
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A History of Philosophy, Volume IV: Modern Philosophy
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Guan, Chong; Mou, Jian; Jiang, Zhiying (2020-12-01).
3348:"Do We Live in a Simulation? Chances Are about 50–50" 969:
that obtains.' But different people pick a different
1761:(1999) was also loosely based on both this book and 945:
humans are almost certainly living in a simulation.
4700: 4624: 4598: 4557: 4530: 4440: 4357: 4316: 4255: 4174: 4128: 4083: 2680:(Podcast). Sean Carroll. Event occurs at 0:53.37. 2403:"What is Simulation Theory and Why Does it Matter?" 1779:in April 1966, and was the basis for the 1990 film 3957:. Publisher: Immediate Media Company, Bristol, UK. 3872: 3807:. New York: Image Books (Doubleday). p. 160. 3805:A History of Philosophy, Volume I: Greece and Rome 3052: 3050: 3829:. New York: Image Books (Doubleday). p. 86. 3508:, Department of Philosophy, University of Arizona 2773:Quantum Foundations, Probability and Information 2584:"The multiverse: conjecture, proof, and science" 1002:The hypothesis has received criticism from some 662:In the Western philosophical tradition, Plato's 2832: 2830: 822: 813: 3696:(1886) II.34, Helen Zimmern translation (1906) 2614:. In Holder, Rodney D.; Mitton, Simon (eds.). 2612:"Multiverses, Science, and Ultimate Causation" 2365: 2363: 2361: 2359: 2357: 2355: 2353: 2351: 1570:has argued that such skeptical hypothesis are 4418: 4061: 3631:. Oxford University Press. pp. 157–158. 1798:The same theme was repeated in the 1999 film 1776:The Magazine of Fantasy & Science Fiction 568:beings experience as the world is actually a 541: 8: 3305: 3303: 3290:International Journal of Quantum Foundations 2896:"How Cartesian Dualism Might Have Been True" 2558:"The Simulation Hypothesis is Pseudoscience" 2319: 2317: 2315: 2229:"The Matrix: Are we living in a simulation?" 1137:' humorous idea presented in his 1979 novel 3986:Merali, Zeeya. "Do We Live in the Matrix?" 3712:International Journal of Innovation Studies 1423:, a professor of astrophysical sciences at 4425: 4411: 4403: 4068: 4054: 4046: 3757:"'World of Wires' at the Kitchen — Review" 2616:Georges Lemaître: Life, Science and Legacy 2556:Hossenfelder, Sabine (February 13, 2021). 2372:"Are You Living in a Computer Simulation?" 2326:"Are You Living in a Computer Simulation?" 2208:"Are You Living In a Computer Simulation?" 1581:: what this world would be internal to if 980:Criticism of Bostrom's anthropic reasoning 548: 534: 115: 29: 3723: 3267:"Are We Living in a Computer Simulation?" 3217: 3168: 3094: 3014: 2947: 2739: 2540: 1713:Learn how and when to remove this message 1365:in the distribution of ultra-high-energy 788:Learn how and when to remove this message 3853:. London: Penguin Science (Allen Lane). 1990:Depersonalization-derealization disorder 1839:The 2014 episode of the animated sitcom 1693:Relevant discussion may be found on the 833:Are You Living in a Computer Simulation? 4003:Are We Living in a Computer Simulation? 3566:International Journal of Dream Research 3346:Ananthaswamy, Anil (October 13, 2020). 2115: 666:stands out as an influential example. 580:discourse to practical applications in 313: 180: 118: 37: 3490: 3488: 3089:. World Scientific. pp. 567–581. 3059:"Simulation, Consciousness, Existence" 2432: 2430: 2428: 2426: 2424: 2422: 1884:" features a simulated version of the 1769:" is a short story by American writer 724:Please improve this section by adding 2438:"The Simulation Argument Website FAQ" 2079:Philosophy of artificial intelligence 7: 4753: 3964:. Open access version of article in 3803:(1993) . "XIX Theory of Knowledge". 2067:, project to simulate the roundworm 1767:We Can Remember It for You Wholesale 1140:The Hitchhiker's Guide to the Galaxy 3673:Internet Encyclopedia of Philosophy 3367:Powell, Corey S. (3 October 2018). 2877:Journal of Evolution and Technology 2299:Internet Encyclopedia of Philosophy 1289:computation, which in principle is 979: 3755:Brantley, Ben (January 16, 2012). 3286:"On Testing the Simulation Theory" 3083:"The Universe as Quantum Computer" 2837:Greene, Preston (10 August 2019). 1185:, and argues that this means that 1133:Greene's suggestion is similar to 25: 4836:Thought experiments in philosophy 3944:"Are We Living in a Simulation?" 3265:Moskowitz, Clara (7 April 2016). 2672:Sean Carroll (January 18, 2021). 1494:inference to the best explanation 1339:University of Washington, Seattle 1329:Testing the hypothesis physically 933:Bostrom goes on to use a type of 515:Social and political philosophers 4752: 4741: 4740: 4521: 3597:from the original on 1999-10-11. 3399:from the original on 2021-12-15. 2894:Chalmers, David (January 1990). 2653:Carroll, Sean (22 August 2016). 2529:Journal of Consciousness Studies 2030:Mathematical universe hypothesis 1667: 1215:Mathematical universe hypothesis 702: 59: 45: 4781:Arguments in philosophy of mind 4387:List of skeptical organizations 3629:Philosophers Explore the Matrix 3583:Platt, Charles (October 1995). 3435:Grabianowski, Ed (7 May 2011). 3206:The European Physical Journal A 2252:Grabianowski, Ed (7 May 2011). 1527:Meditations on First Philosophy 1419:, Tyson shared that his friend 1285:) are true, then consciousness 4367:List of books about skepticism 4009:'s Simulation Argument webpage 3962:"A Puzzle About Further Facts" 3536:. Princeton University Press. 2401:Thomas, Mike (July 22, 2022). 1817:Danganronpa 2: Goodbye Despair 1462:, or the Indian philosophy of 1353:from the underlying theory of 644:, or the Indian philosophy of 1: 4377:List of skeptical conferences 3825:(1994) . "II Descartes (I)". 3163:(December): 1895419.1920826. 3151:Bacon, Dave (December 2010). 2870:"How to live in a simulation" 2123:Manjoo, Farhad (2022-01-26). 1488:as well as considerations of 726:secondary or tertiary sources 3593:. Vol. 3, no. 10. 2624:10.1007/978-3-642-32254-9_11 1792:Overdrawn at the Memory Bank 1431:individuals, other than us. 906:In 2003, Bostrom proposed a 4806:Internalism and externalism 4382:List of skeptical magazines 4372:List of scientific skeptics 3774:Forbes, Kent (2015-10-06), 3625:"The Matrix as Metaphysics" 2781:10.1007/978-3-319-74971-6_8 2486:The Philosophical Quarterly 2468:"The Matrix as Metaphysics" 2181:Sutter, Paul (2024-01-31). 1521:, who was one of the first 4857: 4575:Computational neuroscience 4478:Intelligence amplification 4392:List of skeptical podcasts 4013:Grupp, Jeff (2021-09-01). 3899:The Physics of Immortality 3725:10.1016/j.ijis.2020.09.001 3533:Dream, Death, and the Self 3481:The Problems of Philosophy 3236:10.1140/epja/i2014-14148-0 3105:10.1142/9789814374309_0029 3085:. In Zenil, Hector (ed.). 3081:Lloyd, Seth (2011-10-24). 2674:"SEAN CARROLL'S MINDSCAPE" 2484:(2003). "Are You a Sim?". 2233:BBC Science Focus Magazine 2156:Paul Sutter (2022-01-21). 1525:philosophers to do so. In 1504:," which went as follows: 1443: 1208: 1176:lives are governed by the 1125:problem of the First Cause 983: 4736: 4519: 3983:, April 25, 2019, page 6. 3777:The Simulation Hypothesis 3506:The Matrix as Metaphysics 3033:10.1007/s10701-006-9048-x 2958:10.1007/s10670-018-9979-6 2813:13.7 Cosmos & Culture 2758:10.1142/S021773230401357X 2084:Philosophy of information 1625:Aztec philosophical texts 1608:by others), and later by 670:Aztec philosophical texts 262:Middle Eastern philosophy 4786:Concepts in epistemology 4434:Brain–computer interface 4293:Problem of the criterion 3623:Chalmers, David (2005). 2728:Modern Physics Letters A 2678:Preposterousuniverse.com 2659:PreposterousUniverse.com 2025:Margolus–Levitin theorem 1749:Rainer Werner Fassbinder 1468:Ancient Greek philosophy 1435:Other uses in philosophy 1413:on a YouTube episode of 1240:artificial consciousness 1034:philosophical presentism 650:ancient Greek philosophy 4791:Concepts in metaphysics 3170:10.1145/1895419.1920826 2498:10.1111/1467-9213.00323 2388:10.1111/1467-9213.00309 2376:Philosophical Quarterly 2342:10.1111/1467-9213.00309 2330:Philosophical Quarterly 2215:Philosophical Quarterly 1975:Computational sociology 1867:In the 2016 video game 1347:lattice-gauge theorists 1262:. This would undermine 963:metaphysical hypothesis 880:simulated consciousness 737:"Simulation hypothesis" 4831:Science fiction themes 4570:Cognitive neuroscience 4283:Five-minute hypothesis 4175:Skeptical philosophers 4129:Skeptical philosophies 3608:Moravec, Hans (1992). 3557:Hobson, Allan (2009). 3530:Valberg, J.J. (2007). 3057:Moravec, Hans (1998). 3003:Foundations of Physics 2582:Ellis, George (2012). 2451:Bostrom, Nick (2003). 2370:Bostrom, Nick (2003). 2324:Bostrom, Nick (2003). 2206:Bostrom, Nick (2003). 2069:Caenorhabditis elegans 2060:Tipler's "Omega point" 1847:M. Night Shaym-Aliens! 1656: 1515: 1359:quantum chromodynamics 1349:run today to build up 1326: 1283:mathematical Platonism 1250:. It is possible that 1084: 851:technological maturity 838: 820:Bostrom's conclusion: 818: 805: 713:relies excessively on 485:Aesthetic philosophers 4826:Philosophical debates 4811:Limits of computation 4718:Simulation hypothesis 4303:Simulation hypothesis 3850:The Fabric of Reality 3464:Against the Logicians 3087:A Computable Universe 2281:Against the Logicians 2089:Simulation video game 2015:Holographic principle 1773:, first published in 1680:synthesis of material 1648: 1506: 1444:Further information: 1321: 1260:philosophical zombies 1108:limits of computation 1082: 984:Further information: 803: 562:simulation hypothesis 66:Philosophy portal 4538:Electrocorticography 4531:Scientific phenomena 4503:Sensory substitution 4329:Semantic externalism 4298:Problem of induction 4288:Münchhausen trilemma 4031:10.1515/mp-2020-0014 3823:Copleston, Frederick 3801:Copleston, Frederick 3694:Beyond Good and Evil 3692:Friedrich Nietzsche 3627:. In C. Grau (ed.). 3610:"Pigs in Cyberspace" 3331:. 6 September 2018. 2074:Perennial philosophy 1758:The Thirteenth Floor 1737:(alternative title: 1642:Beyond Good and Evil 1553:skeptical hypotheses 1452:skeptical hypothesis 1425:Princeton University 1393:. In a podcast with 1291:platform independent 1279:mathematical realism 1246:of consciousness is 1226:theory stating that 1099:reductio ad absurdum 1054:begging the question 990:Bostrom argues that 950:skeptical hypothesis 804:Nick Bostrom in 2014 664:allegory of the cave 510:Philosophers of mind 18:Simulated multiverse 4513:Synthetic telepathy 4334:Process reliabilism 4256:Skeptical scenarios 4136:Academic Skepticism 4084:Types of skepticism 3960:Conitzer, Vincent. 3353:Scientific American 3271:Scientific American 3228:2014EPJA...50..148B 3025:2006FoPh...36..765H 2750:2004MPLA...19..727D 2707:on December 8, 2020 2608:Ellis, George F. R. 2466:Chalmers, Davis J. 2099:Theory of knowledge 2010:Fine-tuned universe 1858:Neil degrasse Tyson 1747:(1973) directed by 1606:subjective idealism 1568:Ludwig Wittgenstein 1402:Neil Degrasse Tyson 1355:strong interactions 1008:Sabine Hossenfelder 986:Anthropic principle 935:anthropic reasoning 694:Simulation argument 593:simulation argument 574:computer simulation 564:proposes that what 520:Women in philosophy 250:Indigenous American 33:Part of a series on 4728:Walk Again Project 4647:J. C. R. Licklider 4585:Neural engineering 3975:Life in the Matrix 3921:Summa Technologiae 3761:The New York Times 3669:"Aztec Philosophy" 2844:The New York Times 2695:Eggleston, Brian. 2295:"Aztec Philosophy" 2129:The New York Times 2055:Monte Carlo method 2005:Experience machine 1955:Artificial society 1690:to the main topic. 1684:verifiably mention 1678:possibly contains 1659:In popular culture 1652:which concerns us⁠ 1585:were all a dream. 1566:, the philosopher 1335:University of Bonn 1224:philosophy of mind 1085: 1023:George F. R. Ellis 806: 213:Eastern philosophy 4768: 4767: 4708:Human enhancement 4637:Douglas Engelbart 4565:Cognitive science 4400: 4399: 4339:Epistemic closure 3930:978-3-518-37178-7 3908:978-0-385-46799-5 3886:978-1-4000-4092-6 3860:978-0-14-014690-5 3836:978-0-385-47041-4 3814:978-0-385-46843-5 3395:. 17 March 2020. 3114:978-981-4374-29-3 2807:(March 9, 2017). 2790:978-3-319-74970-9 2633:978-3-642-32253-2 2482:Weatherson, Brian 2094:Social simulation 1980:Consensus reality 1932:Calculating Space 1892:The 2022 Netflix 1864:and James Gates. 1830:Year 2038 Problem 1739:Counterfeit World 1735:Daniel F. Galouye 1723: 1722: 1715: 1592:Modern philosophy 1404:, who said in an 1299:ultimate ensemble 1199:inverted spectrum 1191:personal identity 1187:Cartesian dualism 1080: 896:Epistemologically 878:experienced by a 841:Expanded argument 798: 797: 790: 772: 570:simulated reality 558: 557: 366: 365: 16:(Redirected from 4848: 4756: 4755: 4744: 4743: 4667:Miguel Nicolelis 4606:Brain transplant 4525: 4488:Neuroprosthetics 4427: 4420: 4413: 4404: 4324:Here is one hand 4232:Sextus Empiricus 4212:Philo of Larissa 4070: 4063: 4056: 4047: 4042: 3980:Haaretz Magazine 3934: 3912: 3890: 3878: 3864: 3840: 3818: 3788: 3787: 3786: 3785: 3771: 3765: 3764: 3752: 3746: 3745: 3727: 3703: 3697: 3690: 3684: 3683: 3681: 3679: 3664: 3658: 3654: 3620: 3614: 3613: 3605: 3599: 3598: 3580: 3574: 3573: 3563: 3554: 3548: 3547: 3527: 3521: 3515: 3509: 3502: 3496: 3492: 3483: 3477:Bertrand Russell 3473: 3467: 3461:Sextus Empiricus 3458: 3452: 3451: 3449: 3447: 3432: 3426: 3425: 3423: 3422: 3407: 3401: 3400: 3383: 3377: 3376: 3364: 3358: 3357: 3343: 3337: 3336: 3325: 3319: 3318: 3307: 3298: 3297: 3281: 3275: 3274: 3262: 3256: 3255: 3221: 3197: 3191: 3190: 3172: 3148: 3142: 3139: 3133: 3132: 3130: 3129: 3098: 3078: 3072: 3069: 3063: 3062: 3054: 3045: 3044: 3018: 2998: 2992: 2987: 2981: 2976: 2970: 2969: 2951: 2931: 2925: 2924: 2922: 2921: 2906: 2900: 2899: 2891: 2885: 2884: 2874: 2862: 2856: 2855: 2853: 2851: 2834: 2825: 2824: 2822: 2820: 2805:Gleiser, Marcelo 2801: 2795: 2794: 2768: 2762: 2761: 2743: 2741:astro-ph/0403047 2723: 2717: 2716: 2714: 2712: 2703:. Archived from 2697:"Bostrom Review" 2692: 2686: 2685: 2669: 2663: 2662: 2650: 2644: 2643: 2641: 2640: 2604: 2598: 2597: 2595: 2593: 2588: 2579: 2573: 2572: 2570: 2568: 2553: 2547: 2546: 2544: 2524: 2518: 2517: 2492:(212): 425–431. 2478: 2472: 2471: 2463: 2457: 2456: 2448: 2442: 2441: 2434: 2417: 2416: 2414: 2413: 2398: 2392: 2391: 2382:(211): 243–255. 2367: 2346: 2345: 2336:(211): 243–255. 2321: 2310: 2309: 2307: 2305: 2290: 2284: 2278:Sextus Empiricus 2275: 2269: 2268: 2266: 2264: 2249: 2243: 2242: 2240: 2239: 2225: 2219: 2218: 2212: 2203: 2197: 2196: 2194: 2193: 2178: 2172: 2171: 2169: 2168: 2153: 2147: 2146: 2144: 2143: 2120: 2000:Interface theory 1960:Avatamsaka Sutra 1718: 1711: 1707: 1704: 1698: 1671: 1670: 1663: 1579:personal horizon 1317:quantum computer 1275:computationalism 1220:Computationalism 1211:Computationalism 1205:Computationalism 1081: 1039:The cosmologist 836: 793: 786: 782: 779: 773: 771: 730: 706: 698: 550: 543: 536: 255:Aztec philosophy 134:Ancient Egyptian 116: 68: 64: 63: 62: 49: 30: 21: 4856: 4855: 4851: 4850: 4849: 4847: 4846: 4845: 4841:Virtual reality 4771: 4770: 4769: 4764: 4732: 4696: 4620: 4594: 4553: 4549:Neuroplasticity 4544:Neural ensemble 4526: 4517: 4493:Neurotechnology 4448:Biomechatronics 4436: 4431: 4401: 4396: 4353: 4312: 4251: 4170: 4124: 4079: 4074: 4012: 3999: 3941: 3939:Further reading 3931: 3915: 3909: 3893: 3887: 3867: 3861: 3843: 3837: 3821: 3815: 3799: 3796: 3791: 3783: 3781: 3773: 3772: 3768: 3754: 3753: 3749: 3705: 3704: 3700: 3691: 3687: 3677: 3675: 3667:Maffie, James. 3666: 3665: 3661: 3639: 3622: 3621: 3617: 3607: 3606: 3602: 3585:"Superhumanism" 3582: 3581: 3577: 3561: 3556: 3555: 3551: 3544: 3529: 3528: 3524: 3516: 3512: 3503: 3499: 3493: 3486: 3474: 3470: 3459: 3455: 3445: 3443: 3434: 3433: 3429: 3420: 3418: 3409: 3408: 3404: 3385: 3384: 3380: 3373:www.nbcnews.com 3366: 3365: 3361: 3345: 3344: 3340: 3327: 3326: 3322: 3309: 3308: 3301: 3283: 3282: 3278: 3264: 3263: 3259: 3199: 3198: 3194: 3150: 3149: 3145: 3140: 3136: 3127: 3125: 3115: 3080: 3079: 3075: 3070: 3066: 3056: 3055: 3048: 3016:physics/0510188 3000: 2999: 2995: 2990:Russel Standish 2988: 2984: 2977: 2973: 2933: 2932: 2928: 2919: 2917: 2908: 2907: 2903: 2893: 2892: 2888: 2872: 2864: 2863: 2859: 2849: 2847: 2836: 2835: 2828: 2818: 2816: 2803: 2802: 2798: 2791: 2770: 2769: 2765: 2734:(10): 727–743. 2725: 2724: 2720: 2710: 2708: 2694: 2693: 2689: 2671: 2670: 2666: 2652: 2651: 2647: 2638: 2636: 2634: 2606: 2605: 2601: 2591: 2589: 2586: 2581: 2580: 2576: 2566: 2564: 2555: 2554: 2550: 2542:10.1.1.374.7434 2526: 2525: 2521: 2480: 2479: 2475: 2465: 2464: 2460: 2450: 2449: 2445: 2436: 2435: 2420: 2411: 2409: 2400: 2399: 2395: 2369: 2368: 2349: 2323: 2322: 2313: 2303: 2301: 2293:Maffie, James. 2292: 2291: 2287: 2276: 2272: 2262: 2260: 2251: 2250: 2246: 2237: 2235: 2227: 2226: 2222: 2210: 2205: 2204: 2200: 2191: 2189: 2180: 2179: 2175: 2166: 2164: 2155: 2154: 2150: 2141: 2139: 2122: 2121: 2117: 2113: 2108: 2104:Virtual reality 2040:Maya (religion) 1995:Digital physics 1965:Boltzmann brain 1950:Artificial life 1945:Advaita Vedanta 1926: 1904:science fiction 1787:its 2012 remake 1763:World on a Wire 1744:World on a Wire 1719: 1708: 1702: 1699: 1692: 1682:which does not 1672: 1668: 1661: 1602:George Berkeley 1594: 1502:Butterfly Dream 1456:Butterfly Dream 1448: 1442: 1437: 1421:J. Richard Gott 1376: 1331: 1312: 1256:vital substrate 1217: 1209:Main articles: 1207: 1115:Marcelo Gleiser 1071: 1069: 1060:Brian Eggleston 1041:Sean M. Carroll 988: 982: 937:to claim that, 872:digital physics 843: 837: 830: 825: 794: 783: 777: 774: 731: 729: 723: 719:primary sources 707: 696: 634:Butterfly Dream 618: 604:science fiction 554: 525: 524: 490:Epistemologists 480: 479: 468: 467: 404: 380: 379: 368: 367: 113: 112: 101: 60: 58: 57: 28: 23: 22: 15: 12: 11: 5: 4854: 4852: 4844: 4843: 4838: 4833: 4828: 4823: 4818: 4813: 4808: 4803: 4798: 4793: 4788: 4783: 4773: 4772: 4766: 4765: 4763: 4762: 4750: 4737: 4734: 4733: 4731: 4730: 4725: 4720: 4715: 4710: 4704: 4702: 4698: 4697: 4695: 4694: 4689: 4684: 4679: 4674: 4669: 4664: 4659: 4654: 4649: 4644: 4639: 4634: 4632:Charles Stross 4628: 4626: 4622: 4621: 4619: 4618: 4616:Mind uploading 4613: 4608: 4602: 4600: 4596: 4595: 4593: 4592: 4587: 4582: 4577: 4572: 4567: 4561: 4559: 4555: 4554: 4552: 4551: 4546: 4541: 4534: 4532: 4528: 4527: 4520: 4518: 4516: 4515: 4510: 4505: 4500: 4495: 4490: 4485: 4483:Isolated brain 4480: 4475: 4470: 4465: 4460: 4455: 4450: 4444: 4442: 4438: 4437: 4432: 4430: 4429: 4422: 4415: 4407: 4398: 4397: 4395: 4394: 4389: 4384: 4379: 4374: 4369: 4363: 4361: 4355: 4354: 4352: 4351: 4346: 4341: 4336: 4331: 4326: 4320: 4318: 4314: 4313: 4311: 4310: 4305: 4300: 4295: 4290: 4285: 4280: 4275: 4273:Dream argument 4270: 4268:Brain in a vat 4265: 4259: 4257: 4253: 4252: 4250: 4249: 4244: 4242:René Descartes 4239: 4234: 4229: 4224: 4219: 4214: 4209: 4204: 4199: 4194: 4189: 4184: 4178: 4176: 4172: 4171: 4169: 4168: 4163: 4158: 4153: 4148: 4143: 4138: 4132: 4130: 4126: 4125: 4123: 4122: 4121: 4120: 4115: 4110: 4100: 4099: 4098: 4087: 4085: 4081: 4080: 4075: 4073: 4072: 4065: 4058: 4050: 4044: 4043: 4025:(2): 189–221. 4010: 3998: 3997:External links 3995: 3994: 3993: 3984: 3971: 3958: 3940: 3937: 3936: 3935: 3929: 3917:Lem, Stanislaw 3913: 3907: 3891: 3885: 3865: 3859: 3845:Deutsch, David 3841: 3835: 3819: 3813: 3795: 3792: 3790: 3789: 3766: 3747: 3718:(4): 134–147. 3698: 3685: 3659: 3637: 3615: 3600: 3575: 3549: 3542: 3522: 3510: 3504:Chalmers, J., 3497: 3484: 3468: 3453: 3427: 3402: 3378: 3359: 3338: 3320: 3317:. 2 June 2016. 3299: 3276: 3257: 3192: 3143: 3134: 3113: 3073: 3064: 3046: 3009:(6): 765–794. 2993: 2982: 2971: 2942:(3): 727–739. 2926: 2901: 2886: 2857: 2826: 2796: 2789: 2763: 2718: 2687: 2664: 2645: 2632: 2599: 2574: 2548: 2519: 2473: 2458: 2443: 2418: 2393: 2347: 2311: 2285: 2270: 2244: 2220: 2198: 2173: 2148: 2114: 2112: 2109: 2107: 2106: 2101: 2096: 2091: 2086: 2081: 2076: 2071: 2062: 2057: 2052: 2050:Mind uploading 2047: 2042: 2037: 2035:Matrix defense 2032: 2027: 2022: 2017: 2012: 2007: 2002: 1997: 1992: 1987: 1982: 1977: 1972: 1970:Brain in a vat 1967: 1962: 1957: 1952: 1947: 1942: 1935: 1927: 1925: 1922: 1886:Twelfth Doctor 1842:Rick and Morty 1824:Anonymous;Code 1806:World of Wires 1771:Philip K. Dick 1721: 1720: 1675: 1673: 1666: 1660: 1657: 1654:—be a fiction? 1653: 1647: 1646: 1633: 1632: 1621: 1620: 1617:René Descartes 1598:René Descartes 1593: 1590: 1549: 1548: 1541: 1446:Dream argument 1441: 1440:Dream argument 1438: 1436: 1433: 1391:"quite strong" 1375: 1372: 1330: 1327: 1311: 1308: 1295:Platonic realm 1238:in generating 1206: 1203: 1170:David Chalmers 1068: 1065: 981: 978: 959:David Chalmers 923: 922: 919: 916: 868: 867: 864: 861: 858: 854: 842: 839: 831:Nick Bostrom, 828: 796: 795: 710: 708: 701: 695: 692: 688:brain in a vat 680:René Descartes 630:hallucinations 617: 614: 556: 555: 553: 552: 545: 538: 530: 527: 526: 523: 522: 517: 512: 507: 505:Metaphysicians 502: 497: 492: 487: 481: 475: 474: 473: 470: 469: 466: 465: 460: 455: 450: 445: 440: 435: 433:Metaphilosophy 430: 425: 420: 415: 410: 403: 402: 397: 392: 387: 381: 375: 374: 373: 370: 369: 364: 363: 362: 361: 356: 351: 346: 341: 336: 331: 326: 318: 317: 311: 310: 309: 308: 307: 306: 301: 296: 291: 286: 281: 271: 270: 269: 259: 258: 257: 247: 246: 245: 240: 235: 230: 225: 220: 210: 209: 208: 203: 198: 185: 184: 178: 177: 176: 175: 174: 173: 168: 158: 153: 148: 143: 142: 141: 136: 123: 122: 114: 108: 107: 106: 103: 102: 100: 99: 94: 89: 84: 79: 74: 69: 54: 51: 50: 42: 41: 35: 34: 26: 24: 14: 13: 10: 9: 6: 4: 3: 2: 4853: 4842: 4839: 4837: 4834: 4832: 4829: 4827: 4824: 4822: 4819: 4817: 4816:Mixed reality 4814: 4812: 4809: 4807: 4804: 4802: 4799: 4797: 4794: 4792: 4789: 4787: 4784: 4782: 4779: 4778: 4776: 4761: 4760: 4751: 4749: 4748: 4739: 4738: 4735: 4729: 4726: 4724: 4723:Transhumanism 4721: 4719: 4716: 4714: 4711: 4709: 4706: 4705: 4703: 4699: 4693: 4692:Edward Boyden 4690: 4688: 4687:Yoky Matsuoka 4685: 4683: 4680: 4678: 4675: 4673: 4670: 4668: 4665: 4663: 4662:Merlin Donald 4660: 4658: 4655: 4653: 4652:Kevin Warwick 4650: 4648: 4645: 4643: 4640: 4638: 4635: 4633: 4630: 4629: 4627: 4623: 4617: 4614: 4612: 4609: 4607: 4604: 4603: 4601: 4597: 4591: 4588: 4586: 4583: 4581: 4578: 4576: 4573: 4571: 4568: 4566: 4563: 4562: 4560: 4556: 4550: 4547: 4545: 4542: 4539: 4536: 4535: 4533: 4529: 4524: 4514: 4511: 4509: 4506: 4504: 4501: 4499: 4496: 4494: 4491: 4489: 4486: 4484: 4481: 4479: 4476: 4474: 4471: 4469: 4466: 4464: 4461: 4459: 4456: 4454: 4453:Brain implant 4451: 4449: 4446: 4445: 4443: 4439: 4435: 4428: 4423: 4421: 4416: 4414: 4409: 4408: 4405: 4393: 4390: 4388: 4385: 4383: 4380: 4378: 4375: 4373: 4370: 4368: 4365: 4364: 4362: 4360: 4356: 4350: 4347: 4345: 4344:Contextualism 4342: 4340: 4337: 4335: 4332: 4330: 4327: 4325: 4322: 4321: 4319: 4315: 4309: 4306: 4304: 4301: 4299: 4296: 4294: 4291: 4289: 4286: 4284: 4281: 4279: 4276: 4274: 4271: 4269: 4266: 4264: 4261: 4260: 4258: 4254: 4248: 4245: 4243: 4240: 4238: 4235: 4233: 4230: 4228: 4225: 4223: 4220: 4218: 4215: 4213: 4210: 4208: 4205: 4203: 4200: 4198: 4195: 4193: 4190: 4188: 4185: 4183: 4180: 4179: 4177: 4173: 4167: 4164: 4162: 4159: 4157: 4154: 4152: 4149: 4147: 4144: 4142: 4139: 4137: 4134: 4133: 4131: 4127: 4119: 4116: 4114: 4111: 4109: 4106: 4105: 4104: 4101: 4097: 4094: 4093: 4092: 4091:Philosophical 4089: 4088: 4086: 4082: 4078: 4071: 4066: 4064: 4059: 4057: 4052: 4051: 4048: 4040: 4036: 4032: 4028: 4024: 4020: 4016: 4011: 4008: 4004: 4001: 4000: 3996: 3991: 3990: 3985: 3982: 3981: 3976: 3973:Lev, Gid'on. 3972: 3969: 3968: 3963: 3959: 3956: 3955: 3949: 3948: 3943: 3942: 3938: 3932: 3926: 3922: 3918: 3914: 3910: 3904: 3901:. Doubleday. 3900: 3896: 3895:Tipler, Frank 3892: 3888: 3882: 3877: 3876: 3870: 3866: 3862: 3856: 3852: 3851: 3846: 3842: 3838: 3832: 3828: 3824: 3820: 3816: 3810: 3806: 3802: 3798: 3797: 3793: 3779: 3778: 3770: 3767: 3762: 3758: 3751: 3748: 3743: 3739: 3735: 3731: 3726: 3721: 3717: 3713: 3709: 3702: 3699: 3695: 3689: 3686: 3674: 3670: 3663: 3660: 3657: 3653: 3648: 3644: 3640: 3638:9780195181067 3634: 3630: 3626: 3619: 3616: 3611: 3604: 3601: 3596: 3592: 3591: 3586: 3579: 3576: 3571: 3567: 3560: 3553: 3550: 3545: 3543:9780691128597 3539: 3535: 3534: 3526: 3523: 3520: 3514: 3511: 3507: 3501: 3498: 3491: 3489: 3485: 3482: 3478: 3472: 3469: 3465: 3462: 3457: 3454: 3442: 3438: 3431: 3428: 3416: 3412: 3406: 3403: 3398: 3394: 3393: 3388: 3382: 3379: 3374: 3370: 3363: 3360: 3355: 3354: 3349: 3342: 3339: 3334: 3330: 3324: 3321: 3316: 3312: 3306: 3304: 3300: 3295: 3291: 3287: 3280: 3277: 3272: 3268: 3261: 3258: 3253: 3249: 3245: 3241: 3237: 3233: 3229: 3225: 3220: 3215: 3211: 3207: 3203: 3196: 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1843: 1837: 1835: 1831: 1826: 1825: 1819: 1818: 1814: 1809: 1807: 1803: 1802: 1796: 1794: 1793: 1788: 1784: 1783: 1778: 1777: 1772: 1768: 1764: 1760: 1759: 1754: 1751:and aired on 1750: 1746: 1745: 1740: 1736: 1732: 1731: 1726: 1717: 1714: 1706: 1703:December 2023 1696: 1691: 1689: 1685: 1681: 1676:This section 1674: 1665: 1664: 1658: 1655: 1651: 1644: 1643: 1638: 1635: 1634: 1630: 1626: 1623: 1622: 1618: 1615: 1614: 1613: 1611: 1607: 1603: 1599: 1591: 1589: 1586: 1584: 1580: 1575: 1573: 1569: 1565: 1560: 1558: 1554: 1546: 1542: 1539: 1535: 1534: 1533: 1530: 1528: 1524: 1520: 1514: 1512: 1505: 1503: 1499: 1495: 1491: 1487: 1483: 1478: 1476: 1472: 1469: 1465: 1461: 1457: 1453: 1447: 1439: 1434: 1432: 1428: 1426: 1422: 1418: 1417: 1412: 1407: 1403: 1398: 1396: 1392: 1388: 1384: 1381:, the CEO of 1380: 1373: 1371: 1368: 1364: 1360: 1356: 1352: 1348: 1344: 1340: 1336: 1328: 1325: 1320: 1318: 1309: 1307: 1304: 1300: 1296: 1292: 1288: 1284: 1280: 1276: 1271: 1269: 1268:vatted brains 1265: 1261: 1257: 1253: 1252:consciousness 1249: 1245: 1241: 1237: 1233: 1230:is a form of 1229: 1225: 1221: 1216: 1212: 1204: 1202: 1200: 1196: 1192: 1188: 1184: 1179: 1175: 1171: 1167: 1163: 1158: 1156: 1151: 1148: 1144: 1142: 1141: 1136: 1135:Douglas Adams 1131: 1128: 1126: 1121: 1116: 1111: 1109: 1103: 1101: 1100: 1095: 1091: 1066: 1064: 1061: 1057: 1055: 1050: 1049:Frank Wilczek 1045: 1042: 1037: 1035: 1030: 1028: 1024: 1021: 1017: 1013: 1012:pseudoscience 1009: 1005: 1000: 997: 993: 987: 977: 974: 972: 968: 964: 960: 955: 951: 946: 944: 940: 936: 931: 929: 920: 917: 914: 913: 912: 909: 904: 901: 897: 893: 890: 884: 881: 877: 873: 865: 862: 859: 855: 852: 848: 847: 846: 840: 834: 827: 821: 817: 812: 810: 802: 792: 789: 781: 778:December 2023 770: 767: 763: 760: 756: 753: 749: 746: 742: 739: –  738: 734: 733:Find sources: 727: 721: 720: 716: 711:This section 709: 705: 700: 699: 693: 691: 689: 685: 681: 677: 675: 671: 667: 665: 660: 658: 654: 651: 647: 643: 642:ancient China 639: 635: 631: 627: 623: 615: 613: 611: 610: 605: 600: 598: 594: 591:proposed the 590: 585: 583: 579: 578:philosophical 575: 571: 567: 563: 551: 546: 544: 539: 537: 532: 531: 529: 528: 521: 518: 516: 513: 511: 508: 506: 503: 501: 498: 496: 493: 491: 488: 486: 483: 482: 478: 472: 471: 464: 461: 459: 456: 454: 451: 449: 448:Phenomenology 446: 444: 441: 439: 436: 434: 431: 429: 426: 424: 421: 419: 416: 414: 411: 409: 406: 405: 401: 398: 396: 393: 391: 388: 386: 383: 382: 378: 372: 371: 360: 357: 355: 352: 350: 347: 345: 342: 340: 337: 335: 332: 330: 327: 325: 322: 321: 320: 319: 316: 312: 305: 302: 300: 297: 295: 292: 290: 287: 285: 282: 280: 277: 276: 275: 272: 268: 265: 264: 263: 260: 256: 253: 252: 251: 248: 244: 241: 239: 236: 234: 231: 229: 226: 224: 221: 219: 216: 215: 214: 211: 207: 204: 202: 199: 197: 194: 193: 192: 189: 188: 187: 186: 183: 179: 172: 169: 167: 164: 163: 162: 159: 157: 154: 152: 149: 147: 144: 140: 139:Ancient Greek 137: 135: 132: 131: 130: 127: 126: 125: 124: 121: 117: 111: 105: 104: 98: 95: 93: 90: 88: 85: 83: 80: 78: 75: 73: 70: 67: 56: 55: 53: 52: 48: 44: 43: 40: 36: 32: 31: 19: 4821:Nick Bostrom 4796:Hyperreality 4758: 4745: 4717: 4713:Neurohacking 4682:Vernor Vinge 4672:Peter Kyberd 4590:Neuroscience 4498:Optogenetics 4441:Technologies 4308:Wax argument 4302: 4022: 4018: 4007:Nick Bostrom 3987: 3979: 3965: 3952: 3945: 3923:. 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