Knowledge (XXG)

Simulation Pro Yakyuu

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171: 251:. Unlike North America where the keys were assigned letters, the four major buttons on the Japanese game controller were assigned colors (as it was easier for Japanese users to memorize colors instead of the Latin letters A, B, X, and Y). 413: 29: 423: 408: 403: 243:
by moving the ball across a series of two boxes. The red box is the batter's immediate zone of batting while the yellow box is the entire width of
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match. There is a lot of information for batters and pitchers to digest like pitching tendencies,
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NEW GAMES CROSS REVIEW: シミュレーション プロ野球. Weekly Famicom Tsūshin. No.333. Pg.30. 5 May 1995.
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This is a game in progress with the pitcher preparing to face off against the batter.
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Players can choose to pitch either inside or outside the
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that uses the actual ball players and teams of the 1995
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league and combines them into a full-blown simulator.
117: 102: 82: 70: 60: 50: 38: 21: 212:, the action is very close to watching an actual 208:match. While the game takes place in fictitious 414:Super Nintendo Entertainment System-only games 143: 8: 232:including the menu options and the player's 332: 330: 27: 18: 424:Multiplayer and single-player video games 409:Super Nintendo Entertainment System games 404:Nippon Professional Baseball video games 293: 291: 289: 287: 285: 256:Furuta Atsuya no Simulation Pro Yakyuu 2 281: 322:Japanese-English translation of title 7: 14: 272:scored the game a 21 out of 40. 429:Video games developed in Japan 154:-exclusive video game for the 1: 160:Nippon Professional Baseball 399:Japan-exclusive video games 445: 338:"# of players information" 254:This game is a prequel to 228:levels. Everything is in 144: 26: 148:, "Baseball Simulation") 419:Video games set in 1995 224:, and even the current 204:is used like in a real 181:throw the ball to the 175: 299:"Release information" 214:professional baseball 173: 138:Simulation Pro Yakyuu 65:Simulation Pro Yakyuu 22:Simulation Pro Yakyuu 360:at super-famicom.jp 109:Traditional baseball 324:at superfamicom.org 218:earned run averages 129:(up to two players) 176: 206:Japanese baseball 189:-like angle. The 134: 133: 130: 436: 389:1995 video games 373: 370: 364: 363: 355: 349: 348: 346: 345: 334: 325: 319: 313: 312: 310: 309: 295: 222:batting averages 149: 147: 146: 128: 94: 31: 19: 444: 443: 439: 438: 437: 435: 434: 433: 379: 378: 377: 376: 371: 367: 361: 356: 352: 343: 341: 336: 335: 328: 320: 316: 307: 305: 297: 296: 283: 278: 269:Famicom Tsūshin 264: 168: 141: 124: 98: 89: 34: 17: 16:1995 video game 12: 11: 5: 442: 440: 432: 431: 426: 421: 416: 411: 406: 401: 396: 391: 381: 380: 375: 374: 365: 358:Japanese title 350: 326: 314: 280: 279: 277: 274: 263: 260: 167: 164: 132: 131: 119: 115: 114: 106: 100: 99: 97: 96: 95:April 28, 1995 86: 84: 80: 79: 74: 68: 67: 62: 58: 57: 54: 48: 47: 42: 36: 35: 32: 24: 23: 15: 13: 10: 9: 6: 4: 3: 2: 441: 430: 427: 425: 422: 420: 417: 415: 412: 410: 407: 405: 402: 400: 397: 395: 392: 390: 387: 386: 384: 369: 366: 362:(in Japanese) 359: 354: 351: 339: 333: 331: 327: 323: 318: 315: 304: 300: 294: 292: 290: 288: 286: 282: 275: 273: 271: 270: 261: 259: 257: 252: 250: 246: 242: 237: 235: 231: 227: 223: 219: 215: 211: 207: 203: 200: 196: 192: 188: 184: 180: 172: 165: 163: 161: 157: 156:Super Famicom 153: 140: 139: 127: 123: 122:Single-player 120: 116: 113: 110: 107: 105: 101: 92: 88: 87: 85: 81: 78: 77:Super Famicom 75: 73: 69: 66: 63: 59: 55: 53: 49: 46: 43: 41: 37: 30: 25: 20: 368: 353: 342:. Retrieved 340:. VG Rebirth 317: 306:. Retrieved 267: 266:On release, 265: 255: 253: 249:steal a base 238: 210:Hect Stadium 209: 177: 145:シミュレーションプロ野球 137: 136: 135: 64: 52:Publisher(s) 40:Developer(s) 241:strike zone 126:Multiplayer 72:Platform(s) 394:Hect games 383:Categories 344:2010-05-20 308:2010-05-20 276:References 245:home plate 187:television 112:simulation 262:Reception 33:Cover art 303:GameFAQs 234:surnames 230:Japanese 185:using a 179:Pitchers 166:Gameplay 104:Genre(s) 202:counter 118:Mode(s) 83:Release 191:strike 183:batter 61:Series 152:Japan 150:is a 226:wind 195:ball 56:Hect 45:Hect 199:out 385:: 329:^ 301:. 284:^ 236:. 220:, 91:JP 347:. 311:. 197:- 193:- 142:( 93::

Index

Simulation Pro Yakyuu
Developer(s)
Hect
Publisher(s)
Platform(s)
Super Famicom
JP
Genre(s)
Traditional baseball
simulation
Single-player
Multiplayer
Japan
Super Famicom
Nippon Professional Baseball

Pitchers
batter
television
strike
ball
out
counter
Japanese baseball
professional baseball
earned run averages
batting averages
wind
Japanese
surnames

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