171:
251:. Unlike North America where the keys were assigned letters, the four major buttons on the Japanese game controller were assigned colors (as it was easier for Japanese users to memorize colors instead of the Latin letters A, B, X, and Y).
413:
29:
423:
408:
403:
243:
by moving the ball across a series of two boxes. The red box is the batter's immediate zone of batting while the yellow box is the entire width of
428:
398:
76:
418:
28:
159:
221:
388:
170:
121:
247:. Each button on the Super Famicom controller represents a base to throw in case one of the runners decide to
125:
213:
51:
39:
393:
216:
match. There is a lot of information for batters and pitchers to digest like pitching tendencies,
298:
217:
182:
71:
268:
229:
205:
201:
103:
111:
372:
NEW GAMES CROSS REVIEW: シミュレーション プロ野球. Weekly
Famicom Tsūshin. No.333. Pg.30. 5 May 1995.
244:
321:
382:
174:
This is a game in progress with the pitcher preparing to face off against the batter.
155:
357:
337:
248:
240:
108:
186:
302:
190:
233:
178:
194:
198:
169:
151:
90:
225:
44:
239:
Players can choose to pitch either inside or outside the
258:; which would enhance on various features in this game.
158:
that uses the actual ball players and teams of the 1995
162:
league and combines them into a full-blown simulator.
117:
102:
82:
70:
60:
50:
38:
21:
212:, the action is very close to watching an actual
208:match. While the game takes place in fictitious
414:Super Nintendo Entertainment System-only games
143:
8:
232:including the menu options and the player's
332:
330:
27:
18:
424:Multiplayer and single-player video games
409:Super Nintendo Entertainment System games
404:Nippon Professional Baseball video games
293:
291:
289:
287:
285:
256:Furuta Atsuya no Simulation Pro Yakyuu 2
281:
322:Japanese-English translation of title
7:
14:
272:scored the game a 21 out of 40.
429:Video games developed in Japan
154:-exclusive video game for the
1:
160:Nippon Professional Baseball
399:Japan-exclusive video games
445:
338:"# of players information"
254:This game is a prequel to
228:levels. Everything is in
144:
26:
148:, "Baseball Simulation")
419:Video games set in 1995
224:, and even the current
204:is used like in a real
181:throw the ball to the
175:
299:"Release information"
214:professional baseball
173:
138:Simulation Pro Yakyuu
65:Simulation Pro Yakyuu
22:Simulation Pro Yakyuu
360:at super-famicom.jp
109:Traditional baseball
324:at superfamicom.org
218:earned run averages
129:(up to two players)
176:
206:Japanese baseball
189:-like angle. The
134:
133:
130:
436:
389:1995 video games
373:
370:
364:
363:
355:
349:
348:
346:
345:
334:
325:
319:
313:
312:
310:
309:
295:
222:batting averages
149:
147:
146:
128:
94:
31:
19:
444:
443:
439:
438:
437:
435:
434:
433:
379:
378:
377:
376:
371:
367:
361:
356:
352:
343:
341:
336:
335:
328:
320:
316:
307:
305:
297:
296:
283:
278:
269:Famicom Tsūshin
264:
168:
141:
124:
98:
89:
34:
17:
16:1995 video game
12:
11:
5:
442:
440:
432:
431:
426:
421:
416:
411:
406:
401:
396:
391:
381:
380:
375:
374:
365:
358:Japanese title
350:
326:
314:
280:
279:
277:
274:
263:
260:
167:
164:
132:
131:
119:
115:
114:
106:
100:
99:
97:
96:
95:April 28, 1995
86:
84:
80:
79:
74:
68:
67:
62:
58:
57:
54:
48:
47:
42:
36:
35:
32:
24:
23:
15:
13:
10:
9:
6:
4:
3:
2:
441:
430:
427:
425:
422:
420:
417:
415:
412:
410:
407:
405:
402:
400:
397:
395:
392:
390:
387:
386:
384:
369:
366:
362:(in Japanese)
359:
354:
351:
339:
333:
331:
327:
323:
318:
315:
304:
300:
294:
292:
290:
288:
286:
282:
275:
273:
271:
270:
261:
259:
257:
252:
250:
246:
242:
237:
235:
231:
227:
223:
219:
215:
211:
207:
203:
200:
196:
192:
188:
184:
180:
172:
165:
163:
161:
157:
156:Super Famicom
153:
140:
139:
127:
123:
122:Single-player
120:
116:
113:
110:
107:
105:
101:
92:
88:
87:
85:
81:
78:
77:Super Famicom
75:
73:
69:
66:
63:
59:
55:
53:
49:
46:
43:
41:
37:
30:
25:
20:
368:
353:
342:. Retrieved
340:. VG Rebirth
317:
306:. Retrieved
267:
266:On release,
265:
255:
253:
249:steal a base
238:
210:Hect Stadium
209:
177:
145:シミュレーションプロ野球
137:
136:
135:
64:
52:Publisher(s)
40:Developer(s)
241:strike zone
126:Multiplayer
72:Platform(s)
394:Hect games
383:Categories
344:2010-05-20
308:2010-05-20
276:References
245:home plate
187:television
112:simulation
262:Reception
33:Cover art
303:GameFAQs
234:surnames
230:Japanese
185:using a
179:Pitchers
166:Gameplay
104:Genre(s)
202:counter
118:Mode(s)
83:Release
191:strike
183:batter
61:Series
152:Japan
150:is a
226:wind
195:ball
56:Hect
45:Hect
199:out
385::
329:^
301:.
284:^
236:.
220:,
91:JP
347:.
311:.
197:-
193:-
142:(
93::
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.