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Siren (video game)

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346:. Player characters can also shout at any time in order to get the attention of nearby Shibito. Within most stages, the player character can hide in certain places such as cupboards and lock doors to prevent Shibito from entering. When a Shibito hears a sound made by the player character, it will search in the direction from which they heard the sound. If a character is seen by a Shibito, the latter will pursue the character to kill them either with a melee or ranged weapon or by strangulation. The Shibito will also shout to alert other nearby Shibito. Once the character has remained out of the Shibito's sight for a period of time, the Shibito will give up and resume its usual habits. Weapons are available for the player throughout the game, ranging from melee weapons to firearms. While Shibito can be knocked out in combat, they cannot be killed and will reanimate after a short period of time. If a character is injured, they will eventually recover after a short period of time. Characters will also lose stamina during combat and while running, which will also naturally refill after a short amount of time. 367:
violently hostile on sight towards anyone not also infected and seemingly immortal, able to recover and heal from even the most grievous of injuries in a short time. All natural water sources and rainfall in the town have been replaced with a strange liquid (referred to as "Red water") and the town, previously located in a mountainous region deep inland, has become an island surrounded on all sides by an ocean of the red water with no other land in sight. Furthermore, multiple sections of the town appear to have been replaced with past versions of themselves with buildings destroyed by landslides 27 years prior, although derelict as if abandoned for decades, suddenly reappearing or replacing their more modern counterparts.
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particular the nun Hisako Yao, had attempted to call forth and appease their god Datatsushi (堕辰子) through ritual human sacrifice of a girl named Miyako Kajiro who they considered holy for her psychic abilities. When Kyoya Suda, an outsider to the town who had arrived to investigate online ghost stories, accidentally stumbles on the ceremony, Miyako, unwilling to be killed, uses the momentary distraction he provides to flee the scene and causes the ritual to fail. It is this failure that creates the disaster, pulling the entire town into another world where space and time are severely distorted.
388:. The shibito then go about building a nest to house the Datatsushi's corporeal form once it is summoned, as well as killing and converting any remaining humans left in Hanuda. Despite Kyoya being able to slay the Datatsushi at the end of the three days, the story concludes with only one of the ten viewpoint characters; elementary school student Harumi Yomoda escaping from Hanuda alive and returning to the real world, as she is the only remaining human in the town not infected in some way by the red water. 401: 1761: 1587: 1573: 721: 716: 661: 711: 706: 701: 656: 651: 646: 641: 611: 606: 601: 596: 591: 341:
The game encourages the player to avoid Shibito rather than fight them. Characters can walk silently, avoid the use of a flashlight, and crouch behind objects to elude detection. Certain mission objectives require the player character to use items and/or the environment to distract Shibito from their
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power known as "sightjacking", which enables them to see and hear what a nearby Shibito or human sees and hears, and thus pinpoint its position, as well as gain knowledge of their activities and of the position of obtainable items. The clarity of each target depends on the distance from the player
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It is revealed over the course of the game that Hanuda, which is a strongly isolationist community due to historical religious persecution, follows a unique syncretic faith known as the "Mana Religion" that incorporates many Christian and Shinto traditions. The senior figures of this faith, in
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Initially presented as being merely an earthquake the disaster is rapidly shown to be far more bizarre and wide-ranging. The majority of the population has become infected with an unknown affliction that appears to severely damage cognitive function, causing them to bleed from the eyes, become
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magazine. The manga was scheduled to move to an online format in April 2016, but due to the author's health complications, the manga was put on hiatus. The game franchise's director Keiichirō Toyama and scenario writer Naoko Satō were supervising all aspects of the manga. It was ultimately
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is divided into stages, each taking place in one of ten areas in the village of Hanuda, and organized chronologically in a table called the "Link Navigator". In order to complete a stage, the player must accomplish a primary objective that usually involves reaching an exit point, subduing
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character. Once a point of view is located, it can be assigned to one of certain buttons of the controller to easily switch between multiple points of view. However, the player character is unable to move during use of the ability and is thus vulnerable to attack.
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The eponymous 'Siren' of the title, heard regularly all across the town throughout the game's events, is the Datatsushi's call, compelling Hanuda's residents to infect and immerse themselves in the ocean of red water, thus creating an army of subordinates called
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There are miscellaneous items scattered throughout each stage that give the player further insight into the plot's background. Once obtained, these items are archived in a catalog and can be viewed at any time during the game's duration. The game's
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year 15). These events are presented outside of chronological order and deal primarily with the efforts of the viewpoint characters to both escape the town and find answers to what has happened in the three days immediately following the disaster.
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was released in February 2006. The game tells the story of several characters who become trapped on Yamijima, an island off the coast of mainland Japan. A film based on the second game was released concurrently.
759:'s reviewer Jeremy Dunham praised the originality of the concept, the use of Sightjacking, the graphics and the storyline, but criticized the difficulty level and the trial and error nature of the gameplay. 259:
in 1999, the game revolves around interconnected storylines featuring a cast of characters throughout different time periods who find themselves in the mysterious town of Hanuda, inhabited by the
439:, images of real human faces were captured from eight different angles and superimposed onto the character models, an effect similar to projecting film onto the blank face of a mannequin. 894: 982: 358:
is told through the alternating perspectives of ten survivors of a supernatural disaster in the (fictional) rural Japanese town of Hanuda (羽生蛇村, in the Japanese version) in 2003 (
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The game was positively received by critics for its story, atmosphere and originality, although its gameplay drew criticism. It was followed by a sequel,
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was published to commemorate the series' fifteenth anniversary. It is written by Saki Yoshi and overseen by the development team of the games.
886: 763:'s Bryan Stratton followed other reviewers in praising the storyline and atmosphere, but criticizing the nature of the gameplay. In Japan, 992: 1180: 1015: 1819: 1804: 1301: 1214: 692: 1849: 1799: 1794: 1592: 1412: 1058: 755:'s reviewer Bethany Massimilla concluded that although the game had a great story, and interesting characters, it was also tedious. 1134: 1389: 1844: 1839: 1483: 959: 824:) which was based on the first game. The manga was drawn by Wataru Kamio and ran from July 2014 to December 2015 in Home-sha's 241:. It was originally released in Japan in November 6, 2003, and in other regions between March and April of the following year. 916: 234: 64: 1277: 1809: 1764: 1506: 1241: 1814: 1789: 71: 1859: 795:
of the first game and it tells the story of an American camera crew's disappearance in a mountainous region in Japan.
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activity, in order for them to achieve a goal. Others require the player to escort a
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is the third installment in the series and was released in July 2008. The game is a
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gave it a score of one nine, one seven, and two eights for a total of 32 out of 40.
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s perspectives, to help deal with threats as they progress throughout levels.
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The game received "average" reviews according to the
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It was also adapted into two 1280:from the original on September 25, 2016 878: 842: 283:acting as a re-imagining of its story, 16:2003 survival horror stealth video game 1392:from the original on December 15, 2017 1261: 1259: 1169:Massimilla, Bethany (April 26, 2004). 1164: 1162: 1548:from the original on October 22, 2020 1517:from the original on October 20, 2020 1486:from the original on October 22, 2020 1444:Corriea, Alexa Ray (April 17, 2014). 1360:from the original on February 9, 2021 1244:from the original on February 6, 2008 1200: 1198: 1135:"Siren Review for PS2 on GamePro.com" 1078: 1076: 816:Sony published a manga series titled 7: 1855:Video games set on fictional islands 1835:Video games scored by Hitomi Shimizu 1411:Loveridge, Lynzee (April 17, 2014). 1236:Lafferty, Michael (April 12, 2004). 1183:from the original on August 11, 2016 944: 942: 887:"(PS3 version) Siren™ (PS2 Classic)" 511: 486: 1456:from the original on April 13, 2016 1425:from the original on April 18, 2014 1217:from the original on April 11, 2018 1089:. Vol. 778. November 13, 2003. 1061:from the original on March 18, 2016 962:from the original on April 24, 2014 590: 477: 1302:Official U.S. PlayStation Magazine 1205:Stratton, Bryan (April 16, 2004). 693:Official U.S. PlayStation Magazine 14: 1593:Speculative fiction/Horror portal 1266:Dunham, Jeremy (April 13, 2004). 950:"Siren for PlayStation 2 Reviews" 927:from the original on May 12, 2016 897:from the original on May 12, 2016 798:The series was celebrated in the 700: 640: 442:The game was re-released for the 1760: 1759: 1585: 1571: 1047:Reed, Kristan (March 24, 2004). 719: 714: 709: 704: 699: 659: 654: 649: 644: 639: 609: 604: 599: 594: 589: 399: 248:after he wrote and directed the 36:North American version cover art 1536:Nash, Anthony (March 2, 2018). 1316:Porter, Alex (April 20, 2004). 431:Rather than employ traditional 1825:Video games developed in Japan 1505:Wilson, Mike (March 4, 2018). 1024:. No. 179. Archived from 822:Siren: The Call of the Red Sea 1: 215:in the PAL region, is a 2003 1133:Pong Sifu (April 19, 2004). 454:in NA and PAL regions as an 229:, a development team within 862: 244:Directed and co-written by 235:Sony Computer Entertainment 65:Sony Computer Entertainment 1876: 818:Siren: Akai Umi no Yobigoe 295:Siren: Akai Umi no Yobigoe 1820:Video games about amnesia 1805:Single-player video games 1756: 1021:Electronic Gaming Monthly 981:Edge staff (March 2004). 853: 535:Electronic Gaming Monthly 515: 512: 490: 487: 382: 29: 1850:Video games set in Japan 1800:2000s horror video games 1795:PlayStation 2-only games 1305:. June 2004. p. 90. 1100:Mason, Lisa (May 2004). 437:polygonal transformation 1845:Video games set in 2003 1840:Video games set in 1976 1014:EGM staff (June 2004). 392:Development and release 386:, lit. "corpse people") 1652:at Hardcore Gaming 101 1625:Urban Folklore Society 1613:Occult Land Collection 1238:"Siren - PS2 - Review" 1542:PlayStation Lifestyle 1114:on September 15, 2008 917:"(PS4 version) SIREN" 1810:Siren (series) games 1476:"FFT: Siren ReBIRTH" 826:Shinmimibukuro Atmos 466:original with added 344:non-player character 279:, in 2006, and by a 1815:Stealth video games 1790:PlayStation 2 games 1147:on February 9, 2005 509: 484: 233:, and published by 1860:Japan Studio games 1630:2008-07-04 at the 1618:2004-01-10 at the 1579:Video games portal 1418:Anime News Network 995:on August 16, 2004 788:Siren: Blood Curse 745:review aggegration 482: 411:. You can help by 286:Siren: Blood Curse 1772: 1771: 1709:Forbidden Siren 2 1511:Bloody-Disgusting 1388:. July 17, 2014. 1049:"Forbidden Siren" 983:"Forbidden Siren" 921:PlayStation Store 891:PlayStation Store 779:Forbidden Siren 2 773:Sequel and remake 740: 739: 505: 504: 448:PlayStation Store 429: 428: 331:player characters 202: 201: 88:Takafumi Fujisawa 1867: 1785:2003 video games 1763: 1762: 1743:Keiichiro Toyama 1680: 1673: 1666: 1657: 1609: 1606: 1605: 1603:Official website 1595: 1590: 1589: 1581: 1576: 1575: 1574: 1558: 1557: 1555: 1553: 1533: 1527: 1526: 1524: 1522: 1502: 1496: 1495: 1493: 1491: 1480:FFT Translations 1472: 1466: 1465: 1463: 1461: 1441: 1435: 1434: 1432: 1430: 1408: 1402: 1401: 1399: 1397: 1376: 1370: 1369: 1367: 1365: 1346: 1340: 1339: 1337: 1335: 1326:. Archived from 1313: 1307: 1306: 1296: 1290: 1289: 1287: 1285: 1263: 1254: 1253: 1251: 1249: 1233: 1227: 1226: 1224: 1222: 1207:"GameSpy: Siren" 1202: 1193: 1192: 1190: 1188: 1166: 1157: 1156: 1154: 1152: 1143:. 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1751: 1750: 1748:Hitomi Shimizu 1745: 1740: 1735: 1729: 1727: 1723: 1722: 1720: 1719: 1712: 1705: 1697: 1695: 1691: 1690: 1685: 1683: 1682: 1675: 1668: 1660: 1654: 1653: 1645: 1638:Fobidden Siren 1634: 1622: 1610: 1597: 1596: 1582: 1566: 1565:External links 1563: 1560: 1559: 1528: 1497: 1467: 1436: 1403: 1385:fftranslations 1371: 1341: 1330:on May 5, 2004 1308: 1291: 1255: 1228: 1194: 1171:"Siren Review" 1158: 1125: 1092: 1072: 1039: 1006: 973: 938: 908: 877: 876: 874: 871: 868: 867: 841: 840: 838: 835: 831:Siren: ReBIRTH 813: 810: 774: 771: 738: 737: 734: 726: 725: 696: 688: 687: 684: 676: 675: 672: 666: 665: 636: 628: 627: 624: 616: 615: 586: 578: 577: 574: 566: 565: 562: 554: 553: 550: 542: 541: 538: 530: 529: 526: 518: 517: 514: 503: 502: 499: 493: 492: 489: 478: 475: 472: 427: 426: 406: 404: 393: 390: 351: 348: 306: 303: 301:respectively. 299:Siren: ReBIRTH 200: 199: 194: 190: 189: 180: 174: 173: 171: 170: 169:April 20, 2004 161: 160:March 12, 2004 152: 142: 140: 136: 135: 130: 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Index


Developer(s)
Japan Studio
Project Siren
Publisher(s)
Sony Computer Entertainment
Director(s)
Keiichiro Toyama
Producer(s)
Artist(s)
Writer(s)
Composer(s)
Hitomi Shimizu
Platform(s)
PlayStation 2
JP
PAL
NA
Genre(s)
Survival horror
stealth
Single-player
survival horror
stealth
video game
Project Siren
Japan Studio
Sony Computer Entertainment
PlayStation 2
Keiichiro Toyama

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