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Sonic the Hedgehog 4: Episode I

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1134:. Following the project's announcement, in January 2010 Sega began a countdown with a list that discounted potential playable characters. When fans answered trivia questions, the list got whittled down, and culminated with the reveal that Sonic would be the only playable character. Iizuka said this decision was made because the team wanted both old and new fans to be able to enjoy the game. The decision to scale back the 5281: 1150: 5269: 5309: 1640: 1635: 1580: 1575: 1630: 1625: 1620: 1479: 1474: 1469: 1464: 1459: 1570: 1565: 1560: 1555: 1550: 1545: 1540: 1535: 738: 3640:
remake) as a potential dev team to work on the third one. Sadly though, SSA were shut down, and Stealth and I worked on the Sonic 1 & 2 remasters in late 2012-2013. Of course, you never know, Sonic Team could one day decide Ep3 should happen, but Ken pretty much confirms my personal thoughts
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I've always assumed Sonic 4 Episode 3 fizzled out as things evolved with SOA, Sega Networks & F2P etc. I guess it's been long enough that it's not relevant any more, but I was briefly asked if I would be interested in collaborating with Sega Studios Australia (Who did the Castle of Illusion
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s." While the content in all versions is mostly the same, two levels in the mobile version were replaced in the console releases. These two levels were supposed to be retained across all releases, but they were designed around the use of a smartphone gyroscope, and the team did not think they
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games". Senoue was involved with the project early on when Iizuka approached him to ask him to compose. Senoue said that he attempted to compose the tracks as if he had been composing them for the Genesis, using as few notes as possible. He did not use any
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gave it three out of five stars, with reviewer Liam Martin answering the question of whether or not it lived up to its hype: "Despite some issues with the size of the game and its difficulty (it's very easy), the answer is yes, but only just."
798:: if the player is in possession of at least one ring and is hit by an enemy or hazard, they will survive, but their rings will scatter and blink before disappearing. If the player is hit with no rings, falls in a pit, or drowns, they lose a 52: 1758:
story. While he did not confirm the number of episodes, he said " will definitely make up a larger game. After completing them all, you'll have experienced a larger overall story arc that lives up to the epic nature of earlier
1118:; Iizuka said the team "wanted to add that excitement of performing continuous attacks" and felt it "add to the classic-style gameplay by providing a new means to discover routes in the sky". Though a return to the classic 1234:
had been delayed to late 2010 in response to both internal and fan feedback; Iizuka later clarified that the delay was done so the developers could replace the mobile-exclusive levels with ones better suited for consoles.
829:. By collecting all seven, the player unlocks the ability to transform into Super Sonic, granting them invincibility and increased speed at the cost of one ring a second. Collecting the Chaos Emeralds also unlocks a brief 785:
encounter with Eggman. Boss encounters feature Eggman piloting one of his robots, and the player must hit him eight times to defeat him. Completing all four zones unlocks a fifth and final level. Like other
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and said his favorite track was the first level's, although Nagahara hated it and tried to persuade Senoue to compose a replacement tune. Eggman's theme was repurposed from an unused
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was available on, although the Wii version was canceled due to hardware constraints. Players who own both episodes on a single platform unlock the ability to play as Metal Sonic in
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sound tapes, although he did unsuccessfully attempt to find an old Genesis development kit. Senoue attempted to compose tracks "with a similar beat or similar tempo" to those from
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game for years. Balough stated that fans had been asking Sega to bring back Metal Sonic for years, and that the post-credits scene was added to keep players excited for
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was also identified as a way to return to the series' roots. Despite this, the post-credits scene teases the reintroduction of Metal Sonic, who had not appeared in a
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The game's physics were met with major criticism, with the general consensus being that they were inferior to the momentum-based physics from the Genesis games. On
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series began to have a greater emphasis on speed. However, he also acknowledged many fans still enjoyed the Genesis games, as evidenced from their popularity on
2929: 1797:, released in May 2012, reintroduces Tails and Metal Sonic, and follows Sonic and Tails as they attempt to prevent Eggman and Metal Sonic from relaunching the 4327: 3743: 967:. Sonic Team's Toshiyuki Nagahara served as director. The only developers on the team who contributed to the Genesis games were producer Iizuka and composer 3638: 1292:
In April 2016, the iOS version was updated for the first time in three years to modernize it for newer devices. Changes included support for widescreen and
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games; when in midair, he can lock on to robots or objects and home in on them. In some cases, chaining homing attacks opens access to alternate pathways.
1226:. Screenshots and footage were leaked and widely distributed across the internet, and PartnerNet had to be temporarily shut down as a result. Though some 622:
followed throughout 2011 and 2012. The game received moderately positive reviews and sold more than one million copies within a year. Critics described
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game, can move left or right to gain speed, jump, and roll into a ball to attack enemy robots. Sonic can also perform the "homing attack" from the 3D
2960: 3780: 5434: 5379: 5329: 3980: 2326: 1021:. It's a game fans have been asking about for years, and we felt we had the right team to make it." While Balough said the game was always called 4293: 4509: 4434: 3765: 2052: 4534: 4320: 3973: 1657:, the Wii version received "generally favorable reviews", while the both iOS and other console versions received "mixed or average reviews". 1135: 3340: 4889: 4784: 4756: 3873: 3809: 759: 2131: 3653: 3148: 2504: 5419: 5389: 4385: 4008: 3775: 3080: 1688:
Kat Bailey gave it a B rank, praising the game's speed while criticizing some occasional poor design, such as boss battles and puzzles.
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as a successor to the Genesis games, the developers chose to revive those games' level locales to, as Iizuka explained, "tap into that
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Hilary Goldstein gave the game a score of 8.0 and an Editor's Choice award, calling it "short but sweet and well worth downloading."
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was originally scheduled for release in July 2010, a timeframe Sega announced in February 2010. Months before the game's release, a
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The game was a commercial success, selling over a million copies across all platforms by 2011, according to Sega of America CEO
5167: 3445: 1176:, he was responsible for creating all the music and sound effects. The music was written to replicate the style of the Genesis 3046: 2845: 2357: 769:(1992), and feature elements such as slopes, bottomless pits, vertical loops, corkscrews, springs, and boost pads, as well as 5244: 4712: 4542: 1186: 940: 687: 573: 464: 112: 2901: 3419: 5354: 5202: 4088: 3396: 2626: 2190: 5299: 2659: 1180:
games because, according to Balough, the developers wanted the game to feel "like a genuine extension of the first three
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style with modern technologies. To stay faithful to the original Genesis games, the developers chose not to include
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Each version of the game is mostly identical, save for differences in screen size and resolution. For instance, the
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fans have long asked to see Sonic return to a more 2D style of gameplay. Many liked the daytime stages in
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version does not. Additionally, the PlayStation 3 and Wii versions both support their systems' respective
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in North America on October 11 and in Europe on October 15; the PlayStation 3 version was released via
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responded favorably to the leaked materials, fans reacted negatively. In May 2010, Sega announced that
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was conceived in January 2009; development began four months later and lasted about a year and a half.
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in North America on October 12 and in Europe on October 13; and the Xbox 360 version was released via
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series: a simple control scheme—with jumping and attacking controlled by a single button—and
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games, after completing the first act, the player can freely choose which zone to play via a
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could eventually be made, it was unlikely. Whitehead would go on to lead the development of
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If the player finishes an act with 50 or more rings, they will have the option to access a
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besides Sonic; however, it incorporates Sonic's design and abilities from later games like
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factor. Essentially we wanted people to recognize this was a continuation from the era
706:—resurfaces, refines some of his past robots, and initiates a plan to get rid of Sonic. 520:
Development began in May 2009 and lasted a year and a half. The game was conceived as a
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fans who played the Genesis games and younger ones who played more recent games like
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Ellie Gibson gave it a 9/10, calling it "gloriously fun" and "brilliantly paced."
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fans who played the Genesis games and newer ones who played more recent ones like
1967:, while Casino Street and Mad Gear are based on Casino Night and Metropolis from 5100: 4670: 4656: 4230: 4001: 3987: 3934: 3686: 3616: 3423: 3364: 2993: 2737: 2664: 2631: 2603: 2575: 2266: 1865: 1698: 1611: 1297: 960: 891: 834: 810: 502: 3386: 2084: 1719:, hundreds of gameplay videos were posted by fans showcasing several oddities. 1245:. Releases for other platforms soon followed: the Wii version was released via 1057:
release, and noted that one of the game's levels still features signs that say
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flippers and bumpers. After the player completes a zone's acts, they unlock a
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but wanted to see a game that plays purely similar to the early games of the
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version was made available to users of the Xbox 360's game testing service
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gameplay and praised the sense of nostalgia. Criticism was directed at its
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Justin Towell gave it a score of 9/10, calling it "deserving of the name,
634:, considered inferior to that of the Genesis games, and its short length. 4798: 3824: 3588: 2476: 2448: 2300: 2048: 1848: 1783: 1438: 1321: 1090:. The team began development using elements they considered vital to the 859: 770: 715: 603: 490: 211: 2961:"Sonic spin dashes onto Ouya in Sonic The Hedgehog 4: Episodes I and II" 4833: 4244: 2697: 1716: 1681: 1390: 1262: 1246: 863: 778: 611: 215: 777:, and speed shoes. Some levels feature unique elements, like vines or 4591: 3721: 2794: 2766: 2693:"Yakuza 6's Demo Glitch is Another Mishap in Sega's History of Leaks" 2128:
In 2016, Gibson acknowledged that "9/10 was a bit of a stretch." See
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is that critical first step that brings Sonic back to his 2D roots.
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while rolling into a ball to attack enemies. The game also features
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In March 2012, Iizuka announced that Sega did not plan to continue
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does not reuse Sonic's original design, instead retaining his post-
30:"Sonic the Hedgehog 4" redirects here. For the second episode, see 3449: 2850: 2822: 1148: 1098:
emphasizing platforming and momentum-based gameplay. To establish
948: 843:(2012). Players are also able to upload their game information to 736: 446: 306: 277: 67: 3446:"Sonic 4: Episode 2 info coming "very soon," says Sega West boss" 1304:. The iOS version was initially split into separate versions for 2933: 1309: 1286: 1004: 927: 711: 454: 87: 4738: 3725: 3387:"Review: Wonky Physics, Nasty Levels Ruin Sonic the Hedgehog 4" 2846:"Angry Birds and other popular games coming to Windows Phone 7" 2789: 2132:"Sonic boom: Ellie Gibson on nostalgia, novelty, and that 9/10" 1859:
between 2012 and 2013. He said that while it was possible that
3560: 3532: 3476: 3280: 2008: 1787:(1993) for modern consoles, and advertised it as a prequel to 1659: 1500: 1242: 875: 599: 591: 203: 199: 4734: 2163:
Pigna, Kris (Spring 2010). "Back from the Second Dimension".
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before that division was shut down, and he instead worked on
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was conceived following fan requests for a return to classic
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called zones, each split into three acts. Unlike the Genesis
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release, Balough confirmed that Sega had planned the entire
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design. Iizuka reasoned this was because the game was not a
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emphasizing platforming and momentum-based gameplay, and no
3081:"Sonic the Hedgehog 4: Episode I for PlayStation 3 Reviews" 2505:"Sonic 4 Episode 2's new physics based on Mega Drive games" 1007:
needed to cater to both demographics. In an interview with
1013:, Balough said that "hen we started discussing doing a 2D 3149:"Sonic the Hedgehog 4: Episode 1 for iPhone/iPad Reviews" 2599:"Sonic's the only playable Project Needlemouse character" 2571:"Project Needlemouse teased with sinister character list" 1839:
said that he had been offered the opportunity to develop
971:. The game was announced on September 11, 2009 under the 741:
Sonic races around a corkscrew in the game's first level.
3642:(forum post) – via Sonic Retro. Accessed April 17, 2020. 3250:"Sonic The Hedgehog 4: Episode 1 Video Game, Review Pod" 590:
was released in October 2010 as a downloadable game for
2733:"Rumor: Leaked Sonic 4 images show old school Robotnik" 2498: 2496: 2494: 3115:"Sonic the Hedgehog 4: Episode I for Xbox 360 Reviews" 757:. The levels are based on locations from the original 5297: 3654:"Is Sonic Mania the sequel we've waited decades for?" 2930:"Sonic 4 Episode I: Welcome to Blackberry Playbook!" 2191:"Interviews: Sega - Sonic the Hedgehog 4: Episode 1" 1767:
would not be released until 2012 (over a year after
5212: 5131: 5060: 5017: 4990: 4772: 4680: 4583: 4576: 4533: 4480: 4455: 4365: 4310: 4222: 4158: 4105: 4071: 4064: 4057: 3965: 3801: 3794: 3314:"Review: Sonic the Hedgehog 4: Episode 1 (WiiWare)" 2416: 2414: 1885:were frequently compared, with journalists viewing 1053:at the behest of Sega's American branch and made a 993:gameplay. He acknowledged the divide between older 422: 410: 233: 193: 181: 169: 144: 134: 124: 103: 93: 81: 58: 44: 3420:"Sonic Team justifies Sonic 4's notorious physics" 1692:gave it a 7.5, calling it a worthy investment for 714:perspective; although movement is restricted to a 3328:"Sonic the Hedgehog 4: Episode 1 Review - Review" 3047:"Sonic the Hedgehog 4: Episode I for Wii Reviews" 3017:"Sonic 4 is now backwards compatible on Xbox One" 1168:Senoue only composed some tracks for the Genesis 584:developers who contributed to the Genesis games. 2660:"Sonic 4 scheduled for July, planned for iPhone" 2627:"Sonic 4's Eggman theme is from Sonic 3D Blast?" 2472:"Sonic the Hedgehog 4 goes episodic this summer" 2184: 2182: 2180: 2178: 2176: 1805:played a significant role in the development of 1114:One new addition was Sonic's homing attack from 1082:, Iizuka was motivated to return to the classic 562:(1998). It was designed to appeal to both older 3277:"Sonic the Hedgehog 4: Episode I iPhone Review" 2726: 2724: 2358:"Sonic the Hedgehog 4 to be Developed by Dimps" 2229: 2227: 2225: 2223: 2221: 2219: 2217: 2215: 2213: 2169:. No. 238. EGM Media, LLC. pp. 56–61. 1946: 902: 680:. The story begins shortly after the events of 3354: 3352: 3215: 3213: 2531: 2529: 2527: 2392: 2390: 2388: 2386: 2384: 2382: 2380: 2378: 1743:was envisioned as the first installment of an 1456: 536:installment. As a continuation of the Genesis 4750: 3737: 1532: 1277:version on July 20, 2012. Additionally, both 1049:functions. Kalata wrote that it was retitled 8: 3244: 3242: 2038: 2036: 2034: 2032: 2030: 1959:Splash Hill and Lost Labyrinth are based on 1617: 1375: 1017:game, it just made sense that we would make 2762:"Leaked Sonic 4 shots are verified awesome" 886:versions can be controlled with either the 670:similar in gameplay and style to the 1990s 5268: 4757: 4743: 4735: 4580: 4068: 4061: 3798: 3744: 3730: 3722: 3361:"'Sonic The Hedgehog 4: Episode I' (XBLA)" 3341:Sonic The Hedgehog 4: Episode 1 Wii review 2686: 2684: 2682: 2286: 2284: 1998: 1996: 1994: 1992: 1990: 1988: 1374: 1343: 1029:was not conceived as a mainline, numbered 50: 41: 3584:"Sonic the Hedgehog 4: Episode II Review" 3556:"Sonic the Hedgehog 4: Episode II Review" 3500:"Sonic 4 Episode 2 release date for 2012" 3109: 3107: 2262:"E3 2010: Hands-On with Sega's 'Sonic 4'" 1928: 1915: 1257:on October 13. Other releases included a 718:, characters and objects are rendered in 3637:Whitehead, Christian (January 5, 2015) 3222:"Sonic the Hedgehog 4: Episode I Review" 3181:"Sonic the Hedgehog 4: Episode I Review" 3143: 3141: 3075: 3073: 3041: 3039: 2113:"Sonic the Hedgehog 4: Episode I Review" 2045:"Sonic the Hedgehog 4: Episode I Review" 2005:"Sonic the Hedgehog 4: Episode I Review" 963:, led development, with assistance from 489:gameplay, with movement restricted to a 5304: 2790:"Sega's Big Sonic 4 News: It's Delayed" 2320: 2318: 1984: 1902: 1763:s." In August 2011, Iizuka stated that 1025:, according to journalist Kurt Kalata, 243: 4321:Mario & Sonic at the Olympic Games 2900:Souppouris, Aaron (January 26, 2012). 2874:"Sonic games, DLC release on PC today" 2470:Sinclair, Brendan (February 4, 2010). 2444:"All-new 2D Sonic rolling out in 2010" 2106: 2104: 2102: 1285:were released for the Android-powered 1045:that took advantage of those devices' 985:Brand manager Ken Balough stated that 847:to compare level completion times and 3470:Claiborn, Samuel (January 13, 2020). 3399:from the original on November 9, 2020 3015:Matulef, Jeffrey (November 1, 2016). 2816:Cullen, Johnny (September 28, 2010). 2536:Robinson, Andy (September 13, 2010). 2397:T., Steve (April 2010). "True Blue". 2158: 2156: 2154: 2152: 2074: 2072: 2070: 2003:Goldstein, Hilary (October 8, 2010). 1948:Sonikku za Hejjihoggu Fō: Episōdo Wan 1241:was released on October 7, 2010, for 544:features a simple control scheme, no 513:comparing level completion times and 7: 3498:Robinson, Martin (August 23, 2011). 3418:Sterling, Jim (September 29, 2011). 2760:Cullen, Johnny (February 24, 2010). 2503:Yin-Poole, Wesley (March 13, 2012). 2356:Ronaghan, Neal (February 17, 2010). 1813:was released on most platforms that 1379: 1348: 3610:Batchelor, James (March 23, 2012). 2844:Nunneley, Stephany (May 18, 2011). 2731:Sterling, Jim (February 23, 2010). 2442:Thorsen, Tor (September 11, 2009). 2325:Oliver, Tristan (August 11, 2010). 2043:Petit, Carolyn (October 15, 2010). 1458: 1339: 1273:version on January 25, 2012; and a 467:as he sets out to stop a returning 3444:Cullen, Johnny (August 11, 2011). 3275:Buchanan, Levi (October 8, 2010). 3220:Towell, Justin (October 8, 2010). 2872:Bedford, John (January 19, 2012). 2658:Sterling, Jim (February 5, 2010). 2639:from the original on June 23, 2018 2597:Sterling, Jim (January 15, 2010). 2569:Sterling, Jim (January 11, 2010). 2327:"An Interview with Takashi Iizuka" 2111:Gibson, Ellie (October 12, 2010). 1873:, acts as a sequel to the Genesis 1534: 626:as a satisfying return to classic 25: 3680:Nelson, Jared (August 15, 2017). 3554:M. Thomas, Lucas (May 18, 2012). 3526:DeVries, Jack (January 5, 2012). 3359:Martin, Liam (October 13, 2010). 3179:Morse, Blake (October 20, 2010). 2189:Newton, James (October 5, 2010). 1619: 951:, which had previously developed 745:The game takes place across four 395: 379: 363: 347: 331: 252: 5425:Video games scored by Jun Senoue 5340:Android (operating system) games 5307: 5280: 5279: 5267: 4435:Chronicles: The Dark Brotherhood 4386:Dr. Robotnik's Mean Bean Machine 3652:Linneman, John (July 26, 2016). 3612:"Future Sonic 4 episodes canned" 3385:Meyer, John (October 14, 2020). 2130:Gibson, Ellie (August 6, 2016). 2079:Bailey, Kat (October 11, 2010). 1835:. In 2015, Australian developer 1736:Sonic the Hedgehog 4: Episode II 1638: 1633: 1628: 1623: 1618: 1578: 1573: 1568: 1563: 1558: 1553: 1548: 1543: 1538: 1533: 1477: 1472: 1467: 1462: 1457: 840:Sonic the Hedgehog 4: Episode II 648:was released in May 2012, while 32:Sonic the Hedgehog 4: Episode II 5168:Billy Hatcher and the Giant Egg 2987:Nelson, Jared (April 4, 2016). 2959:Usher, Anthony (July 9, 2013). 2691:Oxford, Nadia (March 2, 2016). 2625:Sterling, Jim (April 6, 2010). 2538:"iPhone delayed Sonic 4 - Sega" 1771:) so Sonic Team could focus on 1154:Sonic the Hedgehog 4: Episode I 1124:Sonic the Hedgehog 4: Episode I 980:Sonic the Hedgehog 4: Episode I 932:Sonic the Hedgehog 4: Episode I 930:'s Ken Balough, when asked why 661:Sonic the Hedgehog 4: Episode I 437:Sonic the Hedgehog 4: Episode I 45:Sonic the Hedgehog 4: Episode I 5435:Video games developed in Japan 5380:Sonic the Hedgehog video games 5330:Video games with 2.5D graphics 2260:Hoadapp, Eli (June 15, 2010). 2234:Kalata, Kurt (July 12, 2018). 1111:translated well to a console. 1: 2928:Edward@Sega (July 20, 2012). 2421:"Interview with Jun Senoue". 505:in which the player collects 4294:All-Stars Racing Transformed 2296:"Sonic the Hedgehog Q&A" 1261:version on June 15, 2011; a 1197:. Senoue had fun working on 702:—who survived his defeat in 5037:Online: C.A.R.D. Revolution 4510:Ultimate Genesis Collection 3582:Rose, Mike (May 21, 2012). 2818:"Sonic 4 dated for October" 2788:Good, Owen (May 20, 2010). 2081:"Sonic 4: Episode I Review" 1947: 1889:unfavorably in contrast to 833:that shows a silhouette of 493:. The player races through 5451: 5420:Xbox 360 Live Arcade games 5390:Side-scrolling video games 3345:Official Nintendo Magazine 2294:staff (February 4, 2010). 1733: 1600:Official Nintendo Magazine 1070:was released in 1998, the 939:According to project head 890:or virtual buttons on the 29: 5430:Single-player video games 5375:PlayStation Network games 5263: 3761: 2166:Electronic Gaming Monthly 2083:. 1UP.com. Archived from 1913: 1383: 1380: 1352: 1349: 638:was planned as the first 49: 2543:Computer and Video Games 1747:trilogy. Shortly before 1269:on January 19, 2012; an 1064:Iizuka noted that after 837:, teasing the events of 817:are based on those from 813:. The special stages in 690:parts with his friends, 806:if all lives are lost. 477:games released for the 449:, with assistance from 5051:Phantasy Star Portable 4167:SegaSonic the Hedgehog 2236:"Sonic the Hedgehog 4" 1845:Sega Studios Australia 1228:video game journalists 1165: 1136:series' extensive cast 1033:game, but rather as a 924: 874:displays, whereas the 790:games, Sonic collects 742: 5189:Feel the Magic: XY/XX 2362:Nintendo World Report 1589:Nintendo World Report 1152: 802:, and will receive a 740: 5355:Episodic video games 4558:Knuckles the Echidna 4328:Olympic Winter Games 4273:Riders: Zero Gravity 3207:, issue 232, page 88 2936:Blog. Archived from 1969:Sonic the Hedgehog 2 1869:(2017), which, like 1857:Sonic the Hedgehog 2 1677:Sonic the Hedgehog 4 1275:BlackBerry Tablet OS 1195:Sonic the Hedgehog 2 1076:digital distribution 978:. Its proper title, 955:platformers for the 766:Sonic the Hedgehog 2 710:is presented from a 704:Sonic & Knuckles 696:Knuckles the Echidna 692:Miles "Tails" Prower 683:Sonic & Knuckles 620:BlackBerry Tablet OS 460:Sonic & Knuckles 457:. It is a sequel to 389:BlackBerry Tablet OS 228:BlackBerry Tablet OS 18:Sonic the Hedgehog 4 5415:Windows Phone games 4876:Shadow the Hedgehog 4563:Shadow the Hedgehog 4188:Shadow the Hedgehog 3316:. October 12, 2010. 3303:, issue 56, page 74 2741:. Enthusiast Gaming 2240:Hardcore Gaming 101 2087:on October 18, 2012 1963:and Labyrinth from 1837:Christian Whitehead 1745:episodic video game 1377: 1346: 1330:backward compatible 1251:PlayStation Network 976:Project Needlemouse 920:Project Needlemouse 845:online leaderboards 511:online leaderboards 453:, and published by 5400:Video game sequels 5001:Nights into Dreams 4785:Sonic the Hedgehog 4775:Sonic the Hedgehog 4606:Nights into Dreams 4543:Sonic the Hedgehog 4517:Classic Collection 3974:Sonic the Hedgehog 3919:Shadow Generations 3874:Sonic the Hedgehog 3810:Sonic the Hedgehog 3754:Sonic the Hedgehog 3256:. October 15, 2010 2940:on August 13, 2012 2709:on August 15, 2018 2337:on August 14, 2010 1965:Sonic the Hedgehog 1853:Sonic the Hedgehog 1781:, Sega rereleased 1344: 1320:were added to the 1191:Sonic the Hedgehog 1166: 1059:Sonic the Portable 1043:Sonic the Portable 880:motion controllers 831:post-credits scene 819:Sonic the Hedgehog 760:Sonic the Hedgehog 743: 722:. Sonic, the only 688:Sonic the Hedgehog 673:Sonic the Hedgehog 528:before becoming a 474:Sonic the Hedgehog 463:(1994), following 187:Sonic the Hedgehog 162:Michikazu Tamamura 99:Toshiyuki Nagahara 5295: 5294: 5220:Hirokazu Yasuhara 5161:Ulala's Channel J 5008:Journey of Dreams 4732: 4731: 4728: 4727: 4708:Hirokazu Yasuhara 4643:Super Smash Bros. 4620:Super Monkey Ball 4451: 4450: 4373:Educational games 4342:Sochi 2014 Winter 4312:Mario & Sonic 4301:Team Sonic Racing 4218: 4217: 4174:Knuckles' Chaotix 4142:Runners Adventure 4089:Shattered Crystal 4053: 4052: 3714:(archived at the 3528:"Sonic CD Review" 2431:. September 2010. 2407:. pp. 14–17. 1801:. Fan input from 1774:Sonic Generations 1652:review aggregator 1647: 1646: 1373: 1372: 1289:on July 9, 2013. 1003:(2008), and said 934:was commissioned. 866:versions support 572:(2008). Producer 554:player characters 432: 431: 16:(Redirected from 5442: 5395:Sonic Team games 5385:Sega video games 5345:BlackBerry games 5335:2010 video games 5312: 5311: 5310: 5303: 5283: 5282: 5271: 5270: 5230:Kazuyuki Hoshino 5196:The Rub Rabbits! 5108:20th Anniversary 5094:15th Anniversary 4759: 4752: 4745: 4736: 4613:Fighters Megamix 4581: 4456:Unreleased games 4400:Tails' Skypatrol 4280:All-Stars Racing 4069: 4062: 4009:Pocket Adventure 3799: 3786:Unofficial media 3746: 3739: 3732: 3723: 3712:Official website 3699: 3698: 3696: 3694: 3677: 3671: 3670: 3668: 3666: 3649: 3643: 3635: 3629: 3628: 3626: 3624: 3607: 3601: 3600: 3598: 3596: 3579: 3573: 3572: 3570: 3568: 3551: 3545: 3544: 3542: 3540: 3523: 3517: 3516: 3514: 3512: 3495: 3489: 3488: 3486: 3484: 3467: 3461: 3460: 3458: 3456: 3441: 3435: 3434: 3432: 3430: 3415: 3409: 3408: 3406: 3404: 3382: 3376: 3375: 3373: 3371: 3356: 3347: 3338: 3332: 3331: 3324: 3318: 3317: 3310: 3304: 3298: 3292: 3291: 3289: 3287: 3272: 3266: 3265: 3263: 3261: 3246: 3237: 3236: 3234: 3232: 3217: 3208: 3202: 3196: 3195: 3193: 3191: 3176: 3170: 3169: 3167: 3165: 3145: 3136: 3135: 3133: 3131: 3111: 3102: 3101: 3099: 3097: 3077: 3068: 3067: 3065: 3063: 3043: 3034: 3033: 3031: 3029: 3012: 3006: 3005: 3003: 3001: 2984: 2978: 2977: 2975: 2973: 2956: 2950: 2949: 2947: 2945: 2925: 2919: 2918: 2916: 2914: 2897: 2891: 2890: 2888: 2886: 2869: 2863: 2862: 2860: 2858: 2841: 2835: 2834: 2832: 2830: 2813: 2807: 2806: 2804: 2802: 2785: 2779: 2778: 2776: 2774: 2757: 2751: 2750: 2748: 2746: 2728: 2719: 2718: 2716: 2714: 2705:. Archived from 2688: 2677: 2676: 2674: 2672: 2655: 2649: 2648: 2646: 2644: 2622: 2616: 2615: 2613: 2611: 2594: 2588: 2587: 2585: 2583: 2566: 2560: 2559: 2557: 2555: 2550:on June 30, 2012 2546:. Archived from 2533: 2522: 2521: 2519: 2517: 2500: 2489: 2488: 2486: 2484: 2467: 2461: 2460: 2458: 2456: 2439: 2433: 2432: 2427:. No. 258. 2418: 2409: 2408: 2403:. No. 253. 2394: 2373: 2372: 2370: 2368: 2353: 2347: 2346: 2344: 2342: 2333:. Archived from 2322: 2313: 2312: 2310: 2308: 2288: 2279: 2278: 2276: 2274: 2257: 2251: 2250: 2248: 2246: 2231: 2208: 2207: 2205: 2203: 2186: 2171: 2170: 2160: 2147: 2146: 2144: 2142: 2127: 2125: 2123: 2108: 2097: 2096: 2094: 2092: 2076: 2065: 2064: 2062: 2060: 2055:on April 7, 2012 2051:. Archived from 2040: 2025: 2024: 2022: 2020: 2015:on July 13, 2011 2011:. Archived from 2000: 1972: 1957: 1951: 1950: 1940: 1939: 1926: 1907: 1823: 1753: 1711: 1687: 1674: 1665: 1643: 1642: 1641: 1637: 1636: 1632: 1631: 1627: 1626: 1622: 1621: 1583: 1582: 1581: 1577: 1576: 1572: 1571: 1567: 1566: 1562: 1561: 1557: 1556: 1552: 1551: 1547: 1546: 1542: 1541: 1537: 1536: 1482: 1481: 1480: 1476: 1475: 1471: 1470: 1466: 1465: 1461: 1460: 1378: 1347: 1298:character models 1296:, more detailed 1255:Xbox Live Arcade 1078:platforms. With 957:Game Boy Advance 935: 724:player character 652:was never made. 440: 399: 397: 384:January 25, 2012 383: 381: 368:January 19, 2012 367: 365: 351: 349: 336:October 13, 2010 335: 333: 320:October 13, 2010 319: 311:October 12, 2010 310: 291:October 15, 2010 290: 282:October 12, 2010 281: 273:October 11, 2010 272: 256: 254: 140:Katsuya Kuramoto 130:Yukihiro Higashi 54: 42: 21: 5450: 5449: 5445: 5444: 5443: 5441: 5440: 5439: 5320: 5319: 5318: 5308: 5306: 5298: 5296: 5291: 5259: 5208: 5182:Sega Superstars 5140:Burning Rangers 5127: 5056: 5013: 4986: 4768: 4763: 4733: 4724: 4688:Green Hill Zone 4676: 4650:Lego Dimensions 4627:Sega Superstars 4572: 4529: 4503:Gems Collection 4496:Mega Collection 4476: 4447: 4361: 4306: 4214: 4209:Speed Simulator 4181:Tails Adventure 4154: 4101: 4049: 3961: 3790: 3757: 3750: 3716:Wayback Machine 3708: 3703: 3702: 3692: 3690: 3679: 3678: 3674: 3664: 3662: 3651: 3650: 3646: 3636: 3632: 3622: 3620: 3609: 3608: 3604: 3594: 3592: 3581: 3580: 3576: 3566: 3564: 3553: 3552: 3548: 3538: 3536: 3525: 3524: 3520: 3510: 3508: 3497: 3496: 3492: 3482: 3480: 3469: 3468: 3464: 3454: 3452: 3443: 3442: 3438: 3428: 3426: 3417: 3416: 3412: 3402: 3400: 3384: 3383: 3379: 3369: 3367: 3358: 3357: 3350: 3339: 3335: 3326: 3325: 3321: 3312: 3311: 3307: 3299: 3295: 3285: 3283: 3274: 3273: 3269: 3259: 3257: 3248: 3247: 3240: 3230: 3228: 3219: 3218: 3211: 3203: 3199: 3189: 3187: 3185:Game Revolution 3178: 3177: 3173: 3163: 3161: 3159:CBS Interactive 3147: 3146: 3139: 3129: 3127: 3125:CBS Interactive 3113: 3112: 3105: 3095: 3093: 3091:CBS Interactive 3079: 3078: 3071: 3061: 3059: 3057:CBS Interactive 3045: 3044: 3037: 3027: 3025: 3014: 3013: 3009: 2999: 2997: 2986: 2985: 2981: 2971: 2969: 2958: 2957: 2953: 2943: 2941: 2927: 2926: 2922: 2912: 2910: 2899: 2898: 2894: 2884: 2882: 2871: 2870: 2866: 2856: 2854: 2843: 2842: 2838: 2828: 2826: 2815: 2814: 2810: 2800: 2798: 2787: 2786: 2782: 2772: 2770: 2759: 2758: 2754: 2744: 2742: 2730: 2729: 2722: 2712: 2710: 2690: 2689: 2680: 2670: 2668: 2657: 2656: 2652: 2642: 2640: 2624: 2623: 2619: 2609: 2607: 2596: 2595: 2591: 2581: 2579: 2568: 2567: 2563: 2553: 2551: 2535: 2534: 2525: 2515: 2513: 2502: 2501: 2492: 2482: 2480: 2469: 2468: 2464: 2454: 2452: 2441: 2440: 2436: 2420: 2419: 2412: 2396: 2395: 2376: 2366: 2364: 2355: 2354: 2350: 2340: 2338: 2324: 2323: 2316: 2306: 2304: 2290: 2289: 2282: 2272: 2270: 2259: 2258: 2254: 2244: 2242: 2233: 2232: 2211: 2201: 2199: 2188: 2187: 2174: 2162: 2161: 2150: 2140: 2138: 2129: 2121: 2119: 2110: 2109: 2100: 2090: 2088: 2078: 2077: 2068: 2058: 2056: 2042: 2041: 2028: 2018: 2016: 2002: 2001: 1986: 1981: 1976: 1975: 1958: 1954: 1908: 1904: 1899: 1821: 1751: 1738: 1732: 1709: 1685: 1672: 1663: 1648: 1639: 1634: 1629: 1624: 1579: 1574: 1569: 1564: 1559: 1554: 1549: 1544: 1539: 1507: 1478: 1473: 1468: 1463: 1368: 1366: 1364: 1345:Aggregate score 1342: 1338: 1294:Retina displays 1213: 1172:games, but for 1116:Sonic Adventure 1067:Sonic Adventure 1000:Sonic Unleashed 937: 926: 900: 868:high-definition 658: 606:. Versions for 569:Sonic Unleashed 559:Sonic Adventure 434: 406: 403: 394: 387: 378: 371: 362: 355: 346: 339: 330: 323: 314: 301: 294: 285: 276: 267: 260: 257:October 7, 2010 251: 242: 241: 240:October 7, 2010 165: 159:Shinji Matsuura 120: 117:Hiroyuki Kawano 77: 40: 39:2010 video game 35: 28: 27:2010 video game 23: 22: 15: 12: 11: 5: 5448: 5446: 5438: 5437: 5432: 5427: 5422: 5417: 5412: 5407: 5402: 5397: 5392: 5387: 5382: 5377: 5372: 5367: 5362: 5357: 5352: 5347: 5342: 5337: 5332: 5322: 5321: 5317: 5316: 5293: 5292: 5290: 5289: 5277: 5264: 5261: 5260: 5258: 5257: 5252: 5247: 5245:Takashi Iizuka 5242: 5237: 5232: 5227: 5222: 5216: 5214: 5210: 5209: 5207: 5206: 5199: 5192: 5185: 5178: 5171: 5164: 5157: 5154:Samba de Amigo 5150: 5147:ChuChu Rocket! 5143: 5135: 5133: 5129: 5128: 5126: 5125: 5118: 5111: 5104: 5097: 5090: 5083: 5080:Puyo Pop Fever 5076: 5068: 5066: 5058: 5057: 5055: 5054: 5047: 5040: 5033: 5025: 5023: 5015: 5014: 5012: 5011: 5004: 4996: 4994: 4988: 4987: 4985: 4984: 4977: 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Ahead of 1699:Digital Spy 1669:GamesRadar+ 1612:Digital Spy 1451:GamesRadar+ 1427:GamesMaster 1381:Publication 1037:-exclusive 961:Nintendo DS 904:Old-school 898:Development 892:touchscreen 849:high scores 835:Metal Sonic 763:(1991) and 650:Episode III 532:, mainline 524:-exclusive 515:high scores 497:collecting 471:. Like the 195:Platform(s) 171:Composer(s) 156:Yuji Uekawa 126:Designer(s) 105:Producer(s) 95:Director(s) 5365:Ouya games 5324:Categories 5225:Jun Senoue 5213:Key people 4960:Lost World 4766:Sonic Team 4693:Sonic Team 4535:Characters 4442:The Murder 4356:Tokyo 2020 4149:Dream Team 4128:Jump Fever 4073:Sonic Boom 3956:Superstars 3928:Lost World 3896:Episode II 3286:August 26, 3226:GamesRadar 3190:August 26, 3154:Metacritic 3120:Metacritic 3086:Metacritic 3052:Metacritic 2122:August 26, 2059:August 26, 1979:References 1961:Green Hill 1833:Episode II 1811:Episode II 1807:Episode II 1795:Episode II 1779:Episode II 1765:Episode II 1724:Mike Hayes 1655:Metacritic 1359:Metacritic 1350:Aggregator 1318:Episode II 1283:Episode II 1224:PartnerNet 1158:Jun Senoue 1144:Episode II 1035:smartphone 969:Jun Senoue 965:Sonic Team 872:widescreen 823:time limit 645:Episode II 578:Jun Senoue 522:smartphone 451:Sonic Team 441:is a 2010 176:Jun Senoue 73:Sonic Team 5360:IOS games 5255:Yuji Naka 5175:Astro Boy 5063:Puyo Puyo 4981:Frontiers 4911:Unleashed 4841:Adventure 4698:Yuji Naka 4664:Fall Guys 4599:Puyo Puyo 4393:Labyrinth 4058:Spin-offs 4030:Advance 3 4023:Advance 2 3949:Frontiers 3882:Unleashed 3853:Adventure 3693:April 17, 3665:April 17, 3659:Eurogamer 3623:March 27, 3595:April 17, 3567:April 17, 3539:April 17, 3511:April 17, 3505:Eurogamer 3483:April 17, 3403:March 27, 3392:Wired.com 3028:April 14, 3022:Eurogamer 3000:April 14, 2972:April 14, 2944:April 14, 2913:April 14, 2907:The Verge 2885:April 14, 2879:Eurogamer 2857:April 14, 2829:April 13, 2801:April 13, 2773:March 31, 2745:March 31, 2713:March 31, 2671:April 13, 2610:April 13, 2582:April 13, 2554:April 13, 2516:April 17, 2510:Eurogamer 2429:Future US 2405:Future US 2367:March 31, 2331:TSSZ News 2245:April 13, 2202:April 13, 2141:August 7, 2136:Eurogamer 2117:Eurogamer 1849:remasters 1819:Episode I 1815:Episode I 1803:Episode I 1799:Death Egg 1769:Episode I 1749:Episode I 1741:Episode I 1706:Eurogamer 1403:Eurogamer 1341:Reception 1336:Reception 1314:Episode I 1279:Episode I 1239:Episode I 1232:Episode I 1220:prototype 1216:Episode I 1199:Episode I 1164:) in 2012 1156:composer 1128:Adventure 1122:formula, 1104:nostalgia 1100:Episode I 1047:gyroscope 911:Unleashed 815:Episode I 804:game over 771:power-ups 755:world map 636:Episode I 624:Episode I 588:Episode I 542:Episode I 485:features 483:Episode I 146:Artist(s) 5286:Category 5122:Tetris 2 5073:Puyo Pop 5044:Universe 4820:3D Blast 4407:Fighters 4379:Spinball 4349:Rio 2016 4266:Rivals 2 3966:Handheld 3846:3D Blast 3776:Features 3589:Gamezebo 3455:June 30, 3429:June 20, 3397:Archived 3260:June 21, 3231:June 21, 2637:Archived 2477:GameSpot 2449:GameSpot 2301:GameSpot 2292:GameSpot 2273:June 21, 2049:GameSpot 2019:June 21, 1910:Japanese 1824:levels. 1784:Sonic CD 1439:GameSpot 1322:Xbox One 1302:textures 1039:spin-off 860:Xbox 360 716:2D plane 686:(1994). 656:Gameplay 604:Xbox 360 526:spin-off 491:2D plane 417:Platform 412:Genre(s) 325:Xbox 360 212:Xbox 360 5087:Fever 2 4967:Runners 4577:Related 4524:Origins 4471:Extreme 4464:X-treme 4414:Shuffle 4238:Drift 2 4135:Runners 4016:Advance 3802:Console 3164:July 4, 2698:USgamer 1943:Hepburn 1887:Sonic 4 1879:Sonic 4 1877:games. 1871:Sonic 4 1831:beyond 1829:Sonic 4 1789:Sonic 4 1756:Sonic 4 1717:YouTube 1682:1UP.com 1391:1Up.com 1332:games. 1326:catalog 1271:Android 1263:Windows 1247:WiiWare 1211:Release 1174:Sonic 4 1080:Sonic 4 1051:Sonic 4 1041:called 1027:Sonic 4 1023:Sonic 4 1019:Sonic 4 987:Sonic 4 945:Sonic 4 916:Genesis 864:Windows 779:pinball 726:of the 708:Sonic 4 640:episode 616:Android 612:Windows 582:Sonic 4 540:games, 423:Mode(s) 373:Android 357:Windows 234:Release 224:Android 216:Windows 5300:Portal 5115:Tetris 5030:Online 4992:Nights 4974:Forces 4939:Colors 4883:Riders 4869:Heroes 4862:Battle 4634:Tennis 4592:Flicky 4428:Battle 4259:Rivals 4252:Riders 4223:Racing 4106:Mobile 3942:Forces 3905:Colors 3877:(2006) 3867:Heroes 3813:(1991) 2795:Kotaku 2767:VG24/7 1822:'s 1752:'s 1730:Legacy 1710:'s 1696:fans. 1686:'s 1673:'s 1664:'s 1515:NGamer 1494:7.5/10 1444:6.5/10 1306:iPhone 1162:center 1132:remake 884:mobile 882:. 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Index

Sonic the Hedgehog 4
Sonic the Hedgehog 4: Episode II

Developer(s)
Dimps
Sonic Team
Publisher(s)
Sega
Director(s)
Producer(s)
Takashi Iizuka
Designer(s)
Programmer(s)
Artist(s)
Composer(s)
Jun Senoue
Sonic the Hedgehog
Platform(s)
iOS
Wii
PlayStation 3
Xbox 360
Windows
Windows Phone
Android
BlackBerry Tablet OS
NA
JP
PAL
NA

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