217:. Some of Sato's works included health education and hotel training video games. When Sato started working on serious games, he said, "I feel that games are being standardized into only a few formats lately: FPS, RTS, MMO, 3rd Person Action and Sports. There's a tendency to create the same games over and over with only a visual upgrade. And the only thing artists are supposed to do is "be professional" and gift-wrap the same game elements with a pretty new skin."
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in
September 1996. Sato was the sole member of Team Silent to work on the 3D cut-scenes in the first Silent Hill game, taking him nearly 2,000 hours to complete, and during much of this time period the schedule would be so demanding that he would sleep under his office desk. Sato's work on the Silent
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visited Tama Art
University campus in 1996 and Sato took 3 art tests and had 5 interviews with them prior to successfully being hired. During his first year he worked on the team that ported the arcade
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Hill series has garnered him critical acclaim. In 1998 he received a
Japanese cultural ministry award for his CGI direction and movie work and also received the personal CEO award from Konami.
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to complete 3D animation work, otherwise he would keep his talent to himself. Subsequently, his superiors agreed and he commenced working on the original
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and its sequel, Sato pitched an idea for the third game in the series which never came to fruition. He left Konami in 2003 and joined
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from 1996 to 2003 and was responsible for creating the CGI cutscenes for
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In 2011 he received the
Advanced Character Animation degree.
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in 1992 and in 1996 received his bachelor's degree in
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