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Takedown: Red Sabre

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phase, so the project could be presented to publishers in a playable form, and to persuade private investors to show that the tactical shooter market is attractive and is still a viable industry. After a slow start (having only raised a third of the demanded sum one week before the deadline), the
310:, Robert Bowling, who made the promotion of the campaign on Twitter. Every backer benefited from an access to a special forum section on the Serellan's website where they could participate into the game's development, by bringing ideas, participating to some decisions, and submitting content. 302:
Kickstarter campaign gained momentum quickly on the final days following a revamping of the campaign and a cinematic video, and finally crossed the mark in the very last hours, ending at $ 221,833 in total pledges from 5,423 backers on April 1, 2012. One notable backer was the former
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a 4 out of 10. While he acknowledged the game's efforts towards realism, he noted that certain aspects missed the "bigger picture." he pointed out issues like "There’s nothing natural about AI" and "squad members who can’t communicate."
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Michéal Murphy from GodisaGeek gave it a 2 out of 10, and described it as "a pure, unintelligible mess; broken, boring and just plain bad". he criticized the game's UI as "clunky" and called the game "terrible."
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operatives have been consulted to aid the game's realism and authenticity. The score was composed by Rich Douglas. Comcept art is by Charles Guan and Matt Corboy provides the voice the Commander.
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gave it a 2 out of 10, concluding: "This is a game that should not have been released in its current state, and is certainly not one you should waste your time and money on."
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Takedown received overwhelmingly negative reviews. Critics focused on its unfinished state, numerous bugs and glitches, and weak multiplayer offerings. Brett Todd of
297:, Serellan launched its own appeal on March 2, 2012 on the same website, with a $ 200,000 goal. This sum was a starting basis in order to bring the game into an 743: 524: 778: 753: 335: 264:, which aims to be a realistic squad-based shooter. It is considered by the developer to be a spiritual successor to the original 748: 763: 334:
version being available later. The game was then presented behind closed doors for the first time in playable form at the
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series of games. It supports single player, co-operative play, and adversarial multiplayer gametypes.
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http://www.gamespot.com/takedown-red-sabre/reviews/takedown-red-sabre-review-6414979/
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On February 15, 2013, Serellan announced their partnership with the publisher
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http://www.ign.com/articles/2013/10/01/takedown-red-sabre-review/
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http://www.pcgamer.com/review/takedown-red-sabre-review/
221:. It was released on September 20, 2013 for Windows via 562:"505 Games to publish Serellan's Takedown: Red Sabre" 176: 164: 111: 95: 83: 73: 61: 49: 37: 23: 468:The game is developed by Serellan LLC. Forms 8: 377: 322:, and announced the release of the game for 769:Video games developed in the United States 376: 351: 225:and on February 21, 2014 for Xbox 360 via 29: 20: 784:Multiplayer and single-player video games 461: 7: 381: 356: 345: 336:Electronic Entertainment Expo 2013 14: 663:Albert, Brian (October 1, 2013). 538:Robert Bowling (April 1, 2012). 482:Tach, Daven (February 15, 2013). 330:for the end of the year, and the 145: 122: 637:Craig Owens (October 24, 2013). 289:Following the success of other 285:Successful Kickstarter campaign 744:Kickstarter-funded video games 1: 665:"Takedown: Red Sabre Review" 639:"Takedown: Red Sabre review" 127:September 20, 2013 150:February 21, 2014 800: 779:Xbox 360 Live Arcade games 338:, in the 505 Games booth. 314:Partnership with 505 Games 754:PlayStation Network games 385: 382: 360: 357: 28: 267:Tom Clancy's Rainbow Six 205:video game developed by 749:Crowdfunded video games 250: 764:Unreal Engine 3 games 587:"Takedown: Red Sabre" 443:'s Brian Albert gave 240: 258:first-person shooter 714:Takedown: Red Sabre 379: 354: 348:Takedown: Red Sabre 254:Takedown: Red Sabre 243:Takedown: Red Sabre 198:Takedown: Red Sabre 24:Takedown: Red Sabre 433:Craig Owens, from 352: 251: 759:Tactical shooters 513:. March 26, 2012. 423: 422: 375: 374: 304:community manager 215:Microsoft Windows 209:and published by 194: 193: 102:Microsoft Windows 791: 734:2013 video games 698: 697: 695:Official website 680: 679: 677: 675: 660: 654: 653: 651: 649: 634: 628: 623: 617: 612: 606: 601: 595: 594: 583: 577: 576: 574: 572: 558: 552: 551: 535: 529: 528: 521: 515: 514: 507: 501: 500: 498: 496: 479: 473: 466: 380: 355: 262:tactical shooter 227:Xbox Live Arcade 203:tactical shooter 171:Tactical shooter 157: 155: 149: 147: 134: 132: 126: 124: 33: 21: 799: 798: 794: 793: 792: 790: 789: 788: 739:505 Games games 724: 723: 693: 692: 689: 684: 683: 673: 671: 662: 661: 657: 647: 645: 636: 635: 631: 624: 620: 613: 609: 602: 598: 585: 584: 580: 570: 568: 560: 559: 555: 537: 536: 532: 523: 522: 518: 509: 508: 504: 494: 492: 481: 480: 476: 467: 463: 458: 424: 353:Aggregate score 350: 344: 316: 287: 282: 235: 160: 153: 151: 144: 137: 130: 128: 121: 90:Unreal Engine 3 68:Christian Allen 19: 18:2013 video game 12: 11: 5: 797: 795: 787: 786: 781: 776: 771: 766: 761: 756: 751: 746: 741: 736: 726: 725: 722: 721: 710: 699: 688: 687:External links 685: 682: 681: 655: 629: 618: 607: 596: 578: 553: 546:) – via 530: 516: 502: 474: 470:Special Forces 460: 459: 457: 454: 421: 420: 417: 413: 412: 409: 400: 399: 396: 388: 387: 384: 373: 372: 369: 363: 362: 359: 346: 343: 340: 315: 312: 286: 283: 281: 278: 241:Screenshot of 234: 231: 192: 191: 178: 174: 173: 168: 162: 161: 159: 158: 141: 136: 135: 118: 113: 109: 108: 99: 93: 92: 87: 81: 80: 77: 71: 70: 65: 59: 58: 53: 47: 46: 41: 35: 34: 26: 25: 17: 13: 10: 9: 6: 4: 3: 2: 796: 785: 782: 780: 777: 775: 774:Windows games 772: 770: 767: 765: 762: 760: 757: 755: 752: 750: 747: 745: 742: 740: 737: 735: 732: 731: 729: 720: 716: 715: 711: 709: 705: 704: 700: 696: 691: 690: 686: 670: 666: 659: 656: 644: 640: 633: 630: 627: 622: 619: 616: 611: 608: 605: 600: 597: 592: 588: 582: 579: 567: 563: 557: 554: 549: 545: 541: 534: 531: 526: 525:"GamesRadar+" 520: 517: 512: 506: 503: 491: 490: 485: 478: 475: 471: 465: 462: 455: 453: 449: 446: 442: 438: 436: 431: 429: 418: 415: 414: 410: 408: 406: 402: 401: 397: 395: 394: 390: 389: 378:Review scores 370: 368: 365: 364: 349: 341: 339: 337: 333: 332:PlayStation 3 329: 325: 321: 313: 311: 309: 308:Infinity Ward 305: 300: 296: 293:campaigns on 292: 284: 279: 277: 275: 274: 269: 268: 263: 259: 255: 248: 244: 239: 232: 230: 228: 224: 220: 216: 212: 208: 204: 200: 199: 190: 186: 182: 181:Single-player 179: 175: 172: 169: 167: 163: 143: 142: 140: 120: 119: 117: 114: 110: 107: 103: 100: 98: 94: 91: 88: 86: 82: 78: 76: 72: 69: 66: 64: 60: 57: 54: 52: 48: 45: 42: 40: 36: 32: 27: 22: 16: 713: 702: 672:. Retrieved 668: 658: 646:. Retrieved 642: 632: 621: 610: 599: 590: 581: 569:. Retrieved 565: 556: 533: 519: 505: 495:February 15, 493:. Retrieved 487: 477: 464: 450: 444: 439: 432: 425: 404: 391: 347: 317: 291:crowdfunding 288: 271: 265: 253: 252: 242: 197: 196: 195: 138: 115: 79:Rich Douglas 51:Publisher(s) 39:Developer(s) 15: 708:Kickstarter 674:February 8, 648:February 8, 566:PC Invasion 383:Publication 295:Kickstarter 280:Development 189:multiplayer 97:Platform(s) 75:Composer(s) 63:Designer(s) 728:Categories 591:Metacritic 456:References 419:PC: 20/100 411:PC: 49/100 398:PC: 40/100 371:PC: 34/100 367:Metacritic 358:Aggregator 154:2014-02-21 131:2013-09-20 719:MobyGames 342:Reception 320:505 Games 211:505 Games 56:505 Games 703:Takedown 571:April 1, 435:PC Gamer 428:GameSpot 416:GameSpot 405:PC Gamer 328:Xbox 360 233:Gameplay 219:Xbox 360 207:Serellan 166:Genre(s) 139:Xbox 360 106:Xbox 360 44:Serellan 643:pcgamer 548:Twitter 489:Polygon 177:Mode(s) 152: ( 129: ( 116:Windows 112:Release 260:and a 85:Engine 544:Tweet 386:Score 361:Score 299:alpha 256:is a 245:from 223:Steam 201:is a 185:co-op 676:2024 650:2024 573:2024 497:2013 407:(UK) 326:and 273:SWAT 270:and 217:and 213:for 717:at 706:at 669:IGN 441:IGN 393:IGN 306:of 730:: 667:. 641:. 589:. 564:. 486:. 445:it 324:PC 247:E3 229:. 187:, 183:, 146:WW 123:WW 104:, 678:. 652:. 593:. 575:. 550:. 542:( 527:. 499:. 249:. 156:) 148:: 133:) 125::

Index


Developer(s)
Serellan
Publisher(s)
505 Games
Designer(s)
Christian Allen
Composer(s)
Engine
Unreal Engine 3
Platform(s)
Microsoft Windows
Xbox 360
Genre(s)
Tactical shooter
Single-player
co-op
multiplayer
tactical shooter
Serellan
505 Games
Microsoft Windows
Xbox 360
Steam
Xbox Live Arcade

E3
first-person shooter
tactical shooter
Tom Clancy's Rainbow Six

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