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649:"doesn't fit neatly into any one genre but still gives gamers most everything they want - challenge, tension, humor, and fun - in a way that hasn't been done before." The reviewer also praised the combination of ludicrous and serious concepts and the graphical style. On the other end, the four reviewers of
676:
s prehistoric schtick ... seems like an excuse for its often lackluster presentation"), and found both the static camera and the player character's passing out when sleep-deprived irritating. They did praise the way the graphics reflect the passage of time and seasons, but concluded that "there just
697:
similarly commented that while the slow pace (particularly the player character's slow walking speed and tendency to fall asleep) would not be for everyone, the sheer weirdness, crude yet appealing graphics, and "simple but engrossing strategy" of gameplay mechanics such as eating specific foods to
312:
Iida designed the game with a "counter-intuitive approach" at times, citing how the player-character would intermittently fall asleep during the action. Iida believed that this made the parts where the character was awake more entertaining as a result. Iida discussed how he feels "suspicious" about
255:
When the game begins, the player is situated at the home village with no goals, objectives, or guidance. The protagonist is free, from the outset, to go nearly anywhere and do basically anything. The landscape the player character inhabits is not only shared by a variety of polygonal
29:
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judged the game to be innovative but impenetrable and dull. They were irritated by the player character's falling asleep, and found the game world "surprisingly barren", the graphics primitive, and the premise excessively high concept.
267:
While exploring the landscape, the player's character will need to sleep, and will often choose to do so while in the middle of hunting or swimming. The North
American release allows the player to wake the caveman up when this occurs.
228:
that reaches the sun. To this end, a large map full of various creatures and oddities must be traversed in an effort to locate and gather sufficient food for the tribe to thrive and multiply.
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305:, as the exploration of a 3D space was what they were aiming for with this, and using the same methods. However, he felt that a character like
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Cockburn, Andrew "The
Enquirer"; Hodgson, David "Chief Hambleton"; Halverson, Dave "E. Storm" (April 1997).
1386:
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309:, it's "impossible to imagine a game without a happy end," wanting to make a game without a happy ending.
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contested the idea that the minimalist graphics are stylistically appropriate rather than simply crude ("
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gave the game two 3.5/5 scores for graphics and sound, 3/5 for control, and 4/5 for overall fun factor.
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of various shapes and colors, which have varying effects on one's health and various stats.
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and directed by
Kazutoshi Iida. When developing this game, Iida wanted to make the "anti-
691:,' but it will provide a tranquil alternative to the usual hyperactive videogame fare."
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were not really fun, and exaggeratedly expressing a desire to create an "un-fun game."
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196:. It was released in Japan in 1996 by Artdink and North America in 1997 by
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isn't enough variety here to keep the attention of the upright-walking."
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claims that a game must be fun to be a game, arguing that games like
1198:"Tail of the Sun Review [date mislabeled as "May 2, 2000"]"
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110:
57:
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639:, its relaxed gameplay style polarized reviewers. On one end,
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had a more mixed response: "Slower than a woolly mammoth,
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derives from the action rather than the premise of saving
1333:. No. 22. Imagine Media. October 1996. p. 139
1101:. Vol. 5, no. 4. Metropolis Media. p. 23
221:
The player's ultimate objective is to build a tower of
1327:"NG Alphas: Tail of the Sun: Wild, Pure Simple Life"
143:
131:
102:
90:
80:
47:
35:
21:
621:The game has been called a spiritual successor to
174:
383:
168:
720:gave the game each a score of 88, 93, and 91.
176:Taiyō no Shippo Wairudo, Pyua, Shinpuru Raifu
8:
753:
751:
567:
493:
362:
1025:"太陽のしっぽ WILD・PURE・SIMPLE LIFE [PS]"
833:"Kazutoshi Iida – 1996 Developer Interview"
612:The game received mixed reviews. In Japan,
1118:
1116:
1004:EGM staff (June 1997). "Tail of the Sun".
797:. Archived from the original on 2015-11-20
361:
336:
27:
18:
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289:game," explaining that the enjoyment of
163:Taiyō no Shippo: Wild, Pure, Simple Life
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260:, but by flora rendered in the form of
1174:from the original on February 19, 2004
1010:. No. 95. Ziff Davis. p. 46.
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1407:Prehistoric people in popular culture
1210:from the original on January 19, 2005
1019:
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231:The game was re-released in Japan on
7:
1422:Sony Interactive Entertainment games
366:
341:
385:
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760:"Tail Of The Sun's Gameplay Boost"
698:increase stats make it enjoyable.
687:won’t likely leave you hollering '
14:
861:"Tail of the Sun for PlayStation"
618:gave it a score of 29 out of 40.
569:
495:
1294:Walk, Gary Eng (June 13, 1997).
1196:GameSpot staff (June 30, 1997).
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1382:Action role-playing video games
1432:Video games developed in Japan
1272:. July 1997. pp. 160, 163
1:
1437:Video games set in prehistory
170:太陽のしっぽ WILD・PURE・SIMPLE LIFE
1397:PlayStation (console) games
1068:. June 1997. Archived from
933:Chick, Tom (June 6, 1997).
758:IGN staff (April 4, 1997).
198:Sony Computer Entertainment
175:
72:Sony Computer Entertainment
1453:
898:"Tail of the Sun - Review"
210:and would later work with
1417:Single-player video games
1402:PlayStation Network games
1229:IGN staff (May 9, 1997).
1123:Toxic Tommy (July 1997).
1007:Electronic Gaming Monthly
814:: CS1 maint: unfit URL (
652:Electronic Gaming Monthly
440:Electronic Gaming Monthly
370:
367:
345:
342:
169:
26:
1412:Role-playing video games
1158:"Tail of the Sun Review"
968:Edge staff (June 1997).
1392:Open-world video games
1156:Baldric (April 1997).
1427:Survival video games
1301:Entertainment Weekly
914:on November 14, 2014
680:Entertainment Weekly
600:Entertainment Weekly
299:. Iida was wowed by
243:in 2006, and on the
237:PlayStation Portable
200:. It was created by
160:, known in Japan as
1206:. CBS Interactive.
1072:on October 21, 1997
364:
339:
245:PlayStation Network
183:action role-playing
138:Action role-playing
949:on August 23, 2000
896:House, Michael L.
637:Aquanaut's Holiday
632:Aquanaut's Holiday
337:
207:Aquanaut's Holiday
1296:"Tail of the Sun"
1260:"Tail of the Sun"
1231:"Tail of the Sun"
1125:"Tail of the Sun"
1093:"Tail of the Sun"
1056:"Tail of the Sun"
980:Future Publishing
970:"Tail of the Sun"
935:"Tail of the Sun"
908:All Media Network
714:Three critics of
609:
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360:
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292:Super Mario Bros.
279:was developed by
153:
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1377:1996 video games
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1304:. No. 383.
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1268:. No. 31.
1265:Next Generation
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1064:. No. 50.
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1033:(in Japanese).
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978:. No. 46.
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689:Yabba-dabba-doo
685:Tail of the Sun
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647:Tail of the Sun
642:Next Generation
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562:Next Generation
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416:CNET Gamecenter
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338:Aggregate score
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277:Tail of the Sun
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16:1996 video game
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363:Review scores
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316:Crazy Climber
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1337:February 17,
1335:. Retrieved
1330:
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1299:
1276:February 17,
1274:. Retrieved
1263:
1241:February 17,
1239:. Retrieved
1237:. Ziff Davis
1234:
1224:
1214:February 17,
1212:. Retrieved
1201:
1178:February 17,
1176:. Retrieved
1161:
1151:
1141:February 17,
1139:. Retrieved
1137:. p. 98
1128:
1105:February 17,
1103:. Retrieved
1096:
1086:
1076:February 17,
1074:. Retrieved
1070:the original
1059:
1050:
1040:February 17,
1038:. Retrieved
1028:
1005:
986:February 17,
984:. Retrieved
982:. p. 94
973:
963:
953:February 17,
951:. Retrieved
947:the original
938:
928:
918:February 17,
916:. Retrieved
912:the original
901:
891:
881:February 17,
879:. Retrieved
875:the original
866:GameRankings
864:
855:
843:. Retrieved
836:
799:. Retrieved
794:
785:
775:February 17,
773:. Retrieved
763:
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725:
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49:Publisher(s)
37:Developer(s)
1168:CraveOnline
838:Game Hihyou
791:"Bitsummit"
368:Publication
272:Development
194:PlayStation
97:PlayStation
92:Platform(s)
82:Director(s)
1371:Categories
1311:October 9,
1309:Retrieved
1035:Enterbrain
939:Gamecenter
801:2022-12-03
770:Ziff Davis
742:References
635:. As with
343:Aggregator
186:video game
1362:MobyGames
1306:Time Inc.
1066:FuncoLand
795:Bitsummit
334:Reception
329:Reception
1208:Archived
1203:GameSpot
1172:Archived
810:cite web
666:GameSpot
627:non-game
538:GameSpot
445:2.875/10
251:Gameplay
212:Nintendo
192:for the
181:, is an
133:Genre(s)
1130:GamePro
1098:GameFan
1030:Famitsu
903:AllGame
845:May 10,
731:GamePro
717:GameFan
694:GamePro
623:Artdink
615:Famitsu
488:GamePro
476:GameFan
469:7.25/10
452:Famitsu
378:AllGame
322:Frogger
281:Artdink
223:mammoth
190:Artdink
144:Mode(s)
103:Release
62:Artdink
42:Artdink
841:. 1996
645:said,
543:4.4/10
702:Notes
674:'
659:Like
457:29/40
371:Score
346:Score
307:Mario
286:Mario
262:Mochi
258:fauna
239:as a
226:tusks
1339:2021
1313:2018
1278:2021
1243:2021
1216:2021
1180:2021
1143:2021
1107:2021
1078:2021
1042:2021
988:2021
975:Edge
955:2021
943:CNET
920:2021
883:2021
847:2023
816:link
777:2021
555:7/10
433:5/10
428:Edge
421:4/10
319:and
235:and
1360:at
1235:IGN
1135:IDG
765:IGN
661:EGM
550:IGN
481:91%
356:61%
214:on
1373::
1329:.
1298:.
1286:^
1262:.
1251:^
1233:.
1200:.
1188:^
1170:.
1166:.
1160:.
1127:.
1115:^
1095:.
1058:.
1027:.
1016:^
996:^
972:.
941:.
937:.
906:.
900:.
869:.
863:.
835:.
824:^
812:}}
808:{{
793:.
768:.
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