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was a landmark title for association football games upon release. It was considered "revolutionary" for its trackball control system, as well as its top-down perspective that allows players to see more of the pitch, and its physics where players control the direction and speed of the shot with the
273:, developed by the same team and released earlier in the year, for an association football game, but with the controls simplified down to a trackball and single action button. It became a major success in arcades, and was a landmark title for association football games upon release. While
47:
440:). It was programmed by Michishito Ishizuka, while character design and background graphics were handled by his wife Rie Ishizuka (also known as Rie Yatomi), cabinet design by Kohji Okada, and illustrations by Hideyuki Yokoyama.
1176:
365:, with as little as 3 seconds required to score from kick-off. Two-player action could be highly competitive, with players facing each other across the game space while using sweeping arm movements reminiscent of
455:
used similar trackball controls, but was more complex. The team decided to simplify the controls, so that the player can run with the trackball and press one button to kick.
1692:
1507:
1118:
1090:
825:
1717:
1202:[From feelings for "Town" to recent indie games―A long interview with Mr. Koichi Nakamura looking back on all of Chunsoft's 30th anniversary (Part 2)].
253:. It featured the then colors of several of the world's top teams such as West Germany, Argentina and Brazil, although it did not mention any team by name.
1687:
222:
186:
995:
1712:
400:
265:
1376:
930:"The Sensible Game: Jon Hare Reveals the Drive and Inspiration – Direct and Indirect – For the Beautiful Game That Became Sensible Soccer"
603:
504:
magazine praised the game and said that "most consider" it "the best soccer game around right now" on the market. Mike
Roberts of
361:
control system contributed significantly to its gameplay which was relatively speedy and exhibited a fluidity something akin to
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475:
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of the month. It went on to be Japan's fourth highest-grossing table arcade game for two consecutive years,
28:
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24:
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such as controlling both the direction and speed of the shot. The gameplay format was adapted from the
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a generally favorable review upon release, noting the "very good graphics" and trackball controls.
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117:
81:
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was not officially ported to home systems at the time, its gameplay format was later adapted by
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as the biggest influence on the football games developed by him and Chris Yates at
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408:, released earlier the same year, with several of the same team members working on
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132:
1164:(in Japanese). No. 324. Amusement Press, Inc. 15 January 1988. p. 20.
1143:(in Japanese). No. 300. Amusement Press, Inc. 15 January 1987. p. 16.
290:(1988) and provided the basis for later association football games such as the
46:
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1385:
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351:
238:
19:"Tecmo Cup" redirects here. For the Nintendo Entertainment System game, see
986:
813:"Overseas Readers Column: Tecmo (Tehkan) Ship Table Type PCB "World Cup""
667:
581:
381:
377:
1343:
1204:
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Shinichiro Tomie, who was a big soccer fan, went on to develop Tecmo's
430:
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trackball. Its use of a top-down overhead perspective was predated by
1023:
1018:
447:, was a big soccer fan, so he wanted to adapt the gameplay format of
396:
230:
62:
483:
on their
February 15, 1986 issue as being the third most successful
350:
of the field that was unique for its time. It has multi-directional
863:
473:
magazine as the seventh top-grossing arcade game of
November 1985.
469:
1642:
542:
538:
537:
series of association football games, based on the popular sports
354:, with only a portion of the field visible on screen at any time.
234:
154:
74:
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1200:"『街』への想いから昨今のインディーゲームまで――チュンソフト30周年のすべてを中村光一氏と振り返るロングインタビュー【後編】"
1051:
570:
1358:
1078:"Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)"
399:, the former name of Tecmo. It was developed shortly after the
1268:
1354:
416:
with
Kazutoshi Ueda (who previously worked on titles such as
372:
There was a single fire button along with the trackball. The
1552:
1135:[Game Machine's Best Hit Games 25: Second Half '86]
376:
allowed the trackball to control both the direction and the
1107:[Game Machine's Best Hit Games 25: First Half '86]
597:, returned to the association football game genre with the
249:
form factor. Its arrival coincided with the buildup to the
317:. The original arcade version was also released for the
241:
controllers. It was released in both upright and table
713:
series, created by Jon Hare and Chris Yates in 1992.
984:"Interview with a Wonder Boy - Michihito Ishizuka".
1630:
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1401:
194:
175:
146:
126:
116:
104:
94:
80:
68:
56:
39:
580:Tomie, who later became the scenario writer for
522:Tecmo released an arcade successor to the game,
861:[Video Game Rankings (November 1985)].
784:
759:
678:. It was the basis and the inspiration for the
637:the fourteenth best football game of all time.
384:, displaying the positions of all the players.
1019:"Talking Game Design with Fukio "MTJ" Mitsuji"
935:Retro: The Ultimate Retro Companion from Games
1370:
663:was responsible for popularizing the format.
8:
1339:"Another Sensible Interview with John Hare"
1133:"Game Machine's Best Hit Games 25: '86 下半期"
1105:"Game Machine's Best Hit Games 25: '86 上半期"
979:
977:
975:
545:series. The first title in the series, the
463:The game was a major arcade hit. In Japan,
1377:
1363:
1355:
1194:
1192:
1185:. Vol. 12, no. 2. pp. 32–6.
563:in Europe. Tecmo later went on to develop
45:
36:
1693:Multiplayer and single-player video games
1013:
1011:
1009:
1007:
1005:
1226:
1224:
892:"Tehkan World Cup - Videogame by Tehkan"
867:(in Japanese). No. 1986–02. Japan:
577:console, before the game was cancelled.
1288:
1286:
1155:"Game Machine's Best Hit Games 25: '87"
1038:
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412:. The game was planned and designed by
260:, with the trackball controls allowing
237:. It features multiplayer gameplay and
1257:
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987:Game Side: Ultimate Game Life Magazine
886:
884:
882:
880:
878:
853:
851:
849:
245:, but was most commonly released in a
7:
1718:Video games scored by Tsukasa Masuko
1294:"Developer Lookback: Being Sensible"
27:. For the Sega Mega Drive game, see
443:Tomie, who had previously designed
14:
1264:"IGN's History of Football Games"
1233:"The 25 best football games ever"
942:. 2010. pp. 224-231 (228-9).
163:
1688:Association football video games
1654:
1653:
1337:Wallström, Andreas (July 2005).
23:. For the 1989 arcade game, see
1322:. No. 61. United Kingdom:
1314:"In the chair with... Jon Hare"
1262:Robertson, John (1 July 2014).
1231:Grannell, Craig (29 May 2018).
938:. Vol. 3. United Kingdom:
703:in turn provided the basis for
621:, in both cases under the name
223:association football video game
1713:Video games developed in Japan
1175:Snook, David (February 1986).
871:. 1 February 1986. p. 93.
1:
1508:Romance of the Three Kingdoms
1326:. March 2009. pp. 52–69.
1117:(in Japanese). No. 288.
1093:15 February 1986. p. 21.
1089:(in Japanese). No. 278.
968:. No. 12. pp. 26–7.
828:15 February 1986. p. 22.
824:(in Japanese). No. 278.
691:as an "arcade conversion" of
613:was released in 2004 for the
498:Upon release, David Snook of
380:of the shot. There is also a
309:Nintendo Entertainment System
958:Roberts, Mike (March 1986).
785:
760:
51:North American arcade flyer
1739:
1302:(33): 36–41. January 2007.
1044:"Tehkan World Cup (set 1)"
840:"The Arcade Flyer Archive"
343:Graphically, it offered a
18:
1651:
1550:
1392:
1121:15 July 1986. p. 28.
897:Killer List of Videogames
776:
751:
687:(1988). Hare referred to
215:, originally released as
44:
859:"ビデオゲームランキング (1985年11月)"
595:role-playing video games
553:(1988), was released as
607:(2004), a soccer game.
604:Shiren Monsters: Netsal
566:Tecmo Cup Football Game
561:Tecmo Cup Football Game
29:Tecmo Cup Football Game
1557:
729:Characters/Backgrounds
479:magazine later listed
401:American football game
314:Tecmo World Cup Soccer
266:American football game
1708:Trackball video games
1556:
1119:Amusement Press, Inc.
1091:Amusement Press, Inc.
826:Amusement Press, Inc.
559:in North America and
556:Tecmo Cup Soccer Game
233:, the former name of
21:Tecmo Cup Soccer Game
1027:(in Japanese). 1989.
960:"Coin-Op Connection"
617:and in 2005 for the
485:table arcade cabinet
187:association football
1698:PlayStation 2 games
1501:Nobunaga's Ambition
1395:List of video games
1177:"Corks pop at ATEI"
525:Tecmo World Cup '90
451:for a soccer game.
251:1986 FIFA World Cup
100:Michishito Ishizuka
25:Tecmo World Cup '90
1683:Arcade video games
1558:
1324:Imagine Publishing
940:Imagine Publishing
761:Tēkan Wārudo Kappu
680:home computer game
307:was ported to the
283:home computer game
1665:
1664:
705:Sensible Software
701:MicroProse Soccer
689:MicroProse Soccer
684:MicroProse Soccer
676:Sensible Software
586:Shiren the Wander
414:Shin-ichiro Tomie
395:was developed by
287:MicroProse Soccer
279:Sensible Software
208:
207:
190:
112:Hideyuki Yokoyama
87:Shin-ichiro Tomie
1730:
1678:1985 video games
1657:
1656:
1617:Tomonobu Itagaki
1529:Uncharted Waters
1515:Samurai Warriors
1438:Dynasty Warriors
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1054:. Archived from
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998:. December 2007.
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697:Tehkan World Cup
693:Tehkan World Cup
672:Tehkan World Cup
661:Tehkan World Cup
646:Tehkan World Cup
635:Tehkan World Cup
611:Tehkan World Cup
599:Game Boy Advance
547:Nintendo Famicom
512:Tehkan World Cup
410:Tehkan World Cup
393:Tehkan World Cup
305:Tehkan World Cup
275:Tehkan World Cup
256:The game uses a
247:cocktail cabinet
221:in Japan, is an
212:Tehkan World Cup
184:
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49:
40:Tehkan World Cup
37:
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1607:Hideo Yoshizawa
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1522:Taikō Risshiden
1480:Monster Rancher
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990:(in Japanese).
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710:Sensible Soccer
656:Exciting Soccer
643:
591:Mystery Dungeon
551:Captain Tsubasa
534:Captain Tsubasa
520:
461:
390:
348:bird's-eye view
345:two-dimensional
341:
293:Sensible Soccer
281:to develop the
258:bird's-eye view
243:arcade cabinets
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34:1985 video game
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16:1985 video game
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965:Computer Gamer
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707:'s successful
666:Game designer
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510:magazine gave
507:Computer Gamer
467:was listed by
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453:Gridiron Fight
449:Gridiron Fight
445:Gridiron Fight
405:Gridiron Fight
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296:series in the
270:Gridiron Fight
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122:Tsukasa Masuko
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90:Kazutoshi Ueda
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1571:KOU SHIBUSAWA
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1424:Dead or Alive
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1347:(108): 19–21.
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752:テーカン ワールド カップ
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738:Illustrations
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1210:. Retrieved
1208:. 2014-06-09
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1086:Game Machine
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1056:the original
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168:January 1986
70:Publisher(s)
58:Developer(s)
1703:Tecmo games
1612:Masato Kato
1445:Fatal Frame
1319:Retro Gamer
1299:Retro Gamer
528:, in 1989.
419:Space Panic
388:Development
298:early 1990s
229:in 1985 by
203:multiplayer
128:Platform(s)
118:Composer(s)
82:Designer(s)
1723:Xbox games
1672:Categories
1591:Ruby Party
1581:Team NINJA
1402:Franchises
1386:Koei Tecmo
1182:Play Meter
796:References
588:series of
575:Mega Drive
501:Play Meter
363:ice hockey
1564:Divisions
1543:Zill O'll
1452:G1 Jockey
1431:Deception
1410:Angelique
1218:|lang=ja}
1048:Mini MAWS
623:Tecmo Cup
601:spin-off
481:World Cup
465:World Cup
459:Reception
437:Bomb Jack
359:trackball
352:scrolling
333:the 2000s
328:Tecmo Cup
303:In 1990,
239:trackball
218:World Cup
106:Artist(s)
1659:Category
777:ワールド カップ
773:Japanese
748:Japanese
668:Jon Hare
582:Chunsoft
573:for the
425:Lady Bug
382:mini-map
378:velocity
339:Gameplay
177:Genre(s)
1631:Defunct
1576:ω-Force
1417:Atelier
1344:Zzap!64
1205:Famitsu
781:Hepburn
756:Hepburn
633:ranked
489:in 1986
431:Mr. Do!
227:arcades
195:Mode(s)
147:Release
1600:People
1275:12 May
1244:13 May
1212:12 May
1062:12 May
1024:Gamest
903:11 May
670:cited
641:Impact
518:Legacy
397:Tehkan
231:Tehkan
182:Sports
133:Arcade
63:Tehkan
1643:Tecmo
1238:Stuff
1158:(PDF)
1137:(PDF)
1109:(PDF)
1081:(PDF)
864:Beep!
816:(PDF)
717:Notes
630:Stuff
549:game
543:anime
539:manga
235:Tecmo
75:Tecmo
1638:Koei
1586:Gust
1494:Nioh
1277:2021
1246:2021
1214:2021
1064:2021
1052:MAME
905:2021
699:and
619:Xbox
571:Sega
541:and
493:1987
491:and
470:Beep
434:and
357:Its
323:Xbox
321:and
141:Xbox
1269:IGN
653:'s
584:'s
331:in
311:as
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