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city would give Carse a more dynamic flavor." He also thought that the random encounters table needed more solid story hooks, saying, "These encounters, while containing colorful NPCs, give few hints as to how the NPCs are likely to react to the PCs, and it is left up to the GM to decide how to use any encountered character. More staging tips would have gone a long way toward making these encounters more vibrant." Despite the lack of detail, he concluded that the book paints "a picture of a believable fantasy city... If more attention had been paid to describing the atmosphere of the city and if tips on how to bring it to life were provided,
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thought the layout of the 3rd edition was "easy to use, with each part of the city being presented as an area map annotated with each buildingâs function." Bambra found the descriptions to be a bit skimpy, commenting that "a more thorough integration of the background into the descriptions of the
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The book details Carse, a free port city within the kingdom of
Midkemia. Detailed descriptions of every building in the city are listed, including three temples dedicated to different religions. Notable inhabitants of each building are also described.
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72:. This edition was reduced from 79 to 56 pages, but due to the change from typewritten pages to a professionally typeset layout, it actually contained more material than the first two editions. A large full color map was included as well.
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No. 35, Elisabeth
Barrington called the third edition published by Chaosium "One of the finest play aids I have come across. Recommended to any gamer who requires a medieval-styled city."
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is competently done, neatly-produced and well worthy of your attention if a well-detailed city is what you are after."
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provides a good starting point for GMs willing to add the needed work to bring the city to life."
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The first two editions, published by
Midkemia Press, were both 79 typewritten pages in length.
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A random encounter table is included, as well as many maps and building floor plans.
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The 3rd edition was published by
Chaosium in 1986 with additional material
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was written by
Stephen and April Abrams, with additional material by
50:. It is not designed for a specific role-playing game, so that the
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201:
Barrington, Elisabeth (January 1981). "Capsule
Reviews".
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is a fantasy role-playing game supplement published by
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273:"TĂȘtes d'affiche | Article | RPGGeek"
251:Neville, Robert (December 1986). "Open Box".
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134:would be a very good pack. As it stands,
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230:(August 1988). "Roleplaying Reviews".
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112:#84, and stated that "on the whole
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102:Robert Neville reviewed
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209:Steve Jackson Games
171:"The City of Carse"
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109:White Dwarf
48:Lynn Willis
287:Categories
181:2019-12-01
157:References
127:Jim Bambra
52:gamemaster
238:TSR, Inc.
89:Reception
35:in 1980.
77:Contents
66:Chaosium
236:(136).
142:Reviews
233:Dragon
207:(35).
122:Dragon
240:: 91.
211:: 25.
136:Carse
132:Carse
114:Carse
104:Carse
70:Carse
106:for
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217:^
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