301:(Issue 17), Steve Faragher warned prospective referees to "Be prepared for quite a bit of work as you try to get your head around 200 pages of densely packed information. There are 45 clue handouts and the place of each in the overall jigsaw must be fully understood by the referee before granting the information to the players. There are nearly 100 major non-player characters whose motives must be fully understood. And there are about 25 mini-scenarios, each of which interlinks crucially with all the others. In trying to read and understand all of this information, you'll find yourself with the feeling that your head will burst open from the information overload." However, he lauded the campaign for its "sublime pacing", and complimented it for its non-linear storyline and superior organization. He concluded by giving the book a top score of 10 out of 10, saying, "This remains one of roleplaying's finest moments, the standard by which all other campaigns should be judged. Its intricacy and open-endedness ... make it a shining example of the dizzy heights to which roleplaying can and should aspire... If ever there was a campaign - for any roleplaying system - that could be described as a work of art, this is it. It's a piece of sustained imagination that is the equal of many classics of literature and cinema."
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ambitious commitment in both time and intensity from the Keeper and players alike." He also noted the lethality of the campaign, saying, "Players are expected to lose a handful of
Investigators along the way." But he concluded with a strong recommendation: "Buy this book — even if you don’t think you can keep a group of players together long enough to finish the campaign, even if you’re not particularly interested in
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rarely misses an opportunity to expound upon each and every one of the options open to the players at any given moment, providing specific advice on how the Keeper might react to all of them." However, Winninger did warn prospective players that "Full enjoyment of the campaign requires an unusually
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The book covers a campaign of sequential adventures that span the globe from New York, London, Cairo, and Kenya, to
Shanghai, and pits the investigators against a world-wide cult that is attempting to complete a ritual that will call Nyarlathotep, the Crawling Chaos and Outer God, to destroy the
249:, and Penelope Love, with artwork by Lee Gibbons, Nick Smith, Tom Sullivan, and Jason Eckhardt. However, the 44 handouts that had been separate pieces in the previous edition were incorporated into the book in this edition. Referees wishing to use them have to photocopy the materials.
245:, had been 160 pages, with 44 separate player handouts (newspaper clippings, handwritten letters, business cards and a matchbox). The new edition was expanded to 224 pages and had additional material provided by Geof Gillan, Kevin A. Ross, Thomas W. Phinney, Michael MacDonald,
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was designed in an era in which published adventures were expected to provide clear and specific instructions for running each encounter. Whereas most modern adventures and campaigns present no more than a general blueprint for the game master to follow,
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called this campaign "a marvel... a work of staggering power, expertly crafted and unforgettable." He concluded by giving it a top rating of 6 out of 6, saying, "Absorbing, disturbing and astonishingly adept,
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346:. Merely as an example of good, crisp campaign design, it’s more than worth its comparatively meager price tag. Those of you who actually play
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is a revised and expanded version of the original adventure scenario with additional material by new authors. It won an
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originally published in 1984. It is a series of several sequential adventures set in the 1920s that take the
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Costello, Matthew J. (May–June 1985). "The New Call of
Cthulhu Adventure: Masks of Nyarlathotep".
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world. The
Investigators must surmount a series of deadly encounters in order to save the world.
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from New York, to London, Cairo, Nairobi, and
Shanghai as they deal with the threat of the god
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This adventure is considered by some to be one of the best roleplaying campaigns of all time.
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3rd edition, The
Complete Masks of Nyarlathotep, reset and revised, CHA2361, softcover, 2001.
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3rd edition, The
Complete Masks of Nyarlathotep, reset and revised, CHA2361, hardcover 2006.
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5th edition Masks of
Nyarlathotep, CHA23153, 2018. Three volume slipcase set, 2018.
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are likely to have some of your most memorable game sessions in store for you."
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4th edition, Masks of
Nyarlathotep, CHA 23118, hard & softcover, 2010.
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3rd edition, The
Complete Masks of Nyarlathotep, CHA2361, softcover, 1996.
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71:
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Faragher, Steve (March 1997). "The Complete Masks of Nyarlathotep".
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complimented the campaign on its clarity of direction, saying, "
611:. Academy of Adventure Gaming Arts & Design. Archived from
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1st edition, Masks of Nyarlathotep, CHA2307-X, boxed set, 1984
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2nd edition, Masks of Nyarlathotep, CHA3304, softcover, 1989.
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and received positive reviews in game periodicals including
174:; it is the third edition of the adventure campaign
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319:is the definition of a role-playing masterpiece."
643:Role-playing game supplements introduced in 1996
633:Call of Cthulhu (role-playing game) adventures
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216:In 1984, Chaosium published the boxed set,
222:, as the first adventure campaign for the
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16:Tabletop horror role-playing game campaign
168:in 1996 for the horror role-playing game
573:(October 1997). "Role-playing Reviews".
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164:is an adventure campaign published by
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595:"Backstab Magazine (French) Issue 08"
484:(July 1998). "Role-playing Reviews".
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451:(June 1990). "Roleplaying Reviews".
380:Best Role-Playing Adventure of 1996
372:The Complete Masks of Nyarlathotep
231:The Complete Masks of Nyarlathotep
190:The Complete Masks of Nyarlathotep
161:The Complete Masks of Nyarlathotep
114:The Complete Masks of Nyarlathotep
107:The Complete Masks of Nyarlathotep
100:The Complete Masks of Nyarlathotep
23:The Complete Masks of Nyarlathotep
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304:In the October 1997 edition of
609:"Origins Award Winners (1996)"
116:, reset and revised, hardcover
109:, reset and revised, softcover
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297:In the March 1997 edition of
400:Horror on the Orient Express
322:In the July 1998 edition of
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526:Shannon Appelcline (2011).
237:. The original, written by
229:In 1996, Chaosium released
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530:. Mongoose Publishing.
528:Designers & Dragons
35:Third edition cover by
459:Lake Geneva, Wisconsin
123:, hard & softcover
638:Origins Award winners
317:Masks of Nyarlathotep
219:Masks of Nyarlathotep
177:Masks of Nyarlathotep
128:Masks of Nyarlathotep
121:Masks of Nyarlathotep
93:Masks of Nyarlathotep
86:Masks of Nyarlathotep
513:Steve Jackson Games
226:role-playing game.
212:Publication history
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393:The Dreaming Stone
152:Basic Role-Playing
126:2018 5th edition,
119:2010 4th edition,
112:2006 3rd edition,
105:2001 3rd edition,
98:1996 3rd edition,
91:1989 2nd edition,
84:1984 1st Edition,
557:Future Publishing
537:978-1-907702-58-7
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508:Space Gamer
449:Bambra, Jim
243:Lynn Willis
102:, softcover
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88:, boxed set
78:Publication
59:Lynn Willis
37:Lee Gibbons
627:Categories
571:Swan, Rick
494:: 109–110.
430:References
68:Publishers
581:TSR, Inc.
492:TSR, Inc.
312:Rick Swan
293:Reception
46:Designers
559:: 56–57.
465:: 89-90.
457:(#158).
386:See also
374:won the
360:Backstab
281:Contents
253:Editions
166:Chaosium
72:Chaosium
579:(240).
490:(249).
354:Reviews
148:Systems
583:: 114.
576:Dragon
555:(17).
553:Arcane
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511:(74).
487:Dragon
454:Dragon
367:Awards
325:Dragon
307:Dragon
299:Arcane
205:Dragon
199:Arcane
142:Horror
138:Genres
515:: 14.
348:Masks
339:Masks
334:Masks
532:ISBN
378:for
241:and
202:and
463:TSR
629::
471:^
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362:#8
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