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was disappointed in this adventure, pointing out that "Unfortunately, there is little detective work or thought that needs to be done by the players. The characters are essentially able to feed a few bits of info a computer and the computer then solves the problem (ie. locates the bad guy's base).
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The characters then rush to the base and beat up the bad guys." Because of this, Wieck gave the adventure a below-average rating of 2 out of 5, saying, "Basically, while the "Enforcers" game system is good, I cannot recommend this module."
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is an adventure published by 21st
Century Games in 1988 for the super-hero science fiction role-playing game
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witness the assassination of a national hero, and subsequently investigate who is to blame.
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Heroic Worlds: A History and Guide to Role-Playing Games
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239:Role-playing game supplements introduced in 1988
16:Tabletop superhero role-playing game supplement
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244:Superhero role-playing game adventures
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23:The... End... of... a... Legend...
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152:In the February 1989 edition of
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144:in 1988 as a 32-page book.
121:is a scenario in which the
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196:. No. 14. p. 57.
207:Schick, Lawrence (1991).
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193:White Wolf Magazine
134:The End of a Legend
129:Publication history
119:The End of a Legend
101:The End of a Legend
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142:21st Century Games
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188:"Capsule Reviews"
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63:36 years ago
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148:Reception
107:Enforcers
80:Superhero
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213:ISBN
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