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The Sims 2 (Nintendo DS video game)

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different wishes, which the Sim must fulfill in order to increase their rating. At the same time, different events will take place in Strangetown and the problems must be solved by the Sim. The town periodically suffers from attacks by aliens who consider the hot and arid surroundings of Strangetown ideal for colonization, since they themselves are afraid of water, requiring the Sim to stop this threat. In some situations, the Sim will have to engage in battle with supernatural creatures.
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J.C. Connors, the Nintendo DS version ended up with the strangest plot-based humor of any game. However, some ideas were not approved by Electronic Arts; for example, the developers wanted to introduce the concept that the player controls the game character from the point of view of a parasitic amoeba that controls the character's brain. Lead writer Darby McDevitt suggested using the hotel as the main setting, drawing inspiration from the TV series
1582: 29: 376:". Stocker not only created melodies, but also used the guitar to create various sound effects. Due to the technical limitations of the Nintendo DS and especially the Game Boy Advance, Stocker was unable to include a full soundtrack in the game, so the tracks were recorded in 10-20 second sample format, which were then used to recreate the tracks. 296:
need to satisfy the basic needs of the Sim for food and hygiene; if these are ignored, the Sim will have a nervous breakdown and will not be able to complete quests and maintain dialogues at the proper level. As the plot develops, the Sim unravels new secrets of the town. The game offers mini-games, the ability to create music and draw pictures.
308:, like other versions for game consoles and handheld devices, was developed following the success of the original version for personal computers. Despite sharing a title, the Nintendo DS version is a reimagined linear progression game with graphics adapted to run on a smaller device. The Nintendo DS version was developed by 527:
have noted the game's empty and oppressive atmosphere and abundance of cruel humor and ambiguous scenes, such as when the player character, on behalf of a mobster, must bury a wriggling suitcase. Some users complained of psychologically traumatic experiences, while others appreciated the dark humor.
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was jointly created by composers Ian Stocker of Ian Stocker Sound Design and Kyle Johnson of Moontech Studios, who collaborated online to compose music for the Game Boy Advance and Nintendo DS versions. Ian had previously been an independent composer and director contracting with Amaze Entertainment
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When developing the previous three Game Boy Advance games, Amaze Entertainment strived to make their plots as strange as possible, introducing dark and disturbing plots featuring an abundance of dark and absurdist humor, and this bar was raised with each new subsequent project. According to producer
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begins with a character editor where the player selects the Sim's gender, name, and appearance. The Sim is assigned as the manager of the only hotel in the deserted area of the town of Strangetown. The Sim must maintain cleanliness and order in the hotel; from time to time, hotel visitors will make
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The gameplay is tied to the need to earn money in different ways, which can be obtained by completing mini-quests, collecting items in the desert and doing odd jobs; if the Sim fulfills all the desires and whims of hotel visitors, they will pay more. An equally important element of the game is the
372:. Initially, Stocker composed the melody using the Buzz and Impulse Tracker programs, then Johnson accompanied it with a guitar performance, attaching it to the track using Audio Hijack Pro. While working on the opening theme, Johnson and Stocker recorded a melody styled after " 344:, but also noted that the PC version itself offered mysterious background stories that aroused widespread interest among fans of the game, specifically mentioning the disappearance of 1644: 1649: 680: 1381: 762: 721: 546: 280:. The game, written by Darby McDevitt, was noted for its dark plot and absurdist humor, and received mixed reviews from critics upon release. 330:
games allowed him to gain writing experience for future successful game projects. Connors noted that the plot was inspired by the novels of
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concluded that the abundance of micromanagement was satisfying without becoming overwhelming. Craig Harris of
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and considered the plot too linear, though he praised the accessible interface.
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was released in North America on October 25, 2005, and in Europe on November 4.
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and would be the final games in the franchise developed by them.
1039: 326:. McDevitt later mentioned that working on strange stories for 878: 681:"From a Distance: The Virtual Collaboration that Helped Score 517:
was discussed in a retrospective piece by Leah J. Williams of
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series to be developed by Amaze Entertainment following
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was met with "mixed or average" reviews according to
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The handheld versions of 1051: 644:"Killer Robots, Mummies & Cow Cults: How 356:when he was briefed to compose the music for 8: 513:The strangeness of the handheld versions of 419: 1645:Video games developed in the United States 1102: 1058: 1044: 1036: 418: 393: 27: 18: 863: 861: 637: 635: 633: 1028:Archived official website (October 2005) 854:from the original on September 13, 2010. 622:Amaze Entertainment (October 24, 2005). 537: 958:Anderson, Vincent (February 6, 2006). 953: 951: 1650:Video games with customizable avatars 886:from the original on October 29, 2005 720:Sinclair, Brendan (October 4, 2005). 7: 828: 826: 648:Handheld Games Embraced The Strange" 423: 398: 545:Shoemaker, Brad (August 26, 2005). 389: 868:Harris, Craig (October 26, 2005). 802:Bramwell, Tom (November 4, 2005). 642:Williams, Leah J. (July 6, 2021). 14: 804:"What's New? (4th November 2005)" 761:Surette, Tim (October 25, 2005). 504:compared the game's structure to 1581: 1580: 988:Williams, Leah (July 19, 2021). 679:Jones, Andy (January 10, 2006). 586:Calvert, Justin (May 2, 2005). 312:, and the handheld versions of 926:Grimm, Steven (January 2006). 1: 915:. February 2006. p. 112. 264:were the final games in the 374:Uncle Albert/Admiral Halsey 304:The Nintendo DS version of 1666: 994:On Nintendo DS Is Haunted" 277:The Urbz: Sims in the City 1635:Single-player video games 1610:Amaze Entertainment games 1578: 1076: 767:livin' it up on consoles" 427: 424: 402: 399: 26: 242:video game developed by 1548:Male Restroom Etiquette 338:, especially the novel 300:Development and release 1630:Nintendo DS-only games 1567:The Jerma985 Dollhouse 838:Critic Reviews for DS" 1620:Life simulation games 1615:Electronic Arts games 1534:The Alphaville Herald 968:Nintendo World Report 726:strikes console gold" 496:Nintendo World Report 470:Nintendo World Report 742:on September 9, 2006 494:Vincent Anderson of 271:The Sims Bustin' Out 1528:Firemonkeys Studios 942:Nintendo of America 783:on November 7, 2006 421: 396: 351:The soundtrack for 310:Amaze Entertainment 244:Amaze Entertainment 42:Amaze Entertainment 701:on August 23, 2021 592:First Impressions" 394: 1625:Nintendo DS games 1592: 1591: 1460: 1459: 1351: 1196:Open for Business 486:review aggregator 478: 477: 417: 416: 284:Gameplay and plot 246:and published by 231: 230: 1657: 1605:2005 video games 1584: 1583: 1555:The Sims Spark'd 1541:The Strangerhood 1501:Related articles 1382:Game Boy Advance 1349: 1103: 1060: 1053: 1046: 1037: 1015: 1014: 1012: 1010: 985: 979: 978: 976: 974: 955: 946: 945: 923: 917: 916: 902: 896: 895: 893: 891: 865: 856: 855: 830: 821: 820: 818: 816: 799: 793: 792: 790: 788: 779:. 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Archived from 542: 422: 397: 202:November 4, 2005 201: 193:October 25, 2005 192: 31: 19: 1665: 1664: 1660: 1659: 1658: 1656: 1655: 1654: 1595: 1594: 1593: 1588: 1574: 1496: 1456: 1331: 1281: 1272:Expansion packs 1256: 1252:Expansion packs 1236: 1165: 1090: 1086:Electronic Arts 1072: 1064: 1033: 1024: 1019: 1018: 1008: 1006: 987: 986: 982: 972: 970: 957: 956: 949: 925: 924: 920: 904: 903: 899: 889: 887: 867: 866: 859: 848:CBS Interactive 832: 831: 824: 814: 812: 801: 800: 796: 786: 784: 760: 759: 755: 745: 743: 719: 718: 714: 704: 702: 678: 677: 673: 663: 661: 641: 640: 631: 621: 620: 616: 606: 604: 585: 584: 580: 570: 568: 567:on May 17, 2007 544: 543: 539: 534: 507:Animal Crossing 479: 395:Aggregate score 392: 388: 302: 286: 248:Electronic Arts 240:life simulation 216:Life simulation 205: 196: 187: 152: 93: 74: 54:Electronic Arts 17: 16:2005 video game 12: 11: 5: 1663: 1661: 1653: 1652: 1647: 1642: 1637: 1632: 1627: 1622: 1617: 1612: 1607: 1597: 1596: 1590: 1589: 1579: 1576: 1575: 1573: 1572: 1571: 1570: 1563: 1561:Sims Community 1558: 1551: 1544: 1537: 1530: 1525: 1523:Rawson Stovall 1520: 1510: 1504: 1502: 1498: 1497: 1495: 1494: 1492:Jacques Servin 1489: 1484: 1479: 1474: 1468: 1466: 1462: 1461: 1458: 1457: 1455: 1454: 1447: 1440: 1433: 1426: 1419: 1412: 1411: 1410: 1407:Apartment Pets 1403: 1396: 1389: 1384: 1373: 1366: 1359: 1352: 1341: 1339: 1333: 1332: 1330: 1329: 1322: 1315: 1308: 1301: 1293: 1291: 1283: 1282: 1280: 1279: 1274: 1268: 1266: 1258: 1257: 1255: 1254: 1248: 1246: 1238: 1237: 1235: 1234: 1231:Apartment Life 1227: 1220: 1213: 1206: 1199: 1192: 1185: 1177: 1175: 1167: 1166: 1164: 1163: 1156: 1149: 1142: 1135: 1128: 1121: 1113: 1111: 1100: 1092: 1091: 1089: 1088: 1083: 1077: 1074: 1073: 1065: 1063: 1062: 1055: 1048: 1040: 1031: 1030: 1023: 1022:External links 1020: 1017: 1016: 980: 947: 944:. p. 114. 937:Nintendo Power 918: 897: 857: 822: 794: 753: 712: 671: 629: 614: 578: 536: 535: 533: 530: 476: 475: 472: 466: 465: 462: 459:Nintendo Power 454: 453: 450: 442: 441: 438: 430: 429: 426: 415: 414: 411: 405: 404: 401: 390: 387: 384: 332:H.P. 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Users on 425:Publication 252:Nintendo DS 175:Nintendo DS 170:Platform(s) 146:Ian Stocker 139:Composer(s) 99:Designer(s) 80:Producer(s) 71:Phil Trumbo 61:Director(s) 1599:Categories 1518:Bella Goth 1477:Mike Perry 1376:The Sims 2 1277:Game packs 1263:The Sims 4 1243:The Sims 3 1217:Bon Voyage 1182:University 1172:The Sims 2 1004:Pedestrian 992:The Sims 2 962:The Sims 2 930:The Sims 2 928:"Reviews: 907:The Sims 2 872:The Sims 2 843:Metacritic 836:The Sims 2 683:The Sims 2 659:Pedestrian 646:The Sims 2 624:The Sims 2 590:The Sims 2 549:The Sims 2 532:References 515:The Sims 2 489:Metacritic 482:The Sims 2 409:Metacritic 400:Aggregator 380:The Sims 2 358:The Sims 2 353:The Sims 2 346:Bella Goth 314:The Sims 2 306:The Sims 2 289:The Sims 2 262:The Sims 2 257:The Sims 2 238:is a 2005 235:The Sims 2 22:The Sims 2 1346:SimsVille 1326:SkyHeroes 1189:Nightlife 1153:Superstar 1146:Unleashed 1009:April 25, 973:April 25, 909:Review". 890:April 25, 815:March 19, 809:Eurogamer 690:Gamasutra 655:Australia 571:April 25, 551:Hands-On" 391:Reception 386:Reception 129:Writer(s) 119:Artist(s) 1640:The Sims 1586:Category 1513:The Sims 1444:FreePlay 1430:Medieval 1423:Carnival 1400:Castaway 1370:The Urbz 1224:FreeTime 1139:Vacation 1132:Hot Date 1108:The Sims 1097:The Sims 884:Archived 852:Archived 772:GameSpot 731:GameSpot 597:GameSpot 556:GameSpot 328:The Sims 250:for the 211:Genre(s) 162:The Sims 1508:Simlish 1416:Stories 1298:Kingdom 1210:Seasons 874:Review" 695:Informa 685:DS/GBA" 362:Western 222:Mode(s) 181:Release 1465:People 1451:Mobile 1437:Social 1356:Online 1319:Agents 1312:Racing 1288:MySims 999:Kotaku 765:Sims 2 724:Sims 2 653:Kotaku 602:Fandom 525:Reddit 520:Kotaku 464:5.5/10 452:8.2/10 440:6.8/10 413:70/100 157:Series 1305:Party 1081:Maxis 428:Score 403:Score 1393:Pets 1203:Pets 1011:2024 975:2024 892:2024 817:2024 789:2023 748:2023 707:2023 666:2023 609:2023 573:2024 474:8/10 368:and 334:and 274:and 266:Sims 1068:Sim 879:IGN 501:IGN 447:IGN 1601:: 1002:. 996:. 966:. 950:^ 940:. 934:. 882:. 876:. 860:^ 850:. 846:. 840:. 825:^ 806:. 775:. 769:. 734:. 728:. 693:. 687:. 657:. 650:. 632:^ 600:. 594:. 559:. 553:. 491:. 348:. 341:It 198:EU 189:NA 1059:e 1052:t 1045:v 1013:. 977:. 960:" 932:" 905:" 894:. 870:" 834:" 819:. 791:. 763:" 750:. 722:" 709:. 668:. 611:. 588:" 575:. 547:" 200:: 191::

Index


Developer(s)
Amaze Entertainment
Publisher(s)
Electronic Arts
Director(s)
Producer(s)
Designer(s)
Programmer(s)
Artist(s)
Writer(s)
Composer(s)
The Sims
Platform(s)
Nintendo DS
NA
EU
Genre(s)
Life simulation
Single-player
life simulation
Amaze Entertainment
Electronic Arts
Nintendo DS
The Sims 2
The Sims Bustin' Out
The Urbz: Sims in the City
Amaze Entertainment
Fawlty Towers
H.P. Lovecraft

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