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Gameplay is largely based around puzzle-solving and the use and manipulation of the many objects littered around Berk's chambers. Berk will also need help from some of the strange creatures that lurk in the caverns under the trap door and these creatures can often be as much a hindrance as a help (as
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The game has two different skill levels: "Learner Berk" and "Super Berk". The difference is that "Super Berk" mode includes flying ghosts that appear a set time after each task is announced. The ghosts hinder the player's progress by attacking Berk, sending him spinning into another room if he does
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where Berk works. In order to help him complete his task, Berk must make use of the many objects lying around his part of the castle as well as the creatures that emerge from the trap door. Berk is assisted by Boni, a talking skull, who provides hints when picked up. He is also somewhat hindered by
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Once all four meals have been delivered on time, Berk must clean up the castle by shoving every monster - including Boni and Drutt - down the Trap Door; if the game is in "Super Berk" mode, The Thing will then send down a
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well as downright dangerous). Once Berk has finished taking advantage of a creature's "assistance" he also has to find a way of making sure it goes back down the trap door.
190:, the player takes control of Berk, who must perform tasks for "The Thing Upstairs", a never-seen entity who lives in the upper floors of the
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magazine to run a contest wherein readers submitted recipes for the Thing
Upstairs, and 25 winning entrants received a copy of the game.
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Drutt, Berk's pet who loves eating worms, as well as The Thing's impatience which manifests in form of a
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470:, also written by Priestley and published by Piranha. This sequel is a multi-level
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The game was runner up for the 'Best
Original Game' of the year award at the 1987
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as a reward, which Berk must crack open to complete the game successfully.
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A can of worms that must be collected once they come through the Trap Door.
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621:. No. 54. EMAP Business & Computer Publications. p. 49.
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and boiled in the cauldron using a fire-breathing monster on wheels.
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in which the player can switch between controlling Berk and Drutt.
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Crushed eyeballs which grow as plants and must be squeezed in a
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After each meal is done, Berk must deliver it upstairs using a
724:. No. 66. EMAP Publishing. April 1987. pp. 100–101.
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Over the course of the game, The Thing asks Berk four meals:
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This article is about the video game. For the TV series, see
650:. No. 37. Sportscene Specialist Press. pp. 62–63.
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Fried eggs which must be acquired by hitting a bird with a
766:. No. 45. Newsfield. October 1987. p. 140.
592:. No. 33. Newsfield. October 1986. p. 122.
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861:Video games based on animated television series
150:in 1986 by Piranha Software and ported to the
233:Boiled "slimies" that must be collected in a
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564:. No. 61. EMAP Publishing. p. 39.
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866:Video games developed in the United Kingdom
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158:by Five Ways Software. It was written by
466:was followed by a sequel in 1987 called
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556:"C+VG NOV Software REVIEWS: Trap Door"
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642:"You stupid BERK! - The Trap Door"
276:, Piranha Software partnered with
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611:Taylor, Graham (September 1986).
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704:. November 1986. pp. 54–55.
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168:television show of the same name
758:"Preview: You Can Be a Berk II"
682:. October 1986. pp. 42–43.
554:Metcalfe, Tim (November 1986).
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702:Argus Specialist Publications
680:Argus Specialist Publications
541:Argus Specialist Publications
841:Europe-exclusive video games
640:South, Phil (October 1986).
207:not manage to avoid them.
543:. October 1986. p. 40.
531:"The Trap Door Competition"
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871:Video games set in castles
804:at SpectrumComputing.co.uk
721:Computer & Video Games
561:Computer & Video Games
272:To promote the release of
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856:Single-player video games
744:"Jeux & stratégie 43"
613:"Arcade Review: Trapdoor"
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79:David Dunn (Commodore 64)
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25:Trapdoor (disambiguation)
846:Five Ways Software games
716:"Golden Joystick Awards"
506:"Inlay of The Trap Door"
322:Computer and Video Games
851:Piranha Software games
438:Golden Joystick Awards
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23:. For other uses, see
468:Through The Trap Door
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451:Jeux & Stratégie
584:"Reviews: Trapdoor"
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63:Publisher(s)
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812:at Lemon 64
413:Monster Hit
402:Publication
300:Publication
268:Development
246:suppository
166:children's
152:Amstrad CPC
148:ZX Spectrum
98:ZX Spectrum
90:Amstrad CPC
85:Platform(s)
75:Composer(s)
820:Categories
492:References
421:SU Classic
366:(Spectrum)
254:dumbwaiter
228:pogo stick
197:time limit
144:video game
795:MobyGames
772:0954-8661
730:0261-3697
656:0269-6983
627:0262-5458
598:0954-8661
570:0261-3697
291:Reception
286:Reception
188:Trap Door
478:See also
429:C+VG Hit
230:monster.
226:using a
224:cauldron
182:Gameplay
174:Gameplay
115:Genre(s)
444:Reviews
237:in the
164:British
126:Mode(s)
104:Release
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515:8 July
485:Flunky
459:Legacy
397:Awards
239:cellar
192:castle
763:Crash
589:Crash
405:Award
310:Crash
303:Score
235:swamp
211:Tasks
142:is a
768:ISSN
726:ISSN
652:ISSN
623:ISSN
594:ISSN
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517:2021
426:C+VG
262:safe
154:and
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454:#43
186:In
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