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Theatrhythm Final Fantasy: Curtain Call

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335: 509: 32: 5388: 5569: 412:(such as defense and recovery). Quests are shown as Chaos Maps, with varying lengths and difficulties. Each map featured numerous of nodes, with either FMS or BMS to play, and with route branches. To complete the song, on one hand, players need to play accurately to deal high damage; on the other, they have to develop characters to ensure that 649:
series. Selecting the songs was not overly challenging: the staff conducted research and reviewed online rankings to include popular and fan-favorite tracks form all titles balanced. They aimed to avoid to letting staff preferences interfere the process; Hazama stated that he tried to prevent his own
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a "definitive edition", indicating that he had no intention for further installments. With mood of creating the finale, the developers implemented significant changes based on player feedback, their own hands-on experiences, and the insights gained from developing 3DS and iOS versions of the original
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and praised the fusion of rhythm and role-playing elements. The newly introduced design featuring two input schemes was generally applauded. The concept of Quest Medley was well-received, though some commenters felt the role-playing elements lacking impact on the gameplay. Though the competitive idea
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was released on September 16 in North America, and on September 19 in Europe. Alongside the release of the standard edition, a limited Collector's Edition was released in North America, which included twenty-five music CDs, a themed 3DS porch, and several character collection cards. The downloadable
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was redesigned to make "a sense of density". Despite players complained about the excerpt versions of the songs in the predecessor, the developers had to retain them. On one hand, there were cartridge storage limitations; on the other, it was hard to maintain player attention for an action-oriented
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Yet, the role-playing game concept did not always work as expected. In the development of its predecessor, based on this idea, the developers were convinced that players would feel accomplished upon hitting the 99,999 Rhythm Points cap. However, players reported losing motivation once they hit this
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music but struggle with action games, allowing them to complete tracks with a role-playing game manner by enhancing characters and strategically arranging skills. The Collectacards, a feature for character growth, were introduced to extend playing time. The character library was also expanded, with
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characters battle with enemies, with the screen displaying four fixed horizontal lanes where notes flow from left to right towards trigger marks. Next is Field Music Stage (FMS), which features a background with a single chibi character. A single left-to-right lane is present, with notes that shift
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players could access almost all tracks within the first few hours. Another change was that players are no longer required to unlock higher difficulty levels sequentially. Furthermore, several functions were introduced to assist players in song selection. The search interface was enhanced to easily
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The first wave of DLC was released on the same day as the game, with two songs available for free for a limited time as a celebration. Starting in December 2014, downloadable content were released under the "2nd Performance" portion, with the final wave released in March 2015. The total number of
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introduced several improvements over its predecessor. One major update was the addition of a button control scheme, designed to make it easier for players to enjoy the game during their commutes to work or school. The game also introduced two main modes: Versus Battle, which allows for two-player
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The game's background story involves collect Rhythm Points to "restore the brilliance of the crystal that governs music". Rhythm Points can be collected by playing various stages and modes, with the amount earned related to the players' performance. When Rhythm Points reaches to certain numbers,
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In Versus Mode, players can battle with the computer, or another player online or locally. Players choose their songs, and system random selects one. The player with the higher score wins the battle. For human versus, players can exchange their game profile cards and Chaos Maps. Versus gameplay
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Regarding the five-month delay for a game with few text, Hazama clarified that the issue was not with the translation itself but with the limited manpower of the development staff. After the Japanese version was released, the team needed to focus on developing DLC and taking breaks, while the
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introduced button controls. This addition reflected significant feedback from players who hoped to play during their commutes to work or school, though the factor had been considered but not implemented at that time. The team believed that offering multiple playing styles would be beneficial.
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They believed this mode could prolong the life of game. On one hand, players would be attracted to unlock map, which featured songs, experience points, and other rewards. On the other hand, these maps can be exchanged between players, enhancing the game's interactivity. Hazama recalled that
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identify duplicate-named songs, such as "Battle 1". Additionally, the "Daily Feature" feature was implemented to help players who are unsure which song to choose. Featured songs are designed to correspond with the real calendar, sparking discussions among players on social media.
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features a special element called "EX Brust", which players can opt to enable or disabled. By hitting notes, players will fulfill their "EX Brust Gauge". When the gauge is full, players can send a random interference, such as rotating arrow notes, to their rival's chart.
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music through versus matches in a cheerful atmosphere. Additionally, the profile cards exchanging function were strengthen to expand this sentiment. Given the importance of online battles, a significant number of staff were allocated to ensure its early completion.
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released in 2016 in Japan, emphasized the concept that "rhythm games mean arcade". The title focus on skills and high scores, introducing the fourth difficulty level for superior players, simultaneous pressing and flipping mechanics, and four-player competitions.
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matches, and Quest Medleys, which enhance the role-playing elements. The track library saw a threefold increase, expanding from around 70 to 221, which includes a supplement of tracks from spin-off titles. Furthermore, other Square Enix titles, such as
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the developers increased the cap to about ten times the original limit, making it not easy to achieve. The variety of rewards from Rhythm Points was expanded, including various touch sounds, such as door-opening sound effects with reminiscences.
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elements. Following the beat of music, players hit notes when they overlap with trigger marks. The game features different types of notes that require players to either press, hold, or swipe. In contrast to its predecessor, which only featured
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up and down. The third is the Event Music Stage (EMS), which features a background clip from the original title. In this stage, the note track moves across the whole screen, and no characters are present. Each song featured three
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players can unlock various of elements, including tracks, characters, and sound effects. A new "Daily Feature" presents a song each day, while the featured song provides 1.5 times of the normal amount of Rhythm Points.
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of the versus mode was considered fine, reviews of interference elements was mixed. The expanded track library, with its extensive additions and its coverage of both title sources and genres, was also highly praised.
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Due to the significant expansion of the song library and player feedback for the predecessor, improvements in accessibility for playing songs were considered. The unlocking mechanics were redesigned in
2654: 1889:[In the interview for "Theatrhythm Final Fantasy Curtain Call", a comprehensive summary of the changes made as a sequel is presented. The latest installment boasts an impressive 221 tracks.]. 1961: 1824: 645:. Responding to player requests, songs from spin-offs were added. Rather than replacing songs from the previous title, most were retained to build a comprehensive game that represented the whole 2433:[Today, the first and final all-star TV commercial for the 3DS game "Theatrhythm Final Fantasy Curtain Call" airs! A campaign offering two additional songs for free is also underway.]. 2368:["Theatrhythm Final Fantasy Curtain Call" will be released on April 24. Also, the product set featuring an original design Nintendo 3DS LL console and the software will be available.]. 2074: 2036: 1927: 1551:
In its first week on sale in Japan, the game sold 81,000 copies, going through 56% of its shipment. Square Enix deliberately shipped a large quantity of the game because sales of the previous
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content was also divided into two "performances", with several waves of song packs. The first wave was released with the game's launch, and the final wave was released in March 2015.
2466:["THEATRHYTHM FINAL FANTASY CURTAIN CALL" is released today. A campaign allowing free access to two songs included in the first wave of additional DLC runs until May 8th.]. 1752:[3DS Game Review: Theatrhythm Final Fantasy Curtain Call - Enjoy an Abundance of "FF" Music (Covering Every "FF" Title with an Impressive 221 Tracks! Over 60 Characters!)]. 2530:[The eighth of the '2nd Performance' for "Theatrhythm Final Fantasy Curtain Call" has begun its distribution, and the free music distribution campaign has also started!]. 2182: 3780: 2237:[At Tokyo Game Show 2013, trial play tracks for "THEATRHYTHM FINAL FANTASY CURTAIN CALL" were revealed. A total of 12 songs from FF5 to LIGHTNING RETURNS are playable.]. 2401:["Theatrhythm Final Fantasy Curtain Call" - Release of Demo Version 2! Also, a video featuring a compilation of 86 tracks from "FFVIII" to "FFXIV" has been released!]. 5329: 3181: 1160:
stated that there was an inherent dilemma: at high difficulty levels, the background animation often becomes disregarded, leading that the two sectors working independently.
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Some old songs were rearranged for differentiation, with EMS beatmaps converted to FMS or BMS songs for brand new experiences. Other charts were also changed; for example, "
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stated that even fans who felt the publisher was "pushing it by opting for an easy approach" with the predecessor would admit that this "ultimate version" was different.
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Songs are divided into three types based on their context in their respective games. The first is Battle Music Stage (BMS), which features a battle background where four
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was well-received by critics, who applauded its significant improvements over its predecessor. Reviews highlighted how the game successfully evoked nostalgia for
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game that resonates with fans' nostalgia. A notable effort was the meticulous design of backgrounds to faithfully recreate the original scenes. For example, in "
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believed that comparing to the predecessor with 70 or more songs, the threefold increase in the volume of songs was enough to recommend the game to fans.
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praised the feature as "full-fledged" during its early development stage; this praise led to tension and motivated the team to intensify their efforts.
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described the library "generous", noting that it covered the entire series, including songs from main titles to spin-offs. Other reviews noted that
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felt that without these stories, the quests would not differ from the predecessor's narrative of warriors defeating Chaos by collecting crystals.
2498:["Theatrhythm Final Fantasy Curtain Call" additional content "2nd Performance" will start to be distributed from today, December 24th.]. 792:. During this exhibition, a trial version featuring 12 songs was available with 20 playable positions provided, and in the promotional campaign " 535:. The developers believed that rhythm games naturally involve competition, therefore, they introduced the battle function allowing fans to share 400:
elements. Before playing a quest, players need to arrange their four-person party from the unlocked character cast. Each character has their on
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s existence appeared in September 2013, when the trademark was registered for North America. The title was announced nearly two weeks later in
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felt that the solid character customization system was underutilized, as players could complete a game using their rhythm game skills alone.
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are defeated before the end of the song. When completing maps, players earn crystal splinters, which can be collected to unlock characters.
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was also critical of the "sabotages" element, describing them as a design to frustrate players and "distracted from the real purpose of
703:'s 25th anniversary celebration, proceeded smoothly and successfully. Other Square Enix titles featured in downloadable content include 3964: 3772: 2172: 5363: 5294: 4206: 4046: 3653: 2761: 1793: 1415: 1246:
was not completely satisfied with its length. They appreciated the mode, which involves choosing paths, obtaining keys, and battling
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praised the excellent integration of leveling up and quests, and noted that invisible nodes added extra replay value to quest maps.
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highlighted other role-playing-style features, such as collecting items, unlocking songs, and leveling up characters. A review from
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coverage, and said that while "you're not going to like every single song", there are tracks that players will replay repeatedly.
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praised the performance analysis at the end of each song, which shows blocks where players can improve and encourages replaying.
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described the game as focused on the music sector and serving as fan service, just like how the predecessor achieved successful.
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localization process required further works such as readjusting text boxes due to differences in text length between languages.
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concluded that the button scheme was suitable for battle songs, while the stylus control were better suited for field tracks.
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commended the removal of difficulty level locking in its predecessor, noting that players could skip the easiest difficulty.
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elements, allowing players to develop their characters, arrange parties with four-person, and defeat bosses to clear quests.
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lauded the game for "spacing out these inputs in a way that maximizes a feeling of connection with the song being played".
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featured two modes: Quest Medleys and Versus Mode. Quest Medley, which have been introduced in iOS version of the original
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concert, along with receive signed contents of a game copy and a themed Japanese 3DS. An English demo was released on the
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The subsequent task is managing Quest Medleys, another new main feature alongside the Battle mode. The mode followed the
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was almost completed. Initially, there were no plans for a sequel, but player demand led them to decision to create one.
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highlighted the diverse skills of characters, noting that it was worth replaying the game to customize a strong party.
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added, "I never stopped smiling while watching cute little sprites battle adorable monsters to the beat of my favorite
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said that these deformed characters provided a "light-hearted" atmosphere, contrasting with the series' general tone.
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to enable players to quickly enjoy songs. Instead of unlocking songs primarily through accumulating Rhythm Points, in
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nature game. However, the staff tried to balance this by cutting different sections of songs with multiple versions.
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3DSゲームレビュー シアトリズム ファイナルファンタジー カーテンコール 「FF」楽曲をこれでもかと楽しめる大充実の“カーテンコール”(RPG的に攻略していく「クエストメドレー」、オンライン対戦も可能な「バーサスモード」を搭載)
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echoed this, and highlighted the beautifier EMS clips and the intricate FMS backgrounds evoking players' memories;
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jukebox", noted that while Quest Medleys is essentially a playlist, it effectively "sells the illusion of an RPG".
608:, incorporating features such as global network versus functionality and a 60 fps frame rate for 3D mode graphics. 316: 1749:
3DSゲームレビュー シアトリズム ファイナルファンタジー カーテンコール 「FF」楽曲をこれでもかと楽しめる大充実の“カーテンコール”(あらゆる「FF」作品を網羅して、大充実の221曲を収録! キャラクターも60キャラ以上!)
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ranked the game as the number fifteen best Nintendo 3DS game to own, praising the number of songs, as well as the
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Loveridge, Sam; et al. (Gould-Wilson, Jasmine; Wald, Heather; West, Josh; Betts, Emma-Jane; Donnelly, Joe).
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In an interview, Hazama stated that the number of tracks was crucial, and one method to achieve this was through
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also applauded the depth and breadth of the music library, comparing the game to an "interactive version of the
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On Battle Music Stage (BMS), players need to hit notes in time with the music, with a background featuring
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features 221 songs, which according to the developers was "a roughly fourfold increase" over the original
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However, critics were dissatisfied with the limited impact the role-playing elements on gameplay. While
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emphasized the ending skit featuring numerous chibi-style characters, embodied the accumulation of the
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3DSゲームレビュー シアトリズム ファイナルファンタジー カーテンコール 「FF」楽曲をこれでもかと楽しめる大充実の“カーテンコール” (音質も改善され、全体的なプレイ感も前作とは大幅に変化!)
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also called the button scheme an "elegant solution" for tackling the hardest difficulty. However,
5573: 5415: 5148: 4755: 4266: 3990:[Why is the Touch Control Missing in Theatrhythm Final Bar Line? The Reason is Complex]. 1992:"E3 2014: Curtain Call is the end for Theatrhythm, but it'll be the 'baseline' for DLC expansion" 1247: 1226:
appreciated the game's support for freely switching between the two input modes within one game.
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felt that while the mode was interesting, it lacked long-term appeal due to its repetitiveness.
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highlighting the enhanced sorting and favorite functions, which improved the selection process.
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franchise and the person who named "Theatrhythm", to signify it as the final installment in the
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The addition of Quest Medleys, which featured the role-playing nature, was praised by reviews.
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expanded its repertoire to include songs from various Square Enix titles. The inclusion of the
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preferences from influencing the development to avoid creating a large but unbalanced library.
5253: 4776: 4762: 4652: 4555: 4423: 4259: 4114: 3902: 3328: 2903:[Review, evaluation and impression of Theatrhythm Final Fantasy: Curtain Call (3DS)]. 1698: 1098: 1043: 356: 307: 204: 93: 5026: 4914: 4769: 4548: 4534: 4252: 4121: 4107: 3954: 805: 401: 171: 3643: 2398:「THEATRHYTHM FINAL FANTASY CURTAIN CALL」、「体験版2」の配信を開始! 「FFVIII」から「FFXIV」の収録楽曲86曲をつないだ動画も配信! 1783: 1599:
elements, requiring a lot of work. However, Hazama also expressed interest in applying the
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found the game both maintained the sound quality and preserved the integrity of the songs.
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described the library as "absolutely perfect", with each title featured nine or ten songs.
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noted that the Quest Medleys mode was well-suited for players with a block of time, though
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The role-playing elements also received an enhancement. This change aids players who enjoy
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series. Graphics and sound effects were also motioned by commenters for its reminiscence.
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were so strong that there were supply problems. According to the annual sales report of
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suggested incorporating elements from the original games' plots during boss encounters.
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and recommended it for series fans, including those who had bought the previous title.
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complained that these disruptions reduced the enjoyment of playing difficult charts.
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concluded that Square Enix successfully demonstrated the benefits of genre fusion in
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that bundled a digital copy of the game. The "Theatrhythm Edition" 3DS LL featured a
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noted that the wide range of difficulty levels catered to different players, while
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contest in August 2014, inviting players to upload videos of their performances of
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music and also considered as the finale of the that, was released in 2023 for the
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Morigan Nagata; Gigolo Ashida; Totsuka Kiichi; Tsutsumi Deluxe (March 18, 2015).
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suspected that players might opt to disable this randomness interference, though
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criticized the mode as "window-dressing", noting that it operated automatically,
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in September 2014, which unlocked the characters in the full game if downloaded.
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allows players to freely choose touch, button, or a combination of both schemes.
4976: 4929: 4497: 4335: 4315: 4074: 3574: 3212: 1656: 1559:, the games sold 128,000 copied in 2014 in Japan. In the United Kingdom market, 1434: 863:, and its western released date was announced for September. Square Enix held a 717: 444: 212: 176: 66: 3808: 3741: 3676:"D.I.C.E. Awards By Video Game Details Theatrhythm Final Fantasy: Curtain Call" 3250:"Theatrhythm Final Fantasy: Curtain Call 3DS Review: Nostalgia Delivery Device" 2067:"Theatrhythm Final Fantasy: Curtain Call Interview with Producer Ichiro Hazama" 1334:, noting that the special attacks brought a sense of "nerve-wracking" tension. 523:
Compared to its Nintendo 3DS predecessor, which only supported touch controls,
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retains the core gameplay, where players hit notes in time with music from the
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The controls, including its dual input schemes, received praise from reviews.
1051: 1047: 930: 920: 832: 440: 208: 54: 3906: 3208:"Theatrhythm Final Fantasy Curtain Call review (3DS): Celebrates a franchise" 2267:[TGS 2013]「ファイナルファンタジー」作品のさまざまなコラボや新情報が公開されたステージ「FINAL FANTASY GO THERE」をレポート 2029:"Theatrhythm Final Fantasy Interview with Producer Ichiro Hazama - Interview" 1150:, but regretted that they "take a bow" without pushing further. In contrast, 4433: 3987: 3836: 3434: 3176: 2428: 1345:
Other reviewers expressed their dislike of special attacks. A reviewer from
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appreciated the medium difficulty for its "wonderful balance". An editor in
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features both button and touch control schemes, distinguishing it from its
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elements. Around the time of this release, Hazama proposed a planning for
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felt that the option itself had reflected the developers' consideration.
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described it as "a simple, fun way to enjoy the game with your friends".
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3DS「シアトリズム ファイナルファンタジー カーテンコール」最初で最後のオールスターTVCMが本日放映!追加楽曲2曲の無料キャンペーンも実施
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found the game improved on the sound quality to its predecessor, while
1214: 1183: 1177: 980: 860: 847:
tracks, including both standard and downloadable content, reached 321.
531:
Two new features of Online Battle and Quest Medleys were introduced in
2688: 2173:"Theatrhythm Final Fantasy: Curtain Call trademarked in North America" 1338:
also found the element was worth the challenge for veterans. However,
5430: 4466: 2593:"Square Enix Holding Theatrhythm Final Fantasy: Curtain Call Contest" 1324: 158: 2332:最新ゲームがズラリとならんだ「ジャンプフェスタ2014」レポート。スクウェア・エニックス,任天堂,ポケモン,SCEなど,主要ブースを紹介 2495:『シアトリズム ファイナルファンタジー カーテンコール』追加コンテンツ“2nd Performance”が本日12月24日より配信開始 1886:「シアトリズム ファイナルファンタジー カーテンコール」インタビューで続編としての変更点を総まとめ.収録曲数221曲を誇る最新作が登場 1618:, was released in 2015, and received acclaim for its embodiment of 687:, marked a significant breakthrough that broadened the coverage of 4639: 4624: 4187: 2177: 1269:
However, reviewers felt mini-stories should accompany the quests.
615: 507: 333: 140: 2655:"Theatrhythm Final Fantasy Curtain Call Gets Collector's Edition" 827:
would be released on April 24, 2014 in Japan, alongside a themed
564:
selection based on player poll, similar to the approach used for
250:
began in late 2012, when the additional content for the original
5246: 4031: 3773:"Square Enix Was Prepared For Theatrhythm Fans This Time Around" 3286:"Review: Theatrhythm Final Fantasy: Curtain Call (Nintendo 3DS)" 735: 679: 265: 5459: 4035: 1465:
though he agreed that such omissions were inevitable for fans.
1379:
The song library was praised in both its quantity and quality.
1198:
found tapping and sliding with a stylus to be enjoyable, while
5455: 3926: 3029: 2733:"The curtain comes down on the Theatrhythm Second Performance" 1595:'s unique atmosphere rather than being a mere substitution of 1132: 1016: 461: 454:
The development period for the game, like its 3DS predecessor
3324:"Theatrhythm Final Fantasy: Curtain Call review: Dancing mad" 875:, the contest offered the winner a trip to Japan to attend a 3503:"Theatrhythm Final Fantasy: Curtain Call review: Take a bow" 3431:"Theatrhythm Final Fantasy: Curtain Call review: take a bow" 1124:
The fusion of rhythm and role-playing elements was praised.
4024: 3172:"Theatrhythm Final Fantasy : Curtain Call Theatrhythm" 2206:"Theatrhythm Final Fantasy: Curtain Call announced for 3DS" 1075:"makes its predecessor feel inferior in almost every way". 239:
series. Also similar to its predecessor, the game features
784:
magazine, with a planned launch date set for Spring 2014.
683:
series, stemming from the staff's joyful idea of creating
3467:"Theatrhythm: Final Fantasy Curtain Call Review: Encore!" 2762:"Theatrhythm Final Fantasy: Curtain Call for 3DS Reviews" 2562:"Theatrhythm Final Fantasy: Curtain Call E3 2014 trailer" 3901:(in Chinese). No. 368. April 16, 2015. p. 28. 2624:"Theatrhythm Final Fantasy: Curtain Call Demo Out Today" 36:
North American cover art, featuring a curtain call with
588:
Besides the sound effects, the team took steps to make
3988:"『シアトリズム ファイナルバーライン』でなぜタッチ操作がなくなったのか聞きに行ったら…その理由が深すぎた" 3637: 3635: 2299:『シアトリズム ファイナルファンタジー カーテンコール』の体験版には、『FF』シリーズ最新作からの楽曲も収録 1712: 1419:, marking it as "the most comprehensive collection of 1061:
to be a significant improvement over its predecessor,
5557: 2859:"EGM Review: Theatrhythm Final Fantasy: Curtain Call" 2711:"Theatrhythm: Final Fantasy Curtain Call is out now!" 2060: 2058: 2056: 2054: 1777: 1775: 1773: 1771: 1741: 1739: 1737: 1735: 1733: 1163:
The accessibility for songs selection was applauded.
1112:
believed the game was not impressive for non-fans of
3201: 3199: 2107:"Interview: Theatrhythm: Final Fantasy Curtain Call" 1445:, in which live orchestras perform popular tracks". 1156:
felt it "never quite fits as neatly as you'd hope".
1050:, and had a recommendation rate of 92% according to 5537: 5493: 5339: 5330:
Brave Father Online: Our Story of Final Fantasy XIV
5263: 5210: 5112: 5001: 4086: 3165: 3163: 2100: 2098: 2096: 2094: 2092: 1474:found the chibi style characters to be cute, while 182: 170: 132: 120: 102: 92: 82: 72: 60: 48: 24: 3742:"The 25 best 3DS games you should definitely play" 3460: 3458: 3456: 1468:The super deformed style were praised by reviews. 1461:complained the absence of certain titles, such as 1202:agreed, the game's accurate touch responsiveness. 254:was nearing completion. Designed as the finale of 3956:【インタビュー】スコアは絶対の神である!AC版『シアトリズムFF』開発者に気になるアレコレを訊いた 3570:"Review: Theatrhythm Final Fantasy: Curtain Call" 3532: 3530: 3496: 3494: 3492: 3317: 3315: 3313: 3311: 3243: 3241: 3239: 3237: 3235: 3093: 3091: 3089: 2797:"Theatrhythm Final Fantasy: Curtain Call Reviews" 2555: 2553: 2134: 2132: 1878: 1876: 1874: 1872: 1870: 1868: 1866: 1864: 1862: 1490:also praised the "higher level of polish" in the 3539:"Theatrhythm Final Fantasy: Curtain Call Review" 3400:"Theatrhythm Final Fantasy: Curtain Call review" 3366:"Theatrhythm Final Fantasy: Curtain Call review" 3359: 3357: 3355: 3353: 3351: 3136:"Theatrhythm Final Fantasy: Curtain Call Review" 3100:"Theatrhythm Final Fantasy: Curtain Call Review" 3064:"Theatrhythm Final Fantasy: Curtain Call Review" 3058: 3056: 3054: 3052: 3025:"Theatrhythm Final Fantasy: Curtain Call Review" 2979:"Theatrhythm Final Fantasy: Curtain Call Review" 1860: 1858: 1856: 1854: 1852: 1850: 1848: 1846: 1844: 1842: 796:Go There", Hazmua introduced the battle mode of 464:version of the predecessor was released and its 3832:"Destiny tops UK chart for second week running" 3601: 3599: 3597: 2972: 2970: 1985: 1983: 1981: 1979: 1575:, Hazama discussed the potential for extending 3248:Mackey, Bob; Bailey, Kat (September 6, 2015). 2824: 2822: 1947: 1945: 1571:In an interview coinciding with the launch of 1042:received "favorable" reviews according to the 823:In early February 2014, it was announced that 669:. Unlike its predecessor, which only featured 5471: 4047: 3018: 3016: 3014: 3012: 3010: 3008: 3006: 2892: 2890: 2888: 2886: 2852: 2850: 2848: 2846: 2844: 2842: 1506:added, calling the layout of screen "clean". 1322:compared the mode to competitive versions of 1312:The competitive mode received mixed reviews. 519:, which only supports the touch input method. 447:produced the game, while Masanobu Suzui, the 8: 3393: 3391: 3279: 3277: 3275: 3129: 3127: 2936: 2934: 2932: 2930: 2928: 2926: 2141:『シアトリズムFFCC』全曲レビュー。秘密のパスワードや初心者向けの攻略テクニックも掲載 2023: 2021: 2019: 2017: 941: 2900:シアトリズム ファイナルファンタジー カーテンコール (3DS)のレビュー・評価・感想 2857:Patterson, Mollie L. (September 11, 2014). 2835:. No. 272. November 2014. p. 115. 2829:"Theatrhythm Final Fantasy: Curtain Call". 1280:Commenters applauded the character system. 547:-like classical role-playing game's formula 5478: 5464: 5456: 4750: 4745: 4529: 4524: 4240: 4235: 4095: 4090: 4054: 4040: 4032: 3684:Academy of Interactive Arts & Sciences 2685:"Theatrhythm Final Fantasy: Curtain Call™" 1520:Academy of Interactive Arts & Sciences 940: 905: 30: 21: 5625:Multiplayer and single-player video games 3608:"Theatrhythm Final Fantasy: Curtain Call" 3398:Agnello, Anthony John (October 2, 2014). 3322:Correia, Alexa May (September 16, 2014). 475:, it was later renamed "Curtain Call" by 3830:Yin-Poole, Wesley (September 22, 2014). 3711:"Evolve picks up Best of Gamescom award" 3206:Reynolds, Matthew (September 20, 2014). 342:-style characters and enemies in battle. 5564: 3477:from the original on September 12, 2014 3037:from the original on September 20, 2014 3023:Sullivan, Meghan (September 12, 2014). 1729: 1714:Shiatorizumu Fainaru Fantajī Kāten Kōru 1691: 1583:. He rejected the idea of creating the 1494:elements, including cursor sounds from 1040:Theatrhythm Final Fantasy: Curtain Call 433:Theatrhythm Final Fantasy: Curtain Call 347:Theatrhythm Final Fantasy: Curtain Call 200:Theatrhythm Final Fantasy: Curtain Call 25:Theatrhythm Final Fantasy: Curtain Call 3934:from the original on September 7, 2020 3709:Matthew, Handrahan (August 18, 2014). 3690:from the original on November 30, 2023 3620:from the original on February 23, 2017 3515:from the original on December 18, 2015 3284:Sainsbury, Matt (September 15, 2014). 3220:from the original on February 17, 2016 3112:from the original on February 10, 2017 3098:Schaller, Kiven (September 11, 2014). 2634:from the original on December 28, 2014 2329:Inamoto, Tetsuya (December 25, 2013). 1587:game, expressing that if there were a 1563:ranked seventeenth in its debut week. 1433:praised the track library in its wide 3465:Splechta, Mike (September 11, 2014). 2791: 2789: 2756: 2754: 2002:from the original on December 8, 2021 1952:Thomas, Whitehead (August 14, 2014). 1413:, as well as adapted animation movie 330:Gameplay in Theatrhythm Final Fantasy 306:, two more titles were released: the 7: 3606:Riccio, Aaron (September 11, 2014). 3568:Carter, Chris (September 11, 2014). 3364:Buckley, Matt (September 11, 2014). 2991:from the original on October 7, 2016 2774:from the original on August 13, 2017 1635:Though it was initially stated that 1065:, which was also seen as a success. 945: 910: 246:The 1.5-year development period for 43:characters holding hands and singing 3953:Kurimoto, Hirota (April 19, 2016). 3920:Purslow, Matt (September 7, 2020). 3844:from the original on August 1, 2024 3721:from the original on August 1, 2024 3549:from the original on August 2, 2024 3501:Cowan, Danny (September 17, 2014). 3429:Watts, Steve (September 11, 2014). 3376:from the original on August 3, 2024 2977:Brown, Peter (September 11, 2014). 2911:from the original on August 3, 2024 2871:from the original on April 29, 2019 2603:from the original on August 1, 2024 2572:from the original on August 1, 2024 2506:from the original on August 3, 2024 2376:from the original on August 3, 2024 2245:from the original on August 3, 2024 2212:from the original on April 19, 2014 2117:from the original on August 3, 2024 2039:from the original on August 1, 2024 1230:New modes and role-playing elements 901: 225:(2012) and the second title in the 3967:from the original on July 30, 2024 3875:from the original on July 15, 2024 3656:from the original on July 16, 2024 3582:from the original on April 6, 2016 3441:from the original on July 21, 2016 3410:from the original on July 28, 2024 3296:from the original on July 29, 2024 3184:from the original on April 7, 2023 3074:from the original on July 28, 2024 2807:from the original on July 26, 2024 2538:from the original on July 27, 2024 2502:(in Japanese). December 24, 2014. 2474:from the original on July 31, 2024 2441:from the original on July 31, 2024 2409:from the original on July 16, 2024 2343:from the original on July 31, 2024 2310:from the original on July 31, 2024 2306:(in Japanese). December 19, 2013. 2278:from the original on July 31, 2024 2204:Romano, Sal (September 10, 2013). 2077:from the original on July 29, 2024 1930:from the original on July 29, 2024 1899:from the original on July 17, 2024 1796:from the original on July 16, 2024 1534:won the "Best Simulation Game" in 788:was subsequently showcased at the 14: 4000:from the original on May 21, 2023 3783:from the original on June 8, 2014 3752:from the original on June 4, 2020 3642:Yamamura, Tomomi (May 16, 2014). 3336:from the original on May 25, 2019 3134:Moore, Ben (September 11, 2014). 2105:Morris, Ian (September 5, 2014). 1990:Diener, Matthew (June 16, 2014). 1964:from the original on June 2, 2024 1918:Uphaus, Niels (August 25, 2014). 1827:from the original on June 1, 2014 1782:Yamamura, Tomomi (May 16, 2014). 1746:Yamamura, Tomomi (May 16, 2014). 1639:would be the last installment of 1398:Final Fantasy XIV: A Realm Reborn 871:music. Judged by series composer 408:, attack, and etc.), skills, and 5567: 5546:Kingdom Hearts: Melody of Memory 5522:Final Fantasy: All-Star Carnival 5387: 5386: 2941:Turi, Tim (September 11, 2014). 2739:from the original on May 2, 2023 2591:Sahdev, Ishaan (July 22, 2014). 2185:from the original on May 2, 2019 2171:Cook, Dave (September 2, 2013). 1653:Final Fantasy: All-Star Carnival 1629:Kingdom Hearts: Melody of Memory 1603:framework to other game titles. 1120:Genre fusion and rhythm gameplay 5352:Final Fantasy Trading Card Game 5323:Final Fantasy XIV: Dad of Light 3170:Romendil (September 11, 2014). 2735:. Square Enix. March 19, 2015. 2534:(in Japanese). March 18, 2015. 2437:(in Japanese). April 23, 2014. 2152:from the original on 2024-08-03 1548:and in-game collectible cards. 843:aired as a one-time broadcast. 294:was released in 2015. Although 5645:Video games developed in Japan 3804:2014年テレビゲームソフト売り上げランキング(ファミ通版) 2653:Kato, Matthew (June 3, 2014). 2395:Saeki, Kenji (April 9, 2014). 1423:music" at that time. However, 1375:Track library and reminiscence 859:was presented as a trailer at 699:creators, coinciding with the 1: 3986:Suzutaku (February 1, 2023). 2687:. Square Enix. Archived from 1443:Distant Worlds concert series 349:, similar to its predecessor 3863:Kauchi (February 16, 2023). 2622:Ishaan (September 4, 2014). 2560:Romano, Sal (June 5, 2014). 2231:Gueed (September 18, 2013). 1071:commented that as a sequel, 631:composer, than the original 451:of indieszero, directed it. 314:(2016) and the console game 5509:Final Fantasy: Curtain Call 2264:Nobu (September 22, 2013). 1713: 1516:18th Annual D.I.C.E. Awards 1498:, airships, and landmarks. 1401:, lesser-known titles like 473:Theatrhythm Final Fantasy 2 5661: 2460:Chihiro (April 24, 2014). 2362:Gueed (February 5, 2014). 2065:Edward (August 25, 2014). 1815:Sato (February 20, 2014). 1703:シアトリズム ファイナルファンタジー カーテンコール 1663:Theatrhythm Final Bar Line 1624:Theatrhythm Kingdom Hearts 327: 5382: 4748: 4527: 4238: 4093: 4071: 1702: 1641:Theatrhythm Final Fantasy 1528:Handheld Game of the Year 1524:Theatrhythm Final Fantasy 1063:Theatrhythm Final Fantasy 969:Electronic Gaming Monthly 949: 946: 914: 911: 643:Theatrhythm Final Fantasy 633:Theatrhythm Final Fantasy 623:included more songs from 487:series. Hazama described 485:Theatrhythm Final Fantasy 457:Theatrhythm Final Fantasy 352:Theatrhythm Final Fantasy 298:was considered the final 256:Theatrhythm Final Fantasy 252:Theatrhythm Final Fantasy 222:Theatrhythm Final Fantasy 29: 5610:Nintendo 3DS eShop games 3955: 3894: 3803: 3644: 2899: 2526: 2494: 2462: 2429: 2397: 2364: 2331: 2298: 2266: 2233: 2140: 1885: 1883:Somin (April 25, 2014). 1784: 1748: 1615:Theatrhythm Dragon Quest 1395:included then-new title 841:television advertisement 771:The first indication of 695:. Negotiations with the 5615:Nintendo 3DS-only games 5595:Final Fantasy spin-offs 1591:title, it would embody 730:The World Ends with You 5620:Nintendo Network games 5274:Legend of the Crystals 5201:World of Final Fantasy 5072:Fabula Nova Crystallis 4960:The Dawn of the Future 3897:[Golden Eye]. 3771:Ishaan (May 5, 2014). 3070:. September 11, 2014. 2803:. September 11, 2014. 2035:. September 29, 2014. 1084:Reviews believed that 635: 580:cap. Consequently, in 520: 343: 5177:The 4 Heroes of Light 3148:on September 17, 2014 2955:on September 19, 2014 2033:Nintendo World Report 1626:, which later became 1088:evoked nostalgia for 800:and competed against 762:Release and marketing 619: 511: 443:. Ichirō Hazama from 337: 219:. As a sequel to the 4139:Stranger of Paradise 3290:Digitally Downloaded 1459:Digitally Downloaded 1431:Digitally Downloaded 1094:Digitally Downloaded 790:Tokyo Game Show 2013 667:downloadable content 479:, a producer of the 466:downloadable content 271:downloadable content 5630:Fiction about music 1057:Reviews considered 943: 908: 435:is rhythm game for 269:, were included as 5640:Video game sequels 5605:Nintendo 3DS games 5411:Recurring elements 5281:The Spirits Within 5149:Mario Hoops 3-on-3 5058:Crystal Chronicles 5017:War of the Visions 4756:Final Fantasy XIII 4267:Final Fantasy VIII 3899:Ultra Console Game 3537:Duine, Erren Van. 1647:titles related to 1404:Crystal Chronicles 1044:review aggregation 906: 636: 573:Final Fantasy XIII 521: 344: 163:September 19, 2014 154:September 16, 2014 5555: 5554: 5453: 5452: 5365:Final Fantasy VII 5254:Super Smash Bros. 4997: 4996: 4992: 4991: 4825:Lightning Returns 4777:Final Fantasy XVI 4763:Final Fantasy XIV 4744: 4743: 4739: 4738: 4556:Final Fantasy XII 4523: 4522: 4518: 4517: 4260:Final Fantasy VII 4234: 4233: 4229: 4228: 4115:Final Fantasy III 2691:on March 11, 2016 2665:on August 3, 2024 1711: 1643:, two additional 1496:Final Fantasy VII 1036: 1035: 939: 938: 812:was showcased at 439:and developed by 384:difficulty levels 357:rhythm video game 312:All-Star Carnival 211:and published by 205:rhythm video game 196: 195: 5652: 5600:Indieszero games 5590:2014 video games 5572: 5571: 5570: 5563: 5480: 5473: 5466: 5457: 5390: 5389: 5121:Airborne Brigade 4854:Original version 4770:Final Fantasy XV 4751: 4746: 4549:Final Fantasy XI 4535:Final Fantasy IX 4530: 4525: 4253:Final Fantasy VI 4241: 4236: 4122:Final Fantasy IV 4108:Final Fantasy II 4096: 4091: 4056: 4049: 4042: 4033: 4028: 4027: 4025:Official website 4010: 4009: 4007: 4005: 3983: 3977: 3976: 3974: 3972: 3950: 3944: 3943: 3941: 3939: 3917: 3911: 3910: 3891: 3885: 3884: 3882: 3880: 3860: 3854: 3853: 3851: 3849: 3827: 3821: 3820: 3818: 3816: 3811:on March 8, 2016 3799: 3793: 3792: 3790: 3788: 3768: 3762: 3761: 3759: 3757: 3737: 3731: 3730: 3728: 3726: 3706: 3700: 3699: 3697: 3695: 3672: 3666: 3665: 3663: 3661: 3639: 3630: 3629: 3627: 3625: 3603: 3592: 3591: 3589: 3587: 3565: 3559: 3558: 3556: 3554: 3534: 3525: 3524: 3522: 3520: 3498: 3487: 3486: 3484: 3482: 3462: 3451: 3450: 3448: 3446: 3426: 3420: 3419: 3417: 3415: 3395: 3386: 3385: 3383: 3381: 3361: 3346: 3345: 3343: 3341: 3319: 3306: 3305: 3303: 3301: 3281: 3270: 3269: 3267: 3265: 3260:on April 7, 2015 3256:. 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2524: 2523: 2519: 2509: 2507: 2496: 2492: 2491: 2487: 2477: 2475: 2470:(in Japanese). 2464: 2459: 2458: 2454: 2444: 2442: 2431: 2427: 2426: 2422: 2412: 2410: 2405:(in Japanese). 2399: 2394: 2393: 2389: 2379: 2377: 2372:(in Japanese). 2366: 2361: 2360: 2356: 2346: 2344: 2339:(in Japanese). 2333: 2328: 2327: 2323: 2313: 2311: 2300: 2296: 2295: 2291: 2281: 2279: 2274:(in Japanese). 2268: 2263: 2262: 2258: 2248: 2246: 2241:(in Japanese). 2235: 2230: 2229: 2225: 2215: 2213: 2203: 2202: 2198: 2188: 2186: 2170: 2169: 2165: 2155: 2153: 2148:(in Japanese). 2142: 2138: 2137: 2130: 2120: 2118: 2104: 2103: 2090: 2080: 2078: 2064: 2063: 2052: 2042: 2040: 2027: 2026: 2015: 2005: 2003: 1989: 1988: 1977: 1967: 1965: 1951: 1950: 1943: 1933: 1931: 1917: 1916: 1912: 1902: 1900: 1887: 1882: 1881: 1840: 1830: 1828: 1814: 1813: 1809: 1799: 1797: 1792:(in Japanese). 1786: 1781: 1780: 1769: 1759: 1757: 1750: 1745: 1744: 1731: 1726: 1721: 1720: 1697: 1693: 1688: 1676:Nintendo Switch 1651:were released. 1612:-based sequel, 1569: 1512: 1416:Advent Children 1377: 1232: 1122: 1037: 904: 900: 853: 829:Nintendo 3DS LL 814:Jump Festa 2014 775: 769: 764: 742:Bravely Default 614: 554:Nintendo Direct 517:3DS predecessor 506: 430: 332: 326: 166: 157: 148: 139: 116: 98:Monster Octopus 44: 20: 19:2014 video game 17: 16:2014 video game 12: 11: 5: 5658: 5656: 5648: 5647: 5642: 5637: 5632: 5627: 5622: 5617: 5612: 5607: 5602: 5597: 5592: 5582: 5581: 5577: 5576: 5553: 5552: 5550: 5549: 5541: 5539: 5535: 5534: 5532: 5531: 5528:Final Bar Line 5524: 5519: 5512: 5505: 5497: 5495: 5491: 5490: 5485: 5483: 5482: 5475: 5468: 5460: 5451: 5450: 5448: 5447: 5446: 5445: 5435: 5434: 5433: 5428: 5423: 5418: 5408: 5407: 5406: 5396: 5383: 5380: 5379: 5377: 5376: 5369: 5361: 5354: 5349: 5343: 5341: 5337: 5336: 5334: 5333: 5326: 5319: 5312: 5305: 5298: 5291: 5284: 5277: 5269: 5267: 5261: 5260: 5258: 5257: 5250: 5243: 5236: 5233:Kingdom Hearts 5229: 5226:Itadaki Street 5222: 5214: 5212: 5211:Related series 5208: 5207: 5205: 5204: 5197: 5196: 5195: 5180: 5173: 5166: 5159: 5152: 5145: 5138: 5131: 5124: 5116: 5114: 5110: 5109: 5107: 5106: 5105: 5104: 5100:Final Bar Line 5096: 5082: 5075: 5068: 5061: 5054: 5053: 5052: 5037: 5036: 5035: 5023: 5022: 5021: 5005: 5003: 4999: 4998: 4995: 4994: 4990: 4989: 4987: 4986: 4981: 4980: 4979: 4968: 4966: 4964: 4963: 4956: 4953:Pocket Edition 4949: 4944: 4939: 4934: 4933: 4932: 4927: 4922: 4917: 4912: 4907: 4896: 4894: 4892: 4891: 4884: 4877: 4874:Shadowbringers 4870: 4863: 4856: 4851: 4846: 4840: 4838: 4836: 4835: 4834: 4833: 4821: 4820: 4819: 4807: 4802: 4801: 4800: 4795: 4784: 4781: 4780: 4773: 4766: 4759: 4749: 4742: 4741: 4737: 4736: 4734: 4733: 4728: 4725:Revenant Wings 4721: 4716: 4715: 4714: 4709: 4698: 4696: 4694: 4693: 4688: 4680: 4678: 4676: 4675: 4670: 4663: 4662: 4661: 4649: 4644: 4643: 4642: 4637: 4632: 4627: 4616: 4614: 4612: 4611: 4606: 4605: 4604: 4599: 4594: 4589: 4584: 4579: 4574: 4563: 4560: 4559: 4552: 4545: 4538: 4528: 4521: 4520: 4516: 4515: 4513: 4512: 4507: 4502: 4501: 4500: 4495: 4490: 4485: 4474: 4472: 4470: 4469: 4464: 4457: 4450: 4443: 4438: 4437: 4436: 4431: 4426: 4421: 4416: 4411: 4406: 4401: 4396: 4385: 4383: 4381: 4380: 4375: 4370: 4369: 4368: 4363: 4358: 4353: 4348: 4343: 4338: 4333: 4328: 4323: 4318: 4313: 4302: 4300: 4298: 4297: 4292: 4291: 4290: 4285: 4283:Faris Scherwiz 4274: 4271: 4270: 4263: 4256: 4249: 4239: 4232: 4231: 4227: 4226: 4224: 4223: 4216: 4209: 4204: 4197: 4192: 4191: 4190: 4185: 4174: 4172: 4170: 4169: 4164: 4158: 4156: 4154: 4153: 4147: 4145: 4143: 4142: 4135: 4129: 4126: 4125: 4118: 4111: 4104: 4094: 4088: 4084: 4083: 4072: 4069: 4068: 4061: 4059: 4058: 4051: 4044: 4036: 4030: 4029: 4018: 4017:External links 4015: 4012: 4011: 3993:Dengeki Online 3978: 3945: 3912: 3886: 3855: 3822: 3794: 3763: 3732: 3701: 3667: 3631: 3613:Slant Magazine 3593: 3560: 3526: 3488: 3452: 3421: 3404:Digital Trends 3387: 3347: 3307: 3271: 3231: 3195: 3159: 3123: 3085: 3048: 3002: 2966: 2922: 2882: 2838: 2818: 2785: 2750: 2724: 2702: 2676: 2645: 2614: 2583: 2549: 2517: 2485: 2452: 2420: 2387: 2354: 2321: 2289: 2256: 2223: 2196: 2163: 2146:Dengeki Online 2128: 2088: 2050: 2013: 1975: 1941: 1910: 1892:Dengeki Online 1838: 1807: 1767: 1728: 1727: 1725: 1722: 1719: 1718: 1690: 1689: 1687: 1684: 1568: 1565: 1511: 1508: 1504:GameRevolution 1471:Digital Trends 1376: 1373: 1319:GameRevolution 1231: 1228: 1127:Digital Trends 1121: 1118: 1034: 1033: 1030: 1024: 1023: 1020: 1012: 1011: 1008: 1000: 999: 996: 988: 987: 984: 976: 975: 972: 964: 963: 960: 952: 951: 948: 937: 936: 933: 927: 926: 923: 917: 916: 913: 902: 899: 896: 881:Nintendo eShop 855:In June 2014, 852: 849: 818:Makuhari Messe 768: 765: 763: 760: 712:Chrono Trigger 613: 610: 505: 502: 477:Tetsuya Nomura 429: 426: 404:, statistics ( 368:touch controls 325: 322: 317:Final Bar Line 194: 193: 184: 180: 179: 174: 168: 167: 165: 164: 155: 146: 145:April 24, 2014 136: 134: 130: 129: 124: 118: 117: 115: 114: 106: 104: 100: 99: 96: 90: 89: 86: 80: 79: 78:Masanobu Suzui 76: 70: 69: 64: 58: 57: 52: 46: 45: 35: 27: 26: 18: 15: 13: 10: 9: 6: 4: 3: 2: 5657: 5646: 5643: 5641: 5638: 5636: 5633: 5631: 5628: 5626: 5623: 5621: 5618: 5616: 5613: 5611: 5608: 5606: 5603: 5601: 5598: 5596: 5593: 5591: 5588: 5587: 5585: 5575: 5565: 5561: 5548: 5547: 5543: 5542: 5540: 5536: 5530: 5529: 5525: 5523: 5520: 5518: 5517: 5513: 5511: 5510: 5506: 5504: 5503: 5502:Final Fantasy 5499: 5498: 5496: 5492: 5488: 5481: 5476: 5474: 5469: 5467: 5462: 5461: 5458: 5444: 5441: 5440: 5439: 5436: 5432: 5429: 5427: 5424: 5422: 5419: 5417: 5414: 5413: 5412: 5409: 5405: 5402: 5401: 5400: 5397: 5395: 5394: 5385: 5384: 5381: 5375: 5374: 5370: 5368: 5366: 5362: 5360: 5359: 5358:8-Bit Theater 5355: 5353: 5350: 5348: 5345: 5344: 5342: 5338: 5332: 5331: 5327: 5325: 5324: 5320: 5318: 5317: 5313: 5311: 5310: 5306: 5304: 5303: 5299: 5297: 5296: 5292: 5290: 5289: 5285: 5283: 5282: 5278: 5276: 5275: 5271: 5270: 5268: 5262: 5256: 5255: 5251: 5249: 5248: 5244: 5242: 5241: 5237: 5235: 5234: 5230: 5228: 5227: 5223: 5221: 5220: 5216: 5215: 5213: 5209: 5203: 5202: 5198: 5193: 5192: 5188: 5187: 5186: 5185: 5181: 5179: 5178: 5174: 5172: 5171: 5170:Record Keeper 5167: 5165: 5164: 5160: 5158: 5157: 5153: 5151: 5150: 5146: 5144: 5143: 5139: 5137: 5136: 5132: 5130: 5129: 5125: 5123: 5122: 5118: 5117: 5115: 5111: 5102: 5101: 5097: 5095: 5094: 5090: 5089: 5088: 5087: 5083: 5081: 5080: 5076: 5074: 5073: 5069: 5067: 5066: 5062: 5060: 5059: 5055: 5050: 5049: 5045: 5044: 5043: 5042: 5038: 5034: 5033:List of media 5031: 5030: 5029: 5028: 5024: 5019: 5018: 5014: 5013: 5012: 5011: 5007: 5006: 5004: 5000: 4985: 4982: 4978: 4975: 4974: 4973: 4970: 4969: 4967: 4962: 4961: 4957: 4955: 4954: 4950: 4948: 4945: 4943: 4940: 4938: 4935: 4931: 4928: 4926: 4923: 4921: 4918: 4916: 4913: 4911: 4908: 4906: 4903: 4902: 4901: 4898: 4897: 4895: 4890: 4889: 4885: 4883: 4882: 4878: 4876: 4875: 4871: 4869: 4868: 4864: 4862: 4861: 4857: 4855: 4852: 4850: 4847: 4845: 4842: 4841: 4839: 4832: 4829: 4828: 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4395: 4392: 4391: 4390: 4387: 4386: 4384: 4379: 4376: 4374: 4371: 4367: 4364: 4362: 4359: 4357: 4354: 4352: 4349: 4347: 4344: 4342: 4339: 4337: 4334: 4332: 4329: 4327: 4324: 4322: 4319: 4317: 4314: 4312: 4309: 4308: 4307: 4304: 4303: 4301: 4296: 4293: 4289: 4286: 4284: 4281: 4280: 4279: 4276: 4275: 4273: 4272: 4269: 4268: 4264: 4262: 4261: 4257: 4255: 4254: 4250: 4248: 4247: 4243: 4242: 4237: 4222: 4221: 4217: 4215: 4214: 4210: 4208: 4205: 4203: 4202: 4198: 4196: 4193: 4189: 4186: 4184: 4181: 4180: 4179: 4176: 4175: 4173: 4168: 4165: 4163: 4160: 4159: 4157: 4152: 4149: 4148: 4146: 4141: 4140: 4136: 4134: 4131: 4130: 4128: 4127: 4124: 4123: 4119: 4117: 4116: 4112: 4110: 4109: 4105: 4103: 4102: 4101:Final Fantasy 4098: 4097: 4092: 4089: 4085: 4080: 4076: 4070: 4066: 4065: 4064:Final Fantasy 4057: 4052: 4050: 4045: 4043: 4038: 4037: 4034: 4026: 4021: 4020: 4016: 3999: 3995: 3994: 3989: 3982: 3979: 3966: 3962: 3958: 3949: 3946: 3933: 3929: 3928: 3923: 3916: 3913: 3908: 3904: 3900: 3890: 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3041:September 19, 3036: 3032: 3031: 3026: 3019: 3017: 3015: 3013: 3011: 3009: 3007: 3003: 2990: 2986: 2985: 2980: 2973: 2971: 2967: 2959:September 19, 2954: 2950: 2949: 2948:Game Informer 2944: 2937: 2935: 2933: 2931: 2929: 2927: 2923: 2910: 2906: 2902: 2893: 2891: 2889: 2887: 2883: 2870: 2866: 2865: 2860: 2853: 2851: 2849: 2847: 2845: 2843: 2839: 2834: 2833: 2825: 2823: 2819: 2806: 2802: 2798: 2792: 2790: 2786: 2773: 2769: 2768: 2763: 2757: 2755: 2751: 2738: 2734: 2728: 2725: 2713:. Square Enix 2712: 2706: 2703: 2690: 2686: 2680: 2677: 2664: 2660: 2659:Game Informer 2656: 2649: 2646: 2633: 2629: 2625: 2618: 2615: 2602: 2598: 2594: 2587: 2584: 2571: 2567: 2563: 2556: 2554: 2550: 2537: 2533: 2529: 2521: 2518: 2505: 2501: 2497: 2489: 2486: 2473: 2469: 2465: 2456: 2453: 2440: 2436: 2432: 2424: 2421: 2408: 2404: 2400: 2391: 2388: 2375: 2371: 2367: 2358: 2355: 2342: 2338: 2334: 2325: 2322: 2309: 2305: 2301: 2293: 2290: 2277: 2273: 2269: 2260: 2257: 2244: 2240: 2236: 2227: 2224: 2211: 2207: 2200: 2197: 2184: 2180: 2179: 2174: 2167: 2164: 2151: 2147: 2143: 2135: 2133: 2129: 2116: 2112: 2108: 2101: 2099: 2097: 2095: 2093: 2089: 2076: 2072: 2068: 2061: 2059: 2057: 2055: 2051: 2038: 2034: 2030: 2024: 2022: 2020: 2018: 2014: 2001: 1997: 1993: 1986: 1984: 1982: 1980: 1976: 1963: 1959: 1958:Nintendo Life 1955: 1948: 1946: 1942: 1929: 1926:(in German). 1925: 1921: 1914: 1911: 1898: 1894: 1893: 1888: 1879: 1877: 1875: 1873: 1871: 1869: 1867: 1865: 1863: 1861: 1859: 1857: 1855: 1853: 1851: 1849: 1847: 1845: 1843: 1839: 1826: 1822: 1818: 1811: 1808: 1795: 1791: 1787: 1778: 1776: 1774: 1772: 1768: 1756:(in Japanese) 1755: 1751: 1742: 1740: 1738: 1736: 1734: 1730: 1723: 1715: 1709: 1700: 1695: 1692: 1685: 1683: 1681: 1680:PlayStation 4 1677: 1673: 1672:Final Fantasy 1669: 1665: 1664: 1658: 1654: 1650: 1649:Final Fantasy 1646: 1642: 1638: 1633: 1631: 1630: 1625: 1621: 1617: 1616: 1611: 1610: 1604: 1602: 1598: 1597:Final Fantasy 1594: 1590: 1586: 1582: 1581:Final Fantasy 1578: 1574: 1566: 1564: 1562: 1558: 1554: 1549: 1547: 1543: 1542: 1537: 1533: 1529: 1525: 1521: 1517: 1509: 1507: 1505: 1501: 1497: 1493: 1492:Final Fantasy 1489: 1485: 1484:Final Fantasy 1481: 1477: 1473: 1472: 1466: 1464: 1460: 1456: 1452: 1448: 1444: 1440: 1436: 1432: 1428: 1426: 1425:Game Informer 1422: 1421:Final Fantasy 1418: 1417: 1412: 1411: 1406: 1405: 1400: 1399: 1394: 1390: 1386: 1385:Game Informer 1382: 1374: 1372: 1370: 1366: 1362: 1361: 1356: 1352: 1348: 1343: 1341: 1337: 1333: 1332: 1327: 1326: 1321: 1320: 1315: 1314:Game Informer 1310: 1308: 1307: 1302: 1298: 1293: 1291: 1287: 1283: 1278: 1276: 1272: 1267: 1265: 1264:Final Fantasy 1261: 1257: 1253: 1249: 1245: 1241: 1237: 1229: 1227: 1225: 1221: 1220:Game Informer 1217: 1216: 1211: 1207: 1206: 1201: 1197: 1192: 1190: 1186: 1185: 1180: 1179: 1174: 1173: 1172:Game Informer 1168: 1167: 1161: 1159: 1155: 1154: 1149: 1145: 1144: 1139: 1138:Final Fantasy 1135: 1134: 1129: 1128: 1119: 1117: 1115: 1114:Final Fantasy 1111: 1110: 1105: 1101: 1100: 1095: 1091: 1090:Final Fantasy 1087: 1082: 1080: 1079: 1074: 1070: 1069: 1064: 1060: 1055: 1053: 1049: 1045: 1041: 1031: 1029: 1026: 1025: 1021: 1019: 1018: 1014: 1013: 1009: 1007: 1006: 1002: 1001: 997: 995: 994: 993:Game Informer 990: 989: 985: 983: 982: 978: 977: 973: 971: 970: 966: 965: 961: 959: 958: 954: 953: 942:Review scores 935:92% recommend 934: 932: 929: 928: 924: 922: 919: 918: 897: 895: 891: 888: 884: 882: 878: 877:Final Fantasy 874: 873:Nobuo Uematsu 870: 869:Final Fantasy 866: 862: 858: 850: 848: 844: 842: 838: 834: 830: 826: 821: 819: 815: 811: 807: 803: 802:Final Fantasy 799: 795: 794:Final Fantasy 791: 787: 783: 782: 774: 766: 761: 759: 756: 752: 746: 744: 743: 738: 737: 732: 731: 726: 725: 720: 719: 714: 713: 708: 707: 702: 698: 694: 693:Final Fantasy 690: 686: 682: 681: 676: 672: 671:Final Fantasy 668: 663: 660: 656: 651: 648: 647:Final Fantasy 644: 640: 634: 630: 629:Final Fantasy 626: 625:Nobuo Uematsu 622: 618: 612:Track library 611: 609: 607: 603: 599: 598:Terra's Theme 595: 594:Final Fantasy 591: 586: 583: 582:Curtain Call, 577: 575: 574: 569: 568: 562: 561:Final Fantasy 557: 555: 550: 546: 545:Final Fantasy 541: 538: 537:Final Fantasy 534: 529: 526: 518: 514: 510: 503: 501: 500:flavor game. 499: 498:Final Fantasy 495: 490: 486: 482: 481:Final Fantasy 478: 474: 469: 467: 463: 459: 458: 452: 450: 446: 442: 438: 434: 427: 425: 421: 417: 415: 411: 407: 403: 399: 396:, integrated 395: 391: 387: 385: 380: 375: 373: 369: 364: 363: 362:Final 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Index


chibi-style
Developer(s)
indieszero
Publisher(s)
Square Enix
Director(s)
Producer(s)
Artist(s)
Final Fantasy
Platform(s)
Nintendo 3DS
JP
NA
EU
Genre(s)
Rhythm
Single-player
multiplayer
rhythm video game
indieszero
Square Enix
Nintendo 3DS
Theatrhythm Final Fantasy
Final Fantasy
role-playing
SaGa
downloadable content
Dragon Quest-based sequel
arcade

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